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readme.md

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@@ -4,7 +4,7 @@ A collection of mods for Mount & Blade II: Bannerlord, by me.
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### Banks
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As of e1.7.x you have a few ways of creating residual income:
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As of 1.1.x you have a few ways of creating residual income:
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* Fiefs
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* Caravans
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* *Stolen* by your spouse
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* *Spent* by your clan members
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Withdrawing your money can be done at any time for a modest fee (currently 5%).
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Withdrawing your money can be done at any time for a modest fee (currently 10%).
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To be clear, a well-functioning caravan, trade shop or perk WILL have better returns.
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I for one would rather pay my hard-working army with a safe/steady income from my low-yield investment(s).
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In addition, it felt super dumb that you are only a good trader/investor if you are actively slogging mules from town to town.
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Each day a portion (currently 1%) of your earned interest will count as trade income, giving you a passive improvement to your trade skill.
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Each day a portion (currently 15%) of your earned interest will count as trade income, giving you a passive improvement to your trade skill.

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