From d7e09999027f242b8f4ed4d461e32c1f8e5e9cb3 Mon Sep 17 00:00:00 2001 From: MuelsyseBot_v1 <@> Date: Fri, 12 Apr 2024 05:00:34 +0800 Subject: [PATCH] [CN UPDATE] Client:2.2.41 Data:24-04-11-15-55-07-dc20eb --- zh_CN/gamedata/excel/climb_tower_table.json | 2 +- zh_CN/gamedata/excel/data_version.txt | 2 +- zh_CN/gamedata/excel/medal_table.json | 6 +-- zh_CN/gamedata/excel/skill_table.json | 2 +- .../act33side/level_act33side_tr01.json | 51 ++++++++++++++----- .../levels/enemydata/enemy_database.json | 4 +- .../act33side/level/act33side_09_c.txt | 2 +- .../act33side/level_act33side_05_beg.txt | 4 +- .../training/training_act33side_01_c.txt | 2 +- .../training/training_act33side_01_f.txt | 2 +- 10 files changed, 50 insertions(+), 27 deletions(-) diff --git a/zh_CN/gamedata/excel/climb_tower_table.json b/zh_CN/gamedata/excel/climb_tower_table.json index ac5cd5194..3f39f3e7b 100644 --- a/zh_CN/gamedata/excel/climb_tower_table.json +++ b/zh_CN/gamedata/excel/climb_tower_table.json @@ -12869,7 +12869,7 @@ "missionBkg": "missionbkg_season_5", "id": "tower_season5_7", "sortId": 7, - "description": "在临时增调中累计招募15次术士干员", + "description": "在临时增调中累计招募15次术师干员", "type": "TOWERSEASON", "itemBgType": "COMMON", "preMissionIds": null, diff --git a/zh_CN/gamedata/excel/data_version.txt b/zh_CN/gamedata/excel/data_version.txt index a270708b0..3161c939d 100644 --- a/zh_CN/gamedata/excel/data_version.txt +++ b/zh_CN/gamedata/excel/data_version.txt @@ -1,3 +1,3 @@ Stream://torappu-data/v049/rel49.0 -Change:59971 on 2024/04/09 +Change:60124 on 2024/04/11 VersionControl:49.0.0 diff --git a/zh_CN/gamedata/excel/medal_table.json b/zh_CN/gamedata/excel/medal_table.json index 0ab445e75..1baf845c5 100644 --- a/zh_CN/gamedata/excel/medal_table.json +++ b/zh_CN/gamedata/excel/medal_table.json @@ -10835,7 +10835,7 @@ "act33side_s01#f#;act33side_s02#f#;act33side_s03#f#;act33side_s04#f#", "4" ], - "getMethod": "完成[我始终如一]中全部关卡(不包括剿灭)的突袭模式", + "getMethod": "完成[我始终如一]中全部关卡的突袭模式(不包含BB-MO-1)", "description": "巴别塔最高级别的奖章,其中有一枚曾被授予您。\n岁月不曾在这枚闪亮的奖章上留下痕迹,也没有冲淡它所承载的期望。", "advancedMedal": null, "originMedal": null, @@ -11466,7 +11466,7 @@ "act31side_s01#f#;act31side_s02#f#;act31side_s03#f#;act31side_s04#f#", "4" ], - "getMethod": "完成[大江北岸]中全部关卡(不包括剿灭)的突袭模式", + "getMethod": "完成[大江北岸]中全部关卡的突袭模式(不包含HS-MO-1)", "description": "您翻过神农遗稿复制品的末页,触到了司岁台的印戳。\n神农躬耕北疆的半生并不孤寂。她的友人长生于世,她的理想永驻世间。", "advancedMedal": null, "originMedal": null, @@ -13035,7 +13035,7 @@ "act27side_s01#f#;act27side_s02#f#;act27side_s03#f#;act27side_s04#f#;act27side_s05#f#", "5" ], - "getMethod": "完成[岩浆冲浪]内全部关卡(不包括剿灭)的突袭模式", + "getMethod": "完成[岩浆冲浪]中全部关卡的突袭模式(不包含SL-MO-1)", "description": "您深入火山险境获取第一手考察数据并平安归来。