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The hitboxes/changes referenced in this PR are from Yooni's PR: #2245
CLOUD
Forward Tilt
Up Tilt
Down Tilt
Neutral Air
Forward Air
Back Air
Forward Smash
Climbhazzard 2 (Falling Hitbox)
Air Cross Slash 3
Limit Charge
Meter gain from taking damage BEFORE:
Meter.gain.taking.damage.Beta.mp4
Meter gain from taking damage AFTER:
Meter.Gain.taking.damage.PR.mp4
Meter gain on hit BEFORE:
Meter.Gain.on.hit.Beta.mp4
Meter gain on hit AFTER:
Meter.Gain.on.hit.PR.mp4
Meter lost for taking damage during Limit Charge BEFORE (2 examples):
Meter.Lost.While.Charging.vs.Smash.Attack.Beta.mp4
Meter.Lost.While.Charging.Beta.mp4
Meter lost for taking damage during Limit Charge AFTER (2 examples):
Meter.Lost.While.Charging.vs.Smash.Attack.PR.mp4
Meter.Lost.While.Charging.PR.mp4