From dae865dbd7418aa9362128b7f9f55b8c301425b0 Mon Sep 17 00:00:00 2001 From: MuelsyseBot_v1 <@> Date: Tue, 16 Jul 2024 16:02:43 +0800 Subject: [PATCH] [CN UPDATE] Client:2.3.01 Data:24-07-15-10-57-16-e6a8d4 --- .../gamedata/[uc]lua/hotfixes/DefinedFix.lua | 3 +- .../hotfixes/RoguelikeTopicHotfixer.lua | 60 + zh_CN/gamedata/art/handbookpos_table.json | 34 +- zh_CN/gamedata/battle/battle_misc_table.json | 22 + zh_CN/gamedata/battle/buff_template_data.json | 11864 +++-- zh_CN/gamedata/excel/activity_table.json | 15 + zh_CN/gamedata/excel/audio_data.json | 3572 +- zh_CN/gamedata/excel/building_data.json | 51 + zh_CN/gamedata/excel/char_meta_table.json | 3 + zh_CN/gamedata/excel/character_table.json | 33796 ++++++------ zh_CN/gamedata/excel/charword_table.json | 636 +- zh_CN/gamedata/excel/data_version.txt | 4 +- .../gamedata/excel/enemy_handbook_table.json | 678 + zh_CN/gamedata/excel/gacha_table.json | 126 + zh_CN/gamedata/excel/gamedata_const.json | 4 +- zh_CN/gamedata/excel/handbook_info_table.json | 125 + zh_CN/gamedata/excel/item_table.json | 54 + zh_CN/gamedata/excel/medal_table.json | 310 + zh_CN/gamedata/excel/open_server_table.json | 54 + .../gamedata/excel/roguelike_topic_table.json | 43504 +++++++++++++++- zh_CN/gamedata/excel/shop_client_table.json | 60 + zh_CN/gamedata/excel/skill_table.json | 1037 + zh_CN/gamedata/excel/skin_table.json | 548 + zh_CN/gamedata/excel/stage_table.json | 2 +- .../excel/story_review_meta_table.json | 683 +- zh_CN/gamedata/excel/story_table.json | 115 + zh_CN/gamedata/excel/uniequip_table.json | 5 + zh_CN/gamedata/excel/zone_table.json | 14 + .../levels/enemydata/enemy_database.json | 6480 +++ .../obt/roguelike/ro4/level_rogue4_1-1.json | 3951 ++ .../obt/roguelike/ro4/level_rogue4_1-2.json | 6474 +++ .../obt/roguelike/ro4/level_rogue4_1-3.json | 4761 ++ .../obt/roguelike/ro4/level_rogue4_1-4.json | 4000 ++ .../obt/roguelike/ro4/level_rogue4_2-1.json | 3932 ++ .../obt/roguelike/ro4/level_rogue4_2-2.json | 2948 ++ .../obt/roguelike/ro4/level_rogue4_2-3.json | 5268 ++ .../obt/roguelike/ro4/level_rogue4_2-4.json | 12402 +++++ .../obt/roguelike/ro4/level_rogue4_2-5.json | 6497 +++ .../obt/roguelike/ro4/level_rogue4_3-1.json | 8504 +++ .../obt/roguelike/ro4/level_rogue4_3-2.json | 7343 +++ .../obt/roguelike/ro4/level_rogue4_3-3.json | 9289 ++++ .../obt/roguelike/ro4/level_rogue4_3-4.json | 7198 +++ .../obt/roguelike/ro4/level_rogue4_3-5.json | 8283 +++ .../obt/roguelike/ro4/level_rogue4_3-6.json | 5736 ++ .../obt/roguelike/ro4/level_rogue4_4-1.json | 4728 ++ .../obt/roguelike/ro4/level_rogue4_4-2.json | 8347 +++ .../obt/roguelike/ro4/level_rogue4_4-3.json | 6247 +++ .../obt/roguelike/ro4/level_rogue4_4-4.json | 5675 ++ .../obt/roguelike/ro4/level_rogue4_4-5.json | 5872 +++ .../obt/roguelike/ro4/level_rogue4_4-6.json | 4872 ++ .../obt/roguelike/ro4/level_rogue4_4-7.json | 7412 +++ .../obt/roguelike/ro4/level_rogue4_5-1.json | 8693 +++ .../obt/roguelike/ro4/level_rogue4_5-2.json | 4401 ++ .../obt/roguelike/ro4/level_rogue4_5-3.json | 14036 +++++ .../obt/roguelike/ro4/level_rogue4_5-4.json | 5863 +++ .../obt/roguelike/ro4/level_rogue4_5-5.json | 8063 +++ .../obt/roguelike/ro4/level_rogue4_5-6.json | 8394 +++ .../obt/roguelike/ro4/level_rogue4_5-7.json | 6728 +++ .../obt/roguelike/ro4/level_rogue4_6-1.json | 6520 +++ .../obt/roguelike/ro4/level_rogue4_6-2.json | 5528 ++ .../obt/roguelike/ro4/level_rogue4_b-1-b.json | 3643 ++ .../obt/roguelike/ro4/level_rogue4_b-1-c.json | 3012 ++ .../obt/roguelike/ro4/level_rogue4_b-1.json | 3925 ++ .../obt/roguelike/ro4/level_rogue4_b-2-b.json | 1906 + .../obt/roguelike/ro4/level_rogue4_b-2-c.json | 2672 + .../obt/roguelike/ro4/level_rogue4_b-2.json | 1906 + .../obt/roguelike/ro4/level_rogue4_b-3-b.json | 2069 + .../obt/roguelike/ro4/level_rogue4_b-3-c.json | 3173 ++ .../obt/roguelike/ro4/level_rogue4_b-3.json | 2069 + .../obt/roguelike/ro4/level_rogue4_b-4.json | 4924 ++ .../obt/roguelike/ro4/level_rogue4_b-5.json | 6496 +++ .../obt/roguelike/ro4/level_rogue4_b-6.json | 11538 ++++ .../obt/roguelike/ro4/level_rogue4_d-1.json | 10467 ++++ .../obt/roguelike/ro4/level_rogue4_d-2.json | 16059 ++++++ .../obt/roguelike/ro4/level_rogue4_d-3.json | 18682 +++++++ .../obt/roguelike/ro4/level_rogue4_ev-1.json | 4017 ++ .../obt/roguelike/ro4/level_rogue4_ev-2.json | 4193 ++ .../obt/roguelike/ro4/level_rogue4_t-1.json | 3613 ++ .../obt/roguelike/ro4/level_rogue4_t-2.json | 5614 ++ .../obt/roguelike/ro4/level_rogue4_t-3.json | 2205 + .../obt/roguelike/ro4/level_rogue4_t-4.json | 7949 +++ .../obt/roguelike/ro4/level_rogue4_t-5.json | 2786 + .../obt/roguelike/ro4/level_rogue4_t-6.json | 9883 ++++ .../obt/roguelike/ro4/level_rogue4_t-7.json | 10262 ++++ .../obt/roguelike/ro4/level_rogue4_t-8.json | 5438 ++ .../rogue_4/endbook/endbook_rogue_4_1_1.txt | 37 + .../rogue_4/endbook/endbook_rogue_4_1_2.txt | 18 + .../rogue_4/endbook/endbook_rogue_4_1_3.txt | 68 + .../rogue_4/endbook/endbook_rogue_4_2_1.txt | 29 + .../rogue_4/endbook/endbook_rogue_4_2_2.txt | 17 + .../rogue_4/endbook/endbook_rogue_4_2_3.txt | 36 + .../rogue_4/endbook/endbook_rogue_4_3_1.txt | 59 + .../rogue_4/endbook/endbook_rogue_4_3_2.txt | 51 + .../rogue_4/endbook/endbook_rogue_4_3_3.txt | 65 + .../monthrecord/month_record_rogue_4_1_1.txt | 17 + .../monthrecord/month_record_rogue_4_1_2.txt | 16 + .../monthrecord/month_record_rogue_4_1_3.txt | 37 + .../roguelike/ro4/level_rogue4_ending_1.txt | 205 + .../roguelike/ro4/level_rogue4_ending_2.txt | 120 + .../roguelike/ro4/level_rogue4_ending_3.txt | 182 + .../obt/roguelike/ro4/level_rogue4_entry.txt | 68 + .../story/obt/roguelike/ro4/ref_rogue_4.txt | 41 + .../roguelike/ro4/tutorial_rogue4_d-tr.txt | 16 + 103 files changed, 441363 insertions(+), 20044 deletions(-) create mode 100644 zh_CN/gamedata/[uc]lua/hotfixes/RoguelikeTopicHotfixer.lua create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_1-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_1-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_1-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_1-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_2-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_2-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_2-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_2-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_2-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_3-6.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-6.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_4-7.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-6.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_5-7.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_6-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_6-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-1-b.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-1-c.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-2-b.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-2-c.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-3-b.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-3-c.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_b-6.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_d-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_d-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_d-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_ev-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_ev-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-1.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-2.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-3.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-4.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-5.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-6.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-7.json create mode 100644 zh_CN/gamedata/levels/obt/roguelike/ro4/level_rogue4_t-8.json create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_1.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_2.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_3.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_1.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_2.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_3.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_1.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_2.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_3.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_1.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_2.txt create mode 100644 zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_3.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_1.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_2.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_3.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_entry.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/ref_rogue_4.txt create mode 100644 zh_CN/gamedata/story/obt/roguelike/ro4/tutorial_rogue4_d-tr.txt diff --git a/zh_CN/gamedata/[uc]lua/hotfixes/DefinedFix.lua b/zh_CN/gamedata/[uc]lua/hotfixes/DefinedFix.lua index 32942fab6..50d462940 100644 --- a/zh_CN/gamedata/[uc]lua/hotfixes/DefinedFix.lua +++ b/zh_CN/gamedata/[uc]lua/hotfixes/DefinedFix.lua @@ -3,7 +3,8 @@ local list = { "HotFixes/TestStubHotfixer", - "HotFixes/CastSkillWithLimitTimesHotfixer" + "HotFixes/CastSkillWithLimitTimesHotfixer", + "HotFixes/RoguelikeTopicHotfixer" }; return list; \ No newline at end of file diff --git a/zh_CN/gamedata/[uc]lua/hotfixes/RoguelikeTopicHotfixer.lua b/zh_CN/gamedata/[uc]lua/hotfixes/RoguelikeTopicHotfixer.lua new file mode 100644 index 000000000..870e6baa4 --- /dev/null +++ b/zh_CN/gamedata/[uc]lua/hotfixes/RoguelikeTopicHotfixer.lua @@ -0,0 +1,60 @@ + +local RoguelikeTopicHotfixer = Class("RoguelikeTopicHotfixer", HotfixBase) + + +local function _RenderInitSquadWithDifficultyFix(self, viewModel) + repeat + if viewModel == nil or viewModel.initialRelic == nil or viewModel.initialRelic.topicId == nil then + break; + end + local topicId = viewModel.initialRelic.topicId; + if topicId ~= "rogue_4" then + break; + end + + local finder = CS.Torappu.UI.UIPageFinder(); + if finder == nil then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: cannot get page finder."); + break; + end + local pageInterface = finder:Current(self); + if pageInterface == nil then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: cannot find interface."); + break; + end + + local page = pageInterface:GetAssetLoader(); + if page == nil then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: cannot get assetloader."); + break; + end + local atlasObject = page:LoadAsset(CS.Torappu.ResourceUrls.GetRL04DifficultyIconAtlasPath(topicId)); + if atlasObject == nil then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: cannot find atlas object."); + break; + end + if atlasObject:GetType() ~= typeof(CS.Torappu.UI.UIAtlasObject) then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: atlas object type error."); + break; + end + + self._bandRankAtlasObject = atlasObject; + until(true); + + self:_RenderInitSquadWithDifficulty(viewModel); +end + +function RoguelikeTopicHotfixer:OnInit() + xlua.private_accessible(CS.Torappu.UI.Roguelike.RoguelikeMenuInitSquadWithDifficultyObject); + self:Fix_ex(CS.Torappu.UI.Roguelike.RoguelikeMenuInitSquadWithDifficultyObject, "_RenderInitSquadWithDifficulty", function(self, viewModel) + local ok, errorInfo = xpcall(_RenderInitSquadWithDifficultyFix, debug.traceback, self, viewModel) + if not ok then + LogError("[RoguelikeTopicHotfixer] fix _RenderInitSquadWithDifficulty error: " .. errorInfo) + end + end) +end + +function RoguelikeTopicHotfixer:OnDispose() +end + +return RoguelikeTopicHotfixer; \ No newline at end of file diff --git a/zh_CN/gamedata/art/handbookpos_table.json b/zh_CN/gamedata/art/handbookpos_table.json index 7ca0850e3..e15bf41eb 100644 --- a/zh_CN/gamedata/art/handbookpos_table.json +++ b/zh_CN/gamedata/art/handbookpos_table.json @@ -4982,7 +4982,8 @@ "char_4063_quartz", "char_4027_heyak", "char_4006_melnte", - "char_4104_coldst" + "char_4104_coldst", + "char_4151_tinman" ], "forceId": "columbia", "pos": { @@ -5327,6 +5328,11 @@ "y": 346.41 }, "connectionList": [ + { + "direction": 2, + "charId": "char_4151_tinman", + "forceId": null + }, { "direction": 3, "charId": "char_4027_heyak", @@ -6046,6 +6052,11 @@ "charId": "char_264_f12yin", "forceId": null }, + { + "direction": 1, + "charId": "char_4151_tinman", + "forceId": null + }, { "direction": 5, "charId": "char_214_kafka", @@ -6241,6 +6252,27 @@ } ], "haveOutLine": true + }, + { + "charId": "char_4151_tinman", + "scale": 1.0, + "pos": { + "x": 1050.0, + "y": 433.0127 + }, + "connectionList": [ + { + "direction": 4, + "charId": "char_4027_heyak", + "forceId": null + }, + { + "direction": 5, + "charId": "char_264_f12yin", + "forceId": null + } + ], + "haveOutLine": true } ], "lineList": [ diff --git a/zh_CN/gamedata/battle/battle_misc_table.json b/zh_CN/gamedata/battle/battle_misc_table.json index a64188f7c..05a767656 100644 --- a/zh_CN/gamedata/battle/battle_misc_table.json +++ b/zh_CN/gamedata/battle/battle_misc_table.json @@ -6225,6 +6225,28 @@ "ulpia_skill_02_hit_01", "ulpia_skill_02_start_01" ], + "skchr_tinman_1": [ + "tinman_skill_02_end_01", + "tinman_skill_02_heal_01", + "tinman_skill_02_hit_01", + "tinman_skill_02_range_01", + "tinman_skill_02_start_01", + "tinman_skill_02_start_02", + "tinman_skill_02_start_03", + "tinman_skill_02_start_04", + "tinman_skill_02_token_01", + "tinman_skill_02_trail_02" + ], + "skchr_tinman_2": [ + "tinman_skill_01_end_01", + "tinman_skill_01_hit_01", + "tinman_skill_01_range_01", + "tinman_skill_01_start_01", + "tinman_skill_01_start_02", + "tinman_skill_01_start_03", + "tinman_skill_01_token_01", + "tinman_skill_01_trail_01" + ], "skchr_nymph_1": [ "nymph_skill_02_buff", "nymph_skill_02_hit", diff --git a/zh_CN/gamedata/battle/buff_template_data.json b/zh_CN/gamedata/battle/buff_template_data.json index b16069d6f..a23a0e983 100644 --- a/zh_CN/gamedata/battle/buff_template_data.json +++ b/zh_CN/gamedata/battle/buff_template_data.json @@ -59167,7 +59167,7 @@ "_charFrom": "BUFF_OWNER", "_resetCD": true, "_resetAndClearCD": false, - "_forceUseCharacterAttack": false + "_forceUseCharacterAttack": true }, { "$type": "Torappu.Battle.Action.Nodes+TriggerAbility, Assembly-CSharp", @@ -148437,23 +148437,76 @@ ] } }, - "skzcan_s1[summon]": { - "templateKey": "skzcan_s1[summon]", + "rogue_4_apoptosis[ally]": { + "templateKey": "rogue_4_apoptosis[ally]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_filterTag": "rogue_4_skhbox" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+ApplyElementDamage, Assembly-CSharp", + "_elementDamageType": "DARK", + "_sourceType": "SOURCE", + "_isFixedEpDamage": true, + "_baseOnHostAtk": false, + "_fixedEpDamageKey": "element_damage", + "_fixedEpDamage": 0.0, + "_noSource": true, + "_forceUseProjectileCachedAtk": false, + "_multiplyWithBuffValidStackCnt": false, + "_buffKey": null, + "_buffSourceType": "BUFF_SOURCE", + "_targetType": "BUFF_OWNER" + } + ] + } + }, + "rogue_4_parasitic_buff": { + "templateKey": "rogue_4_parasitic_buff", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_KILLED": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyId, Assembly-CSharp", + "_targetType": "TARGET", + "_filterIds": [ + "enemy_2065_skzjs" + ], + "_isUnset": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyTalentContainsKey, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_key": "parasitic" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterDeathReason, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_finishReason": "FALLDOWN" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+SummonEnemiesFollowMyRoute, Assembly-CSharp", "_source": "BUFF_OWNER", - "_enemyKey": null, - "_summonCount": 0, - "_delayTime": 0.0, + "_enemyKey": "", + "_summonCount": 1, + "_delayTime": 0.949999988079071, "_managedByScheduler": true, "_dontBlockWave": true, "_trySummonOutsideWhenInObstacle": false, - "_randomOffsetBound": 0.5, - "_passableMask": "WALK_ONLY", + "_randomOffsetBound": 0.0, + "_passableMask": "NONE", "_onlySummonOneInTheSamePlace": false, "_useOffsetInBB": false, "_offsetXKey": null, @@ -148463,237 +148516,35 @@ "y": 0.0 }, "_useLocalUnharmfulFlag": false, - "_unharmful": true, - "_useMapPosition": true, + "_unharmful": false, + "_useMapPosition": false, "_spawnOnHostRootTile": false, "_useTargetPosition": false, "_targetType": "TARGET", - "_useRandomDelay": true, - "_randomDelayRange": 0.699999988079071, + "_useRandomDelay": false, + "_randomDelayRange": 0.5, "_stopSummonIfHostDead": false, "_useOffsetForEach": false, - "_addBuffToEnemy": true, - "_buffToEnemy": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": null - }, - "buffKey": "skzcan_s1[effect_to_enemy]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "skzcan_skill_start_02", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "fix_duration", - "lifeTime": 2.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, + "_addBuffToEnemy": false, + "_buffToEnemy": null, "_checkMotionMode": "ALL", "_skipCheckPoint": false } - ] - } - }, - "skzcan_t1[trigger]": { - "templateKey": "skzcan_t1[trigger]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", - "_skillName": "Summon", - "_checkSkillActive": true, - "_checkSkillReady": true, - "_ownerType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_interruptCurAbility": true, - "_interruptCurAbilityUnlessItIsExpectedAbility": false, - "_assignCombatAbility": false - } - ] - } - }, - "skzcan_t[damage]": { - "templateKey": "skzcan_t[damage]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_TAKE_DAMAGE": [ - { - "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", - "_filterDamageType": true, - "_damageMask": "PHYSICAL_AND_MAGICAL", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_isOneMinus": true, - "_isStackable": false, - "_cachedDeltaValueToBBKey": "" - } ], "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 1, - "_loadModeFromBlackboard": false, - "_restoreDefault": false, - "_restartFSM": true, - "_targetType": "TARGET" - } - ] - } - }, - "skzcy_t[create_effect]": { - "templateKey": "skzcy_t[create_effect]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "skzcy_t[effect]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_skzcy_empty", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "INFINITY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - } - ] - } - }, - "skzcy_t[first_step]": { - "templateKey": "skzcy_t[first_step]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_OWNER_KILLED": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", - "_sourceType": "SOURCE", + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyId, Assembly-CSharp", "_targetType": "TARGET", - "_abilityName": "JustSelector", - "_excludeTarget": false, - "_excludeTargetType": "SOURCE", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "skzcy_t[ban_card]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "skzcy_t[ban_card]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "IMMEDIATELY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffSource": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ], - "ON_BUFF_START": [ + "_filterIds": [ + "enemy_2065_skzjs" + ], + "_isUnset": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyTalentContainsKey, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_key": "parasitic" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -148705,7 +148556,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "skzcy_t[effect]", + "buffKey": "skzjs_hit[effect]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -148722,7 +148573,317 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_skzcy_idle_01", + "overrideEffectKey": "skzjs_hint", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "skzcan_s1[summon]": { + "templateKey": "skzcan_s1[summon]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+SummonEnemiesFollowMyRoute, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_enemyKey": null, + "_summonCount": 0, + "_delayTime": 0.0, + "_managedByScheduler": true, + "_dontBlockWave": true, + "_trySummonOutsideWhenInObstacle": false, + "_randomOffsetBound": 0.5, + "_passableMask": "WALK_ONLY", + "_onlySummonOneInTheSamePlace": false, + "_useOffsetInBB": false, + "_offsetXKey": null, + "_offsetYKey": null, + "_offset": { + "x": 0.0, + "y": 0.0 + }, + "_useLocalUnharmfulFlag": false, + "_unharmful": true, + "_useMapPosition": true, + "_spawnOnHostRootTile": false, + "_useTargetPosition": false, + "_targetType": "TARGET", + "_useRandomDelay": true, + "_randomDelayRange": 0.699999988079071, + "_stopSummonIfHostDead": false, + "_useOffsetForEach": false, + "_addBuffToEnemy": true, + "_buffToEnemy": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": null + }, + "buffKey": "skzcan_s1[effect_to_enemy]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "skzcan_skill_start_02", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "fix_duration", + "lifeTime": 2.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_checkMotionMode": "ALL", + "_skipCheckPoint": false + } + ] + } + }, + "skzcan_t1[trigger]": { + "templateKey": "skzcan_t1[trigger]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", + "_skillName": "Summon", + "_checkSkillActive": true, + "_checkSkillReady": true, + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_interruptCurAbility": true, + "_interruptCurAbilityUnlessItIsExpectedAbility": false, + "_assignCombatAbility": false + } + ] + } + }, + "skzcan_t[damage]": { + "templateKey": "skzcan_t[damage]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_TAKE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL_AND_MAGICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": true, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 1, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": true, + "_targetType": "TARGET" + } + ] + } + }, + "skzcy_t[create_effect]": { + "templateKey": "skzcy_t[create_effect]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "skzcy_t[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skzcy_empty", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + }, + "skzcy_t[first_step]": { + "templateKey": "skzcy_t[first_step]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_KILLED": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", + "_sourceType": "SOURCE", + "_targetType": "TARGET", + "_abilityName": "JustSelector", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "skzcy_t[ban_card]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "skzcy_t[ban_card]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "IMMEDIATELY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffSource": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "skzcy_t[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skzcy_idle_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, @@ -152033,6 +152194,183 @@ ] } }, + "rogue_4_apoptosis": { + "templateKey": "rogue_4_apoptosis", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", + "_sideMask": "ALLY", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_apoptosis[ally]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_4_apoptosis[ally]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "INFINITY", + "triggerCnt": 0, + "triggerInterval": 1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckGlobalBuffExistByKey, Assembly-CSharp", + "_globalBuffKey": "rogue_4_disaster_buff_8" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [ + "NOT_WITHDRAWABLE" + ], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_apoptosis[not_withdrawable]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_apoptosis[enemy]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": true, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + ] + } + }, "deploy_damage[cur_hp][once]": { "templateKey": "deploy_damage[cur_hp][once]", "effectKey": "", @@ -152081,54 +152419,45 @@ ] } }, - "damage_scale[ep_dark]": { - "templateKey": "damage_scale[ep_dark]", + "rogue_4_bleed[has_char_in_range]": { + "templateKey": "rogue_4_bleed[has_char_in_range]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_APPLYING_MODIFIER": [ - { - "$type": "Torappu.Battle.Action.Nodes+IsElementDamage, Assembly-CSharp" - }, + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+EpDamageScale, Assembly-CSharp", - "_filterElementType": true, - "_elementType": "DARK", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_isOneMinus": false, - "_isStackable": false + "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", + "_damageType": "PURE", + "_damageKey": "damage", + "_ignoreForSp": true, + "_damageWithoutModify": false, + "_attackType": "NORMAL", + "_isEnvDamage": false, + "_isUndeadable": true, + "_ignoreCancelReasonMask": "NONE", + "_instantKillLikeDamage": false } ] } }, - "damage_scale[ep]": { - "templateKey": "damage_scale[ep]", + "rogue_4_max_hp_up[skztzs_skzrck]": { + "templateKey": "rogue_4_max_hp_up[skztzs_skzrck]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_APPLYING_MODIFIER": [ + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+IsElementDamage, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "skztzs_self_mark", + "skzrck_self_mark" + ], + "isAND": false, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" }, - { - "$type": "Torappu.Battle.Action.Nodes+EpDamageScale, Assembly-CSharp", - "_filterElementType": false, - "_elementType": "NONE", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_isOneMinus": false, - "_isStackable": false - } - ] - } - }, - "blizzard_s[ally_another_e2c]": { - "templateKey": "blizzard_s[ally_another_e2c]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -152138,9 +152467,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "MAX_HP", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "blizzard_s[ally_another_e2c]", + "buffKey": "rogue_4_max_hp_up_real[skztzs_skzrck]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -152149,8 +152486,8 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "blizzard_s[ally]", - "disableOverride": false, + "templateKey": "empty", + "disableOverride": true, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, @@ -152165,10 +152502,10 @@ "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, - "triggerLifeType": "INFINITY", + "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": 10.0, - "waitFirstTriggerInterval": false, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], @@ -152177,105 +152514,44 @@ }, "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": true + "_finishDerivedBuffIfParentFinish": false } ] } }, - "blizzard_s[ally_e2c]": { - "templateKey": "blizzard_s[ally_e2c]", + "rogue_4_difficulty_buff_11": { + "templateKey": "rogue_4_difficulty_buff_11", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "e2c_cold", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "e2c_freeze", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffById, Assembly-CSharp", - "_buffKey": "e2c_cold", - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_loadFromBlackboard": false, - "_finishDerivedBuffIfParentFinish": false - }, { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", "_buffKeys": [ - "blizzard_cold_flag" + "[g]rogue_4_apoptosis" ], "isAND": true, "_loadFromBlackboard": false, "_checkBuffSource": false, "_buffSourceType": "BUFF_SOURCE" }, - "_succeedNodes": null, - "_failNodes": [ + "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "blizzard_another_cold[first_interval]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "blizzard_s[ally_another_e2c]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "UNIQUE", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "another_first_interval", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 1, - "triggerInterval": 5.0, - "waitFirstTriggerInterval": false, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_4_difficulty_buff_11[resistance]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -152288,7 +152564,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "blizzard_cold_flag", + "buffKey": "rogue_4_difficulty_buff_11[resistance]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -152297,10 +152573,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "damage_resistance", "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -152324,91 +152600,308 @@ "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_4_difficulty_buff_11[resistance]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "rogue_4_difficulty_buff_11[resistance]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" } ] } ] } }, - "enemy_windoc_trigger_nova[after_skill]": { - "templateKey": "enemy_windoc_trigger_nova[after_skill]", + "damage_scale[ep_dark]": { + "templateKey": "damage_scale[ep_dark]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_APPLYING_MODIFIER": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+IsElementDamage, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+EpDamageScale, Assembly-CSharp", + "_filterElementType": true, + "_elementType": "DARK", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false + } + ] + } + }, + "rogue_4_relic_encounter_5": { + "templateKey": "rogue_4_relic_encounter_5", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+Dice, Assembly-CSharp", + "_probKey": "prob" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyTalentContainsKey, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_key": "parasitic" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyId, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_filterIds": [ + "enemy_2065_skzjs" + ], + "_isUnset": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "skzjs_hit[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "skzjs_hint", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ] + } + ], + "ON_OWNER_KILLED": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyId, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_windoc_immue[in_skill]" + "_filterIds": [ + "enemy_2065_skzjs" ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" + "_isUnset": true }, { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+FilterDeathReason, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_finishReason": "FALLDOWN" }, { - "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", - "_skillName": "Nova", - "_checkSkillActive": false, - "_checkSkillReady": false, - "_ownerType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_interruptCurAbility": true, - "_interruptCurAbilityUnlessItIsExpectedAbility": false, - "_assignCombatAbility": false + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true + "$type": "Torappu.Battle.Action.Nodes+SummonEnemiesFollowMyRoute, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_enemyKey": null, + "_summonCount": 1, + "_delayTime": 0.949999988079071, + "_managedByScheduler": true, + "_dontBlockWave": true, + "_trySummonOutsideWhenInObstacle": false, + "_randomOffsetBound": 0.0, + "_passableMask": "NONE", + "_onlySummonOneInTheSamePlace": false, + "_useOffsetInBB": false, + "_offsetXKey": null, + "_offsetYKey": null, + "_offset": { + "x": 0.0, + "y": 0.0 + }, + "_useLocalUnharmfulFlag": false, + "_unharmful": false, + "_useMapPosition": false, + "_spawnOnHostRootTile": false, + "_useTargetPosition": false, + "_targetType": "TARGET", + "_useRandomDelay": false, + "_randomDelayRange": 0.5, + "_stopSummonIfHostDead": false, + "_useOffsetForEach": false, + "_addBuffToEnemy": false, + "_buffToEnemy": null, + "_checkMotionMode": "ALL", + "_skipCheckPoint": false } ] } }, - "enemy_windoc_nova[apply_damage]": { - "templateKey": "enemy_windoc_nova[apply_damage]", + "rogue_4_relic_encounter_2": { + "templateKey": "rogue_4_relic_encounter_2", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_OWNER_LOCATE": [ { - "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", - "targetType": "TARGET", - "_damageType": "MAGICAL", - "_atkScaleVar": "snow_atk_scale", - "_applyWay": "NONE", - "_baseOnHostAtk": false, - "_emitSourceOnCalculateDamage": false, - "_attackType": "NORMAL", - "_forceUseProjectileCachedAtk": false, - "_ignoreForSp": false, - "_ignoreMissFlag": "NONE", - "_modifierKey": "", - "_assignRealDamageToBB": false + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "e2c_freeze", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "enemy_windoc_nova_effect": { - "templateKey": "enemy_windoc_nova_effect", + "rogue_4_damage_block[phy_mag]": { + "templateKey": "rogue_4_damage_block[phy_mag]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "TARGET", + "$type": "Torappu.Battle.Action.Nodes+BlockDamage, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL_AND_MAGICAL", + "_useDynamicVar": false, + "_allowNegativeDynamicVar": false, + "_useFixedValue": false, + "_showDamageNumber": false, + "_specifyBlockEffect": null, + "_useSource": false, "_sourceType": "SOURCE", - "_effectKey": "enemy_windoc_skill_04_trail_01", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_showShieldUI": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_4_blackDmg_effect" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -152421,7 +152914,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "enemy_windoc_nova[audio]", + "buffKey": "rogue_4_blackDmg_effect", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -152438,17 +152931,17 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "", + "overrideEffectKey": "rogue_3_relic_fight_13_buff", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": "nova_hit", - "lifeTimeType": "LIMITED", + "audioSignal": null, + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, "durationKey": null, - "lifeTime": 1.0, - "triggerLifeType": "LIMITED", - "triggerCnt": 1, - "triggerInterval": 0.30000001192092896, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, "waitFirstTriggerInterval": true, "firstTriggerInterval": -1.0, "priority": -1, @@ -152456,224 +152949,80 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_SOURCE", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ] } }, - "enemy_windoc_nova[global_damage]": { - "templateKey": "enemy_windoc_nova[global_damage]", + "rogue_4_extra_ep_damage[block_just_one]": { + "templateKey": "rogue_4_extra_ep_damage[block_just_one]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_OUTPUT_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_anotherBuff": false, - "_buffKey": null, - "_blackboardKey": "atk_cnts", - "_valueToCompare": 0, - "_anotherKeyToCompare": null, - "_condType": "GT" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", - "_sourceType": "BUFF_SOURCE", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_rangeRadius": 10.0, - "_checkInArcCircle": false, - "_degreeRanges": null, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "enemy_windoc_nova[apply_damage]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "enemy_windoc_nova[apply_damage]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 1.0, - "triggerLifeType": "LIMITED", - "triggerCnt": 1, - "triggerInterval": 0.30000001192092896, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", - "_sourceType": "BUFF_SOURCE", - "_targetType": "TARGET", - "_abilityName": "NovaEffSelector", - "_excludeTarget": false, - "_excludeTargetType": "SOURCE", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "enemy_windoc_nova_effect", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "enemy_windoc_nova_effect", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "IMMEDIATELY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffSource": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", - "_inputKey": "atk_cnts", - "_outputKey": "atk_cnts", - "_multiplyParamKey": "", - "_dividedParamKey": "", - "_addParamKey": "basic_cnt", - "_minValueKey": null, - "_maxValueKey": null, - "_finalAbs": false, - "_finalCeil": false - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ] + "$type": "Torappu.Battle.Action.Nodes+ApplyElementDamage, Assembly-CSharp", + "_elementDamageType": "DARK", + "_sourceType": "BUFF_OWNER", + "_isFixedEpDamage": false, + "_baseOnHostAtk": false, + "_fixedEpDamageKey": null, + "_fixedEpDamage": 0.0, + "_noSource": false, + "_forceUseProjectileCachedAtk": false, + "_multiplyWithBuffValidStackCnt": false, + "_buffKey": null, + "_buffSourceType": "BUFF_OWNER", + "_targetType": "MODIFIER_TARGET" } - ], - "ON_BUFF_START": [ + ] + } + }, + "rogue_4_heal_scale[maxHpCore]": { + "templateKey": "rogue_4_heal_scale[maxHpCore]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_APPLYING_MODIFIER": [ { - "$type": "Torappu.Battle.Action.Nodes+AssignBuffCountIntoBlackboard, Assembly-CSharp", - "_targetType": "BUFF_SOURCE", - "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", - "_stackCountKey": "atk_cnts", - "_stackCountPeeling": 1, - "_getStackCountFromFirstBuff": false, - "_showOverrideWarning": true + "$type": "Torappu.Battle.Action.Nodes+IsHeal, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+ModifierScaleUp, Assembly-CSharp", + "_scaleKey": null } ] } }, - "enemy_windoc_nova[trigger]": { - "templateKey": "enemy_windoc_nova[trigger]", + "rogue_4_heal_scale[maxHp]": { + "templateKey": "rogue_4_heal_scale[maxHp]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+HpRatioTrigger, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_condType": "GT", - "_hpRatioEachTime": 0.0, - "_useMinHpRatio": false, - "_minHpKey": null - }, { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_windoc_immue[in_skill]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" + "$type": "Torappu.Battle.Action.Nodes+IsCharacter, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_4_heal_scale[maxHpCore]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -152683,9 +153032,24 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "HP_RECOVERY_PER_SEC", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + }, + { + "attributeType": "HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "enemy_windoc_trigger_nova[after_skill]", + "buffKey": "rogue_4_heal_scale[maxHpCore]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -152694,7 +153058,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "enemy_windoc_trigger_nova[after_skill]", + "templateKey": "rogue_4_heal_scale[maxHpCore]", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -152710,9 +153074,9 @@ "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, - "triggerLifeType": "INFINITY", + "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": 0.10000000149011612, + "triggerInterval": -1.0, "waitFirstTriggerInterval": true, "firstTriggerInterval": -1.0, "priority": -1, @@ -152721,8 +153085,8 @@ "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ], "_failNodes": [ @@ -152730,7 +153094,7 @@ "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", "_buffKeys": [ - "enemy_windoc_trigger_nova[after_skill]" + "rogue_4_heal_scale[maxHpCore]" ], "isAND": true, "_loadFromBlackboard": false, @@ -152738,64 +153102,48 @@ "_buffSourceType": "BUFF_SOURCE" }, { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", - "_skillName": "Nova", - "_checkSkillActive": false, - "_checkSkillReady": false, - "_ownerType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_interruptCurAbility": true, - "_interruptCurAbilityUnlessItIsExpectedAbility": false, - "_assignCombatAbility": false + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "rogue_4_heal_scale[maxHpCore]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" } ] } - ], - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+MarkCurrentHpRatio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_markInBlackboard": true - } ] } }, - "enemy_windoc_damage_resistance[weaken]": { - "templateKey": "enemy_windoc_damage_resistance[weaken]", + "rogue_4_damage_scale[elite]": { + "templateKey": "rogue_4_damage_scale[elite]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishOneBuffById, Assembly-CSharp", - "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", - "_loadFromBlackboard": false, - "_targetType": "BUFF_SOURCE", - "_checkBuffFinished": true - } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckUnitInRebornState, Assembly-CSharp", - "_ownerType": "BUFF_SOURCE" - }, + "ON_OUTPUT_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyLevelType, Assembly-CSharp", + "_targetType": "MODIFIER_TARGET", + "_targetLevelType": "ELITE" }, { - "$type": "Torappu.Battle.Action.Nodes+FilterByBuffStackCount, Assembly-CSharp", - "_targetType": "BUFF_SOURCE", - "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", - "_stackCount": 0, - "_stackCountKey": "times", - "_stackCountPeeling": 0, - "_condType": "LT", - "_checkFromUnoverridableBuffCount": true, - "_checkSnapshotBuff": false - }, + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "ANY_ATTACK_EXCEPT_ELEMENT", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ] + } + }, + "rogue_4_pioneer_hand[skill]": { + "templateKey": "rogue_4_pioneer_hand[skill]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_SKILL_START": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -152805,9 +153153,24 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + }, + { + "attributeType": "DEF", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "enemy_windoc_fear_hot[damage_resistance]", + "buffKey": "rogue_4_pioneer_hand[core]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -152816,10 +153179,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "enemy_windoc_damage_resistance", - "disableOverride": true, + "templateKey": "empty", + "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "STACK", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -152842,23 +153205,1251 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_SOURCE", + "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } ] } }, - "enemy_windoc_shield_effect": { - "templateKey": "enemy_windoc_shield_effect", + "rogue_4_enemy_weak[unbalance]": { + "templateKey": "rogue_4_enemy_weak[unbalance]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_ENTER_UNBALANCED_STATE": [ { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+FilterByBuffStackCount, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_weak[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "damage_scale[input]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "weak[limit]", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_4_enemy_weak[MassLossCore]": { + "templateKey": "rogue_4_enemy_weak[MassLossCore]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_weak[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "damage_scale[input]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "weak[limit]", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_4_enemy_weak[MassLoss]": { + "templateKey": "rogue_4_enemy_weak[MassLoss]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_4_enemy_weak[MassLossCore]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_buffKey": "mass_loss", + "_loadFromBlackboard": false, + "_finishDerivedBuffIfParentFinish": true, + "_buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": null + }, + "buffKey": "rogue_4_enemy_weak[MassLossCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_4_enemy_weak[MassLossCore]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + } + ] + } + }, + "rogue_4_enemy_weak[levitate]": { + "templateKey": "rogue_4_enemy_weak[levitate]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_ENTER_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_4_weak[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "damage_scale[input]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "weak[limit]", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "damage_scale[ep]": { + "templateKey": "damage_scale[ep]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_APPLYING_MODIFIER": [ + { + "$type": "Torappu.Battle.Action.Nodes+IsElementDamage, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+EpDamageScale, Assembly-CSharp", + "_filterElementType": false, + "_elementType": "NONE", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false + } + ] + } + }, + "rogue_4_recover_hp[life_point]": { + "templateKey": "rogue_4_recover_hp[life_point]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+HealViaMaxHpRatio, Assembly-CSharp", + "_healTarget": "BUFF_OWNER", + "_getMaxHpFromTarget": false, + "_ignoreHealFree": true, + "_skipModifierEvent": false + } + ] + } + }, + "rogue_4_damage_scale[tag]": { + "templateKey": "rogue_4_damage_scale[tag]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OUTPUT_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", + "_targetType": "MODIFIER_TARGET", + "_filterTag": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL_AND_MAGICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ] + } + }, + "rogue_4_special_hand[pair]": { + "templateKey": "rogue_4_special_hand[pair]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "[g]rogue_4_special_hand[time]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignBuffBlackboard, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_blackboardKey": "max_stack_cnt", + "_valueKey": "max_stack_cnt_override", + "_buffKey": "[g]rogue_4_special_hand[time]", + "_assignString": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ] + } + }, + "rogue_4_special_hand[time]": { + "templateKey": "rogue_4_special_hand[time]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_4_special_hand[time_core]", + "loadFromDB": false, + "isDurableBuff": 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"BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_interruptCurAbility": true, + "_interruptCurAbilityUnlessItIsExpectedAbility": false, + "_assignCombatAbility": false + } + ] + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+MarkCurrentHpRatio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_markInBlackboard": true + } + ] + } + }, + "enemy_windoc_damage_resistance[weaken]": { + "templateKey": "enemy_windoc_damage_resistance[weaken]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishOneBuffById, Assembly-CSharp", + "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", + "_loadFromBlackboard": false, + "_targetType": "BUFF_SOURCE", + "_checkBuffFinished": true + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitInRebornState, Assembly-CSharp", + "_ownerType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBuffStackCount, Assembly-CSharp", + "_targetType": "BUFF_SOURCE", + "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", + "_stackCount": 0, + "_stackCountKey": "times", + "_stackCountPeeling": 0, + "_condType": "LT", + "_checkFromUnoverridableBuffCount": true, + "_checkSnapshotBuff": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_windoc_fear_hot[damage_resistance]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_windoc_damage_resistance", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "enemy_windoc_shield_effect": { + "templateKey": "enemy_windoc_shield_effect", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+FilterByBuffStackCount, Assembly-CSharp", "_targetType": "BUFF_OWNER", "_buffKey": "enemy_windoc_fear_hot[damage_resistance]", "_stackCount": 0, @@ -229679,6 +231270,10 @@ "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", + "_ownerType": "BUFF_SOURCE" + }, { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { @@ -229687,6 +231282,10 @@ }, "_succeedNodes": null, "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", + "_ownerType": "BUFF_OWNER" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -229739,21 +231338,6 @@ } ] }, - { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "TARGET", - "_sourceType": "BUFF_SOURCE", - "_effectKey": "nymph_skill_02_hit", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, { "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", "targetType": "TARGET", @@ -229865,6 +231449,10 @@ "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", + "_ownerType": "SOURCE" + }, { "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", "targetType": "TARGET", @@ -230973,6 +232561,269 @@ ] } }, + "tinman_s_2[buff]": { + "templateKey": "tinman_s_2[buff]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", + "_sideMask": "ENEMY", + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "tinman_s_2[audio]" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "cached_atk", + "_ignoreForSp": false, + "_damageWithoutModify": false, + "_attackType": "BUFF", + "_isEnvDamage": false, + "_isUndeadable": false, + "_ignoreCancelReasonMask": "NONE", + "_instantKillLikeDamage": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_OWNER", + "_effectKey": "tinman_skill_02_hit_01", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", + "_sideMask": "ALLY", + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "cached_atk", + "_outputKey": "hp_recovery_per_sec", + "_multiplyParamKey": "hp_recovery_per_sec_ratio", + "_dividedParamKey": null, + "_addParamKey": null, + "_minValueKey": null, + "_maxValueKey": null, + "_finalAbs": true, + "_finalCeil": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "HP_RECOVERY_PER_SEC", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "tinman_s_2[buff][ally]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "tinman_skill_02_heal_01", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + }, + "tinman_s_1[dot]": { + "templateKey": "tinman_s_1[dot]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "attr_down[atk][inf]", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "cached_atk", + "_ignoreForSp": false, + "_damageWithoutModify": false, + "_attackType": "BUFF", + "_isEnvDamage": false, + "_isUndeadable": false, + "_ignoreCancelReasonMask": "NONE", + "_instantKillLikeDamage": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_OWNER", + "_effectKey": "tinman_skill_01_hit_01", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ] + } + }, + "tinman_t_2": { + "templateKey": "tinman_t_2", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_TAKE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterDamageModifer, Assembly-CSharp", + "_filterAttackType": true, + "_attackTypeFilter": "BUFF", + "_filterDamageType": false, + "_damageMask": "NONE", + "_filterSharedMask": false, + "_sharedFlag": "IS_CONTINUOUS", + "_filterModifierSource": false, + "_source": "BUFF_OWNER", + "_checkHasScource": false, + "_isNoSource": false, + "_filterModifierCancelled": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": false, + "_damageMask": "NONE", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", + "_sideMask": "ALLY", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IsBlackboardZero, Assembly-CSharp", + "_var": "damage_scale" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ] + } + ] + } + }, "enemy_reid_switch_mode[reborn]": { "templateKey": "enemy_reid_switch_mode[reborn]", "effectKey": "", @@ -255598,7 +257449,218 @@ "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, "durationKey": null, - "lifeTime": 0.0, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + ], + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + }, + "rogue_3_createBuffInRange[atk]": { + "templateKey": "rogue_3_createBuffInRange[atk]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_targetOptions": { + "targetSide": "ALLY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": true, + "ignoreAllyTargetFree": true, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": true, + "_excludeCurAtkTarget": false, + "_alwaysIncudeCurAtkTarget": false, + "_randomTarget": false, + "_useAttackRange": false, + "_useCurrentModeRange": false, + "_useRangeToShow": false, + "_rangeId": "x-5", + "_useRadius": false, + "_radius": 0.0, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_3_atkup[inRange]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_atkup[inRange]", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + ], + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + }, + "rogue_3_chargeSp": { + "templateKey": "rogue_3_chargeSp", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+ModifySp, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_modifyByRatio": false, + "_modifyRatio": 0.0, + "_modifyByRatioBasedOnCurSP": false, + "_dontCheckSpType": false, + "_spMask": "ALL", + "_forceFlag": false, + "_dontShowSpUI": false, + "_modifyValue": 0, + "_spString": "sp" + } + ] + } + }, + "rogue_3_chargeSP[GetHealed]": { + "templateKey": "rogue_3_chargeSP[GetHealed]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_APPLIED_MODIFIER": [ + { + "$type": "Torappu.Battle.Action.Nodes+IsHeal, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_targetOptions": { + "targetSide": "ALLY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": false, + "ignoreTargetFree": true, + "ignoreAllyTargetFree": true, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_excludeCurAtkTarget": false, + "_alwaysIncudeCurAtkTarget": false, + "_randomTarget": false, + "_useAttackRange": false, + "_useCurrentModeRange": false, + "_useRangeToShow": false, + "_rangeId": "x-5", + "_useRadius": false, + "_radius": 0.0, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_chargeSp", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_chargeSp", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "rogue_3_relic_fight_5_start", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.5, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -255610,29 +257672,205 @@ "blackboard": [] } ], + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_3_DamageScale[ViaTargetHPRatio]": { + "templateKey": "rogue_3_DamageScale[ViaTargetHPRatio]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OUTPUT_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+DamageScaleAccordingToHpRatio, Assembly-CSharp", + "_filterDamageType": false, + "_damageMask": "NONE", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_minHpRatio": 0.0, + "_maxHpRatio": 1.0, + "_minAddOnScaleKey": "min_add_on_scale", + "_maxAddOnScaleKey": "max_add_on_scale", + "_hpRatioSource": "MODIFIER_TARGET" + } + ] + } + }, + "rogue_3_hostAtkUp[refCounter]": { + "templateKey": "rogue_3_hostAtkUp[refCounter]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_3_hostAtkUp[core]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_3_hostAtkUp[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": true, "_finishDerivedBuffIfParentFinish": true } ] } }, - "rogue_3_createBuffInRange[atk]": { - "templateKey": "rogue_3_createBuffInRange[atk]", + "rogue_3_hostAtkUp": { + "templateKey": "rogue_3_hostAtkUp", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffToHost, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_buffData": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_hostAtkUp[refCounter]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_hostAtkUp[refCounter]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "STACK", + "maxStackCnt": 99, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishHostBuffsById, Assembly-CSharp", + "_buffKey": "rogue_3_hostAtkUp[refCounter]", + "_loadFromBlackboard": false, + "_decCntIfStack": true, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + } + ] + } + }, + "rogue_3_levitate[castSkill]": { + "templateKey": "rogue_3_levitate[castSkill]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_SKILL_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckCharacterSkillType, Assembly-CSharp", + "_skillType": "MANUAL", + "_targetType": "BUFF_OWNER" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", "_sourceType": "BUFF_OWNER", "_targetType": "BUFF_OWNER", "_targetOptions": { - "targetSide": "ALLY", + "targetSide": "ENEMY", "targetMotion": "ALL", "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": true, - "ignoreAllyTargetFree": true, + "enableAdvancedOptions": false, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, "ignoreHealFree": false, "ignoreTargetSide": false, "excludeSomeAbnormalFlags": false, @@ -255643,35 +257881,29 @@ "abnormalFlag": "STUNNED", "abnormalCombo": "SLEEPING" }, - "_excludeTarget": true, + "_excludeTarget": false, "_excludeCurAtkTarget": false, "_alwaysIncudeCurAtkTarget": false, "_randomTarget": false, "_useAttackRange": false, - "_useCurrentModeRange": false, + "_useCurrentModeRange": true, "_useRangeToShow": false, - "_rangeId": "x-5", + "_rangeId": null, "_useRadius": false, "_radius": 0.0, "_buffs": [ { "attributes": { - "abnormalFlags": [], + "abnormalFlags": [ + "LEVITATE" + ], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATK", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_atkup[inRange]", + "buffKey": "rogue_3_levitate", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -255680,21 +257912,21 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_atkup[inRange]", - "disableOverride": true, + "templateKey": "empty", + "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "EXTEND", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "rogue_3_relic_fight_3_buff", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "levitate_duration", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -255707,54 +257939,53 @@ "blackboard": [] } ], - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "rogue_3_chargeSp": { - "templateKey": "rogue_3_chargeSp", + "rogue_3_extraDamage[magic]": { + "templateKey": "rogue_3_extraDamage[magic]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+ModifySp, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "value", + "_ignoreForSp": false, + "_attackType": "NORMAL", + "_skipModifierEvent": false, + "_noSourceDamage": true, "_targetType": "BUFF_OWNER", - "_modifyByRatio": false, - "_modifyRatio": 0.0, - "_modifyByRatioBasedOnCurSP": false, - "_dontCheckSpType": false, - "_spMask": "ALL", - "_forceFlag": false, - "_dontShowSpUI": false, - "_modifyValue": 0, - "_spString": "sp" + "_assignRealDamageToBB": false, + "_multiplierByKey": false, + "_multiplierKey": "cnt", + "_damageTargetType": "TARGET", + "_triggerOnCalculateDamage": false } ] } }, - "rogue_3_chargeSP[GetHealed]": { - "templateKey": "rogue_3_chargeSP[GetHealed]", + "rogue_3_extraDamage[afterAttack]": { + "templateKey": "rogue_3_extraDamage[afterAttack]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_APPLIED_MODIFIER": [ - { - "$type": "Torappu.Battle.Action.Nodes+IsHeal, Assembly-CSharp" - }, + "ON_ABILITY_SPELL_ON": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", "_sourceType": "BUFF_OWNER", "_targetType": "BUFF_OWNER", "_targetOptions": { - "targetSide": "ALLY", + "targetSide": "ENEMY", "targetMotion": "ALL", "targetCategory": "DEFAULT", "enableAdvancedOptions": false, - "ignoreTargetFree": true, - "ignoreAllyTargetFree": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, "ignoreHealFree": false, "ignoreTargetSide": false, "excludeSomeAbnormalFlags": false, @@ -255768,11 +257999,11 @@ "_excludeTarget": false, "_excludeCurAtkTarget": false, "_alwaysIncudeCurAtkTarget": false, - "_randomTarget": false, + "_randomTarget": true, "_useAttackRange": false, - "_useCurrentModeRange": false, + "_useCurrentModeRange": true, "_useRangeToShow": false, - "_rangeId": "x-5", + "_rangeId": null, "_useRadius": false, "_radius": 0.0, "_buffs": [ @@ -255785,7 +258016,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_chargeSp", + "buffKey": "rogue_3_extraDamage[magic]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -255794,7 +258025,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_chargeSp", + "templateKey": "rogue_3_extraDamage[magic]", "disableOverride": true, "overrideKey": null, "overrideType": "DEFAULT", @@ -255802,7 +258033,7 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_fight_5_start", + "overrideEffectKey": "rogue_3_relic_fight_2_hit", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, @@ -255827,47 +258058,746 @@ ] } }, - "rogue_3_DamageScale[ViaTargetHPRatio]": { - "templateKey": "rogue_3_DamageScale[ViaTargetHPRatio]", + "rogue_3_damageViaDef[pure]": { + "templateKey": "rogue_3_damageViaDef[pure]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OUTPUT_DAMAGE": [ + "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+DamageScaleAccordingToHpRatio, Assembly-CSharp", - "_filterDamageType": false, - "_damageMask": "NONE", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_minHpRatio": 0.0, - "_maxHpRatio": 1.0, - "_minAddOnScaleKey": "min_add_on_scale", - "_maxAddOnScaleKey": "max_add_on_scale", - "_hpRatioSource": "MODIFIER_TARGET" + "$type": "Torappu.Battle.Action.Nodes+DamageViaAttr, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_SOURCE", + "_attributeType": "ATK", + "_getAttrFromTarget": true, + "_damageType": "PURE", + "_applyWay": "NONE", + "_ignoreForSp": false, + "_isUndeadable": false, + "_attackType": "NORMAL", + "_blackboardKey": "atk_scale", + "_multiplierByKey": false, + "_multiplierKey": "value" } ] } }, - "rogue_3_hostAtkUp[refCounter]": { - "templateKey": "rogue_3_hostAtkUp[refCounter]", + "rogue_3_unmovableAndDamage[pure]": { + "templateKey": "rogue_3_unmovableAndDamage[pure]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [ + "UNMOVABLE" + ], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_damageViaDef[pure]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_damageViaDef[pure]", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "rogue_3_relic_hand_1", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "unmovable_duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [ + "UNMOVABLE" + ], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_damageViaDef[pure]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_damageViaDef[pure]", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "rogue_3_relic_hand_1", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "unmovable_duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_3_enemy_weak[levitate]": { + "templateKey": "rogue_3_enemy_weak[levitate]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_ENTER_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_weak[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "damage_scale[input]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "weak[limit]", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BEFORE_EXIT_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_weak[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "damage_scale[input]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "weak[limit]", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_3_enemy_silence[levitate]": { + "templateKey": "rogue_3_enemy_silence[levitate]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_ENTER_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "silence", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "silence", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BEFORE_EXIT_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "silence", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "silence", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_3_enemy_get_damage[levitate]": { + "templateKey": "rogue_3_enemy_get_damage[levitate]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_ENTER_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_enemy_get_damage[levitateCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.05000000074505806, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_BEFORE_EXIT_LEVITATE_STATE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_enemy_get_damage[levitateCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.05000000074505806, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "rogue_3_enemy_get_damage[levitateCore]": { + "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "value", + "_ignoreForSp": false, + "_attackType": "NORMAL", + "_skipModifierEvent": false, + "_noSourceDamage": true, + "_targetType": "BUFF_OWNER", + "_assignRealDamageToBB": false, + "_multiplierByKey": false, + "_multiplierKey": "cnt", + "_damageTargetType": "TARGET", + "_triggerOnCalculateDamage": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "SOURCE", + "_effectKey": "", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ] + } + }, + "rogue_3_enemy_get_damage[MassLoss]": { + "templateKey": "rogue_3_enemy_get_damage[MassLoss]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_3_enemy_get_damage[MassLossCore]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_buffKey": "mass_loss", + "_loadFromBlackboard": false, + "_finishDerivedBuffIfParentFinish": true, + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_enemy_get_damage[MassLossCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_enemy_get_damage[MassLossCore]", + "disableOverride": true, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + } + ] + } + }, + "rogue_3_enemy_get_damage[MassLossCore]": { + "templateKey": "rogue_3_enemy_get_damage[MassLossCore]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "value", + "_ignoreForSp": false, + "_attackType": "NORMAL", + "_skipModifierEvent": false, + "_noSourceDamage": true, + "_targetType": "BUFF_OWNER", + "_assignRealDamageToBB": false, + "_multiplierByKey": false, + "_multiplierKey": "cnt", + "_damageTargetType": "TARGET", + "_triggerOnCalculateDamage": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "SOURCE", + "_effectKey": "", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "value", + "_ignoreForSp": false, + "_attackType": "NORMAL", + "_skipModifierEvent": false, + "_noSourceDamage": true, + "_targetType": "BUFF_OWNER", + "_assignRealDamageToBB": false, + "_multiplierByKey": false, + "_multiplierKey": "cnt", + "_damageTargetType": "TARGET", + "_triggerOnCalculateDamage": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "SOURCE", + "_effectKey": "", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ] + } + }, + "rogue_3_enemy_silence[MassLoss]": { + "templateKey": "rogue_3_enemy_silence[MassLoss]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_3_enemy_silence[MassLossCore]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_buffKey": "mass_loss", + "_loadFromBlackboard": false, + "_finishDerivedBuffIfParentFinish": true, + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_enemy_silence[MassLossCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_enemy_silence[MassLossCore]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + } + ] + } + }, + "rogue_3_enemy_silence[MassLossCore]": { + "templateKey": "rogue_3_enemy_silence[MassLossCore]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "rogue_3_hostAtkUp[core]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -255877,18 +258807,10 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATK", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_hostAtkUp[core]", - "loadFromDB": false, + "buffKey": "silence", + "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -255896,10 +258818,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "silence", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "EXTEND", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -255908,7 +258830,7 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, @@ -255923,22 +258845,14 @@ "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } - ] - } - }, - "rogue_3_hostAtkUp": { - "templateKey": "rogue_3_hostAtkUp", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ + ], + "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffToHost, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_buffData": { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { "attributes": { "abnormalFlags": [], "abnormalImmunes": [], @@ -255947,8 +258861,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_hostAtkUp[refCounter]", - "loadFromDB": false, + "buffKey": "silence", + "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -255956,11 +258870,11 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_hostAtkUp[refCounter]", + "templateKey": "silence", "disableOverride": false, "overrideKey": null, - "overrideType": "STACK", - "maxStackCnt": 99, + "overrideType": "EXTEND", + "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, @@ -255968,7 +258882,7 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, @@ -255982,275 +258896,116 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, + "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishHostBuffsById, Assembly-CSharp", - "_buffKey": "rogue_3_hostAtkUp[refCounter]", - "_loadFromBlackboard": false, - "_decCntIfStack": true, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - } ] } }, - "rogue_3_levitate[castSkill]": { - "templateKey": "rogue_3_levitate[castSkill]", + "rogue_3_enemy_weak[MassLoss]": { + "templateKey": "rogue_3_enemy_weak[MassLoss]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_SKILL_START": [ + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckCharacterSkillType, Assembly-CSharp", - "_skillType": "MANUAL", - "_targetType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": false, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_excludeCurAtkTarget": false, - "_alwaysIncudeCurAtkTarget": false, - "_randomTarget": false, - "_useAttackRange": false, - "_useCurrentModeRange": true, - "_useRangeToShow": false, - "_rangeId": null, - "_useRadius": false, - "_radius": 0.0, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [ - "LEVITATE" - ], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "rogue_3_levitate", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_fight_3_buff", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "levitate_duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } + "_buffKeys": [ + "rogue_3_enemy_weak[MassLossCore]" ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ] - } - }, - "rogue_3_extraDamage[magic]": { - "templateKey": "rogue_3_extraDamage[magic]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, { - "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", - "_damageType": "MAGICAL", - "_damageKey": "value", - "_ignoreForSp": false, - "_attackType": "NORMAL", - "_skipModifierEvent": false, - "_noSourceDamage": true, - "_targetType": "BUFF_OWNER", - "_assignRealDamageToBB": false, - "_multiplierByKey": false, - "_multiplierKey": "cnt", - "_damageTargetType": "TARGET", - "_triggerOnCalculateDamage": false - } - ] - } - }, - "rogue_3_extraDamage[afterAttack]": { - "templateKey": "rogue_3_extraDamage[afterAttack]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_ABILITY_SPELL_ON": [ + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInRange, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": false, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_excludeCurAtkTarget": false, - "_alwaysIncudeCurAtkTarget": false, - "_randomTarget": true, - "_useAttackRange": false, - "_useCurrentModeRange": true, - "_useRangeToShow": false, - "_rangeId": null, - "_useRadius": false, - "_radius": 0.0, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "rogue_3_extraDamage[magic]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_extraDamage[magic]", - "disableOverride": true, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_fight_2_hit", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.5, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_buffKey": "mass_loss", + "_loadFromBlackboard": false, + "_finishDerivedBuffIfParentFinish": true, + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_enemy_weak[MassLossCore]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_enemy_weak[MassLossCore]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } } ] } }, - "rogue_3_damageViaDef[pure]": { - "templateKey": "rogue_3_damageViaDef[pure]", + "rogue_3_enemy_weak[MassLossCore]": { + "templateKey": "rogue_3_enemy_weak[MassLossCore]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+DamageViaAttr, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_SOURCE", - "_attributeType": "ATK", - "_getAttrFromTarget": true, - "_damageType": "PURE", - "_applyWay": "NONE", - "_ignoreForSp": false, - "_isUndeadable": false, - "_attackType": "NORMAL", - "_blackboardKey": "atk_scale", - "_multiplierByKey": false, - "_multiplierKey": "value" - } - ] - } - }, - "rogue_3_unmovableAndDamage[pure]": { - "templateKey": "rogue_3_unmovableAndDamage[pure]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [ - "UNMOVABLE" - ], + "abnormalFlags": [], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_damageViaDef[pure]", + "buffKey": "rogue_3_weak[core]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256259,21 +259014,21 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_damageViaDef[pure]", - "disableOverride": true, + "templateKey": "damage_scale[input]", + "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "EXTEND", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_hand_1", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "unmovable_duration", + "durationKey": "weak[limit]", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -256290,21 +259045,19 @@ "_finishDerivedBuffIfParentFinish": false } ], - "ON_BUFF_START": [ + "ON_BUFF_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [ - "UNMOVABLE" - ], + "abnormalFlags": [], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_damageViaDef[pure]", + "buffKey": "rogue_3_weak[core]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256313,21 +259066,21 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_damageViaDef[pure]", - "disableOverride": true, + "templateKey": "damage_scale[input]", + "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "EXTEND", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_hand_1", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "unmovable_duration", + "durationKey": "weak[limit]", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -256346,14 +259099,43 @@ ] } }, - "rogue_3_enemy_weak[levitate]": { - "templateKey": "rogue_3_enemy_weak[levitate]", + "rogue_3_enemy_lighter_while_mass_loss": { + "templateKey": "rogue_3_enemy_lighter_while_mass_loss", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_ENTER_LEVITATE_STATE": [ + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "rogue_3_enhanced_mass_loss" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_buffKey": "mass_loss", + "_loadFromBlackboard": false, + "_finishDerivedBuffIfParentFinish": true, "_buff": { "attributes": { "abnormalFlags": [], @@ -256361,9 +259143,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "MASS_LEVEL", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "rogue_3_weak[core]", + "buffKey": "rogue_3_enhanced_mass_loss", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256372,10 +259162,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "damage_scale[input]", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -256384,9 +259174,9 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "weak[limit]", + "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -256397,13 +259187,44 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + } } - ], - "ON_BEFORE_EXIT_LEVITATE_STATE": [ + ] + } + }, + "rogue_3_lossHP": { + "templateKey": "rogue_3_lossHP", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", + "_damageType": "PURE", + "_damageKey": "value", + "_ignoreForSp": false, + "_attackType": "NORMAL", + "_skipModifierEvent": true, + "_noSourceDamage": true, + "_targetType": "TARGET", + "_assignRealDamageToBB": false, + "_multiplierByKey": false, + "_multiplierKey": "cnt", + "_damageTargetType": "TARGET", + "_triggerOnCalculateDamage": false + } + ] + } + }, + "rogue_3_atk_speed_boost[when_take_dmg]": { + "templateKey": "rogue_3_atk_speed_boost[when_take_dmg]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_APPLIED_MODIFIER": [ + { + "$type": "Torappu.Battle.Action.Nodes+IsDamage, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -256413,9 +259234,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "ATTACK_SPEED", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "rogue_3_weak[core]", + "buffKey": "rogue_3_atk_speed_boost", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256424,7 +259253,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "damage_scale[input]", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, "overrideType": "EXTEND", @@ -256432,13 +259261,13 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "rogue_3_relic_fight_4_buff", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "weak[limit]", + "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -256457,12 +259286,141 @@ ] } }, - "rogue_3_enemy_silence[levitate]": { - "templateKey": "rogue_3_enemy_silence[levitate]", + "rogue_3_bornShield[via_MaxHp]": { + "templateKey": "rogue_3_bornShield[via_MaxHp]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_ENTER_LEVITATE_STATE": [ + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+AssignAttributeToBB, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_attributeType": "MAX_HP", + "_scaleVar": "born_hp_ratio", + "_blackboardKey": "dynamic" + } + ], + "ON_TAKE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+BlockDamage, Assembly-CSharp", + "_filterDamageType": false, + "_damageMask": "NONE", + "_useDynamicVar": true, + "_allowNegativeDynamicVar": false, + "_useFixedValue": false, + "_showDamageNumber": false, + "_specifyBlockEffect": "", + "_useSource": true, + "_sourceType": "SOURCE", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_showShieldUI": true + } + ] + } + }, + "rogue_3_dmgPenetrate[filter_tag]": { + "templateKey": "rogue_3_dmgPenetrate[filter_tag]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_CALCULATE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "rogue_3_dmgPenetrate[core]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", + "_targetType": "TARGET", + "_filterTag": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "DEF_PENETRATE", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + }, + { + "attributeType": "MAGIC_RESIST_PENETRATE", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_3_dmgPenetrate[core]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "ON_AFTER_OUTPUT_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "rogue_3_dmgPenetrate[core]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", + "_targetType": "MODIFIER_TARGET", + "_filterTag": null + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -256474,7 +259432,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "silence", + "buffKey": "sluggish", "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, @@ -256483,7 +259441,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "silence", + "templateKey": "sluggish", "disableOverride": false, "overrideKey": null, "overrideType": "EXTEND", @@ -256497,8 +259455,8 @@ "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "sluggish_duration", + "lifeTime": 3.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -256509,12 +259467,408 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", + "_buffOwner": "MODIFIER_TARGET", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } - ], - "ON_BEFORE_EXIT_LEVITATE_STATE": [ + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "rogue_3_dmgPenetrate[core]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + } + ] + } + }, + "enemy_smdeer_lasso_damage": { + "templateKey": "enemy_smdeer_lasso_damage", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", + "targetType": "TARGET", + "_damageType": "MAGICAL", + "_atkScaleVar": "atk_scale", + "_applyWay": "RANGED", + "_baseOnHostAtk": false, + "_emitSourceOnCalculateDamage": false, + "_attackType": "BUFF", + "_forceUseProjectileCachedAtk": false, + "_ignoreForSp": false, + "_ignoreMissFlag": "NONE", + "_modifierKey": "", + "_assignRealDamageToBB": false + } + ] + } + }, + "enemy_smdeer_doom[audio]": { + "templateKey": "enemy_smdeer_doom[audio]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "enemy_smdeer_doom[audio]" + } + ] + } + }, + "enemy_smdeer_t_suicide": { + "templateKey": "enemy_smdeer_t_suicide", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", + "_sourceType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_killSource": false, + "_noSource": false, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": false, + "_noReason": false + } + ] + } + }, + "enemy_smdeer_mad_buff[skill]": { + "templateKey": "enemy_smdeer_mad_buff[skill]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+ModifyEnemySkillMaxTarget, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_maxTarget": 1, + "_skillKey": "Lasso", + "_checkSkillActive": true + } + ] + } + }, + "enemy_smdeer_mad_buff[attack]": { + "templateKey": "enemy_smdeer_mad_buff[attack]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+ModifyAttackMaxTileNum, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_maxTileNum": 1, + "_modeIndex": -1 + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishCurrentWave, Assembly-CSharp", + "_trackSourceAtNextWave": false, + "_trackSourceAtWaveDelta": 0, + "_trackAllManagedEnemiesAtNextWave": false, + "_sourceType": "BUFF_OWNER" + } + ] + } + }, + "trap_smpow_s[effect_ctrl]": { + "templateKey": "trap_smpow_s[effect_ctrl]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CompareCharSkillAvailableCnt, Assembly-CSharp", + "_condType": "LT", + "_count": 1, + "_targetType": "BUFF_OWNER", + "_dontShowWarnning": false + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [ + "INVINCIBLE" + ], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "trap_smpow_s[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "trap_smpow_buff_01", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+ClearCharacterSp, Assembly-CSharp", + "_forceFlag": false, + "_charFrom": "BUFF_OWNER" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [ + "INVINCIBLE" + ], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "trap_smpow_s[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "trap_smpow_buff_01", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "enhance_duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "TileSelector", + "_operation": "INDEX", + "_modeIndex": 0, + "_audioSignal": "tile_polluted_clear" + }, + { + "$type": "Torappu.Battle.Action.Nodes+ClearCharacterSp, Assembly-CSharp", + "_forceFlag": false, + "_charFrom": "BUFF_OWNER" + } + ] + } + ] + } + }, + "trap_smpow_s": { + "templateKey": "trap_smpow_s", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CompareCharSkillAvailableCnt, Assembly-CSharp", + "_condType": "LT", + "_count": 1, + "_targetType": "BUFF_SOURCE", + "_dontShowWarnning": false + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [ + "INVINCIBLE" + ], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "trap_smpow_s[buff]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [ + "INVINCIBLE" + ], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "trap_smpow_s[buff]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "enhance_duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ] + } + ] + } + }, + "enemy_smedzi_doom[ready]": { + "templateKey": "enemy_smedzi_doom[ready]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitInRebornState, Assembly-CSharp", + "_ownerType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -256526,8 +259880,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "silence", - "loadFromDB": true, + "buffKey": "enemy_smedzi_doom", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -256535,10 +259889,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "silence", + "templateKey": "enemy_smedzi_doom", "disableOverride": false, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -256547,7 +259901,7 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "IMMEDIATELY", "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, @@ -256564,16 +259918,32 @@ "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true } ] } }, - "rogue_3_enemy_get_damage[levitate]": { - "templateKey": "rogue_3_enemy_get_damage[levitate]", + "enemy_smedzi_doom[trigger]": { + "templateKey": "enemy_smedzi_doom[trigger]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_ENTER_LEVITATE_STATE": [ + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smedzi_blink[trigger]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -256585,7 +259955,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_enemy_get_damage[levitateCore]", + "buffKey": "enemy_smedzi_doom[ready]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256594,7 +259964,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "templateKey": "enemy_smedzi_doom[ready]", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -256606,13 +259976,13 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, "durationKey": null, - "lifeTime": 0.05000000074505806, - "triggerLifeType": "IMMEDIATELY", + "lifeTime": 0.0, + "triggerLifeType": "INFINITY", "triggerCnt": 0, - "triggerInterval": -1.0, + "triggerInterval": 0.5, "waitFirstTriggerInterval": true, "firstTriggerInterval": -1.0, "priority": -1, @@ -256624,20 +259994,31 @@ "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } - ], - "ON_BEFORE_EXIT_LEVITATE_STATE": [ + ] + } + }, + "enemy_smedzi_doom": { + "templateKey": "enemy_smedzi_doom", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [], + "abnormalFlags": [ + "INVINCIBLE", + "UNBALANCE_IMMUNE", + "UNMOVABLE_PRIVATE" + ], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_enemy_get_damage[levitateCore]", + "buffKey": "enemy_smedzi_doom[switch_mode]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256646,7 +260027,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "templateKey": "switch_mode_no_restore", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -256658,10 +260039,10 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, "durationKey": null, - "lifeTime": 0.05000000074505806, + "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -256670,41 +260051,100 @@ "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "mode", + "value": 1.0, + "valueStr": "" + } + ] }, "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smedzi_dead_effects", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smedzi_smpow_mark", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "trap_smpow_s[buff]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" } ] } }, - "rogue_3_enemy_get_damage[levitateCore]": { - "templateKey": "rogue_3_enemy_get_damage[levitateCore]", + "enemy_smedzi_doom[audio]": { + "templateKey": "enemy_smedzi_doom[audio]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", - "_damageType": "MAGICAL", - "_damageKey": "value", - "_ignoreForSp": false, - "_attackType": "NORMAL", - "_skipModifierEvent": false, - "_noSourceDamage": true, - "_targetType": "BUFF_OWNER", - "_assignRealDamageToBB": false, - "_multiplierByKey": false, - "_multiplierKey": "cnt", - "_damageTargetType": "TARGET", - "_triggerOnCalculateDamage": false + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "enemy_smedzi_doom[audio]" + } + ] + } + }, + "enemy_smedzi_blink[trigger]": { + "templateKey": "enemy_smedzi_blink[trigger]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyRouteCheckpoint, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_routeCheckpointMask": "MOVE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitInAttackState, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_isUnset": true }, + { + "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", + "_skillName": "Blink", + "_checkSkillActive": true, + "_checkSkillReady": false, + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_interruptCurAbility": false, + "_interruptCurAbilityUnlessItIsExpectedAbility": false, + "_assignCombatAbility": false + } + ] + } + }, + "enemy_smedzi_dead_effects": { + "templateKey": "enemy_smedzi_dead_effects", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_sourceType": "SOURCE", - "_effectKey": "", + "_sourceType": "BUFF_OWNER", + "_effectKey": "enemy_smedzi_attack_Die_02", "_useSourceFaceVactor": false, "_useSourceToTargetDirection": false, "_useAttackPlaybackSpeed": false @@ -256712,28 +260152,73 @@ ] } }, - "rogue_3_enemy_get_damage[MassLoss]": { - "templateKey": "rogue_3_enemy_get_damage[MassLoss]", + "enemy_smedzi_doom_kill[on_finish]": { + "templateKey": "enemy_smedzi_doom_kill[on_finish]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "mass_loss" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" + "_killSource": false, + "_noSource": false, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": true, + "_noReason": false + } + ] + } + }, + "enemy_smedzi_suicide": { + "templateKey": "enemy_smedzi_suicide", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "DoomSelector", + "_operation": "INDEX", + "_modeIndex": 1, + "_audioSignal": "" }, { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "suicide_pollute" + }, + { + "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", + "_sourceType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", "_targetType": "BUFF_OWNER", + "_killSource": true, + "_noSource": true, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": true, + "_noReason": false + } + ] + } + }, + "enemy_smedzi_damage_up": { + "templateKey": "enemy_smedzi_damage_up", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_CALCULATE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "TARGET", "_buffKeys": [ - "rogue_3_enemy_get_damage[MassLossCore]" + "buff_pollution[tile]" ], "isAND": true, "_loadFromBlackboard": false, @@ -256741,14 +260226,137 @@ "_buffSourceType": "BUFF_SOURCE" }, { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+AtkScaleUp, Assembly-CSharp", + "_filterApplyWay": false, + "_applyWay": "NONE", + "_defaultValue": 1.0, + "_filterNoneApplyWay": false, + "_cancelIfAtkScaleZero": false, + "_atkScaleKey": "atk_scale" + } + ] + } + }, + "enemy_smedzi_blink[end_effect]": { + "templateKey": "enemy_smedzi_blink[end_effect]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_OWNER", + "_effectKey": "enemy_smedzi_Move_End_01", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false }, { - "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "smedzi_blink_end" + } + ] + } + }, + "enemy_smedzi_tile_pollute": { + "templateKey": "enemy_smedzi_tile_pollute", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", "_sourceType": "BUFF_OWNER", - "_buffKey": "mass_loss", - "_loadFromBlackboard": false, - "_finishDerivedBuffIfParentFinish": true, + "_targetType": "BUFF_OWNER", + "_abilityName": "Blink", + "_operation": "INDEX", + "_modeIndex": 1, + "_audioSignal": "tile_pollute" + } + ] + } + }, + "enemy_smedzi_tile[periodic_damage]": { + "templateKey": "enemy_smedzi_tile[periodic_damage]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", + "_damageType": "MAGICAL", + "_damageKey": "damage", + "_ignoreForSp": true, + "_damageWithoutModify": false, + "_attackType": "BUFF", + "_isEnvDamage": true, + "_isUndeadable": false, + "_ignoreCancelReasonMask": "NONE", + "_instantKillLikeDamage": false + } + ], + "ON_OWNER_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", + "_logType": "SIMPLE", + "_key": "tile_pollution_finish", + "_loadKeyFromBlackBoard": true, + "_countInHostIfToken": false, + "_additionValue": 1, + "_attributeType": "NONE", + "_target": "BUFF_OWNER" + } + ] + } + }, + "enemy_smlion_s[damage]": { + "templateKey": "enemy_smlion_s[damage]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", + "targetType": "TARGET", + "_damageType": "MAGICAL", + "_atkScaleVar": "atk_scale", + "_applyWay": "MELEE", + "_baseOnHostAtk": false, + "_emitSourceOnCalculateDamage": false, + "_attackType": "NORMAL", + "_forceUseProjectileCachedAtk": false, + "_ignoreForSp": false, + "_ignoreMissFlag": "NONE", + "_modifierKey": "", + "_assignRealDamageToBB": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_SOURCE", + "_effectKey": "enemy_smlion_hit_01", + "_useSourceFaceVactor": true, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "smlion_blink_hit" + } + ] + } + }, + "enemy_smkght_victory": { + "templateKey": "enemy_smkght_victory", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { "abnormalFlags": [], @@ -256758,7 +260366,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_enemy_get_damage[MassLossCore]", + "buffKey": "victory_mark", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256767,10 +260375,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_enemy_get_damage[MassLossCore]", - "disableOverride": true, + "templateKey": "empty", + "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -256792,107 +260400,44 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - } + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "rogue_3_enemy_get_damage[MassLossCore]": { - "templateKey": "rogue_3_enemy_get_damage[MassLossCore]", + "enemy_smkght_atk[checker]": { + "templateKey": "enemy_smkght_atk[checker]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", - "_damageType": "MAGICAL", - "_damageKey": "value", - "_ignoreForSp": false, - "_attackType": "NORMAL", - "_skipModifierEvent": false, - "_noSourceDamage": true, - "_targetType": "BUFF_OWNER", - "_assignRealDamageToBB": false, - "_multiplierByKey": false, - "_multiplierKey": "cnt", - "_damageTargetType": "TARGET", - "_triggerOnCalculateDamage": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "SOURCE", - "_effectKey": "", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false - } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", - "_damageType": "MAGICAL", - "_damageKey": "value", - "_ignoreForSp": false, - "_attackType": "NORMAL", - "_skipModifierEvent": false, - "_noSourceDamage": true, - "_targetType": "BUFF_OWNER", - "_assignRealDamageToBB": false, - "_multiplierByKey": false, - "_multiplierKey": "cnt", - "_damageTargetType": "TARGET", - "_triggerOnCalculateDamage": false + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smkght_atk[stack]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" }, { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "SOURCE", - "_effectKey": "", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true } ] } }, - "rogue_3_enemy_silence[MassLoss]": { - "templateKey": "rogue_3_enemy_silence[MassLoss]", + "enemy_smkght_atk_up": { + "templateKey": "enemy_smkght_atk_up", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "mass_loss" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "rogue_3_enemy_silence[MassLossCore]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, + "ON_AFTER_OUTPUT_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_buffKey": "mass_loss", - "_loadFromBlackboard": false, - "_finishDerivedBuffIfParentFinish": true, + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { "abnormalFlags": [], @@ -256900,9 +260445,24 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + }, + { + "attributeType": "ATTACK_SPEED", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "rogue_3_enemy_silence[MassLossCore]", + "buffKey": "enemy_smkght_atk[stack]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -256911,11 +260471,11 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_enemy_silence[MassLossCore]", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", - "maxStackCnt": 1, + "overrideType": "STACK", + "maxStackCnt": 20, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, @@ -256936,17 +260496,108 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - } + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ] } }, - "rogue_3_enemy_silence[MassLossCore]": { - "templateKey": "rogue_3_enemy_silence[MassLossCore]", + "enemy_smlead_demonize[restore]": { + "templateKey": "enemy_smlead_demonize[restore]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smlead_demonize" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_targetOptions": { + "targetSide": "ENEMY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_rangeRadius": 2.0, + "_checkInArcCircle": false, + "_degreeRanges": null, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "e2c_cold", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + ], + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -256958,8 +260609,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "silence", - "loadFromDB": true, + "buffKey": "enemy_smlead_aura[effect]", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -256967,22 +260618,22 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "silence", - "disableOverride": false, + "templateKey": "empty", + "disableOverride": true, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_smlead_start_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "_", + "lifeTime": 1.