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fix typo in comment (#276)
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src/angleaxis_types.jl

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@@ -154,7 +154,7 @@ end
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params(aa::RotationVec) = SVector{3}(aa.sx, aa.sy, aa.sz)
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# StaticArrays will take over *all* the constructors and put everything in a tuple...
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# but this isn't quite what we mean when we have 4 inputs (not 9).
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# but this isn't quite what we mean when we have 3 inputs (not 9).
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@inline RotationVec(x::X, y::Y, z::Z) where {X,Y,Z} = RotationVec{promote_type(promote_type(X, Y), Z)}(x, y, z)
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# These functions are enough to satisfy the entire StaticArrays interface:

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