Skip to content

Commit 7ffc29d

Browse files
committed
change lw angle
1 parent fc9c56b commit 7ffc29d

File tree

1 file changed

+6
-6
lines changed

1 file changed

+6
-6
lines changed

fighters/edge/src/acmd/aerials.rs

+6-6
Original file line numberDiff line numberDiff line change
@@ -324,9 +324,9 @@ unsafe fn sephiroth_attack_air_f_lw_game(fighter: &mut L2CAgentBase) {
324324
WorkModule::on_flag(boma, *FIGHTER_EDGE_STATUS_ATTACK_AIR_F_WORK_FLAG_PIERCE_GROUND);
325325
ATTACK(fighter, 0, 0, Hash40::new("shoulderl"), 7.5, 361, 86, 0, 34, 3.0, 0.0, 0.0, 2.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
326326
ATTACK(fighter, 1, 0, Hash40::new("arml"), 7.5, 361, 86, 0, 34, 3.0, 0.0, 0.0, 0.0, None, None, None, 0.8, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
327-
ATTACK(fighter, 4, 0, Hash40::new("swordl1"), 12.0, 361, 86, 0, 39, 3.0, 18.0, 0.0, 0.4, Some(23.0), Some(0.0), Some(0.8), 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_purple"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
328-
ATTACK(fighter, 3, 0, Hash40::new("swordl1"), 10.0, 361, 86, 0, 39, 3.0, 6.5, 0.0, -0.2, Some(15.5), Some(0.0), Some(0.0), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
329-
ATTACK(fighter, 2, 0, Hash40::new("swordl1"), 7.5, 361, 86, 0, 34, 3.0, 0.0, 0.0, -0.7, Some(2.5), Some(0.0), Some(-0.4), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
327+
ATTACK(fighter, 4, 0, Hash40::new("swordl1"), 12.0, 60, 86, 0, 39, 3.0, 18.0, 0.0, 0.4, Some(23.0), Some(0.0), Some(0.8), 1.3, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_purple"), *ATTACK_SOUND_LEVEL_L, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
328+
ATTACK(fighter, 3, 0, Hash40::new("swordl1"), 10.0, 60, 86, 0, 39, 3.0, 6.5, 0.0, -0.2, Some(15.5), Some(0.0), Some(0.0), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
329+
ATTACK(fighter, 2, 0, Hash40::new("swordl1"), 7.5, 60, 86, 0, 34, 3.0, 0.0, 0.0, -0.7, Some(2.5), Some(0.0), Some(-0.4), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_sting"), *ATTACK_SOUND_LEVEL_M, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
330330
}
331331
frame(lua_state, 12.0);
332332
if is_excute(fighter) {
@@ -336,9 +336,9 @@ unsafe fn sephiroth_attack_air_f_lw_game(fighter: &mut L2CAgentBase) {
336336
if is_excute(fighter) {
337337
ATTACK(fighter, 0, 0, Hash40::new("shoulderl"), 5.0, 361, 81, 0, 39, 3.0, 0.0, 0.0, 2.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
338338
ATTACK(fighter, 1, 0, Hash40::new("arml"), 5.0, 361, 81, 0, 39, 3.0, 0.0, 0.0, 0.0, None, None, None, 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
339-
ATTACK(fighter, 4, 0, Hash40::new("swordl1"), 8.0, 361, 81, 0, 39, 2.5, 18.0, 0.0, 0.4, Some(23.5), Some(0.0), Some(0.8), 1.1, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
340-
ATTACK(fighter, 3, 0, Hash40::new("swordl1"), 7.0, 361, 81, 0, 39, 2.5, 6.5, 0.0, -0.2, Some(15.5), Some(0.0), Some(0.0), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
341-
ATTACK(fighter, 2, 0, Hash40::new("swordl1"), 5.0, 361, 81, 0, 39, 2.5, 0.0, 0.0, -0.7, Some(2.5), Some(0.0), Some(-0.4), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
339+
ATTACK(fighter, 4, 0, Hash40::new("swordl1"), 8.0, 60, 81, 0, 39, 2.5, 18.0, 0.0, 0.4, Some(23.5), Some(0.0), Some(0.8), 1.1, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
340+
ATTACK(fighter, 3, 0, Hash40::new("swordl1"), 7.0, 60, 81, 0, 39, 2.5, 6.5, 0.0, -0.2, Some(15.5), Some(0.0), Some(0.0), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
341+
ATTACK(fighter, 2, 0, Hash40::new("swordl1"), 5.0, 60, 81, 0, 39, 2.5, 0.0, 0.0, -0.7, Some(2.5), Some(0.0), Some(-0.4), 1.0, 1.0, *ATTACK_SETOFF_KIND_ON, *ATTACK_LR_CHECK_POS, false, 0, 0.0, 0, false, false, false, false, true, *COLLISION_SITUATION_MASK_GA, *COLLISION_CATEGORY_MASK_ALL, *COLLISION_PART_MASK_ALL, false, Hash40::new("collision_attr_cutup"), *ATTACK_SOUND_LEVEL_S, *COLLISION_SOUND_ATTR_CUTUP, *ATTACK_REGION_SWORD);
342342
}
343343
frame(lua_state, 20.0);
344344
if is_excute(fighter) {

0 commit comments

Comments
 (0)