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Planet won't convert to Persistent RimWorlds #72
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Thanks for reporting this, appears to be an issue with how the mod interacts with other world objects (in this case from Vanilla Furniture Expanded - Security)
EDIT: Appears to be something wrong with the way the other mod (Vanilla Furniture Expanded - Security) handles it's tracking of world objects - in the method In turn, I'll take a look at how I can improve this compatibility between mods as I'm not sure if any mods have a similar system and to avoid potential conflicts in the future, however the other mod author should be advised of trying to assume that the list will never be null when de-registering world objects - also for mod compatibility purposes. |
Yeah, last night I was enabling and disabling different mods to check compatibility. All of them work fine with the Persistent RimWorlds mod in its current state (and I have a tone of mods). I think I will forward this thread on to the "Vanilla Furniture Expanded - Security" modder. |
Alright, XeoNovaDan has responded that it'll be fixed with a simple patch. Will close this issue once it's reported that it works. |
I believe XeoNovaDan has released a patch for "Vanilla Furniture Expanded - Security". However, I am still getting the same error when that certain mod is loaded into the mod list. 90% complete, then... "Error while loading a map" See below for new error log... |
Looks like a similar issue in a related method, |
Requesting an update on this issue, does it still occur with the latest versions of the |
It still does not work when I load my whole mod list. Probably still an issue with the Vanilla Furniture Expanded - Security. See below for error log... |
Upon examining the error log, I have determined that it is still the same error since September. I will put a disclaimer on the mod for now, that the mod Vanilla Furniture Expanded - Security is incompatible (with world conversion as we've seen?) I'll look into possibly patching this particular call within the mod as a semi-permanent fix which will just ignore this call, of which the implications are unknown for now, but should allow world conversion to work then. Expect to see a fix in subsequent updates implemented, I'll keep you updated on this. In the meantime, I'm working on getting this mod ported to 1.1. |
Please let me know if this is still an issue in the latest release, 0.1.5.0. |
When loading a world in the Persistent RimWorlds tab it gets to 90% complete, then...
"Error while loading a map"
"An error occurred while loading a map. See error log for more information"
The map icon then appears in the load worlds tab. However, when I click to load up the map, I just get a black screen.
See below for error log...
https://pastebin.com/5ivU7HE4
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