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Up Air Total Duration Set the Same
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fighters/ganon/src/acmd/aerials.rs

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@@ -192,7 +192,7 @@ unsafe fn ganon_attack_air_hi_game(fighter: &mut L2CAgentBase) {
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ATTACK(fighter, 1, 0, Hash40::new("kneel"), 7.0, 0, 80, 0, 20, 5.8, 6.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_normal"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_KICK, *ATTACK_REGION_KICK);
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}
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frame(lua_state, 19.0);
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FT_MOTION_RATE(fighter, 15.0/(31.0 - 19.0));
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FT_MOTION_RATE(fighter, 14.0/(31.0 - 19.0));
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if is_excute(fighter) {
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AttackModule::clear_all(boma);
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}

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