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image_text.go
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package gwk
import (
"github.com/Luncher/gwk/pkg/image"
"honnef.co/go/js/dom"
)
type ImageText struct {
*Widget
spacer int
vertical bool
textAlign string
textOverImage bool
image *image.Image
fgImageDiplay image.Display
}
func NewImageText(parent *Widget, x, y, w, h float32) *ImageText {
imageText := &ImageText{
Widget: NewWidget(TYPE_IMAGE_TEXT, parent, x, y, w, h),
fgImageDiplay: image.DISPLAY_AUTO_SIZE_DOWN,
spacer: 10,
}
imageText.border = 2
imageText.Widget.I = imageText
return imageText
}
func (imageText *ImageText) getImage() *image.Image {
return imageText.image
}
func (imageText *ImageText) setImage(image *image.Image) {
imageText.image = image
}
func (imageText *ImageText) setBorder(border int) {
imageText.border = border
}
func (imageText *ImageText) setSpacer(spacer int) {
imageText.spacer = spacer
}
func (imageText *ImageText) setTextOverImage(overImage bool) {
imageText.textOverImage = overImage
}
func (imageText *ImageText) setVertical(vertical bool) {
imageText.vertical = vertical
}
func (imageText *ImageText) setFgImageDisplay(display image.Display) {
imageText.fgImageDiplay = display
}
func (imageText *ImageText) paintSelf(context *dom.CanvasRenderingContext2D) {
var x, y, w, h int
rect := imageText.rect
border := imageText.border
text := imageText.GetText()
image := imageText.getImage()
style := imageText.getStyle("")
fontSize := style.FontSize
if style.FontSize == 0 {
fontSize = 12
}
context.Font = style.Font
context.FillStyle = style.TextColor
if len(text) > 0 && image != nil {
if imageText.textOverImage {
x = rect.W >> 1
y = rect.H >> 1
w = rect.W
h = rect.H
image.Draw(context, imageText.fgImageDiplay, 0, 0, w, h)
context.TextAlign = "center"
context.TextBaseline = "middle"
} else {
if imageText.vertical {
x = border
y = border
w = rect.W - 2*border
h = rect.H - 2*border - fontSize - 4
} else {
x = border
y = border
w = rect.H
h = rect.H - 2*border
}
image.Draw(context, imageText.fgImageDiplay, x, y, w, h)
if imageText.vertical {
context.TextAlign = "center"
context.TextBaseline = "bottom"
x = rect.W >> 1
y = rect.H - border
} else {
context.TextAlign = "left"
context.TextBaseline = "middle"
x = rect.H + imageText.spacer
y = rect.H >> 1
}
}
context.FillText(text, float64(x), float64(y), float64(rect.W))
} else if len(text) > 0 {
if imageText.textAlign == "left" {
x = border
y = rect.H >> 1
context.TextAlign = "left"
context.TextBaseline = "middle"
context.FillText(text, float64(x), float64(y), float64(rect.W))
} else {
x = rect.W >> 1
y = rect.H >> 1
context.TextAlign = "center"
context.TextBaseline = "middle"
context.FillText(text, float64(x), float64(y), float64(rect.W))
}
} else if image != nil {
x = border
y = border
w = rect.W - 2*border
h = rect.H - 2*border
image.Draw(context, imageText.fgImageDiplay, x, y, w, h)
}
return
}