When I use warp (any) my fps goes up to 400 fps #114
Replies: 4 comments 2 replies
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It would be necessary to add forced fps limitation for warp |
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And to create in a special section where there are errors (issues), I of course wanted to go there at first, but there are so many keys you have to press to write... |
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That's how warp works, try set DPI over 200% in Windows display settings. |
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Try the latest build of Apollo, it has frame limit enabled by default: https://github.com/ClassicOldSong/Apollo/releases/tag/v0.2.9-alpha.2 |
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Sometimes it happens to me that the fps of broadcasts soars to 400+ fps, thereby causing very strong lags and delays. I noticed that this appears when you use a mouse without games, etc. Of course, in the games themselves, where you turn your head with a mouse, this does not happen, but this bug also appears in the menu. Naturally, there is no such thing on multi-touch either.
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