@@ -19,15 +19,15 @@ impl From<i32> for PikminInfo {
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fn from ( other : i32 ) -> Self {
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match other {
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0 => PikminInfo { // Red
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- dmg : 1.0 ,
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+ dmg : 1.05 ,
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shield_dmg : 0.25 ,
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angle : 0 ,
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hitlag : 1.0 ,
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attr : Hash40 :: new ( "collision_attr_fire" ) ,
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attr_special : Hash40 :: new ( "collision_attr_fire" ) ,
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sound : * COLLISION_SOUND_ATTR_FIRE ,
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color : Vector3f { x : 1.0 , y : 0.05 , z : 0.0 } ,
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- cling_frame : 30 * 4
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+ cling_frame : 5
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} ,
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1 => PikminInfo { // yellow
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dmg : 0.94 ,
@@ -38,7 +38,7 @@ impl From<i32> for PikminInfo {
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attr_special : Hash40 :: new ( "collision_attr_paralyze" ) ,
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sound : * COLLISION_SOUND_ATTR_ELEC ,
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color : Vector3f { x : 1.0 , y : 1.0 , z : 0.14 } ,
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- cling_frame : 30 * 6
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+ cling_frame : 7
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} ,
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2 => PikminInfo { // Blue
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dmg : 1.0 ,
@@ -49,7 +49,7 @@ impl From<i32> for PikminInfo {
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attr_special : Hash40 :: new ( "collision_attr_water" ) ,
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sound : * COLLISION_SOUND_ATTR_WATER ,
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color : Vector3f { x : 0.1 , y : 0.4 , z : 1.0 } ,
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- cling_frame : 30 * 4
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+ cling_frame : 5
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} ,
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3 => PikminInfo { // White
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dmg : 0.75 ,
@@ -60,7 +60,7 @@ impl From<i32> for PikminInfo {
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attr_special : Hash40 :: new ( "collision_attr_flower" ) ,
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sound : * COLLISION_SOUND_ATTR_FIRE ,
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color : Vector3f { x : 1.0 , y : 1.0 , z : 1.0 } ,
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- cling_frame : 30 * 2
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+ cling_frame : 3
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} ,
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_ => PikminInfo { // Violet (Rock), also default
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dmg : 1.2 ,
@@ -71,7 +71,7 @@ impl From<i32> for PikminInfo {
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attr_special : Hash40 :: new ( "collision_attr_normal" ) ,
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sound : * COLLISION_SOUND_ATTR_KICK ,
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color : Vector3f { x : 0.36 , y : 0.0 , z : 1.0 } ,
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- cling_frame : 30 * 999
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+ cling_frame : 999
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} ,
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}
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}
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