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -256996,9 +260647,134 @@ "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": true, + "_targetType": "TARGET" + } + ] + } + ] + }, + { + "$type": "Torappu.Battle.Action.Nodes+IgnoreAllButMoveCp, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_ignore": false } ], - "ON_BUFF_FINISH": [ + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_targetOptions": { + "targetSide": "ENEMY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_rangeRadius": 2.0, + "_checkInArcCircle": false, + "_degreeRanges": null, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "e2c_cold", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + ], + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -257010,8 +260786,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "silence", - "loadFromDB": true, + "buffKey": "enemy_smlead_aura[effect]", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -257019,22 +260795,22 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "silence", - "disableOverride": false, + "templateKey": "empty", + "disableOverride": true, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_smlead_start_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "_", + "lifeTime": 1.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -257048,47 +260824,235 @@ "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+IgnoreAllButMoveCp, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_ignore": true } ] } }, - "rogue_3_enemy_weak[MassLoss]": { - "templateKey": "rogue_3_enemy_weak[MassLoss]", + "enemy_smlead_demonize[switch]": { + "templateKey": "enemy_smlead_demonize[switch]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 1, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", + "_targetType": "BUFF_OWNER" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 1, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+ReleaseFromBlocker, Assembly-CSharp", + "_target": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 1, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": true, + "_targetType": "TARGET" + } + ] + } + ] + } + ] + } + }, + "enemy_smlead_hp_trigger": { + "templateKey": "enemy_smlead_hp_trigger", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "mass_loss" + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+FilterByTargetHpRatio, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_condType": "LE", + "_value": 0.0, + "_useSourceHpRatio": false, + "_sourceType": "SOURCE", + "_blackboardPrefix": null + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_smlead_demonize", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_smlead_demonize[switch]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "EXTEND_TIME", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": "duration", + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, + "_failNodes": null + } + ] + } + }, + "enemy_smlead_cold[trigger]": { + "templateKey": "enemy_smlead_cold[trigger]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "rogue_3_enemy_weak[MassLossCore]" + "_targetOptions": { + "targetSide": "ENEMY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_rangeRadius": 2.0, + "_checkInArcCircle": false, + "_degreeRanges": null, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "e2c_cold", + "loadFromDB": true, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "LIMITED", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false }, { - "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_buffKey": "mass_loss", - "_loadFromBlackboard": false, - "_finishDerivedBuffIfParentFinish": true, + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { "abnormalFlags": [], @@ -257098,7 +261062,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_enemy_weak[MassLossCore]", + "buffKey": "enemy_smlead_aura[effect]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -257107,22 +261071,22 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_enemy_weak[MassLossCore]", - "disableOverride": false, + "templateKey": "empty", + "disableOverride": true, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_smlead_start_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "INFINITY", + "audioSignal": "aura_cold", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "_", + "lifeTime": 1.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -257132,17 +261096,42 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - } + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "rogue_3_enemy_weak[MassLossCore]": { - "templateKey": "rogue_3_enemy_weak[MassLossCore]", + "trap_smrbox_t[inverse_damage]": { + "templateKey": "trap_smrbox_t[inverse_damage]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_TAKE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+VertifyTarget, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "MODIFIER_SOURCE", + "_targetOptions": { + "targetSide": "ENEMY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": false, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + } + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -257154,7 +261143,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_weak[core]", + "buffKey": "smrbox_t[effect]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -257163,22 +261152,22 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "damage_scale[input]", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "trap_smrbox_hit", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, + "audioSignal": "smrbox_hit", "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "weak[limit]", - "lifeTime": 0.0, + "durationKey": null, + "lifeTime": 0.5, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -257189,12 +261178,46 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+InverseDamage, Assembly-CSharp", + "_damageType": "PURE", + "_sideMask": "ENEMY", + "_attackType": "NORMAL", + "_hasSource": false, + "_skipSourceEvent": false, + "_sourceType": "MODIFIER_TARGET", + "_skipModifierEvent": false, + "_fixValue": false, + "_damageValueKey": "value", + "_filterModifierCancelled": false } - ], - "ON_BUFF_FINISH": [ + ] + } + }, + "enemy_smgia_t_weak": { + "templateKey": "enemy_smgia_t_weak", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_TAKE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterDamageModifer, Assembly-CSharp", + "_filterAttackType": false, + "_attackTypeFilter": "NONE", + "_filterDamageType": false, + "_damageMask": "NONE", + "_filterSharedMask": true, + "_sharedFlag": "IS_ENVIRONMENT_DAMAGE", + "_filterModifierSource": false, + "_source": "BUFF_OWNER", + "_checkHasScource": false, + "_isNoSource": false, + "_filterModifierCancelled": false + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -257206,8 +261229,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_weak[core]", - "loadFromDB": false, + "buffKey": "weak[limit]", + "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -257215,10 +261238,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "damage_scale[input]", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "EXTEND", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -257229,7 +261252,7 @@ "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "weak[limit]", + "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -257242,49 +261265,14 @@ "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ] - } - }, - "rogue_3_enemy_lighter_while_mass_loss": { - "templateKey": "rogue_3_enemy_lighter_while_mass_loss", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "mass_loss" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "rogue_3_enhanced_mass_loss" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true }, { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" }, { - "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuff, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_buffKey": "mass_loss", - "_loadFromBlackboard": false, - "_finishDerivedBuffIfParentFinish": true, + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { "abnormalFlags": [], @@ -257292,17 +261280,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "MASS_LEVEL", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_enhanced_mass_loss", + "buffKey": "enemy_smgia_weak[effect]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -257314,18 +261294,18 @@ "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_smgia_debuff", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "weak[limit]", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -257336,156 +261316,182 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - } + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ] } }, - "rogue_3_lossHP": { - "templateKey": "rogue_3_lossHP", + "enemy_smgrd_t_blackfog": { + "templateKey": "enemy_smgrd_t_blackfog", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_OWNER_ROOT_TILE_CHANGED": [ { - "$type": "Torappu.Battle.Action.Nodes+FixedValueDamage, Assembly-CSharp", - "_damageType": "PURE", - "_damageKey": "value", - "_ignoreForSp": false, - "_attackType": "NORMAL", - "_skipModifierEvent": true, - "_noSourceDamage": true, - "_targetType": "TARGET", - "_assignRealDamageToBB": false, - "_multiplierByKey": false, - "_multiplierKey": "cnt", - "_damageTargetType": "TARGET", - "_triggerOnCalculateDamage": false + "$type": "Torappu.Battle.Action.Nodes+CreateTileBindingGlobalBuff, Assembly-CSharp", + "_abilitySource": "SOURCE", + "_selectorTarget": "TARGET", + "_abilityName": "BlackFog", + "_globalBuffPrefabKey": "rogue_3_blackfog[random_tile]", + "_globalBuffKey": "[g]rogue_3_blackfog" + }, + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "SOURCE", + "_audioSignal": "smgrd_t_blackfog" } ] } }, - "rogue_3_atk_speed_boost[when_take_dmg]": { - "templateKey": "rogue_3_atk_speed_boost[when_take_dmg]", + "enemy_smgrd_damage_up": { + "templateKey": "enemy_smgrd_damage_up", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_APPLIED_MODIFIER": [ - { - "$type": "Torappu.Battle.Action.Nodes+IsDamage, Assembly-CSharp" - }, + "ON_CALCULATE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATTACK_SPEED", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] - }, - "buffKey": "rogue_3_atk_speed_boost", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "rogue_3_relic_fight_4_buff", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "TARGET", + "_buffKeys": [ + "[g]rogue_3_blackfog" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "TARGET", + "_audioSignal": "smgrd_damage_up" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AtkScaleUp, Assembly-CSharp", + "_filterApplyWay": false, + "_applyWay": "NONE", + "_defaultValue": 1.0, + "_filterNoneApplyWay": false, + "_cancelIfAtkScaleZero": false, + "_atkScaleKey": "atk_scale" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "TARGET", + "_audioSignal": "smgrd_damage" + } + ] } ] } }, - "rogue_3_bornShield[via_MaxHp]": { - "templateKey": "rogue_3_bornShield[via_MaxHp]", + "trap_smtree_ctrl": { + "templateKey": "trap_smtree_ctrl", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+AssignAttributeToBB, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_attributeType": "MAX_HP", - "_scaleVar": "born_hp_ratio", - "_blackboardKey": "dynamic" + "$type": "Torappu.Battle.Action.Nodes+AdjustEnemyHeightToRootTile, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_instant": true } ], - "ON_TAKE_DAMAGE": [ + "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+BlockDamage, Assembly-CSharp", - "_filterDamageType": false, - "_damageMask": "NONE", - "_useDynamicVar": true, - "_allowNegativeDynamicVar": false, - "_useFixedValue": false, - "_showDamageNumber": false, - "_specifyBlockEffect": "", - "_useSource": true, - "_sourceType": "SOURCE", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_showShieldUI": true + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "_targetType": "TARGET", + "_killSource": true, + "_noSource": false, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": false, + "_noReason": false } ] } }, - "rogue_3_dmgPenetrate[filter_tag]": { - "templateKey": "rogue_3_dmgPenetrate[filter_tag]", + "enemy_smwiz_speed_up[reset]": { + "templateKey": "enemy_smwiz_speed_up[reset]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_CALCULATE_DAMAGE": [ + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smwiz_speed_up[trigger]", + "enemy_smwiz_speed_up" + ], + "isAND": false, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, { "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "rogue_3_dmgPenetrate[core]", + "_buffKey": "enemy_smwiz_speed_up", "_loadFromBlackboard": false, "_decCntIfStack": false, "_updateOverrideMap": true, "_targetType": "BUFF_OWNER" }, { - "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", - "_targetType": "TARGET", - "_filterTag": null + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smwiz_speed_up[trigger]", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + } + ] + } + }, + "enemy_smwiz_speed_up[trigger]": { + "templateKey": "enemy_smwiz_speed_up[trigger]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smwiz_speed_up[reset]" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smwiz_speed_up" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", + "_ownerType": "BUFF_OWNER" }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -257498,22 +261504,15 @@ "abnormalComboImmunes": [], "attributeModifiers": [ { - "attributeType": "DEF_PENETRATE", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - }, - { - "attributeType": "MAGIC_RESIST_PENETRATE", - "formulaItem": "ADDITION", + "attributeType": "MOVE_SPEED", + "formulaItem": "MULTIPLIER", "value": 0.0, "loadFromBlackboard": true, "fetchBaseValueFromSourceEntity": false } ] }, - "buffKey": "rogue_3_dmgPenetrate[core]", + "buffKey": "enemy_smwiz_speed_up", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -257522,10 +261521,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "enemy_smsbr_switch_mode", "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -257533,10 +261532,10 @@ "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, + "audioSignal": "smwiz_speed_up", "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "duration", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -257546,85 +261545,34 @@ "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "mode", + "value": 1.0, + "valueStr": "" + } + ] }, "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } ], - "ON_AFTER_OUTPUT_DAMAGE": [ + "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "rogue_3_dmgPenetrate[core]", + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smwiz_speed_up[reset]" + ], + "isAND": true, "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckFilterTag, Assembly-CSharp", - "_targetType": "MODIFIER_TARGET", - "_filterTag": null + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "sluggish", - "loadFromDB": true, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "sluggish", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "sluggish_duration", - "lifeTime": 3.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "MODIFIER_TARGET", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ], - "ON_BUFF_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "rogue_3_dmgPenetrate[core]", + "_buffKey": "enemy_smwiz_speed_up[reset]", "_loadFromBlackboard": false, "_decCntIfStack": false, "_updateOverrideMap": true, @@ -257633,107 +261581,8 @@ ] } }, - "enemy_smdeer_lasso_damage": { - "templateKey": "enemy_smdeer_lasso_damage", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", - "targetType": "TARGET", - "_damageType": "MAGICAL", - "_atkScaleVar": "atk_scale", - "_applyWay": "RANGED", - "_baseOnHostAtk": false, - "_emitSourceOnCalculateDamage": false, - "_attackType": "BUFF", - "_forceUseProjectileCachedAtk": false, - "_ignoreForSp": false, - "_ignoreMissFlag": "NONE", - "_modifierKey": "", - "_assignRealDamageToBB": false - } - ] - } - }, - "enemy_smdeer_doom[audio]": { - "templateKey": "enemy_smdeer_doom[audio]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_audioSignal": "enemy_smdeer_doom[audio]" - } - ] - } - }, - "enemy_smdeer_t_suicide": { - "templateKey": "enemy_smdeer_t_suicide", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", - "_sourceType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_killSource": false, - "_noSource": false, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": false, - "_noReason": false - } - ] - } - }, - "enemy_smdeer_mad_buff[skill]": { - "templateKey": "enemy_smdeer_mad_buff[skill]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+ModifyEnemySkillMaxTarget, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_maxTarget": 1, - "_skillKey": "Lasso", - "_checkSkillActive": true - } - ] - } - }, - "enemy_smdeer_mad_buff[attack]": { - "templateKey": "enemy_smdeer_mad_buff[attack]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+ModifyAttackMaxTileNum, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_maxTileNum": 1, - "_modeIndex": -1 - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishCurrentWave, Assembly-CSharp", - "_trackSourceAtNextWave": false, - "_trackSourceAtWaveDelta": 0, - "_trackAllManagedEnemiesAtNextWave": false, - "_sourceType": "BUFF_OWNER" - } - ] - } - }, - "trap_smpow_s[effect_ctrl]": { - "templateKey": "trap_smpow_s[effect_ctrl]", + "enemy_smsbr_switch_mode": { + "templateKey": "enemy_smsbr_switch_mode", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { @@ -257741,357 +261590,130 @@ { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CompareCharSkillAvailableCnt, Assembly-CSharp", - "_condType": "LT", - "_count": 1, - "_targetType": "BUFF_OWNER", - "_dontShowWarnning": false + "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [ - "INVINCIBLE" - ], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "trap_smpow_s[effect]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "trap_smpow_buff_01", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+ClearCharacterSp, Assembly-CSharp", - "_forceFlag": false, - "_charFrom": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": true, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" } ], "_failNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [ - "INVINCIBLE" - ], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "trap_smpow_s[effect]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "trap_smpow_buff_01", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "enhance_duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_abilityName": "TileSelector", - "_operation": "INDEX", - "_modeIndex": 0, - "_audioSignal": "tile_polluted_clear" - }, - { - "$type": "Torappu.Battle.Action.Nodes+ClearCharacterSp, Assembly-CSharp", - "_forceFlag": false, - "_charFrom": "BUFF_OWNER" + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": true, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": true, + "_restoreDefault": false, + "_restartFSM": true, + "_targetType": "TARGET" + } + ] } ] } - ] - } - }, - "trap_smpow_s": { - "templateKey": "trap_smpow_s", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ + ], + "ON_BUFF_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CompareCharSkillAvailableCnt, Assembly-CSharp", - "_condType": "LT", - "_count": 1, - "_targetType": "BUFF_SOURCE", - "_dontShowWarnning": false + "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [ - "INVINCIBLE" - ], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "trap_smpow_s[buff]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": false, + "_targetType": "TARGET" } ], "_failNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [ - "INVINCIBLE" - ], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "trap_smpow_s[buff]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "enhance_duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": false, + "_targetType": "TARGET" + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 0, + "_loadModeFromBlackboard": false, + "_restoreDefault": true, + "_restartFSM": true, + "_targetType": "TARGET" + } + ] } ] } ] } }, - "enemy_smedzi_doom[ready]": { - "templateKey": "enemy_smedzi_doom[ready]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckUnitInRebornState, Assembly-CSharp", - "_ownerType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "enemy_smedzi_doom", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smedzi_doom", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "IMMEDIATELY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ] - } - }, - "enemy_smedzi_doom[trigger]": { - "templateKey": "enemy_smedzi_doom[trigger]", + "enemy_smsbr_speed_up[trigger]": { + "templateKey": "enemy_smsbr_speed_up[trigger]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_FINISH": [ + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smedzi_blink[trigger]", + "$type": "Torappu.Battle.Action.Nodes+CheckBlocked, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_checkBlockedBySource": false, + "_checkBlockedBySourceToken": false, + "_sourceType": "BUFF_SOURCE", + "_checkBlockedCount": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "enemy_smsbr_speed_up[cooldown]" + ], + "isAND": true, "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" }, { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -258102,9 +261724,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "MOVE_SPEED", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "enemy_smedzi_doom[ready]", + "buffKey": "enemy_smsbr_speed_up", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -258113,7 +261743,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smedzi_doom[ready]", + "templateKey": "enemy_smsbr_switch_mode", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -258121,53 +261751,46 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_smsbr_trail_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "INFINITY", + "audioSignal": "smsbr_speed_up", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "duration", "lifeTime": 0.0, - "triggerLifeType": "INFINITY", + "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": 0.5, + "triggerInterval": -1.0, "waitFirstTriggerInterval": true, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "mode", + "value": 1.0, + "valueStr": "" + } + ] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ] - } - }, - "enemy_smedzi_doom": { - "templateKey": "enemy_smedzi_doom", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [ - "INVINCIBLE", - "UNBALANCE_IMMUNE", - "UNMOVABLE_PRIVATE" - ], + "abnormalFlags": [], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "enemy_smedzi_doom[switch_mode]", + "buffKey": "enemy_smsbr_speed_up[cooldown]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -258176,7 +261799,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "switch_mode_no_restore", + "templateKey": "empty", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -258188,9 +261811,9 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "cooldown", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -258200,37 +261823,17 @@ "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [ - { - "key": "mode", - "value": 1.0, - "valueStr": "" - } - ] + "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smedzi_dead_effects", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smedzi_smpow_mark", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "ON_OWNER_BLOCKEE_CHANGED": [ { "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "trap_smpow_s[buff]", + "_buffKey": "enemy_smsbr_speed_up", "_loadFromBlackboard": false, "_decCntIfStack": false, "_updateOverrideMap": true, @@ -258239,135 +261842,28 @@ ] } }, - "enemy_smedzi_doom[audio]": { - "templateKey": "enemy_smedzi_doom[audio]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_audioSignal": "enemy_smedzi_doom[audio]" - } - ] - } - }, - "enemy_smedzi_blink[trigger]": { - "templateKey": "enemy_smedzi_blink[trigger]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckEnemyRouteCheckpoint, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_routeCheckpointMask": "MOVE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckUnitInAttackState, Assembly-CSharp", - "_ownerType": "BUFF_OWNER", - "_isUnset": true - }, - { - "$type": "Torappu.Battle.Action.Nodes+TriggerEnemySkill, Assembly-CSharp", - "_skillName": "Blink", - "_checkSkillActive": true, - "_checkSkillReady": false, - "_ownerType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_interruptCurAbility": false, - "_interruptCurAbilityUnlessItIsExpectedAbility": false, - "_assignCombatAbility": false - } - ] - } - }, - "enemy_smedzi_dead_effects": { - "templateKey": "enemy_smedzi_dead_effects", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_OWNER_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_OWNER", - "_effectKey": "enemy_smedzi_attack_Die_02", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false - } - ] - } - }, - "enemy_smedzi_doom_kill[on_finish]": { - "templateKey": "enemy_smedzi_doom_kill[on_finish]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_killSource": false, - "_noSource": false, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": true, - "_noReason": false - } - ] - } - }, - "enemy_smedzi_suicide": { - "templateKey": "enemy_smedzi_suicide", + "enemy_smsbr_speed_up[trigger][n]": { + "templateKey": "enemy_smsbr_speed_up[trigger][n]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", + "$type": "Torappu.Battle.Action.Nodes+CheckBlocked, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_abilityName": "DoomSelector", - "_operation": "INDEX", - "_modeIndex": 1, - "_audioSignal": "" - }, - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_audioSignal": "suicide_pollute" + "_checkBlockedBySource": false, + "_checkBlockedBySourceToken": false, + "_sourceType": "BUFF_SOURCE", + "_checkBlockedCount": false }, { - "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", - "_sourceType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, - { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_killSource": true, - "_noSource": true, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": true, - "_noReason": false - } - ] - } - }, - "enemy_smedzi_damage_up": { - "templateKey": "enemy_smedzi_damage_up", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_CALCULATE_DAMAGE": [ { "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "TARGET", + "_targetType": "BUFF_OWNER", "_buffKeys": [ - "buff_pollution[tile]" + "enemy_smsbr_speed_up[cooldown]" ], "isAND": true, "_loadFromBlackboard": false, @@ -258375,135 +261871,8 @@ "_buffSourceType": "BUFF_SOURCE" }, { - "$type": "Torappu.Battle.Action.Nodes+AtkScaleUp, Assembly-CSharp", - "_filterApplyWay": false, - "_applyWay": "NONE", - "_defaultValue": 1.0, - "_filterNoneApplyWay": false, - "_cancelIfAtkScaleZero": false, - "_atkScaleKey": "atk_scale" - } - ] - } - }, - "enemy_smedzi_blink[end_effect]": { - "templateKey": "enemy_smedzi_blink[end_effect]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_OWNER", - "_effectKey": "enemy_smedzi_Move_End_01", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_audioSignal": "smedzi_blink_end" - } - ] - } - }, - "enemy_smedzi_tile_pollute": { - "templateKey": "enemy_smedzi_tile_pollute", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchDynamicBuffTileModeUseAbilitySelector, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_abilityName": "Blink", - "_operation": "INDEX", - "_modeIndex": 1, - "_audioSignal": "tile_pollute" - } - ] - } - }, - "enemy_smedzi_tile[periodic_damage]": { - "templateKey": "enemy_smedzi_tile[periodic_damage]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", - "_damageType": "MAGICAL", - "_damageKey": "damage", - "_ignoreForSp": true, - "_damageWithoutModify": false, - "_attackType": "BUFF", - "_isEnvDamage": true, - "_isUndeadable": false, - "_ignoreCancelReasonMask": "NONE", - "_instantKillLikeDamage": false - } - ], - "ON_OWNER_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", - "_logType": "SIMPLE", - "_key": "tile_pollution_finish", - "_loadKeyFromBlackBoard": true, - "_countInHostIfToken": false, - "_additionValue": 1, - "_attributeType": "NONE", - "_target": "BUFF_OWNER" - } - ] - } - }, - "enemy_smlion_s[damage]": { - "templateKey": "enemy_smlion_s[damage]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+AdvancedApplyDamage, Assembly-CSharp", - "targetType": "TARGET", - "_damageType": "MAGICAL", - "_atkScaleVar": "atk_scale", - "_applyWay": "MELEE", - "_baseOnHostAtk": false, - "_emitSourceOnCalculateDamage": false, - "_attackType": "NORMAL", - "_forceUseProjectileCachedAtk": false, - "_ignoreForSp": false, - "_ignoreMissFlag": "NONE", - "_modifierKey": "", - "_assignRealDamageToBB": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_SOURCE", - "_effectKey": "enemy_smlion_hit_01", - "_useSourceFaceVactor": true, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_audioSignal": "smlion_blink_hit" - } - ] - } - }, - "enemy_smkght_victory": { - "templateKey": "enemy_smkght_victory", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_OWNER_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -258513,9 +261882,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "MOVE_SPEED", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "victory_mark", + "buffKey": "enemy_smsbr_speed_up", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -258524,7 +261901,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "enemy_smsbr_switch_mode", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -258532,13 +261909,13 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "INFINITY", + "audioSignal": "smsbr_speed_up", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "duration", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -258548,43 +261925,18 @@ "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "mode", + "value": 1.0, + "valueStr": "" + } + ] }, - "_buffOwner": "BUFF_SOURCE", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - } - ] - } - }, - "enemy_smkght_atk[checker]": { - "templateKey": "enemy_smkght_atk[checker]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smkght_atk[stack]", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ] - } - }, - "enemy_smkght_atk_up": { - "templateKey": "enemy_smkght_atk_up", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_AFTER_OUTPUT_DAMAGE": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -258594,24 +261946,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATK", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - }, - { - "attributeType": "ATTACK_SPEED", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "enemy_smkght_atk[stack]", + "buffKey": "enemy_smsbr_speed_up[cooldown]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -258623,8 +261960,8 @@ "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "STACK", - "maxStackCnt": 20, + "overrideType": "DEFAULT", + "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, @@ -258632,9 +261969,9 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "cooldown", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -258650,103 +261987,101 @@ "_isDerivedBuff": true, "_finishDerivedBuffIfParentFinish": true } + ], + "ON_OWNER_BLOCKEE_CHANGED": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_smsbr_speed_up", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + } ] } }, - "enemy_smlead_demonize[restore]": { - "templateKey": "enemy_smlead_demonize[restore]", + "enemy_smbox_killed[signal]": { + "templateKey": "enemy_smbox_killed[signal]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ + "ON_OWNER_KILLED": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smlead_demonize" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" + "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_audioSignal": "enemy_smbox_killed" + } + ] + } + }, + "rogue_3_enemy_exp": { + "templateKey": "rogue_3_enemy_exp", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_KILLED": [ + { + "$type": "Torappu.Battle.Action.Nodes+IsCharacterOrTokenOrTrap, Assembly-CSharp", + "_targetType": "BUFF_OWNER" }, { "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_rangeRadius": 2.0, - "_checkInArcCircle": false, - "_degreeRanges": null, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "e2c_cold", - "loadFromDB": true, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "$type": "Torappu.Battle.Action.Nodes+RoguelikeLogExp, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_expType": "ENEMY_KILLED", + "_expKey": null }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_OWNER", + "_effectKey": "map_040_experience_trail", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ] + } + }, + "enemy_smtree_log": { + "templateKey": "enemy_smtree_log", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", + "_logType": "SIMPLE", + "_key": "alive_cnt", + "_loadKeyFromBlackBoard": false, + "_countInHostIfToken": false, + "_additionValue": 1, + "_attributeType": "NONE", + "_target": "BUFF_OWNER" + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", + "_logType": "SIMPLE", + "_key": "alive_cnt", + "_loadKeyFromBlackBoard": false, + "_countInHostIfToken": false, + "_additionValue": -1, + "_attributeType": "NONE", + "_target": "BUFF_OWNER" + } + ] + } + }, + "rogue_3_relic_fight_34[derive]": { + "templateKey": "rogue_3_relic_fight_34[derive]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -258756,9 +262091,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "MULTIPLIER", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "enemy_smlead_aura[effect]", + "buffKey": "rogue_3_relic_fight_34[attr]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -258768,21 +262111,21 @@ "isLevitatable": false, "statusResistable": "AUTOMATIC", "templateKey": "empty", - "disableOverride": true, + "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_smlead_start_01", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "_", - "lifeTime": 1.0, + "durationKey": "status_resistance[limit]", + "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -258798,131 +262141,7 @@ "_finishDerivedBuffIfParentFinish": false }, { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": true, - "_targetType": "TARGET" - } - ] - } - ] - }, - { - "$type": "Torappu.Battle.Action.Nodes+IgnoreAllButMoveCp, Assembly-CSharp", - "_ownerType": "BUFF_OWNER", - "_ignore": false - } - ], - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_rangeRadius": 2.0, - "_checkInArcCircle": false, - "_degreeRanges": null, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "e2c_cold", - "loadFromDB": true, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -258935,8 +262154,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "enemy_smlead_aura[effect]", - "loadFromDB": false, + "buffKey": "status_resistance[limit]", + "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -258945,21 +262164,21 @@ "isLevitatable": false, "statusResistable": "AUTOMATIC", "templateKey": "empty", - "disableOverride": true, + "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_smlead_start_01", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "_", - "lifeTime": 1.0, + "durationKey": null, + "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -258973,245 +262192,31 @@ "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+IgnoreAllButMoveCp, Assembly-CSharp", - "_ownerType": "BUFF_OWNER", - "_ignore": true - } - ] - } - }, - "enemy_smlead_demonize[switch]": { - "templateKey": "enemy_smlead_demonize[switch]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 1, - "_loadModeFromBlackboard": false, - "_restoreDefault": false, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 1, - "_loadModeFromBlackboard": false, - "_restoreDefault": false, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+ReleaseFromBlocker, Assembly-CSharp", - "_target": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 1, - "_loadModeFromBlackboard": false, - "_restoreDefault": false, - "_restartFSM": true, - "_targetType": "TARGET" - } - ] - } - ] - } - ] - } - }, - "enemy_smlead_hp_trigger": { - "templateKey": "enemy_smlead_hp_trigger", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+FilterByTargetHpRatio, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_condType": "LE", - "_value": 0.0, - "_useSourceHpRatio": false, - "_sourceType": "SOURCE", - "_blackboardPrefix": null - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "enemy_smlead_demonize", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smlead_demonize[switch]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "EXTEND_TIME", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ], - "_failNodes": null } ] } }, - "enemy_smlead_cold[trigger]": { - "templateKey": "enemy_smlead_cold[trigger]", + "rogue_3_relic_fight_34": { + "templateKey": "rogue_3_relic_fight_34", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_rangeRadius": 2.0, - "_checkInArcCircle": false, - "_degreeRanges": null, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "e2c_cold", - "loadFromDB": true, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, + "ON_OTHER_RESISTABLE_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuffToMainBuff, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "BUFF_OWNER", + "_finishDerivedBuffIfParentFinish": true, "_buff": { "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": null }, - "buffKey": "enemy_smlead_aura[effect]", + "buffKey": "rogue_3_relic_fight_34[derive]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -259220,22 +262225,22 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": true, + "templateKey": "rogue_3_relic_fight_34[derive]", + "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_smlead_start_01", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": "aura_cold", - "lifeTimeType": "LIMITED", + "audioSignal": null, + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "_", - "lifeTime": 1.0, + "durationKey": null, + "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -259245,42 +262250,17 @@ "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + } } ] } }, - "trap_smrbox_t[inverse_damage]": { - "templateKey": "trap_smrbox_t[inverse_damage]", + "rogue_3_relic_fight_31": { + "templateKey": "rogue_3_relic_fight_31", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_TAKE_DAMAGE": [ - { - "$type": "Torappu.Battle.Action.Nodes+VertifyTarget, Assembly-CSharp", - "_source": "BUFF_OWNER", - "_target": "MODIFIER_SOURCE", - "_targetOptions": { - "targetSide": "ENEMY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": false, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": false, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - } - }, + "ON_BEFORE_ATTACK": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -259292,8 +262272,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "smrbox_t[effect]", - "loadFromDB": false, + "buffKey": "c2e_cold", + "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -259309,14 +262289,14 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "trap_smrbox_hit", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": "smrbox_hit", + "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, "durationKey": null, - "lifeTime": 0.5, + "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -259327,45 +262307,9 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_SOURCE", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - }, - { - "$type": "Torappu.Battle.Action.Nodes+InverseDamage, Assembly-CSharp", - "_damageType": "PURE", - "_sideMask": "ENEMY", - "_attackType": "NORMAL", - "_hasSource": false, - "_skipSourceEvent": false, - "_sourceType": "MODIFIER_TARGET", - "_skipModifierEvent": false, - "_fixValue": false, - "_damageValueKey": "value", - "_filterModifierCancelled": false - } - ] - } - }, - "enemy_smgia_t_weak": { - "templateKey": "enemy_smgia_t_weak", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_TAKE_DAMAGE": [ - { - "$type": "Torappu.Battle.Action.Nodes+FilterDamageModifer, Assembly-CSharp", - "_filterAttackType": false, - "_attackTypeFilter": "NONE", - "_filterDamageType": false, - "_damageMask": "NONE", - "_filterSharedMask": true, - "_sharedFlag": "IS_ENVIRONMENT_DAMAGE", - "_filterModifierSource": false, - "_source": "BUFF_OWNER", - "_checkHasScource": false, - "_isNoSource": false, - "_filterModifierCancelled": false + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", @@ -259378,7 +262322,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "weak[limit]", + "buffKey": "c2e_cold", "loadFromDB": true, "isDurableBuff": false, "isDamageMissable": false, @@ -259414,12 +262358,156 @@ "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } + ] + } + }, + "rogue_3_relic_fight_30[damage]": { + "templateKey": "rogue_3_relic_fight_30[damage]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckAbnormalFlags, Assembly-CSharp", + "_abnormalFlags": [ + "TARGET_FREE", + "INVINCIBLE", + "INVISIBLE" + ], + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", + "_damageType": "PHYSICAL", + "_damageKey": "damage", + "_ignoreForSp": false, + "_damageWithoutModify": false, + "_attackType": "SPLASH", + "_isEnvDamage": false, + "_isUndeadable": false, + "_ignoreCancelReasonMask": "NONE", + "_instantKillLikeDamage": false + } + ] + } + }, + "rogue_3_relic_fight_30": { + "templateKey": "rogue_3_relic_fight_30", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_KILLED": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckMotionMode, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_mode": "FLY" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_targetOptions": { + "targetSide": "ALLY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": true, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_rangeRadius": 1.7000000476837158, + "_checkInArcCircle": false, + "_degreeRanges": null, + "_buffs": [ + { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "rogue_3_relic_fight_30[damage]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "rogue_3_relic_fight_30[damage]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "IMMEDIATELY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + } + ], + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false }, { "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_sourceType": "BUFF_OWNER", + "_effectKey": "rogue_3_relic_fight_30", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + } + ] + } + }, + "rogue_3_relic_fight_27": { + "templateKey": "rogue_3_relic_fight_27", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -259429,9 +262517,17 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [] + "attributeModifiers": [ + { + "attributeType": "BLOCK_CNT", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] }, - "buffKey": "enemy_smgia_weak[effect]", + "buffKey": "rogue_3_relic_fight_27[add]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -259441,20 +262537,20 @@ "isLevitatable": false, "statusResistable": "AUTOMATIC", "templateKey": "empty", - "disableOverride": false, + "disableOverride": true, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_smgia_debuff", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "weak[limit]", + "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -259473,162 +262569,251 @@ ] } }, - "enemy_smgrd_t_blackfog": { - "templateKey": "enemy_smgrd_t_blackfog", + "rogue_3_relic_book_9": { + "templateKey": "rogue_3_relic_book_9", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OWNER_ROOT_TILE_CHANGED": [ + "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateTileBindingGlobalBuff, Assembly-CSharp", - "_abilitySource": "SOURCE", - "_selectorTarget": "TARGET", - "_abilityName": "BlackFog", - "_globalBuffPrefabKey": "rogue_3_blackfog[random_tile]", - "_globalBuffKey": "[g]rogue_3_blackfog" + "$type": "Torappu.Battle.Action.Nodes+FinishCardBuffsByKey, Assembly-CSharp", + "_cardBuffKey": "rogue_3_relic_book_9", + "_findAllCard": false }, { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "SOURCE", - "_audioSignal": "smgrd_t_blackfog" + "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", + "_professionCategory": "MEDIC", + "_blackboardKey": "respawn_time" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "respawn_time", + "_outputKey": "respawn_time", + "_multiplyParamKey": "respawn_time_factor", + "_dividedParamKey": null, + "_addParamKey": null, + "_minValueKey": "min_value", + "_maxValueKey": null, + "_finalAbs": false, + "_finalCeil": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "respawn_time", + "_valueToCompare": 0, + "_anotherKeyToCompare": null, + "_condType": "LT" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateCardBuffToAllCard, Assembly-CSharp", + "_exceptOwner": false, + "_exceptTokenAndTrap": false, + "_cardBuffKey": "rogue_3_relic_book_9", + "_buffAsSource": false, + "_lifeType": "ALL_THE_TIME", + "_isRatio": true, + "_enableMaxStackCount": false, + "_filterIsInHand": false + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishCardBuffsByKey, Assembly-CSharp", + "_cardBuffKey": "rogue_3_relic_book_9", + "_findAllCard": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", + "_professionCategory": "MEDIC", + "_blackboardKey": "respawn_time" + }, + { + "$type": "Torappu.Battle.Action.Nodes+BlackboardAdd, Assembly-CSharp", + "_blackboardKey": "respawn_time", + "_addition": -1, + "_additionKey": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "respawn_time", + "_outputKey": "respawn_time", + "_multiplyParamKey": "respawn_time_factor", + "_dividedParamKey": null, + "_addParamKey": null, + "_minValueKey": "min_value", + "_maxValueKey": null, + "_finalAbs": false, + "_finalCeil": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "respawn_time", + "_valueToCompare": 0, + "_anotherKeyToCompare": null, + "_condType": "LT" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateCardBuffToAllCard, Assembly-CSharp", + "_exceptOwner": false, + "_exceptTokenAndTrap": false, + "_cardBuffKey": "rogue_3_relic_book_9", + "_buffAsSource": false, + "_lifeType": "ALL_THE_TIME", + "_isRatio": true, + "_enableMaxStackCount": false, + "_filterIsInHand": false } ] } }, - "enemy_smgrd_damage_up": { - "templateKey": "enemy_smgrd_damage_up", + "rogue_3_relic_book_7": { + "templateKey": "rogue_3_relic_book_7", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_CALCULATE_DAMAGE": [ + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "TARGET", - "_buffKeys": [ - "[g]rogue_3_blackfog" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "TARGET", - "_audioSignal": "smgrd_damage_up" - }, - { - "$type": "Torappu.Battle.Action.Nodes+AtkScaleUp, Assembly-CSharp", - "_filterApplyWay": false, - "_applyWay": "NONE", - "_defaultValue": 1.0, - "_filterNoneApplyWay": false, - "_cancelIfAtkScaleZero": false, - "_atkScaleKey": "atk_scale" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", - "_target": "TARGET", - "_audioSignal": "smgrd_damage" - } - ] + "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", + "_professionCategory": "CASTER", + "_blackboardKey": "damage_scale" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "damage_scale", + "_outputKey": "damage_scale", + "_multiplyParamKey": "damage_scale_factor", + "_dividedParamKey": null, + "_addParamKey": "damage_scale_base", + "_minValueKey": null, + "_maxValueKey": "max_value", + "_finalAbs": true, + "_finalCeil": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "damage_scale", + "_valueToCompare": 0, + "_anotherKeyToCompare": null, + "_condType": "GT" + }, + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "MAGICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" } ] } }, - "trap_smtree_ctrl": { - "templateKey": "trap_smtree_ctrl", + "rogue_3_relic_book_5": { + "templateKey": "rogue_3_relic_book_5", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+AdjustEnemyHeightToRootTile, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_instant": true - } - ], - "ON_BUFF_FINISH": [ + "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", + "_professionCategory": "TANK", + "_blackboardKey": "damage_resistance" + }, { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "TARGET", - "_killSource": true, - "_noSource": false, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": false, - "_noReason": false + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "damage_resistance", + "_outputKey": "damage_resistance", + "_multiplyParamKey": "damage_resistance_factor", + "_dividedParamKey": null, + "_addParamKey": null, + "_minValueKey": null, + "_maxValueKey": "max_value", + "_finalAbs": true, + "_finalCeil": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "damage_resistance", + "_valueToCompare": 0, + "_anotherKeyToCompare": null, + "_condType": "GT" + }, + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": true, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" } ] } }, - "enemy_smwiz_speed_up[reset]": { - "templateKey": "enemy_smwiz_speed_up[reset]", + "rogue_3_relic_book_3[core]": { + "templateKey": "rogue_3_relic_book_3[core]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smwiz_speed_up[trigger]", - "enemy_smwiz_speed_up" - ], - "isAND": false, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, + "$type": "Torappu.Battle.Action.Nodes+AddGlobalBlackboard, Assembly-CSharp", + "_blackboardKey": "rogue_3_relic_book_3", + "_channel": "ROGUELIKE", + "_value": 1.0 + } + ], + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smwiz_speed_up", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" - }, + "$type": "Torappu.Battle.Action.Nodes+ModifyCost, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_forceToDisplayNumber": false, + "_forceToDisplayNegativeNumber": false, + "_blackboardKey": "cost" + } + ], + "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smwiz_speed_up[trigger]", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+AddGlobalBlackboard, Assembly-CSharp", + "_blackboardKey": "rogue_3_relic_book_3", + "_channel": "ROGUELIKE", + "_value": -1.0 } ] } }, - "enemy_smwiz_speed_up[trigger]": { - "templateKey": "enemy_smwiz_speed_up[trigger]", + "rogue_3_relic_book_3": { + "templateKey": "rogue_3_relic_book_3", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smwiz_speed_up[reset]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "$type": "Torappu.Battle.Action.Nodes+FilterByGlobalBlackboard, Assembly-CSharp", + "_blackboardKey": "rogue_3_relic_book_3", + "_channel": "ROGUELIKE", + "_valueToCompare": 0.0, + "_condType": "LT" }, { "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", "_buffKeys": [ - "enemy_smwiz_speed_up" + "rogue_3_relic_book_3[cost]" ], "isAND": true, "_loadFromBlackboard": false, @@ -259638,10 +262823,6 @@ { "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", - "_ownerType": "BUFF_OWNER" - }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -259651,17 +262832,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "MOVE_SPEED", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "enemy_smwiz_speed_up", + "buffKey": "rogue_3_relic_book_3[cost]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -259670,7 +262843,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smsbr_switch_mode", + "templateKey": "rogue_3_relic_book_3[core]", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -259681,189 +262854,429 @@ "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": "smwiz_speed_up", + "audioSignal": null, "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "duration", + "durationKey": null, "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", + "triggerLifeType": "INFINITY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 3.0, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [ - { - "key": "mode", - "value": 1.0, - "valueStr": "" - } - ] + "stripBlackboardParamsWithBuffKey": true, + "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } - ], - "ON_BUFF_START": [ + ] + } + }, + "rogue_3_relic_hand_5": { + "templateKey": "rogue_3_relic_hand_5", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smwiz_speed_up[reset]" + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+FilterByCharacterSharedBlackboard, Assembly-CSharp", + "_target": "BUFF_SOURCE", + "_blackboardKey": "rogue_3_relic_hand_5", + "_valueToCompare": 0.0, + "_valueToCompareKey": "value", + "_condType": "GT" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true + } ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smwiz_speed_up[reset]", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CompareModifierValueWithTargetType, Assembly-CSharp", + "_modifierTarget": "BUFF_OWNER", + "_condType": "GE", + "_targetType": "HP", + "_ignoreEs": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+CancelModifier, Assembly-CSharp", + "_reason": "NONE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+HealViaMaxHpRatio, Assembly-CSharp", + "_healTarget": "BUFF_OWNER", + "_getMaxHpFromTarget": false, + "_ignoreHealFree": true, + "_skipModifierEvent": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+AddCharacterSharedBlackboard, Assembly-CSharp", + "_target": "BUFF_SOURCE", + "_blackboardKey": "rogue_3_relic_hand_5", + "_value": 1.0, + "_isOverwrite": false, + "_useValueKey": false, + "_valueKey": "" + } + ] } ] } }, - "enemy_smsbr_switch_mode": { - "templateKey": "enemy_smsbr_switch_mode", + "rogue_3_relic_hand_4": { + "templateKey": "rogue_3_relic_hand_4", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_BUFF_TRIGGER": [ { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", - "_targetType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+FilterByCharacterSharedBlackboard, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_blackboardKey": "rogue_3_relic_hand_4", + "_valueToCompare": 0.0, + "_valueToCompareKey": "value", + "_condType": "GT" }, "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": true, - "_restoreDefault": false, - "_restartFSM": false, - "_targetType": "TARGET" + "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", + "_decCntIfStack": false, + "_updateOverrideMap": true } ], "_failNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": true, - "_restoreDefault": false, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": true, - "_restoreDefault": false, - "_restartFSM": true, - "_targetType": "TARGET" - } - ] + "$type": "Torappu.Battle.Action.Nodes+AddTempLifePoint, Assembly-CSharp", + "_sourceType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AddCharacterSharedBlackboard, Assembly-CSharp", + "_target": "BUFF_OWNER", + "_blackboardKey": "rogue_3_relic_hand_4", + "_value": 1.0, + "_isOverwrite": false, + "_useValueKey": false, + "_valueKey": "" } ] } - ], - "ON_BUFF_FINISH": [ + ] + } + }, + "rogue_3_blackfog": { + "templateKey": "rogue_3_blackfog", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEntityDisappeared, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", + "_sideMask": "ALLY", "_targetType": "BUFF_OWNER" }, "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": false, - "_targetType": "TARGET" + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "ATTACK_SPEED", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_3_blackfog[ally]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ], "_failNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+CheckEnemyUnbalanced, Assembly-CSharp", - "_targetType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [ + { + "attributeType": "ATTACK_SPEED", + "formulaItem": "ADDITION", + "value": 0.0, + "loadFromBlackboard": true, + "fetchBaseValueFromSourceEntity": false + } + ] + }, + "buffKey": "rogue_3_blackfog[enemy]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": true, + "blackboard": [] }, - "_succeedNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": false, - "_targetType": "TARGET" - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", - "_modeIndex": 0, - "_loadModeFromBlackboard": false, - "_restoreDefault": true, - "_restartFSM": true, - "_targetType": "TARGET" - } - ] + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ] } ] } }, - "enemy_smsbr_speed_up[trigger]": { - "templateKey": "enemy_smsbr_speed_up[trigger]", + "modify_life_on_finish[not_dead]": { + "templateKey": "modify_life_on_finish[not_dead]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", + "_ownerType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", + "_sourceType": "SOURCE" + } + ] + } + }, + "instant_kill_owner_and_target": { + "templateKey": "instant_kill_owner_and_target", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_killSource": false, + "_noSource": false, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": false, + "_noReason": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "_targetType": "BUFF_SOURCE", + "_killSource": false, + "_noSource": false, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": false, + "_noReason": false + } + ] + } + }, + "instant_kill_after_buff[sp_show]": { + "templateKey": "instant_kill_after_buff[sp_show]", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+SpShowBuff, Assembly-CSharp", + "_targetType": "TARGET", + "_spShowBuffKey": null, + "_isSelf": true, + "_isSkillCountDown": false + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "_targetType": "TARGET", + "_killSource": false, + "_noSource": true, + "_withdrawIfRallyPoint": false, + "_resultIfInRallyPointMode": false, + "_skipReborn": false, + "_noReason": false + } + ] + } + }, + "enemy_skzdd_respawn_mark": { + "templateKey": "enemy_skzdd_respawn_mark", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_OWNER_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterDeathReason, Assembly-CSharp", + "_source": "TARGET", + "_finishReason": "WITHDRAW" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateCardBuff, Assembly-CSharp", + "_target": "TARGET", + "_lifeType": "UNTIL_NEXT_SPAWN", + "_isRatio": true, + "_enableMaxStackCount": false, + "_filterIsInHand": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", + "_logType": "SIMPLE", + "_key": "enemy_skzdd_withdraw_mark", + "_loadKeyFromBlackBoard": true, + "_countInHostIfToken": false, + "_additionValue": 1, + "_attributeType": "NONE", + "_target": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+RoguelikeShowToastRL04, Assembly-CSharp", + "_toastTypeRL04": "SKZDD_PREACH", + "_lastTime": 3.0 + } + ] + } + }, + "enemy_skzdd_token": { + "templateKey": "enemy_skzdd_token", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_TAKE_DAMAGE": [ + "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckBlocked, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_checkBlockedBySource": false, - "_checkBlockedBySourceToken": false, + "$type": "Torappu.Battle.Action.Nodes+AOEDamage, Assembly-CSharp", + "_useAbilitySourceSide": true, "_sourceType": "BUFF_SOURCE", - "_checkBlockedCount": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smsbr_speed_up[cooldown]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, + "_damageType": "PHYSICAL", + "_sourceApplyWay": "MELEE", + "_targetOptions": { + "targetSide": "ENEMY", + "targetMotion": "ALL", + "targetCategory": "DEFAULT", + "enableAdvancedOptions": true, + "ignoreTargetFree": false, + "ignoreAllyTargetFree": false, + "ignoreHealFree": false, + "ignoreTargetSide": false, + "excludeSomeAbnormalFlags": false, + "excludeAbnormalFlag": "STUNNED", + "purposeMask": "NONE", + "professionMask": "NONE", + "onlyIgnoreSomeOfTargetFreeCase": false, + "abnormalFlag": "STUNNED", + "abnormalCombo": "SLEEPING" + }, + "_excludeTarget": false, + "_rangeId": "x-5", + "_useRadius": false, + "_radius": 0.0, + "_damageScale": "damage_scale", + "_buffs": [], + "_attackType": "NORMAL", + "_createEffect": false, + "_hitEffectKey": null, + "_useDamageFromBB": false, + "_damageKey": "value", + "_isNoSourceDamage": false + } + ] + } + }, + "enemy_skzdd_duel": { + "templateKey": "enemy_skzdd_duel", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_AFTER_OUTPUT_DAMAGE": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -259875,7 +263288,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [ { - "attributeType": "MOVE_SPEED", + "attributeType": "ATK", "formulaItem": "MULTIPLIER", "value": 0.0, "loadFromBlackboard": true, @@ -259883,63 +263296,7 @@ } ] }, - "buffKey": "enemy_smsbr_speed_up", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smsbr_switch_mode", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": "enemy_smsbr_trail_01", - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": "smsbr_speed_up", - "lifeTimeType": "LIMITED", - "takeSnapshotWhenExtend": false, - "durationKey": "duration", - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [ - { - "key": "mode", - "value": 1.0, - "valueStr": "" - } - ] - }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", - "_buff": { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "enemy_smsbr_speed_up[cooldown]", + "buffKey": "enemy_skzdd_duel[buff]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -259948,21 +263305,21 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "damage_scale[input]", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_skzdd_skill_01_buff_02", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "cooldown", + "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -259974,54 +263331,48 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - } - ], - "ON_OWNER_BLOCKEE_CHANGED": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smsbr_speed_up", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "_buffOwner": "MODIFIER_TARGET", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "enemy_smsbr_speed_up[trigger][n]": { - "templateKey": "enemy_smsbr_speed_up[trigger][n]", + "enemy_skzdd_shield": { + "templateKey": "enemy_skzdd_shield", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckBlocked, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_checkBlockedBySource": false, - "_checkBlockedBySourceToken": false, - "_sourceType": "BUFF_SOURCE", - "_checkBlockedCount": false + "$type": "Torappu.Battle.Action.Nodes+CheckDistance, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "MODIFIER_SOURCE", + "_radius": 0.0, + "_radiusBbKey": "range_radius" }, { "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "enemy_smsbr_speed_up[cooldown]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL_AND_MAGICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": true, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ] + } + }, + "enemy_skztxs_face_to": { + "templateKey": "enemy_skztxs_face_to", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -260031,17 +263382,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "MOVE_SPEED", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "enemy_smsbr_speed_up", + "buffKey": "trap_skztxy_always_face", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -260050,54 +263393,48 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "enemy_smsbr_switch_mode", + "templateKey": "always_face_to_target", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": "", + "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": "smsbr_speed_up", - "lifeTimeType": "LIMITED", + "audioSignal": null, + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "duration", + "durationKey": null, "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", + "triggerLifeType": "INFINITY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [ - { - "key": "mode", - "value": 1.0, - "valueStr": "" - } - ] + "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": null }, - "buffKey": "enemy_smsbr_speed_up[cooldown]", + "buffKey": "enemy_skztxs_always_face", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -260106,10 +263443,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "always_face_to_target", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -260118,119 +263455,103 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "INFINITY", "takeSnapshotWhenExtend": false, - "durationKey": "cooldown", + "durationKey": null, "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", + "triggerLifeType": "INFINITY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - } - ], - "ON_OWNER_BLOCKEE_CHANGED": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", - "_buffKey": "enemy_smsbr_speed_up", - "_loadFromBlackboard": false, - "_decCntIfStack": false, - "_updateOverrideMap": true, - "_targetType": "BUFF_OWNER" + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "enemy_smbox_killed[signal]": { - "templateKey": "enemy_smbox_killed[signal]", + "always_face_to_target": { + "templateKey": "always_face_to_target", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OWNER_KILLED": [ + "ON_BUFF_TRIGGER": [ { - "$type": "Torappu.Battle.Action.Nodes+PlayAudio, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+FaceToTarget, Assembly-CSharp", "_target": "BUFF_OWNER", - "_audioSignal": "enemy_smbox_killed" + "_source": "BUFF_SOURCE", + "_force": true } ] } }, - "rogue_3_enemy_exp": { - "templateKey": "rogue_3_enemy_exp", + "modify_life_on_finish": { + "templateKey": "modify_life_on_finish", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OWNER_KILLED": [ - { - "$type": "Torappu.Battle.Action.Nodes+IsCharacterOrTokenOrTrap, Assembly-CSharp", - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+RoguelikeLogExp, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_expType": "ENEMY_KILLED", - "_expKey": null - }, + "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_OWNER", - "_effectKey": "map_040_experience_trail", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false + "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", + "_sourceType": "SOURCE" } ] } }, - "enemy_smtree_log": { - "templateKey": "enemy_smtree_log", + "trap_skztxy_suicide": { + "templateKey": "trap_skztxy_suicide", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", - "_logType": "SIMPLE", - "_key": "alive_cnt", - "_loadKeyFromBlackBoard": false, - "_countInHostIfToken": false, - "_additionValue": 1, - "_attributeType": "NONE", - "_target": "BUFF_OWNER" - } - ], "ON_BUFF_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", - "_logType": "SIMPLE", - "_key": "alive_cnt", - "_loadKeyFromBlackBoard": false, - "_countInHostIfToken": false, - "_additionValue": -1, - "_attributeType": "NONE", - "_target": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+Withdraw, Assembly-CSharp", + "_withdrawSource": false, + "_switchToDeadState": false, + "_force": true, + "_needLog": false } ] } }, - "rogue_3_relic_fight_34[derive]": { - "templateKey": "rogue_3_relic_fight_34[derive]", + "enemy_skztxs_s2_begin": { + "templateKey": "enemy_skztxs_s2_begin", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_FINISH": [ + "ON_BUFF_LATE_ENABLE": [ + { + "$type": "Torappu.Battle.Action.Nodes+InsertCheckPointInRuntimeRoute, Assembly-CSharp", + "_source": "TARGET", + "_target": "TARGET", + "_clearRouteBeforeInsert": true, + "_type": "MOVE", + "_randomizeReachOffset": false, + "_reachOffset": { + "x": 0.0, + "y": 0.0 + }, + "_time": 0.0, + "_addIntoRuntimeRoute": false, + "_toMapPosition": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+BlinkNode, Assembly-CSharp", + "_toNextCheckpoint": false, + "_toMapPosition": true, + "_useAnimSpeed": true, + "_withoutSwitchToBlinkState": false, + "_skipDisappearCheckpoint": false, + "_forceSetDisappear": false + } + ], + "ON_BUFF_TRIGGER": [ { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -260240,17 +263561,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATK", - "formulaItem": "MULTIPLIER", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_relic_fight_34[attr]", + "buffKey": "enemy_skztxs_blink_audio_end", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -260270,10 +263583,10 @@ "overrideEffectKey": null, "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", - "audioSignal": null, + "audioSignal": "enemy_skztxs_blink_end", "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": "status_resistance[limit]", + "durationKey": "delay", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -260290,10 +263603,12 @@ "_finishDerivedBuffIfParentFinish": false }, { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "Blink", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", "_buff": { "attributes": { "abnormalFlags": [], @@ -260303,8 +263618,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "status_resistance[limit]", - "loadFromDB": true, + "buffKey": "enemy_skztxs_face_to", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -260312,10 +263627,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "enemy_skztxs_face_to", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -260324,92 +263639,155 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "IMMEDIATELY", "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", + "_buffSource": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 2, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "enemy_skztxs_in_reborn", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + } + ], + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishCurrentWave, Assembly-CSharp", + "_trackSourceAtNextWave": false, + "_trackSourceAtWaveDelta": 0, + "_trackAllManagedEnemiesAtNextWave": true, + "_sourceType": "BUFF_OWNER" + } ] } }, - "rogue_3_relic_fight_34": { - "templateKey": "rogue_3_relic_fight_34", + "trap_skztxy_t[skz]": { + "templateKey": "trap_skztxy_t[skz]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OTHER_RESISTABLE_BUFF_START": [ + "ON_OWNER_KILLED": [ { - "$type": "Torappu.Battle.Action.Nodes+AttachAsDerivedBuffToMainBuff, Assembly-CSharp", - "_source": "BUFF_OWNER", - "_target": "BUFF_OWNER", - "_finishDerivedBuffIfParentFinish": true, - "_buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": null - }, - "buffKey": "rogue_3_relic_fight_34[derive]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_relic_fight_34[derive]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "INFINITY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } + "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", + "_targetType": "TARGET", + "_sourceType": "SOURCE", + "_effectKey": "trap_skztxy_c1_die", + "_useSourceFaceVactor": false, + "_useSourceToTargetDirection": false, + "_useAttackPlaybackSpeed": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+EmitProjectile, Assembly-CSharp", + "_mountPoint": "FOOT", + "_ev": "ON_HIT_OBJECT", + "_actions": null, + "_overwriteActions": false, + "_buffDataList": [], + "_overwriteBuffs": false, + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_SOURCE", + "_projectileKey": "projectile_trap_skztxy_skz", + "_useProjectileAsTarget": false, + "_extraBlackboard": true, + "_overwriteBlackboard": false } ] } }, - "rogue_3_relic_fight_31": { - "templateKey": "rogue_3_relic_fight_31", + "trap_skztxy_s_spell": { + "templateKey": "trap_skztxy_s_spell", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BEFORE_ATTACK": [ + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+TriggerBuffsByKeys, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_excludeThisBuff": false, + "_buffKeys": [ + "trap_skztxy_s" + ], + "_forceTrigger": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+MoveNextLevelBranch, Assembly-CSharp", + "_isLoop": true, + "_branchId": "branch_skztxy_normal" + }, + { + "$type": "Torappu.Battle.Action.Nodes+LogExtraBattleInfo, Assembly-CSharp", + "_logType": "SIMPLE", + "_key": "trap_skztxy_skill", + "_loadKeyFromBlackBoard": true, + "_countInHostIfToken": false, + "_additionValue": 1, + "_attributeType": "NONE", + "_target": "BUFF_OWNER" + } + ] + } + }, + "trap_skztxy_t": { + "templateKey": "trap_skztxy_t", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+CheckCharSkillAffecting, Assembly-CSharp", + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKeys": [ + "trap_skztxy_spawn_cd" + ], + "isAND": true, + "_loadFromBlackboard": false, + "_checkBuffSource": false, + "_buffSourceType": "BUFF_SOURCE" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+TriggerAbility, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "Spawn", + "_checkCanUseAblityFlag": false, + "_castDirectly": false + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { @@ -260421,8 +263799,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "c2e_cold", - "loadFromDB": true, + "buffKey": "trap_skztxy_spawn_cd", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -260433,7 +263811,7 @@ "templateKey": "empty", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -260444,7 +263822,7 @@ "audioSignal": null, "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, + "durationKey": "cd_duration", "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, @@ -260459,9 +263837,64 @@ "_buffOwner": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false + } + ] + } + }, + "trap_skztxy_s": { + "templateKey": "trap_skztxy_s", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_TRIGGER": [ + { + "$type": "Torappu.Battle.Action.Nodes+AssignBuffCountIntoBlackboard, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_buffKey": "trap_skztxy_s", + "_stackCountKey": "total_count", + "_stackCountPeeling": 1, + "_getStackCountFromFirstBuff": true, + "_showOverrideWarning": false }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", + "_inputKey": "atk_scale_now", + "_outputKey": "atk_scale_now", + "_multiplyParamKey": "", + "_dividedParamKey": null, + "_addParamKey": "atk_scale_add", + "_minValueKey": null, + "_maxValueKey": "atk_scale_max", + "_finalAbs": true, + "_finalCeil": false + } + ], + "ON_CALCULATE_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+AtkScaleUp, Assembly-CSharp", + "_filterApplyWay": false, + "_applyWay": "NONE", + "_defaultValue": 1.0, + "_filterNoneApplyWay": false, + "_cancelIfAtkScaleZero": false, + "_atkScaleKey": "atk_scale_now" + } + ] + } + }, + "enemy_skztxs_s_start": { + "templateKey": "enemy_skztxs_s_start", + "effectKey": "", + "onEventPriority": "DEFAULT", + "eventToActions": { + "ON_BUFF_START": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "Mirror", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", "_buff": { "attributes": { "abnormalFlags": [], @@ -260471,8 +263904,8 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "c2e_cold", - "loadFromDB": true, + "buffKey": "enemy_skztxs_s_mirror", + "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, "isSilenceable": false, @@ -260480,10 +263913,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "trigger_ability[onstart]", "disableOverride": false, "overrideKey": null, - "overrideType": "DEFAULT", + "overrideType": "UNIQUE", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -260492,173 +263925,359 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "LIMITED", + "lifeTimeType": "IMMEDIATELY", "takeSnapshotWhenExtend": false, "durationKey": null, "lifeTime": 0.0, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "ability_name", + "value": 0.0, + "valueStr": "Hack" + } + ] }, - "_buffOwner": "BUFF_OWNER", + "_buffSource": "BUFF_OWNER", "_isDerivedBuff": false, "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true } ] } }, - "rogue_3_relic_fight_30[damage]": { - "templateKey": "rogue_3_relic_fight_30[damage]", + "trap_skzthx_passive": { + "templateKey": "trap_skzthx_passive", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_BUFF_START": [ + "ON_BUFF_LATE_ENABLE": [ { - "$type": "Torappu.Battle.Action.Nodes+CheckAbnormalFlags, Assembly-CSharp", - "_abnormalFlags": [ - "TARGET_FREE", - "INVINCIBLE", - "INVISIBLE" + "$type": "Torappu.Battle.Action.Nodes+SwitchDirection, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_direction": "UP", + "_useCustomDirection": false, + "_rightNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_hack[right]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } ], - "_targetType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + "_leftNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_hack[left]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + } + ], + "_upNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_hack[up]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+ModifyAnimatorHookerReplacePair, Assembly-CSharp", + "_target": "TARGET", + "_replaceAnimPairs": [ + { + "fromAnimKey": "Start", + "toAnimKey": "Start_Up" + }, + { + "fromAnimKey": "Skill_1_Loop", + "toAnimKey": "Skill_1_Loop_Up" + }, + { + "fromAnimKey": "Skill_1_End", + "toAnimKey": "Skill_1_End_Up" + }, + { + "fromAnimKey": "Skill_1_Begin", + "toAnimKey": "Skill_1_Begin_Up" + }, + { + "fromAnimKey": "Idle", + "toAnimKey": "Idle_Up" + } + ], + "_isOverwrite": false, + "_modifyCurrentMode": true, + "_modeIndex": -1 + } + ], + "_downNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_hack[down]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "empty", + "disableOverride": true, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+ModifyAnimatorHookerReplacePair, Assembly-CSharp", + "_target": "TARGET", + "_replaceAnimPairs": [ + { + "fromAnimKey": "Start", + "toAnimKey": "Start_Down" + }, + { + "fromAnimKey": "Skill_1_Loop", + "toAnimKey": "Skill_1_Loop_Down" + }, + { + "fromAnimKey": "Skill_1_End", + "toAnimKey": "Skill_1_End_Down" + }, + { + "fromAnimKey": "Skill_1_Begin", + "toAnimKey": "Skill_1_Begin_Down" + }, + { + "fromAnimKey": "Idle", + "toAnimKey": "Idle_Down" + } + ], + "_isOverwrite": false, + "_modifyCurrentMode": true, + "_modeIndex": -1 + } + ] }, { - "$type": "Torappu.Battle.Action.Nodes+NoSourceDamage, Assembly-CSharp", - "_damageType": "PHYSICAL", - "_damageKey": "damage", - "_ignoreForSp": false, - "_damageWithoutModify": false, - "_attackType": "SPLASH", - "_isEnvDamage": false, - "_isUndeadable": false, - "_ignoreCancelReasonMask": "NONE", - "_instantKillLikeDamage": false + "$type": "Torappu.Battle.Action.Nodes+TriggerAbility, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "BornAnim", + "_checkCanUseAblityFlag": false, + "_castDirectly": false } ] } }, - "rogue_3_relic_fight_30": { - "templateKey": "rogue_3_relic_fight_30", + "enemy_skztxs_line[buff]": { + "templateKey": "enemy_skztxs_line[buff]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_OWNER_KILLED": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckMotionMode, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_mode": "FLY" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuffInCircleRange, Assembly-CSharp", - "_sourceType": "BUFF_OWNER", - "_targetType": "BUFF_OWNER", - "_targetOptions": { - "targetSide": "ALLY", - "targetMotion": "ALL", - "targetCategory": "DEFAULT", - "enableAdvancedOptions": true, - "ignoreTargetFree": false, - "ignoreAllyTargetFree": true, - "ignoreHealFree": false, - "ignoreTargetSide": false, - "excludeSomeAbnormalFlags": false, - "excludeAbnormalFlag": "STUNNED", - "purposeMask": "NONE", - "professionMask": "NONE", - "onlyIgnoreSomeOfTargetFreeCase": false, - "abnormalFlag": "STUNNED", - "abnormalCombo": "SLEEPING" - }, - "_excludeTarget": false, - "_rangeRadius": 1.7000000476837158, - "_checkInArcCircle": false, - "_degreeRanges": null, - "_buffs": [ - { - "attributes": { - "abnormalFlags": [], - "abnormalImmunes": [], - "abnormalAntis": [], - "abnormalCombos": [], - "abnormalComboImmunes": [], - "attributeModifiers": [] - }, - "buffKey": "rogue_3_relic_fight_30[damage]", - "loadFromDB": false, - "isDurableBuff": false, - "isDamageMissable": false, - "isSilenceable": false, - "isStunnable": false, - "isFreezable": false, - "isLevitatable": false, - "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_relic_fight_30[damage]", - "disableOverride": false, - "overrideKey": null, - "overrideType": "DEFAULT", - "maxStackCnt": 1, - "refreshRemainingTimeWhenStackMax": false, - "clearAllStackCntWhenTimeUp": false, - "maxValidStackCnt": -1, - "overrideEffectKey": null, - "overrideOnEventPriority": false, - "onEventPriority": "DEFAULT", - "audioSignal": null, - "lifeTimeType": "IMMEDIATELY", - "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "IMMEDIATELY", - "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, - "firstTriggerInterval": -1.0, - "priority": -1, - "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] - } - ], - "_isDerivedBuff": false, - "_finishDerivedBuffIfParentFinish": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, + "ON_TAKE_DAMAGE": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateEffect, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_sourceType": "BUFF_OWNER", - "_effectKey": "rogue_3_relic_fight_30", - "_useSourceFaceVactor": false, - "_useSourceToTargetDirection": false, - "_useAttackPlaybackSpeed": false + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": true, + "_damageMask": "PHYSICAL_AND_MAGICAL", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": true, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" + } + ], + "ON_OUTPUT_DAMAGE": [ + { + "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", + "_filterDamageType": false, + "_damageMask": "NONE", + "_filterApplyWay": false, + "_applyWayFilter": "NONE", + "_isOneMinus": false, + "_isStackable": false, + "_cachedDeltaValueToBBKey": "" } - ] - } - }, - "rogue_3_relic_fight_27": { - "templateKey": "rogue_3_relic_fight_27", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ + ], + "ON_BEFORE_TRY_SET_HP_ZERO": [ { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "Mirror", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", "_buff": { "attributes": { "abnormalFlags": [], @@ -260666,17 +264285,9 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "BLOCK_CNT", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_relic_fight_27[add]", + "buffKey": "enemy_skztxs_mirror[end]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -260685,8 +264296,8 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", - "disableOverride": true, + "templateKey": "suicide_after_buff[not_source]", + "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", "maxStackCnt": 1, @@ -260697,283 +264308,39 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "none", + "lifeTime": 0.10000000149011612, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": -1.0, - "waitFirstTriggerInterval": true, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], "stripBlackboardParamsWithBuffKey": false, - "blackboard": [] + "blackboard": [ + { + "key": "ability_name", + "value": 0.0, + "valueStr": "Hack" + } + ] }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true - } - ] - } - }, - "rogue_3_relic_book_9": { - "templateKey": "rogue_3_relic_book_9", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishCardBuffsByKey, Assembly-CSharp", - "_cardBuffKey": "rogue_3_relic_book_9", - "_findAllCard": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", - "_professionCategory": "MEDIC", - "_blackboardKey": "respawn_time" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", - "_inputKey": "respawn_time", - "_outputKey": "respawn_time", - "_multiplyParamKey": "respawn_time_factor", - "_dividedParamKey": null, - "_addParamKey": null, - "_minValueKey": "min_value", - "_maxValueKey": null, - "_finalAbs": false, - "_finalCeil": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_anotherBuff": false, - "_buffKey": null, - "_blackboardKey": "respawn_time", - "_valueToCompare": 0, - "_anotherKeyToCompare": null, - "_condType": "LT" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateCardBuffToAllCard, Assembly-CSharp", - "_exceptOwner": false, - "_exceptTokenAndTrap": false, - "_cardBuffKey": "rogue_3_relic_book_9", - "_buffAsSource": false, - "_lifeType": "ALL_THE_TIME", - "_isRatio": true, - "_enableMaxStackCount": false, - "_filterIsInHand": false - } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+FinishCardBuffsByKey, Assembly-CSharp", - "_cardBuffKey": "rogue_3_relic_book_9", - "_findAllCard": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", - "_professionCategory": "MEDIC", - "_blackboardKey": "respawn_time" - }, - { - "$type": "Torappu.Battle.Action.Nodes+BlackboardAdd, Assembly-CSharp", - "_blackboardKey": "respawn_time", - "_addition": -1, - "_additionKey": null - }, - { - "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", - "_inputKey": "respawn_time", - "_outputKey": "respawn_time", - "_multiplyParamKey": "respawn_time_factor", - "_dividedParamKey": null, - "_addParamKey": null, - "_minValueKey": "min_value", - "_maxValueKey": null, - "_finalAbs": false, - "_finalCeil": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_anotherBuff": false, - "_buffKey": null, - "_blackboardKey": "respawn_time", - "_valueToCompare": 0, - "_anotherKeyToCompare": null, - "_condType": "LT" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateCardBuffToAllCard, Assembly-CSharp", - "_exceptOwner": false, - "_exceptTokenAndTrap": false, - "_cardBuffKey": "rogue_3_relic_book_9", - "_buffAsSource": false, - "_lifeType": "ALL_THE_TIME", - "_isRatio": true, - "_enableMaxStackCount": false, - "_filterIsInHand": false - } - ] - } - }, - "rogue_3_relic_book_7": { - "templateKey": "rogue_3_relic_book_7", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_TAKE_DAMAGE": [ - { - "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", - "_professionCategory": "CASTER", - "_blackboardKey": "damage_scale" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", - "_inputKey": "damage_scale", - "_outputKey": "damage_scale", - "_multiplyParamKey": "damage_scale_factor", - "_dividedParamKey": null, - "_addParamKey": "damage_scale_base", - "_minValueKey": null, - "_maxValueKey": "max_value", - "_finalAbs": true, - "_finalCeil": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_anotherBuff": false, - "_buffKey": null, - "_blackboardKey": "damage_scale", - "_valueToCompare": 0, - "_anotherKeyToCompare": null, - "_condType": "GT" - }, - { - "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", - "_filterDamageType": true, - "_damageMask": "MAGICAL", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_isOneMinus": false, - "_isStackable": false, - "_cachedDeltaValueToBBKey": "" - } - ] - } - }, - "rogue_3_relic_book_5": { - "templateKey": "rogue_3_relic_book_5", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_TAKE_DAMAGE": [ - { - "$type": "Torappu.Battle.Action.Nodes+AssignProfessionCntToBlackboard, Assembly-CSharp", - "_professionCategory": "TANK", - "_blackboardKey": "damage_resistance" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CalculateBlackboardValueViaParams, Assembly-CSharp", - "_inputKey": "damage_resistance", - "_outputKey": "damage_resistance", - "_multiplyParamKey": "damage_resistance_factor", - "_dividedParamKey": null, - "_addParamKey": null, - "_minValueKey": null, - "_maxValueKey": "max_value", - "_finalAbs": true, - "_finalCeil": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", - "_targetType": "BUFF_OWNER", - "_anotherBuff": false, - "_buffKey": null, - "_blackboardKey": "damage_resistance", - "_valueToCompare": 0, - "_anotherKeyToCompare": null, - "_condType": "GT" - }, - { - "$type": "Torappu.Battle.Action.Nodes+DamageScale, Assembly-CSharp", - "_filterDamageType": true, - "_damageMask": "PHYSICAL", - "_filterApplyWay": false, - "_applyWayFilter": "NONE", - "_isOneMinus": true, - "_isStackable": false, - "_cachedDeltaValueToBBKey": "" - } - ] - } - }, - "rogue_3_relic_book_3[core]": { - "templateKey": "rogue_3_relic_book_3[core]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+AddGlobalBlackboard, Assembly-CSharp", - "_blackboardKey": "rogue_3_relic_book_3", - "_channel": "ROGUELIKE", - "_value": 1.0 + "_buffSource": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ], - "ON_BUFF_TRIGGER": [ + "ON_OWNER_FINISH": [ { - "$type": "Torappu.Battle.Action.Nodes+ModifyCost, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", "_sourceType": "BUFF_OWNER", - "_forceToDisplayNumber": false, - "_forceToDisplayNegativeNumber": false, - "_blackboardKey": "cost" - } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+AddGlobalBlackboard, Assembly-CSharp", - "_blackboardKey": "rogue_3_relic_book_3", - "_channel": "ROGUELIKE", - "_value": -1.0 - } - ] - } - }, - "rogue_3_relic_book_3": { - "templateKey": "rogue_3_relic_book_3", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+FilterByGlobalBlackboard, Assembly-CSharp", - "_blackboardKey": "rogue_3_relic_book_3", - "_channel": "ROGUELIKE", - "_valueToCompare": 0.0, - "_condType": "LT" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CheckContainsBuff, Assembly-CSharp", "_targetType": "BUFF_OWNER", - "_buffKeys": [ - "rogue_3_relic_book_3[cost]" - ], - "isAND": true, - "_loadFromBlackboard": false, - "_checkBuffSource": false, - "_buffSourceType": "BUFF_SOURCE" - }, - { - "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "_abilityName": "Mirror", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", "_buff": { "attributes": { "abnormalFlags": [], @@ -260983,7 +264350,7 @@ "abnormalComboImmunes": [], "attributeModifiers": [] }, - "buffKey": "rogue_3_relic_book_3[cost]", + "buffKey": "enemy_skztxs_mirror[end]", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -260992,7 +264359,7 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "rogue_3_relic_book_3[core]", + "templateKey": "suicide_after_buff[not_source]", "disableOverride": false, "overrideKey": null, "overrideType": "DEFAULT", @@ -261004,141 +264371,92 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, - "triggerLifeType": "INFINITY", + "durationKey": "none", + "lifeTime": 0.10000000149011612, + "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, - "triggerInterval": 3.0, + "triggerInterval": 0.25, "waitFirstTriggerInterval": false, "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": true, - "blackboard": [] + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [ + { + "key": "ability_name", + "value": 0.0, + "valueStr": "Hack" + } + ] }, - "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_buffSource": "BUFF_OWNER", + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false } ] } }, - "rogue_3_relic_hand_5": { - "templateKey": "rogue_3_relic_hand_5", + "enemy_skztxs_line[effect]": { + "templateKey": "enemy_skztxs_line[effect]", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { - "ON_TAKE_DAMAGE": [ + "ON_BUFF_TRIGGER": [ { "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+FilterByCharacterSharedBlackboard, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CheckDistance, Assembly-CSharp", + "_source": "BUFF_OWNER", "_target": "BUFF_SOURCE", - "_blackboardKey": "rogue_3_relic_hand_5", - "_valueToCompare": 0.0, - "_valueToCompareKey": "value", - "_condType": "GT" + "_radius": 0.0, + "_radiusBbKey": "dist_1" }, "_succeedNodes": [ { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ], - "_failNodes": [ - { - "$type": "Torappu.Battle.Action.Nodes+CompareModifierValueWithTargetType, Assembly-CSharp", - "_modifierTarget": "BUFF_OWNER", - "_condType": "GE", - "_targetType": "HP", - "_ignoreEs": false + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "dist_now", + "_valueToCompare": 1, + "_anotherKeyToCompare": "", + "_condType": "EQUALS" }, { - "$type": "Torappu.Battle.Action.Nodes+CancelModifier, Assembly-CSharp", - "_reason": "NONE" + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" }, { - "$type": "Torappu.Battle.Action.Nodes+HealViaMaxHpRatio, Assembly-CSharp", - "_healTarget": "BUFF_OWNER", - "_getMaxHpFromTarget": false, - "_ignoreHealFree": true, - "_skipModifierEvent": true + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "dist_now", + "_value": 1.0, + "_copyFromKey": null }, { - "$type": "Torappu.Battle.Action.Nodes+AddCharacterSharedBlackboard, Assembly-CSharp", - "_target": "BUFF_SOURCE", - "_blackboardKey": "rogue_3_relic_hand_5", - "_value": 1.0, - "_isOverwrite": false, - "_useValueKey": false, - "_valueKey": "" - } - ] - } - ] - } - }, - "rogue_3_relic_hand_4": { - "templateKey": "rogue_3_relic_hand_4", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+FilterByCharacterSharedBlackboard, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_blackboardKey": "rogue_3_relic_hand_4", - "_valueToCompare": 0.0, - "_valueToCompareKey": "value", - "_condType": "GT" - }, - "_succeedNodes": [ + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_scale", + "_value": 0.0, + "_copyFromKey": "damage_scale_1" + }, { - "$type": "Torappu.Battle.Action.Nodes+FinishBuff, Assembly-CSharp", - "_decCntIfStack": false, - "_updateOverrideMap": true - } - ], - "_failNodes": [ + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_resistance", + "_value": 0.0, + "_copyFromKey": "damage_resistance_1" + }, { - "$type": "Torappu.Battle.Action.Nodes+AddTempLifePoint, Assembly-CSharp", - "_sourceType": "BUFF_OWNER" + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "sp_recover_per_sec", + "_value": 0.0, + "_copyFromKey": "sp_recover_per_sec_1" }, { - "$type": "Torappu.Battle.Action.Nodes+AddCharacterSharedBlackboard, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_blackboardKey": "rogue_3_relic_hand_4", - "_value": 1.0, - "_isOverwrite": false, - "_useValueKey": false, - "_valueKey": "" - } - ] - } - ] - } - }, - "rogue_3_blackfog": { - "templateKey": "rogue_3_blackfog", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", - "_conditionNode": { - "$type": "Torappu.Battle.Action.Nodes+IfTargetSide, Assembly-CSharp", - "_sideMask": "ALLY", - "_targetType": "BUFF_OWNER" - }, - "_succeedNodes": [ + "$type": "Torappu.Battle.Action.Nodes+FinishDerivedBuff, Assembly-CSharp", + "_updateOverrideMap": true + }, { - "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", "_buff": { "attributes": { "abnormalFlags": [], @@ -261146,26 +264464,18 @@ "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATTACK_SPEED", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_blackfog[ally]", + "buffKey": "enemy_skztxs_line[buff]", "loadFromDB": false, - "isDurableBuff": false, + "isDurableBuff": true, "isDamageMissable": false, "isSilenceable": false, "isStunnable": false, "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "enemy_skztxs_line[buff]", "disableOverride": false, "overrideKey": null, "overrideType": "UNIQUE", @@ -261173,7 +264483,7 @@ "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, "maxValidStackCnt": -1, - "overrideEffectKey": null, + "overrideEffectKey": "enemy_skztxs_line_01", "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, @@ -261191,32 +264501,500 @@ "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, - "_buffOwner": "BUFF_OWNER", + "_buffOwner": "BUFF_SOURCE", "_isDerivedBuff": true, "_finishDerivedBuffIfParentFinish": true } ], "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckDistance, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "BUFF_SOURCE", + "_radius": 0.0, + "_radiusBbKey": "dist_2" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "dist_now", + "_valueToCompare": 2, + "_anotherKeyToCompare": "", + "_condType": "EQUALS" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "dist_now", + "_value": 2.0, + "_copyFromKey": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_scale", + "_value": 0.0, + "_copyFromKey": "damage_scale_2" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_resistance", + "_value": 0.0, + "_copyFromKey": "damage_resistance_2" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "sp_recover_per_sec", + "_value": 0.0, + "_copyFromKey": "sp_recover_per_sec_2" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishDerivedBuff, Assembly-CSharp", + "_updateOverrideMap": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_line[buff]", + "loadFromDB": false, + "isDurableBuff": true, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_skztxs_line[buff]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skztxs_line_02", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckDistance, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "BUFF_SOURCE", + "_radius": 0.0, + "_radiusBbKey": "dist_3" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "dist_now", + "_valueToCompare": 3, + "_anotherKeyToCompare": "", + "_condType": "EQUALS" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "dist_now", + "_value": 3.0, + "_copyFromKey": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_scale", + "_value": 0.0, + "_copyFromKey": "damage_scale_3" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_resistance", + "_value": 0.0, + "_copyFromKey": "damage_resistance_3" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "sp_recover_per_sec", + "_value": 0.0, + "_copyFromKey": "sp_recover_per_sec_3" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishDerivedBuff, Assembly-CSharp", + "_updateOverrideMap": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_line[buff]", + "loadFromDB": false, + "isDurableBuff": true, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_skztxs_line[buff]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skztxs_line_03", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckDistance, Assembly-CSharp", + "_source": "BUFF_OWNER", + "_target": "BUFF_SOURCE", + "_radius": 0.0, + "_radiusBbKey": "dist_4" + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "dist_now", + "_valueToCompare": 4, + "_anotherKeyToCompare": "", + "_condType": "EQUALS" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "dist_now", + "_value": 4.0, + "_copyFromKey": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_scale", + "_value": 0.0, + "_copyFromKey": "damage_scale_4" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_resistance", + "_value": 0.0, + "_copyFromKey": "damage_resistance_4" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "sp_recover_per_sec", + "_value": 0.0, + "_copyFromKey": "sp_recover_per_sec_4" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishDerivedBuff, Assembly-CSharp", + "_updateOverrideMap": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_line[buff]", + "loadFromDB": false, + "isDurableBuff": true, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_skztxs_line[buff]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skztxs_line_04", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FilterByBlackboardValue, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_anotherBuff": false, + "_buffKey": null, + "_blackboardKey": "dist_now", + "_valueToCompare": 5, + "_anotherKeyToCompare": "", + "_condType": "EQUALS" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfNot, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "dist_now", + "_value": 5.0, + "_copyFromKey": null + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_scale", + "_value": 0.0, + "_copyFromKey": "damage_scale_5" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "damage_resistance", + "_value": 0.0, + "_copyFromKey": "damage_resistance_5" + }, + { + "$type": "Torappu.Battle.Action.Nodes+AssignValueToBB, Assembly-CSharp", + "_blackboardKey": "sp_recover_per_sec", + "_value": 0.0, + "_copyFromKey": "sp_recover_per_sec_5" + }, + { + "$type": "Torappu.Battle.Action.Nodes+FinishDerivedBuff, Assembly-CSharp", + "_updateOverrideMap": true + }, + { + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseTargetAsSource, Assembly-CSharp", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_line[buff]", + "loadFromDB": false, + "isDurableBuff": true, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_skztxs_line[buff]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "UNIQUE", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": "enemy_skztxs_line_05", + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "IMMEDIATELY", + "triggerCnt": 0, + "triggerInterval": -1.0, + "waitFirstTriggerInterval": true, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffOwner": "BUFF_SOURCE", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true + } + ] + } + ] + } + ] + } + ] + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, + { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitCurrentMode, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_checkCurModeIndex": 2 + }, + { + "$type": "Torappu.Battle.Action.Nodes+AttributeModifierWithBB, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_attributeType": "SP_RECOVERY_PER_SEC", + "_valueKey": "sp_recover_per_sec", + "_formulaType": "ADDITION" + } + ], + "ON_BUFF_FINISH": [ + { + "$type": "Torappu.Battle.Action.Nodes+InterruptCharacterSkill, Assembly-CSharp", + "_charFrom": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+IfElse, Assembly-CSharp", + "_conditionNode": { + "$type": "Torappu.Battle.Action.Nodes+CheckUnitCurrentMode, Assembly-CSharp", + "_targetType": "BUFF_OWNER", + "_checkCurModeIndex": 0 + }, + "_succeedNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+SwitchMode, Assembly-CSharp", + "_modeIndex": 1, + "_loadModeFromBlackboard": false, + "_restoreDefault": false, + "_restartFSM": false, + "_targetType": "TARGET" + }, + { + "$type": "Torappu.Battle.Action.Nodes+TriggerAbility, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "BornAnim", + "_checkCanUseAblityFlag": false, + "_castDirectly": false + } + ], + "_failNodes": [ + { + "$type": "Torappu.Battle.Action.Nodes+FinishBuffsById, Assembly-CSharp", + "_buffKey": "trap_skztxy_s", + "_loadFromBlackboard": false, + "_decCntIfStack": false, + "_updateOverrideMap": true, + "_targetType": "BUFF_OWNER" + }, + { + "$type": "Torappu.Battle.Action.Nodes+TriggerAbility, Assembly-CSharp", + "_ownerType": "BUFF_OWNER", + "_targetType": "BUFF_OWNER", + "_abilityName": "FinalAttack", + "_checkCanUseAblityFlag": false, + "_castDirectly": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" + }, { "$type": "Torappu.Battle.Action.Nodes+CreateBuff, Assembly-CSharp", "_buff": { "attributes": { - "abnormalFlags": [], + "abnormalFlags": [ + "SKILL_NOT_ACTIVATABLE" + ], "abnormalImmunes": [], "abnormalAntis": [], "abnormalCombos": [], "abnormalComboImmunes": [], - "attributeModifiers": [ - { - "attributeType": "ATTACK_SPEED", - "formulaItem": "ADDITION", - "value": 0.0, - "loadFromBlackboard": true, - "fetchBaseValueFromSourceEntity": false - } - ] + "attributeModifiers": [] }, - "buffKey": "rogue_3_blackfog[enemy]", + "buffKey": "trap_skztxy_suicide", "loadFromDB": false, "isDurableBuff": false, "isDamageMissable": false, @@ -261225,10 +265003,10 @@ "isFreezable": false, "isLevitatable": false, "statusResistable": "AUTOMATIC", - "templateKey": "empty", + "templateKey": "trap_skztxy_suicide", "disableOverride": false, "overrideKey": null, - "overrideType": "UNIQUE", + "overrideType": "DEFAULT", "maxStackCnt": 1, "refreshRemainingTimeWhenStackMax": false, "clearAllStackCntWhenTimeUp": false, @@ -261237,10 +265015,10 @@ "overrideOnEventPriority": false, "onEventPriority": "DEFAULT", "audioSignal": null, - "lifeTimeType": "INFINITY", + "lifeTimeType": "LIMITED", "takeSnapshotWhenExtend": false, - "durationKey": null, - "lifeTime": 0.0, + "durationKey": "none", + "lifeTime": 2.9000000953674316, "triggerLifeType": "IMMEDIATELY", "triggerCnt": 0, "triggerInterval": -1.0, @@ -261248,119 +265026,83 @@ "firstTriggerInterval": -1.0, "priority": -1, "priorityBBKeys": [], - "stripBlackboardParamsWithBuffKey": true, + "stripBlackboardParamsWithBuffKey": false, "blackboard": [] }, "_buffOwner": "BUFF_OWNER", - "_isDerivedBuff": true, - "_finishDerivedBuffIfParentFinish": true + "_isDerivedBuff": false, + "_finishDerivedBuffIfParentFinish": false + }, + { + "$type": "Torappu.Battle.Action.Nodes+MoveNextLevelBranch, Assembly-CSharp", + "_isLoop": false, + "_branchId": "branch_skztxy_final" } ] } ] } }, - "modify_life_on_finish[not_dead]": { - "templateKey": "modify_life_on_finish[not_dead]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+CheckUnitAlive, Assembly-CSharp", - "_ownerType": "BUFF_OWNER" - }, - { - "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", - "_sourceType": "SOURCE" - } - ] - } - }, - "instant_kill_owner_and_target": { - "templateKey": "instant_kill_owner_and_target", + "enemy_skztxs_line": { + "templateKey": "enemy_skztxs_line", "effectKey": "", "onEventPriority": "DEFAULT", "eventToActions": { "ON_BUFF_START": [ { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", + "$type": "Torappu.Battle.Action.Nodes+CreateBuffUseAbilitySelector, Assembly-CSharp", + "_sourceType": "BUFF_OWNER", "_targetType": "BUFF_OWNER", - "_killSource": false, - "_noSource": false, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": false, - "_noReason": false - }, - { - "$type": "Torappu.Battle.Action.Nodes+AlwaysNext, Assembly-CSharp" - }, - { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "BUFF_SOURCE", - "_killSource": false, - "_noSource": false, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": false, - "_noReason": false - } - ] - } - }, - "instant_kill_after_buff[sp_show]": { - "templateKey": "instant_kill_after_buff[sp_show]", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_START": [ - { - "$type": "Torappu.Battle.Action.Nodes+SpShowBuff, Assembly-CSharp", - "_targetType": "TARGET", - "_spShowBuffKey": null, - "_isSelf": true, - "_isSkillCountDown": false - } - ], - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+InstantKill, Assembly-CSharp", - "_targetType": "TARGET", - "_killSource": false, - "_noSource": true, - "_withdrawIfRallyPoint": false, - "_resultIfInRallyPointMode": false, - "_skipReborn": false, - "_noReason": false - } - ] - } - }, - "always_face_to_target": { - "templateKey": "always_face_to_target", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_TRIGGER": [ - { - "$type": "Torappu.Battle.Action.Nodes+FaceToTarget, Assembly-CSharp", - "_target": "BUFF_OWNER", - "_source": "BUFF_SOURCE", - "_force": true - } - ] - } - }, - "modify_life_on_finish": { - "templateKey": "modify_life_on_finish", - "effectKey": "", - "onEventPriority": "DEFAULT", - "eventToActions": { - "ON_BUFF_FINISH": [ - { - "$type": "Torappu.Battle.Action.Nodes+ModifyLifePoint, Assembly-CSharp", - "_sourceType": "SOURCE" + "_abilityName": "Line", + "_excludeTarget": false, + "_excludeTargetType": "SOURCE", + "_buff": { + "attributes": { + "abnormalFlags": [], + "abnormalImmunes": [], + "abnormalAntis": [], + "abnormalCombos": [], + "abnormalComboImmunes": [], + "attributeModifiers": [] + }, + "buffKey": "enemy_skztxs_line[effect]", + "loadFromDB": false, + "isDurableBuff": false, + "isDamageMissable": false, + "isSilenceable": false, + "isStunnable": false, + "isFreezable": false, + "isLevitatable": false, + "statusResistable": "AUTOMATIC", + "templateKey": "enemy_skztxs_line[effect]", + "disableOverride": false, + "overrideKey": null, + "overrideType": "DEFAULT", + "maxStackCnt": 1, + "refreshRemainingTimeWhenStackMax": false, + "clearAllStackCntWhenTimeUp": false, + "maxValidStackCnt": -1, + "overrideEffectKey": null, + "overrideOnEventPriority": false, + "onEventPriority": "DEFAULT", + "audioSignal": null, + "lifeTimeType": "INFINITY", + "takeSnapshotWhenExtend": false, + "durationKey": null, + "lifeTime": 0.0, + "triggerLifeType": "INFINITY", + "triggerCnt": 0, + "triggerInterval": 0.25, + "waitFirstTriggerInterval": false, + "firstTriggerInterval": -1.0, + "priority": -1, + "priorityBBKeys": [], + "stripBlackboardParamsWithBuffKey": false, + "blackboard": [] + }, + "_buffSource": "BUFF_OWNER", + "_isDerivedBuff": true, + "_finishDerivedBuffIfParentFinish": true } ] } diff --git a/zh_CN/gamedata/excel/activity_table.json b/zh_CN/gamedata/excel/activity_table.json index 34f1849eb..57d867639 100644 --- a/zh_CN/gamedata/excel/activity_table.json +++ b/zh_CN/gamedata/excel/activity_table.json @@ -158246,6 +158246,21 @@ } ], "startTs": 1720497600 + }, + { + "id": "dis_rogue_4", + "type": "ROGUELIKE", + "funcId": "rogue_4_entry_display_1", + "endTs": 1722369599, + "sortId": 86, + "itemId": null, + "timeNodes": [ + { + "title": "集成战略<萨卡兹的无终奇语>主题已开放", + "ts": 1721116800 + } + ], + "startTs": 1721116800 } ], "actFunData": { diff --git a/zh_CN/gamedata/excel/audio_data.json b/zh_CN/gamedata/excel/audio_data.json index 949c0aa1f..55312932f 100644 --- a/zh_CN/gamedata/excel/audio_data.json +++ b/zh_CN/gamedata/excel/audio_data.json @@ -2897,13 +2897,77 @@ "delay": 0.0, "name": "battle.ON_GAME_READY.aegir_dsbish" }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4boss1_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4boss1_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4boss1" + }, + { + "intro": null, + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4boss2_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4boss2" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4boss3_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4boss3_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4boss3" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_1_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_1_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4normal1" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_2_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_2_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4normal2" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_3_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_bat_rouge4_3_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "battle.ON_GAME_READY.rl4special" + }, { "intro": null, "loop": "Audio/Sound_Beta_2/Music/act17mini/m_sys_act17mini_loop", "volume": 1.0, "crossfade": 1.0, "delay": 0.0, - "name": "sys.ON_ACTIVITY_LOADED.act17mini" + "name": "sys.ON_ROGUELIKE_MAPLOW.rogue_4" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_sys_rouge4_theme2_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_sys_rouge4_theme2_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "sys.ON_ROGUELIKE_MAPHIGH.rogue_4" + }, + { + "intro": "Audio/Sound_Beta_2/Music/rogue_4/m_sys_rouge4_theme3_intro", + "loop": "Audio/Sound_Beta_2/Music/rogue_4/m_sys_rouge4_theme3_loop", + "volume": 1.0, + "crossfade": 1.0, + "delay": 0.0, + "name": "sys.ON_ROGUELIKE_MAPBOSS.rogue_4" }, { "intro": "Audio/Sound_Beta_2/Music/obt/empty", @@ -148165,6 +148229,216 @@ "loop": false, "name": "ui.ON_ROGUELIKE_DUEL_BATTLE_DRAW" }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Player/p_atk/p_atk_stmpnklch_n", + "weight": 1.0, + "important": false, + "is2D": false, + "delay": 0.0, + "minPitch": 0.8, + "maxPitch": 1.2, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 2, + "popOldest": true, + "customMixerGroup": "Battle_P_NAtk", + "loop": false, + "name": "battle.ON_ABILITY_ON.char_4151_tinman.attack.0" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Player/p_imp/p_imp_stmpnklch_n", + "weight": 1.0, + "important": false, + "is2D": false, + "delay": 0.0, + "minPitch": 0.8, + "maxPitch": 1.2, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 2, + "popOldest": true, + "customMixerGroup": "Battle_P_NImp", + "loop": false, + "name": "battle.ON_PROJECTILE_HIT.projectile_chr_tinman" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Player/p_atk/p_atk_stmpnklch_d", + "weight": 1.0, + "important": false, + "is2D": false, + "delay": 0.0, + "minPitch": 0.8, + "maxPitch": 1.2, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": 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+ "name": "battle.ON_BUFF_START.skzlwy_m2_reborn_start" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Enemy/e_atk/e_atk_eldcfnstglp_ts", + "weight": 1.0, + "important": true, + "is2D": true, + "delay": 0.0, + "minPitch": 1.0, + "maxPitch": 1.0, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 1, + "popOldest": true, + "customMixerGroup": "Battle_BE_NAtk", + "loop": true, + "name": "battle.ON_BUFF_START.skzlwy_m3_reborn_middle" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Enemy/e_atk/e_atk_eldcfnstglpndxp", + "weight": 1.0, + "important": true, + "is2D": true, + "delay": 0.0, + "minPitch": 1.0, + "maxPitch": 1.0, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 2, + "popOldest": true, + "customMixerGroup": "Battle_BE_NAtk", + "loop": false, + "name": "battle.ON_BUFF_START.skzlwy_m3_reborn_boom" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Enemy/e_imp/e_imp_dkcfngtht", + "weight": 1.0, + "important": false, + "is2D": false, + "delay": 0.0, + "minPitch": 0.8, + "maxPitch": 1.2, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 2, + "popOldest": true, + "customMixerGroup": "Battle_BE_NImp", + "loop": false, + "name": "battle.ON_BUFF_START.skzhg_boom_hit" + }, + { + "sounds": [ + { + "asset": "Audio/Sound_Beta_2/Enemy/e_atk/e_atk_eldcfnwzrdut", + "weight": 1.0, + "important": false, + "is2D": false, + "delay": 0.0, + "minPitch": 1.0, + "maxPitch": 1.0, + "minVolume": 1.0, + "maxVolume": 1.0, + "ignoreTimeScale": false + } + ], + "maxSoundAllowed": 2, + "popOldest": true, + "customMixerGroup": "Battle_BE_NAtk", + "loop": false, + "name": "battle.ON_UNIT_DEAD.enemy_2080_skzlwy" + }, { "sounds": [ { @@ -151127,6 +154530,114 @@ "ctrlStop": true, "ctrlStopFadetime": 0.2, "name": "battle.ON_SKILL_FINISH.skchr_nymph_3" + }, + { + "targetBank": "battle.ON_BUFF_START.enemy_skzdd_reborn_s1", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_BUFF_FINISH.enemy_skzdd_reborn_s1" + }, + { + "targetBank": "battle.ON_BUFF_START.enemy_skzdd_reborn_s2", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_BUFF_FINISH.enemy_skzdd_reborn_s2" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2074_skzgly.PowerAttack", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2074_skzgly.PowerAttack" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2074_skzgly.PowerAttack", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2074_skzgly.PowerAttack" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2075_skgly2.PowerAttack", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2075_skgly2.PowerAttack" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2075_skgly2.PowerAttack", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2075_skgly2.PowerAttack" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.4", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2081_skztxs.Hack.4" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.4", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2081_skztxs.Hack.4" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.3", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2081_skztxs.Hack.3" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.3", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2081_skztxs.Hack.3" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.2", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2081_skztxs.Hack.2" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.2", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2081_skztxs.Hack.2" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.1", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_ON.enemy_2081_skztxs.Hack.1" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2081_skztxs.Hack.1", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2081_skztxs.Hack.1" + }, + { + "targetBank": "battle.ON_BUFF_START.trap_skztxy_s2[effect]", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.trap_762_skztxy.T.3" + }, + { + "targetBank": "battle.ON_BUFF_START.skzlwy_m1_reborn", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_BUFF_FINISH.skzlwy_m1_reborn" + }, + { + "targetBank": "battle.ON_ABILITY_START.enemy_2080_skzlwy.Rebuild.2", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_ABILITY_END.enemy_2080_skzlwy.Rebuild.2" + }, + { + "targetBank": "battle.ON_BUFF_START.skzlwy_m3_reborn_middle", + "ctrlStop": true, + "ctrlStopFadetime": 0.2, + "name": "battle.ON_BUFF_START.skzlwy_m3_reborn_boom" } ], "snapshotBanks": [ @@ -151981,6 +155492,56 @@ "id": "music_sandbox_v2_10", "name": "恶化螺旋", "bank": "sys.ON_SANDBOX_CHALLENGEMAP.sandbox_1" + }, + { + "id": "music_rogue_4_1", + "name": "Resolutely Burns the Fire of Lives", + "bank": "sys.ON_ROGUELIKE_MAPLOW.rogue_4" + }, + { + "id": "music_rogue_4_2", + "name": "Steadly Unfolds the City of Souls", + "bank": "sys.ON_ROGUELIKE_MAPHIGH.rogue_4" + }, + { + "id": "music_rogue_4_3", + "name": "Whitely Glimmers the Land of Laws", + "bank": "sys.ON_ROGUELIKE_MAPBOSS.rogue_4" + }, + { + "id": "music_rogue_4_4", + "name": "Tested by Life", + "bank": "battle.ON_GAME_READY.rl4normal1" + }, + { + "id": "music_rogue_4_5", + "name": "Tried by Souls", + "bank": "battle.ON_GAME_READY.rl4normal2" + }, + { + "id": "music_rogue_4_6", + "name": "Judged by A Hero", + "bank": "battle.ON_GAME_READY.rl4special" + }, + { + "id": "music_rogue_4_7", + "name": "正当交易", + "bank": "sys.ON_ROGUELIKE_SHOP.rogue_4" + }, + { + "id": "music_rogue_4_8", + "name": "Nar'aejeph Saralteri\nNo Alternatives", + "bank": "battle.ON_GAME_READY.rl4boss1" + }, + { + "id": "music_rogue_4_9", + "name": "Sura Saraǧul'tee\nArise My Friends", + "bank": "battle.ON_GAME_READY.rl4boss2" + }, + { + "id": "music_rogue_4_10", + "name": "Malihirmam Benevolentes", + "bank": "battle.ON_GAME_READY.rl4boss3" } ], "duckings": [ @@ -152273,6 +155834,9 @@ "sys.ON_PAGE_EXISTED.fifth_anniv_explore_page": "sys.ON_ACTIVITY_LOADED.act1mainss", "battle.ON_CUSTOM_TRIGGER.main14_tersia": "battle.ON_GAME_READY.main14_tersia", "sys.ON_ACTIVITY_LOADED.act26sre": "sys.ON_ACTIVITY_LOADED.act26side", - "sys.ON_RETRO_LOADED.permanent_sidestory_20_Hortus_de_Escapismo": "sys.ON_ACTIVITY_LOADED.act26side" + "sys.ON_RETRO_LOADED.permanent_sidestory_20_Hortus_de_Escapismo": "sys.ON_ACTIVITY_LOADED.act26side", + "sys.ON_ROGUELIKE_SHOP.rogue_4": "sys.ON_ROGUELIKE_SHOP.rogue_1", + "sys.ON_ROGUELIKE_LOADED.rogue_4": "sys.ON_ROGUELIKE_MAPLOW.rogue_4", + "sys.ON_ACTIVITY_LOADED.act17mini": "sys.ON_ROGUELIKE_MAPLOW.rogue_4" } } \ No newline at end of file diff --git a/zh_CN/gamedata/excel/building_data.json b/zh_CN/gamedata/excel/building_data.json index 10edfd97d..769664cb6 100644 --- a/zh_CN/gamedata/excel/building_data.json +++ b/zh_CN/gamedata/excel/building_data.json @@ -12245,6 +12245,33 @@ } ] }, + "char_4151_tinman": { + "charId": "char_4151_tinman", + "maxManpower": 8640000, + "buffChar": [ + { + "buffData": [ + { + "buffId": "hire_spd_dorm&lv[000]", + "cond": { + "phase": "PHASE_0", + "level": 1 + } + }, + { + "buffId": "hire_spd_dorm&lv[010]", + "cond": { + "phase": "PHASE_2", + "level": 1 + } + } + ] + }, + { + "buffData": [] + } + ] + }, "char_4147_mitm": { "charId": "char_4147_mitm", "maxManpower": 8640000, @@ -18299,6 +18326,30 @@ "roomType": "HIRE", "description": "进驻人力办公室时,人脉资源的联络速度<@cc.vup>+20%,每产生<@cc.vup>1次联络次数,增加<$cc.g.glasgow><@cc.kw>格拉斯哥帮线索的概率(工作时长和招募位影响概率)" }, + "hire_spd_dorm&lv[000]": { + "buffId": "hire_spd_dorm&lv[000]", + "buffName": "梅兰德侦探·α", + "buffIcon": "hire", + "skillIcon": "bskill_hire_spd&dorm1", + "sortId": 8102, + "buffColor": "#565656", + "textColor": "#ffffff", + "buffCategory": "FUNCTION", + "roomType": "HIRE", + "description": "进驻人力办公室时,人脉资源的联络速度<@cc.vup>+5%,每间宿舍每级额外<@cc.vup>+1%人脉资源的联络速度" + }, + "hire_spd_dorm&lv[010]": { + "buffId": "hire_spd_dorm&lv[010]", + "buffName": "梅兰德侦探·β", + "buffIcon": "hire", + "skillIcon": "bskill_hire_spd&dorm2", + "sortId": 8103, + "buffColor": "#565656", + "textColor": "#ffffff", + "buffCategory": "FUNCTION", + "roomType": "HIRE", + "description": "进驻人力办公室时,人脉资源的联络速度<@cc.vup>+5%,每间宿舍每级额外<@cc.vup>+2%人脉资源的联络速度" + }, "meet_spd[000]": { "buffId": "meet_spd[000]", "buffName": "线索搜集·α", diff --git a/zh_CN/gamedata/excel/char_meta_table.json b/zh_CN/gamedata/excel/char_meta_table.json index 8b6ca10c2..10eee9625 100644 --- a/zh_CN/gamedata/excel/char_meta_table.json +++ b/zh_CN/gamedata/excel/char_meta_table.json @@ -721,6 +721,9 @@ "char_4124_iana": [ "char_4124_iana" ], + "char_4151_tinman": [ + "char_4151_tinman" + ], "char_103_angel": [ "char_103_angel" ], diff --git a/zh_CN/gamedata/excel/character_table.json b/zh_CN/gamedata/excel/character_table.json index e218d4d9d..585e298f9 100644 --- a/zh_CN/gamedata/excel/character_table.json +++ b/zh_CN/gamedata/excel/character_table.json @@ -178731,51 +178731,52 @@ } ] }, - "char_103_angel": { - "name": "能天使", - "description": "优先攻击空中单位", + "char_4151_tinman": { + "name": "锡人", + "description": "可以投掷<@ba.kw>炼金单元协助作战", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_103_angel", + "potentialItemId": "p_char_4151_tinman", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_103_angel", - "nationId": "lungmen", - "groupId": "penguin", + "classicPotentialItemId": null, + "nationId": "columbia", + "groupId": null, "teamId": null, - "displayNumber": "PL03", - "appellation": "Exusiai", + "displayNumber": "CB30", + "appellation": "Tin Man", "position": "RANGED", "tagList": [ - "输出" + "削弱", + "支援" ], - "itemUsage": "企鹅物流职员能天使,将用铳枪为小队扫平前路。", - "itemDesc": "真的可以放心地把货物交给她吗?", - "itemObtainApproach": "招募寻访", + "itemUsage": "梅兰德基金会高级特工锡人,刚刚度了一个短暂的长假。", + "itemDesc": "他确信自己已经为过去找到了未来的航向。", + "itemObtainApproach": "集成战略获得", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, - "rarity": "TIER_6", - "profession": "SNIPER", - "subProfessionId": "fastshot", + "rarity": "TIER_5", + "profession": "SPECIAL", + "subProfessionId": "alchemist", "trait": null, "phases": [ { - "characterPrefabKey": "char_103_angel", - "rangeId": "3-1", + "characterPrefabKey": "char_4151_tinman", + "rangeId": "2-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 711, - "atk": 183, - "def": 57, - "magicResistance": 0.0, - "cost": 12, + "maxHp": 500, + "atk": 207, + "def": 44, + "magicResistance": 20.0, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178796,15 +178797,15 @@ { "level": 50, "data": { - "maxHp": 1016, - "atk": 305, - "def": 95, - "magicResistance": 0.0, - "cost": 12, + "maxHp": 677, + "atk": 288, + "def": 65, + "magicResistance": 20.0, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178826,22 +178827,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_103_angel", - "rangeId": "3-3", - "maxLevel": 80, + "characterPrefabKey": "char_4151_tinman", + "rangeId": "2-1", + "maxLevel": 70, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1016, - "atk": 305, - "def": 95, - "magicResistance": 0.0, - "cost": 14, + "maxHp": 677, + "atk": 288, + "def": 65, + "magicResistance": 25.0, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178860,17 +178861,17 @@ } }, { - "level": 80, + "level": 70, "data": { - "maxHp": 1338, - "atk": 437, - "def": 136, - "magicResistance": 0.0, - "cost": 14, + "maxHp": 880, + "atk": 379, + "def": 83, + "magicResistance": 25.0, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178891,39 +178892,39 @@ ], "evolveCost": [ { - "id": "3241", - "count": 5, + "id": "3281", + "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30052", + "id": "30012", "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_103_angel", - "rangeId": "3-3", - "maxLevel": 90, + "characterPrefabKey": "char_4151_tinman", + "rangeId": "3-5", + "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1338, - "atk": 437, - "def": 136, - "magicResistance": 0.0, - "cost": 14, + "maxHp": 880, + "atk": 379, + "def": 83, + "magicResistance": 30.0, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178942,17 +178943,17 @@ } }, { - "level": 90, + "level": 80, "data": { - "maxHp": 1673, - "atk": 540, - "def": 161, - "magicResistance": 0.0, - "cost": 14, + "maxHp": 1114, + "atk": 469, + "def": 99, + "magicResistance": 30.0, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -178973,18 +178974,18 @@ ], "evolveCost": [ { - "id": "3243", - "count": 4, + "id": "3283", + "count": 3, "type": "MATERIAL" }, { - "id": "30115", - "count": 4, + "id": "30054", + "count": 7, "type": "MATERIAL" }, { - "id": "30024", - "count": 5, + "id": "30013", + "count": 18, "type": "MATERIAL" } ] @@ -178992,7 +178993,7 @@ ], "skills": [ { - "skillId": "skchr_angel_1", + "skillId": "skchr_tinman_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -179005,17 +179006,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 5, "type": "MATERIAL" }, { - "id": "30064", + "id": "30014", "count": 3, "type": "MATERIAL" }, { "id": "30043", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -179029,17 +179030,17 @@ "levelUpCost": [ { "id": "3303", - "count": 12, + "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "31054", + "count": 3, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -179053,17 +179054,17 @@ "levelUpCost": [ { "id": "3303", - "count": 15, + "count": 10, "type": "MATERIAL" }, { - "id": "30115", - "count": 6, + "id": "30145", + "count": 4, "type": "MATERIAL" }, { - "id": "30024", - "count": 6, + "id": "31034", + "count": 1, "type": "MATERIAL" } ] @@ -179075,7 +179076,7 @@ } }, { - "skillId": "skchr_angel_2", + "skillId": "skchr_tinman_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -179088,17 +179089,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 5, "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "31034", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "31023", + "count": 1, "type": "MATERIAL" } ] @@ -179112,17 +179113,17 @@ "levelUpCost": [ { "id": "3303", - "count": 12, + "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 4, + "id": "31014", + "count": 3, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -179136,107 +179137,24 @@ "levelUpCost": [ { "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30115", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30074", - "count": 7, - "type": "MATERIAL" - } - ] - } - ], - "unlockCond": { - "phase": "PHASE_1", - "level": 1 - } - }, - { - "skillId": "skchr_angel_3", - "overridePrefabKey": null, - "overrideTokenKey": null, - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30084", - "count": 4, + "count": 10, "type": "MATERIAL" }, { - "id": "30063", + "id": "30125", "count": 4, "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" }, { - "id": "30014", + "id": "31064", "count": 4, "type": "MATERIAL" - }, - { - "id": "30094", - "count": 9, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30135", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30034", - "count": 6, - "type": "MATERIAL" } ] } ], "unlockCond": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 } } @@ -179245,6 +179163,20 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "“在路上”", + "description": "在【萨卡兹的无终奇语】中,被招募时希望消耗-1", + "rangeId": null, + "blackboard": [], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -179252,16 +179184,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "快速弹匣", - "description": "攻击速度+6", + "name": "“在路上”", + "description": "在【萨卡兹的无终奇语】中,被招募时希望消耗-2,且作为负荷干员时使负荷临界点额外+3", "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 6.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false }, @@ -179272,16 +179198,10 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "快速弹匣", - "description": "攻击速度+9<@ba.talpu>(+3)", + "name": "“在路上”", + "description": "在【萨卡兹的无终奇语】中,被招募时希望消耗-2,且作为负荷干员时使负荷临界点额外+4<@ba.talpu>(+1)", "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 9.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false }, @@ -179292,16 +179212,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "快速弹匣", - "description": "攻击速度+12", + "name": "“在路上”", + "description": "在【萨卡兹的无终奇语】中,被招募时希望消耗-2,且作为负荷干员时使负荷临界点额外+9", "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 12.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false }, @@ -179312,16 +179226,10 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "快速弹匣", - "description": "攻击速度+15<@ba.talpu>(+3)", + "name": "“在路上”", + "description": "在【萨卡兹的无终奇语】中,被招募时希望消耗-2,且作为负荷干员时使负荷临界点额外+10<@ba.talpu>(+1)", "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 15.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -179336,18 +179244,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "天使的祝福", - "description": "攻击力+6%,生命上限+10%。置入战场后这个效果会同样赋予给一名随机友方单位", + "name": "凋敝魂灵", + "description": "使自身炼金单元影响范围内地面敌人受到的持续伤害提高20%", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.1, - "valueStr": null - }, - { - "key": "atk", - "value": 0.06, + "key": "skill@damage_scale", + "value": 1.2, "valueStr": null } ], @@ -179359,20 +179262,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "天使的祝福", - "description": "攻击力+8%<@ba.talpu>(+2%),生命上限+13%<@ba.talpu>(+3%)。置入战场后这个效果会同样赋予给一名随机友方单位", + "name": "凋敝魂灵", + "description": "使自身炼金单元影响范围内地面敌人受到的持续伤害提高22%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.13, - "valueStr": null - }, - { - "key": "atk", - "value": 0.08, + "key": "skill@damage_scale", + "value": 1.22, "valueStr": null } ], @@ -179414,7 +179312,7 @@ }, { "type": "BUFF", - "description": "攻击力+27", + "description": "法术抗性+8", "buff": { "attributes": { "abnormalFlags": null, @@ -179424,9 +179322,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "MAGIC_RESISTANCE", "formulaItem": "ADDITION", - "value": 27.0, + "value": 8.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -179435,6 +179333,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -179457,12 +179361,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -179498,8 +179396,8 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 90, + "maxHp": 200, + "atk": 30, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -179534,7 +179432,7 @@ "lvlUpCost": [ { "id": "3301", - "count": 5, + "count": 4, "type": "MATERIAL" } ] @@ -179547,17 +179445,12 @@ "lvlUpCost": [ { "id": "3301", - "count": 5, + "count": 4, "type": "MATERIAL" }, { "id": "30011", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30061", - "count": 4, + "count": 10, "type": "MATERIAL" } ] @@ -179570,12 +179463,12 @@ "lvlUpCost": [ { "id": "3302", - "count": 8, + "count": 6, "type": "MATERIAL" }, { "id": "30022", - "count": 5, + "count": 3, "type": "MATERIAL" } ] @@ -179588,17 +179481,12 @@ "lvlUpCost": [ { "id": "3302", - "count": 8, + "count": 6, "type": "MATERIAL" }, { "id": "30032", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30042", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -179611,12 +179499,12 @@ "lvlUpCost": [ { "id": "3302", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30073", + "count": 4, "type": "MATERIAL" } ] @@ -179629,42 +179517,42 @@ "lvlUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30053", + "id": "30023", "count": 3, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "31063", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_332_archet": { - "name": "空弦", + "char_103_angel": { + "name": "能天使", "description": "优先攻击空中单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_332_archet", + "potentialItemId": "p_char_103_angel", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_332_archet", - "nationId": "laterano", - "groupId": null, + "classicPotentialItemId": "class_p_char_103_angel", + "nationId": "lungmen", + "groupId": "penguin", "teamId": null, - "displayNumber": "LT08", - "appellation": "Archetto", + "displayNumber": "PL03", + "appellation": "Exusiai", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "兰登修道院修士空弦,重建信仰的力量强过信仰本身。", - "itemDesc": "如果她拉着你为修道院“添砖加瓦”,请量力而行。", + "itemUsage": "企鹅物流职员能天使,将用铳枪为小队扫平前路。", + "itemDesc": "真的可以放心地把货物交给她吗?", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -179675,16 +179563,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_332_archet", + "characterPrefabKey": "char_103_angel", "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 725, - "atk": 178, - "def": 61, + "maxHp": 711, + "atk": 183, + "def": 57, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -179711,9 +179599,9 @@ { "level": 50, "data": { - "maxHp": 1036, - "atk": 298, - "def": 102, + "maxHp": 1016, + "atk": 305, + "def": 95, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -179741,16 +179629,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_332_archet", + "characterPrefabKey": "char_103_angel", "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1036, - "atk": 298, - "def": 102, + "maxHp": 1016, + "atk": 305, + "def": 95, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -179777,9 +179665,9 @@ { "level": 80, "data": { - "maxHp": 1364, - "atk": 427, - "def": 146, + "maxHp": 1338, + "atk": 437, + "def": 136, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -179811,28 +179699,28 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 7, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_332_archet", + "characterPrefabKey": "char_103_angel", "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1364, - "atk": 427, - "def": 146, + "maxHp": 1338, + "atk": 437, + "def": 136, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -179859,9 +179747,9 @@ { "level": 90, "data": { - "maxHp": 1705, - "atk": 528, - "def": 172, + "maxHp": 1673, + "atk": 540, + "def": 161, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -179898,8 +179786,8 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 8, + "id": "30024", + "count": 5, "type": "MATERIAL" } ] @@ -179907,7 +179795,7 @@ ], "skills": [ { - "skillId": "skchr_archet_1", + "skillId": "skchr_angel_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -179920,7 +179808,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -179948,13 +179836,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -179977,8 +179865,8 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30024", + "count": 6, "type": "MATERIAL" } ] @@ -179990,7 +179878,7 @@ } }, { - "skillId": "skchr_archet_2", + "skillId": "skchr_angel_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -180003,7 +179891,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -180031,13 +179919,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -180055,13 +179943,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -180073,7 +179961,7 @@ } }, { - "skillId": "skchr_archet_3", + "skillId": "skchr_angel_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -180086,7 +179974,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -180138,13 +180026,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 4, + "id": "30034", + "count": 6, "type": "MATERIAL" } ] @@ -180167,18 +180055,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "兰登战术", - "description": "在场时所有【狙击】干员的攻击回复技能每3秒回复1点技力", + "name": "快速弹匣", + "description": "攻击速度+6", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, + "key": "attack_speed", + "value": 6.0, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "快速弹匣", + "description": "攻击速度+9<@ba.talpu>(+3)", + "rangeId": null, + "blackboard": [ { - "key": "interval", - "value": 3.0, + "key": "attack_speed", + "value": 9.0, "valueStr": null } ], @@ -180192,18 +180095,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "兰登战术", - "description": "在场时所有【狙击】干员的攻击回复技能每2.5秒回复1点技力", + "name": "快速弹匣", + "description": "攻击速度+12", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, + "key": "attack_speed", + "value": 12.0, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "快速弹匣", + "description": "攻击速度+15<@ba.talpu>(+3)", + "rangeId": null, + "blackboard": [ { - "key": "interval", - "value": 2.5, + "key": "attack_speed", + "value": 15.0, "valueStr": null } ], @@ -180221,13 +180139,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "铁弦", - "description": "部署后立即获得一层<$ba.shield>护盾,护盾破裂后获得7点技力", + "name": "天使的祝福", + "description": "攻击力+6%,生命上限+10%。置入战场后这个效果会同样赋予给一名随机友方单位", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 7.0, + "key": "max_hp", + "value": 0.1, + "valueStr": null + }, + { + "key": "atk", + "value": 0.06, "valueStr": null } ], @@ -180239,15 +180162,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "2", - "name": "铁弦", - "description": "部署后立即获得一层<$ba.shield>护盾,护盾破裂后获得9<@ba.talpu>(+2)点技力", + "name": "天使的祝福", + "description": "攻击力+8%<@ba.talpu>(+2%),生命上限+13%<@ba.talpu>(+3%)。置入战场后这个效果会同样赋予给一名随机友方单位", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 9.0, + "key": "max_hp", + "value": 0.13, + "valueStr": null + }, + { + "key": "atk", + "value": 0.08, "valueStr": null } ], @@ -180282,26 +180210,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -180327,12 +180238,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -180355,6 +180260,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -180443,12 +180354,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -180466,8 +180377,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -180484,13 +180395,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -180507,7 +180418,7 @@ "type": "MATERIAL" }, { - "id": "30083", + "id": "30043", "count": 6, "type": "MATERIAL" } @@ -180525,38 +180436,38 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "30053", + "count": 3, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_456_ash": { - "name": "灰烬", + "char_332_archet": { + "name": "空弦", "description": "优先攻击空中单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_456_ash", + "potentialItemId": "p_char_332_archet", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": null, + "classicPotentialItemId": "class_p_char_332_archet", + "nationId": "laterano", "groupId": null, - "teamId": "rainbow", - "displayNumber": "RS01", - "appellation": "Ash", + "teamId": null, + "displayNumber": "LT08", + "appellation": "Archetto", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "彩虹小队成员灰烬,榴弹已填充。", - "itemDesc": "为团体思考,作为个体行动。", + "itemUsage": "兰登修道院修士空弦,重建信仰的力量强过信仰本身。", + "itemDesc": "如果她拉着你为修道院“添砖加瓦”,请量力而行。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -180567,16 +180478,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_456_ash", + "characterPrefabKey": "char_332_archet", "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 718, - "atk": 181, - "def": 60, + "maxHp": 725, + "atk": 178, + "def": 61, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -180603,9 +180514,9 @@ { "level": 50, "data": { - "maxHp": 1026, - "atk": 302, - "def": 100, + "maxHp": 1036, + "atk": 298, + "def": 102, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -180633,16 +180544,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_456_ash", + "characterPrefabKey": "char_332_archet", "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1026, - "atk": 302, - "def": 100, + "maxHp": 1036, + "atk": 298, + "def": 102, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -180669,9 +180580,9 @@ { "level": 80, "data": { - "maxHp": 1351, - "atk": 432, - "def": 143, + "maxHp": 1364, + "atk": 427, + "def": 146, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -180703,28 +180614,28 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 11, + "id": "30042", + "count": 7, "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_456_ash", + "characterPrefabKey": "char_332_archet", "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1351, - "atk": 432, - "def": 143, + "maxHp": 1364, + "atk": 427, + "def": 146, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -180751,9 +180662,9 @@ { "level": 90, "data": { - "maxHp": 1689, - "atk": 534, - "def": 169, + "maxHp": 1705, + "atk": 528, + "def": 172, "magicResistance": 0.0, "cost": 14, "blockCnt": 1, @@ -180785,13 +180696,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30014", + "count": 8, "type": "MATERIAL" } ] @@ -180799,7 +180710,7 @@ ], "skills": [ { - "skillId": "skchr_ash_1", + "skillId": "skchr_archet_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -180816,12 +180727,12 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31023", + "id": "30043", "count": 4, "type": "MATERIAL" } @@ -180840,13 +180751,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -180864,13 +180775,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 6, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -180882,7 +180793,7 @@ } }, { - "skillId": "skchr_ash_2", + "skillId": "skchr_archet_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -180899,13 +180810,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -180923,13 +180834,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -180947,13 +180858,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -180965,7 +180876,7 @@ } }, { - "skillId": "skchr_ash_3", + "skillId": "skchr_archet_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -180982,12 +180893,12 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -181006,13 +180917,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -181030,13 +180941,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30104", + "count": 4, "type": "MATERIAL" } ] @@ -181059,12 +180970,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "辅助装备", - "description": "部署后立即对攻击范围内一个敌人投掷闪光弹,使其和周围敌人<$ba.stun>晕眩3秒", + "name": "兰登战术", + "description": "在场时所有【狙击】干员的攻击回复技能每3秒回复1点技力", "rangeId": null, "blackboard": [ { - "key": "stun", + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", "value": 3.0, "valueStr": null } @@ -181079,13 +180995,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "辅助装备", - "description": "部署后立即对攻击范围内一个敌人投掷闪光弹,使其和周围敌人<$ba.stun>晕眩4秒", + "name": "兰登战术", + "description": "在场时所有【狙击】干员的攻击回复技能每2.5秒回复1点技力", "rangeId": null, "blackboard": [ { - "key": "stun", - "value": 4.0, + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 2.5, "valueStr": null } ], @@ -181103,18 +181024,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "突击手", - "description": "首次部署时部署费用-3,部署后立即获得17技力", + "name": "铁弦", + "description": "部署后立即获得一层<$ba.shield>护盾,护盾破裂后获得7点技力", "rangeId": null, "blackboard": [ - { - "key": "runtime_cost", - "value": -3.0, - "valueStr": null - }, { "key": "sp", - "value": 17.0, + "value": 7.0, "valueStr": null } ], @@ -181128,18 +181044,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "突击手", - "description": "首次部署时部署费用-3,部署后立即获得20<@ba.talpu>(+3)技力", + "name": "铁弦", + "description": "部署后立即获得一层<$ba.shield>护盾,护盾破裂后获得9<@ba.talpu>(+2)点技力", "rangeId": null, "blackboard": [ - { - "key": "runtime_cost", - "value": -3.0, - "valueStr": null - }, { "key": "sp", - "value": 20.0, + "value": 9.0, "valueStr": null } ], @@ -181335,12 +181246,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -181358,8 +181269,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -181376,12 +181287,12 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30022", + "id": "30062", "count": 3, "type": "MATERIAL" } @@ -181399,7 +181310,7 @@ "type": "MATERIAL" }, { - "id": "31033", + "id": "30083", "count": 6, "type": "MATERIAL" } @@ -181417,64 +181328,64 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_340_shwaz": { - "name": "黑", - "description": "高精度的近距离射击", + "char_456_ash": { + "name": "灰烬", + "description": "优先攻击空中单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_340_shwaz", + "potentialItemId": "p_char_456_ash", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_340_shwaz", - "nationId": "columbia", - "groupId": "siesta", - "teamId": null, - "displayNumber": "SS02", - "appellation": "Schwarz", + "classicPotentialItemId": null, + "nationId": null, + "groupId": null, + "teamId": "rainbow", + "displayNumber": "RS01", + "appellation": "Ash", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "罗德岛干员黑,将在阴影中守护你。", - "itemDesc": "最好别让胆子小的干员和她一起出任务。", + "itemUsage": "彩虹小队成员灰烬,榴弹已填充。", + "itemDesc": "为团体思考,作为个体行动。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "closerange", + "subProfessionId": "fastshot", "trait": null, "phases": [ { - "characterPrefabKey": "char_340_shwaz", - "rangeId": "2-3", + "characterPrefabKey": "char_456_ash", + "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 781, - "atk": 357, - "def": 86, + "maxHp": 718, + "atk": 181, + "def": 60, "magicResistance": 0.0, - "cost": 16, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181495,15 +181406,15 @@ { "level": 50, "data": { - "maxHp": 1086, - "atk": 490, - "def": 123, + "maxHp": 1026, + "atk": 302, + "def": 100, "magicResistance": 0.0, - "cost": 16, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181525,22 +181436,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_340_shwaz", - "rangeId": "3-6", + "characterPrefabKey": "char_456_ash", + "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1086, - "atk": 490, - "def": 123, + "maxHp": 1026, + "atk": 302, + "def": 100, "magicResistance": 0.0, - "cost": 18, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181561,15 +181472,15 @@ { "level": 80, "data": { - "maxHp": 1393, - "atk": 646, - "def": 164, + "maxHp": 1351, + "atk": 432, + "def": 143, "magicResistance": 0.0, - "cost": 18, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181595,34 +181506,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30012", + "count": 11, "type": "MATERIAL" }, { - "id": "30022", - "count": 6, + "id": "30042", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_340_shwaz", - "rangeId": "3-6", + "characterPrefabKey": "char_456_ash", + "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1393, - "atk": 646, - "def": 164, + "maxHp": 1351, + "atk": 432, + "def": 143, "magicResistance": 0.0, - "cost": 20, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181643,15 +181554,15 @@ { "level": 90, "data": { - "maxHp": 1833, - "atk": 840, - "def": 225, + "maxHp": 1689, + "atk": 534, + "def": 169, "magicResistance": 0.0, - "cost": 20, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -181682,8 +181593,8 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -181691,7 +181602,7 @@ ], "skills": [ { - "skillId": "skchr_shwaz_1", + "skillId": "skchr_ash_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -181708,13 +181619,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31023", + "count": 4, "type": "MATERIAL" } ] @@ -181732,13 +181643,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -181756,13 +181667,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30034", - "count": 5, + "id": "30094", + "count": 6, "type": "MATERIAL" } ] @@ -181774,7 +181685,7 @@ } }, { - "skillId": "skchr_shwaz_2", + "skillId": "skchr_ash_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -181791,13 +181702,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -181815,13 +181726,13 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -181839,7 +181750,7 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, @@ -181857,7 +181768,7 @@ } }, { - "skillId": "skchr_shwaz_3", + "skillId": "skchr_ash_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -181874,13 +181785,13 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -181898,12 +181809,12 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30024", + "id": "30084", "count": 7, "type": "MATERIAL" } @@ -181922,13 +181833,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -181944,41 +181855,6 @@ "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "尖锐箭头", - "description": "攻击时,20%几率当次攻击的攻击力提升至130%", - "rangeId": null, - "blackboard": [ - { - "key": "atk_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "def", - "value": 1.0, - "valueStr": null - }, - { - "key": "prob", - "value": 0.2, - "valueStr": null - }, - { - "key": "defdown_duration", - "value": 0.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -181986,28 +181862,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "破甲箭头", - "description": "攻击时,20%几率当次攻击的攻击力提升至130%,并使命中目标的防御力下降10%,持续5秒", + "name": "辅助装备", + "description": "部署后立即对攻击范围内一个敌人投掷闪光弹,使其和周围敌人<$ba.stun>晕眩3秒", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "def", - "value": -0.1, - "valueStr": null - }, - { - "key": "prob", - "value": 0.2, - "valueStr": null - }, - { - "key": "defdown_duration", - "value": 5.0, + "key": "stun", + "value": 3.0, "valueStr": null } ], @@ -182021,28 +181882,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "破甲箭头", - "description": "攻击时,20%几率当次攻击的攻击力提升至160%,并使命中目标的防御力下降20%,持续5秒", + "name": "辅助装备", + "description": "部署后立即对攻击范围内一个敌人投掷闪光弹,使其和周围敌人<$ba.stun>晕眩4秒", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.6, - "valueStr": null - }, - { - "key": "def", - "value": -0.2, - "valueStr": null - }, - { - "key": "prob", - "value": 0.2, - "valueStr": null - }, - { - "key": "defdown_duration", - "value": 5.0, + "key": "stun", + "value": 4.0, "valueStr": null } ], @@ -182060,13 +181906,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "交叉火力", - "description": "场上存在黑和另外至少一名【狙击】干员时,所有【狙击】干员的攻击力+8%", + "name": "突击手", + "description": "首次部署时部署费用-3,部署后立即获得17技力", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.08, + "key": "runtime_cost", + "value": -3.0, + "valueStr": null + }, + { + "key": "sp", + "value": 17.0, "valueStr": null } ], @@ -182078,15 +181929,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "交叉火力", - "description": "场上存在黑和另外至少一名【狙击】干员时,所有【狙击】干员的攻击力+10%<@ba.talpu>(+2%)", + "name": "突击手", + "description": "首次部署时部署费用-3,部署后立即获得20<@ba.talpu>(+3)技力", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, + "key": "runtime_cost", + "value": -3.0, + "valueStr": null + }, + { + "key": "sp", + "value": 20.0, "valueStr": null } ], @@ -182145,7 +182001,7 @@ }, { "type": "BUFF", - "description": "攻击力+30", + "description": "攻击力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -182157,7 +182013,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 30.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -182166,6 +182022,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -182188,12 +182050,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -182230,7 +182086,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 100, + "atk": 90, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -182346,8 +182202,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31033", + "count": 6, "type": "MATERIAL" } ] @@ -182364,12 +182220,12 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" }, { - "id": "30103", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -182377,25 +182233,25 @@ } ] }, - "char_4055_bgsnow": { - "name": "鸿雪", + "char_340_shwaz": { + "name": "黑", "description": "高精度的近距离射击", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4055_bgsnow", + "potentialItemId": "p_char_340_shwaz", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": null, + "classicPotentialItemId": "class_p_char_340_shwaz", + "nationId": "columbia", + "groupId": "siesta", "teamId": null, - "displayNumber": "R145", - "appellation": "Позёмка", + "displayNumber": "SS02", + "appellation": "Schwarz", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "狙击干员鸿雪,际崖城居民里最怀念际崖城的那个。", - "itemDesc": "有什么事情都可以去找她倾诉,前提是你和杜林人一样高。", + "itemUsage": "罗德岛干员黑,将在阴影中守护你。", + "itemDesc": "最好别让胆子小的干员和她一起出任务。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -182406,16 +182262,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4055_bgsnow", + "characterPrefabKey": "char_340_shwaz", "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 768, - "atk": 373, - "def": 73, + "maxHp": 781, + "atk": 357, + "def": 86, "magicResistance": 0.0, "cost": 16, "blockCnt": 1, @@ -182442,9 +182298,9 @@ { "level": 50, "data": { - "maxHp": 1067, - "atk": 512, - "def": 105, + "maxHp": 1086, + "atk": 490, + "def": 123, "magicResistance": 0.0, "cost": 16, "blockCnt": 1, @@ -182472,16 +182328,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4055_bgsnow", + "characterPrefabKey": "char_340_shwaz", "rangeId": "3-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1067, - "atk": 512, - "def": 105, + "maxHp": 1086, + "atk": 490, + "def": 123, "magicResistance": 0.0, "cost": 18, "blockCnt": 1, @@ -182508,9 +182364,9 @@ { "level": 80, "data": { - "maxHp": 1369, - "atk": 674, - "def": 140, + "maxHp": 1393, + "atk": 646, + "def": 164, "magicResistance": 0.0, "cost": 18, "blockCnt": 1, @@ -182542,28 +182398,28 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 9, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4055_bgsnow", + "characterPrefabKey": "char_340_shwaz", "rangeId": "3-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1369, - "atk": 674, - "def": 140, + "maxHp": 1393, + "atk": 646, + "def": 164, "magicResistance": 0.0, "cost": 20, "blockCnt": 1, @@ -182590,9 +182446,9 @@ { "level": 90, "data": { - "maxHp": 1802, - "atk": 876, - "def": 193, + "maxHp": 1833, + "atk": 840, + "def": 225, "magicResistance": 0.0, "cost": 20, "blockCnt": 1, @@ -182624,13 +182480,13 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30135", + "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 9, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -182638,7 +182494,7 @@ ], "skills": [ { - "skillId": "skchr_bgsnow_1", + "skillId": "skchr_shwaz_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -182655,13 +182511,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -182679,7 +182535,7 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30024", "count": 4, "type": "MATERIAL" }, @@ -182703,12 +182559,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30034", "count": 5, "type": "MATERIAL" } @@ -182721,7 +182577,7 @@ } }, { - "skillId": "skchr_bgsnow_2", + "skillId": "skchr_shwaz_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -182738,12 +182594,12 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31053", + "id": "30083", "count": 5, "type": "MATERIAL" } @@ -182762,13 +182618,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -182786,12 +182642,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30094", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -182804,7 +182660,7 @@ } }, { - "skillId": "skchr_bgsnow_3", + "skillId": "skchr_shwaz_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -182821,12 +182677,12 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30073", + "id": "30093", "count": 7, "type": "MATERIAL" } @@ -182845,13 +182701,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "30024", + "count": 7, "type": "MATERIAL" } ] @@ -182869,13 +182725,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { "id": "30084", - "count": 5, + "count": 6, "type": "MATERIAL" } ] @@ -182887,9 +182743,7 @@ } } ], - "displayTokenDict": { - "token_10026_bgsnow_subbow": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -182900,17 +182754,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "自动打字机", - "description": "可使用一个持续15秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", + "name": "尖锐箭头", + "description": "攻击时,20%几率当次攻击的攻击力提升至130%", "rangeId": null, "blackboard": [ { - "key": "cnt", + "key": "atk_scale", + "value": 1.3, + "valueStr": null + }, + { + "key": "def", "value": 1.0, "valueStr": null + }, + { + "key": "prob", + "value": 0.2, + "valueStr": null + }, + { + "key": "defdown_duration", + "value": 0.0, + "valueStr": null } ], - "tokenKey": "token_10026_bgsnow_subbow", + "tokenKey": null, "isHideTalent": false }, { @@ -182920,17 +182789,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "自动打字机", - "description": "可使用一个持续20秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", + "name": "破甲箭头", + "description": "攻击时,20%几率当次攻击的攻击力提升至130%,并使命中目标的防御力下降10%,持续5秒", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, + "key": "atk_scale", + "value": 1.3, + "valueStr": null + }, + { + "key": "def", + "value": -0.1, + "valueStr": null + }, + { + "key": "prob", + "value": 0.2, + "valueStr": null + }, + { + "key": "defdown_duration", + "value": 5.0, "valueStr": null } ], - "tokenKey": "token_10026_bgsnow_subbow", + "tokenKey": null, "isHideTalent": false }, { @@ -182940,17 +182824,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "自动打字机", - "description": "可使用一个持续25秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", + "name": "破甲箭头", + "description": "攻击时,20%几率当次攻击的攻击力提升至160%,并使命中目标的防御力下降20%,持续5秒", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, + "key": "atk_scale", + "value": 1.6, + "valueStr": null + }, + { + "key": "def", + "value": -0.2, + "valueStr": null + }, + { + "key": "prob", + "value": 0.2, + "valueStr": null + }, + { + "key": "defdown_duration", + "value": 5.0, "valueStr": null } ], - "tokenKey": "token_10026_bgsnow_subbow", + "tokenKey": null, "isHideTalent": false } ] @@ -182964,10 +182863,16 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "弱点速记", - "description": "“打字机”的攻击会使命中目标的防御力下降18%,持续4秒;若“打字机”放在鸿雪周围四格则效果提升至23%", + "name": "交叉火力", + "description": "场上存在黑和另外至少一名【狙击】干员时,所有【狙击】干员的攻击力+8%", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "atk", + "value": 0.08, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false }, @@ -182976,12 +182881,18 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "2", - "name": "弱点速记", - "description": "“打字机”的攻击会使命中目标的防御力下降20%<@ba.talpu>(+2%),持续5<@ba.talpu>(+1)秒;若“打字机”放在鸿雪周围四格则效果提升至25%<@ba.talpu>(+2%)", + "name": "交叉火力", + "description": "场上存在黑和另外至少一名【狙击】干员时,所有【狙击】干员的攻击力+10%<@ba.talpu>(+2%)", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "atk", + "value": 0.1, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false } @@ -183058,12 +182969,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -183086,6 +182991,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -183122,8 +183033,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 70, - "def": 30, + "atk": 100, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -183174,12 +183085,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -183197,8 +183108,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -183215,13 +183126,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -183238,8 +183149,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -183256,12 +183167,12 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 4, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", + "id": "30103", "count": 4, "type": "MATERIAL" } @@ -183269,51 +183180,51 @@ } ] }, - "char_430_fartth": { - "name": "远牙", - "description": "优先攻击攻击范围内<@ba.kw>防御力最低的敌方单位", + "char_4055_bgsnow": { + "name": "鸿雪", + "description": "高精度的近距离射击", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_430_fartth", + "potentialItemId": "p_char_4055_bgsnow", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kazimierz", - "groupId": "pinus", + "nationId": "rhodes", + "groupId": null, "teamId": null, - "displayNumber": "KZ13", - "appellation": "Fartooth", + "displayNumber": "R145", + "appellation": "Позёмка", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "“远牙”骑士查丝汀娜,不会漏过任何目标。", - "itemDesc": "不太喜欢吵闹,但更不愿孤单一人。", + "itemUsage": "狙击干员鸿雪,际崖城居民里最怀念际崖城的那个。", + "itemDesc": "有什么事情都可以去找她倾诉,前提是你和杜林人一样高。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "longrange", + "subProfessionId": "closerange", "trait": null, "phases": [ { - "characterPrefabKey": "char_430_fartth", - "rangeId": "3-3", + "characterPrefabKey": "char_4055_bgsnow", + "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 749, - "atk": 535, - "def": 79, + "maxHp": 768, + "atk": 373, + "def": 73, "magicResistance": 0.0, - "cost": 20, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183334,15 +183245,15 @@ { "level": 50, "data": { - "maxHp": 973, - "atk": 744, - "def": 106, + "maxHp": 1067, + "atk": 512, + "def": 105, "magicResistance": 0.0, - "cost": 20, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183364,22 +183275,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_430_fartth", - "rangeId": "3-9", + "characterPrefabKey": "char_4055_bgsnow", + "rangeId": "3-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 973, - "atk": 744, - "def": 106, + "maxHp": 1067, + "atk": 512, + "def": 105, "magicResistance": 0.0, - "cost": 22, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183400,15 +183311,15 @@ { "level": 80, "data": { - "maxHp": 1217, - "atk": 980, - "def": 133, + "maxHp": 1369, + "atk": 674, + "def": 140, "magicResistance": 0.0, - "cost": 22, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183434,34 +183345,34 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30022", + "count": 9, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_430_fartth", - "rangeId": "3-9", + "characterPrefabKey": "char_4055_bgsnow", + "rangeId": "3-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1217, - "atk": 980, - "def": 133, + "maxHp": 1369, + "atk": 674, + "def": 140, "magicResistance": 0.0, - "cost": 22, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183482,15 +183393,15 @@ { "level": 90, "data": { - "maxHp": 1522, - "atk": 1196, - "def": 163, + "maxHp": 1802, + "atk": 876, + "def": 193, "magicResistance": 0.0, - "cost": 22, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.7, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -183516,13 +183427,13 @@ "type": "MATERIAL" }, { - "id": "30135", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "31054", - "count": 7, + "id": "30014", + "count": 9, "type": "MATERIAL" } ] @@ -183530,8 +183441,8 @@ ], "skills": [ { - "skillId": "skcom_quickattack[3]", - "overridePrefabKey": "skchr_fartth_1", + "skillId": "skchr_bgsnow_1", + "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ { @@ -183547,13 +183458,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -183571,12 +183482,12 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -183595,12 +183506,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", + "id": "30054", "count": 5, "type": "MATERIAL" } @@ -183613,7 +183524,7 @@ } }, { - "skillId": "skchr_fartth_2", + "skillId": "skchr_bgsnow_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -183630,12 +183541,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30063", + "id": "31053", "count": 5, "type": "MATERIAL" } @@ -183654,13 +183565,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -183678,13 +183589,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -183696,7 +183607,7 @@ } }, { - "skillId": "skchr_fartth_3", + "skillId": "skchr_bgsnow_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -183713,12 +183624,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31023", + "id": "30073", "count": 7, "type": "MATERIAL" } @@ -183737,13 +183648,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "31054", + "count": 8, "type": "MATERIAL" } ] @@ -183761,12 +183672,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 5, "type": "MATERIAL" } @@ -183779,33 +183690,30 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10026_bgsnow_subbow": true + }, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "凝神", - "description": "最近10秒内未受伤害时,攻击力+10%", + "name": "自动打字机", + "description": "可使用一个持续15秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, - "valueStr": null - }, - { - "key": "delay", - "value": 10.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10026_bgsnow_subbow", "isHideTalent": false }, { @@ -183813,24 +183721,19 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "凝神", - "description": "最近10秒内未受伤害时,攻击力+13%<@ba.talpu>(+3%)", + "name": "自动打字机", + "description": "可使用一个持续20秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.13, - "valueStr": null - }, - { - "key": "delay", - "value": 10.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10026_bgsnow_subbow", "isHideTalent": false }, { @@ -183840,70 +183743,48 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "凝神", - "description": "最近10秒内未受伤害时,攻击力+15%", + "name": "自动打字机", + "description": "可使用一个持续25秒的“打字机”,“打字机”拥有和自己一样的技能,拥有独立的再部署时间", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.15, - "valueStr": null - }, - { - "key": "delay", - "value": 10.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10026_bgsnow_subbow", "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "凝神", - "description": "最近10秒内未受伤害时,攻击力+18%<@ba.talpu>(+3%)", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "弱点速记", + "description": "“打字机”的攻击会使命中目标的防御力下降18%,持续4秒;若“打字机”放在鸿雪周围四格则效果提升至23%", "rangeId": null, - "blackboard": [ - { - "key": "atk", - "value": 0.18, - "valueStr": null - }, - { - "key": "delay", - "value": 10.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "屏息", - "description": "技能开启时不容易成为敌人的目标,且攻击无视目标的物理闪避", + "name": "弱点速记", + "description": "“打字机”的攻击会使命中目标的防御力下降20%<@ba.talpu>(+2%),持续5<@ba.talpu>(+1)秒;若“打字机”放在鸿雪周围四格则效果提升至25%<@ba.talpu>(+2%)", "rangeId": null, - "blackboard": [ - { - "key": "taunt_level", - "value": -1.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -183959,7 +183840,7 @@ }, { "type": "BUFF", - "description": "攻击力+40", + "description": "攻击力+30", "buff": { "attributes": { "abnormalFlags": null, @@ -183971,7 +183852,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 40.0, + "value": 30.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -183982,7 +183863,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -184044,8 +183925,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 100, - "def": 0, + "atk": 70, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -184096,12 +183977,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -184119,8 +184000,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -184137,13 +184018,13 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -184160,8 +184041,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -184178,65 +184059,64 @@ "type": "MATERIAL" }, { - "id": "30093", + "id": "31033", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_113_cqbw": { - "name": "W", - "description": "攻击造成<@ba.kw>群体物理伤害", + "char_430_fartth": { + "name": "远牙", + "description": "优先攻击攻击范围内<@ba.kw>防御力最低的敌方单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_113_cqbw", + "potentialItemId": "p_char_430_fartth", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": null, - "groupId": "babel", + "nationId": "kazimierz", + "groupId": "pinus", "teamId": null, - "displayNumber": "B214", - "appellation": "W", + "displayNumber": "KZ13", + "appellation": "Fartooth", "position": "RANGED", "tagList": [ - "输出", - "控场" + "输出" ], - "itemUsage": "萨卡兹雇佣兵W,战场上最危险的信号。", - "itemDesc": "她笑起来的时候总没好事。她一直在笑。", + "itemUsage": "“远牙”骑士查丝汀娜,不会漏过任何目标。", + "itemDesc": "不太喜欢吵闹,但更不愿孤单一人。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "aoesniper", + "subProfessionId": "longrange", "trait": null, "phases": [ { - "characterPrefabKey": "char_113_cqbw", + "characterPrefabKey": "char_430_fartth", "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 821, - "atk": 397, - "def": 68, + "maxHp": 749, + "atk": 535, + "def": 79, "magicResistance": 0.0, - "cost": 25, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184257,15 +184137,15 @@ { "level": 50, "data": { - "maxHp": 1027, - "atk": 568, - "def": 89, + "maxHp": 973, + "atk": 744, + "def": 106, "magicResistance": 0.0, - "cost": 25, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184287,22 +184167,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_113_cqbw", - "rangeId": "3-8", + "characterPrefabKey": "char_430_fartth", + "rangeId": "3-9", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1027, - "atk": 568, - "def": 89, + "maxHp": 973, + "atk": 744, + "def": 106, "magicResistance": 0.0, - "cost": 27, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184323,15 +184203,15 @@ { "level": 80, "data": { - "maxHp": 1284, - "atk": 711, - "def": 112, + "maxHp": 1217, + "atk": 980, + "def": 133, "magicResistance": 0.0, - "cost": 27, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184357,34 +184237,34 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_113_cqbw", - "rangeId": "3-10", + "characterPrefabKey": "char_430_fartth", + "rangeId": "3-9", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1284, - "atk": 711, - "def": 112, + "maxHp": 1217, + "atk": 980, + "def": 133, "magicResistance": 0.0, - "cost": 29, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184405,15 +184285,15 @@ { "level": 90, "data": { - "maxHp": 1605, - "atk": 912, - "def": 133, + "maxHp": 1522, + "atk": 1196, + "def": 163, "magicResistance": 0.0, - "cost": 29, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 2.7, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -184439,12 +184319,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "31054", "count": 7, "type": "MATERIAL" } @@ -184453,8 +184333,8 @@ ], "skills": [ { - "skillId": "skchr_cqbw_1", - "overridePrefabKey": null, + "skillId": "skcom_quickattack[3]", + "overridePrefabKey": "skchr_fartth_1", "overrideTokenKey": null, "levelUpCostCond": [ { @@ -184470,13 +184350,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -184494,13 +184374,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -184518,13 +184398,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -184536,9 +184416,9 @@ } }, { - "skillId": "skchr_cqbw_2", + "skillId": "skchr_fartth_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10008_cqbw_box", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -184553,13 +184433,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31054", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30063", + "count": 5, "type": "MATERIAL" } ] @@ -184577,13 +184457,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -184601,13 +184481,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -184619,7 +184499,7 @@ } }, { - "skillId": "skchr_cqbw_3", + "skillId": "skchr_fartth_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -184636,13 +184516,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -184660,13 +184540,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -184684,13 +184564,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -184713,23 +184593,43 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "设伏", - "description": "在战场停留10秒后获得40%的物理和法术闪避,且不容易成为敌人的攻击目标", + "name": "凝神", + "description": "最近10秒内未受伤害时,攻击力+10%", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 10.0, + "key": "atk", + "value": 0.1, "valueStr": null }, { - "key": "prob", - "value": 0.4, + "key": "delay", + "value": 10.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "凝神", + "description": "最近10秒内未受伤害时,攻击力+13%<@ba.talpu>(+3%)", + "rangeId": null, + "blackboard": [ + { + "key": "atk", + "value": 0.13, "valueStr": null }, { - "key": "taunt_level", - "value": -1.0, + "key": "delay", + "value": 10.0, "valueStr": null } ], @@ -184743,67 +184643,67 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "设伏", - "description": "在战场停留10秒后获得60%的物理和法术闪避,且不容易成为敌人的攻击目标", + "name": "凝神", + "description": "最近10秒内未受伤害时,攻击力+15%", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 10.0, - "valueStr": null - }, - { - "key": "prob", - "value": 0.6, + "key": "atk", + "value": 0.15, "valueStr": null }, { - "key": "taunt_level", - "value": -1.0, + "key": "delay", + "value": 10.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "落井下石", - "description": "攻击范围内的敌人在被<$ba.stun>晕眩时受到的物理伤害+18%", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "凝神", + "description": "最近10秒内未受伤害时,攻击力+18%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 1.18, + "key": "atk", + "value": 0.18, + "valueStr": null + }, + { + "key": "delay", + "value": 10.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "2", - "name": "落井下石", - "description": "攻击范围内的敌人在被<$ba.stun>晕眩时受到的物理伤害+21%<@ba.talpu>(+3%)", + "name": "屏息", + "description": "技能开启时不容易成为敌人的目标,且攻击无视目标的物理闪避", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 1.21, + "key": "taunt_level", + "value": -1.0, "valueStr": null } ], @@ -184862,7 +184762,7 @@ }, { "type": "BUFF", - "description": "攻击力+35", + "description": "攻击力+40", "buff": { "attributes": { "abnormalFlags": null, @@ -184874,7 +184774,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 35.0, + "value": 40.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -184885,7 +184785,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -184999,12 +184899,12 @@ "type": "MATERIAL" }, { - "id": "30051", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -185022,8 +184922,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -185040,13 +184940,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -185063,8 +184963,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30083", + "count": 6, "type": "MATERIAL" } ] @@ -185081,38 +184981,39 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_300_phenxi": { - "name": "菲亚梅塔", + "char_113_cqbw": { + "name": "W", "description": "攻击造成<@ba.kw>群体物理伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_300_phenxi", + "potentialItemId": "p_char_113_cqbw", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "laterano", - "groupId": null, + "nationId": null, + "groupId": "babel", "teamId": null, - "displayNumber": "LT11", - "appellation": "Fiammetta", + "displayNumber": "B214", + "appellation": "W", "position": "RANGED", "tagList": [ - "输出" + "输出", + "控场" ], - "itemUsage": "拉特兰公证所高级特派员菲亚梅塔,只要定下目标,就一定会坚持到底。", - "itemDesc": "别问她的代号,否则她会抽空把你也干掉。", + "itemUsage": "萨卡兹雇佣兵W,战场上最危险的信号。", + "itemDesc": "她笑起来的时候总没好事。她一直在笑。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -185123,16 +185024,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_300_phenxi", + "characterPrefabKey": "char_113_cqbw", "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 985, - "atk": 375, - "def": 80, + "maxHp": 821, + "atk": 397, + "def": 68, "magicResistance": 0.0, "cost": 25, "blockCnt": 1, @@ -185159,9 +185060,9 @@ { "level": 50, "data": { - "maxHp": 1232, - "atk": 536, - "def": 104, + "maxHp": 1027, + "atk": 568, + "def": 89, "magicResistance": 0.0, "cost": 25, "blockCnt": 1, @@ -185189,16 +185090,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_300_phenxi", + "characterPrefabKey": "char_113_cqbw", "rangeId": "3-8", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1232, - "atk": 536, - "def": 104, + "maxHp": 1027, + "atk": 568, + "def": 89, "magicResistance": 0.0, "cost": 27, "blockCnt": 1, @@ -185225,9 +185126,9 @@ { "level": 80, "data": { - "maxHp": 1540, - "atk": 671, - "def": 132, + "maxHp": 1284, + "atk": 711, + "def": 112, "magicResistance": 0.0, "cost": 27, "blockCnt": 1, @@ -185259,28 +185160,28 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 6, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { "id": "30022", - "count": 4, + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_300_phenxi", + "characterPrefabKey": "char_113_cqbw", "rangeId": "3-10", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1540, - "atk": 671, - "def": 132, + "maxHp": 1284, + "atk": 711, + "def": 112, "magicResistance": 0.0, "cost": 29, "blockCnt": 1, @@ -185307,9 +185208,9 @@ { "level": 90, "data": { - "maxHp": 1926, - "atk": 861, - "def": 156, + "maxHp": 1605, + "atk": 912, + "def": 133, "magicResistance": 0.0, "cost": 29, "blockCnt": 1, @@ -185341,13 +185242,13 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30125", + "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 6, + "id": "30054", + "count": 7, "type": "MATERIAL" } ] @@ -185355,7 +185256,7 @@ ], "skills": [ { - "skillId": "skchr_phenxi_1", + "skillId": "skchr_cqbw_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -185372,13 +185273,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -185396,13 +185297,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -185420,13 +185321,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -185438,9 +185339,9 @@ } }, { - "skillId": "skchr_phenxi_2", + "skillId": "skchr_cqbw_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10008_cqbw_box", "levelUpCostCond": [ { "unlockCond": { @@ -185455,13 +185356,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30064", "count": 3, "type": "MATERIAL" }, { - "id": "30083", - "count": 9, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -185479,13 +185380,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31014", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -185508,7 +185409,7 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31024", "count": 5, "type": "MATERIAL" } @@ -185521,7 +185422,7 @@ } }, { - "skillId": "skchr_phenxi_3", + "skillId": "skchr_cqbw_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -185538,13 +185439,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -185562,13 +185463,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -185586,13 +185487,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -185608,51 +185509,6 @@ "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "陈述苦难", - "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+15%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", - "rangeId": null, - "blackboard": [ - { - "key": "interval", - "value": 0.1, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.005, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.atk", - "value": 0.15, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", - "value": 0.5, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_2].peak_performance.atk", - "value": 0.3, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", - "value": 0.8, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -185660,38 +185516,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "陈述苦难", - "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+20%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", + "name": "设伏", + "description": "在战场停留10秒后获得40%的物理和法术闪避,且不容易成为敌人的攻击目标", "rangeId": null, "blackboard": [ { "key": "interval", - "value": 0.1, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.005, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.atk", - "value": 0.2, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", - "value": 0.5, + "value": 10.0, "valueStr": null }, { - "key": "phenxi_t_1[peak_2].peak_performance.atk", + "key": "prob", "value": 0.4, "valueStr": null }, { - "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", - "value": 0.8, + "key": "taunt_level", + "value": -1.0, "valueStr": null } ], @@ -185705,38 +185546,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "陈述苦难", - "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+25%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", + "name": "设伏", + "description": "在战场停留10秒后获得60%的物理和法术闪避,且不容易成为敌人的攻击目标", "rangeId": null, "blackboard": [ { "key": "interval", - "value": 0.1, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.005, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.atk", - "value": 0.25, - "valueStr": null - }, - { - "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", - "value": 0.5, + "value": 10.0, "valueStr": null }, { - "key": "phenxi_t_1[peak_2].peak_performance.atk", - "value": 0.5, + "key": "prob", + "value": 0.6, "valueStr": null }, { - "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", - "value": 0.8, + "key": "taunt_level", + "value": -1.0, "valueStr": null } ], @@ -185754,13 +185580,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "宣告终局", - "description": "技能持续期间外,攻击速度+27", + "name": "落井下石", + "description": "攻击范围内的敌人在被<$ba.stun>晕眩时受到的物理伤害+18%", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 27.0, + "key": "damage_scale", + "value": 1.18, "valueStr": null } ], @@ -185774,13 +185600,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "宣告终局", - "description": "技能持续期间外,攻击速度+30<@ba.talpu>(+3)", + "name": "落井下石", + "description": "攻击范围内的敌人在被<$ba.stun>晕眩时受到的物理伤害+21%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 30.0, + "key": "damage_scale", + "value": 1.21, "valueStr": null } ], @@ -185976,12 +185802,12 @@ "type": "MATERIAL" }, { - "id": "30011", + "id": "30051", "count": 6, "type": "MATERIAL" }, { - "id": "30061", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -185999,8 +185825,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -186017,13 +185843,13 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -186040,8 +185866,8 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -186058,65 +185884,64 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_197_poca": { - "name": "早露", - "description": "优先攻击重量最重的敌人", + "char_300_phenxi": { + "name": "菲亚梅塔", + "description": "攻击造成<@ba.kw>群体物理伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_197_poca", + "potentialItemId": "p_char_300_phenxi", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_197_poca", - "nationId": "ursus", + "classicPotentialItemId": null, + "nationId": "laterano", "groupId": null, - "teamId": "student", - "displayNumber": "USS4", - "appellation": "Роса", + "teamId": null, + "displayNumber": "LT11", + "appellation": "Fiammetta", "position": "RANGED", "tagList": [ - "输出", - "控场" + "输出" ], - "itemUsage": "乌萨斯学生自治团成员早露,准备迎接新的生活。", - "itemDesc": "给她一点时间。", + "itemUsage": "拉特兰公证所高级特派员菲亚梅塔,只要定下目标,就一定会坚持到底。", + "itemDesc": "别问她的代号,否则她会抽空把你也干掉。