\n这些珍贵资料将成为展陈在汐斯塔火山博物馆中的无价宝藏。", "advancedMedal": null, "originMedal": null, diff --git a/zh_CN/gamedata/excel/skill_table.json b/zh_CN/gamedata/excel/skill_table.json index 3fe1c7b72..77ec05060 100644 --- a/zh_CN/gamedata/excel/skill_table.json +++ b/zh_CN/gamedata/excel/skill_table.json @@ -195110,7 +195110,7 @@ "spData": { "spType": "INCREASE_WITH_TIME", "levelUpCost": null, - "maxChargeTime": 2, + "maxChargeTime": 3, "spCost": 8, "initSp": 4, "increment": 1.0 diff --git a/zh_CN/gamedata/levels/activities/act33side/level_act33side_tr01.json b/zh_CN/gamedata/levels/activities/act33side/level_act33side_tr01.json index 79ec6cbc4..c2f695fc3 100644 --- a/zh_CN/gamedata/levels/activities/act33side/level_act33side_tr01.json +++ b/zh_CN/gamedata/levels/activities/act33side/level_act33side_tr01.json @@ -1506,7 +1506,7 @@ { "actionType": "ACTIVATE_PREDEFINED", "managedByScheduler": true, - "key": "char_235_jesica", + "key": "char_130_doberm", "count": 1, "preDelay": 7.0, "interval": 1.0, @@ -1525,13 +1525,18 @@ "isValid": false, "extraMeta": null, "actionId": null - }, + } + ] + }, + { + "preDelay": 1.0, + "actions": [ { "actionType": "ACTIVATE_PREDEFINED", "managedByScheduler": true, - "key": "char_130_doberm", + "key": "char_235_jesica", "count": 1, - "preDelay": 7.0, + "preDelay": 0.0, "interval": 1.0, "routeIndex": 5, "blockFragment": false, @@ -1548,13 +1553,18 @@ "isValid": false, "extraMeta": null, "actionId": null - }, + } + ] + }, + { + "preDelay": 0.0, + "actions": [ { "actionType": "STORY", "managedByScheduler": true, "key": "Activities/act33side/Training/training_act33side_01_c", "count": 1, - "preDelay": 8.0, + "preDelay": 0.0, "interval": 1.0, "routeIndex": 6, "blockFragment": false, @@ -1571,13 +1581,18 @@ "isValid": false, "extraMeta": null, "actionId": null - }, + } + ] + }, + { + "preDelay": 4.0, + "actions": [ { "actionType": "STORY", "managedByScheduler": true, "key": "Activities/act33side/Training/training_act33side_01_d", "count": 1, - "preDelay": 10.0, + "preDelay": 2.0, "interval": 1.0, "routeIndex": 7, "blockFragment": false, @@ -1600,7 +1615,7 @@ "managedByScheduler": true, "key": "Activities/act33side/Training/training_act33side_01_e", "count": 1, - "preDelay": 15.0, + "preDelay": 7.0, "interval": 1.0, "routeIndex": 8, "blockFragment": false, @@ -1686,13 +1701,18 @@ "isValid": false, "extraMeta": null, "actionId": null - }, + } + ] + }, + { + "preDelay": 2.0, + "actions": [ { "actionType": "ACTIVATE_PREDEFINED", "managedByScheduler": true, "key": "char_123_fang", "count": 1, - "preDelay": 20.0, + "preDelay": 0.0, "interval": 1.0, "routeIndex": 12, "blockFragment": false, @@ -1709,13 +1729,18 @@ "isValid": false, "extraMeta": null, "actionId": null - }, + } + ] + }, + { + "preDelay": 0.0, + "actions": [ { "actionType": "STORY", "managedByScheduler": true, "key": "Activities/act33side/Training/training_act33side_01_f", "count": 1, - "preDelay": 21.0, + "preDelay": 0.0, "interval": 1.0, "routeIndex": 13, "blockFragment": false, diff --git a/zh_CN/gamedata/levels/enemydata/enemy_database.json b/zh_CN/gamedata/levels/enemydata/enemy_database.json index 028c8257c..cf2ca772a 100644 --- a/zh_CN/gamedata/levels/enemydata/enemy_database.json +++ b/zh_CN/gamedata/levels/enemydata/enemy_database.json @@ -186081,9 +186081,7 @@ }, "enemyTags": { "m_defined": true, - "m_value": [ - "sarkaz" - ] + "m_value": [] }, "lifePointReduce": { "m_defined": true, diff --git a/zh_CN/gamedata/story/activities/act33side/level/act33side_09_c.txt b/zh_CN/gamedata/story/activities/act33side/level/act33side_09_c.txt index 81e393686..9c387a3d1 100644 --- a/zh_CN/gamedata/story/activities/act33side/level/act33side_09_c.txt +++ b/zh_CN/gamedata/story/activities/act33side/level/act33side_09_c.txt @@ -2,7 +2,7 @@ [delay(time="1")] [camerafocusto(offsetX="7", offsetY="3", time="2", scale="FAR")] -[avatarId="", isAvatarRight="FALSE"]检检测到未识别目标!警报即将启动——管理员权限介入,警报已取消。 +[avatarId="", isAvatarRight="FALSE"]检测到未识别目标!警报即将启动——管理员权限介入,警报已取消。 [avatarId="", isAvatarRight="FALSE"]指挥系统已加载最优路线数据,战术配置已完成。 [avatarId="", isAvatarRight="FALSE"]安全窗口倒计时开始,请尽快采取行动...... [delay(time="1")] diff --git a/zh_CN/gamedata/story/activities/act33side/level_act33side_05_beg.txt b/zh_CN/gamedata/story/activities/act33side/level_act33side_05_beg.txt index 899ae6fbd..9b8a5d9d2 100644 --- a/zh_CN/gamedata/story/activities/act33side/level_act33side_05_beg.txt +++ b/zh_CN/gamedata/story/activities/act33side/level_act33side_05_beg.txt @@ -48,7 +48,7 @@ [playMusic(intro="$path_intro", key="$path_loop", volume=0.6)] [charslot(slot = "m", name = "avg_npc_1361_1#1$1",duration = 0.5)] [Delay(time=0.8)] -[name="外勤战士"]这位先生,您还是把那个医疗箱放下吧,这些事交给我们就好。 +[name="外勤战士"]您好,您还是把那个医疗箱放下吧,这些事交给我们就好。 [charslot(slot = "m", name = "avg_npc_048")] [name="博士"]好......好吧...... [dialog] @@ -59,7 +59,7 @@ [PlaySound(key="$d_avg_clothmovement")] [charslot(slot = "m",posfrom = "0,-50", posto = "0,0",duration = 0.8)] [Delay(time=1)] -[name="外勤战士"]康复以后记得加强锻炼,先生。 +[name="外勤战士"]康复以后记得加强锻炼。 [dialog] [PlaySound(key="$d_gen_walk_n",volume=0.7)] [charslot(slot = "m",posfrom = "0,0", posto = "200,0",duration = 1,afrom=1,ato=0)] diff --git a/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_c.txt b/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_c.txt index fe299b14d..3203a5b6b 100644 --- a/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_c.txt +++ b/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_c.txt @@ -1,4 +1,4 @@ -[HEADER(is_tutorial=true, is_skippable=false)] 活动33side教学关1_b2 +[HEADER(is_tutorial=true, is_skippable=true)] 活动33side教学关1_b2 [Battle.Pause] [InputBlocker(blockInput=false)] diff --git a/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_f.txt b/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_f.txt index 06d7d1c64..b70d9a0c5 100644 --- a/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_f.txt +++ b/zh_CN/gamedata/story/activities/act33side/training/training_act33side_01_f.txt @@ -1,4 +1,4 @@ -[HEADER(is_tutorial=true, is_skippable=false)] 活动33side教学关1_c +[HEADER(is_tutorial=true, is_skippable=true)] 活动33side教学关1_c [Battle.LockFunction(mask="SYSTEM_MENU")] [Battle.Pause]