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Alpha Release 2.1.10-alpha2

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@github-actions github-actions released this 08 May 18:46
· 165 commits to 1.16.3 since this release

Commits

  • 19abf8f: Added crying obsidian as a block dragons can't destroy (TheBv) #4409
  • c8f695b: Fixed ice-spikes stacking on top of each other. (TheBv) #4409
  • 9e2e63a: Slight performance improvements when generating dragon roosts/caves (TheBv) #4409
  • 362907e: fix #4401 (Alex-the-666)
  • d77c94e: fix #4400 (Alex-the-666)
  • 8932e64: fix defineID warnings fix #4352 fix #4389 (Alex-the-666)
  • 54b659b: fix #4361 fix #3845 (Alex-the-666)
  • 43636d9: 3d trident in hands (Alex-the-666)
  • e4392a8: fix #4356 (Alex-the-666)
  • 6a4829d: fix #4358 (Alex-the-666)
  • 53046de: fix #4408 (Alex-the-666)
  • b164cd6: fix #4382 (Alex-the-666)
  • 5968bf1: Fix dupe dragon horne (♠ჯἶõῆἶõჯ♠) #4415
  • 4564cba: Fixed Hydra regeneration level not working correctly #4406 (TheBv) #4419
  • 443fe91: Fixed myrmex trying to reenter the hive when they are already in the hive (TheBv) #4419
  • 450fadf: Fixed citadels mixins not being loaded for dev builds (TheBv) #4419
  • 9354ff1: Removed deprecated ChainEntityProperties.java and replaced it with Citadels new CitadelEntityData system. (TheBv) #4419
  • 9e4ae69: Merge branch '1.16.3' into 2.1.9-fixes (TheBv) #4419
  • 18b6a87: Fixed merge issues (TheBv) #4419
  • 3cf3ac8: Renamed ChainUtil.java to ChainProperties (TheBv) #4419
  • 0a7e852: Replaced FrozenEntityProperties with CitadelEntityData implementation (TheBv) #4419
  • b7b7329: Replaced ChickenEntityProperties and SirenEntityProperties with updated SirenProperties and ChickenProperties which use Citadels EntityData system. (TheBv) #4419
  • 39031ef: Updated how ChainProperties and FrozenProperties data gets synced with client (TheBv) #4419
  • 95995a1: Fixed chains not dropping when an entity dies. (TheBv) #4419
  • 940548e: Replaced MiscEntityProperties with updated MiscProperties which use Citadels EntityData system. (TheBv) #4419
  • ef7a462: Moved the rendering of the frozen status into a separate class (TheBv) #4419
  • 6802b07: Fixed bestiary crash related to locale #4370 (TheBv) #4432
  • e3fa1ad: Fixed dragon breath resistance not being applied to DragonSteelArmor and lightning breath attacks #4369 (TheBv) #4432
  • 54d5722: Fixed entities being stuck in the dragon bite attack/being able to ride a dragon if it dies #3924 (TheBv) #4432
  • 22ec7b5: Changed attackChance from 0 to 10 to improve performance addresses #4425 (TheBv) #4432
  • fa3e6ff: Fix for #3666 (TheBv) #4432
  • e16db93: Improved Dragonforge performance #4206 (TheBv) #4432
  • 9ceee76: Merge branch '1.16.3' into 2.1.9-fixes (Alexthe668) #4419
  • f1d8c8f: Update ItemDragonHorn.java (Alex-the-666)
  • bbf83fd: fix #4247 #4437 (Alex-the-666)
  • 887ca27: he tweakin (Alex-the-666)
  • e3fda08: fixed dead dragons angled weirdly (Alex-the-666)
  • 3ce5bee: fix #4127 (Alex-the-666)
  • 881aee2: fix #4254 (Alex-the-666)
  • e75102b: fix #4226 (Alex-the-666)
  • 3e08d8e: fix #4251 (Alex-the-666)
  • 1a544ba: fix #4404 (Alex-the-666)
  • b98a16f: fix #4438 (Alex-the-666)
  • fb4d53a: fix #3769 (Alex-the-666)
  • b3de531: made trolls more common by default (Alex-the-666)
