From 12197b7cff832e6d3197c6a5fb109ebb6aeefbec Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 19 Feb 2025 23:23:31 +0100 Subject: [PATCH] Core/Guilds: Don't require vendor bought items to have limited quantity to show up in guild news --- src/server/game/Entities/Player/Player.cpp | 13 ++++--------- 1 file changed, 4 insertions(+), 9 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8e60cc849ba5f..49046d960f5b2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23685,16 +23685,11 @@ bool Player::BuyItemFromVendorSlot(ObjectGuid vendorguid, uint32 vendorslot, uin UpdateCriteria(CriteriaType::BuyItemsFromVendors, 1); - if (crItem->maxcount != 0) // bought - { - if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel)) - if (Guild* guild = GetGuild()) - guild->AddGuildNews(GUILD_NEWS_ITEM_PURCHASED, GetGUID(), 0, item); - - return true; - } + if (pProto->GetQuality() > ITEM_QUALITY_EPIC || (pProto->GetQuality() == ITEM_QUALITY_EPIC && pProto->GetBaseItemLevel() >= MinNewsItemLevel)) + if (Guild* guild = GetGuild()) + guild->AddGuildNews(GUILD_NEWS_ITEM_PURCHASED, GetGUID(), 0, item); - return false; + return crItem->maxcount != 0; } uint32 Player::GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot) const