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Merge pull request #2305 from LunchablesTX/cloud-touchups
Cloud Touch-ups
2 parents 13888e4 + 4a2c227 commit 44bb0d4

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6 files changed

+55
-47
lines changed

6 files changed

+55
-47
lines changed

fighters/cloud/src/acmd/aerials.rs

+10-10
Original file line numberDiff line numberDiff line change
@@ -14,10 +14,10 @@ unsafe extern "C" fn cloud_attack_air_n_game(fighter: &mut L2CAgentBase) {
1414
frame(lua_state, 6.0);
1515
FT_MOTION_RATE(fighter, 11.0/(19.0-6.0));
1616
if is_excute(fighter) {
17-
ATTACK(fighter, 0, 0, Hash40::new("armr"), 9.0, 361, 95, 0, 40, 3.0, 0.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
17+
ATTACK(fighter, 0, 0, Hash40::new("armr"), 9.0, 361, 95, 0, 40, 3.0, 0.0, 0.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
1818
ATTACK(fighter, 1, 0, Hash40::new("haver"), 10.0, 55, 95, 0, 45, 3.0, 3.0, 4.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
1919
ATTACK(fighter, 2, 0, Hash40::new("haver"), 10.0, 55, 95, 0, 45, 3.0, 3.0, 8.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
20-
ATTACK(fighter, 3, 0, Hash40::new("haver"), 8.0, 45, 95, 0, 40, 3.5, 3.0, 13.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
20+
ATTACK(fighter, 3, 0, Hash40::new("haver"), 8.0, 45, 95, 0, 40, 4.0, 3.0, 13.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
2121
ATK_SET_SHIELD_SETOFF_MUL_arg5(fighter, 0, 1, 2, 3, 0.05);
2222
ATK_SET_SHIELD_SETOFF_MUL(fighter, 4, 0.05);
2323
}
@@ -53,15 +53,15 @@ unsafe extern "C" fn cloud_attack_air_f_game(fighter: &mut L2CAgentBase) {
5353
frame(lua_state, 17.4);
5454
FT_MOTION_RATE(fighter, 3.0/(19.0-17.4));
5555
if is_excute(fighter) {
56-
ATTACK(fighter, 0, 0, Hash40::new("shoulderr"), 11.0, 45, 95, 0, 30, 2.5, -1.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
57-
ATTACK(fighter, 1, 0, Hash40::new("haver"), 13.0, 45, 95, 0, 30, 3.0, 0.0, 0.75, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
58-
ATTACK(fighter, 6, 0, Hash40::new("haver"), 13.0, 45, 95, 0, 30, 3.0, 0.0, 14.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
56+
ATTACK(fighter, 0, 0, Hash40::new("shoulderr"), 11.0, 45, 95, 0, 30, 3.5, -1.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
57+
ATTACK(fighter, 1, 0, Hash40::new("haver"), 13.0, 45, 95, 0, 30, 4.0, 0.0, 0.75, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
58+
ATTACK(fighter, 6, 0, Hash40::new("haver"), 13.0, 45, 95, 0, 30, 4.0, 0.0, 14.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
5959
/* Ground-only */
60-
ATTACK(fighter, 4, 0, Hash40::new("haver"), 14.0, 270, 100, 0, 20, 3.0, 0.0, 5.0, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_G, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
61-
ATTACK(fighter, 5, 0, Hash40::new("haver"), 14.0, 270, 100, 0, 20, 3.0, 0.0, 8.5, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_G, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
60+
ATTACK(fighter, 4, 0, Hash40::new("haver"), 14.0, 270, 100, 0, 20, 4.0, 0.0, 5.0, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_G, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
61+
ATTACK(fighter, 5, 0, Hash40::new("haver"), 14.0, 270, 100, 0, 20, 4.0, 0.0, 8.5, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_G, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
6262
/* Air-only */
63-
ATTACK(fighter, 2, 0, Hash40::new("haver"), 14.0, 270, 60, 0, 20, 3.0, 0.0, 5.0, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_A, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
64-
ATTACK(fighter, 3, 0, Hash40::new("haver"), 14.0, 270, 60, 0, 20, 3.0, 0.0, 8.5, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_A, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
63+
ATTACK(fighter, 2, 0, Hash40::new("haver"), 14.0, 270, 60, 0, 20, 4.0, 0.0, 5.0, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_A, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
64+
ATTACK(fighter, 3, 0, Hash40::new("haver"), 14.0, 270, 60, 0, 20, 4.0, 0.0, 8.5, 0.0, None, None, None, 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_A, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
6565
}
6666
frame(lua_state, 19.0);
6767
FT_MOTION_RATE(fighter, 1.0);
@@ -115,7 +115,7 @@ unsafe extern "C" fn cloud_attack_air_b_game(fighter: &mut L2CAgentBase) {
115115
ATTACK(fighter, 1, 0, Hash40::new("shoulderr"), 12.0, 361, 111, 0, 20, 3.0, 0.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
116116
ATTACK(fighter, 2, 0, Hash40::new("haver"), 13.0, 361, 111, 0, 20, 3.0, 0.0, 4.0, 0.0, None, None, None, 1.1, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
117117
ATTACK(fighter, 3, 0, Hash40::new("haver"), 13.0, 361, 111, 0, 20, 3.0, 0.0, 8.0, 0.0, None, None, None, 1.1, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
118-
ATTACK(fighter, 4, 0, Hash40::new("haver"), 11.0, 361, 111, 0, 20, 3.0, 0.0, 13.5, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
118+
ATTACK(fighter, 4, 0, Hash40::new("haver"), 11.0, 361, 111, 0, 20, 4.0, 0.0, 13.5, 0.0, None, None, None, 0.9, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_HIT, *ATTACK_REGION_SWORD);
119119
}
120120
frame(lua_state, 14.0);
121121
if is_excute(fighter) {

