diff --git a/README.md b/README.md index 063c296..a5fe6f3 100644 --- a/README.md +++ b/README.md @@ -262,14 +262,23 @@ Unless stated otherwise, these engines are implemented in ECMAScript. ### Physics ### +3D: + * [ammo.js][259] - Implemented in ECMAScript. A port of Bullet. [3-clause BSD][29]. -* [Box2D][48] - Implemented in C++. Designed to simulate rigid body physics. [zlib][45]. * [Bullet][59] - Implemented in C++. General physics engine. [zlib][45]. -* [LiquidFun][396] - LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. [zlib][45]. -* [Matter.js][91] - Implemented in ECMAScript. Physics engine for HTML5. [Expat][11]. * [ODE][117] - Open Dynamics Engine; implemented in C++. Designed to simulate rigid body dynamics. [Original BSD][118]. * [Oimo.js][272] - Implemented in ECMAScript. [Expat][11]. + +2D: + +* [Box2D][48] - Implemented in C++. Designed to simulate rigid body physics. [zlib][45]. +* [Chipmunk2D][74] - A fast and lightweight 2D game physics library. Implemented + in C. [Expat][11]. +* [ChipmunkSharp][73] - Advanced physics engine library based on + Chipmunk. Implemented in C#. [Expat][11]. +* [LiquidFun][396] - LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. [zlib][45]. +* [Matter.js][91] - Implemented in ECMAScript. Physics engine for HTML5. [Expat][11]. * [Physics.js][274] - Implemented in ECMAScript. [Expat][11]. ## Fonts ## @@ -666,10 +675,6 @@ an engine would. * [Bacon2D][72] - A framework to ease 2D game development, providing QML elements representing basic game entities. Implemented in C++. [Expat][11]. * [bgfx][261] - A 'build-your-own-engine' rendering library. [FreeBSD][17]. -* [Chipmunk2D][74] - A fast and lightweight 2D game physics library. Implemented - in C. [Expat][11]. -* [ChipmunkSharp][73] - Advanced physics engine library based on - Chipmunk. Implemented in C#. [Expat][11]. * [Cinder][113] - A community-developed library for creative coding. Implemented in C++. [FreeBSD][17]. * [ClanLib][131] - A cross-platform toolkit with a primary focus on game