Welcome to MyPixel, a tool designed to enhance pixel art through powerful features like upscaling, vectorization, and batch processing. Whether you are a designer, developer, or digital artist, MyPixel provides the resources you need to elevate your creations.
- Upscaling: Increase the size of your pixel art without losing quality.
- Vectorization: Convert pixel images to scalable vector graphics (SVG).
- Batch Processing: Process multiple images at once to save time.
- Color Picker: Easily select colors for your designs.
- File Renamer: Rename files in bulk to keep your project organized.
- Support for Various Formats: Works with PNG, SVG, and more.
To install MyPixel, follow these steps:
- Clone the repository:
git clone https://github.com/Dani3d2001/mypixel.git
- Navigate to the project directory:
cd mypixel
- Install the required dependencies. Make sure you have Node.js installed:
npm install
Once installed, you can start using MyPixel. Here’s a quick guide:
- Open the Application: Run the application using:
npm start
- Load Your Pixel Art: Use the file picker to load your pixel art images.
- Choose Your Options: Select the desired features like upscaling or vectorization.
- Process Your Images: Click on the process button to apply your chosen enhancements.
- Save Your Work: Export your enhanced images in your preferred format.
For more detailed instructions, check the documentation within the application.
MyPixel covers a range of topics relevant to pixel art enhancement:
- Base64: Convert images to Base64 format for easy embedding.
- Batch: Process multiple images at once.
- Client-side: All processing happens in the browser.
- Color Picker: Select and manage colors effectively.
- Editor: Built-in editor for quick adjustments.
- Enhancement: Various tools to improve image quality.
- Hex: Work with hex color codes.
- Image Processing: Advanced algorithms for image enhancement.
- Open Source: Contribute to the project and improve it.
- Pixel Art: Focus on pixel art specifically.
- PNG: Support for PNG file format.
- Renamer: Bulk rename files for better organization.
- RGB: Work with RGB color models.
- SVG: Convert images to SVG format.
- SVG Icons: Use SVG icons in your projects.
- Tool: A versatile tool for artists and developers.
- Upscale: Enhance image size without losing quality.
- Upscaling: Improve image resolution.
- Vector: Convert images to vector format for scalability.
We welcome contributions to MyPixel! Here’s how you can help:
- Fork the Repository: Click the fork button on GitHub.
- Create a Branch: Create a new branch for your feature or bug fix.
git checkout -b feature/YourFeature
- Make Changes: Implement your changes and commit them.
git commit -m "Add your message here"
- Push to Your Fork: Push your changes to your forked repository.
git push origin feature/YourFeature
- Create a Pull Request: Open a pull request to the main repository.
Your contributions help make MyPixel better for everyone!
MyPixel is open-source software licensed under the MIT License. Feel free to use, modify, and distribute the software, but please include the original license.
If you have any questions or feedback, feel free to reach out:
- Email: your.email@example.com
- GitHub: Dani3d2001
To download the latest version of MyPixel, visit the Releases section. You can find the latest files to download and execute.
For further updates, check the Releases section regularly.
- Thanks to all contributors for their hard work.
- Special thanks to the open-source community for their invaluable resources.
MyPixel aims to provide a user-friendly experience for enhancing pixel art. With its powerful features and straightforward interface, it serves as a valuable tool for artists and developers alike. Join us in improving pixel art one enhancement at a time!