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LimitedInputStream.cs
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using System;
using System.IO;
#pragma warning disable 1591
namespace AlbLib
{
/// <summary>
/// This stream captures base stream and limits reading.
/// </summary>
[Serializable]
public class LimitedInputStream : Stream
{
private Stream source;
/// <summary>
/// Remaining bytes.
/// </summary>
public int Remaining{
get; private set;
}
/// <summary>
/// Wraps new stream.
/// </summary>
public LimitedInputStream(Stream source, int readlimit)
{
this.source = source;
this.Remaining = readlimit;
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new NotSupportedException();
}
public override int Read(byte[] buffer, int offset, int count)
{
if(count > Remaining)count = Remaining;
int read = source.Read(buffer, offset, count);
Remaining -= read;
return read;
}
public override void SetLength(long value)
{
throw new NotSupportedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotSupportedException();
}
public override void Flush()
{
source.Flush();
}
public override long Position{
get{
throw new NotSupportedException();
}
set{
throw new NotSupportedException();
}
}
public override long Length{
get{
throw new NotSupportedException();
}
}
public override bool CanWrite{
get{
return false;
}
}
public override bool CanRead{
get{
return source.CanRead;
}
}
public override bool CanSeek{
get{
return false;
}
}
}
}