Skip to content

Commit 5b7e9e2

Browse files
authored
Merge pull request #2220 from zrksyd/rename-cracked-hashes
Script to replace cracked hashes
2 parents 175e089 + d29f6a6 commit 5b7e9e2

File tree

105 files changed

+931
-857
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

105 files changed

+931
-857
lines changed

fighters/bayonetta/src/status/attackair.rs

+1-1
Original file line numberDiff line numberDiff line change
@@ -69,7 +69,7 @@ unsafe extern "C" fn fair_motion(fighter: &mut L2CFighterCommon) -> L2CValue {
6969
notify_event_msc_cmd!(fighter, Hash40::new_raw(0x2b94de0d96), FIGHTER_LOG_ACTION_CATEGORY_ATTACK, FIGHTER_LOG_ATTACK_KIND_ATTACK_AIR_F);
7070
}
7171
if ItemModule::is_have_item(fighter.module_accessor, 0) {
72-
VisibilityModule::set_int64(fighter.module_accessor, hash40("0x88fc722e4") as i64, hash40("0x110ed68a57") as i64);
72+
VisibilityModule::set_int64(fighter.module_accessor, hash40("gun_hand") as i64, hash40("gun_hand_show_all") as i64);
7373
ItemModule::set_have_item_visibility(fighter.module_accessor, false, 0);
7474
}
7575
false.into()

fighters/bayonetta/src/status/specials.rs

+1-1
Original file line numberDiff line numberDiff line change
@@ -14,7 +14,7 @@ pub fn install() {
1414
#[status_script(agent = "bayonetta", status = FIGHTER_STATUS_KIND_SPECIAL_S, condition = LUA_SCRIPT_STATUS_FUNC_STATUS_MAIN)]
1515
unsafe fn special_s_main(fighter: &mut L2CFighterCommon) -> L2CValue {
1616
KineticModule::change_kinetic(fighter.module_accessor, *FIGHTER_KINETIC_TYPE_MOTION);
17-
MotionModule::change_motion(fighter.module_accessor, Hash40::new_raw(0x976c3b29b), 0.0, 1.0, false, 0.0, false, false);
17+
MotionModule::change_motion(fighter.module_accessor, Hash40::new("special_s"), 0.0, 1.0, false, 0.0, false, false);
1818
StatusModule::set_situation_kind(fighter.module_accessor, SituationKind(*SITUATION_KIND_GROUND), false);
1919
fighter.sub_shift_status_main(L2CValue::Ptr(bayonetta_special_s_main_loop as *const () as _))
2020
}

fighters/brave/src/opff.rs

+2-2
Original file line numberDiff line numberDiff line change
@@ -45,7 +45,7 @@ unsafe fn psych_up_crit(fighter: &mut L2CFighterCommon) {
4545
}
4646
if VarModule::is_flag(fighter.battle_object, vars::brave::instance::PSYCHE_UP_ACTIVE) {
4747
if VarModule::get_int(fighter.battle_object, vars::common::instance::GIMMICK_TIMER) <= 0 {
48-
EFFECT_OFF_KIND(fighter, Hash40::new_raw(0x11be25bbf2), false, false);
48+
EFFECT_OFF_KIND(fighter, Hash40::new("brave_charge_hold"), false, false);
4949
EFFECT(fighter, Hash40::new("sys_flash"), Hash40::new("top"), 0, 18, -4, 0, 0, 0, 0.6, 0, 0, 0, 0, 0, 0, false);
5050
VarModule::off_flag(fighter.battle_object, vars::brave::instance::PSYCHE_UP_ACTIVE);
5151
}
@@ -66,7 +66,7 @@ unsafe fn psych_up_crit(fighter: &mut L2CFighterCommon) {
6666
Hash40::new("attack_air_b"),
6767
Hash40::new("attack_air_lw")
6868
]) && AttackModule::is_infliction_status(fighter.module_accessor, *COLLISION_KIND_MASK_HIT | *COLLISION_KIND_MASK_SHIELD)) {
69-
EFFECT_OFF_KIND(fighter, Hash40::new_raw(0x11be25bbf2), false, false);
69+
EFFECT_OFF_KIND(fighter, Hash40::new("brave_charge_hold"), false, false);
7070
VarModule::off_flag(fighter.battle_object, vars::brave::instance::PSYCHE_UP_ACTIVE);
7171
VarModule::set_int(fighter.battle_object, vars::common::instance::GIMMICK_TIMER, 0);
7272
}

fighters/buddy/src/acmd/smashes.rs

+1-1
Original file line numberDiff line numberDiff line change
@@ -116,7 +116,7 @@ unsafe fn buddy_attack_hi4_effect(fighter: &mut L2CAgentBase) {
116116
frame(lua_state, 11.0);
117117
if is_excute(fighter) {
118118
EFFECT_FOLLOW(fighter, Hash40::new("sys_attack_speedline"), Hash40::new("top"), -1, 5, 1, -90, 0, 0, 1.2, true);
119-
EFFECT_FOLLOW_ALPHA(fighter, Hash40::new_raw(0x1156ac182a), Hash40::new("footr"), 0, -2, 0, 0, 0, 0, 1.4, true, 1.0);
119+
EFFECT_FOLLOW_ALPHA(fighter, Hash40::new("sys_attack_impact"), Hash40::new("footr"), 0, -2, 0, 0, 0, 0, 1.4, true, 1.0);
120120
}
121121
frame(lua_state, 28.0);
122122
if is_excute(fighter) {

fighters/chrom/src/acmd/aerials.rs

+2-2
Original file line numberDiff line numberDiff line change
@@ -134,14 +134,14 @@ unsafe fn chrom_attack_air_hi_game(fighter: &mut L2CAgentBase) {
134134
}
135135
frame(lua_state, 5.0);
136136
if is_excute(fighter) {
137-
ATTACK(fighter, 0, 0, Hash40::new_raw(0x0954eb78b2), 7.0, 65, 110, 0, 45, 2.5, 0.0, 1.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
137+
ATTACK(fighter, 0, 0, Hash40::new("claviclel"), 7.0, 65, 110, 0, 45, 2.5, 0.0, 1.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
138138
ATTACK(fighter, 1, 0, Hash40::new("armr"), 7.0, 65, 110, 0, 45, 3.0, 1.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
139139
ATTACK(fighter, 2, 0, Hash40::new("sword1"), 7.0, 65, 110, 0, 45, 4.0, 0.0, 0.0, 2.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
140140
ATTACK(fighter, 3, 0, Hash40::new("sword1"), 7.0, 65, 110, 0, 45, 4.0, 0.0, 0.0, 8.5, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
141141
}
142142
frame(lua_state, 9.0);
143143
if is_excute(fighter) {
144-
ATTACK(fighter, 0, 0, Hash40::new_raw(0x0954eb78b2), 7.0, 80, 110, 0, 42, 2.5, 0.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
144+
ATTACK(fighter, 0, 0, Hash40::new("claviclel"), 7.0, 80, 110, 0, 42, 2.5, 0.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
145145
ATTACK(fighter, 1, 0, Hash40::new("armr"), 7.0, 80, 110, 0, 45, 3.0, 1.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
146146
ATTACK(fighter, 2, 0, Hash40::new("sword1"), 7.0, 80, 110, 0, 45, 4.0, 0.0, 0.0, 2.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);
147147
ATTACK(fighter, 3, 0, Hash40::new("sword1"), 7.0, 80, 110, 0, 45, 4.0, 0.0, 0.0, 8.5, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, -1.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CHROM_HIT, *ATTACK_REGION_SWORD);

0 commit comments

Comments
 (0)