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Update README.md
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ajkroeg authored Sep 14, 2022
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Expand Up @@ -111,6 +111,7 @@ Injuries are defined in the settings.json, and have the following structure:
"couldBeThermal" : false,
"severity" : 1,
"description" : "This pilot has a compound fracture in their arm, and is suffering an accuracy penalty.",
"InjuryTags":[],
"effectDataJO" : [
{
"durationData": {
Expand Down Expand Up @@ -162,6 +163,8 @@ Injuries are defined in the settings.json, and have the following structure:

`description` - human-legible description of this injury and its effects.

`InjuryTags` - list of tags that will be added to the pilotDef when this injury is inflicted. Requested feature for MechAffinity to use to create more permanent debuffs

`effectDataJO` - list of status effects this injury applies. Importantly, `durationData` is used in conjunction with the status effect name suffix and `BleedingOutSuffix` setting below to note than an injury should inflict <b>Bleeding Out</b>, and either incapacitate or kill the pilot on expiration.

## General Settings:
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