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orbs.tscn
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[gd_scene load_steps=7 format=3 uid="uid://b1d3x3ylb30gh"]
[sub_resource type="SphereShape3D" id="SphereShape3D_1lkyl"]
[sub_resource type="SphereMesh" id="SphereMesh_e7lim"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ni1t8"]
albedo_color = Color(0.329412, 0.545098, 1, 1)
emission_enabled = true
emission = Color(0.329412, 0.545098, 1, 1)
[sub_resource type="Animation" id="Animation_mjryi"]
resource_name = "idle"
length = 0.4
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshInstance3D:surface_material_override/0:emission_enabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
[sub_resource type="Animation" id="Animation_o10cf"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MeshInstance3D:surface_material_override/0:emission_enabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6gsr7"]
_data = {
"RESET": SubResource("Animation_o10cf"),
"idle": SubResource("Animation_mjryi")
}
[node name="Orb" type="Area3D"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("SphereShape3D_1lkyl")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_e7lim")
surface_material_override/0 = SubResource("StandardMaterial3D_ni1t8")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_6gsr7")
}
autoplay = "idle"
speed_scale = 0.6