A retro-inspired pixel art platformer developed in Unity! 🎮 Play as Zephyr, a young inventor, on a mission to recover the shattered pieces of an ancient core and save a world of floating islands. With engaging puzzles, unique enemies, and nostalgic platforming mechanics, this game is designed as both a fun experience and a portfolio showcase.
Skybound Quest is a side-scrolling platformer that blends classic retro gameplay with modern design elements. Traverse vibrant floating islands, solve puzzles, defeat quirky enemies, and uncover the mystery behind the broken core.
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Classic Platforming Mechanics:
- Run, jump, crouch, and unlock a double jump for advanced traversal.
- Interact with objects, solve puzzles, and battle enemies.
- Explore secret areas and collect essential items to progress.
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Charming Pixel Art:
- Vibrant retro visuals with parallax-scrolling backgrounds and dynamic atmospheric effects.
- Expressive character animations and detailed environments.
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Engaging Levels:
- A mix of platforming challenges, puzzles, and hidden secrets.
- Diverse environments: peaceful grasslands, windy forests, mechanical caverns, and more.
- Unique enemies and environmental hazards in each level.
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Immersive Audio:
- A cheerful, adventure-themed chiptune soundtrack.
- Sound effects for combat, exploration, and collectibles.
In a world sustained by an ancient core that keeps its islands afloat, disaster strikes when the core is shattered by a mysterious inventor. Zephyr, a young and resourceful mechanic, embarks on a quest to retrieve the fragments, restore balance, and uncover a deeper mystery threatening the skyborne world.
- Home Island: A tutorial level introducing the game’s basic mechanics.
- Windy Grove: Features moving platforms and light wind mechanics.
- Gear Cavern: A mechanical cave with lever puzzles and conveyor belts.
- Zephyr Cliffs: Vertical challenges with jump pads and ropes.
- The Inventor’s Refuge: A climactic final level featuring advanced mechanics and a boss fight.
- Pre-production (2-3 weeks): Storyboarding, prototyping, and finalizing core mechanics.
- Production (5-7 weeks): Level design, character animations, asset creation, and audio integration.
- Testing (1-2 weeks): Playtesting, debugging, and fine-tuning gameplay.
- Release (1 week): Final polish and launch preparation.
- Movement: Arrow keys or WASD
- Jump: Spacebar
- Attack: (Placeholder for keybinding)
- Interact: (Placeholder for keybinding)
- AND MORE !
- Clone the repository.
- Run Unity Hub.
- Click the Add button.
- Find your cloned repository
- Open SkyBound-Quest folder
- Choose SkyboundQuest
- Click Open button down below
And that's all! Now you can install the required version and start contributing!
After developing the game, we will share all contributors at the end of the game (credits) and the ReadMe page. Thank you, future devs✨!
- Feel free to open issues or contribute via pull requests✨.