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Disable haunting shadows by default again. I know no one is ever gonna discover this warning because of it, but I just don't want to deal with support issues involving it's interaction with nameplates, so it's basically a feature that's now only gonna be used by probably only me.
Added "nameplateShowOnlyNames" to the cvars managed by vision mod, so that health bars on friendly nameplates are hidden automatically when friendly nameplates are toggled on. Like all other cvars, should be restored on vision end.
Fix a bug where friendly nameplate NPCS didn't get turned off if you had a fire breath potion at end of run (because it causes you to enter combat when run ends for 6 seconds when it's forcibly removed)
Added additional redundancies for Touch of the Abyss spell interrupts to nameplates aura removal code that should help catch interrupts caused by CC (such as stuns).
Added interrupt warnings for Void Buffet (Both zones)
Added Interrupt Warning for Improve Morale (stormwind)
Added target warning and nameplate aura for Improve Morale if it applies to any enemies (stormwind)
Changed the spellcasts in stormwind that aren't in combat log to scan nameplates in addition to target/mouseover
Added Toxic Breath and Toxic Volley warnings and timers for the elite in Rexxar's area in Orgrimmar
Improved AntiSpam throttles in orgrimmar to aggregate warnings better when players do mega pulls and have multiple mobs with similar type abilities. IE, shockwaves, watch steps, and GTFOs won't show multiple of same type of warning within 2-3 seconds.
Some classes are reporting false positives for haunting shadows, so added some additional filters to try and fix it (although I honestly can't think of what would cause moonkins to have nearby nameplates with their own name, mages sure but moonkin one is mystery)