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Refactor how Shader Stage is provided #887

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Combined #871 and #839

devsh and others added 30 commits February 21, 2025 22:44
# Conflicts:
#	src/nbl/asset/utils/CHLSLCompiler.cpp
We want to keep SShaderSpecInfo as POD
Comment on lines 178 to 180
virtual core::unordered_set<const IAsset*> computeDependants() const = 0;

virtual core::unordered_set<IAsset*> computeDependants() = 0;
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this should disappear

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and from all classes

Comment on lines +184 to +185
//TODO(kevinyu): Temporary set this to true to make changes compile. Will revisit this later for each asset
return true;
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remove and make pure virtual before merge

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