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Crash with Draconic Evolution...again #35

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border999 opened this issue Mar 14, 2025 · 12 comments
Open

Crash with Draconic Evolution...again #35

border999 opened this issue Mar 14, 2025 · 12 comments

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@border999
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https://gist.github.com/border999/b32946f86dc78a6d7c03a7548eb360f2

@Harveykang
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Harveykang commented Mar 20, 2025

please try 1.9.0-beta.0
not 100% sure it's fixed... but i'v modified possible related codes...

@border999
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https://gist.github.com/border999/bac650d1e9c91f7a21a7cda67bbd6120
Already tried that, still crashing, here's the crash

@Harveykang
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that's weird, i can't even reproduce it in my local environment.
i rechecked the code of Draconic Evolution but didn't find anything suspicious.
have I missed any addon mods that modify the Wireless Crystal particle?
also, could I ask you to upload your modpack to cloud storage (preferably Google Drive)? that would be very helpful for locating the issue.

@border999
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border999 commented Mar 21, 2025

Let me boot it up one more time and test. Give you a fresh log if it does crash along with the crash report. Because my modpack is kitchensink and I would not recommend trying to boot it on any kind of low-end computer. Be that as it may. If you do end up needing my modpack, you will most definitely have a massive assortment of mods being tested against yours.
Pulling simple clouds for this boot just so it doesn't but into the crash log.

@border999
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border999 commented Mar 21, 2025

alright. Interesting news. New crash, I suspect the culprit is ars_nouveau-1.20.1-4.12.6 in this case as I got into a fight with one of the mobs from that mod and was hit by one of them from behind with something that sounded like a potion bottle some kind of debuff that I suspect the particles of crashed me. I'll throw back in Simple Clouds and see if the Draconic crash reemerges. This might be a case of the real issue wasn't what the crashlog stated. https://gist.github.com/border999/2d05a624cbefe906fc747e9edd55c0fb

@Harveykang
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dont worry, my computer is powerful enough to run it.
it seems that some of my mixins are not working due to certain mods.
not sure which one for now but i can find it by exporting mixed-in classes if i get a complete modpack.

@border999
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border999 commented Mar 21, 2025

Would a latest.log suffice? It should go through all the mixins during startup as well as listing out all the mods being loaded. If you still need a copy of the mods after that I'll drop it in google drive or something.

@border999
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border999 commented Mar 21, 2025

@Harveykang
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Harveykang commented Mar 21, 2025

i need the mixin-ed class files
which will be generated to folder .mixin.out by adding JVM arg -Dmixin.debug.export=true
If uploading the modpack is inconvenient, you can alternatively provide the .mixin.out files
which would still be very helpful for troubleshooting. I'd greatly appreciate it.
The mixin-ed class is only generated when the game runs the code contained in it.

@border999
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border999 commented Mar 21, 2025

https://drive.google.com/drive/folders/1vc_OMCuuQePcytBUO_xv8-MUY_WIyd7b?usp=sharing
Longest I've ever seen 20 MB take to upload

@Harveykang
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This is all I can do for now(1.9.0-beta.1). If it still crashes and you can provide the complete modpack, I can check and fix all other conflicts with my mod when I have more time. Thanks a lot for your patience and help.

@border999
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border999 commented Mar 21, 2025

So far it appears that the crash is resolved. No crashes after a couple hours of play. Let me just drop you a drive link for the mods and a copy of the config. If you need anything else, lmk. Also if you find any glaring issues and have suggestions for things to pull or a config to alter I am all ears.
https://drive.google.com/drive/folders/1d79ErJs7E-5JgT5j65WgRaS8PtjEQBM_?usp=sharing

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