make anims more preformant and add bite #9
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name: "Build iOS app" | |
on: [push] | |
jobs: | |
build_with_signing: | |
runs-on: macos-latest | |
steps: | |
- name: checkout repository | |
uses: actions/checkout@v3 | |
- name: build archive and ipaify | |
run: | | |
xcodebuild archive -project "build/Pokemon Battle-Mode.xcodeproj" -scheme 'Pokemon Battle-Mode' -archivePath "build/Pokemon Battle-Mode.xcarchive" -configuration Release CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO | |
mkdir Payload | |
mv "/build/Pokemon Battle-Mode.xcarchive"/Products/Applications/"Pokemon Battle-Mode.app" Payload/"Pokemon Battle-Mode.app" | |
zip -r "Pokemon Battle-Mode.ipa" "Payload" | |
mv "Pokemon Battle-Mode.ipa" ${{ runner.temp }}/"Pokemon Battle-Mode.ipa" | |
- name: Upload application | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Example-Project | |
path: ${{ runner.temp }}/"Pokemon Battle-Mode.ipa" | |
# you can also archive the entire directory | |
# path: ${{ runner.temp }}/build | |
retention-days: 3 |