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "siegesniper", + "subProfessionId": "aoesniper", "trait": null, "phases": [ { - "characterPrefabKey": "char_197_poca", - "rangeId": "4-4", + "characterPrefabKey": "char_300_phenxi", + "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 800, - "atk": 492, - "def": 60, + "maxHp": 985, + "atk": 375, + "def": 80, "magicResistance": 0.0, - "cost": 22, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186137,15 +185962,15 @@ { "level": 50, "data": { - "maxHp": 1067, - "atk": 684, - "def": 80, + "maxHp": 1232, + "atk": 536, + "def": 104, "magicResistance": 0.0, - "cost": 22, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186167,22 +185992,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_197_poca", - "rangeId": "4-3", + "characterPrefabKey": "char_300_phenxi", + "rangeId": "3-8", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1067, - "atk": 684, - "def": 80, + "maxHp": 1232, + "atk": 536, + "def": 104, "magicResistance": 0.0, - "cost": 24, + "cost": 27, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186203,15 +186028,15 @@ { "level": 80, "data": { - "maxHp": 1351, - "atk": 856, - "def": 100, + "maxHp": 1540, + "atk": 671, + "def": 132, "magicResistance": 0.0, - "cost": 24, + "cost": 27, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186237,34 +186062,34 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30022", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_197_poca", - "rangeId": "4-3", + "characterPrefabKey": "char_300_phenxi", + "rangeId": "3-10", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1351, - "atk": 856, - "def": 100, + "maxHp": 1540, + "atk": 671, + "def": 132, "magicResistance": 0.0, - "cost": 24, + "cost": 29, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186285,15 +186110,15 @@ { "level": 90, "data": { - "maxHp": 1755, - "atk": 1032, - "def": 122, + "maxHp": 1926, + "atk": 861, + "def": 156, "magicResistance": 0.0, - "cost": 24, + "cost": 29, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.4, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -186319,12 +186144,12 @@ "type": "MATERIAL" }, { - "id": "30125", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "30064", + "id": "30094", "count": 6, "type": "MATERIAL" } @@ -186333,7 +186158,7 @@ ], "skills": [ { - "skillId": "skcom_atk_up[3]", + "skillId": "skchr_phenxi_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -186350,13 +186175,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -186374,12 +186199,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "31054", "count": 8, "type": "MATERIAL" } @@ -186398,13 +186223,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -186416,7 +186241,7 @@ } }, { - "skillId": "skchr_poca_2", + "skillId": "skchr_phenxi_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -186433,13 +186258,13 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30104", + "count": 3, "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30083", + "count": 9, "type": "MATERIAL" } ] @@ -186457,13 +186282,13 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -186481,13 +186306,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30074", + "count": 5, "type": "MATERIAL" } ] @@ -186499,7 +186324,7 @@ } }, { - "skillId": "skchr_poca_3", + "skillId": "skchr_phenxi_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -186516,13 +186341,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31034", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -186564,13 +186389,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -186586,6 +186411,51 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "陈述苦难", + "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+15%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", + "rangeId": null, + "blackboard": [ + { + "key": "interval", + "value": 0.1, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.005, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.atk", + "value": 0.15, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.atk", + "value": 0.3, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", + "value": 0.8, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -186593,19 +186463,39 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "深入骨髓", - "description": "攻击重量较重(重量等级大于等于3)的敌人时,无视其防御力的40%", + "name": "陈述苦难", + "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+20%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 3.0, + "key": "interval", + "value": 0.1, "valueStr": null }, { - "key": "def_penetrate", + "key": "hp_ratio", + "value": 0.005, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.atk", + "value": 0.2, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.atk", "value": 0.4, "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", + "value": 0.8, + "valueStr": null } ], "tokenKey": null, @@ -186618,18 +186508,38 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "深入骨髓", - "description": "攻击重量较重(重量等级大于等于3)的敌人时,无视其防御力的60%", + "name": "陈述苦难", + "description": "自身生命会不断流失(该效果不会使生命降至0);生命值高于50%时获得+25%攻击力的<$ba.strong>精力充沛;高于80%效果翻倍", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 3.0, + "key": "interval", + "value": 0.1, "valueStr": null }, { - "key": "def_penetrate", - "value": 0.6, + "key": "hp_ratio", + "value": 0.005, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.atk", + "value": 0.25, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_1].peak_performance.hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.atk", + "value": 0.5, + "valueStr": null + }, + { + "key": "phenxi_t_1[peak_2].peak_performance.hp_ratio", + "value": 0.8, "valueStr": null } ], @@ -186647,13 +186557,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "学生楷模", - "description": "编入队伍时,所有【乌萨斯学生自治团】干员攻击力+8%", + "name": "宣告终局", + "description": "技能持续期间外,攻击速度+27", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.08, + "key": "attack_speed", + "value": 27.0, "valueStr": null } ], @@ -186667,13 +186577,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "学生楷模", - "description": "编入队伍时,所有【乌萨斯学生自治团】干员攻击力+10%<@ba.talpu>(+2%)", + "name": "宣告终局", + "description": "技能持续期间外,攻击速度+30<@ba.talpu>(+3)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, + "key": "attack_speed", + "value": 30.0, "valueStr": null } ], @@ -186732,7 +186642,7 @@ }, { "type": "BUFF", - "description": "攻击力+34", + "description": "攻击力+35", "buff": { "attributes": { "abnormalFlags": null, @@ -186744,7 +186654,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 34.0, + "value": 35.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -186817,7 +186727,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 110, + "atk": 100, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -186869,12 +186779,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -186892,7 +186802,7 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 5, "type": "MATERIAL" } @@ -186910,13 +186820,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -186933,7 +186843,7 @@ "type": "MATERIAL" }, { - "id": "30093", + "id": "31013", "count": 5, "type": "MATERIAL" } @@ -186964,25 +186874,26 @@ } ] }, - "char_2012_typhon": { - "name": "提丰", + "char_197_poca": { + "name": "早露", "description": "优先攻击重量最重的敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2012_typhon", + "potentialItemId": "p_char_197_poca", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "sami", + "classicPotentialItemId": "class_p_char_197_poca", + "nationId": "ursus", "groupId": null, - "teamId": null, - "displayNumber": "SI07", - "appellation": "Typhon", + "teamId": "student", + "displayNumber": "USS4", + "appellation": "Роса", "position": "RANGED", "tagList": [ - "输出" + "输出", + "控场" ], - "itemUsage": "来自萨米的协作者提丰,熟悉这片冻土之规则的猎人。", - "itemDesc": "至少她要求自己成为猎人而非猎物。", + "itemUsage": "乌萨斯学生自治团成员早露,准备迎接新的生活。", + "itemDesc": "给她一点时间。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -186993,16 +186904,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_2012_typhon", + "characterPrefabKey": "char_197_poca", "rangeId": "4-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 775, - "atk": 498, - "def": 54, + "maxHp": 800, + "atk": 492, + "def": 60, "magicResistance": 0.0, "cost": 22, "blockCnt": 1, @@ -187029,9 +186940,9 @@ { "level": 50, "data": { - "maxHp": 1034, - "atk": 693, - "def": 73, + "maxHp": 1067, + "atk": 684, + "def": 80, "magicResistance": 0.0, "cost": 22, "blockCnt": 1, @@ -187059,16 +186970,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2012_typhon", + "characterPrefabKey": "char_197_poca", "rangeId": "4-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1034, - "atk": 693, - "def": 73, + "maxHp": 1067, + "atk": 684, + "def": 80, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -187095,9 +187006,9 @@ { "level": 80, "data": { - "maxHp": 1310, - "atk": 867, - "def": 92, + "maxHp": 1351, + "atk": 856, + "def": 100, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -187129,28 +187040,28 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2012_typhon", + "characterPrefabKey": "char_197_poca", "rangeId": "4-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1310, - "atk": 867, - "def": 92, + "maxHp": 1351, + "atk": 856, + "def": 100, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -187177,9 +187088,9 @@ { "level": 90, "data": { - "maxHp": 1702, - "atk": 1045, - "def": 113, + "maxHp": 1755, + "atk": 1032, + "def": 122, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -187211,13 +187122,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 7, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -187225,7 +187136,7 @@ ], "skills": [ { - "skillId": "skcom_quickattack[3]", + "skillId": "skcom_atk_up[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -187242,13 +187153,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -187266,13 +187177,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 9, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -187290,12 +187201,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", + "id": "30084", "count": 6, "type": "MATERIAL" } @@ -187308,7 +187219,7 @@ } }, { - "skillId": "skchr_typhon_2", + "skillId": "skchr_poca_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -187325,13 +187236,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 8, + "id": "31023", + "count": 4, "type": "MATERIAL" } ] @@ -187349,12 +187260,12 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "31014", "count": 9, "type": "MATERIAL" } @@ -187378,8 +187289,8 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -187391,7 +187302,7 @@ } }, { - "skillId": "skchr_typhon_3", + "skillId": "skchr_poca_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -187408,13 +187319,13 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31053", - "count": 7, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -187432,13 +187343,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -187456,13 +187367,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31054", - "count": 4, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -187485,23 +187396,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "锐如兽牙", - "description": "连续攻击时逐渐无视敌人的防御力,最高无视其防御力的40%(每次攻击提升5%的无视防御比例),3秒内未攻击则失去加成", + "name": "深入骨髓", + "description": "攻击重量较重(重量等级大于等于3)的敌人时,无视其防御力的40%", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 8.0, + "key": "value", + "value": 3.0, "valueStr": null }, { "key": "def_penetrate", - "value": 0.05, - "valueStr": null - }, - { - "key": "duration", - "value": 3.0, + "value": 0.4, "valueStr": null } ], @@ -187515,23 +187421,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "锐如兽牙", - "description": "连续攻击时逐渐无视敌人的防御力,最高无视其防御力的50%(每次攻击提升10%的无视防御比例),8秒内未攻击则失去加成", + "name": "深入骨髓", + "description": "攻击重量较重(重量等级大于等于3)的敌人时,无视其防御力的60%", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, + "key": "value", + "value": 3.0, "valueStr": null }, { "key": "def_penetrate", - "value": 0.1, - "valueStr": null - }, - { - "key": "duration", - "value": 8.0, + "value": 0.6, "valueStr": null } ], @@ -187549,18 +187450,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "重如沼泥", - "description": "技能期间对每个敌人首次造成伤害时,攻击力提升至160%并使目标<$ba.sluggish>停顿3秒", + "name": "学生楷模", + "description": "编入队伍时,所有【乌萨斯学生自治团】干员攻击力+8%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.6, - "valueStr": null - }, - { - "key": "sluggish", - "value": 3.0, + "key": "atk", + "value": 0.08, "valueStr": null } ], @@ -187574,18 +187470,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "重如沼泥", - "description": "技能期间对每个敌人首次造成伤害时,攻击力提升至170%<@ba.talpu>(+10%)并使目标<$ba.sluggish>停顿3秒", + "name": "学生楷模", + "description": "编入队伍时,所有【乌萨斯学生自治团】干员攻击力+10%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.7, - "valueStr": null - }, - { - "key": "sluggish", - "value": 3.0, + "key": "atk", + "value": 0.1, "valueStr": null } ], @@ -187781,12 +187672,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30061", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -187804,7 +187695,7 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 5, "type": "MATERIAL" } @@ -187822,13 +187713,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -187845,8 +187736,8 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 7, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -187863,89 +187754,64 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 6, + "id": "31023", + "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_391_rosmon": { - "name": "迷迭香", - "description": "攻击对小范围的<@ba.kw>地面敌人造成<@ba.kw>两次物理伤害(第二次为余震,伤害降低至攻击力的一半)", + "char_2012_typhon": { + "name": "提丰", + "description": "优先攻击重量最重的敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_391_rosmon", + "potentialItemId": "p_char_2012_typhon", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": "elite", + "nationId": "sami", + "groupId": null, "teamId": null, - "displayNumber": "RE45", - "appellation": "Rosmontis", + "displayNumber": "SI07", + "appellation": "Typhon", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "罗德岛精英干员迷迭香,用手推开了你的办公室门。", - "itemDesc": "她没带装备,不用害怕她记得你昨天偷吃了她的点心的事,也许。", + "itemUsage": "来自萨米的协作者提丰,熟悉这片冻土之规则的猎人。", + "itemDesc": "至少她要求自己成为猎人而非猎物。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "bombarder", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "attack@append_atk_scale", - "value": 0.5, - "valueStr": null - }, - { - "key": "attack@times", - "value": 2.0, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": "-1", - "rangeId": null - } - ] - }, + "subProfessionId": "siegesniper", + "trait": null, "phases": [ { - "characterPrefabKey": "char_391_rosmon", - "rangeId": "3-3", + "characterPrefabKey": "char_2012_typhon", + "rangeId": "4-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 874, - "atk": 341, - "def": 123, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 775, + "atk": 498, + "def": 54, + "magicResistance": 0.0, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -187966,15 +187832,15 @@ { "level": 50, "data": { - "maxHp": 1166, - "atk": 461, - "def": 160, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 1034, + "atk": 693, + "def": 73, + "magicResistance": 0.0, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -187996,22 +187862,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_391_rosmon", - "rangeId": "3-9", + "characterPrefabKey": "char_2012_typhon", + "rangeId": "4-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1166, - "atk": 461, - "def": 160, - "magicResistance": 10.0, - "cost": 25, + "maxHp": 1034, + "atk": 693, + "def": 73, + "magicResistance": 0.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -188032,15 +187898,15 @@ { "level": 80, "data": { - "maxHp": 1477, - "atk": 584, - "def": 200, - "magicResistance": 10.0, - "cost": 25, + "maxHp": 1310, + "atk": 867, + "def": 92, + "magicResistance": 0.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -188066,34 +187932,34 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 9, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_391_rosmon", - "rangeId": "3-9", + "characterPrefabKey": "char_2012_typhon", + "rangeId": "4-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1477, - "atk": 584, - "def": 200, - "magicResistance": 15.0, - "cost": 25, + "maxHp": 1310, + "atk": 867, + "def": 92, + "magicResistance": 0.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -188114,15 +187980,15 @@ { "level": 90, "data": { - "maxHp": 1944, - "atk": 688, - "def": 245, - "magicResistance": 15.0, - "cost": 25, + "maxHp": 1702, + "atk": 1045, + "def": 113, + "magicResistance": 0.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.1, + "baseAttackTime": 2.4, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -188148,13 +188014,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31044", + "count": 7, "type": "MATERIAL" } ] @@ -188162,7 +188028,7 @@ ], "skills": [ { - "skillId": "skchr_rosmon_1", + "skillId": "skcom_quickattack[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -188179,13 +188045,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -188203,13 +188069,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31054", + "count": 9, "type": "MATERIAL" } ] @@ -188227,13 +188093,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { "id": "30014", - "count": 4, + "count": 6, "type": "MATERIAL" } ] @@ -188245,7 +188111,7 @@ } }, { - "skillId": "skchr_rosmon_2", + "skillId": "skchr_typhon_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -188262,13 +188128,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30083", + "count": 8, "type": "MATERIAL" } ] @@ -188286,12 +188152,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 9, "type": "MATERIAL" } @@ -188310,13 +188176,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -188328,9 +188194,9 @@ } }, { - "skillId": "skchr_rosmon_3", + "skillId": "skchr_typhon_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10012_rosmon_shield", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -188350,8 +188216,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "31053", + "count": 7, "type": "MATERIAL" } ] @@ -188369,13 +188235,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30094", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -188398,7 +188264,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31054", "count": 4, "type": "MATERIAL" } @@ -188411,9 +188277,7 @@ } } ], - "displayTokenDict": { - "token_10012_rosmon_shield": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -188424,33 +188288,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "歼灭战装备", - "description": "攻击无视目标90防御力", + "name": "锐如兽牙", + "description": "连续攻击时逐渐无视敌人的防御力,最高无视其防御力的40%(每次攻击提升5%的无视防御比例),3秒内未攻击则失去加成", "rangeId": null, "blackboard": [ { - "key": "def_penetrate_fixed", - "value": 90.0, + "key": "max_stack_cnt", + "value": 8.0, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "歼灭战装备", - "description": "攻击无视目标105<@ba.talpu>(+15)防御力", - "rangeId": null, - "blackboard": [ + }, { - "key": "def_penetrate_fixed", - "value": 105.0, + "key": "def_penetrate", + "value": 0.05, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -188464,57 +188318,77 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "歼灭战装备", - "description": "攻击无视目标160防御力", + "name": "锐如兽牙", + "description": "连续攻击时逐渐无视敌人的防御力,最高无视其防御力的50%(每次攻击提升10%的无视防御比例),8秒内未攻击则失去加成", "rangeId": null, "blackboard": [ { - "key": "def_penetrate_fixed", - "value": 160.0, + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "def_penetrate", + "value": 0.1, + "valueStr": null + }, + { + "key": "duration", + "value": 8.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "歼灭战装备", - "description": "攻击无视目标175<@ba.talpu>(+15)防御力", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "重如沼泥", + "description": "技能期间对每个敌人首次造成伤害时,攻击力提升至160%并使目标<$ba.sluggish>停顿3秒", "rangeId": null, "blackboard": [ { - "key": "def_penetrate_fixed", - "value": 175.0, + "key": "atk_scale", + "value": 1.6, + "valueStr": null + }, + { + "key": "sluggish", + "value": 3.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "感知稳定", - "description": "部署后随机选择一名在场的【术师】干员,自身和其的攻击力+8%", + "name": "重如沼泥", + "description": "技能期间对每个敌人首次造成伤害时,攻击力提升至170%<@ba.talpu>(+10%)并使目标<$ba.sluggish>停顿3秒", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.08, + "key": "atk_scale", + "value": 1.7, + "valueStr": null + }, + { + "key": "sluggish", + "value": 3.0, "valueStr": null } ], @@ -188573,7 +188447,7 @@ }, { "type": "BUFF", - "description": "攻击力+32", + "description": "攻击力+34", "buff": { "attributes": { "abnormalFlags": null, @@ -188585,7 +188459,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 32.0, + "value": 34.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -188596,7 +188470,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -188658,8 +188532,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 30, + "atk": 110, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -188710,12 +188584,12 @@ "type": "MATERIAL" }, { - "id": "30031", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30041", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -188733,8 +188607,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -188751,13 +188625,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -188774,8 +188648,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30023", + "count": 7, "type": "MATERIAL" } ] @@ -188792,41 +188666,41 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 5, + "id": "30013", + "count": 6, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30103", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_1035_wisdel": { - "name": "维什戴尔", + "char_391_rosmon": { + "name": "迷迭香", "description": "攻击对小范围的<@ba.kw>地面敌人造成<@ba.kw>两次物理伤害(第二次为余震,伤害降低至攻击力的一半)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1035_wisdel", + "potentialItemId": "p_char_391_rosmon", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": null, - "groupId": "babel", + "nationId": "rhodes", + "groupId": "elite", "teamId": null, - "displayNumber": "B00W", - "appellation": "Wiš'adel", + "displayNumber": "RE45", + "appellation": "Rosmontis", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "萨卡兹雇佣兵维什戴尔,战场上最危险的信号。", - "itemDesc": "她很乐意别人用这个新名字来称呼她。", + "itemUsage": "罗德岛精英干员迷迭香,用手推开了你的办公室门。", + "itemDesc": "她没带装备,不用害怕她记得你昨天偷吃了她的点心的事,也许。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", @@ -188846,8 +188720,8 @@ "valueStr": null }, { - "key": "attack@enable_third_attack", - "value": 0.0, + "key": "attack@times", + "value": 2.0, "valueStr": null } ], @@ -188859,16 +188733,16 @@ }, "phases": [ { - "characterPrefabKey": "char_1035_wisdel", + "characterPrefabKey": "char_391_rosmon", "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 849, - "atk": 340, - "def": 128, + "maxHp": 874, + "atk": 341, + "def": 123, "magicResistance": 10.0, "cost": 23, "blockCnt": 1, @@ -188895,9 +188769,9 @@ { "level": 50, "data": { - "maxHp": 1132, - "atk": 460, - "def": 167, + "maxHp": 1166, + "atk": 461, + "def": 160, "magicResistance": 10.0, "cost": 23, "blockCnt": 1, @@ -188925,16 +188799,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1035_wisdel", + "characterPrefabKey": "char_391_rosmon", "rangeId": "3-9", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1132, - "atk": 460, - "def": 167, + "maxHp": 1166, + "atk": 461, + "def": 160, "magicResistance": 10.0, "cost": 25, "blockCnt": 1, @@ -188961,9 +188835,9 @@ { "level": 80, "data": { - "maxHp": 1434, - "atk": 583, - "def": 209, + "maxHp": 1477, + "atk": 584, + "def": 200, "magicResistance": 10.0, "cost": 25, "blockCnt": 1, @@ -189007,16 +188881,16 @@ ] }, { - "characterPrefabKey": "char_1035_wisdel", + "characterPrefabKey": "char_391_rosmon", "rangeId": "3-9", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1434, - "atk": 583, - "def": 209, + "maxHp": 1477, + "atk": 584, + "def": 200, "magicResistance": 15.0, "cost": 25, "blockCnt": 1, @@ -189043,9 +188917,9 @@ { "level": 90, "data": { - "maxHp": 1888, - "atk": 687, - "def": 256, + "maxHp": 1944, + "atk": 688, + "def": 245, "magicResistance": 15.0, "cost": 25, "blockCnt": 1, @@ -189077,13 +188951,13 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30135", + "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -189091,7 +188965,7 @@ ], "skills": [ { - "skillId": "skchr_wisdel_1", + "skillId": "skchr_rosmon_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -189108,13 +188982,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31053", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -189132,13 +189006,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -189156,13 +189030,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30014", + "count": 4, "type": "MATERIAL" } ] @@ -189174,7 +189048,7 @@ } }, { - "skillId": "skchr_wisdel_2", + "skillId": "skchr_rosmon_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -189191,12 +189065,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30043", + "id": "30093", "count": 7, "type": "MATERIAL" } @@ -189215,13 +189089,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -189239,12 +189113,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31064", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -189257,9 +189131,9 @@ } }, { - "skillId": "skchr_wisdel_3", + "skillId": "skchr_rosmon_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10035_wisdel_wward", + "overrideTokenKey": "token_10012_rosmon_shield", "levelUpCostCond": [ { "unlockCond": { @@ -189274,13 +189148,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31033", - "count": 6, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -189298,13 +189172,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31054", - "count": 7, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -189322,12 +189196,12 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30094", "count": 4, "type": "MATERIAL" } @@ -189341,7 +189215,7 @@ } ], "displayTokenDict": { - "token_10035_wisdel_wward": true + "token_10012_rosmon_shield": true }, "talents": [ { @@ -189353,33 +189227,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "好礼", - "description": "攻击时为主目标附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成120%攻击力的物理伤害并使其<$ba.stun>晕眩0.5秒", + "name": "歼灭战装备", + "description": "攻击无视目标90防御力", "rangeId": null, "blackboard": [ { - "key": "attack@main_atk_scale", - "value": 1.0, - "valueStr": null - }, - { - "key": "attack@prob", - "value": 0.15, - "valueStr": null - }, - { - "key": "attack@bomb_atk_scale", - "value": 1.2, - "valueStr": null - }, - { - "key": "attack@stun", - "value": 0.5, - "valueStr": null - }, - { - "key": "attack@range_radius", - "value": 1.1, + "key": "def_penetrate_fixed", + "value": 90.0, "valueStr": null } ], @@ -189393,33 +189247,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "好礼", - "description": "攻击时为主目标附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成130%<@ba.talpu>(+10%)攻击力的物理伤害并使其<$ba.stun>晕眩0.5秒", + "name": "歼灭战装备", + "description": "攻击无视目标105<@ba.talpu>(+15)防御力", "rangeId": null, "blackboard": [ { - "key": "attack@main_atk_scale", - "value": 1.0, - "valueStr": null - }, - { - "key": "attack@prob", - "value": 0.15, - "valueStr": null - }, - { - "key": "attack@bomb_atk_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "attack@stun", - "value": 0.5, - "valueStr": null - }, - { - "key": "attack@range_radius", - "value": 1.1, + "key": "def_penetrate_fixed", + "value": 105.0, "valueStr": null } ], @@ -189433,33 +189267,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "好礼", - "description": "攻击时对主目标的攻击力提升至115%并为其附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成150%攻击力的物理伤害并使其<$ba.stun>晕眩1秒", + "name": "歼灭战装备", + "description": "攻击无视目标160防御力", "rangeId": null, "blackboard": [ { - "key": "attack@main_atk_scale", - "value": 1.15, - "valueStr": null - }, - { - "key": "attack@prob", - "value": 0.15, - "valueStr": null - }, - { - "key": "attack@bomb_atk_scale", - "value": 1.5, - "valueStr": null - }, - { - "key": "attack@stun", - "value": 1.0, - "valueStr": null - }, - { - "key": "attack@range_radius", - "value": 1.1, + "key": "def_penetrate_fixed", + "value": 160.0, "valueStr": null } ], @@ -189473,33 +189287,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "好礼", - "description": "攻击时对主目标的攻击力提升至115%并为其附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成160%<@ba.talpu>(+10%)攻击力的物理伤害并使其<$ba.stun>晕眩1秒", + "name": "歼灭战装备", + "description": "攻击无视目标175<@ba.talpu>(+15)防御力", "rangeId": null, "blackboard": [ { - "key": "attack@main_atk_scale", - "value": 1.15, - "valueStr": null - }, - { - "key": "attack@prob", - "value": 0.15, - "valueStr": null - }, - { - "key": "attack@bomb_atk_scale", - "value": 1.6, - "valueStr": null - }, - { - "key": "attack@stun", - "value": 1.0, - "valueStr": null - }, - { - "key": "attack@range_radius", - "value": 1.1, + "key": "def_penetrate_fixed", + "value": 175.0, "valueStr": null } ], @@ -189517,11 +189311,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "死魂灵的余息", - "description": "部署后立刻在攻击范围内召唤一个魂灵之影,在魂灵之影周围时获得<$ba.camou>迷彩", + "name": "感知稳定", + "description": "部署后随机选择一名在场的【术师】干员,自身和其的攻击力+8%", "rangeId": null, - "blackboard": [], - "tokenKey": "token_10035_wisdel_wward", + "blackboard": [ + { + "key": "atk", + "value": 0.08, + "valueStr": null + } + ], + "tokenKey": null, "isHideTalent": false } ] @@ -189661,8 +189461,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 90, - "def": 0, + "atk": 60, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -189777,8 +189577,8 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 7, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -189795,46 +189595,45 @@ "type": "MATERIAL" }, { - "id": "31043", + "id": "30073", "count": 5, "type": "MATERIAL" }, { - "id": "31063", - "count": 3, + "id": "30053", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_1013_chen2": { - "name": "假日威龙陈", - "description": "攻击范围内的<@ba.kw>所有敌人,对自己前方一横排的敌人攻击力提升至150%", + "char_1035_wisdel": { + "name": "维什戴尔", + "description": "攻击对小范围的<@ba.kw>地面敌人造成<@ba.kw>两次物理伤害(第二次为余震,伤害降低至攻击力的一半)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1013_chen2", + "potentialItemId": "p_char_1035_wisdel", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": null, + "nationId": null, + "groupId": "babel", "teamId": null, - "displayNumber": "R112", - "appellation": "Ch'en the Holungday", + "displayNumber": "B00W", + "appellation": "Wiš'adel", "position": "RANGED", "tagList": [ - "输出", - "群攻" + "输出" ], - "itemUsage": "罗德岛干员陈,自度假中归来。", - "itemDesc": "她确实有些变化,但最好还是不要没事惹她。", + "itemUsage": "萨卡兹雇佣兵维什戴尔,战场上最危险的信号。", + "itemDesc": "她很乐意别人用这个新名字来称呼她。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "reaperrange", + "subProfessionId": "bombarder", "trait": { "candidates": [ { @@ -189845,35 +189644,40 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "atk_scale", - "value": 1.5, + "key": "attack@append_atk_scale", + "value": 0.5, + "valueStr": null + }, + { + "key": "attack@enable_third_attack", + "value": 0.0, "valueStr": null } ], "overrideDescripton": null, "prefabKey": "-1", - "rangeId": "1-3" + "rangeId": null } ] }, "phases": [ { - "characterPrefabKey": "char_1013_chen2", - "rangeId": "2-4", + "characterPrefabKey": "char_1035_wisdel", + "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1110, - "atk": 351, - "def": 110, - "magicResistance": 0.0, - "cost": 29, + "maxHp": 849, + "atk": 340, + "def": 128, + "magicResistance": 10.0, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -189894,15 +189698,15 @@ { "level": 50, "data": { - "maxHp": 1481, - "atk": 502, - "def": 143, - "magicResistance": 0.0, - "cost": 29, + "maxHp": 1132, + "atk": 460, + "def": 167, + "magicResistance": 10.0, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -189924,22 +189728,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1013_chen2", - "rangeId": "2-5", + "characterPrefabKey": "char_1035_wisdel", + "rangeId": "3-9", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1481, - "atk": 502, - "def": 143, - "magicResistance": 0.0, - "cost": 32, + "maxHp": 1132, + "atk": 460, + "def": 167, + "magicResistance": 10.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -189960,15 +189764,15 @@ { "level": 80, "data": { - "maxHp": 1875, - "atk": 649, - "def": 182, - "magicResistance": 0.0, - "cost": 32, + "maxHp": 1434, + "atk": 583, + "def": 209, + "magicResistance": 10.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -189994,34 +189798,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30022", + "count": 9, "type": "MATERIAL" }, { - "id": "30022", - "count": 6, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1013_chen2", - "rangeId": "2-5", + "characterPrefabKey": "char_1035_wisdel", + "rangeId": "3-9", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1875, - "atk": 649, - "def": 182, - "magicResistance": 0.0, - "cost": 32, + "maxHp": 1434, + "atk": 583, + "def": 209, + "magicResistance": 15.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190042,15 +189846,15 @@ { "level": 90, "data": { - "maxHp": 2501, - "atk": 773, - "def": 203, - "magicResistance": 0.0, - "cost": 32, + "maxHp": 1888, + "atk": 687, + "def": 256, + "magicResistance": 15.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.1, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190076,12 +189880,12 @@ "type": "MATERIAL" }, { - "id": "30125", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "31024", + "id": "30064", "count": 6, "type": "MATERIAL" } @@ -190090,7 +189894,7 @@ ], "skills": [ { - "skillId": "skchr_chen2_1", + "skillId": "skchr_wisdel_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -190107,12 +189911,12 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30054", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", + "id": "31053", "count": 4, "type": "MATERIAL" } @@ -190131,12 +189935,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 8, "type": "MATERIAL" } @@ -190155,12 +189959,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 6, "type": "MATERIAL" } @@ -190173,7 +189977,7 @@ } }, { - "skillId": "skchr_chen2_2", + "skillId": "skchr_wisdel_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -190190,13 +189994,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30043", + "count": 7, "type": "MATERIAL" } ] @@ -190214,13 +190018,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -190238,13 +190042,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 6, + "id": "31064", + "count": 4, "type": "MATERIAL" } ] @@ -190256,9 +190060,9 @@ } }, { - "skillId": "skchr_chen2_3", + "skillId": "skchr_wisdel_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10035_wisdel_wward", "levelUpCostCond": [ { "unlockCond": { @@ -190273,13 +190077,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31033", + "count": 6, "type": "MATERIAL" } ] @@ -190297,13 +190101,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "31054", + "count": 7, "type": "MATERIAL" } ] @@ -190321,12 +190125,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30064", + "id": "30054", "count": 4, "type": "MATERIAL" } @@ -190339,7 +190143,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10035_wisdel_wward": true + }, "talents": [ { "candidates": [ @@ -190350,18 +190156,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "节约风气", - "description": "在场时自身弹药类技能攻击时15%概率不消耗对应弹药(同类效果取最高)", + "name": "好礼", + "description": "攻击时为主目标附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成120%攻击力的物理伤害并使其<$ba.stun>晕眩0.5秒", "rangeId": null, "blackboard": [ { - "key": "spareshot_chen.prob", + "key": "attack@main_atk_scale", + "value": 1.0, + "valueStr": null + }, + { + "key": "attack@prob", "value": 0.15, "valueStr": null }, { - "key": "prob", - "value": 0.0, + "key": "attack@bomb_atk_scale", + "value": 1.2, + "valueStr": null + }, + { + "key": "attack@stun", + "value": 0.5, + "valueStr": null + }, + { + "key": "attack@range_radius", + "value": 1.1, "valueStr": null } ], @@ -190375,18 +190196,33 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "节约风气", - "description": "在场时自身弹药类技能攻击时17%<@ba.talpu>(+2%)概率不消耗对应弹药(同类效果取最高)", + "name": "好礼", + "description": "攻击时为主目标附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成130%<@ba.talpu>(+10%)攻击力的物理伤害并使其<$ba.stun>晕眩0.5秒", "rangeId": null, "blackboard": [ { - "key": "spareshot_chen.prob", - "value": 0.17, + "key": "attack@main_atk_scale", + "value": 1.0, "valueStr": null }, { - "key": "prob", - "value": 0.0, + "key": "attack@prob", + "value": 0.15, + "valueStr": null + }, + { + "key": "attack@bomb_atk_scale", + "value": 1.3, + "valueStr": null + }, + { + "key": "attack@stun", + "value": 0.5, + "valueStr": null + }, + { + "key": "attack@range_radius", + "value": 1.1, "valueStr": null } ], @@ -190400,18 +190236,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "节约风气", - "description": "在场时自身弹药类技能攻击时20%概率不消耗对应弹药,其他【狙击】干员的弹药类技能改为10%概率不消耗(同类效果取最高)", + "name": "好礼", + "description": "攻击时对主目标的攻击力提升至115%并为其附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成150%攻击力的物理伤害并使其<$ba.stun>晕眩1秒", "rangeId": null, "blackboard": [ { - "key": "spareshot_chen.prob", - "value": 0.2, + "key": "attack@main_atk_scale", + "value": 1.15, "valueStr": null }, { - "key": "prob", - "value": 0.1, + "key": "attack@prob", + "value": 0.15, + "valueStr": null + }, + { + "key": "attack@bomb_atk_scale", + "value": 1.5, + "valueStr": null + }, + { + "key": "attack@stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "attack@range_radius", + "value": 1.1, "valueStr": null } ], @@ -190425,18 +190276,33 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "节约风气", - "description": "在场时自身弹药类技能攻击时22%<@ba.talpu>(+2%)概率不消耗对应弹药,其他【狙击】干员的弹药类技能改为10%概率不消耗(同类效果取最高)", + "name": "好礼", + "description": "攻击时对主目标的攻击力提升至115%并为其附着残影,残影受到维什戴尔的余震影响时有15%概率爆炸,对周围所有敌人造成160%<@ba.talpu>(+10%)攻击力的物理伤害并使其<$ba.stun>晕眩1秒", "rangeId": null, "blackboard": [ { - "key": "spareshot_chen.prob", - "value": 0.22, + "key": "attack@main_atk_scale", + "value": 1.15, "valueStr": null }, { - "key": "prob", - "value": 0.1, + "key": "attack@prob", + "value": 0.15, + "valueStr": null + }, + { + "key": "attack@bomb_atk_scale", + "value": 1.6, + "valueStr": null + }, + { + "key": "attack@stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "attack@range_radius", + "value": 1.1, "valueStr": null } ], @@ -190454,22 +190320,11 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "假日余韵", - "description": "攻击速度+8,当场地中存在水地形时改为攻击速度+12", + "name": "死魂灵的余息", + "description": "部署后立刻在攻击范围内召唤一个魂灵之影,在魂灵之影周围时获得<$ba.camou>迷彩", "rangeId": null, - "blackboard": [ - { - "key": "chen2_t_2[common].attack_speed", - "value": 8.0, - "valueStr": null - }, - { - "key": "chen2_t_2[map].attack_speed", - "value": 4.0, - "valueStr": null - } - ], - "tokenKey": null, + "blackboard": [], + "tokenKey": "token_10035_wisdel_wward", "isHideTalent": false } ] @@ -190524,7 +190379,7 @@ }, { "type": "BUFF", - "description": "攻击力+33", + "description": "攻击力+32", "buff": { "attributes": { "abnormalFlags": null, @@ -190536,7 +190391,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 33.0, + "value": 32.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -190609,7 +190464,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 80, + "atk": 90, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -190661,12 +190516,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -190684,7 +190539,7 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" } @@ -190702,13 +190557,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -190725,8 +190580,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "30023", + "count": 7, "type": "MATERIAL" } ] @@ -190743,45 +190598,46 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "31043", + "count": 5, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "31063", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4117_ray": { - "name": "莱伊", - "description": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>120%,不攻击时会缓慢地装填子弹(最多8发)", + "char_1013_chen2": { + "name": "假日威龙陈", + "description": "攻击范围内的<@ba.kw>所有敌人,对自己前方一横排的敌人攻击力提升至150%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4117_ray", + "potentialItemId": "p_char_1013_chen2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rim", + "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "RB15", - "appellation": "Ray", + "displayNumber": "R112", + "appellation": "Ch'en the Holungday", "position": "RANGED", "tagList": [ - "输出" + "输出", + "群攻" ], - "itemUsage": "狙击干员莱伊,一言不发地抬头望着窗外。", - "itemDesc": "她从矿井里被拉上来,她走了很远,她还在追寻。", + "itemUsage": "罗德岛干员陈,自度假中归来。", + "itemDesc": "她确实有些变化,但最好还是不要没事惹她。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SNIPER", - "subProfessionId": "hunter", + "subProfessionId": "reaperrange", "trait": { "candidates": [ { @@ -190791,85 +190647,36 @@ }, "requiredPotentialRank": 0, "blackboard": [ - { - "key": "value", - "value": 4.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.2, - "valueStr": null - } - ], - "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发,精英1后更新)", - "prefabKey": "-1", - "rangeId": null - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 6.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.2, - "valueStr": null - } - ], - "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发,精英2后更新)", - "prefabKey": "-1", - "rangeId": null - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 8.0, - "valueStr": null - }, { "key": "atk_scale", - "value": 1.2, + "value": 1.5, "valueStr": null } ], - "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发)", + "overrideDescripton": null, "prefabKey": "-1", - "rangeId": null + "rangeId": "1-3" } ] }, "phases": [ { - "characterPrefabKey": "char_4117_ray", - "rangeId": "3-12", + "characterPrefabKey": "char_1013_chen2", + "rangeId": "2-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 904, - "atk": 547, - "def": 103, + "maxHp": 1110, + "atk": 351, + "def": 110, "magicResistance": 0.0, - "cost": 17, + "cost": 29, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190890,15 +190697,15 @@ { "level": 50, "data": { - "maxHp": 1190, - "atk": 720, - "def": 140, + "maxHp": 1481, + "atk": 502, + "def": 143, "magicResistance": 0.0, - "cost": 17, + "cost": 29, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190920,22 +190727,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4117_ray", - "rangeId": "4-9", + "characterPrefabKey": "char_1013_chen2", + "rangeId": "2-5", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1190, - "atk": 720, - "def": 140, + "maxHp": 1481, + "atk": 502, + "def": 143, "magicResistance": 0.0, - "cost": 19, + "cost": 32, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190956,15 +190763,15 @@ { "level": 80, "data": { - "maxHp": 1507, - "atk": 900, - "def": 180, + "maxHp": 1875, + "atk": 649, + "def": 182, "magicResistance": 0.0, - "cost": 19, + "cost": 32, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -190995,29 +190802,29 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4117_ray", - "rangeId": "4-9", + "characterPrefabKey": "char_1013_chen2", + "rangeId": "2-5", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1507, - "atk": 900, - "def": 180, + "maxHp": 1875, + "atk": 649, + "def": 182, "magicResistance": 0.0, - "cost": 21, + "cost": 32, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191038,15 +190845,15 @@ { "level": 90, "data": { - "maxHp": 1933, - "atk": 1072, - "def": 228, + "maxHp": 2501, + "atk": 773, + "def": 203, "magicResistance": 0.0, - "cost": 21, + "cost": 32, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191077,8 +190884,8 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 8, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -191086,7 +190893,7 @@ ], "skills": [ { - "skillId": "skchr_ray_1", + "skillId": "skchr_chen2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -191108,7 +190915,7 @@ "type": "MATERIAL" }, { - "id": "31013", + "id": "30043", "count": 4, "type": "MATERIAL" } @@ -191127,12 +190934,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30094", + "id": "30074", "count": 8, "type": "MATERIAL" } @@ -191151,13 +190958,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31064", - "count": 4, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -191169,9 +190976,9 @@ } }, { - "skillId": "skchr_ray_2", + "skillId": "skchr_chen2_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10034_ray_sndbst", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -191186,13 +190993,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 4, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -191210,13 +191017,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -191234,13 +191041,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 5, + "id": "30094", + "count": 6, "type": "MATERIAL" } ] @@ -191252,7 +191059,7 @@ } }, { - "skillId": "skchr_ray_3", + "skillId": "skchr_chen2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -191269,13 +191076,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { "id": "30063", - "count": 6, + "count": 4, "type": "MATERIAL" } ] @@ -191293,13 +191100,13 @@ "type": "MATERIAL" }, { - "id": "31084", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -191317,13 +191124,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -191335,9 +191142,7 @@ } } ], - "displayTokenDict": { - "token_10034_ray_sndbst": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -191348,62 +191153,68 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "巡哨伙伴", - "description": "可以在攻击范围内部署沙地兽于15秒内侦察一片区域延伸攻击范围,自身优先攻击该区域内的目标且对其造成的物理伤害提高10%", + "name": "节约风气", + "description": "在场时自身弹药类技能攻击时15%概率不消耗对应弹药(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 0.1, + "key": "spareshot_chen.prob", + "value": 0.15, + "valueStr": null + }, + { + "key": "prob", + "value": 0.0, "valueStr": null } ], - "tokenKey": "token_10034_ray_sndbst", + "tokenKey": null, "isHideTalent": false }, { "unlockCondition": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "巡哨伙伴", - "description": "可以在攻击范围内部署沙地兽于25秒内侦察一片区域延伸攻击范围,自身优先攻击该区域内的目标且对其造成的物理伤害提高15%", + "name": "节约风气", + "description": "在场时自身弹药类技能攻击时17%<@ba.talpu>(+2%)概率不消耗对应弹药(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 0.15, + "key": "spareshot_chen.prob", + "value": 0.17, + "valueStr": null + }, + { + "key": "prob", + "value": 0.0, "valueStr": null } ], - "tokenKey": "token_10034_ray_sndbst", + "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "入神", - "description": "攻击相同目标时每次攻击提高自身攻击力8%,最多3层", + "prefabKey": "1", + "name": "节约风气", + "description": "在场时自身弹药类技能攻击时20%概率不消耗对应弹药,其他【狙击】干员的弹药类技能改为10%概率不消耗(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.08, + "key": "spareshot_chen.prob", + "value": 0.2, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 3.0, + "key": "prob", + "value": 0.1, "valueStr": null } ], @@ -191416,19 +191227,48 @@ "level": 1 }, "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "节约风气", + "description": "在场时自身弹药类技能攻击时22%<@ba.talpu>(+2%)概率不消耗对应弹药,其他【狙击】干员的弹药类技能改为10%概率不消耗(同类效果取最高)", + "rangeId": null, + "blackboard": [ + { + "key": "spareshot_chen.prob", + "value": 0.22, + "valueStr": null + }, + { + "key": "prob", + "value": 0.1, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + } + ] + }, + { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, "prefabKey": "2", - "name": "入神", - "description": "攻击相同目标时每次攻击提高自身攻击力9%<@ba.talpu>(+1%),最多3层", + "name": "假日余韵", + "description": "攻击速度+8,当场地中存在水地形时改为攻击速度+12", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.09, + "key": "chen2_t_2[common].attack_speed", + "value": 8.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 3.0, + "key": "chen2_t_2[map].attack_speed", + "value": 4.0, "valueStr": null } ], @@ -191487,7 +191327,7 @@ }, { "type": "BUFF", - "description": "攻击力+37", + "description": "攻击力+33", "buff": { "attributes": { "abnormalFlags": null, @@ -191499,7 +191339,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 37.0, + "value": 33.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -191510,7 +191350,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -191572,7 +191412,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 120, + "atk": 80, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -191688,7 +191528,7 @@ "type": "MATERIAL" }, { - "id": "30053", + "id": "30083", "count": 6, "type": "MATERIAL" } @@ -191706,65 +191546,133 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 6, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_112_siege": { - "name": "推进之王", - "description": "能够阻挡两个敌人", + "char_4117_ray": { + "name": "莱伊", + "description": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>120%,不攻击时会缓慢地装填子弹(最多8发)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_112_siege", + "potentialItemId": "p_char_4117_ray", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_112_siege", - "nationId": "victoria", - "groupId": "glasgow", + "classicPotentialItemId": null, + "nationId": "rim", + "groupId": null, "teamId": null, - "displayNumber": "GG01", - "appellation": "Siege", - "position": "MELEE", + "displayNumber": "RB15", + "appellation": "Ray", + "position": "RANGED", "tagList": [ - "费用回复", "输出" ], - "itemUsage": "格拉斯哥帮头领推进之王,将为你辟开前路。", - "itemDesc": "她的领导力与生俱来。", + "itemUsage": "狙击干员莱伊,一言不发地抬头望着窗外。", + "itemDesc": "她从矿井里被拉上来,她走了很远,她还在追寻。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "PIONEER", - "subProfessionId": "pioneer", - "trait": null, + "profession": "SNIPER", + "subProfessionId": "hunter", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "value", + "value": 4.0, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.2, + "valueStr": null + } + ], + "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发,精英1后更新)", + "prefabKey": "-1", + "rangeId": null + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "value", + "value": 6.0, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.2, + "valueStr": null + } + ], + "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发,精英2后更新)", + "prefabKey": "-1", + "rangeId": null + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "value", + "value": 8.0, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.2, + "valueStr": null + } + ], + "overrideDescripton": "攻击时需要消耗子弹且攻击力提升至<@ba.kw>{atk_scale:0%},不攻击时会缓慢地装填子弹(最多{value}发)", + "prefabKey": "-1", + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_112_siege", - "rangeId": "1-1", + "characterPrefabKey": "char_4117_ray", + "rangeId": "3-12", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 911, - "atk": 212, - "def": 154, + "maxHp": 904, + "atk": 547, + "def": 103, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191785,15 +191693,15 @@ { "level": 50, "data": { - "maxHp": 1199, - "atk": 308, - "def": 227, + "maxHp": 1190, + "atk": 720, + "def": 140, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191815,22 +191723,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_112_siege", - "rangeId": "1-1", + "characterPrefabKey": "char_4117_ray", + "rangeId": "4-9", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1199, - "atk": 308, - "def": 227, + "maxHp": 1190, + "atk": 720, + "def": 140, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 19, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191851,15 +191759,15 @@ { "level": 80, "data": { - "maxHp": 1643, - "atk": 422, - "def": 307, + "maxHp": 1507, + "atk": 900, + "def": 180, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 19, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191880,39 +191788,39 @@ ], "evolveCost": [ { - "id": "3211", + "id": "3241", "count": 5, "type": "MATERIAL" }, { - "id": "30022", - "count": 9, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_112_siege", - "rangeId": "1-1", + "characterPrefabKey": "char_4117_ray", + "rangeId": "4-9", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1643, - "atk": 422, - "def": 307, + "maxHp": 1507, + "atk": 900, + "def": 180, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 21, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191933,15 +191841,15 @@ { "level": 90, "data": { - "maxHp": 2251, - "atk": 515, - "def": 384, + "maxHp": 1933, + "atk": 1072, + "def": 228, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 21, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -191962,7 +191870,7 @@ ], "evolveCost": [ { - "id": "3213", + "id": "3243", "count": 4, "type": "MATERIAL" }, @@ -191973,7 +191881,7 @@ }, { "id": "30014", - "count": 6, + "count": 8, "type": "MATERIAL" } ] @@ -191981,7 +191889,7 @@ ], "skills": [ { - "skillId": "skcom_charge_cost[3]", + "skillId": "skchr_ray_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -191994,17 +191902,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -192022,13 +191930,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30094", + "count": 8, "type": "MATERIAL" } ] @@ -192046,13 +191954,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 6, + "id": "31064", + "count": 4, "type": "MATERIAL" } ] @@ -192064,9 +191972,9 @@ } }, { - "skillId": "skchr_siege_2", + "skillId": "skchr_ray_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10034_ray_sndbst", "levelUpCostCond": [ { "unlockCond": { @@ -192077,16 +191985,16 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30063", + "id": "31043", "count": 4, "type": "MATERIAL" } @@ -192105,13 +192013,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30064", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -192129,12 +192037,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30034", + "id": "30014", "count": 5, "type": "MATERIAL" } @@ -192147,7 +192055,7 @@ } }, { - "skillId": "skchr_siege_3", + "skillId": "skchr_ray_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -192160,17 +192068,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30094", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30063", + "count": 6, "type": "MATERIAL" } ] @@ -192188,13 +192096,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "31084", "count": 4, "type": "MATERIAL" }, { "id": "30104", - "count": 8, + "count": 7, "type": "MATERIAL" } ] @@ -192217,8 +192125,8 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -192230,7 +192138,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10034_ray_sndbst": true + }, "talents": [ { "candidates": [ @@ -192241,58 +192151,52 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "万兽之王", - "description": "所有【先锋】职业干员的攻击力和防御力各+4%", + "name": "巡哨伙伴", + "description": "可以在攻击范围内部署沙地兽于15秒内侦察一片区域延伸攻击范围,自身优先攻击该区域内的目标且对其造成的物理伤害提高10%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.04, - "valueStr": null - }, - { - "key": "def", - "value": 0.04, + "key": "damage_scale", + "value": 0.1, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10034_ray_sndbst", "isHideTalent": false }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "万兽之王", - "description": "所有【先锋】职业干员的攻击力和防御力各+6%<@ba.talpu>(+2%)", + "name": "巡哨伙伴", + "description": "可以在攻击范围内部署沙地兽于25秒内侦察一片区域延伸攻击范围,自身优先攻击该区域内的目标且对其造成的物理伤害提高15%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.06, - "valueStr": null - }, - { - "key": "def", - "value": 0.06, + "key": "damage_scale", + "value": 0.15, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10034_ray_sndbst", "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "万兽之王", - "description": "所有【先锋】职业干员的攻击力和防御力各+8%", + "prefabKey": "2", + "name": "入神", + "description": "攻击相同目标时每次攻击提高自身攻击力8%,最多3层", "rangeId": null, "blackboard": [ { @@ -192301,8 +192205,8 @@ "valueStr": null }, { - "key": "def", - "value": 0.08, + "key": "max_stack_cnt", + "value": 3.0, "valueStr": null } ], @@ -192315,43 +192219,19 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "万兽之王", - "description": "所有【先锋】职业干员的攻击力和防御力各+10%<@ba.talpu>(+2%)", + "prefabKey": "2", + "name": "入神", + "description": "攻击相同目标时每次攻击提高自身攻击力9%<@ba.talpu>(+1%),最多3层", "rangeId": null, "blackboard": [ { "key": "atk", - "value": 0.1, + "value": 0.09, "valueStr": null }, { - "key": "def", - "value": 0.1, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - } - ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "粉碎", - "description": "周围四格内有敌人倒下时获得1点技力", - "rangeId": "x-5", - "blackboard": [ - { - "key": "sp", - "value": 1.0, + "key": "max_stack_cnt", + "value": 3.0, "valueStr": null } ], @@ -192410,7 +192290,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+37", "buff": { "attributes": { "abnormalFlags": null, @@ -192422,7 +192302,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 37.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -192433,7 +192313,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -192495,8 +192375,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 25, + "atk": 120, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -192547,12 +192427,12 @@ "type": "MATERIAL" }, { - "id": "30021", + "id": "30041", "count": 5, "type": "MATERIAL" }, { - "id": "30051", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -192570,8 +192450,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -192588,12 +192468,12 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 3, "type": "MATERIAL" } @@ -192629,85 +192509,65 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "31033", + "count": 6, "type": "MATERIAL" }, { - "id": "30023", - "count": 5, + "id": "30083", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_222_bpipe": { - "name": "风笛", - "description": "击杀敌人后获得1点部署费用,撤退时返还初始部署费用", + "char_112_siege": { + "name": "推进之王", + "description": "能够阻挡两个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_222_bpipe", + "potentialItemId": "p_char_112_siege", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_222_bpipe", + "classicPotentialItemId": "class_p_char_112_siege", "nationId": "victoria", - "groupId": null, + "groupId": "glasgow", "teamId": null, - "displayNumber": "RV02", - "appellation": "Bagpipe", + "displayNumber": "GG01", + "appellation": "Siege", "position": "MELEE", "tagList": [ "费用回复", "输出" ], - "itemUsage": "维多利亚前军人风笛,追寻着真相而来。", - "itemDesc": "战斗和农务上一丝不苟,电子和潮流则一窍不通。", + "itemUsage": "格拉斯哥帮头领推进之王,将为你辟开前路。", + "itemDesc": "她的领导力与生俱来。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "charger", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "cost", - "value": 1.0, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "pioneer", + "trait": null, "phases": [ { - "characterPrefabKey": "char_222_bpipe", + "characterPrefabKey": "char_112_siege", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 975, - "atk": 250, - "def": 173, + "maxHp": 911, + "atk": 212, + "def": 154, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192728,15 +192588,15 @@ { "level": 50, "data": { - "maxHp": 1355, - "atk": 369, - "def": 241, + "maxHp": 1199, + "atk": 308, + "def": 227, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192758,22 +192618,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_222_bpipe", + "characterPrefabKey": "char_112_siege", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1355, - "atk": 369, - "def": 241, + "maxHp": 1199, + "atk": 308, + "def": 227, "magicResistance": 0.0, - "cost": 13, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192794,15 +192654,15 @@ { "level": 80, "data": { - "maxHp": 1738, - "atk": 492, - "def": 313, + "maxHp": 1643, + "atk": 422, + "def": 307, "magicResistance": 0.0, - "cost": 13, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192828,34 +192688,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 10, + "id": "30022", + "count": 9, "type": "MATERIAL" }, { - "id": "30052", + "id": "30062", "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_222_bpipe", + "characterPrefabKey": "char_112_siege", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1738, - "atk": 492, - "def": 313, + "maxHp": 1643, + "atk": 422, + "def": 307, "magicResistance": 0.0, - "cost": 13, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192876,15 +192736,15 @@ { "level": 90, "data": { - "maxHp": 2484, - "atk": 586, - "def": 382, + "maxHp": 2251, + "atk": 515, + "def": 384, "magicResistance": 0.0, - "cost": 13, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -192910,13 +192770,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { "id": "30014", - "count": 9, + "count": 6, "type": "MATERIAL" } ] @@ -192924,7 +192784,7 @@ ], "skills": [ { - "skillId": "skcom_quickattack[3]", + "skillId": "skcom_charge_cost[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -192937,7 +192797,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -192994,8 +192854,8 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30014", + "count": 6, "type": "MATERIAL" } ] @@ -193007,7 +192867,7 @@ } }, { - "skillId": "skchr_bpipe_2", + "skillId": "skchr_siege_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -193020,7 +192880,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -193048,13 +192908,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -193072,13 +192932,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30034", + "count": 5, "type": "MATERIAL" } ] @@ -193090,7 +192950,7 @@ } }, { - "skillId": "skchr_bpipe_3", + "skillId": "skchr_siege_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -193103,7 +192963,7 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { @@ -193131,13 +192991,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -193155,12 +193015,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -193184,18 +193044,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "精密填弹", - "description": "每次攻击有25%的概率攻击力提升至110%,且额外攻击一个目标", + "name": "万兽之王", + "description": "所有【先锋】职业干员的攻击力和防御力各+4%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.1, + "key": "atk", + "value": 0.04, "valueStr": null }, { - "key": "prob", - "value": 0.25, + "key": "def", + "value": 0.04, "valueStr": null } ], @@ -193207,20 +193067,20 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "精密填弹", - "description": "每次攻击有28%<@ba.talpu>(+3%)的概率攻击力提升至110%,且额外攻击一个目标", + "name": "万兽之王", + "description": "所有【先锋】职业干员的攻击力和防御力各+6%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.1, + "key": "atk", + "value": 0.06, "valueStr": null }, { - "key": "prob", - "value": 0.28, + "key": "def", + "value": 0.06, "valueStr": null } ], @@ -193234,18 +193094,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "精密填弹", - "description": "每次攻击有25%的概率攻击力提升至130%,且额外攻击一个目标", + "name": "万兽之王", + "description": "所有【先锋】职业干员的攻击力和防御力各+8%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.3, + "key": "atk", + "value": 0.08, "valueStr": null }, { - "key": "prob", - "value": 0.25, + "key": "def", + "value": 0.08, "valueStr": null } ], @@ -193257,20 +193117,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "精密填弹", - "description": "每次攻击有28%<@ba.talpu>(+3%)的概率攻击力提升至130%,且额外攻击一个目标", + "name": "万兽之王", + "description": "所有【先锋】职业干员的攻击力和防御力各+10%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.3, + "key": "atk", + "value": 0.1, "valueStr": null }, { - "key": "prob", - "value": 0.28, + "key": "def", + "value": 0.1, "valueStr": null } ], @@ -193288,33 +193148,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "军事传统", - "description": "编入队伍时所有【先锋】干员的初始技力+6", - "rangeId": null, - "blackboard": [ - { - "key": "sp", - "value": 6.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "军事传统", - "description": "编入队伍时所有【先锋】干员的初始技力+8<@ba.talpu>(+2)", - "rangeId": null, + "name": "粉碎", + "description": "周围四格内有敌人倒下时获得1点技力", + "rangeId": "x-5", "blackboard": [ { "key": "sp", - "value": 8.0, + "value": 1.0, "valueStr": null } ], @@ -193349,9 +193189,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -193379,7 +193236,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -193441,8 +193298,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 85, - "def": 0, + "atk": 60, + "def": 25, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -193493,12 +193350,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -193516,8 +193373,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -193534,13 +193391,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -193557,7 +193414,7 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "30053", "count": 6, "type": "MATERIAL" } @@ -193575,65 +193432,85 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 5, + "id": "30063", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30023", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_362_saga": { - "name": "嵯峨", - "description": "能够阻挡两个敌人", + "char_222_bpipe": { + "name": "风笛", + "description": "击杀敌人后获得1点部署费用,撤退时返还初始部署费用", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_362_saga", + "potentialItemId": "p_char_222_bpipe", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_362_saga", - "nationId": "higashi", + "classicPotentialItemId": "class_p_char_222_bpipe", + "nationId": "victoria", "groupId": null, "teamId": null, - "displayNumber": "HK13", - "appellation": "Saga", + "displayNumber": "RV02", + "appellation": "Bagpipe", "position": "MELEE", "tagList": [ "费用回复", "输出" ], - "itemUsage": "云游僧嵯峨,到处凑热闹。", - "itemDesc": "心如琉璃,六根清净。", + "itemUsage": "维多利亚前军人风笛,追寻着真相而来。", + "itemDesc": "战斗和农务上一丝不苟,电子和潮流则一窍不通。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "pioneer", - "trait": null, + "subProfessionId": "charger", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "cost", + "value": 1.0, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_362_saga", + "characterPrefabKey": "char_222_bpipe", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 892, - "atk": 218, - "def": 148, + "maxHp": 975, + "atk": 250, + "def": 173, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193654,15 +193531,15 @@ { "level": 50, "data": { - "maxHp": 1174, - "atk": 316, - "def": 219, + "maxHp": 1355, + "atk": 369, + "def": 241, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193684,22 +193561,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_362_saga", + "characterPrefabKey": "char_222_bpipe", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1174, - "atk": 316, - "def": 219, + "maxHp": 1355, + "atk": 369, + "def": 241, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193720,15 +193597,15 @@ { "level": 80, "data": { - "maxHp": 1609, - "atk": 434, - "def": 297, + "maxHp": 1738, + "atk": 492, + "def": 313, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193754,34 +193631,34 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 6, + "id": "30032", + "count": 10, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_362_saga", + "characterPrefabKey": "char_222_bpipe", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1609, - "atk": 434, - "def": 297, + "maxHp": 1738, + "atk": 492, + "def": 313, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193802,15 +193679,15 @@ { "level": 90, "data": { - "maxHp": 2205, - "atk": 530, - "def": 372, + "maxHp": 2484, + "atk": 586, + "def": 382, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -193836,13 +193713,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30014", + "count": 9, "type": "MATERIAL" } ] @@ -193850,7 +193727,7 @@ ], "skills": [ { - "skillId": "skcom_charge_cost[3]", + "skillId": "skcom_quickattack[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -193867,13 +193744,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -193891,13 +193768,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -193920,7 +193797,7 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30054", "count": 5, "type": "MATERIAL" } @@ -193933,7 +193810,7 @@ } }, { - "skillId": "skchr_saga_2", + "skillId": "skchr_bpipe_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -193950,13 +193827,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -193974,13 +193851,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -193998,12 +193875,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "30074", "count": 7, "type": "MATERIAL" } @@ -194016,7 +193893,7 @@ } }, { - "skillId": "skchr_saga_3", + "skillId": "skchr_bpipe_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -194057,13 +193934,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -194081,13 +193958,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 7, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -194105,28 +193982,48 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "劝善", - "description": "造成致命伤害时使敌人保留1点生命并使其<$ba.dying>重伤(击杀者技力+1);嵯峨不攻击<$ba.dying>重伤单位", + "name": "精密填弹", + "description": "每次攻击有25%的概率攻击力提升至110%,且额外攻击一个目标", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.8, + "key": "atk_scale", + "value": 1.1, "valueStr": null }, { - "key": "sp", - "value": 1.0, + "key": "prob", + "value": 0.25, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "精密填弹", + "description": "每次攻击有28%<@ba.talpu>(+3%)的概率攻击力提升至110%,且额外攻击一个目标", + "rangeId": null, + "blackboard": [ + { + "key": "atk_scale", + "value": 1.1, "valueStr": null }, { - "key": "interval", - "value": 10.0, + "key": "prob", + "value": 0.28, "valueStr": null } ], @@ -194135,28 +194032,48 @@ }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "劝善", - "description": "造成致命伤害时使敌人保留1点生命并使其<$ba.dying>重伤(击杀者技力+2);嵯峨不攻击<$ba.dying>重伤单位", + "name": "精密填弹", + "description": "每次攻击有25%的概率攻击力提升至130%,且额外攻击一个目标", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.8, + "key": "atk_scale", + "value": 1.3, "valueStr": null }, { - "key": "sp", - "value": 2.0, + "key": "prob", + "value": 0.25, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "精密填弹", + "description": "每次攻击有28%<@ba.talpu>(+3%)的概率攻击力提升至130%,且额外攻击一个目标", + "rangeId": null, + "blackboard": [ + { + "key": "atk_scale", + "value": 1.3, "valueStr": null }, { - "key": "interval", - "value": 10.0, + "key": "prob", + "value": 0.28, "valueStr": null } ], @@ -194174,28 +194091,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "清明", - "description": "生命值低于40%时,仅一次获得70%物理闪避和每秒回复5%的最大生命,持续15秒", + "name": "军事传统", + "description": "编入队伍时所有【先锋】干员的初始技力+6", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.4, - "valueStr": null - }, - { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.05, - "valueStr": null - }, - { - "key": "prob", - "value": 0.7, - "valueStr": null - }, - { - "key": "duration", - "value": 15.0, + "key": "sp", + "value": 6.0, "valueStr": null } ], @@ -194209,28 +194111,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "清明", - "description": "生命值低于40%时,仅一次获得70%物理闪避和每秒回复6%<@ba.talpu>(+1%)的最大生命,持续17<@ba.talpu>(+2)秒", + "name": "军事传统", + "description": "编入队伍时所有【先锋】干员的初始技力+8<@ba.talpu>(+2)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.4, - "valueStr": null - }, - { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.06, - "valueStr": null - }, - { - "key": "prob", - "value": 0.7, - "valueStr": null - }, - { - "key": "duration", - "value": 17.0, + "key": "sp", + "value": 8.0, "valueStr": null } ], @@ -194265,26 +194152,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -194426,12 +194296,12 @@ "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 6, "type": "MATERIAL" }, { - "id": "30061", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -194449,8 +194319,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -194467,13 +194337,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -194490,8 +194360,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -194508,12 +194378,12 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 4, + "id": "30073", + "count": 5, "type": "MATERIAL" }, { - "id": "31013", + "id": "30053", "count": 4, "type": "MATERIAL" } @@ -194521,52 +194391,52 @@ } ] }, - "char_479_sleach": { - "name": "琴柳", - "description": "技能发动期间阻挡数变为0", + "char_362_saga": { + "name": "嵯峨", + "description": "能够阻挡两个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_479_sleach", + "potentialItemId": "p_char_362_saga", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "victoria", + "classicPotentialItemId": "class_p_char_362_saga", + "nationId": "higashi", "groupId": null, "teamId": null, - "displayNumber": "VC10", - "appellation": "Saileach", + "displayNumber": "HK13", + "appellation": "Saga", "position": "MELEE", "tagList": [ "费用回复", - "支援" + "输出" ], - "itemUsage": "执旗手琴柳,从小丘郡来到罗德岛。", - "itemDesc": "信仰不灭,旗帜永在。", + "itemUsage": "云游僧嵯峨,到处凑热闹。", + "itemDesc": "心如琉璃,六根清净。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "bearer", + "subProfessionId": "pioneer", "trait": null, "phases": [ { - "characterPrefabKey": "char_479_sleach", + "characterPrefabKey": "char_362_saga", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 771, - "atk": 243, - "def": 169, + "maxHp": 892, + "atk": 218, + "def": 148, "magicResistance": 0.0, - "cost": 10, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194587,15 +194457,15 @@ { "level": 50, "data": { - "maxHp": 1057, - "atk": 348, - "def": 236, + "maxHp": 1174, + "atk": 316, + "def": 219, "magicResistance": 0.0, - "cost": 10, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194617,22 +194487,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_479_sleach", + "characterPrefabKey": "char_362_saga", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1057, - "atk": 348, - "def": 236, + "maxHp": 1174, + "atk": 316, + "def": 219, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194653,15 +194523,15 @@ { "level": 80, "data": { - "maxHp": 1339, - "atk": 458, - "def": 311, + "maxHp": 1609, + "atk": 434, + "def": 297, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194687,34 +194557,34 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 7, + "id": "30052", + "count": 6, "type": "MATERIAL" }, { "id": "30032", - "count": 4, + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_479_sleach", + "characterPrefabKey": "char_362_saga", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1339, - "atk": 458, - "def": 311, + "maxHp": 1609, + "atk": 434, + "def": 297, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194735,15 +194605,15 @@ { "level": 90, "data": { - "maxHp": 1835, - "atk": 546, - "def": 367, + "maxHp": 2205, + "atk": 530, + "def": 372, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -194769,12 +194639,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "31044", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -194783,8 +194653,8 @@ ], "skills": [ { - "skillId": "skcom_assist_cost[3]", - "overridePrefabKey": "skchr_sleach_1", + "skillId": "skcom_charge_cost[3]", + "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ { @@ -194800,13 +194670,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -194824,13 +194694,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -194848,13 +194718,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 4, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -194866,7 +194736,7 @@ } }, { - "skillId": "skchr_sleach_2", + "skillId": "skchr_saga_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -194883,13 +194753,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -194907,13 +194777,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -194937,7 +194807,7 @@ }, { "id": "31014", - "count": 6, + "count": 7, "type": "MATERIAL" } ] @@ -194949,7 +194819,7 @@ } }, { - "skillId": "skchr_sleach_3", + "skillId": "skchr_saga_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -194966,13 +194836,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -194990,13 +194860,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -195014,13 +194884,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30014", + "count": 7, "type": "MATERIAL" } ] @@ -195038,23 +194908,28 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "不退之旗", - "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+5,敌人的攻击速度-5", + "name": "劝善", + "description": "造成致命伤害时使敌人保留1点生命并使其<$ba.dying>重伤(击杀者技力+1);嵯峨不攻击<$ba.dying>重伤单位", "rangeId": null, "blackboard": [ { - "key": "sleach_t_1[ally].attack_speed", - "value": 5.0, + "key": "move_speed", + "value": -0.8, "valueStr": null }, { - "key": "sleach_t_1[enemy].attack_speed", - "value": -5.0, + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 10.0, "valueStr": null } ], @@ -195066,45 +194941,64 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "不退之旗", - "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+7<@ba.talpu>(+2),敌人的攻击速度-7<@ba.talpu>(+2)", + "name": "劝善", + "description": "造成致命伤害时使敌人保留1点生命并使其<$ba.dying>重伤(击杀者技力+2);嵯峨不攻击<$ba.dying>重伤单位", "rangeId": null, "blackboard": [ { - "key": "sleach_t_1[ally].attack_speed", - "value": 7.0, + "key": "move_speed", + "value": -0.8, "valueStr": null }, { - "key": "sleach_t_1[enemy].attack_speed", - "value": -7.0, + "key": "sp", + "value": 2.0, + "valueStr": null + }, + { + "key": "interval", + "value": 10.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "不退之旗", - "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+10,敌人的攻击速度-10", + "prefabKey": "2", + "name": "清明", + "description": "生命值低于40%时,仅一次获得70%物理闪避和每秒回复5%的最大生命,持续15秒", "rangeId": null, "blackboard": [ { - "key": "sleach_t_1[ally].attack_speed", - "value": 10.0, + "key": "hp_ratio", + "value": 0.4, "valueStr": null }, { - "key": "sleach_t_1[enemy].attack_speed", - "value": -10.0, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.05, + "valueStr": null + }, + { + "key": "prob", + "value": 0.7, + "valueStr": null + }, + { + "key": "duration", + "value": 15.0, "valueStr": null } ], @@ -195117,43 +195011,29 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "不退之旗", - "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+12<@ba.talpu>(+2),敌人的攻击速度-12<@ba.talpu>(+2)", + "prefabKey": "2", + "name": "清明", + "description": "生命值低于40%时,仅一次获得70%物理闪避和每秒回复6%<@ba.talpu>(+1%)的最大生命,持续17<@ba.talpu>(+2)秒", "rangeId": null, "blackboard": [ { - "key": "sleach_t_1[ally].attack_speed", - "value": 12.0, + "key": "hp_ratio", + "value": 0.4, "valueStr": null }, { - "key": "sleach_t_1[enemy].attack_speed", - "value": -12.0, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.06, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - } - ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "精神感召", - "description": "部署后,下一名部署的干员费用-2", - "rangeId": null, - "blackboard": [ + }, { - "key": "value", - "value": -2.0, + "key": "prob", + "value": 0.7, + "valueStr": null + }, + { + "key": "duration", + "value": 17.0, "valueStr": null } ], @@ -195235,7 +195115,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -195297,8 +195177,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 40, - "def": 40, + "atk": 85, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -195349,12 +195229,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -195372,8 +195252,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -195390,13 +195270,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -195413,8 +195293,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -195431,65 +195311,65 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "31033", + "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_420_flamtl": { - "name": "焰尾", - "description": "能够阻挡两个敌人", + "char_479_sleach": { + "name": "琴柳", + "description": "技能发动期间阻挡数变为0", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_420_flamtl", + "potentialItemId": "p_char_479_sleach", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kazimierz", - "groupId": "pinus", + "nationId": "victoria", + "groupId": null, "teamId": null, - "displayNumber": "KZ11", - "appellation": "Flametail", + "displayNumber": "VC10", + "appellation": "Saileach", "position": "MELEE", "tagList": [ "费用回复", - "生存" + "支援" ], - "itemUsage": "焰尾骑士索娜,如火一般穿梭在战场上。", - "itemDesc": "她有两点领袖的魅力,思想与笑容。", + "itemUsage": "执旗手琴柳,从小丘郡来到罗德岛。", + "itemDesc": "信仰不灭,旗帜永在。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "pioneer", + "subProfessionId": "bearer", "trait": null, "phases": [ { - "characterPrefabKey": "char_420_flamtl", + "characterPrefabKey": "char_479_sleach", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 864, - "atk": 216, - "def": 157, + "maxHp": 771, + "atk": 243, + "def": 169, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 10, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195510,15 +195390,15 @@ { "level": 50, "data": { - "maxHp": 1138, - "atk": 314, - "def": 231, + "maxHp": 1057, + "atk": 348, + "def": 236, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 2, + "cost": 10, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195540,22 +195420,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_420_flamtl", + "characterPrefabKey": "char_479_sleach", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1138, - "atk": 314, - "def": 231, + "maxHp": 1057, + "atk": 348, + "def": 236, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195576,15 +195456,15 @@ { "level": 80, "data": { - "maxHp": 1560, - "atk": 431, - "def": 313, + "maxHp": 1339, + "atk": 458, + "def": 311, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195610,34 +195490,34 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30042", + "count": 7, "type": "MATERIAL" }, { "id": "30032", - "count": 5, + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_420_flamtl", + "characterPrefabKey": "char_479_sleach", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1560, - "atk": 431, - "def": 313, + "maxHp": 1339, + "atk": 458, + "def": 311, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195658,15 +195538,15 @@ { "level": 90, "data": { - "maxHp": 2138, - "atk": 526, - "def": 392, + "maxHp": 1835, + "atk": 546, + "def": 367, "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -195692,13 +195572,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 9, + "id": "31044", + "count": 6, "type": "MATERIAL" } ] @@ -195706,8 +195586,8 @@ ], "skills": [ { - "skillId": "skchr_flamtl_1", - "overridePrefabKey": null, + "skillId": "skcom_assist_cost[3]", + "overridePrefabKey": "skchr_sleach_1", "overrideTokenKey": null, "levelUpCostCond": [ { @@ -195723,13 +195603,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -195747,13 +195627,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -195771,12 +195651,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30064", + "id": "31044", "count": 4, "type": "MATERIAL" } @@ -195789,7 +195669,7 @@ } }, { - "skillId": "skchr_flamtl_2", + "skillId": "skchr_sleach_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -195806,13 +195686,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -195830,13 +195710,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31054", + "count": 8, "type": "MATERIAL" } ] @@ -195859,8 +195739,8 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -195872,7 +195752,7 @@ } }, { - "skillId": "skchr_flamtl_3", + "skillId": "skchr_sleach_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -195889,13 +195769,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -195913,13 +195793,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -195937,13 +195817,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31034", + "count": 4, "type": "MATERIAL" } ] @@ -195966,45 +195846,68 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "前锋剑术", - "description": "触发闪避时,下次攻击变为二连击", + "name": "不退之旗", + "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+5,敌人的攻击速度-5", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "sleach_t_1[ally].attack_speed", + "value": 5.0, + "valueStr": null + }, + { + "key": "sleach_t_1[enemy].attack_speed", + "value": -5.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false }, { "unlockCondition": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "1+", - "name": "前锋剑术", - "description": "触发闪避时,下次攻击变为二连击并攻击所有阻挡的敌人", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "不退之旗", + "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+7<@ba.talpu>(+2),敌人的攻击速度-7<@ba.talpu>(+2)", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "sleach_t_1[ally].attack_speed", + "value": 7.0, + "valueStr": null + }, + { + "key": "sleach_t_1[enemy].attack_speed", + "value": -7.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "红松骑士团团长", - "description": "在场时,所有【卡西米尔】势力的干员获得22%的物理闪避", + "prefabKey": "1", + "name": "不退之旗", + "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+10,敌人的攻击速度-10", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.22, + "key": "sleach_t_1[ally].attack_speed", + "value": 10.0, + "valueStr": null + }, + { + "key": "sleach_t_1[enemy].attack_speed", + "value": -10.0, "valueStr": null } ], @@ -196017,14 +195920,43 @@ "level": 1 }, "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "不退之旗", + "description": "部署时自身持有军旗;军旗周围8格的干员攻击速度+12<@ba.talpu>(+2),敌人的攻击速度-12<@ba.talpu>(+2)", + "rangeId": null, + "blackboard": [ + { + "key": "sleach_t_1[ally].attack_speed", + "value": 12.0, + "valueStr": null + }, + { + "key": "sleach_t_1[enemy].attack_speed", + "value": -12.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + } + ] + }, + { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, "prefabKey": "2", - "name": "红松骑士团团长", - "description": "在场时,所有【卡西米尔】势力的干员获得25%<@ba.talpu>(+3%)的物理闪避", + "name": "精神感召", + "description": "部署后,下一名部署的干员费用-2", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.25, + "key": "value", + "value": -2.0, "valueStr": null } ], @@ -196106,7 +196038,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -196168,8 +196100,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 85, - "def": 0, + "atk": 40, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -196220,12 +196152,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -196243,8 +196175,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -196261,12 +196193,12 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30022", + "id": "30062", "count": 3, "type": "MATERIAL" } @@ -196284,8 +196216,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -196302,85 +196234,65 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 4, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "31043", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_427_vigil": { - "name": "伺夜", - "description": "可以在攻击范围内选择一次<@ba.kw>战术点来召唤援军,自身攻击援军阻挡的敌人时攻击力提升至150%", - "canUseGeneralPotentialItem": false, - "canUseActivityPotentialItem": true, - "potentialItemId": null, - "activityPotentialItemId": "voucher_vigil", + "char_420_flamtl": { + "name": "焰尾", + "description": "能够阻挡两个敌人", + "canUseGeneralPotentialItem": true, + "canUseActivityPotentialItem": false, + "potentialItemId": "p_char_420_flamtl", + "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "siracusa", - "groupId": null, + "nationId": "kazimierz", + "groupId": "pinus", "teamId": null, - "displayNumber": "SR36", - "appellation": "Vigil", - "position": "RANGED", + "displayNumber": "KZ11", + "appellation": "Flametail", + "position": "MELEE", "tagList": [ "费用回复", - "控场" + "生存" ], - "itemUsage": "前贝洛内家族少爷,莱昂图索,如今只是叙拉古的一介普通市民。", - "itemDesc": "他对能否在自己掀起的浪潮中笑到最后持悲观态度,但他并不打算放弃。", - "itemObtainApproach": "活动获得", + "itemUsage": "焰尾骑士索娜,如火一般穿梭在战场上。", + "itemDesc": "她有两点领袖的魅力,思想与笑容。", + "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "tactician", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "atk_scale", - "value": 1.5, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "pioneer", + "trait": null, "phases": [ { - "characterPrefabKey": "char_427_vigil", - "rangeId": "3-1", + "characterPrefabKey": "char_420_flamtl", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 785, - "atk": 195, - "def": 54, + "maxHp": 864, + "atk": 216, + "def": 157, "magicResistance": 0.0, - "cost": 15, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196401,15 +196313,15 @@ { "level": 50, "data": { - "maxHp": 1122, - "atk": 287, - "def": 91, + "maxHp": 1138, + "atk": 314, + "def": 231, "magicResistance": 0.0, - "cost": 15, - "blockCnt": 1, + "cost": 12, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196431,22 +196343,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_427_vigil", - "rangeId": "3-3", + "characterPrefabKey": "char_420_flamtl", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1122, - "atk": 287, - "def": 91, + "maxHp": 1138, + "atk": 314, + "def": 231, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196467,15 +196379,15 @@ { "level": 80, "data": { - "maxHp": 1439, - "atk": 378, - "def": 130, + "maxHp": 1560, + "atk": 431, + "def": 313, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196502,33 +196414,33 @@ }, { "id": "30012", - "count": 11, + "count": 12, "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_427_vigil", - "rangeId": "3-3", + "characterPrefabKey": "char_420_flamtl", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1439, - "atk": 378, - "def": 130, + "maxHp": 1560, + "atk": 431, + "def": 313, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196549,15 +196461,15 @@ { "level": 90, "data": { - "maxHp": 1755, - "atk": 462, - "def": 154, + "maxHp": 2138, + "atk": 526, + "def": 392, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -196583,13 +196495,13 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30125", + "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30014", + "count": 9, "type": "MATERIAL" } ] @@ -196597,7 +196509,7 @@ ], "skills": [ { - "skillId": "skchr_vigil_1", + "skillId": "skchr_flamtl_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -196614,13 +196526,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31033", - "count": 5, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -196638,12 +196550,12 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31064", + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -196662,13 +196574,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -196680,7 +196592,7 @@ } }, { - "skillId": "skchr_vigil_2", + "skillId": "skchr_flamtl_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -196697,13 +196609,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { "id": "31053", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -196721,12 +196633,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30064", + "id": "31024", "count": 7, "type": "MATERIAL" } @@ -196745,7 +196657,7 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, @@ -196763,7 +196675,7 @@ } }, { - "skillId": "skchr_vigil_3", + "skillId": "skchr_flamtl_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -196780,12 +196692,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31023", + "id": "30073", "count": 7, "type": "MATERIAL" } @@ -196804,13 +196716,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "31054", + "count": 8, "type": "MATERIAL" } ] @@ -196828,13 +196740,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -196846,32 +196758,10 @@ } } ], - "displayTokenDict": { - "token_10028_vigil_wolf": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "狼群领袖", - "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每30秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": "token_10028_vigil_wolf", - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -196879,17 +196769,11 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "狼群领袖", - "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每27秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", + "name": "前锋剑术", + "description": "触发闪避时,下次攻击变为二连击", "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": "token_10028_vigil_wolf", + "blackboard": [], + "tokenKey": null, "isHideTalent": false }, { @@ -196898,18 +196782,12 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "狼群领袖", - "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每25秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", + "prefabKey": "1+", + "name": "前锋剑术", + "description": "触发闪避时,下次攻击变为二连击并攻击所有阻挡的敌人", "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": "token_10028_vigil_wolf", + "blackboard": [], + "tokenKey": null, "isHideTalent": false } ] @@ -196923,13 +196801,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "狼群天性", - "description": "敌人被狼群阻挡时,伺夜和狼群对其的攻击无视其175防御力", + "name": "红松骑士团团长", + "description": "在场时,所有【卡西米尔】势力的干员获得22%的物理闪避", "rangeId": null, "blackboard": [ { - "key": "def_penetrate_fixed", - "value": 175.0, + "key": "prob", + "value": 0.22, "valueStr": null } ], @@ -196943,13 +196821,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "狼群天性", - "description": "敌人被狼群阻挡时,伺夜和狼群对其的攻击无视其200<@ba.talpu>(+25)防御力", + "name": "红松骑士团团长", + "description": "在场时,所有【卡西米尔】势力的干员获得25%<@ba.talpu>(+3%)的物理闪避", "rangeId": null, "blackboard": [ { - "key": "def_penetrate_fixed", - "value": 200.0, + "key": "prob", + "value": 0.25, "valueStr": null } ], @@ -196985,7 +196863,7 @@ }, { "type": "BUFF", - "description": "再部署时间-10秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -196997,7 +196875,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -10.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -197008,7 +196886,7 @@ }, { "type": "BUFF", - "description": "部署费用-1", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -197018,9 +196896,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "COST", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -1.