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Update README.md
Put the install instructions first so people don't think building is necessary.
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README.md

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# NieR Style Cursors
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Uses Blender 2.83, xcursorgen, imagemagick, and of course common bash tools like `bc`. Building for windows also needs Python 3.
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Now has prebuilt release archives bundled!
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## Preview Images
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renditions updated when you run ./build.sh before committing.
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idk how thisll look online maybe it should be one big image don't feel like writing the code to make an imagemagick grid right now.
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<div class="row">
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<img width="64" src="./previews/Cursor_UL.png" />
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<img width="64" src="./previews/Selector.png" />
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</div>
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Adwaita is a fallback for those not included. This can be changed in the "index.theme" file present in the built theme.
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## "Cool how do I yes?"
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1. have the tools installed
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2. download the thing
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3. run the `build.sh` file
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4. a folder will appear called 'icons' that has the theme inside. up to your distro gods what to do with the generated theme.
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### Installation of prebuilt themes
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## Installing
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- Linux: Unpack the release archive and put the folder in your user icons folder (usually `~/.icons/`), then pick the cursor theme with whatever desktop/theme manager you use.
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- Windows: Unzip the release archive somewhere then right-click 'install.inf' and select 'install'. Right now, not every cursor has a windows equivalent, so when the dialogue box shows up complaining about "File not found", just close it and move on. Finally, go to control-panel -> mouse -> pointers and select "NieR Cursors" as your theme.
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- Linux: Unpack the archive and put the folder in your user icons folder (usually `~/.icons/`), then pick the cursor theme with whatever desktop/theme manager you use.
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- Windows: Unpack the archive, right-click 'install.inf', and select 'install'. Right now, not every cursor has a windows equivalent, so when the dialogue box shows up complaining about "File not found", just close it and move on. Finally, go to control-panel -> mouse -> pointers and select "NieR Cursors" as your theme.
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## Building From Source
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1. Have Python, Bash, XCursorgen, ImageMagick Blender 2.83+ installed
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2. Clone the repository
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3. Run `build.sh` file
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4. A folder will appear called 'icons' that has the Linux and Windows themes inside.
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## F.A.Q.
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Question|Answer
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Why does .build.sh take years?|60fps animations. Smoother than a well-oiled Adam. Strongly recommend using a workstation or gaming pc.
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Some cursors look 'off'. Ex: Default arrow.|They're mathematically perfect, not optically/perceptually perfect. Accounting for the distortion of dumb human brains takes more effort than I'm willing to put in right now.
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Why Blender? Inkscape or Illustrator would do this and that and everything better|Inkscape 0.9X straight doesn't support the cursor workflow of sharing assets and non-destructive modification. Inkscape 1.0 beta *does* but also eats my fukken soul every time it crashes or hangs, which is a lot. So much so that if I had $100 for every time I lost changes in Inkscape beta I would be well on my way to taking that computer science class I can't afford. Ergo, Illustrator is also out of the picture cause expensive proprietary biz. Blender with it's new Eevee render is a swiss army knife of artwork and has only crashed like 4 times so far so overall it has a Crash-Per-Session (CPS)[not related] rate improvement of a few thousand percent over Inkscape beta. There's an unmaintained Inkscape branch in this git repo if you *still* don't believe me, where I initially made the cursor and loading circle.
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Why Blender? Inkscape or Illustrator would do this and that and everything better|Inkscape 0.9X doesn't support the cursor workflow of sharing assets and non-destructive modification. Inkscape 1.0 beta *does* but if I had $100 for every time it crashed or hanged I would be well on my way to taking that computer science class I can't afford. Blender with it's new Eevee render is a swiss army knife of artwork and has only crashed like 4 times so far overall so it's hundreds of times more stable. There's an unmaintained Inkscape branch in this git repo for the brave and curious.

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