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See #63 for fixing this. You can safely delete the OutlineColor.URP shader and instead use Unity's default Unlit Shader in its place (inside the OutlineResources.URP asset)
@CaseyHofland Our team is experiencing an issue where the iOS build does not show the outline. On our Windows and Mac desktop builds the outlines display beautifully. In the Editor on Mac and Windows the outline also shows. Still trying to dig into why it isn't showing on the iPad and iOS. There are no obvious compile errors in the logs or in the console.
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Used to work flawlessly on iOS but getting this Error when upgrading my project to Unity 2022.2.1f1:
(after updating the package to PR #62)
The text was updated successfully, but these errors were encountered: