Skip to content

Commit 80096f1

Browse files
committed
removes floating sound
1 parent da93b98 commit 80096f1

File tree

1 file changed

+8
-2
lines changed

1 file changed

+8
-2
lines changed

fighters/trail/src/acmd/other.rs

+8-2
Original file line numberDiff line numberDiff line change
@@ -190,7 +190,6 @@ unsafe fn escape_air_game(fighter: &mut L2CAgentBase) {
190190
unsafe fn escape_air_slide_game(fighter: &mut L2CAgentBase) {
191191
let lua_state = fighter.lua_state_agent;
192192
let boma = fighter.boma();
193-
194193
frame(lua_state, 29.0);
195194
if is_excute(fighter) {
196195
WorkModule::on_flag(boma, *FIGHTER_STATUS_ESCAPE_AIR_FLAG_SLIDE_ENABLE_CONTROL);
@@ -201,6 +200,12 @@ unsafe fn escape_air_slide_game(fighter: &mut L2CAgentBase) {
201200
}
202201
}
203202

203+
#[acmd_script( agent = "trail", script = "sound_run" , category = ACMD_SOUND , low_priority)]
204+
unsafe fn run_sound(fighter: &mut L2CAgentBase) {
205+
let lua_state = fighter.lua_state_agent;
206+
let boma = fighter.boma();
207+
}
208+
204209
pub fn install() {
205210
install_acmd_scripts!(
206211
escape_air_game,
@@ -212,6 +217,7 @@ pub fn install() {
212217
damageflylw_sound,
213218
damageflyn_sound,
214219
damageflyroll_sound,
215-
damageflytop_sound
220+
damageflytop_sound,
221+
run_sound,
216222
);
217223
}

0 commit comments

Comments
 (0)