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -197093,7 +196971,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 80, + "atk": 85, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -197209,8 +197087,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -197227,40 +197105,40 @@ "type": "MATERIAL" }, { - "id": "30103", + "id": "31033", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_249_mlyss": { - "name": "缪尔赛思", + "char_427_vigil": { + "name": "伺夜", "description": "可以在攻击范围内选择一次<@ba.kw>战术点来召唤援军,自身攻击援军阻挡的敌人时攻击力提升至150%", - "canUseGeneralPotentialItem": true, - "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_249_mlyss", - "activityPotentialItemId": null, + "canUseGeneralPotentialItem": false, + "canUseActivityPotentialItem": true, + "potentialItemId": null, + "activityPotentialItemId": "voucher_vigil", "classicPotentialItemId": null, - "nationId": "columbia", - "groupId": "rhine", + "nationId": "siracusa", + "groupId": null, "teamId": null, - "displayNumber": "RL09", - "appellation": "Muelsyse", + "displayNumber": "SR36", + "appellation": "Vigil", "position": "RANGED", "tagList": [ "费用回复", "控场" ], - "itemUsage": "莱茵生命合作干员缪尔赛思,古灵精怪的生态学家。", - "itemDesc": "留意些,站在你面前的,是她又不是她。", - "itemObtainApproach": "招募寻访", + "itemUsage": "前贝洛内家族少爷,莱昂图索,如今只是叙拉古的一介普通市民。", + "itemDesc": "他对能否在自己掀起的浪潮中笑到最后持悲观态度,但他并不打算放弃。", + "itemObtainApproach": "活动获得", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, @@ -197290,18 +197168,18 @@ }, "phases": [ { - "characterPrefabKey": "char_249_mlyss", + "characterPrefabKey": "char_427_vigil", "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 811, - "atk": 210, - "def": 40, + "maxHp": 785, + "atk": 195, + "def": 54, "magicResistance": 0.0, - "cost": 13, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197326,11 +197204,11 @@ { "level": 50, "data": { - "maxHp": 1159, - "atk": 309, - "def": 68, + "maxHp": 1122, + "atk": 287, + "def": 91, "magicResistance": 0.0, - "cost": 13, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197356,18 +197234,18 @@ "evolveCost": null }, { - "characterPrefabKey": "char_249_mlyss", + "characterPrefabKey": "char_427_vigil", "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1159, - "atk": 309, - "def": 68, + "maxHp": 1122, + "atk": 287, + "def": 91, "magicResistance": 0.0, - "cost": 15, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197392,11 +197270,11 @@ { "level": 80, "data": { - "maxHp": 1486, - "atk": 407, - "def": 98, + "maxHp": 1439, + "atk": 378, + "def": 130, "magicResistance": 0.0, - "cost": 15, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197426,30 +197304,30 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 10, + "id": "30012", + "count": 11, "type": "MATERIAL" }, { - "id": "30012", - "count": 6, + "id": "30042", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_249_mlyss", + "characterPrefabKey": "char_427_vigil", "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1486, - "atk": 407, - "def": 98, + "maxHp": 1439, + "atk": 378, + "def": 130, "magicResistance": 0.0, - "cost": 15, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197474,11 +197352,11 @@ { "level": 90, "data": { - "maxHp": 1813, - "atk": 497, - "def": 117, + "maxHp": 1755, + "atk": 462, + "def": 154, "magicResistance": 0.0, - "cost": 15, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -197508,13 +197386,13 @@ "type": "MATERIAL" }, { - "id": "30125", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -197522,7 +197400,7 @@ ], "skills": [ { - "skillId": "skchr_mlyss_1", + "skillId": "skchr_vigil_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -197539,13 +197417,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "31033", + "count": 5, "type": "MATERIAL" } ] @@ -197563,12 +197441,12 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31054", + "id": "31064", "count": 8, "type": "MATERIAL" } @@ -197587,13 +197465,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 3, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -197605,7 +197483,7 @@ } }, { - "skillId": "skchr_mlyss_2", + "skillId": "skchr_vigil_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -197622,13 +197500,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "31053", + "count": 4, "type": "MATERIAL" } ] @@ -197646,13 +197524,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 10, + "id": "30064", + "count": 7, "type": "MATERIAL" } ] @@ -197670,13 +197548,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -197688,7 +197566,7 @@ } }, { - "skillId": "skchr_mlyss_3", + "skillId": "skchr_vigil_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -197705,12 +197583,12 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30013", + "id": "31023", "count": 7, "type": "MATERIAL" } @@ -197729,13 +197607,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 7, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -197753,13 +197631,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30084", + "count": 4, "type": "MATERIAL" } ] @@ -197772,7 +197650,7 @@ } ], "displayTokenDict": { - "token_10030_mlyss_wtrman": true + "token_10028_vigil_wolf": true }, "talents": [ { @@ -197784,8 +197662,8 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "净水即生命", - "description": "可召唤流形来复制待部署干员的少量属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在30秒后自动刷新", + "name": "狼群领袖", + "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每30秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", "rangeId": null, "blackboard": [ { @@ -197794,7 +197672,7 @@ "valueStr": null } ], - "tokenKey": "token_10030_mlyss_wtrman", + "tokenKey": "token_10028_vigil_wolf", "isHideTalent": false }, { @@ -197804,8 +197682,8 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "净水即生命", - "description": "可召唤流形来复制待部署干员的部分属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在28秒后自动刷新", + "name": "狼群领袖", + "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每27秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", "rangeId": null, "blackboard": [ { @@ -197814,7 +197692,7 @@ "valueStr": null } ], - "tokenKey": "token_10030_mlyss_wtrman", + "tokenKey": "token_10028_vigil_wolf", "isHideTalent": false }, { @@ -197824,8 +197702,8 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "净水即生命", - "description": "可召唤流形来复制待部署干员的大部分属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在25秒后自动刷新", + "name": "狼群领袖", + "description": "可以在战术点召唤由初始两只“狼影”构成的狼群协助作战,“狼影”的数量每25秒增加一只(至多3只;每只“狼影”使狼群阻挡数+1且攻击额外造成一次伤害)", "rangeId": null, "blackboard": [ { @@ -197834,7 +197712,7 @@ "valueStr": null } ], - "tokenKey": "token_10030_mlyss_wtrman", + "tokenKey": "token_10028_vigil_wolf", "isHideTalent": false } ] @@ -197848,18 +197726,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "开源节流", - "description": "携带时【莱茵生命】干员部署费用-2,首名【莱茵生命】干员部署费用额外-1", + "name": "狼群天性", + "description": "敌人被狼群阻挡时,伺夜和狼群对其的攻击无视其175防御力", "rangeId": null, "blackboard": [ { - "key": "cost", - "value": -2.0, - "valueStr": null - }, - { - "key": "runtime_cost", - "value": -1.0, + "key": "def_penetrate_fixed", + "value": 175.0, "valueStr": null } ], @@ -197873,18 +197746,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "开源节流", - "description": "携带时【莱茵生命】干员部署费用-2,首名【莱茵生命】干员部署费用额外-2<@ba.talpu>(+1)", + "name": "狼群天性", + "description": "敌人被狼群阻挡时,伺夜和狼群对其的攻击无视其200<@ba.talpu>(+25)防御力", "rangeId": null, "blackboard": [ { - "key": "cost", - "value": -2.0, - "valueStr": null - }, - { - "key": "runtime_cost", - "value": -2.0, + "key": "def_penetrate_fixed", + "value": 200.0, "valueStr": null } ], @@ -197920,7 +197788,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "再部署时间-10秒", "buff": { "attributes": { "abnormalFlags": null, @@ -197932,7 +197800,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -4.0, + "value": -10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -197943,7 +197811,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "部署费用-1", "buff": { "attributes": { "abnormalFlags": null, @@ -197953,9 +197821,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "COST", "formulaItem": "ADDITION", - "value": 25.0, + "value": -1.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -198028,8 +197896,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 40, - "def": 40, + "atk": 80, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -198080,12 +197948,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -198103,8 +197971,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -198121,13 +197989,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -198144,8 +198012,8 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "30083", + "count": 6, "type": "MATERIAL" } ] @@ -198162,86 +198030,86 @@ "type": "MATERIAL" }, { - "id": "30063", + "id": "30103", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30073", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4087_ines": { - "name": "伊内丝", - "description": "再部署时间<@ba.kw>减少,可使用远程攻击", + "char_249_mlyss": { + "name": "缪尔赛思", + "description": "可以在攻击范围内选择一次<@ba.kw>战术点来召唤援军,自身攻击援军阻挡的敌人时攻击力提升至150%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4087_ines", + "potentialItemId": "p_char_249_mlyss", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": null, - "groupId": "babel", + "nationId": "columbia", + "groupId": "rhine", "teamId": null, - "displayNumber": "B215", - "appellation": "Ines", - "position": "MELEE", + "displayNumber": "RL09", + "appellation": "Muelsyse", + "position": "RANGED", "tagList": [ "费用回复", - "快速复活" + "控场" ], - "itemUsage": "伊内丝的过往身份并不重要。总之,她想说好久不见。", - "itemDesc": "时刻低头注意自己的影子,别让它暴露你所有的心思。", + "itemUsage": "莱茵生命合作干员缪尔赛思,古灵精怪的生态学家。", + "itemDesc": "留意些,站在你面前的,是她又不是她。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "PIONEER", - "subProfessionId": "agent", + "subProfessionId": "tactician", "trait": { "candidates": [ { "unlockCondition": { - "phase": "PHASE_2", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "blackboard": [ { - "key": "runtime_cost", - "value": -9999.0, + "key": "atk_scale", + "value": 1.5, "valueStr": null } ], "overrideDescripton": null, - "prefabKey": "-1", + "prefabKey": null, "rangeId": null } ] }, "phases": [ { - "characterPrefabKey": "char_4087_ines", - "rangeId": "2-2", + "characterPrefabKey": "char_249_mlyss", + "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1000, - "atk": 256, - "def": 106, + "maxHp": 811, + "atk": 210, + "def": 40, "magicResistance": 0.0, - "cost": 9, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198261,16 +198129,16 @@ { "level": 50, "data": { - "maxHp": 1390, - "atk": 366, - "def": 175, + "maxHp": 1159, + "atk": 309, + "def": 68, "magicResistance": 0.0, - "cost": 9, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198291,23 +198159,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4087_ines", - "rangeId": "2-2", + "characterPrefabKey": "char_249_mlyss", + "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1390, - "atk": 366, - "def": 175, + "maxHp": 1159, + "atk": 309, + "def": 68, "magicResistance": 0.0, - "cost": 11, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198327,16 +198195,16 @@ { "level": 80, "data": { - "maxHp": 1760, - "atk": 482, - "def": 241, + "maxHp": 1486, + "atk": 407, + "def": 98, "magicResistance": 0.0, - "cost": 11, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198361,35 +198229,35 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30022", + "count": 10, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4087_ines", - "rangeId": "2-2", + "characterPrefabKey": "char_249_mlyss", + "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1760, - "atk": 482, - "def": 241, + "maxHp": 1486, + "atk": 407, + "def": 98, "magicResistance": 0.0, - "cost": 11, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198409,16 +198277,16 @@ { "level": 90, "data": { - "maxHp": 2121, - "atk": 589, - "def": 281, + "maxHp": 1813, + "atk": 497, + "def": 117, "magicResistance": 0.0, - "cost": 11, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.0, - "respawnTime": 35, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -198443,13 +198311,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -198457,7 +198325,7 @@ ], "skills": [ { - "skillId": "skchr_ines_1", + "skillId": "skchr_mlyss_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -198474,13 +198342,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 5, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -198498,12 +198366,12 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "31054", "count": 8, "type": "MATERIAL" } @@ -198522,13 +198390,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31064", - "count": 6, + "id": "30044", + "count": 3, "type": "MATERIAL" } ] @@ -198540,7 +198408,7 @@ } }, { - "skillId": "skchr_ines_2", + "skillId": "skchr_mlyss_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -198557,13 +198425,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31033", - "count": 7, + "id": "30033", + "count": 6, "type": "MATERIAL" } ] @@ -198581,13 +198449,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30074", + "count": 10, "type": "MATERIAL" } ] @@ -198605,13 +198473,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31024", + "count": 4, "type": "MATERIAL" } ] @@ -198623,7 +198491,7 @@ } }, { - "skillId": "skchr_ines_3", + "skillId": "skchr_mlyss_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -198640,13 +198508,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 8, + "id": "30013", + "count": 7, "type": "MATERIAL" } ] @@ -198664,13 +198532,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "30094", + "count": 7, "type": "MATERIAL" } ] @@ -198688,13 +198556,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 6, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -198706,38 +198574,30 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10030_mlyss_wtrman": true + }, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "影织", - "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚3秒并<$ba.steal>偷取其50点攻击力(持续至目标被击倒或伊内丝离场)", + "name": "净水即生命", + "description": "可召唤流形来复制待部署干员的少量属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在30秒后自动刷新", "rangeId": null, "blackboard": [ { - "key": "steal_atk", - "value": 50.0, - "valueStr": null - }, - { - "key": "steal_atk_max", - "value": 10000.0, - "valueStr": null - }, - { - "key": "duration", - "value": 3.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10030_mlyss_wtrman", "isHideTalent": false }, { @@ -198745,29 +198605,19 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "影织", - "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚3秒并<$ba.steal>偷取其60<@ba.talpu>(+10)点攻击力(持续至目标被击倒或伊内丝离场)", + "name": "净水即生命", + "description": "可召唤流形来复制待部署干员的部分属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在28秒后自动刷新", "rangeId": null, "blackboard": [ { - "key": "steal_atk", - "value": 60.0, - "valueStr": null - }, - { - "key": "steal_atk_max", - "value": 12000.0, - "valueStr": null - }, - { - "key": "duration", - "value": 3.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10030_mlyss_wtrman", "isHideTalent": false }, { @@ -198777,77 +198627,67 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "影织", - "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚5秒并<$ba.steal>偷取其90点攻击力(持续至目标被击倒或伊内丝离场)", + "name": "净水即生命", + "description": "可召唤流形来复制待部署干员的大部分属性(生命上限、攻击、防御、法抗、阻挡数、攻击间隔、攻击范围、伤害类型、根据近/远程位获得特殊特性)协助作战,其被击败后会在25秒后自动刷新", "rangeId": null, "blackboard": [ { - "key": "steal_atk", - "value": 90.0, - "valueStr": null - }, - { - "key": "steal_atk_max", - "value": 18000.0, - "valueStr": null - }, - { - "key": "duration", - "value": 5.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10030_mlyss_wtrman", "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "影织", - "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚5秒并<$ba.steal>偷取其100<@ba.talpu>(+10)点攻击力(持续至目标被击倒或伊内丝离场)", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "开源节流", + "description": "携带时【莱茵生命】干员部署费用-2,首名【莱茵生命】干员部署费用额外-1", "rangeId": null, "blackboard": [ { - "key": "steal_atk", - "value": 100.0, - "valueStr": null - }, - { - "key": "steal_atk_max", - "value": 20000.0, + "key": "cost", + "value": -2.0, "valueStr": null }, { - "key": "duration", - "value": 5.0, + "key": "runtime_cost", + "value": -1.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "影哨", - "description": "攻击范围内敌人的<$ba.invisible>隐匿效果失效且移动速度-30%,撤退后留下一个影哨使该效果持续生效(最多1个)", + "name": "开源节流", + "description": "携带时【莱茵生命】干员部署费用-2,首名【莱茵生命】干员部署费用额外-2<@ba.talpu>(+1)", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.3, + "key": "cost", + "value": -2.0, + "valueStr": null + }, + { + "key": "runtime_cost", + "value": -2.0, "valueStr": null } ], @@ -198906,7 +198746,7 @@ }, { "type": "BUFF", - "description": "攻击速度+8", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -198916,9 +198756,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATTACK_SPEED", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 8.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -198929,7 +198769,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -198991,8 +198831,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 30, + "atk": 40, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -199043,12 +198883,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -199066,8 +198906,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -199084,13 +198924,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -199107,8 +198947,8 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 6, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -199125,66 +198965,86 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_134_ifrit": { - "name": "伊芙利特", - "description": "攻击造成<@ba.kw>超远距离的群体法术伤害", + "char_4087_ines": { + "name": "伊内丝", + "description": "再部署时间<@ba.kw>减少,可使用远程攻击", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_134_ifrit", + "potentialItemId": "p_char_4087_ines", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_134_ifrit", - "nationId": "columbia", - "groupId": "rhine", + "classicPotentialItemId": null, + "nationId": null, + "groupId": "babel", "teamId": null, - "displayNumber": "RL03", - "appellation": "Ifrit", - "position": "RANGED", + "displayNumber": "B215", + "appellation": "Ines", + "position": "MELEE", "tagList": [ - "群攻", - "削弱" + "费用回复", + "快速复活" ], - "itemUsage": "前莱茵生命医疗对象伊芙利特,想要烧尽赫默的敌人。", - "itemDesc": "纵火是天性,也是爱好。", + "itemUsage": "伊内丝的过往身份并不重要。总之,她想说好久不见。", + "itemDesc": "时刻低头注意自己的影子,别让它暴露你所有的心思。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "CASTER", - "subProfessionId": "blastcaster", - "trait": null, + "profession": "PIONEER", + "subProfessionId": "agent", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "runtime_cost", + "value": -9999.0, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": "-1", + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_134_ifrit", - "rangeId": "4-1", + "characterPrefabKey": "char_4087_ines", + "rangeId": "2-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 687, - "atk": 377, - "def": 52, - "magicResistance": 10.0, - "cost": 31, + "maxHp": 1000, + "atk": 256, + "def": 106, + "magicResistance": 0.0, + "cost": 9, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199204,16 +199064,16 @@ { "level": 50, "data": { - "maxHp": 982, - "atk": 563, - "def": 79, - "magicResistance": 10.0, - "cost": 31, + "maxHp": 1390, + "atk": 366, + "def": 175, + "magicResistance": 0.0, + "cost": 9, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199234,23 +199094,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_134_ifrit", - "rangeId": "5-1", + "characterPrefabKey": "char_4087_ines", + "rangeId": "2-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 982, - "atk": 563, - "def": 79, - "magicResistance": 15.0, - "cost": 34, + "maxHp": 1390, + "atk": 366, + "def": 175, + "magicResistance": 0.0, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199270,16 +199130,16 @@ { "level": 80, "data": { - "maxHp": 1276, - "atk": 722, - "def": 109, - "magicResistance": 15.0, - "cost": 34, + "maxHp": 1760, + "atk": 482, + "def": 241, + "magicResistance": 0.0, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199299,40 +199159,40 @@ ], "evolveCost": [ { - "id": "3251", + "id": "3211", "count": 5, "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30012", - "count": 8, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_134_ifrit", - "rangeId": "5-1", + "characterPrefabKey": "char_4087_ines", + "rangeId": "2-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1276, - "atk": 722, - "def": 109, - "magicResistance": 20.0, - "cost": 34, + "maxHp": 1760, + "atk": 482, + "def": 241, + "magicResistance": 0.0, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199352,16 +199212,16 @@ { "level": 90, "data": { - "maxHp": 1680, - "atk": 870, - "def": 130, - "magicResistance": 20.0, - "cost": 34, + "maxHp": 2121, + "atk": 589, + "def": 281, + "magicResistance": 0.0, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 35, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -199381,18 +199241,18 @@ ], "evolveCost": [ { - "id": "3253", + "id": "3213", "count": 4, "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "31034", + "count": 4, "type": "MATERIAL" } ] @@ -199400,7 +199260,7 @@ ], "skills": [ { - "skillId": "skchr_ifrit_1", + "skillId": "skchr_ines_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -199413,17 +199273,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30084", + "id": "31044", "count": 4, "type": "MATERIAL" }, { "id": "30063", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -199441,13 +199301,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30084", + "count": 8, "type": "MATERIAL" } ] @@ -199465,12 +199325,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30034", + "id": "31064", "count": 6, "type": "MATERIAL" } @@ -199483,7 +199343,7 @@ } }, { - "skillId": "skchr_ifrit_2", + "skillId": "skchr_ines_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -199496,7 +199356,7 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { @@ -199505,7 +199365,7 @@ "type": "MATERIAL" }, { - "id": "30073", + "id": "31033", "count": 7, "type": "MATERIAL" } @@ -199524,17 +199384,100 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "31014", + "count": 9, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30125", + "count": 6, + "type": "MATERIAL" + }, + { + "id": "30054", + "count": 5, + "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_1", + "level": 1 + } + }, + { + "skillId": "skchr_ines_3", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [ + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 28800, + "levelUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "31054", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30023", "count": 8, "type": "MATERIAL" } ] }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 57600, + "levelUpCost": [ + { + "id": "3303", + "count": 12, + "type": "MATERIAL" + }, + { + "id": "30064", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30044", + "count": 5, + "type": "MATERIAL" + } + ] + }, { "unlockCond": { "phase": "PHASE_2", @@ -199553,92 +199496,9 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 5, - "type": "MATERIAL" - } - ] - } - ], - "unlockCond": { - "phase": "PHASE_1", - "level": 1 - } - }, - { - "skillId": "skchr_ifrit_3", - "overridePrefabKey": null, - "overrideTokenKey": null, - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30104", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30083", - "count": 5, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" - }, - { - "id": "30034", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30014", - "count": 10, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30125", + "id": "31044", "count": 6, "type": "MATERIAL" - }, - { - "id": "30044", - "count": 4, - "type": "MATERIAL" } ] } @@ -199655,58 +199515,28 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-15%", + "name": "影织", + "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚3秒并<$ba.steal>偷取其50点攻击力(持续至目标被击倒或伊内丝离场)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": -0.15, + "key": "steal_atk", + "value": 50.0, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-19%<@ba.talpu>(+4%)", - "rangeId": null, - "blackboard": [ + }, { - "key": "magic_resistance", - "value": -0.19, + "key": "steal_atk_max", + "value": 10000.0, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-27%", - "rangeId": null, - "blackboard": [ + }, { - "key": "magic_resistance", - "value": -0.27, + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -199718,15 +199548,25 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-31%<@ba.talpu>(+4%)", + "name": "影织", + "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚3秒并<$ba.steal>偷取其60<@ba.talpu>(+10)点攻击力(持续至目标被击倒或伊内丝离场)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": -0.31, + "key": "steal_atk", + "value": 60.0, + "valueStr": null + }, + { + "key": "steal_atk_max", + "value": 12000.0, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -199740,13 +199580,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-40%", + "name": "影织", + "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚5秒并<$ba.steal>偷取其90点攻击力(持续至目标被击倒或伊内丝离场)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": -0.4, + "key": "steal_atk", + "value": 90.0, + "valueStr": null + }, + { + "key": "steal_atk_max", + "value": 18000.0, + "valueStr": null + }, + { + "key": "duration", + "value": 5.0, "valueStr": null } ], @@ -199758,15 +199608,25 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "精神融解", - "description": "攻击范围内的敌军法术抗性-44%<@ba.talpu>(+4%)", + "name": "影织", + "description": "对每个敌人首次造成伤害后,使目标<$ba.root>束缚5秒并<$ba.steal>偷取其100<@ba.talpu>(+10)点攻击力(持续至目标被击倒或伊内丝离场)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": -0.44, + "key": "steal_atk", + "value": 100.0, + "valueStr": null + }, + { + "key": "steal_atk_max", + "value": 20000.0, + "valueStr": null + }, + { + "key": "duration", + "value": 5.0, "valueStr": null } ], @@ -199784,43 +199644,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "莱茵回路", - "description": "每6秒额外回复2点技力", - "rangeId": null, - "blackboard": [ - { - "key": "sp", - "value": 2.0, - "valueStr": null - }, - { - "key": "interval", - "value": 6.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 5, - "prefabKey": "2", - "name": "莱茵回路", - "description": "每5.5<@ba.talpu>(-0.5)秒额外回复2点技力", + "name": "影哨", + "description": "攻击范围内敌人的<$ba.invisible>隐匿效果失效且移动速度-30%,撤退后留下一个影哨使该效果持续生效(最多1个)", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 2.0, - "valueStr": null - }, - { - "key": "interval", - "value": 5.5, + "key": "move_speed", + "value": -0.3, "valueStr": null } ], @@ -199855,14 +199685,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+35", + "description": "攻击速度+8", "buff": { "attributes": { "abnormalFlags": null, @@ -199872,9 +199719,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "ATTACK_SPEED", "formulaItem": "ADDITION", - "value": 35.0, + "value": 8.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -199883,6 +199730,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -199905,12 +199758,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -199947,8 +199794,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 110, - "def": 0, + "atk": 50, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -199999,12 +199846,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -200022,8 +199869,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -200040,13 +199887,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -200063,8 +199910,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31023", + "count": 6, "type": "MATERIAL" } ] @@ -200081,59 +199928,58 @@ "type": "MATERIAL" }, { - "id": "30073", + "id": "31013", "count": 5, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30033", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_213_mostma": { - "name": "莫斯提马", - "description": "攻击造成<@ba.kw>群体法术伤害", + "char_134_ifrit": { + "name": "伊芙利特", + "description": "攻击造成<@ba.kw>超远距离的群体法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_213_mostma", + "potentialItemId": "p_char_134_ifrit", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_213_mostma", - "nationId": "laterano", - "groupId": null, + "classicPotentialItemId": "class_p_char_134_ifrit", + "nationId": "columbia", + "groupId": "rhine", "teamId": null, - "displayNumber": "LT77", - "appellation": "Mostima", + "displayNumber": "RL03", + "appellation": "Ifrit", "position": "RANGED", "tagList": [ "群攻", - "支援", - "控场" + "削弱" ], - "itemUsage": "资深信使莫斯提马,用法术为你扫平前路。", - "itemDesc": "不过首先,你要能找得到她。", + "itemUsage": "前莱茵生命医疗对象伊芙利特,想要烧尽赫默的敌人。", + "itemDesc": "纵火是天性,也是爱好。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "splashcaster", + "subProfessionId": "blastcaster", "trait": null, "phases": [ { - "characterPrefabKey": "char_213_mostma", - "rangeId": "2-3", + "characterPrefabKey": "char_134_ifrit", + "rangeId": "4-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 822, - "atk": 387, + "maxHp": 687, + "atk": 377, "def": 52, "magicResistance": 10.0, "cost": 31, @@ -200161,9 +200007,9 @@ { "level": 50, "data": { - "maxHp": 1142, - "atk": 546, - "def": 80, + "maxHp": 982, + "atk": 563, + "def": 79, "magicResistance": 10.0, "cost": 31, "blockCnt": 1, @@ -200191,16 +200037,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_213_mostma", - "rangeId": "3-6", + "characterPrefabKey": "char_134_ifrit", + "rangeId": "5-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1142, - "atk": 546, - "def": 80, + "maxHp": 982, + "atk": 563, + "def": 79, "magicResistance": 15.0, "cost": 34, "blockCnt": 1, @@ -200227,9 +200073,9 @@ { "level": 80, "data": { - "maxHp": 1428, - "atk": 700, - "def": 110, + "maxHp": 1276, + "atk": 722, + "def": 109, "magicResistance": 15.0, "cost": 34, "blockCnt": 1, @@ -200261,28 +200107,28 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 8, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_213_mostma", - "rangeId": "3-6", + "characterPrefabKey": "char_134_ifrit", + "rangeId": "5-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1428, - "atk": 700, - "def": 110, + "maxHp": 1276, + "atk": 722, + "def": 109, "magicResistance": 20.0, "cost": 34, "blockCnt": 1, @@ -200309,9 +200155,9 @@ { "level": 90, "data": { - "maxHp": 1831, - "atk": 834, - "def": 132, + "maxHp": 1680, + "atk": 870, + "def": 130, "magicResistance": 20.0, "cost": 34, "blockCnt": 1, @@ -200343,12 +200189,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30094", + "id": "30034", "count": 7, "type": "MATERIAL" } @@ -200357,7 +200203,7 @@ ], "skills": [ { - "skillId": "skcom_atk_up[3]", + "skillId": "skchr_ifrit_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -200370,17 +200216,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -200398,13 +200244,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30024", - "count": 7, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -200422,13 +200268,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30034", + "count": 6, "type": "MATERIAL" } ] @@ -200440,7 +200286,7 @@ } }, { - "skillId": "skchr_mostma_2", + "skillId": "skchr_ifrit_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -200453,17 +200299,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30024", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -200481,13 +200327,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -200505,13 +200351,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 6, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -200523,7 +200369,7 @@ } }, { - "skillId": "skchr_mostma_3", + "skillId": "skchr_ifrit_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -200536,17 +200382,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30034", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -200564,13 +200410,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30034", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -200588,13 +200434,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30034", - "count": 6, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -200610,6 +200456,46 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-15%", + "rangeId": null, + "blackboard": [ + { + "key": "magic_resistance", + "value": -0.15, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-19%<@ba.talpu>(+4%)", + "rangeId": null, + "blackboard": [ + { + "key": "magic_resistance", + "value": -0.19, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -200617,13 +200503,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "技力光环·术师", - "description": "在场时所有【术师】干员的技力自然回复速度+0.2/秒(同类效果取最高)", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-27%", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.2, + "key": "magic_resistance", + "value": -0.27, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-31%<@ba.talpu>(+4%)", + "rangeId": null, + "blackboard": [ + { + "key": "magic_resistance", + "value": -0.31, "valueStr": null } ], @@ -200637,13 +200543,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "技力光环·术师", - "description": "在场时所有【术师】干员的技力自然回复速度+0.4/秒(同类效果取最高)", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-40%", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.4, + "key": "magic_resistance", + "value": -0.4, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "精神融解", + "description": "攻击范围内的敌军法术抗性-44%<@ba.talpu>(+4%)", + "rangeId": null, + "blackboard": [ + { + "key": "magic_resistance", + "value": -0.44, "valueStr": null } ], @@ -200661,13 +200587,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "主观缓时", - "description": "攻击范围内的敌人移动速度-15%", + "name": "莱茵回路", + "description": "每6秒额外回复2点技力", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.15, + "key": "sp", + "value": 2.0, + "valueStr": null + }, + { + "key": "interval", + "value": 6.0, "valueStr": null } ], @@ -200679,15 +200610,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "2", - "name": "主观缓时", - "description": "攻击范围内的敌人移动速度-18%<@ba.talpu>(+3%)", + "name": "莱茵回路", + "description": "每5.5<@ba.talpu>(-0.5)秒额外回复2点技力", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.18, + "key": "sp", + "value": 2.0, + "valueStr": null + }, + { + "key": "interval", + "value": 5.5, "valueStr": null } ], @@ -200722,31 +200658,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+34", + "description": "攻击力+35", "buff": { "attributes": { "abnormalFlags": null, @@ -200758,7 +200677,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 34.0, + "value": 35.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -200767,12 +200686,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -200795,6 +200708,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -200831,7 +200750,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 105, + "atk": 110, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -200883,12 +200802,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30031", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -200906,8 +200825,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -200924,13 +200843,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -200947,7 +200866,7 @@ "type": "MATERIAL" }, { - "id": "30103", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -200965,12 +200884,12 @@ "type": "MATERIAL" }, { - "id": "30013", + "id": "30073", "count": 5, "type": "MATERIAL" }, { - "id": "30063", + "id": "30053", "count": 4, "type": "MATERIAL" } @@ -200978,52 +200897,53 @@ } ] }, - "char_180_amgoat": { - "name": "艾雅法拉", - "description": "攻击造成<@ba.kw>法术伤害", + "char_213_mostma": { + "name": "莫斯提马", + "description": "攻击造成<@ba.kw>群体法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_180_amgoat", + "potentialItemId": "p_char_213_mostma", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_180_amgoat", - "nationId": "leithanien", + "classicPotentialItemId": "class_p_char_213_mostma", + "nationId": "laterano", "groupId": null, "teamId": null, - "displayNumber": "LN02", - "appellation": "Eyjafjalla", + "displayNumber": "LT77", + "appellation": "Mostima", "position": "RANGED", "tagList": [ - "输出", - "削弱" + "群攻", + "支援", + "控场" ], - "itemUsage": "罗德岛术师干员艾雅法拉,一直想要倾尽全力为你做些什么。", - "itemDesc": "总是很努力,总是很认真。", + "itemUsage": "资深信使莫斯提马,用法术为你扫平前路。", + "itemDesc": "不过首先,你要能找得到她。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "corecaster", + "subProfessionId": "splashcaster", "trait": null, "phases": [ { - "characterPrefabKey": "char_180_amgoat", - "rangeId": "3-6", + "characterPrefabKey": "char_213_mostma", + "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 732, - "atk": 292, - "def": 46, + "maxHp": 822, + "atk": 387, + "def": 52, "magicResistance": 10.0, - "cost": 19, + "cost": 31, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201044,15 +200964,15 @@ { "level": 50, "data": { - "maxHp": 1046, - "atk": 406, - "def": 79, + "maxHp": 1142, + "atk": 546, + "def": 80, "magicResistance": 10.0, - "cost": 19, + "cost": 31, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201074,22 +200994,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_180_amgoat", - "rangeId": "3-1", + "characterPrefabKey": "char_213_mostma", + "rangeId": "3-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1046, - "atk": 406, - "def": 79, + "maxHp": 1142, + "atk": 546, + "def": 80, "magicResistance": 15.0, - "cost": 21, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201110,15 +201030,15 @@ { "level": 80, "data": { - "maxHp": 1359, - "atk": 535, - "def": 109, + "maxHp": 1428, + "atk": 700, + "def": 110, "magicResistance": 15.0, - "cost": 21, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201144,34 +201064,34 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 7, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_180_amgoat", - "rangeId": "3-1", + "characterPrefabKey": "char_213_mostma", + "rangeId": "3-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1359, - "atk": 535, - "def": 109, + "maxHp": 1428, + "atk": 700, + "def": 110, "magicResistance": 20.0, - "cost": 21, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201192,15 +201112,15 @@ { "level": 90, "data": { - "maxHp": 1743, - "atk": 645, - "def": 122, + "maxHp": 1831, + "atk": 834, + "def": 132, "magicResistance": 20.0, - "cost": 21, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -201226,13 +201146,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30094", + "count": 7, "type": "MATERIAL" } ] @@ -201240,7 +201160,7 @@ ], "skills": [ { - "skillId": "skchr_amgoat_1", + "skillId": "skcom_atk_up[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -201253,16 +201173,16 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30094", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30073", + "id": "30093", "count": 7, "type": "MATERIAL" } @@ -201281,13 +201201,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30024", + "count": 7, "type": "MATERIAL" } ] @@ -201305,13 +201225,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -201323,7 +201243,7 @@ } }, { - "skillId": "skchr_amgoat_2", + "skillId": "skchr_mostma_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -201336,16 +201256,16 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30104", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30083", + "id": "30103", "count": 5, "type": "MATERIAL" } @@ -201364,13 +201284,13 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30034", + "count": 7, "type": "MATERIAL" } ] @@ -201393,7 +201313,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30094", "count": 6, "type": "MATERIAL" } @@ -201406,7 +201326,7 @@ } }, { - "skillId": "skchr_amgoat_3", + "skillId": "skchr_mostma_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -201419,17 +201339,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30014", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -201447,13 +201367,13 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30024", - "count": 7, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -201471,13 +201391,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30034", + "count": 6, "type": "MATERIAL" } ] @@ -201500,33 +201420,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "炎息", - "description": "在场时,所有友方【术师】职业干员的攻击力+7%", - "rangeId": null, - "blackboard": [ - { - "key": "atk", - "value": 0.07, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 5, - "prefabKey": "1", - "name": "炎息", - "description": "在场时,所有友方【术师】职业干员的攻击力+9%<@ba.talpu>(+2%)", + "name": "技力光环·术师", + "description": "在场时所有【术师】干员的技力自然回复速度+0.2/秒(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.09, + "key": "sp_recovery_per_sec", + "value": 0.2, "valueStr": null } ], @@ -201540,33 +201440,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "炎息", - "description": "在场时,所有友方【术师】职业干员的攻击力+14%", - "rangeId": null, - "blackboard": [ - { - "key": "atk", - "value": 0.14, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 5, - "prefabKey": "1", - "name": "炎息", - "description": "在场时,所有友方【术师】职业干员的攻击力+16%<@ba.talpu>(+2%)", + "name": "技力光环·术师", + "description": "在场时所有【术师】干员的技力自然回复速度+0.4/秒(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.16, + "key": "sp_recovery_per_sec", + "value": 0.4, "valueStr": null } ], @@ -201584,18 +201464,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "乱火", - "description": "部署后立即随机获得一定的技力", + "name": "主观缓时", + "description": "攻击范围内的敌人移动速度-15%", "rangeId": null, "blackboard": [ { - "key": "sp_min", - "value": 7.0, - "valueStr": null - }, - { - "key": "sp_max", - "value": 16.0, + "key": "move_speed", + "value": -0.15, "valueStr": null } ], @@ -201607,20 +201482,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "乱火", - "description": "部署后立即随机获得较多的技力", + "name": "主观缓时", + "description": "攻击范围内的敌人移动速度-18%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "sp_min", - "value": 10.0, - "valueStr": null - }, - { - "key": "sp_max", - "value": 20.0, + "key": "move_speed", + "value": -0.18, "valueStr": null } ], @@ -201655,14 +201525,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+27", + "description": "攻击力+34", "buff": { "attributes": { "abnormalFlags": null, @@ -201674,7 +201561,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 27.0, + "value": 34.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -201683,6 +201570,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -201705,12 +201598,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -201747,7 +201634,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 90, + "atk": 105, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -201799,12 +201686,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -201822,8 +201709,8 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -201840,12 +201727,12 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30032", + "id": "30062", "count": 3, "type": "MATERIAL" } @@ -201863,8 +201750,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -201881,12 +201768,12 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" }, { - "id": "30103", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -201894,26 +201781,26 @@ } ] }, - "char_2013_cerber": { - "name": "刻俄柏", + "char_180_amgoat": { + "name": "艾雅法拉", "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2013_cerber", + "potentialItemId": "p_char_180_amgoat", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_2013_cerber", - "nationId": "rhodes", + "classicPotentialItemId": "class_p_char_180_amgoat", + "nationId": "leithanien", "groupId": null, "teamId": null, - "displayNumber": "R155", - "appellation": "Ceobe", + "displayNumber": "LN02", + "appellation": "Eyjafjalla", "position": "RANGED", "tagList": [ "输出", - "控场" + "削弱" ], - "itemUsage": "刻俄柏,随时准备打坏人。", - "itemDesc": "能敲一个两个三个,又快又准。", + "itemUsage": "罗德岛术师干员艾雅法拉,一直想要倾尽全力为你做些什么。", + "itemDesc": "总是很努力,总是很认真。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -201924,16 +201811,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_2013_cerber", + "characterPrefabKey": "char_180_amgoat", "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 657, - "atk": 302, - "def": 48, + "maxHp": 732, + "atk": 292, + "def": 46, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -201960,9 +201847,9 @@ { "level": 50, "data": { - "maxHp": 939, - "atk": 420, - "def": 82, + "maxHp": 1046, + "atk": 406, + "def": 79, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -201990,16 +201877,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2013_cerber", + "characterPrefabKey": "char_180_amgoat", "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 939, - "atk": 420, - "def": 82, + "maxHp": 1046, + "atk": 406, + "def": 79, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -202026,9 +201913,9 @@ { "level": 80, "data": { - "maxHp": 1220, - "atk": 553, - "def": 114, + "maxHp": 1359, + "atk": 535, + "def": 109, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -202061,27 +201948,27 @@ }, { "id": "30042", - "count": 8, + "count": 7, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2013_cerber", + "characterPrefabKey": "char_180_amgoat", "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1220, - "atk": 553, - "def": 114, + "maxHp": 1359, + "atk": 535, + "def": 109, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -202108,9 +201995,9 @@ { "level": 90, "data": { - "maxHp": 1565, - "atk": 667, - "def": 128, + "maxHp": 1743, + "atk": 645, + "def": 122, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -202142,12 +202029,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30064", "count": 5, "type": "MATERIAL" } @@ -202156,7 +202043,7 @@ ], "skills": [ { - "skillId": "skchr_cerber_1", + "skillId": "skchr_amgoat_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -202169,17 +202056,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30104", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -202197,13 +202084,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -202226,8 +202113,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -202239,7 +202126,7 @@ } }, { - "skillId": "skchr_cerber_2", + "skillId": "skchr_amgoat_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -202252,16 +202139,16 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "31024", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30103", + "id": "30083", "count": 5, "type": "MATERIAL" } @@ -202280,13 +202167,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -202304,12 +202191,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 6, "type": "MATERIAL" } @@ -202322,7 +202209,7 @@ } }, { - "skillId": "skchr_cerber_3", + "skillId": "skchr_amgoat_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -202335,17 +202222,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -202363,13 +202250,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30044", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30024", + "count": 7, "type": "MATERIAL" } ] @@ -202387,13 +202274,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 6, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -202416,13 +202303,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "剥壳", - "description": "攻击时对目标额外造成相当于其防御力25%的法术伤害", + "name": "炎息", + "description": "在场时,所有友方【术师】职业干员的攻击力+7%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.25, + "key": "atk", + "value": 0.07, "valueStr": null } ], @@ -202434,15 +202321,15 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "剥壳", - "description": "攻击时对目标额外造成相当于其防御力29%<@ba.talpu>(+4%)的法术伤害", + "name": "炎息", + "description": "在场时,所有友方【术师】职业干员的攻击力+9%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.29, + "key": "atk", + "value": 0.09, "valueStr": null } ], @@ -202456,13 +202343,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "剥壳", - "description": "攻击时对目标额外造成相当于其防御力40%的法术伤害", + "name": "炎息", + "description": "在场时,所有友方【术师】职业干员的攻击力+14%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.4, + "key": "atk", + "value": 0.14, "valueStr": null } ], @@ -202474,15 +202361,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "剥壳", - "description": "攻击时对目标额外造成相当于其防御力44%<@ba.talpu>(+4%)的法术伤害", + "name": "炎息", + "description": "在场时,所有友方【术师】职业干员的攻击力+16%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.44, + "key": "atk", + "value": 0.16, "valueStr": null } ], @@ -202500,18 +202387,43 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "独行长路", - "description": "当周围四格内没有其他友方单位时,攻击力+8%,攻击速度+8", + "name": "乱火", + "description": "部署后立即随机获得一定的技力", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.08, + "key": "sp_min", + "value": 7.0, "valueStr": null }, { - "key": "attack_speed", - "value": 8.0, + "key": "sp_max", + "value": 16.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "乱火", + "description": "部署后立即随机获得较多的技力", + "rangeId": null, + "blackboard": [ + { + "key": "sp_min", + "value": 10.0, + "valueStr": null + }, + { + "key": "sp_max", + "value": 20.0, "valueStr": null } ], @@ -202546,26 +202458,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -202591,12 +202486,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -202619,6 +202508,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -202771,8 +202666,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -202789,39 +202684,39 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_4027_heyak": { - "name": "霍尔海雅", + "char_2013_cerber": { + "name": "刻俄柏", "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4027_heyak", + "potentialItemId": "p_char_2013_cerber", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "columbia", + "classicPotentialItemId": "class_p_char_2013_cerber", + "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "CB88", - "appellation": "Ho'olheyak", + "displayNumber": "R155", + "appellation": "Ceobe", "position": "RANGED", "tagList": [ "输出", "控场" ], - "itemUsage": "术师干员霍尔海雅,漫游于历史的长河之中。", - "itemDesc": "曾经她试图逆流而上,如今她决定顺势而为。", + "itemUsage": "刻俄柏,随时准备打坏人。", + "itemDesc": "能敲一个两个三个,又快又准。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -202832,16 +202727,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4027_heyak", + "characterPrefabKey": "char_2013_cerber", "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 743, - "atk": 287, - "def": 49, + "maxHp": 657, + "atk": 302, + "def": 48, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -202868,9 +202763,9 @@ { "level": 50, "data": { - "maxHp": 1062, - "atk": 399, - "def": 84, + "maxHp": 939, + "atk": 420, + "def": 82, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -202898,16 +202793,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4027_heyak", + "characterPrefabKey": "char_2013_cerber", "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1062, - "atk": 399, - "def": 84, + "maxHp": 939, + "atk": 420, + "def": 82, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -202934,9 +202829,9 @@ { "level": 80, "data": { - "maxHp": 1380, - "atk": 525, - "def": 116, + "maxHp": 1220, + "atk": 553, + "def": 114, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -202968,28 +202863,28 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 6, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4027_heyak", + "characterPrefabKey": "char_2013_cerber", "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1380, - "atk": 525, - "def": 116, + "maxHp": 1220, + "atk": 553, + "def": 114, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -203016,9 +202911,9 @@ { "level": 90, "data": { - "maxHp": 1770, - "atk": 633, - "def": 130, + "maxHp": 1565, + "atk": 667, + "def": 128, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -203050,13 +202945,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "31064", - "count": 7, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -203064,7 +202959,7 @@ ], "skills": [ { - "skillId": "skchr_heyak_1", + "skillId": "skchr_cerber_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -203081,13 +202976,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -203105,12 +203000,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31034", + "id": "31024", "count": 7, "type": "MATERIAL" } @@ -203129,13 +203024,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 6, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -203147,7 +203042,7 @@ } }, { - "skillId": "skchr_heyak_2", + "skillId": "skchr_cerber_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -203164,13 +203059,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31063", - "count": 3, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -203188,13 +203083,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -203217,8 +203112,8 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -203230,7 +203125,7 @@ } }, { - "skillId": "skchr_heyak_3", + "skillId": "skchr_cerber_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -203247,13 +203142,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 6, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -203271,13 +203166,13 @@ "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31064", - "count": 7, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -203295,13 +203190,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 4, + "id": "30014", + "count": 6, "type": "MATERIAL" } ] @@ -203324,18 +203219,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "传承终焉", - "description": "攻击空中目标时攻击力提升至110%,并使其特殊能力失效1秒", + "name": "剥壳", + "description": "攻击时对目标额外造成相当于其防御力25%的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.1, - "valueStr": null - }, - { - "key": "silence", - "value": 1.0, + "value": 0.25, "valueStr": null } ], @@ -203349,18 +203239,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "传承终焉", - "description": "攻击空中目标时攻击力提升至113%<@ba.talpu>(+3%),并使其特殊能力失效1秒", + "name": "剥壳", + "description": "攻击时对目标额外造成相当于其防御力29%<@ba.talpu>(+4%)的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.13, - "valueStr": null - }, - { - "key": "silence", - "value": 1.0, + "value": 0.29, "valueStr": null } ], @@ -203374,18 +203259,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "传承终焉", - "description": "攻击空中目标时攻击力提升至120%,并使其特殊能力失效3秒", + "name": "剥壳", + "description": "攻击时对目标额外造成相当于其防御力40%的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.2, - "valueStr": null - }, - { - "key": "silence", - "value": 3.0, + "value": 0.4, "valueStr": null } ], @@ -203399,18 +203279,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "传承终焉", - "description": "攻击空中目标时攻击力提升至123%<@ba.talpu>(+3%),并使其特殊能力失效3秒", + "name": "剥壳", + "description": "攻击时对目标额外造成相当于其防御力44%<@ba.talpu>(+4%)的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.23, - "valueStr": null - }, - { - "key": "silence", - "value": 3.0, + "value": 0.44, "valueStr": null } ], @@ -203428,13 +203303,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "曾有羽翼", - "description": "攻击范围内所有生命值高于80%的敌人<$ba.weightless>失重", + "name": "独行长路", + "description": "当周围四格内没有其他友方单位时,攻击力+8%,攻击速度+8", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.8, + "key": "atk", + "value": 0.08, + "valueStr": null + }, + { + "key": "attack_speed", + "value": 8.0, "valueStr": null } ], @@ -203694,8 +203574,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30053", + "count": 6, "type": "MATERIAL" } ] @@ -203712,38 +203592,39 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4133_logos": { - "name": "逻各斯", + "char_4027_heyak": { + "name": "霍尔海雅", "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4133_logos", + "potentialItemId": "p_char_4027_heyak", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": "elite", + "nationId": "columbia", + "groupId": null, "teamId": null, - "displayNumber": "RE03", - "appellation": "Logos", + "displayNumber": "CB88", + "appellation": "Ho'olheyak", "position": "RANGED", "tagList": [ - "输出" + "输出", + "控场" ], - "itemUsage": "罗德岛精英干员逻各斯,萨卡兹众魂的摆渡人。", - "itemDesc": "他的真名得到了众多女妖的加护,绝对不要在十秒内连续朗读或者书写三遍以上。", + "itemUsage": "术师干员霍尔海雅,漫游于历史的长河之中。", + "itemDesc": "曾经她试图逆流而上,如今她决定顺势而为。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -203754,16 +203635,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4133_logos", + "characterPrefabKey": "char_4027_heyak", "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 698, - "atk": 303, - "def": 45, + "maxHp": 743, + "atk": 287, + "def": 49, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -203790,9 +203671,9 @@ { "level": 50, "data": { - "maxHp": 998, - "atk": 422, - "def": 76, + "maxHp": 1062, + "atk": 399, + "def": 84, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -203820,16 +203701,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4133_logos", + "characterPrefabKey": "char_4027_heyak", "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 998, - "atk": 422, - "def": 76, + "maxHp": 1062, + "atk": 399, + "def": 84, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -203856,9 +203737,9 @@ { "level": 80, "data": { - "maxHp": 1297, - "atk": 556, - "def": 106, + "maxHp": 1380, + "atk": 525, + "def": 116, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -203895,23 +203776,23 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 8, + "id": "30022", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4133_logos", + "characterPrefabKey": "char_4027_heyak", "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1297, - "atk": 556, - "def": 106, + "maxHp": 1380, + "atk": 525, + "def": 116, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -203938,9 +203819,9 @@ { "level": 90, "data": { - "maxHp": 1663, - "atk": 671, - "def": 119, + "maxHp": 1770, + "atk": 633, + "def": 130, "magicResistance": 20.0, "cost": 21, "blockCnt": 1, @@ -203972,13 +203853,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 6, + "id": "31064", + "count": 7, "type": "MATERIAL" } ] @@ -203986,7 +203867,7 @@ ], "skills": [ { - "skillId": "skchr_logos_1", + "skillId": "skchr_heyak_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -204003,13 +203884,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30103", + "count": 3, "type": "MATERIAL" } ] @@ -204027,13 +203908,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31034", + "count": 7, "type": "MATERIAL" } ] @@ -204051,13 +203932,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30014", + "count": 6, "type": "MATERIAL" } ] @@ -204069,7 +203950,7 @@ } }, { - "skillId": "skchr_logos_2", + "skillId": "skchr_heyak_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -204086,13 +203967,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 8, + "id": "31063", + "count": 3, "type": "MATERIAL" } ] @@ -204110,13 +203991,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -204134,13 +204015,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -204152,7 +204033,7 @@ } }, { - "skillId": "skchr_logos_3", + "skillId": "skchr_heyak_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -204169,13 +204050,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31024", + "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 5, + "id": "31013", + "count": 6, "type": "MATERIAL" } ] @@ -204193,12 +204074,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30044", + "id": "31064", "count": 7, "type": "MATERIAL" } @@ -204222,7 +204103,7 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" } @@ -204246,23 +204127,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "语汇演化", - "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力40%的法术伤害", + "name": "传承终焉", + "description": "攻击空中目标时攻击力提升至110%,并使其特殊能力失效1秒", "rangeId": null, "blackboard": [ - { - "key": "prob", - "value": 0.4, - "valueStr": null - }, { "key": "atk_scale", - "value": 0.4, + "value": 1.1, "valueStr": null }, { - "key": "sluggish", - "value": 0.0, + "key": "silence", + "value": 1.0, "valueStr": null } ], @@ -204276,23 +204152,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "语汇演化", - "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力45%<@ba.talpu>(+5%)的法术伤害", + "name": "传承终焉", + "description": "攻击空中目标时攻击力提升至113%<@ba.talpu>(+3%),并使其特殊能力失效1秒", "rangeId": null, "blackboard": [ - { - "key": "prob", - "value": 0.4, - "valueStr": null - }, { "key": "atk_scale", - "value": 0.45, + "value": 1.13, "valueStr": null }, { - "key": "sluggish", - "value": 0.0, + "key": "silence", + "value": 1.0, "valueStr": null } ], @@ -204306,23 +204177,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "语汇演化", - "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力60%的法术伤害并使其<$ba.sluggish>停顿0.8秒", + "name": "传承终焉", + "description": "攻击空中目标时攻击力提升至120%,并使其特殊能力失效3秒", "rangeId": null, "blackboard": [ - { - "key": "prob", - "value": 0.4, - "valueStr": null - }, { "key": "atk_scale", - "value": 0.6, + "value": 1.2, "valueStr": null }, { - "key": "sluggish", - "value": 0.8, + "key": "silence", + "value": 3.0, "valueStr": null } ], @@ -204336,23 +204202,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "语汇演化", - "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力65%<@ba.talpu>(+5%)的法术伤害并使其<$ba.sluggish>停顿0.8秒", + "name": "传承终焉", + "description": "攻击空中目标时攻击力提升至123%<@ba.talpu>(+3%),并使其特殊能力失效3秒", "rangeId": null, "blackboard": [ - { - "key": "prob", - "value": 0.4, - "valueStr": null - }, { "key": "atk_scale", - "value": 0.65, + "value": 1.23, "valueStr": null }, { - "key": "sluggish", - "value": 0.8, + "key": "silence", + "value": 3.0, "valueStr": null } ], @@ -204370,53 +204231,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "剜魂具辞", - "description": "攻击使目标在5秒内法术抗性-10且受到的法术伤害提高150点", - "rangeId": null, - "blackboard": [ - { - "key": "duration", - "value": 5.0, - "valueStr": null - }, - { - "key": "magic_resistance", - "value": -10.0, - "valueStr": null - }, - { - "key": "atk_addition", - "value": 150.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "剜魂具辞", - "description": "攻击使目标在5秒内法术抗性-10且受到的法术伤害提高165<@ba.talpu>(+15)点", + "name": "曾有羽翼", + "description": "攻击范围内所有生命值高于80%的敌人<$ba.weightless>失重", "rangeId": null, "blackboard": [ { - "key": "duration", - "value": 5.0, - "valueStr": null - }, - { - "key": "magic_resistance", - "value": -10.0, - "valueStr": null - }, - { - "key": "atk_addition", - "value": 165.0, + "key": "hp_ratio", + "value": 0.8, "valueStr": null } ], @@ -204451,9 +204272,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -204659,8 +204497,8 @@ "type": "MATERIAL" }, { - "id": "31043", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -204677,12 +204515,12 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 5, + "id": "30073", + "count": 6, "type": "MATERIAL" }, { - "id": "31043", + "id": "31023", "count": 3, "type": "MATERIAL" } @@ -204690,53 +204528,51 @@ } ] }, - "char_2015_dusk": { - "name": "夕", - "description": "攻击造成<@ba.kw>群体法术伤害", + "char_4133_logos": { + "name": "逻各斯", + "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2015_dusk", + "potentialItemId": "p_char_4133_logos", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "yan", - "groupId": "sui", + "nationId": "rhodes", + "groupId": "elite", "teamId": null, - "displayNumber": "NM02", - "appellation": "Dusk", + "displayNumber": "RE03", + "appellation": "Logos", "position": "RANGED", "tagList": [ - "群攻", - "输出", - "控场" + "输出" ], - "itemUsage": "兴起而来的画之大者,夕,只负责一切事业的点睛之笔。", - "itemDesc": "在她失了兴致之前,鼓起勇气向她搭话!", + "itemUsage": "罗德岛精英干员逻各斯,萨卡兹众魂的摆渡人。", + "itemDesc": "他的真名得到了众多女妖的加护,绝对不要在十秒内连续朗读或者书写三遍以上。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "splashcaster", + "subProfessionId": "corecaster", "trait": null, "phases": [ { - "characterPrefabKey": "char_2015_dusk", - "rangeId": "2-3", + "characterPrefabKey": "char_4133_logos", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 808, - "atk": 426, - "def": 50, + "maxHp": 698, + "atk": 303, + "def": 45, "magicResistance": 10.0, - "cost": 31, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204757,15 +204593,15 @@ { "level": 50, "data": { - "maxHp": 1123, - "atk": 601, - "def": 77, + "maxHp": 998, + "atk": 422, + "def": 76, "magicResistance": 10.0, - "cost": 31, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204787,22 +204623,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2015_dusk", - "rangeId": "3-6", + "characterPrefabKey": "char_4133_logos", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1123, - "atk": 601, - "def": 77, + "maxHp": 998, + "atk": 422, + "def": 76, "magicResistance": 15.0, - "cost": 34, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204823,15 +204659,15 @@ { "level": 80, "data": { - "maxHp": 1404, - "atk": 771, + "maxHp": 1297, + "atk": 556, "def": 106, "magicResistance": 15.0, - "cost": 34, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204857,34 +204693,34 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 6, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30042", - "count": 3, + "id": "30012", + "count": 8, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2015_dusk", - "rangeId": "3-6", + "characterPrefabKey": "char_4133_logos", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1404, - "atk": 771, + "maxHp": 1297, + "atk": 556, "def": 106, "magicResistance": 20.0, - "cost": 34, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204905,15 +204741,15 @@ { "level": 90, "data": { - "maxHp": 1801, - "atk": 918, - "def": 127, + "maxHp": 1663, + "atk": 671, + "def": 119, "magicResistance": 20.0, - "cost": 34, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -204939,12 +204775,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30155", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 6, "type": "MATERIAL" } @@ -204953,7 +204789,7 @@ ], "skills": [ { - "skillId": "skchr_dusk_1", + "skillId": "skchr_logos_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -204970,13 +204806,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -204994,13 +204830,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -205018,12 +204854,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30074", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -205036,7 +204872,7 @@ } }, { - "skillId": "skchr_dusk_2", + "skillId": "skchr_logos_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -205053,13 +204889,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "31043", + "count": 8, "type": "MATERIAL" } ] @@ -205078,12 +204914,12 @@ }, { "id": "30064", - "count": 3, + "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -205101,13 +204937,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -205119,9 +204955,9 @@ } }, { - "skillId": "skchr_dusk_3", + "skillId": "skchr_logos_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10015_dusk_drgn", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -205136,12 +204972,12 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30103", + "id": "30023", "count": 5, "type": "MATERIAL" } @@ -205160,13 +204996,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -205189,8 +205025,8 @@ "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30074", + "count": 4, "type": "MATERIAL" } ] @@ -205202,9 +205038,7 @@ } } ], - "displayTokenDict": { - "token_10015_dusk_drgn": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -205215,18 +205049,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "化境", - "description": "击杀一名敌人获得2%攻击力,最多可叠加10层", + "name": "语汇演化", + "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力40%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "prob", + "value": 0.4, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 10.0, + "key": "atk_scale", + "value": 0.4, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.0, "valueStr": null } ], @@ -205240,18 +205079,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "化境", - "description": "击杀一名敌人获得2%攻击力,最多可叠加13<@ba.talpu>(+3)层", + "name": "语汇演化", + "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力45%<@ba.talpu>(+5%)的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "prob", + "value": 0.4, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 13.0, + "key": "atk_scale", + "value": 0.45, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.0, "valueStr": null } ], @@ -205265,18 +205109,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "化境", - "description": "夕与\"小自在\"击杀一名敌人时,夕获得2%攻击力,最多可叠加15层", + "name": "语汇演化", + "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力60%的法术伤害并使其<$ba.sluggish>停顿0.8秒", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "prob", + "value": 0.4, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 15.0, + "key": "atk_scale", + "value": 0.6, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.8, "valueStr": null } ], @@ -205290,18 +205139,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "化境", - "description": "夕与\"小自在\"击杀一名敌人时,夕获得2%攻击力,最多可叠加18<@ba.talpu>(+3)层", + "name": "语汇演化", + "description": "对一个目标发起攻击时,有40%几率额外对攻击范围内一个随机目标造成相当于攻击力65%<@ba.talpu>(+5%)的法术伤害并使其<$ba.sluggish>停顿0.8秒", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "prob", + "value": 0.4, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 18.0, + "key": "atk_scale", + "value": 0.65, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.8, "valueStr": null } ], @@ -205319,17 +205173,57 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "点睛", - "description": "部署后首次攻击敌人时,在目标位置(可部署地面)召唤一个“小自在”(持续25秒)", + "name": "剜魂具辞", + "description": "攻击使目标在5秒内法术抗性-10且受到的法术伤害提高150点", "rangeId": null, "blackboard": [ { - "key": "attack@tokenduration", - "value": 25.0, + "key": "duration", + "value": 5.0, + "valueStr": null + }, + { + "key": "magic_resistance", + "value": -10.0, + "valueStr": null + }, + { + "key": "atk_addition", + "value": 150.0, "valueStr": null } ], - "tokenKey": "token_10015_dusk_drgn", + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "剜魂具辞", + "description": "攻击使目标在5秒内法术抗性-10且受到的法术伤害提高165<@ba.talpu>(+15)点", + "rangeId": null, + "blackboard": [ + { + "key": "duration", + "value": 5.0, + "valueStr": null + }, + { + "key": "magic_resistance", + "value": -10.0, + "valueStr": null + }, + { + "key": "atk_addition", + "value": 165.0, + "valueStr": null + } + ], + "tokenKey": null, "isHideTalent": false } ] @@ -205360,31 +205254,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+34", + "description": "攻击力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -205396,7 +205273,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 34.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -205469,7 +205346,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 110, + "atk": 90, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -205521,12 +205398,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30031", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -205544,8 +205421,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -205562,13 +205439,13 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -205585,7 +205462,7 @@ "type": "MATERIAL" }, { - "id": "30093", + "id": "31043", "count": 5, "type": "MATERIAL" } @@ -205603,111 +205480,66 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "31023", + "count": 5, "type": "MATERIAL" }, { - "id": "31023", - "count": 5, + "id": "31043", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_472_pasngr": { - "name": "异客", - "description": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>3个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿", + "char_2015_dusk": { + "name": "夕", + "description": "攻击造成<@ba.kw>群体法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_472_pasngr", + "potentialItemId": "p_char_2015_dusk", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_472_pasngr", - "nationId": "sargon", - "groupId": null, + "classicPotentialItemId": null, + "nationId": "yan", + "groupId": "sui", "teamId": null, - "displayNumber": "SG07", - "appellation": "Passenger", + "displayNumber": "NM02", + "appellation": "Dusk", "position": "RANGED", "tagList": [ - "输出" + "群攻", + "输出", + "控场" ], - "itemUsage": "工程干员异客,将以雷霆手段惩罚敌手。", - "itemDesc": "他的各类自走兵器只有型号而没有名称,迭代的时候有点难分辨。", + "itemUsage": "兴起而来的画之大者,夕,只负责一切事业的点睛之笔。", + "itemDesc": "在她失了兴致之前,鼓起勇气向她搭话!", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "chain", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "attack@max_target", - "value": 3.0, - "valueStr": null - }, - { - "key": "attack@sluggish", - "value": 0.5, - "valueStr": null - } - ], - "overrideDescripton": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>{attack@max_target}个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿(精英2后更新)", - "prefabKey": "-1", - "rangeId": null - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "attack@max_target", - "value": 4.0, - "valueStr": null - }, - { - "key": "attack@sluggish", - "value": 0.5, - "valueStr": null - } - ], - "overrideDescripton": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>{attack@max_target}个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿", - "prefabKey": "-1", - "rangeId": null - } - ] - }, + "subProfessionId": "splashcaster", + "trait": null, "phases": [ { - "characterPrefabKey": "char_472_pasngr", - "rangeId": "3-6", + "characterPrefabKey": "char_2015_dusk", + "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 654, - "atk": 311, - "def": 49, + "maxHp": 808, + "atk": 426, + "def": 50, "magicResistance": 10.0, - "cost": 30, + "cost": 31, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205728,15 +205560,15 @@ { "level": 50, "data": { - "maxHp": 935, - "atk": 433, - "def": 84, + "maxHp": 1123, + "atk": 601, + "def": 77, "magicResistance": 10.0, - "cost": 30, + "cost": 31, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205758,22 +205590,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_472_pasngr", - "rangeId": "3-1", + "characterPrefabKey": "char_2015_dusk", + "rangeId": "3-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 935, - "atk": 433, - "def": 84, + "maxHp": 1123, + "atk": 601, + "def": 77, "magicResistance": 15.0, - "cost": 33, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205794,15 +205626,15 @@ { "level": 80, "data": { - "maxHp": 1215, - "atk": 571, - "def": 116, + "maxHp": 1404, + "atk": 771, + "def": 106, "magicResistance": 15.0, - "cost": 33, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205828,34 +205660,34 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 8, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30042", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_472_pasngr", - "rangeId": "3-1", + "characterPrefabKey": "char_2015_dusk", + "rangeId": "3-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1215, - "atk": 571, - "def": 116, + "maxHp": 1404, + "atk": 771, + "def": 106, "magicResistance": 20.0, - "cost": 33, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205876,15 +205708,15 @@ { "level": 90, "data": { - "maxHp": 1558, - "atk": 689, - "def": 130, + "maxHp": 1801, + "atk": 918, + "def": 127, "magicResistance": 20.0, - "cost": 33, + "cost": 34, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.3, + "baseAttackTime": 2.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -205910,13 +205742,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -205924,7 +205756,7 @@ ], "skills": [ { - "skillId": "skchr_pasngr_1", + "skillId": "skchr_dusk_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -205941,13 +205773,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -205965,13 +205797,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { "id": "31014", - "count": 8, + "count": 9, "type": "MATERIAL" } ] @@ -205989,13 +205821,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 6, + "id": "30074", + "count": 4, "type": "MATERIAL" } ] @@ -206007,7 +205839,7 @@ } }, { - "skillId": "skchr_pasngr_2", + "skillId": "skchr_dusk_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -206024,13 +205856,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -206048,13 +205880,13 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -206072,13 +205904,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -206090,9 +205922,9 @@ } }, { - "skillId": "skchr_pasngr_3", + "skillId": "skchr_dusk_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10015_dusk_drgn", "levelUpCostCond": [ { "unlockCond": { @@ -206107,13 +205939,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -206131,13 +205963,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -206160,8 +205992,8 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -206173,7 +206005,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10015_dusk_drgn": true + }, "talents": [ { "candidates": [ @@ -206184,23 +206018,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "机理分析", - "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升10%", + "name": "化境", + "description": "击杀一名敌人获得2%攻击力,最多可叠加10层", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.8, - "valueStr": null - }, - { - "key": "pasngr_t_1[enhance].damage_scale", - "value": 1.1, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "pasngr_t_1[enhance].duration", - "value": 3.0, + "key": "max_stack_cnt", + "value": 10.0, "valueStr": null } ], @@ -206212,25 +206041,20 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "机理分析", - "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升15%<@ba.talpu>(+5%)", + "name": "化境", + "description": "击杀一名敌人获得2%攻击力,最多可叠加13<@ba.talpu>(+3)层", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.8, - "valueStr": null - }, - { - "key": "pasngr_t_1[enhance].damage_scale", - "value": 1.15, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "pasngr_t_1[enhance].duration", - "value": 3.0, + "key": "max_stack_cnt", + "value": 13.0, "valueStr": null } ], @@ -206244,23 +206068,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "机理分析", - "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升20%", + "name": "化境", + "description": "夕与\"小自在\"击杀一名敌人时,夕获得2%攻击力,最多可叠加15层", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.8, - "valueStr": null - }, - { - "key": "pasngr_t_1[enhance].damage_scale", - "value": 1.2, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "pasngr_t_1[enhance].duration", - "value": 3.0, + "key": "max_stack_cnt", + "value": 15.0, "valueStr": null } ], @@ -206272,25 +206091,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "机理分析", - "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升25%<@ba.talpu>(+5%)", + "name": "化境", + "description": "夕与\"小自在\"击杀一名敌人时,夕获得2%攻击力,最多可叠加18<@ba.talpu>(+3)层", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.8, - "valueStr": null - }, - { - "key": "pasngr_t_1[enhance].damage_scale", - "value": 1.25, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "pasngr_t_1[enhance].duration", - "value": 3.0, + "key": "max_stack_cnt", + "value": 18.0, "valueStr": null } ], @@ -206308,37 +206122,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "孤卒", - "description": "当周围4格没有敌人时,攻击力+8%", - "rangeId": null, - "blackboard": [ - { - "key": "atk", - "value": 0.08, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "孤卒", - "description": "当周围4格没有敌人时,攻击力+10%<@ba.talpu>(+2%)", + "name": "点睛", + "description": "部署后首次攻击敌人时,在目标位置(可部署地面)召唤一个“小自在”(持续25秒)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, + "key": "attack@tokenduration", + "value": 25.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10015_dusk_drgn", "isHideTalent": false } ] @@ -206369,14 +206163,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+32", + "description": "攻击力+34", "buff": { "attributes": { "abnormalFlags": null, @@ -206388,7 +206199,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 32.0, + "value": 34.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -206397,6 +206208,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -206419,12 +206236,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -206461,7 +206272,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 85, + "atk": 110, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -206513,12 +206324,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30041", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -206536,8 +206347,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -206554,13 +206365,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -206577,8 +206388,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -206595,46 +206406,45 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30103", + "count": 3, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31023", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_426_billro": { - "name": "卡涅利安", - "description": "通常时<@ba.kw>不攻击且防御力和法术抗性大幅度<@ba.kw>提升,技能开启时攻击造成<@ba.kw>群体法术伤害", + "char_472_pasngr": { + "name": "异客", + "description": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>3个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_426_billro", + "potentialItemId": "p_char_472_pasngr", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "leithanien", + "classicPotentialItemId": "class_p_char_472_pasngr", + "nationId": "sargon", "groupId": null, "teamId": null, - "displayNumber": "LN04", - "appellation": "Carnelian", + "displayNumber": "SG07", + "appellation": "Passenger", "position": "RANGED", "tagList": [ - "群攻", - "防护" + "输出" ], - "itemUsage": "术师干员卡涅利安,成熟冷静但偶尔也会想要大闹。", - "itemDesc": "如果她盯着敌人笑,很可能只是在考虑怎么撕碎对方。", + "itemUsage": "工程干员异客,将以雷霆手段惩罚敌手。", + "itemDesc": "他的各类自走兵器只有型号而没有名称,迭代的时候有点难分辨。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "phalanx", + "subProfessionId": "chain", "trait": { "candidates": [ { @@ -206645,40 +206455,62 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "def", - "value": 2.0, + "key": "attack@max_target", + "value": 3.0, "valueStr": null }, { - "key": "magic_resistance", - "value": 20.0, + "key": "attack@sluggish", + "value": 0.5, "valueStr": null } ], - "overrideDescripton": null, - "prefabKey": null, + "overrideDescripton": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>{attack@max_target}个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿(精英2后更新)", + "prefabKey": "-1", + "rangeId": null + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "attack@max_target", + "value": 4.0, + "valueStr": null + }, + { + "key": "attack@sluggish", + "value": 0.5, + "valueStr": null + } + ], + "overrideDescripton": "攻击造成<@ba.kw>法术伤害,且会在<@ba.kw>{attack@max_target}个敌人间跳跃,每次跳跃伤害降低15%并造成短暂<$ba.sluggish>停顿", + "prefabKey": "-1", "rangeId": null } ] }, "phases": [ { - "characterPrefabKey": "char_426_billro", - "rangeId": "x-4", + "characterPrefabKey": "char_472_pasngr", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1104, - "atk": 435, - "def": 146, - "magicResistance": 15.0, - "cost": 22, + "maxHp": 654, + "atk": 311, + "def": 49, + "magicResistance": 10.0, + "cost": 30, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206699,15 +206531,15 @@ { "level": 50, "data": { - "maxHp": 1380, - "atk": 581, - "def": 170, - "magicResistance": 15.0, - "cost": 22, + "maxHp": 935, + "atk": 433, + "def": 84, + "magicResistance": 10.0, + "cost": 30, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206729,22 +206561,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_426_billro", - "rangeId": "x-1", + "characterPrefabKey": "char_472_pasngr", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1380, - "atk": 581, - "def": 170, + "maxHp": 935, + "atk": 433, + "def": 84, "magicResistance": 15.0, - "cost": 24, + "cost": 33, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206765,15 +206597,15 @@ { "level": 80, "data": { - "maxHp": 1726, - "atk": 727, - "def": 198, + "maxHp": 1215, + "atk": 571, + "def": 116, "magicResistance": 15.0, - "cost": 24, + "cost": 33, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206799,34 +206631,34 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30042", + "count": 8, "type": "MATERIAL" }, { - "id": "30032", + "id": "30012", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_426_billro", - "rangeId": "x-1", + "characterPrefabKey": "char_472_pasngr", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1726, - "atk": 727, - "def": 198, - "magicResistance": 15.0, - "cost": 24, + "maxHp": 1215, + "atk": 571, + "def": 116, + "magicResistance": 20.0, + "cost": 33, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206847,15 +206679,15 @@ { "level": 90, "data": { - "maxHp": 2106, - "atk": 846, - "def": 228, - "magicResistance": 15.0, - "cost": 24, + "maxHp": 1558, + "atk": 689, + "def": 130, + "magicResistance": 20.0, + "cost": 33, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.0, + "baseAttackTime": 2.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -206881,13 +206713,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -206895,7 +206727,7 @@ ], "skills": [ { - "skillId": "skchr_billro_1", + "skillId": "skchr_pasngr_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -206912,13 +206744,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -206936,13 +206768,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -206960,13 +206792,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 5, + "id": "30104", + "count": 6, "type": "MATERIAL" } ] @@ -206978,7 +206810,7 @@ } }, { - "skillId": "skchr_billro_2", + "skillId": "skchr_pasngr_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -206995,13 +206827,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -207019,13 +206851,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -207043,13 +206875,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -207061,7 +206893,7 @@ } }, { - "skillId": "skchr_billro_3", + "skillId": "skchr_pasngr_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -207078,13 +206910,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -207102,13 +206934,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -207126,13 +206958,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "31024", + "count": 4, "type": "MATERIAL" } ] @@ -207155,18 +206987,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "生命之餐", - "description": "开启技能时立即恢复30%最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "name": "机理分析", + "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升10%", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.3, + "key": "hp_ratio", + "value": 0.8, "valueStr": null }, { - "key": "billro_t_1[enhance].heal_scale", - "value": 0.6, + "key": "pasngr_t_1[enhance].damage_scale", + "value": 1.1, + "valueStr": null + }, + { + "key": "pasngr_t_1[enhance].duration", + "value": 3.0, "valueStr": null } ], @@ -207178,20 +207015,25 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "生命之餐", - "description": "开启技能时立即恢复35%<@ba.talpu>(+5%)最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "name": "机理分析", + "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升15%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.35, + "key": "hp_ratio", + "value": 0.8, "valueStr": null }, { - "key": "billro_t_1[enhance].heal_scale", - "value": 0.7, + "key": "pasngr_t_1[enhance].damage_scale", + "value": 1.15, + "valueStr": null + }, + { + "key": "pasngr_t_1[enhance].duration", + "value": 3.0, "valueStr": null } ], @@ -207205,18 +207047,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "生命之餐", - "description": "开启技能时立即恢复40%最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "name": "机理分析", + "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升20%", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.4, + "key": "hp_ratio", + "value": 0.8, "valueStr": null }, { - "key": "billro_t_1[enhance].heal_scale", - "value": 0.8, + "key": "pasngr_t_1[enhance].damage_scale", + "value": 1.2, + "valueStr": null + }, + { + "key": "pasngr_t_1[enhance].duration", + "value": 3.0, "valueStr": null } ], @@ -207228,20 +207075,25 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "生命之餐", - "description": "开启技能时立即恢复45%<@ba.talpu>(+5%)最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "name": "机理分析", + "description": "攻击命中生命值在80%以上的敌人时,3秒内异客对其造成的伤害提升25%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.45, + "key": "hp_ratio", + "value": 0.8, "valueStr": null }, { - "key": "billro_t_1[enhance].heal_scale", - "value": 0.9, + "key": "pasngr_t_1[enhance].damage_scale", + "value": 1.25, + "valueStr": null + }, + { + "key": "pasngr_t_1[enhance].duration", + "value": 3.0, "valueStr": null } ], @@ -207259,13 +207111,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "蓄势待发", - "description": "技力超过上限时,技力自然回复速度+0.6/秒", + "name": "孤卒", + "description": "当周围4格没有敌人时,攻击力+8%", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.6, + "key": "atk", + "value": 0.08, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "孤卒", + "description": "当周围4格没有敌人时,攻击力+10%<@ba.talpu>(+2%)", + "rangeId": null, + "blackboard": [ + { + "key": "atk", + "value": 0.1, "valueStr": null } ], @@ -207300,31 +207172,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+34", + "description": "攻击力+32", "buff": { "attributes": { "abnormalFlags": null, @@ -207336,7 +207191,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 34.0, + "value": 32.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -207345,12 +207200,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -207373,6 +207222,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -207409,8 +207264,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 80, - "def": 30, + "atk": 85, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -207461,12 +207316,12 @@ "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 6, "type": "MATERIAL" }, { - "id": "30061", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -207484,8 +207339,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -207502,13 +207357,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -207525,8 +207380,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -207543,12 +207398,12 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30043", "count": 4, "type": "MATERIAL" } @@ -207556,26 +207411,26 @@ } ] }, - "char_4080_lin": { - "name": "林", + "char_426_billro": { + "name": "卡涅利安", "description": "通常时<@ba.kw>不攻击且防御力和法术抗性大幅度<@ba.kw>提升,技能开启时攻击造成<@ba.kw>群体法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4080_lin", + "potentialItemId": "p_char_426_billro", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "lungmen", + "nationId": "leithanien", "groupId": null, "teamId": null, - "displayNumber": "LM21", - "appellation": "Lin", + "displayNumber": "LN04", + "appellation": "Carnelian", "position": "RANGED", "tagList": [ "群攻", "防护" ], - "itemUsage": "来自龙门的神秘人物,在阴影中为你提供帮助。", - "itemDesc": "如果你选择相信她,就要适当地收起一些问题。", + "itemUsage": "术师干员卡涅利安,成熟冷静但偶尔也会想要大闹。", + "itemDesc": "如果她盯着敌人笑,很可能只是在考虑怎么撕碎对方。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -207611,16 +207466,16 @@ }, "phases": [ { - "characterPrefabKey": "char_4080_lin", + "characterPrefabKey": "char_426_billro", "rangeId": "x-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1074, - "atk": 421, - "def": 158, + "maxHp": 1104, + "atk": 435, + "def": 146, "magicResistance": 15.0, "cost": 22, "blockCnt": 1, @@ -207647,9 +207502,9 @@ { "level": 50, "data": { - "maxHp": 1343, - "atk": 569, - "def": 184, + "maxHp": 1380, + "atk": 581, + "def": 170, "magicResistance": 15.0, "cost": 22, "blockCnt": 1, @@ -207677,16 +207532,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4080_lin", + "characterPrefabKey": "char_426_billro", "rangeId": "x-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1343, - "atk": 569, - "def": 184, + "maxHp": 1380, + "atk": 581, + "def": 170, "magicResistance": 15.0, "cost": 24, "blockCnt": 1, @@ -207713,9 +207568,9 @@ { "level": 80, "data": { - "maxHp": 1679, - "atk": 730, - "def": 212, + "maxHp": 1726, + "atk": 727, + "def": 198, "magicResistance": 15.0, "cost": 24, "blockCnt": 1, @@ -207747,28 +207602,28 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 8, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30012", + "id": "30032", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4080_lin", + "characterPrefabKey": "char_426_billro", "rangeId": "x-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1679, - "atk": 730, - "def": 212, + "maxHp": 1726, + "atk": 727, + "def": 198, "magicResistance": 15.0, "cost": 24, "blockCnt": 1, @@ -207795,9 +207650,9 @@ { "level": 90, "data": { - "maxHp": 2048, - "atk": 849, - "def": 242, + "maxHp": 2106, + "atk": 846, + "def": 228, "magicResistance": 15.0, "cost": 24, "blockCnt": 1, @@ -207834,8 +207689,8 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "30104", + "count": 7, "type": "MATERIAL" } ] @@ -207843,7 +207698,7 @@ ], "skills": [ { - "skillId": "skchr_lin_1", + "skillId": "skchr_billro_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -207865,8 +207720,8 @@ "type": "MATERIAL" }, { - "id": "31043", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -207884,13 +207739,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -207908,13 +207763,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -207926,7 +207781,7 @@ } }, { - "skillId": "skchr_lin_2", + "skillId": "skchr_billro_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -207943,13 +207798,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -207967,13 +207822,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 8, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -207991,13 +207846,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -208009,7 +207864,7 @@ } }, { - "skillId": "skchr_lin_3", + "skillId": "skchr_billro_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -208026,13 +207881,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 8, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -208050,13 +207905,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31064", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -208079,8 +207934,8 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -208103,29 +207958,19 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "计出万全", - "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过150点伤害时破碎,对周围所有敌人造成相当于林攻击力60%的法术伤害、使其<$ba.stun>晕眩1秒,并在12秒后再次生成", - "rangeId": "x-1", + "name": "生命之餐", + "description": "开启技能时立即恢复30%最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "rangeId": null, "blackboard": [ { - "key": "value", - "value": 150.0, + "key": "heal_scale", + "value": 0.3, "valueStr": null }, { - "key": "atk_scale", + "key": "billro_t_1[enhance].heal_scale", "value": 0.6, "valueStr": null - }, - { - "key": "stun", - "value": 1.0, - "valueStr": null - }, - { - "key": "interval", - "value": 12.0, - "valueStr": null } ], "tokenKey": null, @@ -208138,29 +207983,19 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "计出万全", - "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过150点伤害时破碎,对周围所有敌人造成相当于林攻击力70%<@ba.talpu>(+10%)的法术伤害、使其<$ba.stun>晕眩1秒,并在12秒后再次生成", - "rangeId": "x-1", + "name": "生命之餐", + "description": "开启技能时立即恢复35%<@ba.talpu>(+5%)最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "rangeId": null, "blackboard": [ { - "key": "value", - "value": 150.0, + "key": "heal_scale", + "value": 0.35, "valueStr": null }, { - "key": "atk_scale", + "key": "billro_t_1[enhance].heal_scale", "value": 0.7, "valueStr": null - }, - { - "key": "stun", - "value": 1.0, - "valueStr": null - }, - { - "key": "interval", - "value": 12.0, - "valueStr": null } ], "tokenKey": null, @@ -208173,28 +208008,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "计出万全", - "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过200点伤害时破碎,对周围所有敌人造成相当于林攻击力100%的法术伤害、使其<$ba.stun>晕眩1秒,并在8秒后再次生成", - "rangeId": "x-1", + "name": "生命之餐", + "description": "开启技能时立即恢复40%最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "rangeId": null, "blackboard": [ { - "key": "value", - "value": 200.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.0, - "valueStr": null - }, - { - "key": "stun", - "value": 1.0, + "key": "heal_scale", + "value": 0.4, "valueStr": null }, { - "key": "interval", - "value": 8.0, + "key": "billro_t_1[enhance].heal_scale", + "value": 0.8, "valueStr": null } ], @@ -208208,28 +208033,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "计出万全", - "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过200点伤害时破碎,对周围所有敌人造成相当于林攻击力110%<@ba.talpu>(+10%)的法术伤害、使其<$ba.stun>晕眩1秒,并在8秒后再次生成", - "rangeId": "x-1", + "name": "生命之餐", + "description": "开启技能时立即恢复45%<@ba.talpu>(+5%)最大生命值;\\n<$ba.charged>蓄力时效果翻倍", + "rangeId": null, "blackboard": [ { - "key": "value", - "value": 200.