fighters/cloud/src/acmd/smashes.rs

+3-3
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ unsafe extern "C" fn cloud_attack_s4_s_game(fighter: &mut L2CAgentBase) {
2323
if is_excute(fighter) {
2424
ATTACK(fighter, 0, 0, Hash40::new("top"), 3.0, 15, 100, 80, 0, 2.5, 0.0, 9.0, 5.0, None, None, None, 1.0, 0.5, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, true, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_SMASH_02, *ATTACK_REGION_SWORD);
2525
ATTACK(fighter, 1, 0, Hash40::new("top"), 2.0, 15, 100, 50, 0, 5.2, 0.0, 9.0, 10.0, Some(0.0), Some(9.0), Some(6.5), 1.0, 0.5, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, true, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_SMASH_02, *ATTACK_REGION_SWORD);
26-
ATTACK(fighter, 2, 0, Hash40::new("top"), 4.0, 170, 100, 10, 0, 5.2, 0.0, 9.0, 14.0, Some(0.0), Some(9.0), Some(6.5), 1.0, 0.5, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, true, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_SMASH_02, *ATTACK_REGION_SWORD);
26+
ATTACK(fighter, 2, 0, Hash40::new("top"), 4.0, 170, 100, 10, 0, 5.2, 0.0, 9.0, 16.0, Some(0.0), Some(9.0), Some(6.5), 1.0, 0.5, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, true, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CLOUD_SMASH_02, *ATTACK_REGION_SWORD);
2727
}
2828
wait(lua_state, 1.0);
2929
if is_excute(fighter) {
@@ -33,8 +33,8 @@ unsafe extern "C" fn cloud_attack_s4_s_game(fighter: &mut L2CAgentBase) {
3333
if is_excute(fighter) {
3434
ATTACK(fighter, 0, 0, Hash40::new("top"), 13.0, 361, 121, 0, 42, 5.5, 0.0, 9.0, 10.0, Some(0.0), Some(9.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
3535
ATTACK(fighter, 1, 0, Hash40::new("top"), 13.0, 361, 121, 0, 42, 5.5, 0.0, 7.0, 10.0, Some(0.0), Some(7.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
36-
ATTACK(fighter, 2, 0, Hash40::new("top"), 12.0, 361, 121, 0, 42, 5.5, 0.0, 9.0, 17.5, Some(0.0), Some(9.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
37-
ATTACK(fighter, 3, 0, Hash40::new("top"), 12.0, 361, 121, 0, 42, 5.5, 0.0, 7.0, 17.5, Some(0.0), Some(7.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
36+
ATTACK(fighter, 2, 0, Hash40::new("top"), 12.0, 361, 121, 0, 42, 5.5, 0.0, 9.0, 18.5, Some(0.0), Some(9.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
37+
ATTACK(fighter, 3, 0, Hash40::new("top"), 12.0, 361, 121, 0, 42, 5.5, 0.0, 7.0, 18.5, Some(0.0), Some(7.0), Some(6.5), 1.5, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_F, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CLOUD_SMASH_03, *ATTACK_REGION_SWORD);
3838
}
3939
wait(lua_state, 2.0);
4040
if is_excute(fighter) {

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