  • 9ecb9f9: fixed #4282 (Alex-the-666)
  • 518e5c7: Updated readme (TheBv)
  • 03145d2: Fixed third person camera clipping through blocks #3651 (TheBv)
  • 131b782: Fixed incorrect file name for ko_kr.json #4178 (TheBv)
  • 18284c4: Fix dev environment with latest Java 8 (Paint_Ninja) #4451
  • 75d244c: Optimise and cleanup ServerEvents (Paint_Ninja) #4452
  • 663ed39: Optimise and cleanup EntityDragonBase (Paint_Ninja) #4453
  • f26bb19: Import INBT (Paint_Ninja) #4453
  • 56f759a: Optimise and cleanup ClientProxy (Paint_Ninja) #4453
  • 1fd0be1: Revert "Optimise and cleanup ClientProxy" (Paint_Ninja) #4453
  • 942ed99: Optimise and cleanup ClientProxy (Paint_Ninja) #4454
  • 3d56381: Use Set for currentDragonRiders instead of List (Paint_Ninja) #4454
  • ba4b4b3: Optimise and cleanup CustomizeToDragon (Paint_Ninja) #4455
  • 4a4938b: Restore single class imports (Paint_Ninja) #4454
  • d422c4c: Optimize GUIs (Matyrobbrt) #4457
  • c01070b: Cleanup containers (Matyrobbrt) #4457
  • 95ca1e4: Remove @OnlyIn (Matyrobbrt) #4457
  • 1fa1ba9: Move TileEntityTypes to DR (Matyrobbrt) #4459
  • 9cee698: Optimise and clean-up IafDragonLogic (Paint_Ninja) #4460
  • 98d4915: Update to ForgeGradle 5.1 and Gradle 7.4.2 (Paint_Ninja) #4451
  • 5dd86c4: Merge branch '1.16.3' into 1.16-optimise-clientproxy (Alexthe668) #4454
  • 5d56c11: Improve enums (Matyrobbrt) #4456
  • 1eaf4fb: Improve EnumBestiaryPageshasAllPages (Matyrobbrt) #4456
  • 7b218dd: Merge branch '1.16.3' into optimize-guis (matyrobbrt) #4457
  • fff5130: Improve and clean-up tile entities (Matyrobbrt) #4465
  • 3405b12: Improve the Amphithere AI (Matyrobbrt) #4470
  • 31b8cdd: Improve AquaticAI (Matyrobbrt) #4470
  • 5011429: Cleanup CockatriceAI (Matyrobbrt) #4470
  • 5acf6b5: Fix CyclopsAI (Matyrobbrt) #4470
  • 762337b: Improve DeathWormAI (Matyrobbrt) #4470
  • 4046d89: Improve DragonAI (Matyrobbrt) #4470
  • c06c524: Improve DreadAI (Matyrobbrt) #4470
  • b4dbe65: Improve GhostAI (Matyrobbrt) #4470
  • 2711ab3: Improve AIs (Matyrobbrt) #4470
  • 99be250: Improve MyrmexAI (Matyrobbrt) #4470
  • 561c618: Clean-up remaining AIs (Matyrobbrt) #4470
  • d06e8ad: (1.16) Move IafEntityRegistry to DeferredRegister (#4458) (matyrobbrt) #4458
  • d9459fe: Improve and clean-up tile entities (Matyrobbrt) #4465
  • ec8fdaf: Fix conflicts (Matyrobbrt) #4465
  • 9d4828e: Implement AABB cache for AmphithereAIFleePlayer (Paint_Ninja) #4470
  • 4be28c1: Fix main menu buttons not existing. (#4466) (matyrobbrt) #4466
  • eca6f24: Optimise and cleanup, reduce unnecessary calcs & checks (Paint_Ninja) #4470
  • fa417fc: Merge branch 'Alex-the-666:1.16.3' into cleanup-ai (Paint_Ninja) #4470
  • a280158: Fix NPEs being thrown (Matyrobbrt) #4470
  • a49346c: Change & to && (Matyrobbrt) #4470
  • 76d8e8a: Update EnumBestiaryPages.java (Matyrobbrt) #4465
  • a1512f0: WIP AABB caching for TargetItems and other Flee types (Paint_Ninja) #4470
  • 5547e50: Move Features/Structures to DR (#4467) (matyrobbrt) #4467
  • 0f41363: Improve the Amphithere AI (Matyrobbrt) #4470
  • c58f2d5: Improve AquaticAI (Matyrobbrt) #4470
  • c91900d: Cleanup CockatriceAI (Matyrobbrt) #4470
  • 750acdd: Fix CyclopsAI (Matyrobbrt) #4470
  • f43af09: Improve DeathWormAI (Matyrobbrt) #4470
  • f0b2125: Improve DragonAI (Matyrobbrt) #4470
  • 17280ff: Improve DreadAI (Matyrobbrt) #4470
  • ffe6280: Improve GhostAI (Matyrobbrt) #4470
  • bbdd32c: Improve AIs (Matyrobbrt) #4470
  • f6547c0: Improve MyrmexAI (Matyrobbrt) #4470
  • cf14b22: Clean-up remaining AIs (Matyrobbrt) #4470
  • e44ee9c: Implement AABB cache for AmphithereAIFleePlayer (Paint_Ninja) #4470
  • 9228b70: Optimise and cleanup, reduce unnecessary calcs & checks (Paint_Ninja) #4470
  • 018d967: Fix NPEs being thrown (Matyrobbrt) #4470
  • 17f7d3d: Change & to && (Matyrobbrt) #4470
  • 0cdc1eb: WIP AABB caching for TargetItems and other Flee types (Paint_Ninja) #4470
  • 2d7d798: Merge branch 'cleanup-ai' of https://github.com/TheModdingInquisition/Ice_and_fire into cleanup-ai (Matyrobbrt) #4470
  • 08c03f0: Reduce PR size, styling inconsistencies (Paint_Ninja) #4465
  • 812e18e: Registry name registration now always uses the modid as a namespace. (TheBv)
  • e64cb12: Clear targets (Matyrobbrt) #4470
  • f0e5a55: Fixed stone statues not rendering if the entity doesn't make use of the Living Renderer by creating defaulting to use a pig model. Fixes #4464 (TheBv)
  • 88fde9f: Fixed mixin issues when building the jar file (TheBv)
  • ff1b981: Finish list caching for AITargetItems (Paint_Ninja) #4470
  • e6c4f60: List caching for all other AI types, style consistency improvements (Paint_Ninja) #4470
  • 0e0357f: Fixed trolls not dropping skulls. Fixes #3893 (TheBv)
  • 8829277: Fixed the deathworm gauntlet not working on all LivingEntities. Fixes #3979 (TheBv)
  • 600dcdc: Fixed AmphithereMacuahuitl not breaking shields. Fixes #3980 (TheBv)
  • 2804d39: Items no longer display that they do their element attacks if they are disabled in the config. Fixes #4015 (TheBv)
  • e6fe90b: Merge branch 'Alex-the-666:1.16.3' into cleanup-ai (matyrobbrt) #4470
  • b6d2c53: Add missing null check (Matyrobbrt) #4470
  • f645106: Fixed the tide trident not piercing targets. Fixes #4022 (TheBv)
  • c01e451: Fixed dragon horn not saving certain nbt data. Fixes #4042 (TheBv)
  • 714b9e2: Rearranged some code and made it more readable. (TheBv)
  • e33564e: Removed unused variable #4124 (TheBv)
  • 41662f8: Capped the max amount a dragon is lootable to 25. Fixes #3970 (TheBv)
  • 4c29900: Ice dragon models now correctly touch the floor when dead. Fixes #4181 (TheBv)
  • a7c4cdc: isFarEnoughFromSpawn now uses the actual world spawn. Fixes #4185 (TheBv)
  • 7dac0f2: Merge branch 'Alex-the-666:1.16.3' into cleanup-ai (Paint_Ninja) #4470
  • 387dcbb: Add null check (Matyrobbrt) #4470
  • 5f13ed4: Created an abstract BipedModel class and system for AdvancedEntityModels. (TheBv)
  • f83e219: Fixed rendering issues when setting elements as invisible. (TheBv)
  • 277267e: Added a HideableLayer helper class which helps with hiding various LayerRenderers. (TheBv)
  • 9bb7574: Piglins now get mad at you for breaking gold piles. Fixes #3628 (TheBv)
  • c067c7d: Replaced deprecated Item.getItemFromBlock with .asItem() (TheBv)
  • 85928de: Fixed defineid calls using the wrong class. Fixes #4317 (TheBv)
  • 25ac5e3: Fixed not correctly rendering a player stone statue. (TheBv)
  • 9cd2e43: Added workaround for entity attributes not being overridden when changed in the config. Fixes #4037 (TheBv)
  • 93c50dc: Added workflows to automatically publish a snapshot after pushing to the current branch and whenever a new tag containing 'alpha' gets created. (TheBv)