@@ -152,7 +152,7 @@ unsafe fn falco_special_lw_game(fighter: &mut L2CAgentBase) {
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frame ( lua_state, 1.0 ) ;
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FT_MOTION_RATE_RANGE ( fighter, 1.0 , 4.0 , 4.0 ) ;
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if is_excute ( fighter) {
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- ATTACK ( fighter, 0 , 0 , Hash40 :: new ( "top" ) , 8.0 , 84 , 48 , 0 , 92 , 6.5 , 0.0 , 7.0 , -2.0 , None , None , None , 0.6 , 1.0 , * ATTACK_SETOFF_KIND_OFF , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal " ) , * ATTACK_SOUND_LEVEL_M , * COLLISION_SOUND_ATTR_ELEC , * ATTACK_REGION_ENERGY ) ;
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+ ATTACK ( fighter, 0 , 0 , Hash40 :: new ( "top" ) , 8.0 , 84 , 48 , 0 , 92 , 6.5 , 0.0 , 7.0 , -2.0 , None , None , None , 0.6 , 1.0 , * ATTACK_SETOFF_KIND_OFF , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_electric " ) , * ATTACK_SOUND_LEVEL_M , * COLLISION_SOUND_ATTR_ELEC , * ATTACK_REGION_ENERGY ) ;
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ReflectorModule :: set_status ( boma, * FIGHTER_FALCO_REFLECTOR_KIND_REFLECTOR , app:: ShieldStatus ( * SHIELD_STATUS_NORMAL ) , * FIGHTER_REFLECTOR_GROUP_EXTEND ) ;
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ATK_SET_SHIELD_SETOFF_MUL ( fighter, 0 , 0.7 ) ;
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}
@@ -169,7 +169,7 @@ unsafe fn falco_special_air_lw_game(fighter: &mut L2CAgentBase) {
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frame ( lua_state, 1.0 ) ;
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FT_MOTION_RATE_RANGE ( fighter, 1.0 , 4.0 , 4.0 ) ;
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if is_excute ( fighter) {
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- ATTACK ( fighter, 0 , 0 , Hash40 :: new ( "top" ) , 8.0 , 84 , 48 , 0 , 92 , 6.5 , 0.0 , 7.0 , -2.0 , None , None , None , 0.6 , 1.0 , * ATTACK_SETOFF_KIND_OFF , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_normal " ) , * ATTACK_SOUND_LEVEL_M , * COLLISION_SOUND_ATTR_ELEC , * ATTACK_REGION_ENERGY ) ;
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+ ATTACK ( fighter, 0 , 0 , Hash40 :: new ( "top" ) , 8.0 , 84 , 48 , 0 , 92 , 6.5 , 0.0 , 7.0 , -2.0 , None , None , None , 0.6 , 1.0 , * ATTACK_SETOFF_KIND_OFF , * ATTACK_LR_CHECK_POS , false , 0 , 0.0 , 0 , false , false , false , false , true , * COLLISION_SITUATION_MASK_GA , * COLLISION_CATEGORY_MASK_ALL , * COLLISION_PART_MASK_ALL , false , Hash40 :: new ( "collision_attr_electric " ) , * ATTACK_SOUND_LEVEL_M , * COLLISION_SOUND_ATTR_ELEC , * ATTACK_REGION_ENERGY ) ;
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ReflectorModule :: set_status ( boma, * FIGHTER_FALCO_REFLECTOR_KIND_REFLECTOR , app:: ShieldStatus ( * SHIELD_STATUS_NORMAL ) , * FIGHTER_REFLECTOR_GROUP_EXTEND ) ;
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ATK_SET_SHIELD_SETOFF_MUL ( fighter, 0 , 0.7 ) ;
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}
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