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another fix for doubled fixed equipment
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
using BattleTech; | ||
|
||
namespace CustomComponents | ||
{ | ||
internal class DEBUGTOOLS | ||
{ | ||
public static bool NEEDTOSHOW = false; | ||
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public static void ShowInventory(MechDef mech) | ||
{ | ||
|
||
Control.Logger.LogDebug($"SHOW INVENTORY FOR {mech.Name}"); | ||
foreach (var comp in mech.Inventory) | ||
{ | ||
Control.Logger.LogDebug($" -- {comp.MountedLocation} -- {comp.ComponentDefID} -- {comp.SimGameUID}"); | ||
} | ||
Control.Logger.LogDebug($"========== done ============"); | ||
} | ||
} | ||
} |
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