You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For the sake of simplicity the sample does not include any kind of error checking and no editor integration provided. In real world app the `Outline` class should expose its data to Unity editor either via custom inspector or using parameter overrides. Also, there are quite a few optimizations missing (for example, resusing `RuntimeUtilities.fullscreenTriangle` value as `OutlineResources.FullscreenTriangleMesh`).
@@ -184,6 +184,7 @@ Please see the links below for extended information on the product:
184
184
-[A great outline tutorial](https://willweissman.wordpress.com/tutorials/shaders/unity-shaderlab-object-outlines/).
0 commit comments