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.1, - "valueStr": null - }, - { - "key": "stun", - "value": 1.0, + "key": "heal_scale", + "value": 0.45, "valueStr": null }, { - "key": "interval", - "value": 8.0, + "key": "billro_t_1[enhance].heal_scale", + "value": 0.9, "valueStr": null } ], @@ -208247,43 +208062,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "韬光", - "description": "受到攻击时,有50%几率回复1点技力", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.5, - "valueStr": null - }, - { - "key": "sp", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "韬光", - "description": "受到攻击时,有55%<@ba.talpu>(+5%)几率回复1点技力", + "name": "蓄势待发", + "description": "技力超过上限时,技力自然回复速度+0.6/秒", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.55, - "valueStr": null - }, - { - "key": "sp", - "value": 1.0, + "key": "sp_recovery_per_sec", + "value": 0.6, "valueStr": null } ], @@ -208318,9 +208103,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -208410,8 +208212,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 70, - "def": 40, + "atk": 80, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -208462,12 +208264,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -208485,8 +208287,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -208503,13 +208305,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -208526,7 +208328,7 @@ "type": "MATERIAL" }, { - "id": "31063", + "id": "30053", "count": 6, "type": "MATERIAL" } @@ -208544,45 +208346,46 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 5, + "id": "30063", + "count": 3, "type": "MATERIAL" }, { - "id": "31053", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_377_gdglow": { - "name": "澄闪", - "description": "操作<@ba.kw>浮游单元对敌人造成<@ba.kw>法术伤害\\n浮游单元连续攻击同一敌人时伤害提升(最高造成干员110%攻击力的伤害)", + "char_4080_lin": { + "name": "林", + "description": "通常时<@ba.kw>不攻击且防御力和法术抗性大幅度<@ba.kw>提升,技能开启时攻击造成<@ba.kw>群体法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_377_gdglow", + "potentialItemId": "p_char_4080_lin", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "victoria", + "nationId": "lungmen", "groupId": null, "teamId": null, - "displayNumber": "VC09", - "appellation": "Goldenglow", + "displayNumber": "LM21", + "appellation": "Lin", "position": "RANGED", "tagList": [ - "输出" + "群攻", + "防护" ], - "itemUsage": "理发师兼新手术师澄闪,正在放电和触电的轮回中苦恼。", - "itemDesc": "啪!", + "itemUsage": "来自龙门的神秘人物,在阴影中为你提供帮助。", + "itemDesc": "如果你选择相信她,就要适当地收起一些问题。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "funnel", + "subProfessionId": "phalanx", "trait": { "candidates": [ { @@ -208593,27 +208396,17 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "init_atk_scale", - "value": 0.2, - "valueStr": null - }, - { - "key": "delta_atk_scale", - "value": 0.15, - "valueStr": null - }, - { - "key": "max_atk_scale", - "value": 1.1, + "key": "def", + "value": 2.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 6.0, + "key": "magic_resistance", + "value": 20.0, "valueStr": null } ], - "overrideDescripton": "操作<@ba.kw>浮游单元造成<@ba.kw>法术伤害\\n单元攻击同一敌人伤害提升(最高造成干员110%攻击力的伤害)", + "overrideDescripton": null, "prefabKey": null, "rangeId": null } @@ -208621,22 +208414,22 @@ }, "phases": [ { - "characterPrefabKey": "char_377_gdglow", - "rangeId": "3-6", + "characterPrefabKey": "char_4080_lin", + "rangeId": "x-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 605, - "atk": 153, - "def": 50, - "magicResistance": 10.0, - "cost": 20, + "maxHp": 1074, + "atk": 421, + "def": 158, + "magicResistance": 15.0, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208657,15 +208450,15 @@ { "level": 50, "data": { - "maxHp": 865, - "atk": 216, - "def": 76, - "magicResistance": 10.0, - "cost": 20, + "maxHp": 1343, + "atk": 569, + "def": 184, + "magicResistance": 15.0, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208687,22 +208480,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_377_gdglow", - "rangeId": "3-1", + "characterPrefabKey": "char_4080_lin", + "rangeId": "x-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 865, - "atk": 216, - "def": 76, + "maxHp": 1343, + "atk": 569, + "def": 184, "magicResistance": 15.0, - "cost": 22, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208723,15 +208516,15 @@ { "level": 80, "data": { - "maxHp": 1124, - "atk": 278, - "def": 105, + "maxHp": 1679, + "atk": 730, + "def": 212, "magicResistance": 15.0, - "cost": 22, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208757,34 +208550,34 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30042", + "count": 8, "type": "MATERIAL" }, { "id": "30012", - "count": 7, + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_377_gdglow", - "rangeId": "3-1", + "characterPrefabKey": "char_4080_lin", + "rangeId": "x-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1124, - "atk": 278, - "def": 105, - "magicResistance": 20.0, - "cost": 22, + "maxHp": 1679, + "atk": 730, + "def": 212, + "magicResistance": 15.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208805,15 +208598,15 @@ { "level": 90, "data": { - "maxHp": 1480, - "atk": 331, - "def": 125, - "magicResistance": 20.0, - "cost": 22, + "maxHp": 2048, + "atk": 849, + "def": 242, + "magicResistance": 15.0, + "cost": 24, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -208839,13 +208632,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 5, + "id": "31054", + "count": 8, "type": "MATERIAL" } ] @@ -208853,7 +208646,7 @@ ], "skills": [ { - "skillId": "skchr_gdglow_1", + "skillId": "skchr_lin_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -208870,13 +208663,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31043", + "count": 5, "type": "MATERIAL" } ] @@ -208894,13 +208687,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30104", + "count": 7, "type": "MATERIAL" } ] @@ -208918,13 +208711,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -208936,7 +208729,7 @@ } }, { - "skillId": "skchr_gdglow_2", + "skillId": "skchr_lin_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -208953,13 +208746,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -208977,12 +208770,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 8, "type": "MATERIAL" } @@ -209001,13 +208794,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { "id": "30044", - "count": 5, + "count": 4, "type": "MATERIAL" } ] @@ -209019,7 +208812,7 @@ } }, { - "skillId": "skchr_gdglow_3", + "skillId": "skchr_lin_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -209036,13 +208829,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "30033", + "count": 8, "type": "MATERIAL" } ] @@ -209060,13 +208853,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31064", + "count": 8, "type": "MATERIAL" } ] @@ -209089,8 +208882,8 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -209113,23 +208906,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "信标的愤怒", - "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪200%攻击力的法术伤害", - "rangeId": null, + "name": "计出万全", + "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过150点伤害时破碎,对周围所有敌人造成相当于林攻击力60%的法术伤害、使其<$ba.stun>晕眩1秒,并在12秒后再次生成", + "rangeId": "x-1", "blackboard": [ { - "key": "attack@prob", - "value": 0.015, + "key": "value", + "value": 150.0, "valueStr": null }, { - "key": "attack@atk_scale_2", - "value": 2.0, + "key": "atk_scale", + "value": 0.6, "valueStr": null }, { - "key": "attack@max_stack_cnt", - "value": 40.0, + "key": "stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 12.0, "valueStr": null } ], @@ -209141,25 +208939,30 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "信标的愤怒", - "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪215%<@ba.talpu>(+15%)攻击力的法术伤害", - "rangeId": null, + "name": "计出万全", + "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过150点伤害时破碎,对周围所有敌人造成相当于林攻击力70%<@ba.talpu>(+10%)的法术伤害、使其<$ba.stun>晕眩1秒,并在12秒后再次生成", + "rangeId": "x-1", "blackboard": [ { - "key": "attack@prob", - "value": 0.015, + "key": "value", + "value": 150.0, "valueStr": null }, { - "key": "attack@atk_scale_2", - "value": 2.15, + "key": "atk_scale", + "value": 0.7, "valueStr": null }, { - "key": "attack@max_stack_cnt", - "value": 40.0, + "key": "stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 12.0, "valueStr": null } ], @@ -209173,23 +208976,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "信标的愤怒", - "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪300%攻击力的法术伤害", - "rangeId": null, + "name": "计出万全", + "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过200点伤害时破碎,对周围所有敌人造成相当于林攻击力100%的法术伤害、使其<$ba.stun>晕眩1秒,并在8秒后再次生成", + "rangeId": "x-1", "blackboard": [ { - "key": "attack@prob", - "value": 0.015, + "key": "value", + "value": 200.0, "valueStr": null }, { - "key": "attack@atk_scale_2", - "value": 3.0, + "key": "atk_scale", + "value": 1.0, "valueStr": null }, { - "key": "attack@max_stack_cnt", - "value": 40.0, + "key": "stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 8.0, "valueStr": null } ], @@ -209201,25 +209009,30 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "信标的愤怒", - "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪315%<@ba.talpu>(+15%)攻击力的法术伤害", - "rangeId": null, + "name": "计出万全", + "description": "拥有可以抵挡所有伤害的琉璃璧;琉璃璧在受到单次超过200点伤害时破碎,对周围所有敌人造成相当于林攻击力110%<@ba.talpu>(+10%)的法术伤害、使其<$ba.stun>晕眩1秒,并在8秒后再次生成", + "rangeId": "x-1", "blackboard": [ { - "key": "attack@prob", - "value": 0.015, + "key": "value", + "value": 200.0, "valueStr": null }, { - "key": "attack@atk_scale_2", - "value": 3.15, + "key": "atk_scale", + "value": 1.1, "valueStr": null }, { - "key": "attack@max_stack_cnt", - "value": 40.0, + "key": "stun", + "value": 1.0, + "valueStr": null + }, + { + "key": "interval", + "value": 8.0, "valueStr": null } ], @@ -209237,13 +209050,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "精准导流", - "description": "自身与浮游单元无视敌人15点法术抗性", + "name": "韬光", + "description": "受到攻击时,有50%几率回复1点技力", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 15.0, + "key": "prob", + "value": 0.5, + "valueStr": null + }, + { + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -209255,15 +209073,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 2, "prefabKey": "2", - "name": "精准导流", - "description": "自身与浮游单元无视敌人18<@ba.talpu>(+3)点法术抗性", + "name": "韬光", + "description": "受到攻击时,有55%<@ba.talpu>(+5%)几率回复1点技力", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 18.0, + "key": "prob", + "value": 0.55, + "valueStr": null + }, + { + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -209299,13 +209122,13 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+34", "buff": { "attributes": { "abnormalFlags": null, @@ -209317,7 +209140,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 34.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -209326,6 +209149,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -209348,12 +209177,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -209390,8 +209213,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 0, + "atk": 70, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -209442,12 +209265,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -209465,8 +209288,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -209483,13 +209306,13 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -209506,8 +209329,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "31063", + "count": 6, "type": "MATERIAL" } ] @@ -209524,45 +209347,45 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 5, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31053", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4046_ebnhlz": { - "name": "黑键", - "description": "攻击造成<@ba.kw>法术伤害,在找不到攻击目标时可以将攻击能量<@ba.kw>储存起来之后一齐发射(最多3个)", + "char_377_gdglow": { + "name": "澄闪", + "description": "操作<@ba.kw>浮游单元对敌人造成<@ba.kw>法术伤害\\n浮游单元连续攻击同一敌人时伤害提升(最高造成干员110%攻击力的伤害)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4046_ebnhlz", + "potentialItemId": "p_char_377_gdglow", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "leithanien", + "nationId": "victoria", "groupId": null, "teamId": null, - "displayNumber": "LN05", - "appellation": "Ebenholz", + "displayNumber": "VC09", + "appellation": "Goldenglow", "position": "RANGED", "tagList": [ "输出" ], - "itemUsage": "术师干员黑键,拒绝在自己的名字前附加任何多余的前缀。", - "itemDesc": "他即将找到自己的路,尽管他在寻找的过程中失去了太多。", + "itemUsage": "理发师兼新手术师澄闪,正在放电和触电的轮回中苦恼。", + "itemDesc": "啪!", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "mystic", + "subProfessionId": "funnel", "trait": { "candidates": [ { @@ -209573,12 +209396,27 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "times", - "value": 3.0, + "key": "init_atk_scale", + "value": 0.2, + "valueStr": null + }, + { + "key": "delta_atk_scale", + "value": 0.15, + "valueStr": null + }, + { + "key": "max_atk_scale", + "value": 1.1, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 6.0, "valueStr": null } ], - "overrideDescripton": null, + "overrideDescripton": "操作<@ba.kw>浮游单元造成<@ba.kw>法术伤害\\n单元攻击同一敌人伤害提升(最高造成干员110%攻击力的伤害)", "prefabKey": null, "rangeId": null } @@ -209586,22 +209424,22 @@ }, "phases": [ { - "characterPrefabKey": "char_4046_ebnhlz", - "rangeId": "3-13", + "characterPrefabKey": "char_377_gdglow", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 732, - "atk": 611, - "def": 51, + "maxHp": 605, + "atk": 153, + "def": 50, "magicResistance": 10.0, - "cost": 23, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209622,15 +209460,15 @@ { "level": 50, "data": { - "maxHp": 1046, - "atk": 873, - "def": 87, + "maxHp": 865, + "atk": 216, + "def": 76, "magicResistance": 10.0, - "cost": 23, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209652,22 +209490,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4046_ebnhlz", - "rangeId": "3-14", + "characterPrefabKey": "char_377_gdglow", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1046, - "atk": 873, - "def": 87, + "maxHp": 865, + "atk": 216, + "def": 76, "magicResistance": 15.0, - "cost": 25, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209688,15 +209526,15 @@ { "level": 80, "data": { - "maxHp": 1359, - "atk": 1134, - "def": 120, + "maxHp": 1124, + "atk": 278, + "def": 105, "magicResistance": 15.0, - "cost": 25, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209727,29 +209565,29 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4046_ebnhlz", - "rangeId": "3-14", + "characterPrefabKey": "char_377_gdglow", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1359, - "atk": 1134, - "def": 120, + "maxHp": 1124, + "atk": 278, + "def": 105, "magicResistance": 20.0, - "cost": 25, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209770,15 +209608,15 @@ { "level": 90, "data": { - "maxHp": 1678, - "atk": 1400, - "def": 135, + "maxHp": 1480, + "atk": 331, + "def": 125, "magicResistance": 20.0, - "cost": 25, + "cost": 22, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.0, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -209804,13 +209642,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 7, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -209818,7 +209656,7 @@ ], "skills": [ { - "skillId": "skchr_ebnhlz_1", + "skillId": "skchr_gdglow_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -209835,13 +209673,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -209858,13 +209696,96 @@ "count": 12, "type": "MATERIAL" }, + { + "id": "31014", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30014", + "count": 10, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30125", + "count": 6, + "type": "MATERIAL" + }, + { + "id": "30064", + "count": 4, + "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + } + }, + { + "skillId": "skchr_gdglow_2", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [ + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 28800, + "levelUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, { "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "30053", + "count": 8, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 57600, + "levelUpCost": [ + { + "id": "3303", + "count": 12, + "type": "MATERIAL" + }, + { + "id": "31024", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -209888,22 +209809,22 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] } ], "unlockCond": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 } }, { - "skillId": "skchr_ebnhlz_2", + "skillId": "skchr_gdglow_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10024_ebnhlz_rcube", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -209918,12 +209839,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30063", + "id": "31053", "count": 5, "type": "MATERIAL" } @@ -209942,13 +209863,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -209971,7 +209892,7 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 5, "type": "MATERIAL" } @@ -209979,117 +209900,99 @@ } ], "unlockCond": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 } - }, + } + ], + "displayTokenDict": null, + "talents": [ { - "skillId": "skchr_ebnhlz_3", - "overridePrefabKey": null, - "overrideTokenKey": null, - "levelUpCostCond": [ + "candidates": [ { - "unlockCond": { - "phase": "PHASE_2", + "unlockCondition": { + "phase": "PHASE_1", "level": 1 }, - "lvlUpTime": 28800, - "levelUpCost": [ + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "信标的愤怒", + "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪200%攻击力的法术伤害", + "rangeId": null, + "blackboard": [ { - "id": "3303", - "count": 8, - "type": "MATERIAL" + "key": "attack@prob", + "value": 0.015, + "valueStr": null }, { - "id": "31044", - "count": 4, - "type": "MATERIAL" + "key": "attack@atk_scale_2", + "value": 2.0, + "valueStr": null }, { - "id": "31023", - "count": 7, - "type": "MATERIAL" + "key": "attack@max_stack_cnt", + "value": 40.0, + "valueStr": null } - ] + ], + "tokenKey": null, + "isHideTalent": false }, { - "unlockCond": { - "phase": "PHASE_2", + "unlockCondition": { + "phase": "PHASE_1", "level": 1 }, - "lvlUpTime": 57600, - "levelUpCost": [ + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "信标的愤怒", + "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪215%<@ba.talpu>(+15%)攻击力的法术伤害", + "rangeId": null, + "blackboard": [ { - "id": "3303", - "count": 12, - "type": "MATERIAL" + "key": "attack@prob", + "value": 0.015, + "valueStr": null }, { - "id": "30094", - "count": 4, - "type": "MATERIAL" + "key": "attack@atk_scale_2", + "value": 2.15, + "valueStr": null }, { - "id": "30074", - "count": 9, - "type": "MATERIAL" + "key": "attack@max_stack_cnt", + "value": 40.0, + "valueStr": null } - ] + ], + "tokenKey": null, + "isHideTalent": false }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30145", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "31044", - "count": 4, - "type": "MATERIAL" - } - ] - } - ], - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - } - } - ], - "displayTokenDict": null, - "talents": [ - { - "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "强弱法", - "description": "储存的攻击能量造成的伤害提升至120%,可额外储存1份只用于攻击精英或领袖敌人的攻击能量", + "name": "信标的愤怒", + "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪300%攻击力的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.2, + "key": "attack@prob", + "value": 0.015, "valueStr": null }, { - "key": "times_2", - "value": 1.0, + "key": "attack@atk_scale_2", + "value": 3.0, + "valueStr": null + }, + { + "key": "attack@max_stack_cnt", + "value": 40.0, "valueStr": null } ], @@ -210101,20 +210004,25 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "强弱法", - "description": "储存的攻击能量造成的伤害提升至135%,可额外储存1份只用于攻击精英或领袖敌人的攻击能量", + "name": "信标的愤怒", + "description": "技能开启后浮游单元攻击时有10%概率自爆(回到干员身边)对小范围敌人造成澄闪315%<@ba.talpu>(+15%)攻击力的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.35, + "key": "attack@prob", + "value": 0.015, "valueStr": null }, { - "key": "times_2", - "value": 1.0, + "key": "attack@atk_scale_2", + "value": 3.15, + "valueStr": null + }, + { + "key": "attack@max_stack_cnt", + "value": 40.0, "valueStr": null } ], @@ -210132,23 +210040,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "倚音", - "description": "若攻击目标周围没有其他敌人,攻击对其额外造成相当于攻击力15%的法术伤害", + "name": "精准导流", + "description": "自身与浮游单元无视敌人15点法术抗性", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.15, - "valueStr": null - }, - { - "key": "cnt", - "value": 0.0, - "valueStr": null - }, - { - "key": "range_radius", - "value": 1.1, + "key": "magic_resist_penetrate_fixed", + "value": 15.0, "valueStr": null } ], @@ -210160,25 +210058,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "2", - "name": "倚音", - "description": "若攻击目标周围没有其他敌人,攻击对其额外造成相当于攻击力17%<@ba.talpu>(+2%)的法术伤害", + "name": "精准导流", + "description": "自身与浮游单元无视敌人18<@ba.talpu>(+3)点法术抗性", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.17, - "valueStr": null - }, - { - "key": "cnt", - "value": 0.0, - "valueStr": null - }, - { - "key": "range_radius", - "value": 1.1, + "key": "magic_resist_penetrate_fixed", + "value": 18.0, "valueStr": null } ], @@ -210213,31 +210101,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+52", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -210249,7 +210120,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 52.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -210258,12 +210129,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -210286,6 +210151,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -210322,7 +210193,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 150, + "atk": 60, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -210438,8 +210309,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -210456,66 +210327,84 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 5, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_4146_nymph": { - "name": "妮芙", - "description": "攻击造成<@ba.kw>法术伤害,可以造成<@ba.kw>元素伤害", + "char_4046_ebnhlz": { + "name": "黑键", + "description": "攻击造成<@ba.kw>法术伤害,在找不到攻击目标时可以将攻击能量<@ba.kw>储存起来之后一齐发射(最多3个)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4146_nymph", + "potentialItemId": "p_char_4046_ebnhlz", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", + "nationId": "leithanien", "groupId": null, "teamId": null, - "displayNumber": "R182", - "appellation": "Nymph", + "displayNumber": "LN05", + "appellation": "Ebenholz", "position": "RANGED", "tagList": [ - "元素", - "输出", - "控场" + "输出" ], - "itemUsage": "年轻的笞心魔妮芙,第一次外出闯荡。", - "itemDesc": "她有着一颗炽热的心。", + "itemUsage": "术师干员黑键,拒绝在自己的名字前附加任何多余的前缀。", + "itemDesc": "他即将找到自己的路,尽管他在寻找的过程中失去了太多。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "CASTER", - "subProfessionId": "primcaster", - "trait": null, + "subProfessionId": "mystic", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "times", + "value": 3.0, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_4146_nymph", - "rangeId": "3-6", + "characterPrefabKey": "char_4046_ebnhlz", + "rangeId": "3-13", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 685, - "atk": 321, - "def": 52, - "magicResistance": 5.0, - "cost": 19, + "maxHp": 732, + "atk": 611, + "def": 51, + "magicResistance": 10.0, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210536,15 +210425,15 @@ { "level": 50, "data": { - "maxHp": 952, - "atk": 440, - "def": 79, - "magicResistance": 5.0, - "cost": 19, + "maxHp": 1046, + "atk": 873, + "def": 87, + "magicResistance": 10.0, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210566,22 +210455,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4146_nymph", - "rangeId": "3-1", + "characterPrefabKey": "char_4046_ebnhlz", + "rangeId": "3-14", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 952, - "atk": 440, - "def": 79, - "magicResistance": 10.0, - "cost": 21, + "maxHp": 1046, + "atk": 873, + "def": 87, + "magicResistance": 15.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210602,15 +210491,15 @@ { "level": 80, "data": { - "maxHp": 1237, - "atk": 550, - "def": 107, - "magicResistance": 10.0, - "cost": 21, + "maxHp": 1359, + "atk": 1134, + "def": 120, + "magicResistance": 15.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210636,34 +210525,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30022", - "count": 6, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4146_nymph", - "rangeId": "3-1", + "characterPrefabKey": "char_4046_ebnhlz", + "rangeId": "3-14", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1237, - "atk": 550, - "def": 107, - "magicResistance": 15.0, - "cost": 21, + "maxHp": 1359, + "atk": 1134, + "def": 120, + "magicResistance": 20.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210684,15 +210573,15 @@ { "level": 90, "data": { - "maxHp": 1650, - "atk": 655, - "def": 129, - "magicResistance": 15.0, - "cost": 21, + "maxHp": 1678, + "atk": 1400, + "def": 135, + "magicResistance": 20.0, + "cost": 25, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 3.0, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -210718,13 +210607,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "31044", + "count": 7, "type": "MATERIAL" } ] @@ -210732,7 +210621,7 @@ ], "skills": [ { - "skillId": "skchr_nymph_1", + "skillId": "skchr_ebnhlz_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -210749,7 +210638,7 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31034", "count": 4, "type": "MATERIAL" }, @@ -210773,13 +210662,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -210802,8 +210691,8 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 6, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -210815,9 +210704,9 @@ } }, { - "skillId": "skchr_nymph_2", + "skillId": "skchr_ebnhlz_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10024_ebnhlz_rcube", "levelUpCostCond": [ { "unlockCond": { @@ -210832,13 +210721,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 1, + "id": "30063", + "count": 5, "type": "MATERIAL" } ] @@ -210856,13 +210745,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 7, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -210880,13 +210769,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 2, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -210898,7 +210787,7 @@ } }, { - "skillId": "skchr_nymph_3", + "skillId": "skchr_ebnhlz_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -210915,13 +210804,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "31073", - "count": 5, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -210939,13 +210828,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31064", - "count": 10, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -210963,13 +210852,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31084", - "count": 5, + "id": "31044", + "count": 4, "type": "MATERIAL" } ] @@ -210992,13 +210881,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "失魂", - "description": "攻击处于<$ba.dt.apoptosis2>凋亡损伤爆发期间的敌人时使其每秒受到相当于攻击力30%的元素伤害,持续至<$ba.dt.apoptosis2>凋亡损伤爆发结束", + "name": "强弱法", + "description": "储存的攻击能量造成的伤害提升至120%,可额外储存1份只用于攻击精英或领袖敌人的攻击能量", "rangeId": null, "blackboard": [ { - "key": "element_atk_scale", - "value": 0.3, + "key": "atk_scale", + "value": 1.2, + "valueStr": null + }, + { + "key": "times_2", + "value": 1.0, "valueStr": null } ], @@ -211012,13 +210906,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "失魂", - "description": "攻击处于<$ba.dt.apoptosis2>凋亡损伤爆发期间的敌人时使其每秒受到相当于攻击力40%的元素伤害,持续至<$ba.dt.apoptosis2>凋亡损伤爆发结束", + "name": "强弱法", + "description": "储存的攻击能量造成的伤害提升至135%,可额外储存1份只用于攻击精英或领袖敌人的攻击能量", "rangeId": null, "blackboard": [ { - "key": "element_atk_scale", - "value": 0.4, + "key": "atk_scale", + "value": 1.35, + "valueStr": null + }, + { + "key": "times_2", + "value": 1.0, "valueStr": null } ], @@ -211036,18 +210935,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "窥心钥", - "description": "每当自身攻击范围内敌人<$ba.dt.apoptosis2>凋亡损伤爆发,攻击力+2%,最多可叠加10层", + "name": "倚音", + "description": "若攻击目标周围没有其他敌人,攻击对其额外造成相当于攻击力15%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "atk_scale", + "value": 0.15, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 10.0, + "key": "cnt", + "value": 0.0, + "valueStr": null + }, + { + "key": "range_radius", + "value": 1.1, "valueStr": null } ], @@ -211061,18 +210965,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "窥心钥", - "description": "每当自身攻击范围内敌人<$ba.dt.apoptosis2>凋亡损伤爆发,攻击力+2%,最多可叠加12<@ba.talpu>(+2)层", + "name": "倚音", + "description": "若攻击目标周围没有其他敌人,攻击对其额外造成相当于攻击力17%<@ba.talpu>(+2%)的法术伤害", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, + "key": "atk_scale", + "value": 0.17, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 12.0, + "key": "cnt", + "value": 0.0, + "valueStr": null + }, + { + "key": "range_radius", + "value": 1.1, "valueStr": null } ], @@ -211131,7 +211040,7 @@ }, { "type": "BUFF", - "description": "攻击力+27", + "description": "攻击力+52", "buff": { "attributes": { "abnormalFlags": null, @@ -211143,7 +211052,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 27.0, + "value": 52.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -211216,7 +211125,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 90, + "atk": 150, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -211268,12 +211177,12 @@ "type": "MATERIAL" }, { - "id": "30051", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -211291,8 +211200,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -211309,13 +211218,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -211332,8 +211241,8 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 6, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -211350,60 +211259,62 @@ "type": "MATERIAL" }, { - "id": "30033", - "count": 5, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "31043", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_206_gnosis": { - "name": "灵知", - "description": "攻击造成<@ba.kw>法术伤害", + "char_4146_nymph": { + "name": "妮芙", + "description": "攻击造成<@ba.kw>法术伤害,可以造成<@ba.kw>元素伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_206_gnosis", + "potentialItemId": "p_char_4146_nymph", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kjerag", - "groupId": "karlan", + "nationId": "rhodes", + "groupId": null, "teamId": null, - "displayNumber": "JC02", - "appellation": "Gnosis", + "displayNumber": "R182", + "appellation": "Nymph", "position": "RANGED", "tagList": [ - "削弱" + "元素", + "输出", + "控场" ], - "itemUsage": "前喀兰贸易首席技术执行官,对技术以外的事毫不关心。", - "itemDesc": "你大可放心,他答应你的事就一定会执行。前提是你能说动他。", + "itemUsage": "年轻的笞心魔妮芙,第一次外出闯荡。", + "itemDesc": "她有着一颗炽热的心。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "SUPPORT", - "subProfessionId": "underminer", + "profession": "CASTER", + "subProfessionId": "primcaster", "trait": null, "phases": [ { - "characterPrefabKey": "char_206_gnosis", - "rangeId": "y-2", + "characterPrefabKey": "char_4146_nymph", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 798, - "atk": 205, - "def": 61, - "magicResistance": 15.0, - "cost": 11, + "maxHp": 685, + "atk": 321, + "def": 52, + "magicResistance": 5.0, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211428,11 +211339,11 @@ { "level": 50, "data": { - "maxHp": 1174, - "atk": 294, - "def": 88, - "magicResistance": 15.0, - "cost": 11, + "maxHp": 952, + "atk": 440, + "def": 79, + "magicResistance": 5.0, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211458,18 +211369,18 @@ "evolveCost": null }, { - "characterPrefabKey": "char_206_gnosis", - "rangeId": "y-6", + "characterPrefabKey": "char_4146_nymph", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1174, - "atk": 294, - "def": 88, - "magicResistance": 20.0, - "cost": 13, + "maxHp": 952, + "atk": 440, + "def": 79, + "magicResistance": 10.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211494,11 +211405,11 @@ { "level": 80, "data": { - "maxHp": 1587, - "atk": 377, - "def": 116, - "magicResistance": 20.0, - "cost": 13, + "maxHp": 1237, + "atk": 550, + "def": 107, + "magicResistance": 10.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211523,35 +211434,35 @@ ], "evolveCost": [ { - "id": "3271", + "id": "3251", "count": 5, "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 8, "type": "MATERIAL" }, { - "id": "30042", - "count": 5, + "id": "30022", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_206_gnosis", - "rangeId": "y-6", + "characterPrefabKey": "char_4146_nymph", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1587, - "atk": 377, - "def": 116, - "magicResistance": 25.0, - "cost": 13, + "maxHp": 1237, + "atk": 550, + "def": 107, + "magicResistance": 15.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211576,11 +211487,11 @@ { "level": 90, "data": { - "maxHp": 2035, - "atk": 455, - "def": 132, - "magicResistance": 25.0, - "cost": 13, + "maxHp": 1650, + "atk": 655, + "def": 129, + "magicResistance": 15.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -211605,18 +211516,18 @@ ], "evolveCost": [ { - "id": "3273", + "id": "3253", "count": 4, "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30115", + "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -211624,7 +211535,7 @@ ], "skills": [ { - "skillId": "skchr_gnosis_1", + "skillId": "skchr_nymph_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -211641,13 +211552,13 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 3, + "id": "30044", + "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 9, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -211665,13 +211576,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31044", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -211689,13 +211600,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30104", + "count": 6, "type": "MATERIAL" } ] @@ -211707,7 +211618,7 @@ } }, { - "skillId": "skchr_gnosis_2", + "skillId": "skchr_nymph_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -211724,13 +211635,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30064", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30073", + "count": 1, "type": "MATERIAL" } ] @@ -211748,13 +211659,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31034", + "count": 7, "type": "MATERIAL" } ] @@ -211772,13 +211683,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 5, + "id": "30054", + "count": 2, "type": "MATERIAL" } ] @@ -211790,7 +211701,7 @@ } }, { - "skillId": "skchr_gnosis_3", + "skillId": "skchr_nymph_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -211807,12 +211718,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30063", + "id": "31073", "count": 5, "type": "MATERIAL" } @@ -211831,13 +211742,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "31064", + "count": 10, "type": "MATERIAL" } ] @@ -211855,13 +211766,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "31084", + "count": 5, "type": "MATERIAL" } ] @@ -211884,23 +211795,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "坚冰", - "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到15%的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", + "name": "失魂", + "description": "攻击处于<$ba.dt.apoptosis2>凋亡损伤爆发期间的敌人时使其每秒受到相当于攻击力30%的元素伤害,持续至<$ba.dt.apoptosis2>凋亡损伤爆发结束", "rangeId": null, "blackboard": [ { - "key": "cold", - "value": 1.0, - "valueStr": null - }, - { - "key": "damage_scale_cold", - "value": 1.15, - "valueStr": null - }, - { - "key": "damage_scale_freeze", - "value": 1.3, + "key": "element_atk_scale", + "value": 0.3, "valueStr": null } ], @@ -211909,58 +211810,47 @@ }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "坚冰", - "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到17%<@ba.talpu>(+2%)的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", + "name": "失魂", + "description": "攻击处于<$ba.dt.apoptosis2>凋亡损伤爆发期间的敌人时使其每秒受到相当于攻击力40%的元素伤害,持续至<$ba.dt.apoptosis2>凋亡损伤爆发结束", "rangeId": null, "blackboard": [ { - "key": "cold", - "value": 1.0, - "valueStr": null - }, - { - "key": "damage_scale_cold", - "value": 1.17, - "valueStr": null - }, - { - "key": "damage_scale_freeze", - "value": 1.34, + "key": "element_atk_scale", + "value": 0.4, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "坚冰", - "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到25%的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", + "prefabKey": "2", + "name": "窥心钥", + "description": "每当自身攻击范围内敌人<$ba.dt.apoptosis2>凋亡损伤爆发,攻击力+2%,最多可叠加10层", "rangeId": null, "blackboard": [ { - "key": "cold", - "value": 1.0, - "valueStr": null - }, - { - "key": "damage_scale_cold", - "value": 1.25, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "damage_scale_freeze", - "value": 1.5, + "key": "max_stack_cnt", + "value": 10.0, "valueStr": null } ], @@ -211973,53 +211863,19 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "坚冰", - "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到27%<@ba.talpu>(+2%)的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", - "rangeId": null, - "blackboard": [ - { - "key": "cold", - "value": 1.0, - "valueStr": null - }, - { - "key": "damage_scale_cold", - "value": 1.27, - "valueStr": null - }, - { - "key": "damage_scale_freeze", - "value": 1.54, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - } - ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, "prefabKey": "2", - "name": "殊途同归", - "description": "灵知在场且部署后经过10秒时,使所有【喀兰贸易】干员获得<$ba.buffres>抵抗", + "name": "窥心钥", + "description": "每当自身攻击范围内敌人<$ba.dt.apoptosis2>凋亡损伤爆发,攻击力+2%,最多可叠加12<@ba.talpu>(+2)层", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 10.0, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "one_minus_status_resistance", - "value": -0.5, + "key": "max_stack_cnt", + "value": 12.0, "valueStr": null } ], @@ -212078,7 +211934,7 @@ }, { "type": "BUFF", - "description": "攻击力+33", + "description": "攻击力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -212090,7 +211946,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 33.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -212101,7 +211957,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -212163,7 +212019,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 80, + "atk": 90, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -212215,12 +212071,12 @@ "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 6, "type": "MATERIAL" }, { - "id": "30041", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -212238,8 +212094,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -212256,13 +212112,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -212279,7 +212135,7 @@ "type": "MATERIAL" }, { - "id": "31033", + "id": "31023", "count": 6, "type": "MATERIAL" } @@ -212297,86 +212153,64 @@ "type": "MATERIAL" }, { - "id": "31043", - "count": 3, + "id": "30033", + "count": 5, "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30063", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_291_aglina": { - "name": "安洁莉娜", - "description": "攻击造成<@ba.kw>法术伤害,并对敌人造成短暂的<$ba.sluggish>停顿", + "char_206_gnosis": { + "name": "灵知", + "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_291_aglina", + "potentialItemId": "p_char_206_gnosis", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_291_aglina", - "nationId": "siracusa", - "groupId": null, + "classicPotentialItemId": null, + "nationId": "kjerag", + "groupId": "karlan", "teamId": null, - "displayNumber": "SR02", - "appellation": "Angelina", + "displayNumber": "JC02", + "appellation": "Gnosis", "position": "RANGED", "tagList": [ - "减速", - "输出", - "支援" + "削弱" ], - "itemUsage": "罗德岛辅助干员、信使安洁莉娜,很想用自己奇妙的源石技艺为你提供协助。", - "itemDesc": "资历尚浅,潜力无限。", + "itemUsage": "前喀兰贸易首席技术执行官,对技术以外的事毫不关心。", + "itemDesc": "你大可放心,他答应你的事就一定会执行。前提是你能说动他。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "slower", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "sluggish", - "value": 0.8, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "underminer", + "trait": null, "phases": [ { - "characterPrefabKey": "char_291_aglina", + "characterPrefabKey": "char_206_gnosis", "rangeId": "y-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 629, - "atk": 228, - "def": 53, + "maxHp": 798, + "atk": 205, + "def": 61, "magicResistance": 15.0, - "cost": 14, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212397,15 +212231,15 @@ { "level": 50, "data": { - "maxHp": 863, - "atk": 336, - "def": 77, + "maxHp": 1174, + "atk": 294, + "def": 88, "magicResistance": 15.0, - "cost": 14, + "cost": 11, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212427,22 +212261,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_291_aglina", - "rangeId": "y-2", + "characterPrefabKey": "char_206_gnosis", + "rangeId": "y-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 863, - "atk": 336, - "def": 77, + "maxHp": 1174, + "atk": 294, + "def": 88, "magicResistance": 20.0, - "cost": 16, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212463,15 +212297,15 @@ { "level": 80, "data": { - "maxHp": 1108, - "atk": 449, - "def": 100, + "maxHp": 1587, + "atk": 377, + "def": 116, "magicResistance": 20.0, - "cost": 16, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212497,34 +212331,34 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30042", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_291_aglina", - "rangeId": "y-2", + "characterPrefabKey": "char_206_gnosis", + "rangeId": "y-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1108, - "atk": 449, - "def": 100, + "maxHp": 1587, + "atk": 377, + "def": 116, "magicResistance": 25.0, - "cost": 16, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212545,15 +212379,15 @@ { "level": 90, "data": { - "maxHp": 1385, - "atk": 542, - "def": 120, + "maxHp": 2035, + "atk": 455, + "def": 132, "magicResistance": 25.0, - "cost": 16, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.9, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -212579,13 +212413,13 @@ "type": "MATERIAL" }, { - "id": "30125", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "30024", - "count": 5, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -212593,7 +212427,7 @@ ], "skills": [ { - "skillId": "skchr_aglina_1", + "skillId": "skchr_gnosis_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -212606,17 +212440,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30064", + "id": "30104", "count": 3, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30083", + "count": 9, "type": "MATERIAL" } ] @@ -212634,13 +212468,13 @@ "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -212658,13 +212492,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30024", - "count": 5, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -212676,7 +212510,7 @@ } }, { - "skillId": "skchr_aglina_2", + "skillId": "skchr_gnosis_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -212689,17 +212523,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30074", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -212717,13 +212551,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -212741,13 +212575,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30024", - "count": 6, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -212759,7 +212593,7 @@ } }, { - "skillId": "skchr_aglina_3", + "skillId": "skchr_gnosis_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -212772,17 +212606,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30084", + "id": "31054", "count": 4, "type": "MATERIAL" }, { "id": "30063", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -212800,13 +212634,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -212853,13 +212687,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "加速力场", - "description": "全场友方单位攻速+3", + "name": "坚冰", + "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到15%的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 3.0, + "key": "cold", + "value": 1.0, + "valueStr": null + }, + { + "key": "damage_scale_cold", + "value": 1.15, + "valueStr": null + }, + { + "key": "damage_scale_freeze", + "value": 1.3, "valueStr": null } ], @@ -212871,15 +212715,25 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "加速力场", - "description": "全场友方单位攻速+4<@ba.talpu>(+1)", + "name": "坚冰", + "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到17%<@ba.talpu>(+2%)的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 4.0, + "key": "cold", + "value": 1.0, + "valueStr": null + }, + { + "key": "damage_scale_cold", + "value": 1.17, + "valueStr": null + }, + { + "key": "damage_scale_freeze", + "value": 1.34, "valueStr": null } ], @@ -212893,13 +212747,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "加速力场", - "description": "全场友方单位攻速+7", + "name": "坚冰", + "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到25%的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 7.0, + "key": "cold", + "value": 1.0, + "valueStr": null + }, + { + "key": "damage_scale_cold", + "value": 1.25, + "valueStr": null + }, + { + "key": "damage_scale_freeze", + "value": 1.5, "valueStr": null } ], @@ -212911,15 +212775,25 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "加速力场", - "description": "全场友方单位攻速+8<@ba.talpu>(+1)", + "name": "坚冰", + "description": "攻击造成1秒<$ba.cold>寒冷;范围内<$ba.cold>寒冷的敌人受到27%<@ba.talpu>(+2%)的<$ba.fragile>脆弱,范围内<$ba.frozen>冻结的敌人<$ba.fragile>脆弱效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 8.0, + "key": "cold", + "value": 1.0, + "valueStr": null + }, + { + "key": "damage_scale_cold", + "value": 1.27, + "valueStr": null + }, + { + "key": "damage_scale_freeze", + "value": 1.54, "valueStr": null } ], @@ -212937,33 +212811,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "兼职工作", - "description": "技能未开启时,全场友方单位每秒回复20点生命", + "name": "殊途同归", + "description": "灵知在场且部署后经过10秒时,使所有【喀兰贸易】干员获得<$ba.buffres>抵抗", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 20.0, + "key": "interval", + "value": 10.0, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "兼职工作", - "description": "技能未开启时,全场友方单位每秒回复25<@ba.talpu>(+5)点生命", - "rangeId": null, - "blackboard": [ + }, { - "key": "hp_recovery_per_sec", - "value": 25.0, + "key": "one_minus_status_resistance", + "value": -0.5, "valueStr": null } ], @@ -212998,14 +212857,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+33", "buff": { "attributes": { "abnormalFlags": null, @@ -213017,7 +212893,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 33.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -213026,6 +212902,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -213048,12 +212930,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -213090,7 +212966,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 75, + "atk": 80, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -213142,12 +213018,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30031", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -213165,8 +213041,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -213183,13 +213059,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -213206,7 +213082,7 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "31033", "count": 6, "type": "MATERIAL" } @@ -213224,40 +213100,40 @@ "type": "MATERIAL" }, { - "id": "30053", + "id": "31043", "count": 3, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_358_lisa": { - "name": "铃兰", + "char_291_aglina": { + "name": "安洁莉娜", "description": "攻击造成<@ba.kw>法术伤害,并对敌人造成短暂的<$ba.sluggish>停顿", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_358_lisa", + "potentialItemId": "p_char_291_aglina", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_358_lisa", + "classicPotentialItemId": "class_p_char_291_aglina", "nationId": "siracusa", "groupId": null, "teamId": null, - "displayNumber": "R172", - "appellation": "Suzuran", + "displayNumber": "SR02", + "appellation": "Angelina", "position": "RANGED", "tagList": [ "减速", - "支援", - "输出" + "输出", + "支援" ], - "itemUsage": "罗德岛干员铃兰,九倍的温柔与坚强。", - "itemDesc": "东国的神秘技艺,叙拉古的自由与向往。", + "itemUsage": "罗德岛辅助干员、信使安洁莉娜,很想用自己奇妙的源石技艺为你提供协助。", + "itemDesc": "资历尚浅,潜力无限。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -213288,16 +213164,16 @@ }, "phases": [ { - "characterPrefabKey": "char_358_lisa", + "characterPrefabKey": "char_291_aglina", "rangeId": "y-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 673, - "atk": 220, - "def": 57, + "maxHp": 629, + "atk": 228, + "def": 53, "magicResistance": 15.0, "cost": 14, "blockCnt": 1, @@ -213324,9 +213200,9 @@ { "level": 50, "data": { - "maxHp": 922, - "atk": 324, - "def": 83, + "maxHp": 863, + "atk": 336, + "def": 77, "magicResistance": 15.0, "cost": 14, "blockCnt": 1, @@ -213354,16 +213230,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_358_lisa", + "characterPrefabKey": "char_291_aglina", "rangeId": "y-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 922, - "atk": 324, - "def": 83, + "maxHp": 863, + "atk": 336, + "def": 77, "magicResistance": 20.0, "cost": 16, "blockCnt": 1, @@ -213390,9 +213266,9 @@ { "level": 80, "data": { - "maxHp": 1184, - "atk": 432, - "def": 107, + "maxHp": 1108, + "atk": 449, + "def": 100, "magicResistance": 20.0, "cost": 16, "blockCnt": 1, @@ -213424,28 +213300,28 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_358_lisa", + "characterPrefabKey": "char_291_aglina", "rangeId": "y-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1184, - "atk": 432, - "def": 107, + "maxHp": 1108, + "atk": 449, + "def": 100, "magicResistance": 25.0, "cost": 16, "blockCnt": 1, @@ -213472,9 +213348,9 @@ { "level": 90, "data": { - "maxHp": 1480, - "atk": 521, - "def": 128, + "maxHp": 1385, + "atk": 542, + "def": 120, "magicResistance": 25.0, "cost": 16, "blockCnt": 1, @@ -213506,13 +213382,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 8, + "id": "30024", + "count": 5, "type": "MATERIAL" } ] @@ -213520,7 +213396,7 @@ ], "skills": [ { - "skillId": "skchr_lisa_1", + "skillId": "skchr_aglina_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -213533,17 +213409,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -213561,13 +213437,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -213585,12 +213461,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30044", + "id": "30024", "count": 5, "type": "MATERIAL" } @@ -213603,7 +213479,7 @@ } }, { - "skillId": "skchr_lisa_2", + "skillId": "skchr_aglina_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -213616,17 +213492,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -213644,12 +213520,12 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 7, "type": "MATERIAL" } @@ -213668,13 +213544,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30024", + "count": 6, "type": "MATERIAL" } ] @@ -213686,7 +213562,7 @@ } }, { - "skillId": "skchr_lisa_3", + "skillId": "skchr_aglina_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -213699,17 +213575,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -213727,13 +213603,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30014", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -213751,13 +213627,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -213780,13 +213656,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "技力光环·辅助", - "description": "在场时所有【辅助】干员的技力自然回复速度+0.2/秒(同类效果取最高)", + "name": "加速力场", + "description": "全场友方单位攻速+3", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.2, + "key": "attack_speed", + "value": 3.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 5, + "prefabKey": "1", + "name": "加速力场", + "description": "全场友方单位攻速+4<@ba.talpu>(+1)", + "rangeId": null, + "blackboard": [ + { + "key": "attack_speed", + "value": 4.0, "valueStr": null } ], @@ -213800,13 +213696,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "技力光环·辅助", - "description": "在场时所有【辅助】干员的技力自然回复速度+0.4/秒(同类效果取最高)", + "name": "加速力场", + "description": "全场友方单位攻速+7", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.4, + "key": "attack_speed", + "value": 7.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 5, + "prefabKey": "1", + "name": "加速力场", + "description": "全场友方单位攻速+8<@ba.talpu>(+1)", + "rangeId": null, + "blackboard": [ + { + "key": "attack_speed", + "value": 8.0, "valueStr": null } ], @@ -213824,18 +213740,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "画地为牢", - "description": "攻击范围内被<$ba.sluggish>停顿的敌人在下一瞬间起还会受到等长时间的20%的<$ba.fragile>脆弱效果", + "name": "兼职工作", + "description": "技能未开启时,全场友方单位每秒回复20点生命", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 1.2, - "valueStr": null - }, - { - "key": "atk", - "value": 1.0, + "key": "hp_recovery_per_sec", + "value": 20.0, "valueStr": null } ], @@ -213847,20 +213758,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "2", - "name": "画地为牢", - "description": "攻击范围内被<$ba.sluggish>停顿的敌人在下一瞬间起还会受到等长时间的23%<@ba.talpu>(+3%)的<$ba.fragile>脆弱效果", + "name": "兼职工作", + "description": "技能未开启时,全场友方单位每秒回复25<@ba.talpu>(+5)点生命", "rangeId": null, "blackboard": [ { - "key": "damage_scale", - "value": 1.23, - "valueStr": null - }, - { - "key": "atk", - "value": 1.0, + "key": "hp_recovery_per_sec", + "value": 25.0, "valueStr": null } ], @@ -213895,26 +213801,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -213940,12 +213829,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -213968,6 +213851,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -214056,12 +213945,12 @@ "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 6, "type": "MATERIAL" }, { - "id": "30041", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -214079,8 +213968,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -214097,13 +213986,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -214120,8 +214009,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -214138,66 +214027,86 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "30053", "count": 3, "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_248_mgllan": { - "name": "麦哲伦", - "description": "攻击造成<@ba.kw>法术伤害\\n可以使用<@ba.kw>召唤物协助作战", + "char_358_lisa": { + "name": "铃兰", + "description": "攻击造成<@ba.kw>法术伤害,并对敌人造成短暂的<$ba.sluggish>停顿", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_248_mgllan", + "potentialItemId": "p_char_358_lisa", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_248_mgllan", - "nationId": "columbia", - "groupId": "rhine", + "classicPotentialItemId": "class_p_char_358_lisa", + "nationId": "siracusa", + "groupId": null, "teamId": null, - "displayNumber": "RL06", - "appellation": "Magallan", + "displayNumber": "R172", + "appellation": "Suzuran", "position": "RANGED", "tagList": [ - "支援", "减速", + "支援", "输出" ], - "itemUsage": "莱茵生命外勤专员麦哲伦,随时准备迎接新的探险。", - "itemDesc": "她摁下按钮后会发生很多事情,但其中绝对不包括爆炸。", + "itemUsage": "罗德岛干员铃兰,九倍的温柔与坚强。", + "itemDesc": "东国的神秘技艺,叙拉古的自由与向往。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "summoner", - "trait": null, + "subProfessionId": "slower", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "sluggish", + "value": 0.8, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_248_mgllan", - "rangeId": "3-6", + "characterPrefabKey": "char_358_lisa", + "rangeId": "y-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 495, - "atk": 211, - "def": 60, + "maxHp": 673, + "atk": 220, + "def": 57, "magicResistance": 15.0, - "cost": 10, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214218,15 +214127,15 @@ { "level": 50, "data": { - "maxHp": 670, - "atk": 302, - "def": 87, + "maxHp": 922, + "atk": 324, + "def": 83, "magicResistance": 15.0, - "cost": 10, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214248,22 +214157,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_248_mgllan", - "rangeId": "3-1", + "characterPrefabKey": "char_358_lisa", + "rangeId": "y-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 670, - "atk": 302, - "def": 87, + "maxHp": 922, + "atk": 324, + "def": 83, "magicResistance": 20.0, - "cost": 12, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214284,15 +214193,15 @@ { "level": 80, "data": { - "maxHp": 871, - "atk": 403, - "def": 116, + "maxHp": 1184, + "atk": 432, + "def": 107, "magicResistance": 20.0, - "cost": 12, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214318,34 +214227,34 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 7, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_248_mgllan", - "rangeId": "3-1", + "characterPrefabKey": "char_358_lisa", + "rangeId": "y-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 871, - "atk": 403, - "def": 116, - "magicResistance": 20.0, - "cost": 12, + "maxHp": 1184, + "atk": 432, + "def": 107, + "magicResistance": 25.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214366,15 +214275,15 @@ { "level": 90, "data": { - "maxHp": 1103, - "atk": 469, - "def": 140, - "magicResistance": 20.0, - "cost": 12, + "maxHp": 1480, + "atk": 521, + "def": 128, + "magicResistance": 25.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.9, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -214400,13 +214309,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30094", + "count": 8, "type": "MATERIAL" } ] @@ -214414,9 +214323,9 @@ ], "skills": [ { - "skillId": "skchr_mgllan_1", + "skillId": "skchr_lisa_1", "overridePrefabKey": null, - "overrideTokenKey": "token_10005_mgllan_drone1", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -214431,12 +214340,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30083", + "id": "30103", "count": 5, "type": "MATERIAL" } @@ -214455,7 +214364,7 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "31014", "count": 4, "type": "MATERIAL" }, @@ -214479,13 +214388,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -214497,9 +214406,9 @@ } }, { - "skillId": "skchr_mgllan_2", + "skillId": "skchr_lisa_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10005_mgllan_drone2", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -214514,13 +214423,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -214543,7 +214452,7 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "31024", "count": 7, "type": "MATERIAL" } @@ -214562,12 +214471,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30094", "count": 5, "type": "MATERIAL" } @@ -214580,9 +214489,9 @@ } }, { - "skillId": "skchr_mgllan_3", + "skillId": "skchr_lisa_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10005_mgllan_drone3", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -214597,13 +214506,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -214621,13 +214530,13 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -214645,13 +214554,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -214663,34 +214572,10 @@ } } ], - "displayTokenDict": { - "token_10005_mgllan_drone1": true, - "token_10005_mgllan_drone2": true, - "token_10005_mgllan_drone3": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "支援无人机·龙腾", - "description": "可以使用3个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 3.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -214698,13 +214583,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "支援无人机·龙腾", - "description": "可以使用4个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", + "name": "技力光环·辅助", + "description": "在场时所有【辅助】干员的技力自然回复速度+0.2/秒(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 4.0, + "key": "sp_recovery_per_sec", + "value": 0.2, "valueStr": null } ], @@ -214718,13 +214603,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "支援无人机·龙腾", - "description": "可以使用5个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", + "name": "技力光环·辅助", + "description": "在场时所有【辅助】干员的技力自然回复速度+0.4/秒(同类效果取最高)", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 5.0, + "key": "sp_recovery_per_sec", + "value": 0.4, "valueStr": null } ], @@ -214735,34 +214620,6 @@ }, { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "光学折射配件", - "description": "无人机在部署后的12秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", - "rangeId": null, - "blackboard": [], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "光学折射配件", - "description": "无人机在部署后的14<@ba.talpu>(+2)秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", - "rangeId": null, - "blackboard": [], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_2", @@ -214770,10 +214627,21 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "光学折射配件", - "description": "无人机在部署后的20秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", + "name": "画地为牢", + "description": "攻击范围内被<$ba.sluggish>停顿的敌人在下一瞬间起还会受到等长时间的20%的<$ba.fragile>脆弱效果", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "damage_scale", + "value": 1.2, + "valueStr": null + }, + { + "key": "atk", + "value": 1.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false }, @@ -214784,10 +214652,21 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "光学折射配件", - "description": "无人机在部署后的22<@ba.talpu>(+2)秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", + "name": "画地为牢", + "description": "攻击范围内被<$ba.sluggish>停顿的敌人在下一瞬间起还会受到等长时间的23%<@ba.talpu>(+3%)的<$ba.fragile>脆弱效果", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "damage_scale", + "value": 1.23, + "valueStr": null + }, + { + "key": "atk", + "value": 1.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false } @@ -214843,7 +214722,7 @@ }, { "type": "BUFF", - "description": "攻击力+23", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -214855,7 +214734,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 23.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -214927,8 +214806,8 @@ { "level": 50, "data": { - "maxHp": 300, - "atk": 40, + "maxHp": 0, + "atk": 75, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -214980,12 +214859,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -215003,7 +214882,7 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" } @@ -215021,13 +214900,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -215044,8 +214923,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -215062,12 +214941,12 @@ "type": "MATERIAL" }, { - "id": "30103", + "id": "30043", "count": 3, "type": "MATERIAL" }, { - "id": "30033", + "id": "30093", "count": 5, "type": "MATERIAL" } @@ -215075,73 +214954,53 @@ } ] }, - "char_1012_skadi2": { - "name": "浊心斯卡蒂", - "description": "不攻击,持续恢复范围内所有友军<@ba.kw>生命(每秒恢复相当于自身攻击力10%的生命),自身不受<$ba.inspire>鼓舞影响", + "char_248_mgllan": { + "name": "麦哲伦", + "description": "攻击造成<@ba.kw>法术伤害\\n可以使用<@ba.kw>召唤物协助作战", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1012_skadi2", + "potentialItemId": "p_char_248_mgllan", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "egir", - "groupId": null, + "classicPotentialItemId": "class_p_char_248_mgllan", + "nationId": "columbia", + "groupId": "rhine", "teamId": null, - "displayNumber": "CR01", - "appellation": "Skadi the Corrupting Heart", + "displayNumber": "RL06", + "appellation": "Magallan", "position": "RANGED", "tagList": [ "支援", - "生存", + "减速", "输出" ], - "itemUsage": "浊心斯卡蒂,一位让你熟悉又陌生的访客。", - "itemDesc": "你愿意接纳它吗?", + "itemUsage": "莱茵生命外勤专员麦哲伦,随时准备迎接新的探险。", + "itemDesc": "她摁下按钮后会发生很多事情,但其中绝对不包括爆炸。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "bard", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "attack@atk_to_hp_recovery_ratio", - "value": 0.1, - "valueStr": null - } - ], - "overrideDescripton": "不攻击,持续恢复范围内所有友军<@ba.kw>生命(每秒相当于自身攻击力<@ba.kw>{attack@atk_to_hp_recovery_ratio:0%}的生命),自身不受<$ba.inspire>鼓舞影响", - "prefabKey": "-1", - "rangeId": null - } - ] - }, + "subProfessionId": "summoner", + "trait": null, "phases": [ { - "characterPrefabKey": "char_1012_skadi2", - "rangeId": "x-4", + "characterPrefabKey": "char_248_mgllan", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 613, - "atk": 145, - "def": 93, - "magicResistance": 0.0, - "cost": 6, + "maxHp": 495, + "atk": 211, + "def": 60, + "magicResistance": 15.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215162,15 +215021,15 @@ { "level": 50, "data": { - "maxHp": 877, - "atk": 228, - "def": 139, - "magicResistance": 0.0, - "cost": 6, + "maxHp": 670, + "atk": 302, + "def": 87, + "magicResistance": 15.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215192,22 +215051,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1012_skadi2", - "rangeId": "x-1", + "characterPrefabKey": "char_248_mgllan", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 877, - "atk": 228, - "def": 139, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 670, + "atk": 302, + "def": 87, + "magicResistance": 20.0, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215228,15 +215087,15 @@ { "level": 80, "data": { - "maxHp": 1202, - "atk": 305, - "def": 186, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 871, + "atk": 403, + "def": 116, + "magicResistance": 20.0, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215262,34 +215121,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30042", + "count": 7, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30032", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1012_skadi2", - "rangeId": "x-1", + "characterPrefabKey": "char_248_mgllan", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1202, - "atk": 305, - "def": 186, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 871, + "atk": 403, + "def": 116, + "magicResistance": 20.0, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215310,15 +215169,15 @@ { "level": 90, "data": { - "maxHp": 1603, - "atk": 368, - "def": 233, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 1103, + "atk": 469, + "def": 140, + "magicResistance": 20.0, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -215349,8 +215208,8 @@ "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -215358,9 +215217,9 @@ ], "skills": [ { - "skillId": "skchr_skadi2_1", + "skillId": "skchr_mgllan_1", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10005_mgllan_drone1", "levelUpCostCond": [ { "unlockCond": { @@ -215399,13 +215258,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -215428,8 +215287,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -215441,9 +215300,9 @@ } }, { - "skillId": "skchr_skadi2_2", + "skillId": "skchr_mgllan_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10005_mgllan_drone2", "levelUpCostCond": [ { "unlockCond": { @@ -215458,12 +215317,12 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30073", + "id": "30093", "count": 7, "type": "MATERIAL" } @@ -215482,13 +215341,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30024", + "count": 7, "type": "MATERIAL" } ] @@ -215506,13 +215365,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -215524,9 +215383,9 @@ } }, { - "skillId": "skchr_skadi2_3", + "skillId": "skchr_mgllan_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10005_mgllan_drone3", "levelUpCostCond": [ { "unlockCond": { @@ -215541,13 +215400,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -215570,8 +215429,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30034", + "count": 7, "type": "MATERIAL" } ] @@ -215589,13 +215448,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -215608,11 +215467,33 @@ } ], "displayTokenDict": { - "token_10017_skadi2_dedant": true + "token_10005_mgllan_drone1": true, + "token_10005_mgllan_drone2": true, + "token_10005_mgllan_drone3": true }, "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "支援无人机·龙腾", + "description": "可以使用3个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", + "rangeId": null, + "blackboard": [ + { + "key": "cnt", + "value": 3.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -215620,17 +215501,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "远古血亲", - "description": "可以使用一个持续15秒的海嗣,海嗣的攻击范围视为自身攻击范围的延伸", + "name": "支援无人机·龙腾", + "description": "可以使用4个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 1.0, + "value": 4.0, "valueStr": null } ], - "tokenKey": "token_10017_skadi2_dedant", + "tokenKey": null, "isHideTalent": false }, { @@ -215640,23 +215521,51 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "远古血亲", - "description": "可以使用一个持续25秒的海嗣,海嗣的攻击范围视为自身攻击范围的延伸", + "name": "支援无人机·龙腾", + "description": "可以使用5个不阻挡敌人的无人机(最多同时部署3个),功能随技能选择而改变", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 1.0, + "value": 5.0, "valueStr": null } ], - "tokenKey": "token_10017_skadi2_dedant", + "tokenKey": null, "isHideTalent": false } ] }, { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "光学折射配件", + "description": "无人机在部署后的12秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", + "rangeId": null, + "blackboard": [], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "光学折射配件", + "description": "无人机在部署后的14<@ba.talpu>(+2)秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", + "rangeId": null, + "blackboard": [], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_2", @@ -215664,21 +215573,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "捕食习性", - "description": "自身或海嗣攻击范围内存在我方干员时,自身攻击力+6%;存在【深海猎人】干员时改为攻击力+15%", + "name": "光学折射配件", + "description": "无人机在部署后的20秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", "rangeId": null, - "blackboard": [ - { - "key": "skadi2_t_2[atk][1].atk", - "value": 0.06, - "valueStr": null - }, - { - "key": "skadi2_t_2[atk][2].atk", - "value": 0.15, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false }, @@ -215689,21 +215587,10 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "捕食习性", - "description": "自身或海嗣攻击范围内存在我方干员时,自身攻击力+9%<@ba.talpu>(+3%);存在【深海猎人】干员时改为攻击力+18%<@ba.talpu>(+3%)", + "name": "光学折射配件", + "description": "无人机在部署后的22<@ba.talpu>(+2)秒内处于<$ba.invisible>隐匿状态(不会成为敌方远程单位的攻击目标)", "rangeId": null, - "blackboard": [ - { - "key": "skadi2_t_2[atk][1].atk", - "value": 0.09, - "valueStr": null - }, - { - "key": "skadi2_t_2[atk][2].atk", - "value": 0.18, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -215736,7 +215623,7 @@ }, { "type": "BUFF", - "description": "再部署时间-6秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -215748,7 +215635,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -6.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -215759,7 +215646,7 @@ }, { "type": "BUFF", - "description": "攻击力+27", + "description": "攻击力+23", "buff": { "attributes": { "abnormalFlags": null, @@ -215771,7 +215658,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 27.0, + "value": 23.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -215843,9 +215730,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 50, - "def": 30, + "maxHp": 300, + "atk": 40, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -215960,7 +215847,7 @@ "type": "MATERIAL" }, { - "id": "31013", + "id": "30093", "count": 5, "type": "MATERIAL" } @@ -215978,12 +215865,12 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30103", + "count": 3, "type": "MATERIAL" }, { - "id": "30083", + "id": "30033", "count": 5, "type": "MATERIAL" } @@ -215991,30 +215878,30 @@ } ] }, - "char_4134_cetsyr": { - "name": "魔王", + "char_1012_skadi2": { + "name": "浊心斯卡蒂", "description": "不攻击,持续恢复范围内所有友军<@ba.kw>生命(每秒恢复相当于自身攻击力10%的生命),自身不受<$ba.inspire>鼓舞影响", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4134_cetsyr", + "potentialItemId": "p_char_1012_skadi2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", + "nationId": "egir", "groupId": null, "teamId": null, - "displayNumber": "DWDB", - "appellation": "Civilight Eterna", + "displayNumber": "CR01", + "appellation": "Skadi the Corrupting Heart", "position": "RANGED", "tagList": [ "支援", "生存", "输出" ], - "itemUsage": "巴别塔的创立者,特蕾西娅。", - "itemDesc": "一段来自过去的回响,承载着通往未来的爱与希望。", - "itemObtainApproach": "活动获得", + "itemUsage": "浊心斯卡蒂,一位让你熟悉又陌生的访客。", + "itemDesc": "你愿意接纳它吗?", + "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", @@ -216042,23 +215929,23 @@ }, "phases": [ { - "characterPrefabKey": "char_4134_cetsyr", + "characterPrefabKey": "char_1012_skadi2", "rangeId": "x-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 623, - "atk": 146, - "def": 94, + "maxHp": 613, + "atk": 145, + "def": 93, "magicResistance": 0.0, - "cost": 8, + "cost": 6, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216078,16 +215965,16 @@ { "level": 50, "data": { - "maxHp": 891, - "atk": 229, - "def": 141, + "maxHp": 877, + "atk": 228, + "def": 139, "magicResistance": 0.0, - "cost": 8, + "cost": 6, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216108,23 +215995,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4134_cetsyr", + "characterPrefabKey": "char_1012_skadi2", "rangeId": "x-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 891, - "atk": 229, - "def": 141, + "maxHp": 877, + "atk": 228, + "def": 139, "magicResistance": 0.0, - "cost": 10, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216144,16 +216031,16 @@ { "level": 80, "data": { - "maxHp": 1221, - "atk": 306, - "def": 188, + "maxHp": 1202, + "atk": 305, + "def": 186, "magicResistance": 0.0, - "cost": 10, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216178,35 +216065,35 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 7, + "id": "30032", + "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4134_cetsyr", + "characterPrefabKey": "char_1012_skadi2", "rangeId": "x-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1221, - "atk": 306, - "def": 188, + "maxHp": 1202, + "atk": 305, + "def": 186, "magicResistance": 0.0, - "cost": 10, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216226,16 +216113,16 @@ { "level": 90, "data": { - "maxHp": 1628, - "atk": 369, - "def": 236, + "maxHp": 1603, + "atk": 368, + "def": 233, "magicResistance": 0.0, - "cost": 10, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.3, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -216265,8 +216152,8 @@ "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -216274,7 +216161,7 @@ ], "skills": [ { - "skillId": "skchr_cetsyr_1", + "skillId": "skchr_skadi2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -216296,7 +216183,7 @@ "type": "MATERIAL" }, { - "id": "31023", + "id": "30083", "count": 5, "type": "MATERIAL" } @@ -216315,13 +216202,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31064", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -216339,13 +216226,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31074", - "count": 4, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -216357,7 +216244,7 @@ } }, { - "skillId": "skchr_cetsyr_2", + "skillId": "skchr_skadi2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -216374,13 +216261,13 @@ "type": "MATERIAL" }, { - "id": "31084", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -216398,13 +216285,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -216427,8 +216314,8 @@ "type": "MATERIAL" }, { - "id": "31084", - "count": 5, + "id": "31034", + "count": 4, "type": "MATERIAL" } ] @@ -216440,7 +216327,7 @@ } }, { - "skillId": "skchr_cetsyr_3", + "skillId": "skchr_skadi2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -216457,13 +216344,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 8, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -216481,13 +216368,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -216505,13 +216392,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 3, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -216523,98 +216410,50 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10017_skadi2_dedant": true + }, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "过往尘埃", - "description": "魔王周围持续围绕3枚“微尘”,“微尘”碰撞友方干员时,消失并使该干员受到魔王特性效果提升至1.2倍,持续6秒,消失的“微尘”在6秒后重生", + "name": "远古血亲", + "description": "可以使用一个持续15秒的海嗣,海嗣的攻击范围视为自身攻击范围的延伸", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "range_radius", - "value": 1.15, - "valueStr": null - }, - { - "key": "cooldown", - "value": 6.0, - "valueStr": null - }, - { - "key": "dynamic_spd", - "value": 30.0, - "valueStr": null - }, - { - "key": "talent_duration", - "value": 6.0, - "valueStr": null - }, - { - "key": "attack@trait_mul", - "value": 1.2, + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10017_skadi2_dedant", "isHideTalent": false }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "过往尘埃", - "description": "魔王周围持续围绕3枚“微尘”,“微尘”碰撞友方干员时,消失并使该干员受到魔王特性效果提升至1.5倍,持续6秒,消失的“微尘”在6秒后重生", + "name": "远古血亲", + "description": "可以使用一个持续25秒的海嗣,海嗣的攻击范围视为自身攻击范围的延伸", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "range_radius", - "value": 1.15, - "valueStr": null - }, - { - "key": "cooldown", - "value": 6.0, - "valueStr": null - }, - { - "key": "dynamic_spd", - "value": 30.0, - "valueStr": null - }, - { - "key": "talent_duration", - "value": 6.0, - "valueStr": null - }, - { - "key": "attack@trait_mul", - "value": 1.5, + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10017_skadi2_dedant", "isHideTalent": false } ] @@ -216628,13 +216467,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "魔王残响", - "description": "上阵时,所有友方单位受到【萨卡兹】敌人的伤害降低10%", + "name": "捕食习性", + "description": "自身或海嗣攻击范围内存在我方干员时,自身攻击力+6%;存在【深海猎人】干员时改为攻击力+15%", "rangeId": null, "blackboard": [ { - "key": "damage_resistance", - "value": 0.1, + "key": "skadi2_t_2[atk][1].atk", + "value": 0.06, + "valueStr": null + }, + { + "key": "skadi2_t_2[atk][2].atk", + "value": 0.15, "valueStr": null } ], @@ -216648,13 +216492,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "魔王残响", - "description": "上阵时,所有友方单位受到【萨卡兹】敌人的伤害降低15%<@ba.talpu>(+5%)", + "name": "捕食习性", + "description": "自身或海嗣攻击范围内存在我方干员时,自身攻击力+9%<@ba.talpu>(+3%);存在【深海猎人】干员时改为攻击力+18%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "damage_resistance", - "value": 0.15, + "key": "skadi2_t_2[atk][1].atk", + "value": 0.09, + "valueStr": null + }, + { + "key": "skadi2_t_2[atk][2].atk", + "value": 0.18, "valueStr": null } ], @@ -216690,7 +216539,7 @@ }, { "type": "BUFF", - "description": "再部署时间-10秒", + "description": "再部署时间-6秒", "buff": { "attributes": { "abnormalFlags": null, @@ -216702,7 +216551,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -10.0, + "value": -6.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -216713,7 +216562,7 @@ }, { "type": "BUFF", - "description": "部署费用-1", + "description": "攻击力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -216723,9 +216572,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "COST", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -1.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -216797,9 +216646,9 @@ { "level": 50, "data": { - "maxHp": 300, - "atk": 30, - "def": 0, + "maxHp": 0, + "atk": 50, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -216850,12 +216699,12 @@ "type": "MATERIAL" }, { - "id": "30051", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30011", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -216873,8 +216722,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -216891,12 +216740,12 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30062", + "id": "30032", "count": 3, "type": "MATERIAL" } @@ -216914,8 +216763,8 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 6, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -216932,47 +216781,47 @@ "type": "MATERIAL" }, { - "id": "31013", + "id": "31023", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_1031_slent2": { - "name": "淬羽赫默", - "description": "攻击造成<@ba.kw>法术伤害,技能开启后改为治疗友方单位(治疗量相当于75%攻击力)", + "char_4134_cetsyr": { + "name": "魔王", + "description": "不攻击,持续恢复范围内所有友军<@ba.kw>生命(每秒恢复相当于自身攻击力10%的生命),自身不受<$ba.inspire>鼓舞影响", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1031_slent2", + "potentialItemId": "p_char_4134_cetsyr", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "columbia", - "groupId": "rhine", + "nationId": "rhodes", + "groupId": null, "teamId": null, - "displayNumber": "RL10", - "appellation": "Silence the Paradigmatic", + "displayNumber": "DWDB", + "appellation": "Civilight Eterna", "position": "RANGED", "tagList": [ "支援", "生存", - "治疗" + "输出" ], - "itemUsage": "辅助干员赫默,将为所有人提供庇护。", - "itemDesc": "曾经,她总是站在他人的背后;如今,她走到了所有人的身前。", + "itemUsage": "巴别塔的创立者,特蕾西娅。", + "itemDesc": "一段来自过去的回响,承载着通往未来的爱与希望。", "itemObtainApproach": "活动获得", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "blessing", + "subProfessionId": "bard", "trait": { "candidates": [ { @@ -216983,35 +216832,35 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "heal_scale", - "value": 0.75, + "key": "attack@atk_to_hp_recovery_ratio", + "value": 0.1, "valueStr": null } ], - "overrideDescripton": "攻击造成<@ba.kw>法术伤害,技能开启后改为治疗友方单位(治疗量相当于<@ba.kw>{heal_scale:0%}攻击力)", - "prefabKey": null, + "overrideDescripton": "不攻击,持续恢复范围内所有友军<@ba.kw>生命(每秒相当于自身攻击力<@ba.kw>{attack@atk_to_hp_recovery_ratio:0%}的生命),自身不受<$ba.inspire>鼓舞影响", + "prefabKey": "-1", "rangeId": null } ] }, "phases": [ { - "characterPrefabKey": "char_1031_slent2", - "rangeId": "y-2", + "characterPrefabKey": "char_4134_cetsyr", + "rangeId": "x-4", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 737, - "atk": 185, - "def": 73, - "magicResistance": 15.0, - "cost": 13, + "maxHp": 623, + "atk": 146, + "def": 94, + "magicResistance": 0.0, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217032,15 +216881,15 @@ { "level": 50, "data": { - "maxHp": 1054, - "atk": 290, - "def": 110, - "magicResistance": 15.0, - "cost": 13, + "maxHp": 891, + "atk": 229, + "def": 141, + "magicResistance": 0.0, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217062,22 +216911,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1031_slent2", - "rangeId": "y-6", + "characterPrefabKey": "char_4134_cetsyr", + "rangeId": "x-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1054, - "atk": 290, - "def": 110, - "magicResistance": 20.0, - "cost": 15, + "maxHp": 891, + "atk": 229, + "def": 141, + "magicResistance": 0.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217098,15 +216947,15 @@ { "level": 80, "data": { - "maxHp": 1445, - "atk": 387, - "def": 147, - "magicResistance": 20.0, - "cost": 15, + "maxHp": 1221, + "atk": 306, + "def": 188, + "magicResistance": 0.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217137,29 +216986,29 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1031_slent2", - "rangeId": "y-6", + "characterPrefabKey": "char_4134_cetsyr", + "rangeId": "x-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1445, - "atk": 387, - "def": 147, - "magicResistance": 25.0, - "cost": 15, + "maxHp": 1221, + "atk": 306, + "def": 188, + "magicResistance": 0.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217180,15 +217029,15 @@ { "level": 90, "data": { - "maxHp": 1927, - "atk": 467, - "def": 184, - "magicResistance": 25.0, - "cost": 15, + "maxHp": 1628, + "atk": 369, + "def": 236, + "magicResistance": 0.0, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.3, "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -217214,12 +217063,12 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30115", + "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 6, "type": "MATERIAL" } @@ -217228,7 +217077,7 @@ ], "skills": [ { - "skillId": "skchr_slent2_1", + "skillId": "skchr_cetsyr_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -217245,12 +217094,12 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30104", + "count": 4, "type": "MATERIAL" }, { - "id": "31033", + "id": "31023", "count": 5, "type": "MATERIAL" } @@ -217269,12 +217118,12 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "31064", "count": 8, "type": "MATERIAL" } @@ -217298,7 +217147,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31074", "count": 4, "type": "MATERIAL" } @@ -217311,9 +217160,9 @@ } }, { - "skillId": "skchr_slent2_2", + "skillId": "skchr_cetsyr_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10029_slent2_protrb", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -217328,12 +217177,12 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31084", "count": 4, "type": "MATERIAL" }, { - "id": "31043", + "id": "31013", "count": 5, "type": "MATERIAL" } @@ -217352,13 +217201,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 8, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -217376,13 +217225,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "31084", + "count": 5, "type": "MATERIAL" } ] @@ -217394,7 +217243,7 @@ } }, { - "skillId": "skchr_slent2_3", + "skillId": "skchr_cetsyr_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -217411,13 +217260,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 7, + "id": "30033", + "count": 8, "type": "MATERIAL" } ] @@ -217435,13 +217284,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -217459,13 +217308,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30044", + "count": 3, "type": "MATERIAL" } ] @@ -217477,41 +217326,49 @@ } } ], - "displayTokenDict": { - "token_10029_slent2_protrb": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "无声砥柱", - "description": "使攻击范围内的友军获得8%的<$ba.protect>庇护,友军的生命越低该效果越强(低于30%生命时获得最大15%的<$ba.protect>庇护)", + "name": "过往尘埃", + "description": "魔王周围持续围绕3枚“微尘”,“微尘”碰撞友方干员时,消失并使该干员受到魔王特性效果提升至1.2倍,持续6秒,消失的“微尘”在6秒后重生", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_base", - "value": 0.08, + "key": "cnt", + "value": 3.0, "valueStr": null }, { - "key": "resistance_scale", - "value": 0.0125, + "key": "range_radius", + "value": 1.15, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.01, + "key": "cooldown", + "value": 6.0, "valueStr": null }, { - "key": "min_hp_ratio", - "value": 0.3, + "key": "dynamic_spd", + "value": 30.0, + "valueStr": null + }, + { + "key": "talent_duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "attack@trait_mul", + "value": 1.2, "valueStr": null } ], @@ -217520,33 +217377,43 @@ }, { "unlockCondition": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "无声砥柱", - "description": "使攻击范围内的友军获得10%的<$ba.protect>庇护,友军的生命越低该效果越强(低于30%生命时获得最大24%的<$ba.protect>庇护)", + "name": "过往尘埃", + "description": "魔王周围持续围绕3枚“微尘”,“微尘”碰撞友方干员时,消失并使该干员受到魔王特性效果提升至1.5倍,持续6秒,消失的“微尘”在6秒后重生", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_base", - "value": 0.1, + "key": "cnt", + "value": 3.0, "valueStr": null }, { - "key": "resistance_scale", - "value": 0.02, + "key": "range_radius", + "value": 1.15, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.01, + "key": "cooldown", + "value": 6.0, "valueStr": null }, { - "key": "min_hp_ratio", - "value": 0.3, + "key": "dynamic_spd", + "value": 30.0, + "valueStr": null + }, + { + "key": "talent_duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "attack@trait_mul", + "value": 1.5, "valueStr": null } ], @@ -217564,18 +217431,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "丰润羽翼", - "description": "攻击范围内生命低于50%的友军每秒恢复相当于淬羽赫默攻击力5%的生命,【莱茵生命】干员的恢复效果翻倍", + "name": "魔王残响", + "description": "上阵时,所有友方单位受到【萨卡兹】敌人的伤害降低10%", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, - "valueStr": null - }, - { - "key": "atk_to_hp_recovery_ratio", - "value": 0.05, + "key": "damage_resistance", + "value": 0.1, "valueStr": null } ], @@ -217589,18 +217451,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "丰润羽翼", - "description": "攻击范围内生命低于50%的友军每秒恢复相当于淬羽赫默攻击力6%<@ba.talpu>(+1%)的生命,【莱茵生命】干员的恢复效果翻倍", + "name": "魔王残响", + "description": "上阵时,所有友方单位受到【萨卡兹】敌人的伤害降低15%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, - "valueStr": null - }, - { - "key": "atk_to_hp_recovery_ratio", - "value": 0.06, + "key": "damage_resistance", + "value": 0.15, "valueStr": null } ], @@ -217743,8 +217600,8 @@ { "level": 50, "data": { - "maxHp": 350, - "atk": 55, + "maxHp": 300, + "atk": 30, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -217860,8 +217717,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31023", + "count": 6, "type": "MATERIAL" } ] @@ -217878,12 +217735,12 @@ "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "31013", + "count": 4, "type": "MATERIAL" }, { - "id": "31043", + "id": "30063", "count": 3, "type": "MATERIAL" } @@ -217891,54 +217748,74 @@ } ] }, - "char_2023_ling": { - "name": "令", - "description": "攻击造成<@ba.kw>法术伤害\\n可以使用<@ba.kw>召唤物协助作战", + "char_1031_slent2": { + "name": "淬羽赫默", + "description": "攻击造成<@ba.kw>法术伤害,技能开启后改为治疗友方单位(治疗量相当于75%攻击力)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2023_ling", + "potentialItemId": "p_char_1031_slent2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "yan", - "groupId": "sui", + "nationId": "columbia", + "groupId": "rhine", "teamId": null, - "displayNumber": "NM03", - "appellation": "Ling", + "displayNumber": "RL10", + "appellation": "Silence the Paradigmatic", "position": "RANGED", "tagList": [ - "召唤", "支援", - "控场" + "生存", + "治疗" ], - "itemUsage": "来自炎国的诗人令,洒脱无羁,纵情快意,只要有酒,一切皆可入诗。", - "itemDesc": "你问写诗的笔在哪儿?注意看她的尾巴。", - "itemObtainApproach": "招募寻访", + "itemUsage": "辅助干员赫默,将为所有人提供庇护。", + "itemDesc": "曾经,她总是站在他人的背后;如今,她走到了所有人的身前。", + "itemObtainApproach": "活动获得", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "summoner", - "trait": null, + "subProfessionId": "blessing", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "heal_scale", + "value": 0.75, + "valueStr": null + } + ], + "overrideDescripton": "攻击造成<@ba.kw>法术伤害,技能开启后改为治疗友方单位(治疗量相当于<@ba.kw>{heal_scale:0%}攻击力)", + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_2023_ling", - "rangeId": "3-6", + "characterPrefabKey": "char_1031_slent2", + "rangeId": "y-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 485, - "atk": 212, - "def": 59, + "maxHp": 737, + "atk": 185, + "def": 73, "magicResistance": 15.0, - "cost": 10, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -217958,16 +217835,16 @@ { "level": 50, "data": { - "maxHp": 656, - "atk": 304, - "def": 85, + "maxHp": 1054, + "atk": 290, + "def": 110, "magicResistance": 15.0, - "cost": 10, + "cost": 13, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -217988,23 +217865,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2023_ling", - "rangeId": "3-1", + "characterPrefabKey": "char_1031_slent2", + "rangeId": "y-6", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 656, - "atk": 304, - "def": 85, + "maxHp": 1054, + "atk": 290, + "def": 110, "magicResistance": 20.0, - "cost": 12, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -218024,16 +217901,16 @@ { "level": 80, "data": { - "maxHp": 852, - "atk": 406, - "def": 114, + "maxHp": 1445, + "atk": 387, + "def": 147, "magicResistance": 20.0, - "cost": 12, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -218058,35 +217935,35 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 10, + "id": "30042", + "count": 7, "type": "MATERIAL" }, { - "id": "30052", - "count": 3, + "id": "30032", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2023_ling", - "rangeId": "3-1", + "characterPrefabKey": "char_1031_slent2", + "rangeId": "y-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 852, - "atk": 406, - "def": 114, - "magicResistance": 20.0, - "cost": 12, + "maxHp": 1445, + "atk": 387, + "def": 147, + "magicResistance": 25.0, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -218106,16 +217983,16 @@ { "level": 90, "data": { - "maxHp": 1079, - "atk": 473, - "def": 138, - "magicResistance": 20.0, - "cost": 12, + "maxHp": 1927, + "atk": 467, + "def": 184, + "magicResistance": 25.0, + "cost": 15, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -218140,13 +218017,13 @@ "type": "MATERIAL" }, { - "id": "30135", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "30104", + "count": 6, "type": "MATERIAL" } ] @@ -218154,9 +218031,9 @@ ], "skills": [ { - "skillId": "skchr_ling_1", + "skillId": "skchr_slent2_1", "overridePrefabKey": null, - "overrideTokenKey": "token_10020_ling_soul1", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -218171,12 +218048,12 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30103", + "id": "31033", "count": 5, "type": "MATERIAL" } @@ -218195,13 +218072,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -218219,13 +218096,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -218237,9 +218114,9 @@ } }, { - "skillId": "skchr_ling_2", + "skillId": "skchr_slent2_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10020_ling_soul2", + "overrideTokenKey": "token_10029_slent2_protrb", "levelUpCostCond": [ { "unlockCond": { @@ -218254,13 +218131,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { "id": "31043", - "count": 3, + "count": 5, "type": "MATERIAL" } ] @@ -218278,13 +218155,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "31024", + "count": 8, "type": "MATERIAL" } ] @@ -218302,13 +218179,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "31054", + "count": 6, "type": "MATERIAL" } ] @@ -218320,9 +218197,9 @@ } }, { - "skillId": "skchr_ling_3", + "skillId": "skchr_slent2_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10020_ling_soul3", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -218337,13 +218214,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 7, "type": "MATERIAL" } ] @@ -218361,13 +218238,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -218404,33 +218281,11 @@ } ], "displayTokenDict": { - "token_10020_ling_soul1": true, - "token_10020_ling_soul2": true, - "token_10020_ling_soul3": true + "token_10029_slent2_protrb": true }, "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "挑灯问梦", - "description": "可以使用3个召唤物(最多同时部署3个),功能随技能选择而改变", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 3.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -218438,67 +218293,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "挑灯问梦", - "description": "可以使用4个召唤物(最多同时部署3个),功能随技能选择而改变", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 4.