Welcome to GibnaMish Chess Engine in C++ project! This project aims to provide a robust and feature-rich chess engine, built entirely from scratch in C++ and chess-library. Whether you're looking to explore the internals of chess engines, this engine is a powerful tool designed with flexibility and extensibility in mind.
$ git clone https://github.com/Captain3BoOd/GibnaMish.git
$ cd GibnaMish/src
$ make -j
- Implementing NNUE
- Aging Transposition Table Entries
- Additional optimizations and enhancements
This project is continuously evolving, with new features being added regularly. If you’re passionate about GibnaMish, C++, or just interested in contributing to an exciting open-source project, feel free to jump in!
- Fork this repository.
- Create a new branch for your feature (git checkout -b feature/NewFeature).
- Commit your changes (git commit -m 'Add NewFeature').
- Push to the branch (git push origin feature/NewFeature).
- Open a Pull Request.
Any form of contribution is welcome, whether it be code, documentation, or testing. Additionally, feel free to share this project with friends, colleagues, or within developer communities.