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Sephiroth specials rework #2262

Merged
merged 11 commits into from
Feb 17, 2024
Merged

Sephiroth specials rework #2262

merged 11 commits into from
Feb 17, 2024

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SkewedAskew
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@SkewedAskew SkewedAskew commented Feb 11, 2024

Assets: assets-edge.zip

One-Winged Angel

  • [R] Sephiroth will now always enter One-Winged Angel upon reaching 80%
  • [/] One-Winged Angel is now always lost immediately upon taking a stock

Jab 1

  • [$] Cleaned up hitboxes

Jab 2

  • [$] Cleaned up hitboxes

Up Tilt

  • (!) Given a new animation based on previous up throw
  • Early
    • Hitbox Duration: F11-12
    • Damage: 9.0%
    • Angle: 88
    • BKB: 69
    • KBG: 75
    • Hitlag Multiplier: 0.8x
    • Hitbox Size (scoop/hilt/blade/tip): 4.5/3.7/4.0/3.5
  • Late
    • Hitbox Duration: F13-16
    • Damage (arm/hilt/blade/tip): 9.0/9.0/12.0/10.0%
    • Angle: 88
    • BKB: 69
    • KBG: 75
    • Hitlag Multiplier (arm/hilt/blade/tip): 0.8/0.8/1.2/1.0x
    • Hitbox Size (arm/hilt/blade/tip): 3.7/3.7/4.0/3.5u
  • FAF: 42

Back Air

  • [$] Adjusted vfx
  • [-] Landing Lag: 13F -> 15F

Flare (Neutral Special)

  • [/] Removed the ability to fastfall while charging or canceling the charge
  • [/] Removed the ability to cancel the charge into spotdodge
  • Flare
    • (!) No longer has a contact hitbox while traveling
    • (!) Can be angled up and down
    • (!) Bounces off grounded surfaces
    • [-] The explosion can now be absorbed
    • [+] Startup (uncharged): F37 -> F35
    • [R] Lifetime: 74F -> 85F
    • [R] Travel Speed: 1.5 -> 1.0
    • [+] Angle (explosion): 62 -> 70
    • [+] FAF (release): 46 -> 32
  • Megaflare
    • (!) No longer has a contact hitbox while traveling
    • (!) Can be angled up and down
    • (!) Bounces off grounded surfaces
    • [-] The explosion can now be absorbed
    • [+] Startup (uncharged): F49 -> F43
    • [R] Lifetime: 28F -> 120F
    • [R] Travel Speed: 2.1 -> 0.75
    • [+] FAF (release): 58 -> 48
2024-02-11.13-39-14.mp4

Octaslash (Up Special)

  • [+] Ledgegrab height raised by 3.5u

Scintilla (Down Special)

  • (!) Removed counter
  • (!) Holding Special during startup will spawn the attack farther away
  • [$] Adjusted vfx
  • Multihits
    • Hitbox Duration: F21-34
    • Damage: 2.0%
    • Angle: 366
    • BKB: 40
    • FKB: 60
    • KBG: 65
    • Hitlag Multiplier: 0.8x
    • SDI Multiplier: 0.5x
    • Shield Damage: -1.0%
    • Hitbox Size: 12.0u
  • Launcher
    • Hitbox Duration: F35
    • Damage: 6.5%
    • Angle: 60
    • BKB: 80
    • KBG: 70
    • Hitlag Multiplier: 0.7x
    • Shield Damage: -3.0%
    • Hitbox Size: 13.0u
  • FAF: 69
2024-02-11_13-49-21.1.mp4

Up Throw

  • (!) Given a new animation based on previous up tilt
  • Startup: F13
  • Damage: 7.0%
  • Angle: 98
  • BKB: 50
  • KBG: 138
  • FAF: 33

@SkewedAskew SkewedAskew self-assigned this Feb 11, 2024
@SkewedAskew SkewedAskew added character change For working on general character changes semver:patch includes assets labels Feb 11, 2024
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github-actions bot commented Feb 11, 2024

Download the artifacts for this pull request:

Added params are hardcoded for Kirby until they can be accessed in a better way (smashline-2)
@hdr-balance-backroom hdr-balance-backroom added the balance approved This change has been approved for balance label Feb 15, 2024
@WuBoytH WuBoytH merged commit e9c672a into dev Feb 17, 2024
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4 participants