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "挑灯问梦", - "description": "可以使用5个召唤物(最多同时部署3个),功能随技能选择而改变", + "name": "无声砥柱", + "description": "使攻击范围内的友军获得8%的<$ba.protect>庇护,友军的生命越低该效果越强(低于30%生命时获得最大15%的<$ba.protect>庇护)", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 5.0, + "key": "damage_resistance_base", + "value": 0.08, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - } - ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "随付笺咏醉屠苏", - "description": "召唤物被击倒/吸收/回收时令额外获得2点技力、攻击力+2%(攻击力加成最多叠加5层)", - "rangeId": null, - "blackboard": [ + }, { - "key": "max_stack_cnt", - "value": 5.0, + "key": "resistance_scale", + "value": 0.0125, "valueStr": null }, { - "key": "sp", - "value": 2.0, + "key": "hp_ratio", + "value": 0.01, "valueStr": null }, { - "key": "atk", - "value": 0.02, + "key": "min_hp_ratio", + "value": 0.3, "valueStr": null } ], @@ -218507,34 +218323,43 @@ }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "随付笺咏醉屠苏", - "description": "召唤物被击倒/吸收/回收时令额外获得3<@ba.talpu>(+1)点技力、攻击力+2%(攻击力加成最多叠加5层)", + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "无声砥柱", + "description": "使攻击范围内的友军获得10%的<$ba.protect>庇护,友军的生命越低该效果越强(低于30%生命时获得最大24%的<$ba.protect>庇护)", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, + "key": "damage_resistance_base", + "value": 0.1, "valueStr": null }, { - "key": "sp", - "value": 3.0, + "key": "resistance_scale", + "value": 0.02, "valueStr": null }, { - "key": "atk", - "value": 0.02, + "key": "hp_ratio", + "value": 0.01, + "valueStr": null + }, + { + "key": "min_hp_ratio", + "value": 0.3, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", @@ -218542,23 +218367,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "随付笺咏醉屠苏", - "description": "召唤物被击倒/吸收/回收时令额外获得3点技力、攻击力+3%(攻击力加成最多叠加5层)", + "name": "丰润羽翼", + "description": "攻击范围内生命低于50%的友军每秒恢复相当于淬羽赫默攻击力5%的生命,【莱茵生命】干员的恢复效果翻倍", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "sp", - "value": 3.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk", - "value": 0.03, + "key": "atk_to_hp_recovery_ratio", + "value": 0.05, "valueStr": null } ], @@ -218572,23 +218392,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "随付笺咏醉屠苏", - "description": "召唤物被击倒/吸收/回收时令额外获得4<@ba.talpu>(+1)点技力、攻击力+3%(攻击力加成最多叠加5层)", + "name": "丰润羽翼", + "description": "攻击范围内生命低于50%的友军每秒恢复相当于淬羽赫默攻击力6%<@ba.talpu>(+1%)的生命,【莱茵生命】干员的恢复效果翻倍", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "sp", - "value": 4.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk", - "value": 0.03, + "key": "atk_to_hp_recovery_ratio", + "value": 0.06, "valueStr": null } ], @@ -218624,7 +218439,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "再部署时间-10秒", "buff": { "attributes": { "abnormalFlags": null, @@ -218636,7 +218451,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -4.0, + "value": -10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -218647,7 +218462,7 @@ }, { "type": "BUFF", - "description": "攻击力+24", + "description": "部署费用-1", "buff": { "attributes": { "abnormalFlags": null, @@ -218657,9 +218472,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "COST", "formulaItem": "ADDITION", - "value": 24.0, + "value": -1.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -218732,7 +218547,7 @@ "level": 50, "data": { "maxHp": 350, - "atk": 35, + "atk": 55, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -218848,8 +218663,8 @@ "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -218866,65 +218681,66 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30033", + "count": 6, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31043", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4072_ironmn": { - "name": "白铁", - "description": "能够阻挡两个敌人,使用<支援装置>协助作战", + "char_2023_ling": { + "name": "令", + "description": "攻击造成<@ba.kw>法术伤害\\n可以使用<@ba.kw>召唤物协助作战", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4072_ironmn", + "potentialItemId": "p_char_2023_ling", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "victoria", - "groupId": null, + "nationId": "yan", + "groupId": "sui", "teamId": null, - "displayNumber": "VC17", - "appellation": "Stainless", - "position": "MELEE", + "displayNumber": "NM03", + "appellation": "Ling", + "position": "RANGED", "tagList": [ + "召唤", "支援", - "输出" + "控场" ], - "itemUsage": "伦蒂尼姆市民自救军成员白铁,随时准备与你一起行动。", - "itemDesc": "他身上有淡淡的机油味,但他的笑容和双手很干净。", + "itemUsage": "来自炎国的诗人令,洒脱无羁,纵情快意,只要有酒,一切皆可入诗。", + "itemDesc": "你问写诗的笔在哪儿?注意看她的尾巴。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "craftsman", + "subProfessionId": "summoner", "trait": null, "phases": [ { - "characterPrefabKey": "char_4072_ironmn", - "rangeId": "1-1", + "characterPrefabKey": "char_2023_ling", + "rangeId": "3-6", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1043, - "atk": 236, - "def": 190, - "magicResistance": 0.0, - "cost": 15, - "blockCnt": 2, + "maxHp": 485, + "atk": 212, + "def": 59, + "magicResistance": 15.0, + "cost": 10, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -218945,15 +218761,15 @@ { "level": 50, "data": { - "maxHp": 1490, - "atk": 369, - "def": 274, - "magicResistance": 0.0, - "cost": 15, - "blockCnt": 2, + "maxHp": 656, + "atk": 304, + "def": 85, + "magicResistance": 15.0, + "cost": 10, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -218975,22 +218791,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4072_ironmn", - "rangeId": "1-1", + "characterPrefabKey": "char_2023_ling", + "rangeId": "3-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1490, - "atk": 369, - "def": 274, - "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "maxHp": 656, + "atk": 304, + "def": 85, + "magicResistance": 20.0, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219011,15 +218827,15 @@ { "level": 80, "data": { - "maxHp": 2042, - "atk": 492, - "def": 354, - "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "maxHp": 852, + "atk": 406, + "def": 114, + "magicResistance": 20.0, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219045,34 +218861,34 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 7, + "id": "30032", + "count": 10, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4072_ironmn", - "rangeId": "1-1", + "characterPrefabKey": "char_2023_ling", + "rangeId": "3-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2042, - "atk": 492, - "def": 354, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 2, + "maxHp": 852, + "atk": 406, + "def": 114, + "magicResistance": 20.0, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219093,15 +218909,15 @@ { "level": 90, "data": { - "maxHp": 2723, - "atk": 593, - "def": 421, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 2, + "maxHp": 1079, + "atk": 473, + "def": 138, + "magicResistance": 20.0, + "cost": 12, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219127,13 +218943,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 6, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -219141,9 +218957,9 @@ ], "skills": [ { - "skillId": "skchr_ironmn_1", + "skillId": "skchr_ling_1", "overridePrefabKey": null, - "overrideTokenKey": "token_10027_ironmn_pile1", + "overrideTokenKey": "token_10020_ling_soul1", "levelUpCostCond": [ { "unlockCond": { @@ -219158,12 +218974,12 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30103", "count": 5, "type": "MATERIAL" } @@ -219182,13 +218998,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 9, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -219206,12 +219022,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -219224,9 +219040,9 @@ } }, { - "skillId": "skchr_ironmn_2", + "skillId": "skchr_ling_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10027_ironmn_pile2", + "overrideTokenKey": "token_10020_ling_soul2", "levelUpCostCond": [ { "unlockCond": { @@ -219241,13 +219057,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 6, + "id": "31043", + "count": 3, "type": "MATERIAL" } ] @@ -219264,13 +219080,96 @@ "count": 12, "type": "MATERIAL" }, + { + "id": "31044", + "count": 4, + "type": "MATERIAL" + }, { "id": "31014", + "count": 9, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30145", + "count": 6, + "type": "MATERIAL" + }, + { + "id": "30014", + "count": 4, + "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_1", + "level": 1 + } + }, + { + "skillId": "skchr_ling_3", + "overridePrefabKey": null, + "overrideTokenKey": "token_10020_ling_soul3", + "levelUpCostCond": [ + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 28800, + "levelUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "31013", + "count": 4, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 57600, + "levelUpCost": [ + { + "id": "3303", + "count": 12, + "type": "MATERIAL" + }, + { + "id": "30014", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30094", "count": 9, "type": "MATERIAL" } @@ -219294,92 +219193,9 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, - "type": "MATERIAL" - } - ] - } - ], - "unlockCond": { - "phase": "PHASE_1", - "level": 1 - } - }, - { - "skillId": "skchr_ironmn_3", - "overridePrefabKey": null, - "overrideTokenKey": "token_10027_ironmn_pile3", - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 8, - "type": "MATERIAL" - }, - { - "id": "31034", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30023", - "count": 4, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" - }, - { - "id": "30094", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30014", - "count": 10, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30145", + "id": "31014", "count": 6, "type": "MATERIAL" - }, - { - "id": "31054", - "count": 4, - "type": "MATERIAL" } ] } @@ -219391,9 +219207,9 @@ } ], "displayTokenDict": { - "token_10027_ironmn_pile1": true, - "token_10027_ironmn_pile2": true, - "token_10027_ironmn_pile3": true + "token_10020_ling_soul1": true, + "token_10020_ling_soul2": true, + "token_10020_ling_soul3": true }, "talents": [ { @@ -219405,13 +219221,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战地工程师", - "description": "可以携带2个<支援装置>(最多可部署1个),效果根据技能改变而改变", + "name": "挑灯问梦", + "description": "可以使用3个召唤物(最多同时部署3个),功能随技能选择而改变", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 2.0, + "value": 3.0, "valueStr": null } ], @@ -219425,13 +219241,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战地工程师", - "description": "可以携带2个<支援装置>(最多可部署2个),效果根据技能改变而改变", + "name": "挑灯问梦", + "description": "可以使用4个召唤物(最多同时部署3个),功能随技能选择而改变", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, + "value": 4.0, "valueStr": null } ], @@ -219445,13 +219261,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战地工程师", - "description": "可以携带3个<支援装置>(最多可部署2个),效果根据技能改变而改变", + "name": "挑灯问梦", + "description": "可以使用5个召唤物(最多同时部署3个),功能随技能选择而改变", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, + "value": 5.0, "valueStr": null } ], @@ -219462,6 +219278,66 @@ }, { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "随付笺咏醉屠苏", + "description": "召唤物被击倒/吸收/回收时令额外获得2点技力、攻击力+2%(攻击力加成最多叠加5层)", + "rangeId": null, + "blackboard": [ + { + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "sp", + "value": 2.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.02, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "随付笺咏醉屠苏", + "description": "召唤物被击倒/吸收/回收时令额外获得3<@ba.talpu>(+1)点技力、攻击力+2%(攻击力加成最多叠加5层)", + "rangeId": null, + "blackboard": [ + { + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "sp", + "value": 3.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.02, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_2", @@ -219469,18 +219345,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "节约经费", - "description": "当白铁周围8格的自身装置损毁时,有70%的几率回收使白铁额外获得1个装置", - "rangeId": "x-4", + "name": "随付笺咏醉屠苏", + "description": "召唤物被击倒/吸收/回收时令额外获得3点技力、攻击力+3%(攻击力加成最多叠加5层)", + "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.7, + "key": "max_stack_cnt", + "value": 5.0, "valueStr": null }, { - "key": "cnt", - "value": 1.0, + "key": "sp", + "value": 3.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.03, "valueStr": null } ], @@ -219494,18 +219375,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "节约经费", - "description": "当白铁周围8格的自身装置损毁时,有80%<@ba.talpu>(+10%)的几率回收使白铁额外获得1个装置", - "rangeId": "x-4", + "name": "随付笺咏醉屠苏", + "description": "召唤物被击倒/吸收/回收时令额外获得4<@ba.talpu>(+1)点技力、攻击力+3%(攻击力加成最多叠加5层)", + "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.8, + "key": "max_stack_cnt", + "value": 5.0, "valueStr": null }, { - "key": "cnt", - "value": 1.0, + "key": "sp", + "value": 4.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.03, "valueStr": null } ], @@ -219541,7 +219427,7 @@ }, { "type": "BUFF", - "description": "再部署时间-6秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -219553,7 +219439,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -6.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -219564,7 +219450,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+24", "buff": { "attributes": { "abnormalFlags": null, @@ -219576,7 +219462,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 24.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -219648,9 +219534,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 40, - "def": 40, + "maxHp": 350, + "atk": 35, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -219765,7 +219651,7 @@ "type": "MATERIAL" }, { - "id": "31043", + "id": "31053", "count": 5, "type": "MATERIAL" } @@ -219783,12 +219669,12 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 6, + "id": "30013", + "count": 5, "type": "MATERIAL" }, { - "id": "30023", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -219796,52 +219682,52 @@ } ] }, - "char_245_cello": { - "name": "塑心", - "description": "攻击造成<@ba.kw>法术伤害,可以造成<@ba.kw>元素损伤", + "char_4072_ironmn": { + "name": "白铁", + "description": "能够阻挡两个敌人,使用<支援装置>协助作战", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_245_cello", + "potentialItemId": "p_char_4072_ironmn", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "laterano", + "nationId": "victoria", "groupId": null, "teamId": null, - "displayNumber": "LT22", - "appellation": "Virtuosa", - "position": "RANGED", + "displayNumber": "VC17", + "appellation": "Stainless", + "position": "MELEE", "tagList": [ - "元素", - "支援" + "支援", + "输出" ], - "itemUsage": "干员塑心造访罗德岛,等待演奏开始。", - "itemDesc": "颂歌为谁而鸣,心声为谁奏响?", + "itemUsage": "伦蒂尼姆市民自救军成员白铁,随时准备与你一起行动。", + "itemDesc": "他身上有淡淡的机油味,但他的笑容和双手很干净。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SUPPORT", - "subProfessionId": "ritualist", + "subProfessionId": "craftsman", "trait": null, "phases": [ { - "characterPrefabKey": "char_245_cello", - "rangeId": "y-2", + "characterPrefabKey": "char_4072_ironmn", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 484, - "atk": 231, - "def": 48, - "magicResistance": 5.0, - "cost": 14, - "blockCnt": 1, + "maxHp": 1043, + "atk": 236, + "def": 190, + "magicResistance": 0.0, + "cost": 15, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219862,15 +219748,15 @@ { "level": 50, "data": { - "maxHp": 702, - "atk": 321, - "def": 70, - "magicResistance": 5.0, - "cost": 14, - "blockCnt": 1, + "maxHp": 1490, + "atk": 369, + "def": 274, + "magicResistance": 0.0, + "cost": 15, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219892,22 +219778,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_245_cello", - "rangeId": "y-2", + "characterPrefabKey": "char_4072_ironmn", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 702, - "atk": 321, - "def": 70, - "magicResistance": 10.0, - "cost": 16, - "blockCnt": 1, + "maxHp": 1490, + "atk": 369, + "def": 274, + "magicResistance": 0.0, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219928,15 +219814,15 @@ { "level": 80, "data": { - "maxHp": 936, - "atk": 407, - "def": 93, - "magicResistance": 10.0, - "cost": 16, - "blockCnt": 1, + "maxHp": 2042, + "atk": 492, + "def": 354, + "magicResistance": 0.0, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -219962,34 +219848,34 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 7, "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_245_cello", - "rangeId": "y-2", + "characterPrefabKey": "char_4072_ironmn", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 936, - "atk": 407, - "def": 93, - "magicResistance": 15.0, - "cost": 16, - "blockCnt": 1, + "maxHp": 2042, + "atk": 492, + "def": 354, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -220010,15 +219896,15 @@ { "level": 90, "data": { - "maxHp": 1201, - "atk": 485, - "def": 109, - "magicResistance": 15.0, - "cost": 16, - "blockCnt": 1, + "maxHp": 2723, + "atk": 593, + "def": 421, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -220049,8 +219935,8 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "31044", + "count": 6, "type": "MATERIAL" } ] @@ -220058,9 +219944,9 @@ ], "skills": [ { - "skillId": "skchr_cello_1", + "skillId": "skchr_ironmn_1", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10027_ironmn_pile1", "levelUpCostCond": [ { "unlockCond": { @@ -220075,13 +219961,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 7, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -220099,13 +219985,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 8, + "id": "31054", + "count": 9, "type": "MATERIAL" } ] @@ -220123,13 +220009,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "30014", + "count": 6, "type": "MATERIAL" } ] @@ -220141,9 +220027,9 @@ } }, { - "skillId": "skchr_cello_2", + "skillId": "skchr_ironmn_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10027_ironmn_pile2", "levelUpCostCond": [ { "unlockCond": { @@ -220158,13 +220044,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31083", - "count": 5, + "id": "30093", + "count": 6, "type": "MATERIAL" } ] @@ -220182,13 +220068,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "31024", + "count": 9, "type": "MATERIAL" } ] @@ -220206,13 +220092,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 3, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -220224,9 +220110,9 @@ } }, { - "skillId": "skchr_cello_3", + "skillId": "skchr_ironmn_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10027_ironmn_pile3", "levelUpCostCond": [ { "unlockCond": { @@ -220241,13 +220127,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 7, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] @@ -220265,13 +220151,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -220289,13 +220175,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 6, + "id": "31054", + "count": 4, "type": "MATERIAL" } ] @@ -220307,7 +220193,11 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10027_ironmn_pile1": true, + "token_10027_ironmn_pile2": true, + "token_10027_ironmn_pile3": true + }, "talents": [ { "candidates": [ @@ -220318,18 +220208,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "无词哀歌", - "description": "使攻击范围内敌人每秒受到相当于攻击力6%的<$ba.dt.apoptosis2>凋亡损伤", + "name": "战地工程师", + "description": "可以携带2个<支援装置>(最多可部署1个),效果根据技能改变而改变", "rangeId": null, "blackboard": [ { - "key": "ep_damage_ratio", - "value": 0.06, - "valueStr": null - }, - { - "key": "sluggish", - "value": 0.0, + "key": "cnt", + "value": 2.0, "valueStr": null } ], @@ -220343,18 +220228,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "无词哀歌", - "description": "使攻击范围内敌人每秒受到相当于攻击力8%的<$ba.dt.apoptosis2>凋亡损伤并<$ba.sluggish>停顿0.2秒", + "name": "战地工程师", + "description": "可以携带2个<支援装置>(最多可部署2个),效果根据技能改变而改变", "rangeId": null, "blackboard": [ { - "key": "ep_damage_ratio", - "value": 0.08, - "valueStr": null - }, - { - "key": "sluggish", - "value": 0.2, + "key": "cnt", + "value": 3.0, "valueStr": null } ], @@ -220368,18 +220248,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "无词哀歌", - "description": "使攻击范围内敌人每秒受到相当于攻击力10%的<$ba.dt.apoptosis2>凋亡损伤并<$ba.sluggish>停顿0.2秒", + "name": "战地工程师", + "description": "可以携带3个<支援装置>(最多可部署2个),效果根据技能改变而改变", "rangeId": null, "blackboard": [ { - "key": "ep_damage_ratio", - "value": 0.1, - "valueStr": null - }, - { - "key": "sluggish", - "value": 0.2, + "key": "cnt", + "value": 3.0, "valueStr": null } ], @@ -220397,13 +220272,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "精神逆构", - "description": "使攻击范围内敌人受到的<$ba.dt.apoptosis2>凋亡损伤提高20%", - "rangeId": null, + "name": "节约经费", + "description": "当白铁周围8格的自身装置损毁时,有70%的几率回收使白铁额外获得1个装置", + "rangeId": "x-4", "blackboard": [ { - "key": "ep_damage_scale", - "value": 1.2, + "key": "prob", + "value": 0.7, + "valueStr": null + }, + { + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -220417,13 +220297,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "精神逆构", - "description": "使攻击范围内敌人受到的<$ba.dt.apoptosis2>凋亡损伤提高22%<@ba.talpu>(+2%)", - "rangeId": null, + "name": "节约经费", + "description": "当白铁周围8格的自身装置损毁时,有80%<@ba.talpu>(+10%)的几率回收使白铁额外获得1个装置", + "rangeId": "x-4", "blackboard": [ { - "key": "ep_damage_scale", - "value": 1.22, + "key": "prob", + "value": 0.8, + "valueStr": null + }, + { + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -220482,7 +220367,7 @@ }, { "type": "BUFF", - "description": "攻击力+23", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -220494,7 +220379,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 23.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -220566,9 +220451,9 @@ { "level": 50, "data": { - "maxHp": 300, + "maxHp": 0, "atk": 40, - "def": 0, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -220619,12 +220504,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -220642,8 +220527,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -220660,13 +220545,13 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -220683,8 +220568,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "31043", + "count": 5, "type": "MATERIAL" } ] @@ -220701,67 +220586,66 @@ "type": "MATERIAL" }, { - "id": "30073", + "id": "31033", "count": 6, "type": "MATERIAL" }, { - "id": "31023", - "count": 3, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_250_phatom": { - "name": "傀影", - "description": "再部署时间大幅度<@ba.kw>减少", + "char_245_cello": { + "name": "塑心", + "description": "攻击造成<@ba.kw>法术伤害,可以造成<@ba.kw>元素损伤", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_250_phatom", + "potentialItemId": "p_char_245_cello", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_250_phatom", - "nationId": "victoria", + "classicPotentialItemId": null, + "nationId": "laterano", "groupId": null, "teamId": null, - "displayNumber": "R109", - "appellation": "Phantom", - "position": "MELEE", + "displayNumber": "LT22", + "appellation": "Virtuosa", + "position": "RANGED", "tagList": [ - "快速复活", - "控场", - "输出" + "元素", + "支援" ], - "itemUsage": "罗德岛干员傀影,如影子般融入黑夜。", - "itemDesc": "如果有急事,就试试看喊他的代号,也许他会出现在你身后。", + "itemUsage": "干员塑心造访罗德岛,等待演奏开始。", + "itemDesc": "颂歌为谁而鸣,心声为谁奏响?", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "SPECIAL", - "subProfessionId": "executor", + "profession": "SUPPORT", + "subProfessionId": "ritualist", "trait": null, "phases": [ { - "characterPrefabKey": "char_250_phatom", - "rangeId": "1-1", + "characterPrefabKey": "char_245_cello", + "rangeId": "y-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 769, - "atk": 215, - "def": 144, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 484, + "atk": 231, + "def": 48, + "magicResistance": 5.0, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220781,16 +220665,16 @@ { "level": 50, "data": { - "maxHp": 1026, - "atk": 317, - "def": 207, - "magicResistance": 0.0, - "cost": 8, + "maxHp": 702, + "atk": 321, + "def": 70, + "magicResistance": 5.0, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220811,23 +220695,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_250_phatom", - "rangeId": "1-1", + "characterPrefabKey": "char_245_cello", + "rangeId": "y-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1026, - "atk": 317, - "def": 207, - "magicResistance": 0.0, - "cost": 10, + "maxHp": 702, + "atk": 321, + "def": 70, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220847,16 +220731,16 @@ { "level": 80, "data": { - "maxHp": 1283, - "atk": 435, - "def": 270, - "magicResistance": 0.0, - "cost": 10, + "maxHp": 936, + "atk": 407, + "def": 93, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220876,7 +220760,7 @@ ], "evolveCost": [ { - "id": "3281", + "id": "3271", "count": 5, "type": "MATERIAL" }, @@ -220893,23 +220777,23 @@ ] }, { - "characterPrefabKey": "char_250_phatom", - "rangeId": "1-1", + "characterPrefabKey": "char_245_cello", + "rangeId": "y-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1283, - "atk": 435, - "def": 270, - "magicResistance": 0.0, - "cost": 10, + "maxHp": 936, + "atk": 407, + "def": 93, + "magicResistance": 15.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220929,16 +220813,16 @@ { "level": 90, "data": { - "maxHp": 1645, - "atk": 558, - "def": 322, - "magicResistance": 0.0, - "cost": 10, + "maxHp": 1201, + "atk": 485, + "def": 109, + "magicResistance": 15.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.93, - "respawnTime": 18, + "baseAttackTime": 1.6, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -220958,7 +220842,7 @@ ], "evolveCost": [ { - "id": "3283", + "id": "3273", "count": 4, "type": "MATERIAL" }, @@ -220968,8 +220852,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -220977,7 +220861,7 @@ ], "skills": [ { - "skillId": "skchr_phatom_1", + "skillId": "skchr_cello_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -220994,12 +220878,12 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30093", + "id": "30053", "count": 7, "type": "MATERIAL" } @@ -221018,12 +220902,12 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "30074", "count": 8, "type": "MATERIAL" } @@ -221042,13 +220926,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30074", + "count": 4, "type": "MATERIAL" } ] @@ -221060,7 +220944,7 @@ } }, { - "skillId": "skchr_phatom_2", + "skillId": "skchr_cello_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -221077,13 +220961,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "31083", + "count": 5, "type": "MATERIAL" } ] @@ -221101,13 +220985,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -221125,13 +221009,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "31034", + "count": 3, "type": "MATERIAL" } ] @@ -221143,7 +221027,7 @@ } }, { - "skillId": "skchr_phatom_3", + "skillId": "skchr_cello_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -221160,13 +221044,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31054", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -221184,13 +221068,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "31034", + "count": 7, "type": "MATERIAL" } ] @@ -221208,12 +221092,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "30014", "count": 6, "type": "MATERIAL" } @@ -221226,12 +221110,35 @@ } } ], - "displayTokenDict": { - "token_10007_phatom_twin": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "无词哀歌", + "description": "使攻击范围内敌人每秒受到相当于攻击力6%的<$ba.dt.apoptosis2>凋亡损伤", + "rangeId": null, + "blackboard": [ + { + "key": "ep_damage_ratio", + "value": 0.06, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -221239,17 +221146,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "镜中虚影", - "description": "可以使用一个虚影,虚影拥有和自己一样的技能,拥有独立的再部署时间", + "name": "无词哀歌", + "description": "使攻击范围内敌人每秒受到相当于攻击力8%的<$ba.dt.apoptosis2>凋亡损伤并<$ba.sluggish>停顿0.2秒", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, + "key": "ep_damage_ratio", + "value": 0.08, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.2, "valueStr": null } ], - "tokenKey": "token_10007_phatom_twin", + "tokenKey": null, "isHideTalent": false }, { @@ -221259,17 +221171,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "镜中虚影", - "description": "可以使用一个属性更强的虚影,虚影拥有和自己一样的技能,拥有独立的再部署时间", + "name": "无词哀歌", + "description": "使攻击范围内敌人每秒受到相当于攻击力10%的<$ba.dt.apoptosis2>凋亡损伤并<$ba.sluggish>停顿0.2秒", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, + "key": "ep_damage_ratio", + "value": 0.1, + "valueStr": null + }, + { + "key": "sluggish", + "value": 0.2, "valueStr": null } ], - "tokenKey": "token_10007_phatom_twin", + "tokenKey": null, "isHideTalent": false } ] @@ -221282,11 +221199,37 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "#", - "name": "虚影精通", - "description": "虚影的再部署时间-10秒", + "prefabKey": "2", + "name": "精神逆构", + "description": "使攻击范围内敌人受到的<$ba.dt.apoptosis2>凋亡损伤提高20%", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "ep_damage_scale", + "value": 1.2, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "精神逆构", + "description": "使攻击范围内敌人受到的<$ba.dt.apoptosis2>凋亡损伤提高22%<@ba.talpu>(+2%)", + "rangeId": null, + "blackboard": [ + { + "key": "ep_damage_scale", + "value": 1.22, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false } @@ -221319,7 +221262,7 @@ }, { "type": "BUFF", - "description": "攻击力+22", + "description": "再部署时间-6秒", "buff": { "attributes": { "abnormalFlags": null, @@ -221329,9 +221272,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": 22.0, + "value": -6.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -221342,7 +221285,7 @@ }, { "type": "BUFF", - "description": "再部署时间-2秒", + "description": "攻击力+23", "buff": { "attributes": { "abnormalFlags": null, @@ -221352,9 +221295,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "RESPAWN_TIME", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -2.0, + "value": 23.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -221364,26 +221307,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "生命上限+130", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "MAX_HP", - "formulaItem": "ADDITION", - "value": 130.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -221443,8 +221369,8 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 90, + "maxHp": 300, + "atk": 40, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -221496,12 +221422,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30061", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -221519,8 +221445,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -221537,12 +221463,12 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" } @@ -221578,42 +221504,43 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30073", + "count": 6, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "31023", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_1028_texas2": { - "name": "缄默德克萨斯", + "char_250_phatom": { + "name": "傀影", "description": "再部署时间大幅度<@ba.kw>减少", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1028_texas2", + "potentialItemId": "p_char_250_phatom", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "lungmen", - "groupId": "penguin", + "classicPotentialItemId": "class_p_char_250_phatom", + "nationId": "victoria", + "groupId": null, "teamId": null, - "displayNumber": "PL07", - "appellation": "Texas the Omertosa", + "displayNumber": "R109", + "appellation": "Phantom", "position": "MELEE", "tagList": [ "快速复活", + "控场", "输出" ], - "itemUsage": "依然是企鹅物流职员的德克萨斯,本人自称只是换了一身衣服。", - "itemDesc": "但你能感觉到,她的身上有一股名为愤怒的情绪。", + "itemUsage": "罗德岛干员傀影,如影子般融入黑夜。", + "itemDesc": "如果有急事,就试试看喊他的代号,也许他会出现在你身后。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", @@ -221621,15 +221548,15 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_1028_texas2", + "characterPrefabKey": "char_250_phatom", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 747, - "atk": 219, + "maxHp": 769, + "atk": 215, "def": 144, "magicResistance": 0.0, "cost": 8, @@ -221657,9 +221584,9 @@ { "level": 50, "data": { - "maxHp": 996, - "atk": 323, - "def": 206, + "maxHp": 1026, + "atk": 317, + "def": 207, "magicResistance": 0.0, "cost": 8, "blockCnt": 1, @@ -221687,16 +221614,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1028_texas2", + "characterPrefabKey": "char_250_phatom", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 996, - "atk": 323, - "def": 206, + "maxHp": 1026, + "atk": 317, + "def": 207, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -221723,9 +221650,9 @@ { "level": 80, "data": { - "maxHp": 1246, - "atk": 443, - "def": 268, + "maxHp": 1283, + "atk": 435, + "def": 270, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -221758,27 +221685,27 @@ }, { "id": "30052", - "count": 6, + "count": 7, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1028_texas2", + "characterPrefabKey": "char_250_phatom", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1246, - "atk": 443, - "def": 268, + "maxHp": 1283, + "atk": 435, + "def": 270, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -221805,9 +221732,9 @@ { "level": 90, "data": { - "maxHp": 1598, - "atk": 569, - "def": 320, + "maxHp": 1645, + "atk": 558, + "def": 322, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -221839,13 +221766,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -221853,7 +221780,7 @@ ], "skills": [ { - "skillId": "skchr_texas2_1", + "skillId": "skchr_phatom_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -221870,13 +221797,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30014", + "count": 4, "type": "MATERIAL" }, { - "id": "31063", - "count": 4, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -221899,8 +221826,8 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -221918,13 +221845,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 4, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -221936,7 +221863,7 @@ } }, { - "skillId": "skchr_texas2_2", + "skillId": "skchr_phatom_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -221953,13 +221880,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 8, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -221977,13 +221904,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -222006,7 +221933,7 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -222019,7 +221946,7 @@ } }, { - "skillId": "skchr_texas2_3", + "skillId": "skchr_phatom_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -222036,12 +221963,12 @@ "type": "MATERIAL" }, { - "id": "31064", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30063", + "id": "30043", "count": 4, "type": "MATERIAL" } @@ -222060,13 +221987,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -222084,13 +222011,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -222102,7 +222029,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10007_phatom_twin": true + }, "talents": [ { "candidates": [ @@ -222113,22 +222042,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "德克萨斯传统", - "description": "被动技能持续时间内攻击力+10%;首次击倒敌人时回复所有生命并重新释放被动技能", + "name": "镜中虚影", + "description": "可以使用一个虚影,虚影拥有和自己一样的技能,拥有独立的再部署时间", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, - "valueStr": null - }, - { - "key": "hp_ratio", + "key": "cnt", "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10007_phatom_twin", "isHideTalent": false }, { @@ -222138,22 +222062,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "德克萨斯传统", - "description": "被动技能持续时间内攻击力+20%;首次击倒敌人时回复所有生命并重新释放被动技能", + "name": "镜中虚影", + "description": "可以使用一个属性更强的虚影,虚影拥有和自己一样的技能,拥有独立的再部署时间", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.2, - "valueStr": null - }, - { - "key": "hp_ratio", + "key": "cnt", "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10007_phatom_twin", "isHideTalent": false } ] @@ -222166,47 +222085,11 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "德克萨斯剑术", - "description": "每次部署后击倒一名敌人之前,攻击速度+8,受到的所有伤害降低25%", - "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 8.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.25, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "德克萨斯剑术", - "description": "每次部署后击倒一名敌人之前,攻击速度+10<@ba.talpu>(+2),受到的所有伤害降低30%<@ba.talpu>(+5%)", + "prefabKey": "#", + "name": "虚影精通", + "description": "虚影的再部署时间-10秒", "rangeId": null, - "blackboard": [ - { - "key": "attack_speed", - "value": 10.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.3, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -222284,9 +222167,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "生命上限+130", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "MAX_HP", + "formulaItem": "ADDITION", + "value": 130.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -222399,12 +222299,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -222422,8 +222322,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -222440,12 +222340,12 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" } @@ -222463,7 +222363,7 @@ "type": "MATERIAL" }, { - "id": "31033", + "id": "30083", "count": 6, "type": "MATERIAL" } @@ -222481,39 +222381,39 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" }, { - "id": "31063", - "count": 3, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_1029_yato2": { - "name": "麒麟R夜刀", + "char_1028_texas2": { + "name": "缄默德克萨斯", "description": "再部署时间大幅度<@ba.kw>减少", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1029_yato2", + "potentialItemId": "p_char_1028_texas2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": null, - "teamId": "action4", - "displayNumber": "MH02", - "appellation": "Kirin R Yato", + "nationId": "lungmen", + "groupId": "penguin", + "teamId": null, + "displayNumber": "PL07", + "appellation": "Texas the Omertosa", "position": "MELEE", "tagList": [ "快速复活", - "爆发" + "输出" ], - "itemUsage": "你揉了揉眼睛,确信眼前的确实是许久未见的老干员夜刀。", - "itemDesc": "很明显的是,现在的她与曾经有所不同。", + "itemUsage": "依然是企鹅物流职员的德克萨斯,本人自称只是换了一身衣服。", + "itemDesc": "但你能感觉到,她的身上有一股名为愤怒的情绪。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": true, @@ -222524,16 +222424,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_1029_yato2", + "characterPrefabKey": "char_1028_texas2", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 762, - "atk": 218, - "def": 143, + "maxHp": 747, + "atk": 219, + "def": 144, "magicResistance": 0.0, "cost": 8, "blockCnt": 1, @@ -222560,9 +222460,9 @@ { "level": 50, "data": { - "maxHp": 1016, - "atk": 321, - "def": 205, + "maxHp": 996, + "atk": 323, + "def": 206, "magicResistance": 0.0, "cost": 8, "blockCnt": 1, @@ -222590,16 +222490,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1029_yato2", + "characterPrefabKey": "char_1028_texas2", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1016, - "atk": 321, - "def": 205, + "maxHp": 996, + "atk": 323, + "def": 206, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -222626,9 +222526,9 @@ { "level": 80, "data": { - "maxHp": 1270, - "atk": 440, - "def": 267, + "maxHp": 1246, + "atk": 443, + "def": 268, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -222660,8 +222560,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30052", + "count": 6, "type": "MATERIAL" }, { @@ -222672,16 +222572,16 @@ ] }, { - "characterPrefabKey": "char_1029_yato2", + "characterPrefabKey": "char_1028_texas2", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1270, - "atk": 440, - "def": 267, + "maxHp": 1246, + "atk": 443, + "def": 268, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -222708,9 +222608,9 @@ { "level": 90, "data": { - "maxHp": 1629, - "atk": 565, - "def": 318, + "maxHp": 1598, + "atk": 569, + "def": 320, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -222742,13 +222642,13 @@ "type": "MATERIAL" }, { - "id": "30155", - "count": 3, + "id": "30125", + "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 6, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -222756,7 +222656,7 @@ ], "skills": [ { - "skillId": "skchr_yato2_1", + "skillId": "skchr_texas2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -222773,13 +222673,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31053", - "count": 3, + "id": "31063", + "count": 4, "type": "MATERIAL" } ] @@ -222797,13 +222697,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 7, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -222821,13 +222721,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30054", + "count": 4, "type": "MATERIAL" } ] @@ -222839,7 +222739,7 @@ } }, { - "skillId": "skchr_yato2_2", + "skillId": "skchr_texas2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -222856,12 +222756,12 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30083", "count": 8, "type": "MATERIAL" } @@ -222880,13 +222780,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 9, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -222904,13 +222804,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "31044", + "count": 6, "type": "MATERIAL" } ] @@ -222922,7 +222822,7 @@ } }, { - "skillId": "skchr_yato2_3", + "skillId": "skchr_texas2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -222939,13 +222839,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 9, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -222963,12 +222863,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "31014", "count": 8, "type": "MATERIAL" } @@ -222987,13 +222887,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -223011,38 +222911,23 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "双雷剑麒麟", - "description": "攻击额外造成攻击力6%的法术伤害", + "name": "德克萨斯传统", + "description": "被动技能持续时间内攻击力+10%;首次击倒敌人时回复所有生命并重新释放被动技能", "rangeId": null, "blackboard": [ { - "key": "attack@atk_scale_1", - "value": 0.06, + "key": "atk", + "value": 0.1, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "双雷剑麒麟", - "description": "攻击额外造成攻击力13%的法术伤害", - "rangeId": null, - "blackboard": [ + }, { - "key": "attack@atk_scale_1", - "value": 0.13, + "key": "hp_ratio", + "value": 1.0, "valueStr": null } ], @@ -223056,14 +222941,19 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "双雷剑麒麟", - "description": "攻击额外造成攻击力20%的法术伤害", + "name": "德克萨斯传统", + "description": "被动技能持续时间内攻击力+20%;首次击倒敌人时回复所有生命并重新释放被动技能", "rangeId": null, "blackboard": [ { - "key": "attack@atk_scale_1", + "key": "atk", "value": 0.2, "valueStr": null + }, + { + "key": "hp_ratio", + "value": 1.0, + "valueStr": null } ], "tokenKey": null, @@ -223080,18 +222970,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "鬼人强化状态", - "description": "技能期间及技能结束后的10秒内攻击力+13%", + "name": "德克萨斯剑术", + "description": "每次部署后击倒一名敌人之前,攻击速度+8,受到的所有伤害降低25%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.13, + "key": "attack_speed", + "value": 8.0, "valueStr": null }, { - "key": "duration", - "value": 10.0, + "key": "damage_resistance", + "value": 0.25, "valueStr": null } ], @@ -223105,18 +222995,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "鬼人强化状态", - "description": "技能期间及技能结束后的10秒内攻击力+16%<@ba.talpu>(+3%)", + "name": "德克萨斯剑术", + "description": "每次部署后击倒一名敌人之前,攻击速度+10<@ba.talpu>(+2),受到的所有伤害降低30%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.16, + "key": "attack_speed", + "value": 10.0, "valueStr": null }, { - "key": "duration", - "value": 10.0, + "key": "damage_resistance", + "value": 0.3, "valueStr": null } ], @@ -223312,12 +223202,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30061", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -223335,8 +223225,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -223353,12 +223243,12 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" } @@ -223376,8 +223266,8 @@ "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "31033", + "count": 6, "type": "MATERIAL" } ] @@ -223394,12 +223284,12 @@ "type": "MATERIAL" }, { - "id": "31023", + "id": "30093", "count": 5, "type": "MATERIAL" }, { - "id": "30093", + "id": "31063", "count": 3, "type": "MATERIAL" } @@ -223407,79 +223297,53 @@ } ] }, - "char_322_lmlee": { - "name": "老鲤", - "description": "再部署时间<@ba.kw>减少,撤退时不返还<@ba.kw>部署费用,在场时每3秒<@ba.kw>消耗3点部署费用(不足时自动撤退)", + "char_1029_yato2": { + "name": "麒麟R夜刀", + "description": "再部署时间大幅度<@ba.kw>减少", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_322_lmlee", + "potentialItemId": "p_char_1029_yato2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "lungmen", + "nationId": "rhodes", "groupId": null, - "teamId": "lee", - "displayNumber": "LM18", - "appellation": "Lee", + "teamId": "action4", + "displayNumber": "MH02", + "appellation": "Kirin R Yato", "position": "MELEE", "tagList": [ "快速复活", - "生存", - "输出" + "爆发" ], - "itemUsage": "龙门私家侦探老鲤,不管遇到什么样的麻烦或困难,都尽可以请求他的帮助。", - "itemDesc": "如果实在没什么事的话,至少尝尝他做的菜。", + "itemUsage": "你揉了揉眼睛,确信眼前的确实是许久未见的老干员夜刀。", + "itemDesc": "很明显的是,现在的她与曾经有所不同。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "merchant", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "interval", - "value": 3.0, - "valueStr": null - }, - { - "key": "cost", - "value": -3.0, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "executor", + "trait": null, "phases": [ { - "characterPrefabKey": "char_322_lmlee", + "characterPrefabKey": "char_1029_yato2", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1179, - "atk": 376, - "def": 240, + "maxHp": 762, + "atk": 218, + "def": 143, "magicResistance": 0.0, - "cost": 7, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223499,16 +223363,16 @@ { "level": 50, "data": { - "maxHp": 1552, - "atk": 516, - "def": 308, + "maxHp": 1016, + "atk": 321, + "def": 205, "magicResistance": 0.0, - "cost": 7, + "cost": 8, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223529,23 +223393,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_322_lmlee", + "characterPrefabKey": "char_1029_yato2", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1552, - "atk": 516, - "def": 308, + "maxHp": 1016, + "atk": 321, + "def": 205, "magicResistance": 0.0, - "cost": 9, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223565,16 +223429,16 @@ { "level": 80, "data": { - "maxHp": 1917, - "atk": 654, - "def": 395, + "maxHp": 1270, + "atk": 440, + "def": 267, "magicResistance": 0.0, - "cost": 9, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223599,35 +223463,35 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 8, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_322_lmlee", + "characterPrefabKey": "char_1029_yato2", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1917, - "atk": 654, - "def": 395, + "maxHp": 1270, + "atk": 440, + "def": 267, "magicResistance": 0.0, - "cost": 9, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223647,16 +223511,16 @@ { "level": 90, "data": { - "maxHp": 2427, - "atk": 789, - "def": 465, + "maxHp": 1629, + "atk": 565, + "def": 318, "magicResistance": 0.0, - "cost": 9, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.0, - "respawnTime": 25, + "baseAttackTime": 0.93, + "respawnTime": 18, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -223681,13 +223545,13 @@ "type": "MATERIAL" }, { - "id": "30115", - "count": 4, + "id": "30155", + "count": 3, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30054", + "count": 6, "type": "MATERIAL" } ] @@ -223695,7 +223559,7 @@ ], "skills": [ { - "skillId": "skchr_lmlee_1", + "skillId": "skchr_yato2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -223712,13 +223576,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 7, + "id": "31053", + "count": 3, "type": "MATERIAL" } ] @@ -223736,13 +223600,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30094", + "count": 7, "type": "MATERIAL" } ] @@ -223765,8 +223629,8 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -223778,7 +223642,7 @@ } }, { - "skillId": "skchr_lmlee_2", + "skillId": "skchr_yato2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -223800,8 +223664,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "31013", + "count": 8, "type": "MATERIAL" } ] @@ -223819,13 +223683,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "31044", + "count": 9, "type": "MATERIAL" } ] @@ -223848,7 +223712,7 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30014", "count": 4, "type": "MATERIAL" } @@ -223861,7 +223725,7 @@ } }, { - "skillId": "skchr_lmlee_3", + "skillId": "skchr_yato2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -223878,13 +223742,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31054", "count": 4, "type": "MATERIAL" }, { "id": "30013", - "count": 11, + "count": 9, "type": "MATERIAL" } ] @@ -223902,12 +223766,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 8, "type": "MATERIAL" } @@ -223926,13 +223790,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31054", - "count": 5, + "id": "30064", + "count": 3, "type": "MATERIAL" } ] @@ -223950,28 +223814,18 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "和气生财", - "description": "老鲤阻挡目标时,使其攻击速度-7,且自身攻击速度+7;当周围八格内仅存在一个敌人时效果翻倍", + "name": "双雷剑麒麟", + "description": "攻击额外造成攻击力6%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "lmlee_t_1[enemy].attack_speed", - "value": -7.0, - "valueStr": null - }, - { - "key": "lmlee_t_1[self].attack_speed", - "value": 7.0, - "valueStr": null - }, - { - "key": "cnt", - "value": 1.0, + "key": "attack@atk_scale_1", + "value": 0.06, "valueStr": null } ], @@ -223983,25 +223837,15 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "和气生财", - "description": "老鲤阻挡目标时,使其攻击速度-8<@ba.talpu>(+1),且自身攻击速度+8<@ba.talpu>(+1);当周围八格内仅存在一个敌人时效果翻倍", + "name": "双雷剑麒麟", + "description": "攻击额外造成攻击力13%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "lmlee_t_1[enemy].attack_speed", - "value": -8.0, - "valueStr": null - }, - { - "key": "lmlee_t_1[self].attack_speed", - "value": 8.0, - "valueStr": null - }, - { - "key": "cnt", - "value": 1.0, + "key": "attack@atk_scale_1", + "value": 0.13, "valueStr": null } ], @@ -224015,82 +223859,67 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "和气生财", - "description": "老鲤阻挡目标时,使其攻击速度-14,且自身攻击速度+14;当周围八格内仅存在一个敌人时效果翻倍", + "name": "双雷剑麒麟", + "description": "攻击额外造成攻击力20%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "lmlee_t_1[enemy].attack_speed", - "value": -14.0, - "valueStr": null - }, - { - "key": "lmlee_t_1[self].attack_speed", - "value": 14.0, - "valueStr": null - }, - { - "key": "cnt", - "value": 1.0, + "key": "attack@atk_scale_1", + "value": 0.2, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "和气生财", - "description": "老鲤阻挡目标时,使其攻击速度-15<@ba.talpu>(+1),且自身攻击速度+15<@ba.talpu>(+1);当周围八格内仅存在一个敌人时效果翻倍", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "鬼人强化状态", + "description": "技能期间及技能结束后的10秒内攻击力+13%", "rangeId": null, "blackboard": [ { - "key": "lmlee_t_1[enemy].attack_speed", - "value": -15.0, - "valueStr": null - }, - { - "key": "lmlee_t_1[self].attack_speed", - "value": 15.0, + "key": "atk", + "value": 0.13, "valueStr": null }, { - "key": "cnt", - "value": 1.0, + "key": "duration", + "value": 10.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "有备无患", - "description": "特性消耗费用时,若费用足够则改为消耗5费用,抵消自身受到的下一次<$ba.stun>晕眩/<$ba.frozen>冻结,并使攻击来源晕眩3秒", + "name": "鬼人强化状态", + "description": "技能期间及技能结束后的10秒内攻击力+16%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "extra_cost", - "value": -5.0, + "key": "atk", + "value": 0.16, "valueStr": null }, { - "key": "stun", - "value": 3.0, + "key": "duration", + "value": 10.0, "valueStr": null } ], @@ -224126,7 +223955,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "攻击力+22", "buff": { "attributes": { "abnormalFlags": null, @@ -224136,9 +223965,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "RESPAWN_TIME", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -4.0, + "value": 22.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -224149,7 +223978,7 @@ }, { "type": "BUFF", - "description": "攻击力+30", + "description": "再部署时间-2秒", "buff": { "attributes": { "abnormalFlags": null, @@ -224159,9 +223988,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": 30.0, + "value": -2.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -224172,7 +224001,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -224233,8 +224062,8 @@ { "level": 50, "data": { - "maxHp": 300, - "atk": 55, + "maxHp": 0, + "atk": 90, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -224286,12 +224115,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -224309,8 +224138,8 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -224327,13 +224156,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -224350,7 +224179,7 @@ "type": "MATERIAL" }, { - "id": "31043", + "id": "31053", "count": 5, "type": "MATERIAL" } @@ -224368,8 +224197,8 @@ "type": "MATERIAL" }, { - "id": "31053", - "count": 4, + "id": "31023", + "count": 5, "type": "MATERIAL" }, { @@ -224381,29 +224210,30 @@ } ] }, - "char_1033_swire2": { - "name": "琳琅诗怀雅", + "char_322_lmlee": { + "name": "老鲤", "description": "再部署时间<@ba.kw>减少,撤退时不返还<@ba.kw>部署费用,在场时每3秒<@ba.kw>消耗3点部署费用(不足时自动撤退)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1033_swire2", + "potentialItemId": "p_char_322_lmlee", "activityPotentialItemId": null, "classicPotentialItemId": null, "nationId": "lungmen", "groupId": null, - "teamId": null, - "displayNumber": "LM22", - "appellation": "Swire the Elegant Wit", + "teamId": "lee", + "displayNumber": "LM18", + "appellation": "Lee", "position": "MELEE", "tagList": [ "快速复活", - "爆发" + "生存", + "输出" ], - "itemUsage": "龙门近卫局局长诗怀雅,刚刚结束在汐斯塔的度假。", - "itemDesc": "她带回来的不止因心动购入的商品,还有能够撬动市场的商机。", + "itemUsage": "龙门私家侦探老鲤,不管遇到什么样的麻烦或困难,都尽可以请求他的帮助。", + "itemDesc": "如果实在没什么事的话,至少尝尝他做的菜。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", @@ -224436,16 +224266,16 @@ }, "phases": [ { - "characterPrefabKey": "char_1033_swire2", + "characterPrefabKey": "char_322_lmlee", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1146, - "atk": 386, - "def": 235, + "maxHp": 1179, + "atk": 376, + "def": 240, "magicResistance": 0.0, "cost": 7, "blockCnt": 1, @@ -224472,9 +224302,9 @@ { "level": 50, "data": { - "maxHp": 1509, - "atk": 530, - "def": 302, + "maxHp": 1552, + "atk": 516, + "def": 308, "magicResistance": 0.0, "cost": 7, "blockCnt": 1, @@ -224502,16 +224332,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1033_swire2", + "characterPrefabKey": "char_322_lmlee", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1509, - "atk": 530, - "def": 302, + "maxHp": 1552, + "atk": 516, + "def": 308, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -224538,9 +224368,9 @@ { "level": 80, "data": { - "maxHp": 1864, - "atk": 672, - "def": 388, + "maxHp": 1917, + "atk": 654, + "def": 395, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -224572,28 +224402,28 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30042", "count": 8, "type": "MATERIAL" }, { - "id": "30042", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1033_swire2", + "characterPrefabKey": "char_322_lmlee", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1864, - "atk": 672, - "def": 388, + "maxHp": 1917, + "atk": 654, + "def": 395, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -224620,9 +224450,9 @@ { "level": 90, "data": { - "maxHp": 2360, - "atk": 810, - "def": 457, + "maxHp": 2427, + "atk": 789, + "def": 465, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -224654,13 +224484,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { "id": "30074", - "count": 6, + "count": 9, "type": "MATERIAL" } ] @@ -224668,7 +224498,7 @@ ], "skills": [ { - "skillId": "skchr_swire2_1", + "skillId": "skchr_lmlee_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -224685,13 +224515,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -224709,13 +224539,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -224738,8 +224568,8 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -224751,9 +224581,9 @@ } }, { - "skillId": "skchr_swire2_2", + "skillId": "skchr_lmlee_2", "overridePrefabKey": null, - "overrideTokenKey": "token_10031_swire2_gdtrap", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -224768,13 +224598,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { "id": "30093", - "count": 6, + "count": 7, "type": "MATERIAL" } ] @@ -224792,12 +224622,12 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 7, "type": "MATERIAL" } @@ -224821,7 +224651,7 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "31044", "count": 4, "type": "MATERIAL" } @@ -224834,7 +224664,7 @@ } }, { - "skillId": "skchr_swire2_3", + "skillId": "skchr_lmlee_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -224851,13 +224681,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -224875,13 +224705,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -224899,13 +224729,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 4, + "id": "31054", + "count": 5, "type": "MATERIAL" } ] @@ -224921,41 +224751,6 @@ "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "大买家", - "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗)", - "rangeId": null, - "blackboard": [ - { - "key": "sp", - "value": 0.0, - "valueStr": null - }, - { - "key": "trait_sp", - "value": 1.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.0, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 0.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -224963,28 +224758,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "大买家", - "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗),并提升自身3%的攻击力(最多叠加5次)", + "name": "和气生财", + "description": "老鲤阻挡目标时,使其攻击速度-7,且自身攻击速度+7;当周围八格内仅存在一个敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 0.0, - "valueStr": null - }, - { - "key": "trait_sp", - "value": 1.0, + "key": "lmlee_t_1[enemy].attack_speed", + "value": -7.0, "valueStr": null }, { - "key": "atk", - "value": 0.03, + "key": "lmlee_t_1[self].attack_speed", + "value": 7.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 5.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -224998,28 +224788,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "大买家", - "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗),并提升自身3%的攻击力(最多叠加6<@ba.talpu>(+1)次)", + "name": "和气生财", + "description": "老鲤阻挡目标时,使其攻击速度-8<@ba.talpu>(+1),且自身攻击速度+8<@ba.talpu>(+1);当周围八格内仅存在一个敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 0.0, - "valueStr": null - }, - { - "key": "trait_sp", - "value": 1.0, + "key": "lmlee_t_1[enemy].attack_speed", + "value": -8.0, "valueStr": null }, { - "key": "atk", - "value": 0.03, + "key": "lmlee_t_1[self].attack_speed", + "value": 8.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 6.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -225033,28 +224818,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "大买家", - "description": "开启技能时获得1枚金币(可用于技能消耗),技能期间每次特性消耗费用时获得1枚金币,并提升自身4%的攻击力(最多叠加8次)", + "name": "和气生财", + "description": "老鲤阻挡目标时,使其攻击速度-14,且自身攻击速度+14;当周围八格内仅存在一个敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, - "valueStr": null - }, - { - "key": "trait_sp", - "value": 1.0, + "key": "lmlee_t_1[enemy].attack_speed", + "value": -14.0, "valueStr": null }, { - "key": "atk", - "value": 0.04, + "key": "lmlee_t_1[self].attack_speed", + "value": 14.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 8.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -225068,28 +224848,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "大买家", - "description": "开启技能时获得1枚金币(可用于技能消耗),技能期间每次特性消耗费用时获得1枚金币,并提升自身4%的攻击力(最多叠加9<@ba.talpu>(+1)次)", + "name": "和气生财", + "description": "老鲤阻挡目标时,使其攻击速度-15<@ba.talpu>(+1),且自身攻击速度+15<@ba.talpu>(+1);当周围八格内仅存在一个敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, - "valueStr": null - }, - { - "key": "trait_sp", - "value": 1.0, + "key": "lmlee_t_1[enemy].attack_speed", + "value": -15.0, "valueStr": null }, { - "key": "atk", - "value": 0.04, + "key": "lmlee_t_1[self].attack_speed", + "value": 15.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 9.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -225107,53 +224882,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "破财消灾", - "description": "受到致命伤害时,若费用足够则消耗5点部署费用使生命恢复到70%,每次触发该天赋时消耗的费用翻倍", - "rangeId": null, - "blackboard": [ - { - "key": "cost", - "value": -5.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.7, - "valueStr": null - }, - { - "key": "cost_multi", - "value": 2.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "破财消灾", - "description": "受到致命伤害时,若费用足够则消耗5点部署费用使生命恢复到80%<@ba.talpu>(+10%),每次触发该天赋时消耗的费用翻倍", + "name": "有备无患", + "description": "特性消耗费用时,若费用足够则改为消耗5费用,抵消自身受到的下一次<$ba.stun>晕眩/<$ba.frozen>冻结,并使攻击来源晕眩3秒", "rangeId": null, "blackboard": [ { - "key": "cost", + "key": "extra_cost", "value": -5.0, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.8, - "valueStr": null - }, - { - "key": "cost_multi", - "value": 2.0, + "key": "stun", + "value": 3.0, "valueStr": null } ], @@ -225188,9 +224928,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -225332,12 +225089,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -225355,7 +225112,7 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" } @@ -225373,13 +225130,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -225414,67 +225171,91 @@ "type": "MATERIAL" }, { - "id": "31033", - "count": 6, + "id": "31053", + "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30093", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_400_weedy": { - "name": "温蒂", - "description": "同时攻击阻挡的<@ba.kw>所有敌人\\n可以放置于远程位", + "char_1033_swire2": { + "name": "琳琅诗怀雅", + "description": "再部署时间<@ba.kw>减少,撤退时不返还<@ba.kw>部署费用,在场时每3秒<@ba.kw>消耗3点部署费用(不足时自动撤退)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_400_weedy", + "potentialItemId": "p_char_1033_swire2", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_400_weedy", - "nationId": "rhodes", + "classicPotentialItemId": null, + "nationId": "lungmen", "groupId": null, "teamId": null, - "displayNumber": "R117", - "appellation": "Weedy", + "displayNumber": "LM22", + "appellation": "Swire the Elegant Wit", "position": "MELEE", "tagList": [ - "位移", - "输出", - "控场" + "快速复活", + "爆发" ], - "itemUsage": "罗德岛生物工程研究员温蒂,研究之余踏上战场。", - "itemDesc": "在她面前要注意仪表仪态!", + "itemUsage": "龙门近卫局局长诗怀雅,刚刚结束在汐斯塔的度假。", + "itemDesc": "她带回来的不止因心动购入的商品,还有能够撬动市场的商机。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "pusher", - "trait": null, + "subProfessionId": "merchant", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "interval", + "value": 3.0, + "valueStr": null + }, + { + "key": "cost", + "value": -3.0, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_400_weedy", + "characterPrefabKey": "char_1033_swire2", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 984, - "atk": 295, - "def": 163, + "maxHp": 1146, + "atk": 386, + "def": 235, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 2, + "cost": 7, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225494,16 +225275,16 @@ { "level": 50, "data": { - "maxHp": 1313, - "atk": 411, - "def": 248, + "maxHp": 1509, + "atk": 530, + "def": 302, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 2, + "cost": 7, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225524,23 +225305,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_400_weedy", + "characterPrefabKey": "char_1033_swire2", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1313, - "atk": 411, - "def": 248, + "maxHp": 1509, + "atk": 530, + "def": 302, "magicResistance": 0.0, - "cost": 21, - "blockCnt": 2, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225560,16 +225341,16 @@ { "level": 80, "data": { - "maxHp": 1663, - "atk": 548, - "def": 327, + "maxHp": 1864, + "atk": 672, + "def": 388, "magicResistance": 0.0, - "cost": 21, - "blockCnt": 2, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225594,35 +225375,35 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 6, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30042", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_400_weedy", + "characterPrefabKey": "char_1033_swire2", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1663, - "atk": 548, - "def": 327, + "maxHp": 1864, + "atk": 672, + "def": 388, "magicResistance": 0.0, - "cost": 21, - "blockCnt": 2, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225642,16 +225423,16 @@ { "level": 90, "data": { - "maxHp": 2133, - "atk": 677, - "def": 394, + "maxHp": 2360, + "atk": 810, + "def": 457, "magicResistance": 0.0, - "cost": 21, - "blockCnt": 2, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, - "respawnTime": 70, + "baseAttackTime": 1.0, + "respawnTime": 25, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -225681,7 +225462,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 6, "type": "MATERIAL" } @@ -225690,7 +225471,7 @@ ], "skills": [ { - "skillId": "skchr_weedy_1", + "skillId": "skchr_swire2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -225712,8 +225493,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -225731,13 +225512,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -225755,13 +225536,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -225773,9 +225554,9 @@ } }, { - "skillId": "skchr_weedy_2", + "skillId": "skchr_swire2_2", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10031_swire2_gdtrap", "levelUpCostCond": [ { "unlockCond": { @@ -225790,13 +225571,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30093", + "count": 6, "type": "MATERIAL" } ] @@ -225814,13 +225595,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30104", + "count": 7, "type": "MATERIAL" } ] @@ -225838,13 +225619,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "31064", + "count": 4, "type": "MATERIAL" } ] @@ -225856,7 +225637,7 @@ } }, { - "skillId": "skchr_weedy_3", + "skillId": "skchr_swire2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -225873,13 +225654,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] @@ -225897,13 +225678,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -225921,13 +225702,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { "id": "31014", - "count": 7, + "count": 4, "type": "MATERIAL" } ] @@ -225939,12 +225720,45 @@ } } ], - "displayTokenDict": { - "token_10009_weedy_cannon": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "大买家", + "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗)", + "rangeId": null, + "blackboard": [ + { + "key": "sp", + "value": 0.0, + "valueStr": null + }, + { + "key": "trait_sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.0, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 0.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -225952,17 +225766,67 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "工程蓄水炮", - "description": "可以使用一个持续15秒的蓄水炮,能攻击单个敌人并将其小力度地推开", + "name": "大买家", + "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗),并提升自身3%的攻击力(最多叠加5次)", "rangeId": null, "blackboard": [ { - "key": "cnt", + "key": "sp", + "value": 0.0, + "valueStr": null + }, + { + "key": "trait_sp", "value": 1.0, "valueStr": null + }, + { + "key": "atk", + "value": 0.03, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null } ], - "tokenKey": "token_10009_weedy_cannon", + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "大买家", + "description": "技能期间每次特性消耗费用时获得1枚金币(可用于技能消耗),并提升自身3%的攻击力(最多叠加6<@ba.talpu>(+1)次)", + "rangeId": null, + "blackboard": [ + { + "key": "sp", + "value": 0.0, + "valueStr": null + }, + { + "key": "trait_sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.03, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 6.0, + "valueStr": null + } + ], + "tokenKey": null, "isHideTalent": false }, { @@ -225972,17 +225836,67 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "工程蓄水炮", - "description": "可以使用一个持续20秒的蓄水炮,能攻击单个敌人并将其小力度地推开", + "name": "大买家", + "description": "开启技能时获得1枚金币(可用于技能消耗),技能期间每次特性消耗费用时获得1枚金币,并提升自身4%的攻击力(最多叠加8次)", "rangeId": null, "blackboard": [ { - "key": "cnt", + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "trait_sp", "value": 1.0, "valueStr": null + }, + { + "key": "atk", + "value": 0.04, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 8.0, + "valueStr": null } ], - "tokenKey": "token_10009_weedy_cannon", + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "大买家", + "description": "开启技能时获得1枚金币(可用于技能消耗),技能期间每次特性消耗费用时获得1枚金币,并提升自身4%的攻击力(最多叠加9<@ba.talpu>(+1)次)", + "rangeId": null, + "blackboard": [ + { + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "trait_sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.04, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 9.0, + "valueStr": null + } + ], + "tokenKey": null, "isHideTalent": false } ] @@ -225996,10 +225910,56 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "蓄水炮强化", - "description": "蓄水炮普通攻击和技能的推力增加一级,且在温蒂周围4格内时令其每3秒获得1点技力", + "name": "破财消灾", + "description": "受到致命伤害时,若费用足够则消耗5点部署费用使生命恢复到70%,每次触发该天赋时消耗的费用翻倍", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "cost", + "value": -5.0, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.7, + "valueStr": null + }, + { + "key": "cost_multi", + "value": 2.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "破财消灾", + "description": "受到致命伤害时,若费用足够则消耗5点部署费用使生命恢复到80%<@ba.talpu>(+10%),每次触发该天赋时消耗的费用翻倍", + "rangeId": null, + "blackboard": [ + { + "key": "cost", + "value": -5.0, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.8, + "valueStr": null + }, + { + "key": "cost_multi", + "value": 2.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false } @@ -226031,31 +225991,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击速度+8", + "description": "攻击力+30", "buff": { "attributes": { "abnormalFlags": null, @@ -226065,9 +226008,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATTACK_SPEED", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 8.0, + "value": 30.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -226077,26 +226020,9 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "生命上限+140", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "MAX_HP", - "formulaItem": "ADDITION", - "value": 140.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { @@ -226156,9 +226082,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 45, - "def": 45, + "maxHp": 300, + "atk": 55, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -226209,12 +226135,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -226232,8 +226158,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -226250,13 +226176,13 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -226273,8 +226199,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31043", + "count": 5, "type": "MATERIAL" } ] @@ -226291,12 +226217,12 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "31033", + "count": 6, "type": "MATERIAL" }, { - "id": "30063", + "id": "30023", "count": 4, "type": "MATERIAL" } @@ -226304,72 +226230,53 @@ } ] }, - "char_225_haak": { - "name": "阿", - "description": "自身生命会不断流失", + "char_400_weedy": { + "name": "温蒂", + "description": "同时攻击阻挡的<@ba.kw>所有敌人\\n可以放置于远程位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_225_haak", + "potentialItemId": "p_char_400_weedy", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_225_haak", - "nationId": "lungmen", + "classicPotentialItemId": "class_p_char_400_weedy", + "nationId": "rhodes", "groupId": null, - "teamId": "lee", - "displayNumber": "LM20", - "appellation": "Aak", - "position": "RANGED", + "teamId": null, + "displayNumber": "R117", + "appellation": "Weedy", + "position": "MELEE", "tagList": [ - "支援", - "输出" + "位移", + "输出", + "控场" ], - "itemUsage": "罗德岛特种干员阿,将在后方支援其他干员。", - "itemDesc": "你有权不在他的支援范围内行动。", + "itemUsage": "罗德岛生物工程研究员温蒂,研究之余踏上战场。", + "itemDesc": "在她面前要注意仪表仪态!", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "geek", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "hp_ratio", - "value": 0.03, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "pusher", + "trait": null, "phases": [ { - "characterPrefabKey": "char_225_haak", - "rangeId": "3-1", + "characterPrefabKey": "char_400_weedy", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 865, - "atk": 247, - "def": 58, - "magicResistance": 10.0, - "cost": 11, - "blockCnt": 1, + "maxHp": 984, + "atk": 295, + "def": 163, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226390,15 +226297,15 @@ { "level": 50, "data": { - "maxHp": 1236, - "atk": 413, - "def": 90, - "magicResistance": 10.0, - "cost": 11, - "blockCnt": 1, + "maxHp": 1313, + "atk": 411, + "def": 248, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226420,22 +226327,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_225_haak", - "rangeId": "3-3", + "characterPrefabKey": "char_400_weedy", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1236, - "atk": 413, - "def": 90, - "magicResistance": 10.0, - "cost": 13, - "blockCnt": 1, + "maxHp": 1313, + "atk": 411, + "def": 248, + "magicResistance": 0.0, + "cost": 21, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226456,15 +226363,15 @@ { "level": 80, "data": { - "maxHp": 1627, - "atk": 583, - "def": 121, - "magicResistance": 10.0, - "cost": 13, - "blockCnt": 1, + "maxHp": 1663, + "atk": 548, + "def": 327, + "magicResistance": 0.0, + "cost": 21, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226490,34 +226397,34 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30042", - "count": 5, + "id": "30022", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_225_haak", - "rangeId": "3-3", + "characterPrefabKey": "char_400_weedy", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1627, - "atk": 583, - "def": 121, - "magicResistance": 10.0, - "cost": 13, - "blockCnt": 1, + "maxHp": 1663, + "atk": 548, + "def": 327, + "magicResistance": 0.0, + "cost": 21, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226538,15 +226445,15 @@ { "level": 90, "data": { - "maxHp": 2034, - "atk": 703, - "def": 152, - "magicResistance": 10.0, - "cost": 13, - "blockCnt": 1, + "maxHp": 2133, + "atk": 677, + "def": 394, + "magicResistance": 0.0, + "cost": 21, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -226577,8 +226484,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -226586,7 +226493,7 @@ ], "skills": [ { - "skillId": "skchr_haak_1", + "skillId": "skchr_weedy_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -226603,13 +226510,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -226627,12 +226534,12 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30074", + "id": "30094", "count": 9, "type": "MATERIAL" } @@ -226651,13 +226558,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { "id": "31024", - "count": 6, + "count": 5, "type": "MATERIAL" } ] @@ -226669,7 +226576,7 @@ } }, { - "skillId": "skchr_haak_2", + "skillId": "skchr_weedy_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -226686,13 +226593,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -226710,13 +226617,13 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -226734,7 +226641,7 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, @@ -226752,7 +226659,7 @@ } }, { - "skillId": "skchr_haak_3", + "skillId": "skchr_weedy_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -226769,13 +226676,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -226793,12 +226700,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -226817,13 +226724,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -226835,45 +226742,12 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10009_weedy_cannon": true + }, "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "混合药物射击", - "description": "每次攻击时会随机触发下列效果之一:回复自身生命13%;当次攻击力提升至130%;目标<$ba.sluggish>停顿1秒;目标<$ba.stun>晕眩0.6秒", - "rangeId": null, - "blackboard": [ - { - "key": "hp_ratio", - "value": 0.13, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "sluggish", - "value": 1.0, - "valueStr": null - }, - { - "key": "stun", - "value": 0.6, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -226881,32 +226755,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "混合药物射击", - "description": "每次攻击时会随机触发下列效果之一:回复自身生命14%;当次攻击力提升至140%;目标<$ba.sluggish>停顿1.2秒;目标<$ba.stun>晕眩0.8秒", + "name": "工程蓄水炮", + "description": "可以使用一个持续15秒的蓄水炮,能攻击单个敌人并将其小力度地推开", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.14, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.4, - "valueStr": null - }, - { - "key": "sluggish", - "value": 1.2, - "valueStr": null - }, - { - "key": "stun", - "value": 0.8, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10009_weedy_cannon", "isHideTalent": false }, { @@ -226916,32 +226775,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "混合药物射击", - "description": "每次攻击时会随机触发下列效果之一:回复自身生命15%;当次攻击力提升至150%;目标<$ba.sluggish>停顿1.4秒;目标<$ba.stun>晕眩1秒", + "name": "工程蓄水炮", + "description": "可以使用一个持续20秒的蓄水炮,能攻击单个敌人并将其小力度地推开", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.15, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.5, - "valueStr": null - }, - { - "key": "sluggish", - "value": 1.4, - "valueStr": null - }, - { - "key": "stun", + "key": "cnt", "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10009_weedy_cannon", "isHideTalent": false } ] @@ -226955,36 +226799,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "药剂扩散", - "description": "自身受到的治疗量+20%", - "rangeId": null, - "blackboard": [ - { - "key": "heal_scale", - "value": 1.2, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "药剂扩散", - "description": "自身受到的治疗量+25%<@ba.talpu>(+5%)", + "name": "蓄水炮强化", + "description": "蓄水炮普通攻击和技能的推力增加一级,且在温蒂周围4格内时令其每3秒获得1点技力", "rangeId": null, - "blackboard": [ - { - "key": "heal_scale", - "value": 1.25, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -227040,7 +226858,7 @@ }, { "type": "BUFF", - "description": "生命上限+150", + "description": "攻击速度+8", "buff": { "attributes": { "abnormalFlags": null, @@ -227050,9 +226868,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "MAX_HP", + "attributeType": "ATTACK_SPEED", "formulaItem": "ADDITION", - "value": 150.0, + "value": 8.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -227062,9 +226880,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "生命上限+140", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "MAX_HP", + "formulaItem": "ADDITION", + "value": 140.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -227124,9 +226959,9 @@ { "level": 50, "data": { - "maxHp": 300, - "atk": 50, - "def": 0, + "maxHp": 0, + "atk": 45, + "def": 45, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -227177,12 +227012,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30051", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -227200,8 +227035,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -227218,13 +227053,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -227241,8 +227076,8 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 6, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -227259,67 +227094,86 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_474_glady": { - "name": "歌蕾蒂娅", - "description": "技能可以使敌人产生<@ba.kw>位移\\n可以放置于远程位", + "char_225_haak": { + "name": "阿", + "description": "自身生命会不断流失", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_474_glady", + "potentialItemId": "p_char_225_haak", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "egir", - "groupId": "abyssal", - "teamId": null, - "displayNumber": "AA05", - "appellation": "Gladiia", - "position": "MELEE", + "classicPotentialItemId": "class_p_char_225_haak", + "nationId": "lungmen", + "groupId": null, + "teamId": "lee", + "displayNumber": "LM20", + "appellation": "Aak", + "position": "RANGED", "tagList": [ - "位移", - "输出", - "控场" + "支援", + "输出" ], - "itemUsage": "罗德岛阿戈尔事务负责人歌蕾蒂娅,现在会向你透露一些信息。", - "itemDesc": "言语包含的礼节习惯和性格的恶劣程度没有什么关联。", - "itemObtainApproach": "活动获得", + "itemUsage": "罗德岛特种干员阿,将在后方支援其他干员。", + "itemDesc": "你有权不在他的支援范围内行动。", + "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "hookmaster", - "trait": null, + "subProfessionId": "geek", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "hp_ratio", + "value": 0.03, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_474_glady", - "rangeId": "2-2", + "characterPrefabKey": "char_225_haak", + "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 999, - "atk": 344, - "def": 144, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 865, + "atk": 247, + "def": 58, + "magicResistance": 10.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227339,16 +227193,16 @@ { "level": 50, "data": { - "maxHp": 1350, - "atk": 492, - "def": 213, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 1236, + "atk": 413, + "def": 90, + "magicResistance": 10.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227369,23 +227223,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_474_glady", - "rangeId": "3-2", + "characterPrefabKey": "char_225_haak", + "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1350, - "atk": 492, - "def": 213, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 1236, + "atk": 413, + "def": 90, + "magicResistance": 10.0, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227405,16 +227259,16 @@ { "level": 80, "data": { - "maxHp": 1754, - "atk": 640, - "def": 281, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 1627, + "atk": 583, + "def": 121, + "magicResistance": 10.0, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227439,35 +227293,35 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30042", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_474_glady", - "rangeId": "3-2", + "characterPrefabKey": "char_225_haak", + "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1754, - "atk": 640, - "def": 281, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 1627, + "atk": 583, + "def": 121, + "magicResistance": 10.0, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227487,16 +227341,16 @@ { "level": 90, "data": { - "maxHp": 2309, - "atk": 801, - "def": 331, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 2034, + "atk": 703, + "def": 152, + "magicResistance": 10.0, + "cost": 13, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.8, - "respawnTime": 80, + "baseAttackTime": 1.3, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -227521,13 +227375,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 4, "type": "MATERIAL" }, { "id": "31014", - "count": 6, + "count": 7, "type": "MATERIAL" } ] @@ -227535,7 +227389,7 @@ ], "skills": [ { - "skillId": "skchr_glady_1", + "skillId": "skchr_haak_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -227576,13 +227430,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30094", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -227600,12 +227454,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -227618,7 +227472,7 @@ } }, { - "skillId": "skchr_glady_2", + "skillId": "skchr_haak_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -227635,13 +227489,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31023", + "count": 4, "type": "MATERIAL" } ] @@ -227659,13 +227513,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -227683,13 +227537,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -227701,7 +227555,7 @@ } }, { - "skillId": "skchr_glady_3", + "skillId": "skchr_haak_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -227718,12 +227572,12 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31023", + "id": "31013", "count": 4, "type": "MATERIAL" } @@ -227742,13 +227596,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -227771,8 +227625,8 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -227788,6 +227642,41 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "混合药物射击", + "description": "每次攻击时会随机触发下列效果之一:回复自身生命13%;当次攻击力提升至130%;目标<$ba.sluggish>停顿1秒;目标<$ba.stun>晕眩0.6秒", + "rangeId": null, + "blackboard": [ + { + "key": "hp_ratio", + "value": 0.13, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.3, + "valueStr": null + }, + { + "key": "sluggish", + "value": 1.0, + "valueStr": null + }, + { + "key": "stun", + "value": 0.6, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -227795,18 +227684,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "阿戈尔的波涛", - "description": "在场时,所有【深海猎人】干员每秒回复1.5%最大生命值且受到【海怪】敌人的物理与法术伤害降低15%", + "name": "混合药物射击", + "description": "每次攻击时会随机触发下列效果之一:回复自身生命14%;当次攻击力提升至140%;目标<$ba.sluggish>停顿1.2秒;目标<$ba.stun>晕眩0.8秒", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.015, + "key": "hp_ratio", + "value": 0.14, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.15, + "key": "atk_scale", + "value": 1.4, + "valueStr": null + }, + { + "key": "sluggish", + "value": 1.2, + "valueStr": null + }, + { + "key": "stun", + "value": 0.8, "valueStr": null } ], @@ -227820,18 +227719,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "阿戈尔的波涛", - "description": "在场时,所有【深海猎人】干员每秒回复2.5%最大生命值且受到【海怪】敌人的物理与法术伤害降低25%", + "name": "混合药物射击", + "description": "每次攻击时会随机触发下列效果之一:回复自身生命15%;当次攻击力提升至150%;目标<$ba.sluggish>停顿1.4秒;目标<$ba.stun>晕眩1秒", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.025, + "key": "hp_ratio", + "value": 0.15, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.25, + "key": "atk_scale", + "value": 1.5, + "valueStr": null + }, + { + "key": "sluggish", + "value": 1.4, + "valueStr": null + }, + { + "key": "stun", + "value": 1.0, "valueStr": null } ], @@ -227849,18 +227758,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "弱肉强食", - "description": "攻击重量小于等于3的敌人时攻击力提升至130%", + "name": "药剂扩散", + "description": "自身受到的治疗量+20%", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.3, + "key": "heal_scale", + "value": 1.2, "valueStr": null } ], @@ -227874,18 +227778,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "弱肉强食", - "description": "攻击重量小于等于3的敌人时攻击力提升至136%<@ba.talpu>(+6%)", + "name": "药剂扩散", + "description": "自身受到的治疗量+25%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.36, + "key": "heal_scale", + "value": 1.25, "valueStr": null } ], @@ -227921,7 +227820,7 @@ }, { "type": "BUFF", - "description": "再部署时间-10秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -227933,7 +227832,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -10.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -227944,7 +227843,7 @@ }, { "type": "BUFF", - "description": "部署费用-1", + "description": "生命上限+150", "buff": { "attributes": { "abnormalFlags": null, @@ -227954,9 +227853,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "COST", + "attributeType": "MAX_HP", "formulaItem": "ADDITION", - "value": -1.0, + "value": 150.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -228028,9 +227927,9 @@ { "level": 50, "data": { - "maxHp": 0, + "maxHp": 300, "atk": 50, - "def": 50, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -228081,12 +227980,12 @@ "type": "MATERIAL" }, { - "id": "30051", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30011", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -228104,8 +228003,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -228122,12 +228021,12 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", + "id": "30022", "count": 3, "type": "MATERIAL" } @@ -228163,91 +228062,72 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "30053", "count": 3, "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_437_mizuki": { - "name": "水月", - "description": "对攻击范围内<@ba.kw>所有敌人造成伤害\\n拥有50%的物理和法术闪避且不容易成为敌人的<@ba.kw>攻击目标", + "char_474_glady": { + "name": "歌蕾蒂娅", + "description": "技能可以使敌人产生<@ba.kw>位移\\n可以放置于远程位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_437_mizuki", + "potentialItemId": "p_char_474_glady", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "higashi", - "groupId": null, + "nationId": "egir", + "groupId": "abyssal", "teamId": null, - "displayNumber": "HK07", - "appellation": "Mizuki", + "displayNumber": "AA05", + "appellation": "Gladiia", "position": "MELEE", "tagList": [ + "位移", "输出", "控场" ], - "itemUsage": "留舰观察对象水月,现阶段基本可确认潜在威胁性较低。", - "itemDesc": "这就是你的选择吗?他或许想要一个锚点来固定住自己,他会紧紧抓牢你。", - "itemObtainApproach": "招募寻访", + "itemUsage": "罗德岛阿戈尔事务负责人歌蕾蒂娅,现在会向你透露一些信息。", + "itemDesc": "言语包含的礼节习惯和性格的恶劣程度没有什么关联。", + "itemObtainApproach": "活动获得", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "stalker", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "prob", - "value": 0.5, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "hookmaster", + "trait": null, "phases": [ { - "characterPrefabKey": "char_437_mizuki", - "rangeId": "y-1", + "characterPrefabKey": "char_474_glady", + "rangeId": "2-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 760, - "atk": 372, - "def": 155, - "magicResistance": 10.0, - "cost": 19, - "blockCnt": 0, + "maxHp": 999, + "atk": 344, + "def": 144, + "magicResistance": 0.0, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228262,21 +228142,21 @@ { "level": 50, "data": { - "maxHp": 1028, - "atk": 532, - "def": 229, - "magicResistance": 10.0, - "cost": 19, - "blockCnt": 0, + "maxHp": 1350, + "atk": 492, + "def": 213, + "magicResistance": 0.0, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228292,28 +228172,28 @@ "evolveCost": null }, { - "characterPrefabKey": "char_437_mizuki", - "rangeId": "y-1", + "characterPrefabKey": "char_474_glady", + "rangeId": "3-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1028, - "atk": 532, - "def": 229, - "magicResistance": 20.0, - "cost": 21, - "blockCnt": 0, + "maxHp": 1350, + "atk": 492, + "def": 213, + "magicResistance": 0.0, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228328,21 +228208,21 @@ { "level": 80, "data": { - "maxHp": 1336, - "atk": 692, - "def": 302, - "magicResistance": 20.0, - "cost": 21, - "blockCnt": 0, + "maxHp": 1754, + "atk": 640, + "def": 281, + "magicResistance": 0.0, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228362,40 +228242,40 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 10, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30012", - "count": 6, + "id": "30022", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_437_mizuki", - "rangeId": "y-1", + "characterPrefabKey": "char_474_glady", + "rangeId": "3-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1336, - "atk": 692, - "def": 302, - "magicResistance": 30.0, - "cost": 21, - "blockCnt": 0, + "maxHp": 1754, + "atk": 640, + "def": 281, + "magicResistance": 0.0, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228410,21 +228290,21 @@ { "level": 90, "data": { - "maxHp": 1758, - "atk": 865, - "def": 356, - "magicResistance": 30.0, - "cost": 21, - "blockCnt": 0, + "maxHp": 2309, + "atk": 801, + "def": 331, + "magicResistance": 0.0, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 3.5, - "respawnTime": 70, + "baseAttackTime": 1.8, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": -1, + "tauntLevel": 0, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -228444,12 +228324,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "31034", + "id": "31014", "count": 6, "type": "MATERIAL" } @@ -228458,7 +228338,7 @@ ], "skills": [ { - "skillId": "skchr_mizuki_1", + "skillId": "skchr_glady_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -228475,13 +228355,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -228499,13 +228379,13 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -228528,8 +228408,8 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 7, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -228541,7 +228421,7 @@ } }, { - "skillId": "skchr_mizuki_2", + "skillId": "skchr_glady_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -228558,13 +228438,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -228582,13 +228462,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -228611,7 +228491,7 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30014", "count": 4, "type": "MATERIAL" } @@ -228624,7 +228504,7 @@ } }, { - "skillId": "skchr_mizuki_3", + "skillId": "skchr_glady_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -228641,12 +228521,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "31023", "count": 4, "type": "MATERIAL" } @@ -228665,13 +228545,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -228694,7 +228574,7 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -228711,31 +228591,6 @@ "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "创伤性癔症", - "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力20%的法术伤害", - "rangeId": null, - "blackboard": [ - { - "key": "attack@mizuki_t_1.atk_scale", - "value": 0.2, - "valueStr": null - }, - { - "key": "attack@max_target", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -228743,18 +228598,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "创伤性癔症", - "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力30%的法术伤害", + "name": "阿戈尔的波涛", + "description": "在场时,所有【深海猎人】干员每秒回复1.5%最大生命值且受到【海怪】敌人的物理与法术伤害降低15%", "rangeId": null, "blackboard": [ { - "key": "attack@mizuki_t_1.atk_scale", - "value": 0.3, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.015, "valueStr": null }, { - "key": "attack@max_target", - "value": 1.0, + "key": "damage_resistance", + "value": 0.15, "valueStr": null } ], @@ -228768,18 +228623,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "创伤性癔症", - "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力50%的法术伤害", + "name": "阿戈尔的波涛", + "description": "在场时,所有【深海猎人】干员每秒回复2.5%最大生命值且受到【海怪】敌人的物理与法术伤害降低25%", "rangeId": null, "blackboard": [ { - "key": "attack@mizuki_t_1.atk_scale", - "value": 0.5, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.025, "valueStr": null }, { - "key": "attack@max_target", - "value": 1.0, + "key": "damage_resistance", + "value": 0.25, "valueStr": null } ], @@ -228797,18 +228652,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "反移情", - "description": "攻击范围内存在生命值低于一半的敌人时,攻击力+10%", + "name": "弱肉强食", + "description": "攻击重量小于等于3的敌人时攻击力提升至130%", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "value", + "value": 3.0, "valueStr": null }, { - "key": "atk", - "value": 0.1, + "key": "atk_scale", + "value": 1.3, "valueStr": null } ], @@ -228822,18 +228677,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "反移情", - "description": "攻击范围内存在生命值低于一半的敌人时,攻击力+12%<@ba.talpu>(+2%)", + "name": "弱肉强食", + "description": "攻击重量小于等于3的敌人时攻击力提升至136%<@ba.talpu>(+6%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "value", + "value": 3.0, "valueStr": null }, { - "key": "atk", - "value": 0.12, + "key": "atk_scale", + "value": 1.36, "valueStr": null } ], @@ -228869,7 +228724,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "再部署时间-10秒", "buff": { "attributes": { "abnormalFlags": null, @@ -228881,7 +228736,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -4.0, + "value": -10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -228892,7 +228747,7 @@ }, { "type": "BUFF", - "description": "攻击力+32", + "description": "部署费用-1", "buff": { "attributes": { "abnormalFlags": null, @@ -228902,9 +228757,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "COST", "formulaItem": "ADDITION", - "value": 32.0, + "value": -1.