@@ -17,7 +17,7 @@ unsafe fn wolf_attack_s4_s_game(fighter: &mut L2CAgentBase) {
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frame ( lua_state, 13.0 ) ;
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if is_excute ( fighter) {
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ATTACK ( fighter, 0 , 0 , Hash40 :: new ( "arml" ) , 17.0 , 361 , 106 , 0 , 30 , 4.5 , 3.0 , 0.0 , -1.0 , None , None , None , 1.0 , 1.0 , * ATTACK_SETOFF_KIND_ON , * ATTACK_LR_CHECK_F , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal" ) , * ATTACK_SOUND_LEVEL_L , * COLLISION_SOUND_ATTR_PUNCH , * ATTACK_REGION_PUNCH ) ;
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- ATTACK ( fighter, 1 , 0 , Hash40 :: new ( "arml" ) , 15.0 , 361 , 106 , 0 , 30 , 4.0 , -1.5 , 0.0 , -0.3 , None , None , None , 1.0 , 1.0 , * ATTACK_SETOFF_KIND_ON , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal" ) , * ATTACK_SOUND_LEVEL_L , * COLLISION_SOUND_ATTR_PUNCH , * ATTACK_REGION_PUNCH ) ;
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+ ATTACK ( fighter, 1 , 0 , Hash40 :: new ( "arml" ) , 15.0 , 361 , 106 , 0 , 30 , 4.0 , -1.5 , 0.0 , -0.3 , None , None , None , 1.0 , 1.0 , * ATTACK_SETOFF_KIND_ON , * ATTACK_LR_CHECK_F , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal" ) , * ATTACK_SOUND_LEVEL_L , * COLLISION_SOUND_ATTR_PUNCH , * ATTACK_REGION_PUNCH ) ;
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ATTACK ( fighter, 2 , 0 , Hash40 :: new ( "shoulderl" ) , 15.0 , 361 , 106 , 0 , 30 , 3.0 , -1.5 , 0.0 , 0.0 , None , None , None , 1.0 , 1.0 , * ATTACK_SETOFF_KIND_ON , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal" ) , * ATTACK_SOUND_LEVEL_L , * COLLISION_SOUND_ATTR_PUNCH , * ATTACK_REGION_PUNCH ) ;
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ATTACK ( fighter, 3 , 0 , Hash40 :: new ( "kneel" ) , 15.0 , 361 , 106 , 0 , 30 , 3.0 , 0.0 , 0.0 , 0.5 , None , None , None , 1.0 , 1.0 , * ATTACK_SETOFF_KIND_ON , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal" ) , * ATTACK_SOUND_LEVEL_L , * COLLISION_SOUND_ATTR_PUNCH , * ATTACK_REGION_PUNCH ) ;
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}
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