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Chrom Adjustments #2278

Merged
merged 6 commits into from
Feb 23, 2024
Merged

Chrom Adjustments #2278

merged 6 commits into from
Feb 23, 2024

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yoonikoo
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@yoonikoo yoonikoo commented Feb 21, 2024

Changelog

Chrom

General

  • [-] Sword Length: 11.5% (from vanilla) -> 6.5%
  • [-] Max Jump Height: 29.97 -> 29
  • [-] Double Jump Height: 27.97 -> 27
  • [+] Wall-jump readded back

Jab 1

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 3.5/3.75/3.75 -> 3.0/3.0/3.0
  • [-] Hitlag Multiplier: 1.2 -> 1.0

Dash Attack

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 2.5/4.0/3.75/3.75 -> 2.5/3.0/3.0/3.0
  • [-] Hitlag Multiplier: 1.1 -> 1.0

Forward Tilt

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Sword Hitbox Size: 3.9 -> 3.5

Up Tilt

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 2.5/3.0/3.8/3.8 -> 2.5/3.0/3.5/3.5
  • [+] Hitlag Multiplier: 0.95 -> 1.0

Down Tilt

  • [-] Tipper hitbox pulled in to better match the sword
  • [-] Shoulder/Sourspot Angle: 24 -> 30
  • [-] Hitbox Size: 3.5/3.0/4.0/4.0 -> 3.5/3.5/3.5/3.5

Forward Smash

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 3.5/3.0/3.75/3.75 -> 3.5/3.0/3.5/3.5

Up Smash

  • [+] Launcher KBG: 96 -> 98
  • [-] Launcher Hitlag Multiplier: 1.5 -> 1.2

Down Smash

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 3.5/3.1/3.75/3.75 -> 3.5/3.0/3.5/3.5
  • [-] SDI Multiplier: 0.8 -> 1.0

Neutral Air

  • [!] Fixed a bug where air-/ground-only hitboxes were swapped
  • [-] Tipper hitbox pulled in to better match the sword
  • [!] Removed 367 angle
  • [!] Ground/Air Angle: 100
  • First Hitbox
    • [-] Damage: 4.5 -> 4.0
    • [+] KBG: 40 -> 50
    • [+] BKB: 48 -> 50

Forward Air

  • [-] Hitboxes on the tip pulled in to better match the sword

Back Air

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Sword KBG: 100 -> 95
  • [-] Hitbox Size: 3.5/3.5/3.75/3.75 -> 3.5/3.5/3.5/3.5

Up Air

  • [-] Hitboxes on the tip pulled in to better match the sword
  • [-] Hitbox Size: 2.5/3.0/4.0/4.0 -> 2.5/3.0/3.5/3.5

Flare Blade

  • Grounded
    • 1st Stage Charge
      • [+] Angle: 65 -> 80
      • [+] FAF: 48 -> 38
    • 2nd Stage Charge
      • [+] Angle: 65 -> 80
      • [+] FAF: 48 -> 40
    • 3rd Stage Charge
      • [+] Angle: 65 -> 80
  • Air
    • 1st Stage Charge
      • [+] Angle: 65 -> 272
    • 2nd Stage Charge
      • [+] Angle: 65 -> 272
    • 3rd Stage Charge
      • [+] Angle: 65 -> 272

Dancing Blade

  • Blue Rekka
    • [-] No longer jump cancellable
    • [-] No longer able to Up Smash after 4th Blue Rekka hit
    • [/] Still able to up tilt after 3rd Blue Rekka hit
    • [/] Still able to attack cancel the up tilt to go into an aerial/wavedash

Counter

  • [/] Additional hitboxes added to match sword trail
  • [-] Counter Window: 8-30 -> 8-20
  • [+] FAF (no activation): 68 -> 60
  • [-] BKB: 100/80 -> 40
  • [-] KBG: 45/35 -> 100
  • [+] Angle: 361 -> 35
  • [+] Counter-attack Activation: 5 -> 4

Soaring Slash

  • [!] Soaring Slash now cancellable only on hit
    • [!] Hold Special to go through the entire motion

@yoonikoo yoonikoo added character change For working on general character changes semver:patch discussion ongoing Content has yet to be agreed upon labels Feb 21, 2024
@yoonikoo yoonikoo self-assigned this Feb 21, 2024
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github-actions bot commented Feb 21, 2024

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@yoonikoo yoonikoo added balance approved This change has been approved for balance and removed discussion ongoing Content has yet to be agreed upon labels Feb 23, 2024
@yoonikoo yoonikoo merged commit a1f6877 into HDR-Development:dev Feb 23, 2024
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