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -228977,8 +228832,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 110, - "def": 0, + "atk": 50, + "def": 50, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -229029,12 +228884,12 @@ "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 6, "type": "MATERIAL" }, { - "id": "30041", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -229052,8 +228907,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -229070,13 +228925,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -229093,8 +228948,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31023", + "count": 6, "type": "MATERIAL" } ] @@ -229111,39 +228966,39 @@ "type": "MATERIAL" }, { - "id": "30083", + "id": "30043", "count": 3, "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4132_ascln": { - "name": "阿斯卡纶", + "char_437_mizuki": { + "name": "水月", "description": "对攻击范围内<@ba.kw>所有敌人造成伤害\\n拥有50%的物理和法术闪避且不容易成为敌人的<@ba.kw>攻击目标", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4132_ascln", + "potentialItemId": "p_char_437_mizuki", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "rhodes", - "groupId": "sweep", + "nationId": "higashi", + "groupId": null, "teamId": null, - "displayNumber": "SW00", - "appellation": "Ascalon", + "displayNumber": "HK07", + "appellation": "Mizuki", "position": "MELEE", "tagList": [ - "减速", - "输出" + "输出", + "控场" ], - "itemUsage": "S.W.E.E.P.主管阿斯卡纶,烟影之中,伺机而动。", - "itemDesc": "她在你身边的时间,远比你想象的要长。", + "itemUsage": "留舰观察对象水月,现阶段基本可确认潜在威胁性较低。", + "itemDesc": "这就是你的选择吗?他或许想要一个锚点来固定住自己,他会紧紧抓牢你。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -229174,16 +229029,16 @@ }, "phases": [ { - "characterPrefabKey": "char_4132_ascln", + "characterPrefabKey": "char_437_mizuki", "rangeId": "y-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 702, - "atk": 410, - "def": 146, + "maxHp": 760, + "atk": 372, + "def": 155, "magicResistance": 10.0, "cost": 19, "blockCnt": 0, @@ -229210,9 +229065,9 @@ { "level": 50, "data": { - "maxHp": 949, - "atk": 587, - "def": 215, + "maxHp": 1028, + "atk": 532, + "def": 229, "magicResistance": 10.0, "cost": 19, "blockCnt": 0, @@ -229240,16 +229095,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4132_ascln", + "characterPrefabKey": "char_437_mizuki", "rangeId": "y-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 949, - "atk": 587, - "def": 215, + "maxHp": 1028, + "atk": 532, + "def": 229, "magicResistance": 20.0, "cost": 21, "blockCnt": 0, @@ -229276,9 +229131,9 @@ { "level": 80, "data": { - "maxHp": 1233, - "atk": 763, - "def": 283, + "maxHp": 1336, + "atk": 692, + "def": 302, "magicResistance": 20.0, "cost": 21, "blockCnt": 0, @@ -229310,28 +229165,28 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30022", + "count": 10, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4132_ascln", + "characterPrefabKey": "char_437_mizuki", "rangeId": "y-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1233, - "atk": 763, - "def": 283, + "maxHp": 1336, + "atk": 692, + "def": 302, "magicResistance": 30.0, "cost": 21, "blockCnt": 0, @@ -229358,9 +229213,9 @@ { "level": 90, "data": { - "maxHp": 1623, - "atk": 954, - "def": 333, + "maxHp": 1758, + "atk": 865, + "def": 356, "magicResistance": 30.0, "cost": 21, "blockCnt": 0, @@ -229392,12 +229247,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "31034", "count": 6, "type": "MATERIAL" } @@ -229406,7 +229261,7 @@ ], "skills": [ { - "skillId": "skchr_ascln_1", + "skillId": "skchr_mizuki_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -229423,13 +229278,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -229447,12 +229302,12 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31074", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -229471,13 +229326,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { "id": "30014", - "count": 5, + "count": 7, "type": "MATERIAL" } ] @@ -229489,7 +229344,7 @@ } }, { - "skillId": "skchr_ascln_2", + "skillId": "skchr_mizuki_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -229506,13 +229361,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31063", - "count": 6, + "id": "31023", + "count": 4, "type": "MATERIAL" } ] @@ -229530,13 +229385,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { "id": "30064", - "count": 6, + "count": 5, "type": "MATERIAL" } ] @@ -229554,13 +229409,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30074", + "count": 4, "type": "MATERIAL" } ] @@ -229572,7 +229427,7 @@ } }, { - "skillId": "skchr_ascln_3", + "skillId": "skchr_mizuki_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -229589,13 +229444,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31083", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -229613,13 +229468,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 6, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -229642,8 +229497,8 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -229666,32 +229521,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "死亡拘审", - "description": "攻击对敌人施加效果:移动速度降低12%,每秒受到6%阿斯卡纶当前攻击力的法术伤害,持续18秒,效果最多叠加三层", + "name": "创伤性癔症", + "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力20%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.12, - "valueStr": null - }, - { - "key": "atk_ratio", - "value": 0.06, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "debuff_duration", - "value": 18.0, + "key": "attack@mizuki_t_1.atk_scale", + "value": 0.2, "valueStr": null }, { - "key": "interval", + "key": "attack@max_target", "value": 1.0, "valueStr": null } @@ -229706,32 +229546,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "死亡拘审", - "description": "攻击对敌人施加效果:移动速度降低15%,每秒受到8%阿斯卡纶当前攻击力的法术伤害,持续18秒,效果最多叠加三层", + "name": "创伤性癔症", + "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力30%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.15, - "valueStr": null - }, - { - "key": "atk_ratio", - "value": 0.08, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "debuff_duration", - "value": 18.0, + "key": "attack@mizuki_t_1.atk_scale", + "value": 0.3, "valueStr": null }, { - "key": "interval", + "key": "attack@max_target", "value": 1.0, "valueStr": null } @@ -229746,32 +229571,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "死亡拘审", - "description": "攻击对敌人施加效果:移动速度降低18%,每秒受到10%阿斯卡纶当前攻击力的法术伤害,持续25秒,效果最多叠加三层", + "name": "创伤性癔症", + "description": "攻击时对攻击目标中生命值最少的敌人额外造成相当于攻击力50%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "move_speed", - "value": -0.18, - "valueStr": null - }, - { - "key": "atk_ratio", - "value": 0.1, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "debuff_duration", - "value": 25.0, + "key": "attack@mizuki_t_1.atk_scale", + "value": 0.5, "valueStr": null }, { - "key": "interval", + "key": "attack@max_target", "value": 1.0, "valueStr": null } @@ -229790,23 +229600,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "噬光残影", - "description": "攻击速度+8,自身周围四格有高台时,攻击速度额外+6", + "name": "反移情", + "description": "攻击范围内存在生命值低于一半的敌人时,攻击力+10%", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 8.0, - "valueStr": null - }, - { - "key": "attack_speed_add", - "value": 6.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "cnt", - "value": 1.0, + "key": "atk", + "value": 0.1, "valueStr": null } ], @@ -229820,23 +229625,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "噬光残影", - "description": "攻击速度+10<@ba.talpu>(+2),自身周围四格有高台时,攻击速度额外+6", + "name": "反移情", + "description": "攻击范围内存在生命值低于一半的敌人时,攻击力+12%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 10.0, - "valueStr": null - }, - { - "key": "attack_speed_add", - "value": 6.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "cnt", - "value": 1.0, + "key": "atk", + "value": 0.12, "valueStr": null } ], @@ -229895,7 +229695,7 @@ }, { "type": "BUFF", - "description": "生命上限+160", + "description": "攻击力+32", "buff": { "attributes": { "abnormalFlags": null, @@ -229905,9 +229705,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "MAX_HP", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 160.0, + "value": 32.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -229979,9 +229779,9 @@ { "level": 50, "data": { - "maxHp": 200, - "atk": 0, - "def": 40, + "maxHp": 0, + "atk": 110, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -230032,12 +229832,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -230055,8 +229855,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -230073,13 +229873,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -230096,8 +229896,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -230114,46 +229914,46 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 6, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "31053", - "count": 3, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_1023_ghost2": { - "name": "归溟幽灵鲨", - "description": "受到致命伤时不撤退,切换成<替身>作战(替身阻挡数为0),持续20秒后自身再次替换<替身>", + "char_4132_ascln": { + "name": "阿斯卡纶", + "description": "对攻击范围内<@ba.kw>所有敌人造成伤害\\n拥有50%的物理和法术闪避且不容易成为敌人的<@ba.kw>攻击目标", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1023_ghost2", + "potentialItemId": "p_char_4132_ascln", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "egir", - "groupId": "abyssal", + "nationId": "rhodes", + "groupId": "sweep", "teamId": null, - "displayNumber": "CR02", - "appellation": "Specter the Unchained", + "displayNumber": "SW00", + "appellation": "Ascalon", "position": "MELEE", "tagList": [ - "输出", - "快速复活" + "减速", + "输出" ], - "itemUsage": "归溟幽灵鲨,自囚笼里挣脱,从疯狂中苏醒。", - "itemDesc": "战斗时的她总是疯狂的。", + "itemUsage": "S.W.E.E.P.主管阿斯卡纶,烟影之中,伺机而动。", + "itemDesc": "她在你身边的时间,远比你想象的要长。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "dollkeeper", + "subProfessionId": "stalker", "trait": { "candidates": [ { @@ -230164,51 +229964,41 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "duration", - "value": 20.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.0, - "valueStr": null - }, - { - "key": "max_hp", - "value": 0.0, + "key": "prob", + "value": 0.5, "valueStr": null } ], - "overrideDescripton": "受到致命伤时不撤退,切换成<替身>作战(替身阻挡数为0),持续20秒后自身再次替换<替身>", - "prefabKey": "-1", - "rangeId": "x-4" + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null } ] }, "phases": [ { - "characterPrefabKey": "char_1023_ghost2", - "rangeId": "1-1", + "characterPrefabKey": "char_4132_ascln", + "rangeId": "y-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1311, - "atk": 335, - "def": 133, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 702, + "atk": 410, + "def": 146, + "magicResistance": 10.0, + "cost": 19, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230223,21 +230013,21 @@ { "level": 50, "data": { - "maxHp": 1749, - "atk": 459, - "def": 205, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 949, + "atk": 587, + "def": 215, + "magicResistance": 10.0, + "cost": 19, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230253,28 +230043,28 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1023_ghost2", - "rangeId": "1-1", + "characterPrefabKey": "char_4132_ascln", + "rangeId": "y-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1749, - "atk": 459, - "def": 205, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 949, + "atk": 587, + "def": 215, + "magicResistance": 20.0, + "cost": 21, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230289,21 +230079,21 @@ { "level": 80, "data": { - "maxHp": 2214, - "atk": 604, - "def": 267, - "magicResistance": 0.0, - "cost": 14, - "blockCnt": 2, + "maxHp": 1233, + "atk": 763, + "def": 283, + "magicResistance": 20.0, + "cost": 21, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230323,40 +230113,40 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1023_ghost2", - "rangeId": "1-1", + "characterPrefabKey": "char_4132_ascln", + "rangeId": "y-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2214, - "atk": 604, - "def": 267, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 1233, + "atk": 763, + "def": 283, + "magicResistance": 30.0, + "cost": 21, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230371,21 +230161,21 @@ { "level": 90, "data": { - "maxHp": 2803, - "atk": 737, - "def": 322, - "magicResistance": 0.0, - "cost": 16, - "blockCnt": 2, + "maxHp": 1623, + "atk": 954, + "def": 333, + "magicResistance": 30.0, + "cost": 21, + "blockCnt": 0, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 3.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, "maxDeckStackCnt": 0, - "tauntLevel": 0, + "tauntLevel": -1, "massLevel": 0, "baseForceLevel": 0, "stunImmune": false, @@ -230405,7 +230195,7 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 4, "type": "MATERIAL" }, @@ -230419,7 +230209,7 @@ ], "skills": [ { - "skillId": "skchr_ghost2_1", + "skillId": "skchr_ascln_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -230436,13 +230226,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -230460,12 +230250,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "31074", "count": 8, "type": "MATERIAL" } @@ -230484,13 +230274,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 4, + "id": "30014", + "count": 5, "type": "MATERIAL" } ] @@ -230502,7 +230292,7 @@ } }, { - "skillId": "skchr_ghost2_2", + "skillId": "skchr_ascln_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -230519,13 +230309,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31063", + "count": 6, "type": "MATERIAL" } ] @@ -230543,7 +230333,7 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31024", "count": 4, "type": "MATERIAL" }, @@ -230585,7 +230375,7 @@ } }, { - "skillId": "skchr_ghost2_3", + "skillId": "skchr_ascln_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -230607,7 +230397,7 @@ "type": "MATERIAL" }, { - "id": "31013", + "id": "31083", "count": 3, "type": "MATERIAL" } @@ -230626,13 +230416,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30044", "count": 4, "type": "MATERIAL" }, { "id": "31034", - "count": 9, + "count": 6, "type": "MATERIAL" } ] @@ -230650,13 +230440,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -230679,22 +230469,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "拥抱自我", - "description": "<替身>使周围敌人移动速度-20%且每秒造成相当于20%攻击力的法术伤害", - "rangeId": "x-4", + "name": "死亡拘审", + "description": "攻击对敌人施加效果:移动速度降低12%,每秒受到6%阿斯卡纶当前攻击力的法术伤害,持续18秒,效果最多叠加三层", + "rangeId": null, "blackboard": [ { "key": "move_speed", - "value": -0.2, + "value": -0.12, "valueStr": null }, { - "key": "atk_scale", - "value": 0.2, + "key": "atk_ratio", + "value": 0.06, "valueStr": null }, { - "key": "talent_override_rangeid_flag", + "key": "max_stack_cnt", + "value": 3.0, + "valueStr": null + }, + { + "key": "debuff_duration", + "value": 18.0, + "valueStr": null + }, + { + "key": "interval", "value": 1.0, "valueStr": null } @@ -230709,22 +230509,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "拥抱自我", - "description": "<替身>使周围敌人移动速度-30%且每秒造成相当于30%攻击力的法术伤害", - "rangeId": "x-4", + "name": "死亡拘审", + "description": "攻击对敌人施加效果:移动速度降低15%,每秒受到8%阿斯卡纶当前攻击力的法术伤害,持续18秒,效果最多叠加三层", + "rangeId": null, "blackboard": [ { "key": "move_speed", - "value": -0.3, + "value": -0.15, "valueStr": null }, { - "key": "atk_scale", - "value": 0.3, + "key": "atk_ratio", + "value": 0.08, "valueStr": null }, { - "key": "talent_override_rangeid_flag", + "key": "max_stack_cnt", + "value": 3.0, + "valueStr": null + }, + { + "key": "debuff_duration", + "value": 18.0, + "valueStr": null + }, + { + "key": "interval", "value": 1.0, "valueStr": null } @@ -230739,22 +230549,32 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "拥抱自我", - "description": "<替身>使周围敌人移动速度-40%且每秒造成相当于40%攻击力的法术伤害", - "rangeId": "x-4", + "name": "死亡拘审", + "description": "攻击对敌人施加效果:移动速度降低18%,每秒受到10%阿斯卡纶当前攻击力的法术伤害,持续25秒,效果最多叠加三层", + "rangeId": null, "blackboard": [ { "key": "move_speed", - "value": -0.4, + "value": -0.18, "valueStr": null }, { - "key": "atk_scale", - "value": 0.4, + "key": "atk_ratio", + "value": 0.1, "valueStr": null }, { - "key": "talent_override_rangeid_flag", + "key": "max_stack_cnt", + "value": 3.0, + "valueStr": null + }, + { + "key": "debuff_duration", + "value": 25.0, + "valueStr": null + }, + { + "key": "interval", "value": 1.0, "valueStr": null } @@ -230773,13 +230593,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "阿戈尔的深邃", - "description": "编入队伍时,所有【深海猎人】干员的生命值+20%", + "name": "噬光残影", + "description": "攻击速度+8,自身周围四格有高台时,攻击速度额外+6", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.2, + "key": "attack_speed", + "value": 8.0, + "valueStr": null + }, + { + "key": "attack_speed_add", + "value": 6.0, + "valueStr": null + }, + { + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -230793,13 +230623,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "阿戈尔的深邃", - "description": "编入队伍时,所有【深海猎人】干员的生命值+23%<@ba.talpu>(+3%)", + "name": "噬光残影", + "description": "攻击速度+10<@ba.talpu>(+2),自身周围四格有高台时,攻击速度额外+6", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.23, + "key": "attack_speed", + "value": 10.0, + "valueStr": null + }, + { + "key": "attack_speed_add", + "value": 6.0, + "valueStr": null + }, + { + "key": "cnt", + "value": 1.0, "valueStr": null } ], @@ -230858,7 +230698,7 @@ }, { "type": "BUFF", - "description": "攻击力+33", + "description": "生命上限+160", "buff": { "attributes": { "abnormalFlags": null, @@ -230868,9 +230708,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "MAX_HP", "formulaItem": "ADDITION", - "value": 33.0, + "value": 160.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -230942,9 +230782,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 80, - "def": 0, + "maxHp": 200, + "atk": 0, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -230995,12 +230835,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -231018,8 +230858,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -231036,13 +230876,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -231059,8 +230899,8 @@ "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -231077,65 +230917,95 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 3, + "id": "30023", + "count": 6, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "31053", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4048_doroth": { - "name": "多萝西", - "description": "可以使用陷阱来协助作战,但陷阱无法放置于<@ba.kw>敌人已在的格子中", + "char_1023_ghost2": { + "name": "归溟幽灵鲨", + "description": "受到致命伤时不撤退,切换成<替身>作战(替身阻挡数为0),持续20秒后自身再次替换<替身>", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4048_doroth", + "potentialItemId": "p_char_1023_ghost2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "columbia", - "groupId": "rhine", + "nationId": "egir", + "groupId": "abyssal", "teamId": null, - "displayNumber": "RL07", - "appellation": "Dorothy", - "position": "RANGED", + "displayNumber": "CR02", + "appellation": "Specter the Unchained", + "position": "MELEE", "tagList": [ - "召唤", - "控场" + "输出", + "快速复活" ], - "itemUsage": "莱茵生命合作干员多萝西,足够勇敢,永远向前。", - "itemDesc": "她想让所有人更幸福,她坚信这是正确的。", + "itemUsage": "归溟幽灵鲨,自囚笼里挣脱,从疯狂中苏醒。", + "itemDesc": "战斗时的她总是疯狂的。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "SPECIAL", - "subProfessionId": "traper", - "trait": null, + "subProfessionId": "dollkeeper", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "duration", + "value": 20.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.0, + "valueStr": null + }, + { + "key": "max_hp", + "value": 0.0, + "valueStr": null + } + ], + "overrideDescripton": "受到致命伤时不撤退,切换成<替身>作战(替身阻挡数为0),持续20秒后自身再次替换<替身>", + "prefabKey": "-1", + "rangeId": "x-4" + } + ] + }, "phases": [ { - "characterPrefabKey": "char_4048_doroth", - "rangeId": "3-1", + "characterPrefabKey": "char_1023_ghost2", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 702, - "atk": 263, - "def": 70, + "maxHp": 1311, + "atk": 335, + "def": 133, "magicResistance": 0.0, - "cost": 10, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231156,15 +231026,15 @@ { "level": 50, "data": { - "maxHp": 936, - "atk": 361, - "def": 107, + "maxHp": 1749, + "atk": 459, + "def": 205, "magicResistance": 0.0, - "cost": 10, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231186,22 +231056,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4048_doroth", - "rangeId": "3-3", + "characterPrefabKey": "char_1023_ghost2", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 936, - "atk": 361, - "def": 107, + "maxHp": 1749, + "atk": 459, + "def": 205, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231222,15 +231092,15 @@ { "level": 80, "data": { - "maxHp": 1186, - "atk": 476, - "def": 142, + "maxHp": 2214, + "atk": 604, + "def": 267, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 14, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231256,34 +231126,34 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4048_doroth", - "rangeId": "3-3", + "characterPrefabKey": "char_1023_ghost2", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1186, - "atk": 476, - "def": 142, + "maxHp": 2214, + "atk": 604, + "def": 267, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231304,15 +231174,15 @@ { "level": 90, "data": { - "maxHp": 1502, - "atk": 581, - "def": 172, + "maxHp": 2803, + "atk": 737, + "def": 322, "magicResistance": 0.0, - "cost": 12, - "blockCnt": 1, + "cost": 16, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.85, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -231343,8 +231213,8 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 8, + "id": "30054", + "count": 6, "type": "MATERIAL" } ] @@ -231352,7 +231222,7 @@ ], "skills": [ { - "skillId": "skchr_doroth_1", + "skillId": "skchr_ghost2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -231369,13 +231239,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -231393,13 +231263,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "31024", + "count": 8, "type": "MATERIAL" } ] @@ -231422,8 +231292,8 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 5, + "id": "31044", + "count": 4, "type": "MATERIAL" } ] @@ -231435,7 +231305,7 @@ } }, { - "skillId": "skchr_doroth_2", + "skillId": "skchr_ghost2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -231452,13 +231322,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -231476,13 +231346,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -231518,7 +231388,7 @@ } }, { - "skillId": "skchr_doroth_3", + "skillId": "skchr_ghost2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -231535,13 +231405,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -231559,13 +231429,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "31034", + "count": 9, "type": "MATERIAL" } ] @@ -231588,7 +231458,7 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -231601,9 +231471,7 @@ } } ], - "displayTokenDict": { - "token_10025_doroth_recttp": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -231614,47 +231482,27 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "共振装置", - "description": "可以使用4个共振装置(最多拥有6个),踩上去的第一个敌人会触发其效果", - "rangeId": null, + "name": "拥抱自我", + "description": "<替身>使周围敌人移动速度-20%且每秒造成相当于20%攻击力的法术伤害", + "rangeId": "x-4", "blackboard": [ { - "key": "cnt", - "value": 4.0, + "key": "move_speed", + "value": -0.2, "valueStr": null }, { - "key": "attack@max_cnt", - "value": 0.0, - "valueStr": null - } - ], - "tokenKey": "token_10025_doroth_recttp", - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "共振装置", - "description": "可以使用6<@ba.talpu>(+2)个共振装置(最多拥有6个),踩上去的第一个敌人会触发其效果", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 6.0, + "key": "atk_scale", + "value": 0.2, "valueStr": null }, { - "key": "attack@max_cnt", - "value": 0.0, + "key": "talent_override_rangeid_flag", + "value": 1.0, "valueStr": null } ], - "tokenKey": "token_10025_doroth_recttp", + "tokenKey": null, "isHideTalent": false }, { @@ -231664,47 +231512,27 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "共振装置", - "description": "可以使用6个共振装置(最多拥有8个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤1个共振装置", - "rangeId": null, + "name": "拥抱自我", + "description": "<替身>使周围敌人移动速度-30%且每秒造成相当于30%攻击力的法术伤害", + "rangeId": "x-4", "blackboard": [ { - "key": "cnt", - "value": 6.0, + "key": "move_speed", + "value": -0.3, "valueStr": null }, { - "key": "attack@max_cnt", - "value": 1.0, - "valueStr": null - } - ], - "tokenKey": "token_10025_doroth_recttp", - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "共振装置", - "description": "可以使用8<@ba.talpu>(+2)个共振装置(最多拥有8个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤1个共振装置", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 8.0, + "key": "atk_scale", + "value": 0.3, "valueStr": null }, { - "key": "attack@max_cnt", + "key": "talent_override_rangeid_flag", "value": 1.0, "valueStr": null } ], - "tokenKey": "token_10025_doroth_recttp", + "tokenKey": null, "isHideTalent": false }, { @@ -231714,47 +231542,27 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "共振装置", - "description": "可以使用8个共振装置(最多拥有10个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤2个共振装置", - "rangeId": null, + "name": "拥抱自我", + "description": "<替身>使周围敌人移动速度-40%且每秒造成相当于40%攻击力的法术伤害", + "rangeId": "x-4", "blackboard": [ { - "key": "cnt", - "value": 8.0, + "key": "move_speed", + "value": -0.4, "valueStr": null }, { - "key": "attack@max_cnt", - "value": 2.0, - "valueStr": null - } - ], - "tokenKey": "token_10025_doroth_recttp", - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "共振装置", - "description": "可以使用10<@ba.talpu>(+2)个共振装置(最多拥有10个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤2个共振装置", - "rangeId": null, - "blackboard": [ - { - "key": "cnt", - "value": 10.0, + "key": "atk_scale", + "value": 0.4, "valueStr": null }, { - "key": "attack@max_cnt", - "value": 2.0, + "key": "talent_override_rangeid_flag", + "value": 1.0, "valueStr": null } ], - "tokenKey": "token_10025_doroth_recttp", + "tokenKey": null, "isHideTalent": false } ] @@ -231768,18 +231576,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "梦想家", - "description": "陷阱触发后,多萝西获得2%的攻击力,最多叠加10层", + "name": "阿戈尔的深邃", + "description": "编入队伍时,所有【深海猎人】干员的生命值+20%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 10.0, + "key": "max_hp", + "value": 0.2, "valueStr": null } ], @@ -231793,18 +231596,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "梦想家", - "description": "陷阱触发后,多萝西获得2%的攻击力,最多叠加12<@ba.talpu>(+2)层", + "name": "阿戈尔的深邃", + "description": "编入队伍时,所有【深海猎人】干员的生命值+23%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.02, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 12.0, + "key": "max_hp", + "value": 0.23, "valueStr": null } ], @@ -231839,14 +231637,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+27", + "description": "攻击力+33", "buff": { "attributes": { "abnormalFlags": null, @@ -231858,7 +231673,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 27.0, + "value": 33.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -231983,12 +231798,12 @@ "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 6, "type": "MATERIAL" }, { - "id": "30061", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -232006,8 +231821,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -232024,13 +231839,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -232047,7 +231862,7 @@ "type": "MATERIAL" }, { - "id": "30083", + "id": "30043", "count": 6, "type": "MATERIAL" } @@ -232065,40 +231880,39 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "30053", + "count": 3, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_4123_ela": { - "name": "艾拉", + "char_4048_doroth": { + "name": "多萝西", "description": "可以使用陷阱来协助作战,但陷阱无法放置于<@ba.kw>敌人已在的格子中", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4123_ela", + "potentialItemId": "p_char_4048_doroth", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": null, - "groupId": null, - "teamId": "rainbow", - "displayNumber": "RS05", - "appellation": "Ela", + "nationId": "columbia", + "groupId": "rhine", + "teamId": null, + "displayNumber": "RL07", + "appellation": "Dorothy", "position": "RANGED", "tagList": [ "召唤", - "控场", - "输出" + "控场" ], - "itemUsage": "彩虹小队成员艾拉,准备用雷鸣地雷给你一个惊喜。", - "itemDesc": "别担心,对你而言真的是惊喜,但对敌人来说就不一定了。", + "itemUsage": "莱茵生命合作干员多萝西,足够勇敢,永远向前。", + "itemDesc": "她想让所有人更幸福,她坚信这是正确的。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -232109,16 +231923,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4123_ela", + "characterPrefabKey": "char_4048_doroth", "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 696, - "atk": 270, - "def": 72, + "maxHp": 702, + "atk": 263, + "def": 70, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -232145,9 +231959,9 @@ { "level": 50, "data": { - "maxHp": 916, - "atk": 366, - "def": 108, + "maxHp": 936, + "atk": 361, + "def": 107, "magicResistance": 0.0, "cost": 10, "blockCnt": 1, @@ -232175,16 +231989,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4123_ela", + "characterPrefabKey": "char_4048_doroth", "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 916, - "atk": 366, - "def": 108, + "maxHp": 936, + "atk": 361, + "def": 107, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -232211,9 +232025,9 @@ { "level": 80, "data": { - "maxHp": 1145, + "maxHp": 1186, "atk": 476, - "def": 141, + "def": 142, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -232257,16 +232071,16 @@ ] }, { - "characterPrefabKey": "char_4123_ela", + "characterPrefabKey": "char_4048_doroth", "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1145, + "maxHp": 1186, "atk": 476, - "def": 141, + "def": 142, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -232293,9 +232107,9 @@ { "level": 90, "data": { - "maxHp": 1468, - "atk": 588, - "def": 173, + "maxHp": 1502, + "atk": 581, + "def": 172, "magicResistance": 0.0, "cost": 12, "blockCnt": 1, @@ -232327,13 +232141,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "31054", + "count": 8, "type": "MATERIAL" } ] @@ -232341,7 +232155,7 @@ ], "skills": [ { - "skillId": "skchr_ela_1", + "skillId": "skchr_doroth_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -232358,13 +232172,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31033", - "count": 9, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -232382,13 +232196,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -232411,8 +232225,8 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "31054", + "count": 5, "type": "MATERIAL" } ] @@ -232424,7 +232238,7 @@ } }, { - "skillId": "skchr_ela_2", + "skillId": "skchr_doroth_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -232441,13 +232255,13 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31073", - "count": 6, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -232465,12 +232279,12 @@ "type": "MATERIAL" }, { - "id": "31084", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -232489,12 +232303,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31044", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -232507,7 +232321,7 @@ } }, { - "skillId": "skchr_ela_3", + "skillId": "skchr_doroth_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -232524,12 +232338,12 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30093", + "id": "30103", "count": 5, "type": "MATERIAL" } @@ -232548,13 +232362,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -232572,13 +232386,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -232591,7 +232405,7 @@ } ], "displayTokenDict": { - "token_10033_ela_grzmot": true + "token_10025_doroth_recttp": true }, "talents": [ { @@ -232603,17 +232417,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用1个雷鸣地雷(最多拥有2个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用4个共振装置(最多拥有6个),踩上去的第一个敌人会触发其效果", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 1.0, + "value": 4.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 0.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false }, { @@ -232623,17 +232442,22 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用2<@ba.talpu>(+1)个雷鸣地雷(最多拥有2个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用6<@ba.talpu>(+2)个共振装置(最多拥有6个),踩上去的第一个敌人会触发其效果", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 2.0, + "value": 6.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 0.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false }, { @@ -232643,17 +232467,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用2个雷鸣地雷(最多拥有3个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用6个共振装置(最多拥有8个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤1个共振装置", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 2.0, + "value": 6.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false }, { @@ -232663,17 +232492,22 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用3<@ba.talpu>(+1)个雷鸣地雷(最多拥有3个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用8<@ba.talpu>(+2)个共振装置(最多拥有8个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤1个共振装置", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, + "value": 8.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false }, { @@ -232683,17 +232517,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用3个雷鸣地雷(最多拥有4个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用8个共振装置(最多拥有10个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤2个共振装置", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 3.0, + "value": 8.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 2.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false }, { @@ -232703,17 +232542,22 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "雷鸣地雷", - "description": "可以使用4<@ba.talpu>(+1)个雷鸣地雷(最多拥有4个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", + "name": "共振装置", + "description": "可以使用10<@ba.talpu>(+2)个共振装置(最多拥有10个),踩上去的第一个敌人会触发其效果,部署后立刻在攻击范围内召唤2个共振装置", "rangeId": null, "blackboard": [ { "key": "cnt", - "value": 4.0, + "value": 10.0, + "valueStr": null + }, + { + "key": "attack@max_cnt", + "value": 2.0, "valueStr": null } ], - "tokenKey": "token_10033_ela_grzmot", + "tokenKey": "token_10025_doroth_recttp", "isHideTalent": false } ] @@ -232727,18 +232571,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "“正中靶心”", - "description": "攻击有30%几率造成相当于攻击力150%的物理伤害,对受到雷鸣地雷效果影响的目标必定触发", + "name": "梦想家", + "description": "陷阱触发后,多萝西获得2%的攻击力,最多叠加10层", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.5, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "prob", - "value": 0.3, + "key": "max_stack_cnt", + "value": 10.0, "valueStr": null } ], @@ -232752,18 +232596,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "“正中靶心”", - "description": "攻击有30%几率造成相当于攻击力160%<@ba.talpu>(+10%)的物理伤害,对受到雷鸣地雷效果影响的目标必定触发", + "name": "梦想家", + "description": "陷阱触发后,多萝西获得2%的攻击力,最多叠加12<@ba.talpu>(+2)层", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.6, + "key": "atk", + "value": 0.02, "valueStr": null }, { - "key": "prob", - "value": 0.3, + "key": "max_stack_cnt", + "value": 12.0, "valueStr": null } ], @@ -233006,8 +232850,8 @@ "type": "MATERIAL" }, { - "id": "31073", - "count": 5, + "id": "30083", + "count": 6, "type": "MATERIAL" } ] @@ -233024,65 +232868,66 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 6, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_147_shining": { - "name": "闪灵", - "description": "恢复友方单位生命", + "char_4123_ela": { + "name": "艾拉", + "description": "可以使用陷阱来协助作战,但陷阱无法放置于<@ba.kw>敌人已在的格子中", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_147_shining", + "potentialItemId": "p_char_4123_ela", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_147_shining", + "classicPotentialItemId": null, "nationId": null, "groupId": null, - "teamId": "followers", - "displayNumber": "FO01", - "appellation": "Shining", + "teamId": "rainbow", + "displayNumber": "RS05", + "appellation": "Ela", "position": "RANGED", "tagList": [ - "治疗", - "支援" + "召唤", + "控场", + "输出" ], - "itemUsage": "萨卡兹医师闪灵,竭尽所能为小队提供医疗支援。", - "itemDesc": "简简单单,但无论如何都看不穿。", + "itemUsage": "彩虹小队成员艾拉,准备用雷鸣地雷给你一个惊喜。", + "itemDesc": "别担心,对你而言真的是惊喜,但对敌人来说就不一定了。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "MEDIC", - "subProfessionId": "physician", + "profession": "SPECIAL", + "subProfessionId": "traper", "trait": null, "phases": [ { - "characterPrefabKey": "char_147_shining", + "characterPrefabKey": "char_4123_ela", "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 854, - "atk": 180, - "def": 60, + "maxHp": 696, + "atk": 270, + "def": 72, "magicResistance": 0.0, - "cost": 18, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233103,15 +232948,15 @@ { "level": 50, "data": { - "maxHp": 1204, - "atk": 296, - "def": 88, + "maxHp": 916, + "atk": 366, + "def": 108, "magicResistance": 0.0, - "cost": 18, + "cost": 10, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233133,22 +232978,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_147_shining", + "characterPrefabKey": "char_4123_ela", "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1204, - "atk": 296, - "def": 88, + "maxHp": 916, + "atk": 366, + "def": 108, "magicResistance": 0.0, - "cost": 20, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233169,15 +233014,15 @@ { "level": 80, "data": { - "maxHp": 1451, - "atk": 424, - "def": 110, + "maxHp": 1145, + "atk": 476, + "def": 141, "magicResistance": 0.0, - "cost": 20, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233198,39 +233043,39 @@ ], "evolveCost": [ { - "id": "3261", + "id": "3281", "count": 5, "type": "MATERIAL" }, { - "id": "30052", - "count": 6, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_147_shining", + "characterPrefabKey": "char_4123_ela", "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1451, - "atk": 424, - "def": 110, + "maxHp": 1145, + "atk": 476, + "def": 141, "magicResistance": 0.0, - "cost": 20, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233251,15 +233096,15 @@ { "level": 90, "data": { - "maxHp": 1613, - "atk": 530, - "def": 138, + "maxHp": 1468, + "atk": 588, + "def": 173, "magicResistance": 0.0, - "cost": 20, + "cost": 12, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.85, + "baseAttackTime": 0.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -233280,7 +233125,7 @@ ], "evolveCost": [ { - "id": "3263", + "id": "3283", "count": 4, "type": "MATERIAL" }, @@ -233291,7 +233136,7 @@ }, { "id": "30044", - "count": 5, + "count": 7, "type": "MATERIAL" } ] @@ -233299,7 +233144,7 @@ ], "skills": [ { - "skillId": "skchr_shining_1", + "skillId": "skchr_ela_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -233312,17 +233157,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30104", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31033", + "count": 9, "type": "MATERIAL" } ] @@ -233340,13 +233185,13 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -233369,7 +233214,7 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31034", "count": 4, "type": "MATERIAL" } @@ -233382,7 +233227,7 @@ } }, { - "skillId": "skchr_shining_2", + "skillId": "skchr_ela_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -233395,17 +233240,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30014", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "31073", + "count": 6, "type": "MATERIAL" } ] @@ -233423,13 +233268,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31084", "count": 4, "type": "MATERIAL" }, { - "id": "30024", - "count": 7, + "id": "31024", + "count": 8, "type": "MATERIAL" } ] @@ -233447,13 +233292,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "31044", + "count": 6, "type": "MATERIAL" } ] @@ -233465,7 +233310,7 @@ } }, { - "skillId": "skchr_shining_3", + "skillId": "skchr_ela_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -233478,16 +233323,16 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30103", + "id": "30093", "count": 5, "type": "MATERIAL" } @@ -233506,13 +233351,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -233530,13 +233375,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { "id": "30094", - "count": 6, + "count": 4, "type": "MATERIAL" } ] @@ -233548,7 +233393,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10033_ela_grzmot": true + }, "talents": [ { "candidates": [ @@ -233559,17 +233406,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+20", + "name": "雷鸣地雷", + "description": "可以使用1个雷鸣地雷(最多拥有2个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 20.0, + "key": "cnt", + "value": 1.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false }, { @@ -233577,19 +233424,19 @@ "phase": "PHASE_0", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+25<@ba.talpu>(+5)", + "name": "雷鸣地雷", + "description": "可以使用2<@ba.talpu>(+1)个雷鸣地雷(最多拥有2个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 25.0, + "key": "cnt", + "value": 2.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false }, { @@ -233599,17 +233446,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+40", + "name": "雷鸣地雷", + "description": "可以使用2个雷鸣地雷(最多拥有3个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 40.0, + "key": "cnt", + "value": 2.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false }, { @@ -233617,19 +233464,19 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+45<@ba.talpu>(+5)", + "name": "雷鸣地雷", + "description": "可以使用3<@ba.talpu>(+1)个雷鸣地雷(最多拥有3个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 45.0, + "key": "cnt", + "value": 3.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false }, { @@ -233639,17 +233486,17 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+60", + "name": "雷鸣地雷", + "description": "可以使用3个雷鸣地雷(最多拥有4个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 60.0, + "key": "cnt", + "value": 3.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false }, { @@ -233657,19 +233504,19 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "黑恶魔的庇护", - "description": "攻击范围内的友方单位防御力+65<@ba.talpu>(+5)", + "name": "雷鸣地雷", + "description": "可以使用4<@ba.talpu>(+1)个雷鸣地雷(最多拥有4个),经过周围的第一个敌人会触发其效果,撤退时以自身为中心触发一次雷鸣地雷效果", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 65.0, + "key": "cnt", + "value": 4.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10033_ela_grzmot", "isHideTalent": false } ] @@ -233683,13 +233530,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "法典", - "description": "攻击速度+10", + "name": "“正中靶心”", + "description": "攻击有30%几率造成相当于攻击力150%的物理伤害,对受到雷鸣地雷效果影响的目标必定触发", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 10.0, + "key": "atk_scale", + "value": 1.5, + "valueStr": null + }, + { + "key": "prob", + "value": 0.3, "valueStr": null } ], @@ -233701,15 +233553,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "法典", - "description": "攻击速度+13<@ba.talpu>(+3)", + "name": "“正中靶心”", + "description": "攻击有30%几率造成相当于攻击力160%<@ba.talpu>(+10%)的物理伤害,对受到雷鸣地雷效果影响的目标必定触发", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 13.0, + "key": "atk_scale", + "value": 1.6, + "valueStr": null + }, + { + "key": "prob", + "value": 0.3, "valueStr": null } ], @@ -233745,13 +233602,13 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "防御力+25", + "description": "攻击力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -233761,9 +233618,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "DEF", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -233772,6 +233629,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -233794,12 +233657,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -233837,7 +233694,7 @@ "data": { "maxHp": 0, "atk": 80, - "def": 20, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -233911,8 +233768,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -233929,13 +233786,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -233952,8 +233809,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "31073", + "count": 5, "type": "MATERIAL" } ] @@ -233970,61 +233827,61 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "30013", + "count": 6, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30053", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_179_cgbird": { - "name": "夜莺", - "description": "同时恢复三个友方单位的生命", + "char_147_shining": { + "name": "闪灵", + "description": "恢复友方单位生命", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_179_cgbird", + "potentialItemId": "p_char_147_shining", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_179_cgbird", + "classicPotentialItemId": "class_p_char_147_shining", "nationId": null, "groupId": null, "teamId": "followers", - "displayNumber": "FO03", - "appellation": "Nightingale", + "displayNumber": "FO01", + "appellation": "Shining", "position": "RANGED", "tagList": [ "治疗", "支援" ], - "itemUsage": "萨卡兹医师夜莺,竭尽所能为小队提供医疗支援。", - "itemDesc": "宛如一张白纸。", + "itemUsage": "萨卡兹医师闪灵,竭尽所能为小队提供医疗支援。", + "itemDesc": "简简单单,但无论如何都看不穿。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "MEDIC", - "subProfessionId": "ringhealer", + "subProfessionId": "physician", "trait": null, "phases": [ { - "characterPrefabKey": "char_179_cgbird", - "rangeId": "y-1", + "characterPrefabKey": "char_147_shining", + "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 796, - "atk": 132, - "def": 80, - "magicResistance": 5.0, - "cost": 16, + "maxHp": 854, + "atk": 180, + "def": 60, + "magicResistance": 0.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234049,11 +233906,11 @@ { "level": 50, "data": { - "maxHp": 1076, - "atk": 210, - "def": 107, - "magicResistance": 5.0, - "cost": 16, + "maxHp": 1204, + "atk": 296, + "def": 88, + "magicResistance": 0.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234079,18 +233936,18 @@ "evolveCost": null }, { - "characterPrefabKey": "char_179_cgbird", - "rangeId": "y-2", + "characterPrefabKey": "char_147_shining", + "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1076, - "atk": 210, - "def": 107, - "magicResistance": 5.0, - "cost": 18, + "maxHp": 1204, + "atk": 296, + "def": 88, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234115,11 +233972,11 @@ { "level": 80, "data": { - "maxHp": 1346, - "atk": 280, - "def": 140, - "magicResistance": 5.0, - "cost": 18, + "maxHp": 1451, + "atk": 424, + "def": 110, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234149,30 +234006,30 @@ "type": "MATERIAL" }, { - "id": "30062", + "id": "30052", "count": 6, "type": "MATERIAL" }, { - "id": "30042", - "count": 3, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_179_cgbird", - "rangeId": "y-2", + "characterPrefabKey": "char_147_shining", + "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1346, - "atk": 280, - "def": 140, - "magicResistance": 5.0, - "cost": 18, + "maxHp": 1451, + "atk": 424, + "def": 110, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234197,11 +234054,11 @@ { "level": 90, "data": { - "maxHp": 1705, - "atk": 350, - "def": 169, - "magicResistance": 5.0, - "cost": 18, + "maxHp": 1613, + "atk": 530, + "def": 138, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234231,13 +234088,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 6, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -234245,7 +234102,7 @@ ], "skills": [ { - "skillId": "skcom_heal_up[3]", + "skillId": "skchr_shining_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -234262,13 +234119,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -234286,13 +234143,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "30024", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -234310,13 +234167,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -234328,7 +234185,7 @@ } }, { - "skillId": "skchr_cgbird_2", + "skillId": "skchr_shining_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -234345,13 +234202,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -234369,12 +234226,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30034", + "id": "30024", "count": 7, "type": "MATERIAL" } @@ -234393,13 +234250,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -234411,7 +234268,7 @@ } }, { - "skillId": "skchr_cgbird_3", + "skillId": "skchr_shining_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -234428,13 +234285,13 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -234452,13 +234309,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30054", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30034", + "count": 7, "type": "MATERIAL" } ] @@ -234476,13 +234333,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 5, + "id": "30094", + "count": 6, "type": "MATERIAL" } ] @@ -234494,9 +234351,7 @@ } } ], - "displayTokenDict": { - "token_10003_cgbird_bird": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -234507,13 +234362,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+5", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+20", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 5.0, + "key": "def", + "value": 20.0, "valueStr": null } ], @@ -234525,15 +234380,15 @@ "phase": "PHASE_0", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+7<@ba.talpu>(+2)", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+25<@ba.talpu>(+5)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 7.0, + "key": "def", + "value": 25.0, "valueStr": null } ], @@ -234547,13 +234402,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+10", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+40", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 10.0, + "key": "def", + "value": 40.0, "valueStr": null } ], @@ -234565,15 +234420,15 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+12<@ba.talpu>(+2)", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+45<@ba.talpu>(+5)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 12.0, + "key": "def", + "value": 45.0, "valueStr": null } ], @@ -234587,13 +234442,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+15", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+60", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 15.0, + "key": "def", + "value": 60.0, "valueStr": null } ], @@ -234605,15 +234460,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 5, "prefabKey": "1", - "name": "白恶魔的庇护", - "description": "攻击范围内的友方单位法术抗性+17<@ba.talpu>(+2)", + "name": "黑恶魔的庇护", + "description": "攻击范围内的友方单位防御力+65<@ba.talpu>(+5)", "rangeId": null, "blackboard": [ { - "key": "magic_resistance", - "value": 17.0, + "key": "def", + "value": 65.0, "valueStr": null } ], @@ -234631,17 +234486,37 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "转瞬即逝的幻影", - "description": "可以使用幻影。幻影无法攻击和阻挡敌人,拥有75法术抗性,30%的物理闪避,并且更容易吸引敌人的攻击,同时每秒流失3%的最大生命", + "name": "法典", + "description": "攻击速度+10", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 2.0, + "key": "attack_speed", + "value": 10.0, "valueStr": null } ], - "tokenKey": "token_10003_cgbird_bird", + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "法典", + "description": "攻击速度+13<@ba.talpu>(+3)", + "rangeId": null, + "blackboard": [ + { + "key": "attack_speed", + "value": 13.0, + "valueStr": null + } + ], + "tokenKey": null, "isHideTalent": false } ] @@ -234672,31 +234547,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "法术抗性+10", + "description": "防御力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -234706,9 +234564,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "MAGIC_RESISTANCE", + "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 10.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -234717,12 +234575,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -234745,6 +234597,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -234781,8 +234639,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 70, - "def": 0, + "atk": 80, + "def": 20, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -234833,12 +234691,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -234856,8 +234714,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -234874,13 +234732,13 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -234897,8 +234755,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30083", + "count": 6, "type": "MATERIAL" } ] @@ -234915,12 +234773,12 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "30093", + "count": 4, "type": "MATERIAL" }, { - "id": "30033", + "id": "30013", "count": 5, "type": "MATERIAL" } @@ -234928,48 +234786,48 @@ } ] }, - "char_003_kalts": { - "name": "凯尔希", - "description": "恢复友方单位生命", + "char_179_cgbird": { + "name": "夜莺", + "description": "同时恢复三个友方单位的生命", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_003_kalts", + "potentialItemId": "p_char_179_cgbird", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "rhodes", + "classicPotentialItemId": "class_p_char_179_cgbird", + "nationId": null, "groupId": null, - "teamId": null, - "displayNumber": "B003", - "appellation": "Kal'tsit", + "teamId": "followers", + "displayNumber": "FO03", + "appellation": "Nightingale", "position": "RANGED", "tagList": [ - "召唤", - "治疗" + "治疗", + "支援" ], - "itemUsage": "罗德岛医疗部门负责人,凯尔希。", - "itemDesc": "她来自过去。她属于现在。", + "itemUsage": "萨卡兹医师夜莺,竭尽所能为小队提供医疗支援。", + "itemDesc": "宛如一张白纸。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "MEDIC", - "subProfessionId": "physician", + "subProfessionId": "ringhealer", "trait": null, "phases": [ { - "characterPrefabKey": "char_003_kalts", - "rangeId": "3-3", + "characterPrefabKey": "char_179_cgbird", + "rangeId": "y-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 865, - "atk": 167, - "def": 94, - "magicResistance": 0.0, - "cost": 18, + "maxHp": 796, + "atk": 132, + "def": 80, + "magicResistance": 5.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -234994,11 +234852,11 @@ { "level": 50, "data": { - "maxHp": 1219, - "atk": 274, - "def": 137, - "magicResistance": 0.0, - "cost": 18, + "maxHp": 1076, + "atk": 210, + "def": 107, + "magicResistance": 5.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -235024,18 +234882,18 @@ "evolveCost": null }, { - "characterPrefabKey": "char_003_kalts", - "rangeId": "3-8", + "characterPrefabKey": "char_179_cgbird", + "rangeId": "y-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1219, - "atk": 274, - "def": 137, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1076, + "atk": 210, + "def": 107, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -235060,11 +234918,11 @@ { "level": 80, "data": { - "maxHp": 1469, - "atk": 392, - "def": 172, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1346, + "atk": 280, + "def": 140, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -235094,30 +234952,30 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30052", - "count": 5, + "id": "30042", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_003_kalts", - "rangeId": "3-10", + "characterPrefabKey": "char_179_cgbird", + "rangeId": "y-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1469, - "atk": 392, - "def": 172, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1346, + "atk": 280, + "def": 140, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -235142,11 +235000,11 @@ { "level": 90, "data": { - "maxHp": 1633, - "atk": 490, - "def": 215, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1705, + "atk": 350, + "def": 169, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -235176,13 +235034,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30054", + "count": 6, "type": "MATERIAL" } ] @@ -235190,7 +235048,7 @@ ], "skills": [ { - "skillId": "skchr_kalts_1", + "skillId": "skcom_heal_up[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -235203,17 +235061,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -235231,13 +235089,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30024", + "count": 7, "type": "MATERIAL" } ] @@ -235255,12 +235113,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30044", + "id": "30054", "count": 5, "type": "MATERIAL" } @@ -235273,7 +235131,7 @@ } }, { - "skillId": "skchr_kalts_2", + "skillId": "skchr_cgbird_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -235286,17 +235144,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30024", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -235314,12 +235172,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "30034", "count": 7, "type": "MATERIAL" } @@ -235343,8 +235201,8 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -235356,7 +235214,7 @@ } }, { - "skillId": "skchr_kalts_3", + "skillId": "skchr_cgbird_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -235369,16 +235227,16 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30074", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "30053", + "id": "30013", "count": 8, "type": "MATERIAL" } @@ -235397,13 +235255,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -235421,13 +235279,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -235440,7 +235298,7 @@ } ], "displayTokenDict": { - "token_10002_kalts_mon3tr": true + "token_10003_cgbird_bird": true }, "talents": [ { @@ -235452,27 +235310,37 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "Mon3tr", - "description": "可以使用并治疗Mon3tr,拥有35秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+5", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.0, + "key": "magic_resistance", + "value": 5.0, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+7<@ba.talpu>(+2)", + "rangeId": null, + "blackboard": [ { - "key": "attack_speed", - "value": 0.0, + "key": "magic_resistance", + "value": 7.0, "valueStr": null } ], - "tokenKey": "token_10002_kalts_mon3tr", + "tokenKey": null, "isHideTalent": false }, { @@ -235482,27 +235350,37 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "Mon3tr", - "description": "可以使用并治疗Mon3tr,拥有30秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+10", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.0, + "key": "magic_resistance", + "value": 10.0, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+12<@ba.talpu>(+2)", + "rangeId": null, + "blackboard": [ { - "key": "attack_speed", - "value": 0.0, + "key": "magic_resistance", + "value": 12.0, "valueStr": null } ], - "tokenKey": "token_10002_kalts_mon3tr", + "tokenKey": null, "isHideTalent": false }, { @@ -235512,59 +235390,61 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "Mon3tr", - "description": "可以使用并治疗Mon3tr,拥有25秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+15", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.0, - "valueStr": null - }, - { - "key": "attack_speed", - "value": 0.0, + "key": "magic_resistance", + "value": 15.0, "valueStr": null } ], - "tokenKey": "token_10002_kalts_mon3tr", + "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "不毁重构", - "description": "Mon3tr在被击倒后(不包括撤退)使周围8格内所有敌人<$ba.stun>晕眩3秒并对其造成1200点真实伤害", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "白恶魔的庇护", + "description": "攻击范围内的友方单位法术抗性+17<@ba.talpu>(+2)", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "magic_resistance", + "value": 17.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "2", - "name": "不毁重构", - "description": "Mon3tr在被击倒后(不包括撤退)使周围8格内所有敌人<$ba.stun>晕眩3.5<@ba.talpu>(+0.5)秒并对其造成1400<@ba.talpu>(+200)点真实伤害", + "name": "转瞬即逝的幻影", + "description": "可以使用幻影。幻影无法攻击和阻挡敌人,拥有75法术抗性,30%的物理闪避,并且更容易吸引敌人的攻击,同时每秒流失3%的最大生命", "rangeId": null, - "blackboard": [], - "tokenKey": null, + "blackboard": [ + { + "key": "cnt", + "value": 2.0, + "valueStr": null + } + ], + "tokenKey": "token_10003_cgbird_bird", "isHideTalent": false } ] @@ -235619,7 +235499,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "法术抗性+10", "buff": { "attributes": { "abnormalFlags": null, @@ -235629,9 +235509,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "MAGIC_RESISTANCE", "formulaItem": "ADDITION", - "value": 25.0, + "value": 10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -235642,7 +235522,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -235703,9 +235583,9 @@ { "level": 50, "data": { - "maxHp": 400, - "atk": 0, - "def": 40, + "maxHp": 0, + "atk": 70, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -235756,12 +235636,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -235820,8 +235700,8 @@ "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -235838,86 +235718,66 @@ "type": "MATERIAL" }, { - "id": "30053", + "id": "30103", "count": 3, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "30033", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4042_lumen": { - "name": "流明", - "description": "拥有较大治疗范围,但在治疗较远目标时治疗量变为<@ba.kw>{heal_scale:0%}", + "char_003_kalts": { + "name": "凯尔希", + "description": "恢复友方单位生命", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4042_lumen", + "potentialItemId": "p_char_003_kalts", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "iberia", + "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "II09", - "appellation": "Lumen", + "displayNumber": "B003", + "appellation": "Kal'tsit", "position": "RANGED", "tagList": [ - "治疗", - "支援" + "召唤", + "治疗" ], - "itemUsage": "格兰法洛的礼拜堂护工流明,将会抚平你的伤痕。", - "itemDesc": "相比于在审判庭的工作,他还是对照顾别人更有自信。", - "itemObtainApproach": "活动获得", + "itemUsage": "罗德岛医疗部门负责人,凯尔希。", + "itemDesc": "她来自过去。她属于现在。", + "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "MEDIC", - "subProfessionId": "healer", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "heal_scale", - "value": 0.8, - "valueStr": null - } - ], - "overrideDescripton": "拥有较大治疗范围,但在治疗较远目标时治疗量变为<@ba.kw>{heal_scale:0%}", - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "physician", + "trait": null, "phases": [ { - "characterPrefabKey": "char_4042_lumen", + "characterPrefabKey": "char_003_kalts", "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1000, - "atk": 189, - "def": 48, - "magicResistance": 10.0, - "cost": 21, + "maxHp": 865, + "atk": 167, + "def": 94, + "magicResistance": 0.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -235937,16 +235797,16 @@ { "level": 50, "data": { - "maxHp": 1317, - "atk": 311, - "def": 70, - "magicResistance": 10.0, - "cost": 21, + "maxHp": 1219, + "atk": 274, + "def": 137, + "magicResistance": 0.0, + "cost": 18, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -235967,23 +235827,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4042_lumen", - "rangeId": "3-4", + "characterPrefabKey": "char_003_kalts", + "rangeId": "3-8", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1317, - "atk": 311, - "def": 70, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 1219, + "atk": 274, + "def": 137, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236003,16 +235863,16 @@ { "level": 80, "data": { - "maxHp": 1569, - "atk": 432, - "def": 88, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 1469, + "atk": 392, + "def": 172, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236037,35 +235897,35 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 8, "type": "MATERIAL" }, { "id": "30052", - "count": 3, + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4042_lumen", - "rangeId": "3-4", + "characterPrefabKey": "char_003_kalts", + "rangeId": "3-10", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1569, - "atk": 432, - "def": 88, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 1469, + "atk": 392, + "def": 172, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236085,16 +235945,16 @@ { "level": 90, "data": { - "maxHp": 1825, - "atk": 540, - "def": 111, - "magicResistance": 10.0, - "cost": 23, + "maxHp": 1633, + "atk": 490, + "def": 215, + "magicResistance": 0.0, + "cost": 20, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236125,7 +235985,7 @@ }, { "id": "30064", - "count": 5, + "count": 4, "type": "MATERIAL" } ] @@ -236133,7 +235993,7 @@ ], "skills": [ { - "skillId": "skchr_lumen_1", + "skillId": "skchr_kalts_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -236150,13 +236010,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -236173,13 +236033,96 @@ "count": 12, "type": "MATERIAL" }, + { + "id": "30094", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30074", + "count": 9, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30115", + "count": 6, + "type": "MATERIAL" + }, { "id": "30044", + "count": 5, + "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + } + }, + { + "skillId": "skchr_kalts_2", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [ + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 28800, + "levelUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30064", + "count": 3, + "type": "MATERIAL" + }, + { + "id": "30043", + "count": 4, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 57600, + "levelUpCost": [ + { + "id": "3303", + "count": 12, + "type": "MATERIAL" + }, + { + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 7, "type": "MATERIAL" } @@ -236211,12 +236154,12 @@ } ], "unlockCond": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 } }, { - "skillId": "skchr_lumen_2", + "skillId": "skchr_kalts_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -236233,13 +236176,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -236257,12 +236200,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31054", + "id": "31014", "count": 8, "type": "MATERIAL" } @@ -236293,137 +236236,76 @@ ] } ], - "unlockCond": { - "phase": "PHASE_1", - "level": 1 - } - }, - { - "skillId": "skchr_lumen_3", - "overridePrefabKey": null, - "overrideTokenKey": null, - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 8, - "type": "MATERIAL" - }, - { - "id": "30104", - "count": 3, - "type": "MATERIAL" - }, - { - "id": "30083", - "count": 9, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" - }, - { - "id": "30064", - "count": 3, - "type": "MATERIAL" - }, - { - "id": "30044", - "count": 6, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30125", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "30084", - "count": 5, - "type": "MATERIAL" - } - ] - } - ], "unlockCond": { "phase": "PHASE_2", "level": 1 } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10002_kalts_mon3tr": true + }, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "凡人之愿", - "description": "治疗的目标获得2秒<$ba.buffres>抵抗,若目标生命值高于75%则改为4秒<$ba.buffres>抵抗", + "name": "Mon3tr", + "description": "可以使用并治疗Mon3tr,拥有35秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", "rangeId": null, "blackboard": [ { - "key": "status_resistance[limit]", - "value": 2.0, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "lumen_t_1[special].status_resistance[limit]", - "value": 4.0, + "key": "def", + "value": 0.0, "valueStr": null }, { - "key": "one_minus_status_resistance", - "value": -0.5, + "key": "attack_speed", + "value": 0.0, + "valueStr": null + } + ], + "tokenKey": "token_10002_kalts_mon3tr", + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "Mon3tr", + "description": "可以使用并治疗Mon3tr,拥有30秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", + "rangeId": null, + "blackboard": [ + { + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "lumen_t_1[special].one_minus_status_resistance", - "value": -0.5, + "key": "def", + "value": 0.0, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.75, + "key": "attack_speed", + "value": 0.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10002_kalts_mon3tr", "isHideTalent": false }, { @@ -236433,37 +236315,27 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "凡人之愿", - "description": "治疗的目标获得4秒<$ba.buffres>抵抗,若目标生命值高于75%则改为6秒<$ba.buffres>抵抗", + "name": "Mon3tr", + "description": "可以使用并治疗Mon3tr,拥有25秒再部署时间,优先治疗自身和Mon3tr;Mon3tr不在凯尔希攻击范围内时防御力降至0", "rangeId": null, "blackboard": [ { - "key": "status_resistance[limit]", - "value": 4.0, - "valueStr": null - }, - { - "key": "lumen_t_1[special].status_resistance[limit]", - "value": 6.0, - "valueStr": null - }, - { - "key": "one_minus_status_resistance", - "value": -0.5, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "lumen_t_1[special].one_minus_status_resistance", - "value": -0.5, + "key": "def", + "value": 0.0, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.75, + "key": "attack_speed", + "value": 0.0, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10002_kalts_mon3tr", "isHideTalent": false } ] @@ -236477,21 +236349,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "应急处理", - "description": "攻击范围内的友方受到异常状态时,立刻治疗目标相当于流明攻击力80%的生命,该效果有12秒冷却时间", + "name": "不毁重构", + "description": "Mon3tr在被击倒后(不包括撤退)使周围8格内所有敌人<$ba.stun>晕眩3秒并对其造成1200点真实伤害", "rangeId": null, - "blackboard": [ - { - "key": "heal_scale", - "value": 0.8, - "valueStr": null - }, - { - "key": "duration", - "value": 12.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false }, @@ -236502,21 +236363,10 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "应急处理", - "description": "攻击范围内的友方受到异常状态时,立刻治疗目标相当于流明攻击力80%的生命,该效果有10<@ba.talpu>(-2)秒冷却时间", + "name": "不毁重构", + "description": "Mon3tr在被击倒后(不包括撤退)使周围8格内所有敌人<$ba.stun>晕眩3.5<@ba.talpu>(+0.5)秒并对其造成1400<@ba.talpu>(+200)点真实伤害", "rangeId": null, - "blackboard": [ - { - "key": "heal_scale", - "value": 0.8, - "valueStr": null - }, - { - "key": "duration", - "value": 10.0, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -236549,7 +236399,7 @@ }, { "type": "BUFF", - "description": "再部署时间-10秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -236561,7 +236411,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -10.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -236572,7 +236422,7 @@ }, { "type": "BUFF", - "description": "部署费用-1", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -236582,9 +236432,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "COST", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -1.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -236656,9 +236506,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 45, - "def": 30, + "maxHp": 400, + "atk": 0, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -236709,12 +236559,12 @@ "type": "MATERIAL" }, { - "id": "30051", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30011", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -236732,8 +236582,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -236750,13 +236600,13 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -236773,8 +236623,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -236791,45 +236641,46 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 5, + "id": "30053", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_1016_agoat2": { - "name": "纯烬艾雅法拉", - "description": "恢复友方单位生命,并回复相当于攻击力50%的<@ba.dt.element>元素损伤(可以回复未受伤友方单位的<@ba.dt.element>元素损伤)", + "char_4042_lumen": { + "name": "流明", + "description": "拥有较大治疗范围,但在治疗较远目标时治疗量变为<@ba.kw>{heal_scale:0%}", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1016_agoat2", + "potentialItemId": "p_char_4042_lumen", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "leithanien", + "nationId": "iberia", "groupId": null, "teamId": null, - "displayNumber": "LN10", - "appellation": "Eyjafjalla the Hvít Aska", + "displayNumber": "II09", + "appellation": "Lumen", "position": "RANGED", "tagList": [ - "治疗" + "治疗", + "支援" ], - "itemUsage": "火山学家艾雅法拉,攀登名为“生命”的高山。", - "itemDesc": "总要走得再快些,才能赶得上时间的脚步。", - "itemObtainApproach": "招募寻访", + "itemUsage": "格兰法洛的礼拜堂护工流明,将会抚平你的伤痕。", + "itemDesc": "相比于在审判庭的工作,他还是对照顾别人更有自信。", + "itemObtainApproach": "活动获得", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "MEDIC", - "subProfessionId": "wandermedic", + "subProfessionId": "healer", "trait": { "candidates": [ { @@ -236840,12 +236691,12 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "ep_heal_ratio", - "value": 0.5, + "key": "heal_scale", + "value": 0.8, "valueStr": null } ], - "overrideDescripton": "恢复友方单位生命,并回复相当于攻击力<@ba.kw>{ep_heal_ratio:0%}的<$ba.dt.element>元素损伤(可以回复未受伤友方单位的<$ba.dt.element>元素损伤)", + "overrideDescripton": "拥有较大治疗范围,但在治疗较远目标时治疗量变为<@ba.kw>{heal_scale:0%}", "prefabKey": null, "rangeId": null } @@ -236853,23 +236704,23 @@ }, "phases": [ { - "characterPrefabKey": "char_1016_agoat2", + "characterPrefabKey": "char_4042_lumen", "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 789, - "atk": 148, - "def": 47, + "maxHp": 1000, + "atk": 189, + "def": 48, "magicResistance": 10.0, - "cost": 14, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236889,16 +236740,16 @@ { "level": 50, "data": { - "maxHp": 1039, - "atk": 244, - "def": 69, + "maxHp": 1317, + "atk": 311, + "def": 70, "magicResistance": 10.0, - "cost": 14, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236919,23 +236770,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1016_agoat2", - "rangeId": "3-17", + "characterPrefabKey": "char_4042_lumen", + "rangeId": "3-4", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1039, - "atk": 244, - "def": 69, + "maxHp": 1317, + "atk": 311, + "def": 70, "magicResistance": 10.0, - "cost": 16, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236955,16 +236806,16 @@ { "level": 80, "data": { - "maxHp": 1237, - "atk": 339, - "def": 87, + "maxHp": 1569, + "atk": 432, + "def": 88, "magicResistance": 10.0, - "cost": 16, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -236989,35 +236840,35 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30042", + "count": 8, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1016_agoat2", - "rangeId": "3-17", + "characterPrefabKey": "char_4042_lumen", + "rangeId": "3-4", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1237, - "atk": 339, - "def": 87, + "maxHp": 1569, + "atk": 432, + "def": 88, "magicResistance": 10.0, - "cost": 16, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -237037,16 +236888,16 @@ { "level": 90, "data": { - "maxHp": 1439, - "atk": 424, - "def": 109, + "maxHp": 1825, + "atk": 540, + "def": 111, "magicResistance": 10.0, - "cost": 16, + "cost": 23, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 2.85, - "respawnTime": 70, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -237071,12 +236922,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "30044", + "id": "30064", "count": 5, "type": "MATERIAL" } @@ -237085,7 +236936,7 @@ ], "skills": [ { - "skillId": "skchr_agoat2_1", + "skillId": "skchr_lumen_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -237102,13 +236953,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "31053", + "count": 5, "type": "MATERIAL" } ] @@ -237126,13 +236977,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 5, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -237150,13 +237001,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { "id": "30054", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -237168,7 +237019,7 @@ } }, { - "skillId": "skchr_agoat2_2", + "skillId": "skchr_lumen_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -237190,7 +237041,7 @@ "type": "MATERIAL" }, { - "id": "30033", + "id": "30073", "count": 7, "type": "MATERIAL" } @@ -237209,12 +237060,12 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "31054", "count": 8, "type": "MATERIAL" } @@ -237233,13 +237084,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 6, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -237251,7 +237102,7 @@ } }, { - "skillId": "skchr_agoat2_3", + "skillId": "skchr_lumen_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -237268,12 +237119,12 @@ "type": "MATERIAL" }, { - "id": "31044", - "count": 4, + "id": "30104", + "count": 3, "type": "MATERIAL" }, { - "id": "30013", + "id": "30083", "count": 9, "type": "MATERIAL" } @@ -237292,13 +237143,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -237321,7 +237172,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30084", "count": 5, "type": "MATERIAL" } @@ -237345,23 +237196,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "氤氲", - "description": "普通治疗使目标每秒额外受到一次治疗量和<$ba.dt.element>元素损伤回复量为8%的增益治疗,持续4秒(最多叠加3层)", + "name": "凡人之愿", + "description": "治疗的目标获得2秒<$ba.buffres>抵抗,若目标生命值高于75%则改为4秒<$ba.buffres>抵抗", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.08, + "key": "status_resistance[limit]", + "value": 2.0, "valueStr": null }, { - "key": "duration", + "key": "lumen_t_1[special].status_resistance[limit]", "value": 4.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 3.0, + "key": "one_minus_status_resistance", + "value": -0.5, + "valueStr": null + }, + { + "key": "lumen_t_1[special].one_minus_status_resistance", + "value": -0.5, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.75, "valueStr": null } ], @@ -237375,23 +237236,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "氤氲", - "description": "普通治疗使目标每秒额外受到一次治疗量和<$ba.dt.element>元素损伤回复量为10%的增益治疗,持续6秒(最多叠加3层)", + "name": "凡人之愿", + "description": "治疗的目标获得4秒<$ba.buffres>抵抗,若目标生命值高于75%则改为6秒<$ba.buffres>抵抗", "rangeId": null, "blackboard": [ { - "key": "heal_scale", - "value": 0.1, + "key": "status_resistance[limit]", + "value": 4.0, "valueStr": null }, { - "key": "duration", + "key": "lumen_t_1[special].status_resistance[limit]", "value": 6.0, "valueStr": null }, { - "key": "max_stack_cnt", - "value": 3.0, + "key": "one_minus_status_resistance", + "value": -0.5, + "valueStr": null + }, + { + "key": "lumen_t_1[special].one_minus_status_resistance", + "value": -0.5, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.75, "valueStr": null } ], @@ -237409,18 +237280,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "火山灰疗愈", - "description": "攻击范围内的友方单位生命上限+6%,且受到的<$ba.dt.element>元素损伤降低12%", + "name": "应急处理", + "description": "攻击范围内的友方受到异常状态时,立刻治疗目标相当于流明攻击力80%的生命,该效果有12秒冷却时间", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.06, + "key": "heal_scale", + "value": 0.8, "valueStr": null }, { - "key": "ep_damage_resistance", - "value": 0.12, + "key": "duration", + "value": 12.0, "valueStr": null } ], @@ -237434,18 +237305,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "火山灰疗愈", - "description": "攻击范围内的友方单位生命上限+8%<@ba.talpu>(+2%),且受到的<$ba.dt.element>元素损伤降低12%", + "name": "应急处理", + "description": "攻击范围内的友方受到异常状态时,立刻治疗目标相当于流明攻击力80%的生命,该效果有10<@ba.talpu>(-2)秒冷却时间", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.08, + "key": "heal_scale", + "value": 0.8, "valueStr": null }, { - "key": "ep_damage_resistance", - "value": 0.12, + "key": "duration", + "value": 10.0, "valueStr": null } ], @@ -237481,7 +237352,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "再部署时间-10秒", "buff": { "attributes": { "abnormalFlags": null, @@ -237493,7 +237364,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -4.0, + "value": -10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -237504,7 +237375,7 @@ }, { "type": "BUFF", - "description": "攻击力+23", + "description": "部署费用-1", "buff": { "attributes": { "abnormalFlags": null, @@ -237514,9 +237385,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "COST", "formulaItem": "ADDITION", - "value": 23.0, + "value": -1.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -237588,9 +237459,9 @@ { "level": 50, "data": { - "maxHp": 200, + "maxHp": 0, "atk": 45, - "def": 0, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -237641,12 +237512,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -237664,8 +237535,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -237682,12 +237553,12 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30022", + "id": "30062", "count": 3, "type": "MATERIAL" } @@ -237705,8 +237576,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -237723,47 +237594,45 @@ "type": "MATERIAL" }, { - "id": "31043", + "id": "30073", "count": 5, "type": "MATERIAL" }, { - "id": "30043", - "count": 3, + "id": "30053", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_1020_reed2": { - "name": "焰影苇草", - "description": "攻击造成法术伤害,攻击敌人时为攻击范围内一名友方干员治疗相当于50%伤害的生命值", + "char_1016_agoat2": { + "name": "纯烬艾雅法拉", + "description": "恢复友方单位生命,并回复相当于攻击力50%的<@ba.dt.element>元素损伤(可以回复未受伤友方单位的<@ba.dt.element>元素损伤)", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1020_reed2", + "potentialItemId": "p_char_1016_agoat2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "victoria", - "groupId": "dublinn", + "nationId": "leithanien", + "groupId": null, "teamId": null, - "displayNumber": "DB02", - "appellation": "Reed The Flame Shadow", + "displayNumber": "LN10", + "appellation": "Eyjafjalla the Hvít Aska", "position": "RANGED", "tagList": [ - "治疗", - "输出", - "削弱" + "治疗" ], - "itemUsage": "从一片泥泞土地归来的苇草,手里握着温暖的火焰。", - "itemDesc": "她承认了自己是塔拉的红龙,她被那些小小的理想照亮。", + "itemUsage": "火山学家艾雅法拉,攀登名为“生命”的高山。", + "itemDesc": "总要走得再快些,才能赶得上时间的脚步。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "MEDIC", - "subProfessionId": "incantationmedic", + "subProfessionId": "wandermedic", "trait": { "candidates": [ { @@ -237774,12 +237643,12 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "scale", + "key": "ep_heal_ratio", "value": 0.5, "valueStr": null } ], - "overrideDescripton": "攻击造成<@ba.kw>法术伤害,攻击敌人时为攻击范围内一名友方干员治疗相当于<@ba.kw>{scale:0%}伤害的生命值", + "overrideDescripton": "恢复友方单位生命,并回复相当于攻击力<@ba.kw>{ep_heal_ratio:0%}的<$ba.dt.element>元素损伤(可以回复未受伤友方单位的<$ba.dt.element>元素损伤)", "prefabKey": null, "rangeId": null } @@ -237787,22 +237656,22 @@ }, "phases": [ { - "characterPrefabKey": "char_1020_reed2", - "rangeId": "3-1", + "characterPrefabKey": "char_1016_agoat2", + "rangeId": "3-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 868, - "atk": 192, - "def": 36, + "maxHp": 789, + "atk": 148, + "def": 47, "magicResistance": 10.0, - "cost": 15, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -237823,15 +237692,15 @@ { "level": 50, "data": { - "maxHp": 1143, - "atk": 316, - "def": 53, + "maxHp": 1039, + "atk": 244, + "def": 69, "magicResistance": 10.0, - "cost": 15, + "cost": 14, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -237853,22 +237722,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1020_reed2", - "rangeId": "3-3", + "characterPrefabKey": "char_1016_agoat2", + "rangeId": "3-17", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1143, - "atk": 316, - "def": 53, - "magicResistance": 15.0, - "cost": 17, + "maxHp": 1039, + "atk": 244, + "def": 69, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -237889,15 +237758,15 @@ { "level": 80, "data": { - "maxHp": 1361, - "atk": 440, - "def": 67, - "magicResistance": 15.0, - "cost": 17, + "maxHp": 1237, + "atk": 339, + "def": 87, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -237923,34 +237792,34 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30052", + "id": "30032", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1020_reed2", - "rangeId": "3-3", + "characterPrefabKey": "char_1016_agoat2", + "rangeId": "3-17", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1361, - "atk": 440, - "def": 67, - "magicResistance": 20.0, - "cost": 17, + "maxHp": 1237, + "atk": 339, + "def": 87, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -237971,15 +237840,15 @@ { "level": 90, "data": { - "maxHp": 1583, - "atk": 550, - "def": 84, - "magicResistance": 20.0, - "cost": 17, + "maxHp": 1439, + "atk": 424, + "def": 109, + "magicResistance": 10.0, + "cost": 16, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 2.85, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238005,13 +237874,13 @@ "type": "MATERIAL" }, { - "id": "30155", - "count": 3, + "id": "30125", + "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 9, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -238019,7 +237888,7 @@ ], "skills": [ { - "skillId": "skcom_quickattack[3]", + "skillId": "skchr_agoat2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -238036,13 +237905,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 6, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -238060,13 +237929,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30064", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -238089,7 +237958,7 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" } @@ -238102,7 +237971,7 @@ } }, { - "skillId": "skchr_reed2_2", + "skillId": "skchr_agoat2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -238119,13 +237988,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31063", - "count": 3, + "id": "30033", + "count": 7, "type": "MATERIAL" } ] @@ -238143,13 +238012,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -238172,7 +238041,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31044", "count": 6, "type": "MATERIAL" } @@ -238185,7 +238054,7 @@ } }, { - "skillId": "skchr_reed2_3", + "skillId": "skchr_agoat2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -238202,13 +238071,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 8, + "id": "30013", + "count": 9, "type": "MATERIAL" } ] @@ -238226,13 +238095,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -238255,7 +238124,7 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30094", "count": 5, "type": "MATERIAL" } @@ -238279,83 +238148,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "灼痕", - "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-10%、15%的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.3, - "valueStr": null - }, - { - "key": "atk", - "value": -0.1, - "valueStr": null - }, - { - "key": "damage_scale", - "value": 1.15, - "valueStr": null - }, - { - "key": "duration", - "value": 6.0, - "valueStr": null - }, - { - "key": "talent@atk", - "value": -0.1, - "valueStr": null - }, - { - "key": "talent@damage_scale", - "value": 1.15, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "灼痕", - "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-12%<@ba.talpu>(+2)、17%<@ba.talpu>(+2)的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", + "name": "氤氲", + "description": "普通治疗使目标每秒额外受到一次治疗量和<$ba.dt.element>元素损伤回复量为8%的增益治疗,持续4秒(最多叠加3层)", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.3, - "valueStr": null - }, - { - "key": "atk", - "value": -0.12, - "valueStr": null - }, - { - "key": "damage_scale", - "value": 1.17, + "key": "heal_scale", + "value": 0.08, "valueStr": null }, { "key": "duration", - "value": 6.0, - "valueStr": null - }, - { - "key": "talent@atk", - "value": -0.12, + "value": 4.0, "valueStr": null }, { - "key": "talent@damage_scale", - "value": 1.17, + "key": "max_stack_cnt", + "value": 3.0, "valueStr": null } ], @@ -238369,68 +238178,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "灼痕", - "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-20%、30%的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.3, - "valueStr": null - }, - { - "key": "atk", - "value": -0.2, - "valueStr": null - }, - { - "key": "damage_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "duration", - "value": 6.0, - "valueStr": null - }, - { - "key": "talent@atk", - "value": -0.2, - "valueStr": null - }, - { - "key": "talent@damage_scale", - "value": 1.3, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "灼痕", - "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-22%<@ba.talpu>(+2)、32%<@ba.talpu>(+2)的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", + "name": "氤氲", + "description": "普通治疗使目标每秒额外受到一次治疗量和<$ba.dt.element>元素损伤回复量为10%的增益治疗,持续6秒(最多叠加3层)", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.3, - "valueStr": null - }, - { - "key": "atk", - "value": -0.22, - "valueStr": null - }, - { - "key": "damage_scale", - "value": 1.32, + "key": "heal_scale", + "value": 0.1, "valueStr": null }, { @@ -238439,13 +238193,8 @@ "valueStr": null }, { - "key": "talent@atk", - "value": -0.22, - "valueStr": null - }, - { - "key": "talent@damage_scale", - "value": 1.32, + "key": "max_stack_cnt", + "value": 3.0, "valueStr": null } ], @@ -238463,13 +238212,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "映耀", - "description": "治疗其他友方单位时,焰影苇草同时享受50%的治疗量", + "name": "火山灰疗愈", + "description": "攻击范围内的友方单位生命上限+6%,且受到的<$ba.dt.element>元素损伤降低12%", "rangeId": null, "blackboard": [ { - "key": "scale", - "value": 0.5, + "key": "max_hp", + "value": 0.06, + "valueStr": null + }, + { + "key": "ep_damage_resistance", + "value": 0.12, "valueStr": null } ], @@ -238481,15 +238235,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 5, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "映耀", - "description": "治疗其他友方单位时,焰影苇草同时享受55%<@ba.talpu>(+5)的治疗量", + "name": "火山灰疗愈", + "description": "攻击范围内的友方单位生命上限+8%<@ba.talpu>(+2%),且受到的<$ba.dt.element>元素损伤降低12%", "rangeId": null, "blackboard": [ { - "key": "scale", - "value": 0.55, + "key": "max_hp", + "value": 0.08, + "valueStr": null + }, + { + "key": "ep_damage_resistance", + "value": 0.12, "valueStr": null } ], @@ -238524,14 +238283,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+26", + "description": "攻击力+23", "buff": { "attributes": { "abnormalFlags": null, @@ -238543,7 +238319,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 26.0, + "value": 23.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -238552,6 +238328,12 @@ }, "equivalentCost": null }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null + }, { "type": "BUFF", "description": "部署费用-1", @@ -238574,12 +238356,6 @@ } }, "equivalentCost": null - }, - { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, - "equivalentCost": null } ], "favorKeyFrames": [ @@ -238615,9 +238391,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 50, - "def": 30, + "maxHp": 200, + "atk": 45, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -238668,12 +238444,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -238691,8 +238467,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -238709,13 +238485,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -238732,8 +238508,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -238750,12 +238526,12 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "31043", "count": 5, "type": "MATERIAL" }, { - "id": "30063", + "id": "30043", "count": 3, "type": "MATERIAL" } @@ -238763,52 +238539,73 @@ } ] }, - "char_136_hsguma": { - "name": "星熊", - "description": "能够阻挡三个敌人", + "char_1020_reed2": { + "name": "焰影苇草", + "description": "攻击造成法术伤害,攻击敌人时为攻击范围内一名友方干员治疗相当于50%伤害的生命值", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_136_hsguma", + "potentialItemId": "p_char_1020_reed2", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_136_hsguma", - "nationId": "lungmen", - "groupId": "lgd", + "classicPotentialItemId": null, + "nationId": "victoria", + "groupId": "dublinn", "teamId": null, - "displayNumber": "LM05", - "appellation": "Hoshiguma", - "position": "MELEE", + "displayNumber": "DB02", + "appellation": "Reed The Flame Shadow", + "position": "RANGED", "tagList": [ - "防护", - "输出" + "治疗", + "输出", + "削弱" ], - "itemUsage": "龙门近卫局特别任务组干员星熊准备完毕,等待你的指示。", - "itemDesc": "害怕的时候可以站在她身边壮胆。", + "itemUsage": "从一片泥泞土地归来的苇草,手里握着温暖的火焰。", + "itemDesc": "她承认了自己是塔拉的红龙,她被那些小小的理想照亮。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "TANK", - "subProfessionId": "protector", - "trait": null, + "profession": "MEDIC", + "subProfessionId": "incantationmedic", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "scale", + "value": 0.5, + "valueStr": null + } + ], + "overrideDescripton": "攻击造成<@ba.kw>法术伤害,攻击敌人时为攻击范围内一名友方干员治疗相当于<@ba.kw>{scale:0%}伤害的生命值", + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_136_hsguma", - "rangeId": "1-1", + "characterPrefabKey": "char_1020_reed2", + "rangeId": "3-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1602, - "atk": 221, - "def": 257, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "maxHp": 868, + "atk": 192, + "def": 36, + "magicResistance": 10.0, + "cost": 15, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238829,15 +238626,15 @@ { "level": 50, "data": { - "maxHp": 2165, - "atk": 284, - "def": 384, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "maxHp": 1143, + "atk": 316, + "def": 53, + "magicResistance": 10.0, + "cost": 15, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238859,22 +238656,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_136_hsguma", - "rangeId": "1-1", + "characterPrefabKey": "char_1020_reed2", + "rangeId": "3-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2165, - "atk": 284, - "def": 384, - "magicResistance": 0.0, - "cost": 21, - "blockCnt": 3, + "maxHp": 1143, + "atk": 316, + "def": 53, + "magicResistance": 15.0, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238895,15 +238692,15 @@ { "level": 80, "data": { - "maxHp": 2849, - "atk": 356, - "def": 527, - "magicResistance": 0.0, - "cost": 21, - "blockCnt": 3, + "maxHp": 1361, + "atk": 440, + "def": 67, + "magicResistance": 15.0, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238924,39 +238721,39 @@ ], "evolveCost": [ { - "id": "3231", + "id": "3261", "count": 5, "type": "MATERIAL" }, { - "id": "30012", - "count": 11, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_136_hsguma", - "rangeId": "1-1", + "characterPrefabKey": "char_1020_reed2", + "rangeId": "3-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2849, - "atk": 356, - "def": 527, - "magicResistance": 0.0, - "cost": 23, - "blockCnt": 3, + "maxHp": 1361, + "atk": 440, + "def": 67, + "magicResistance": 20.0, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -238977,15 +238774,15 @@ { "level": 90, "data": { - "maxHp": 3850, - "atk": 430, - "def": 723, - "magicResistance": 0.0, - "cost": 23, - "blockCnt": 3, + "maxHp": 1583, + "atk": 550, + "def": 84, + "magicResistance": 20.0, + "cost": 17, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -239006,18 +238803,18 @@ ], "evolveCost": [ { - "id": "3233", + "id": "3263", "count": 4, "type": "MATERIAL" }, { - "id": "30115", - "count": 4, + "id": "30155", + "count": 3, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30014", + "count": 9, "type": "MATERIAL" } ] @@ -239025,7 +238822,7 @@ ], "skills": [ { - "skillId": "skchr_hsguma_1", + "skillId": "skcom_quickattack[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -239038,17 +238835,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30024", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31043", + "count": 6, "type": "MATERIAL" } ] @@ -239066,13 +238863,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -239090,13 +238887,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 6, + "id": "30104", + "count": 4, "type": "MATERIAL" } ] @@ -239108,7 +238905,7 @@ } }, { - "skillId": "skchr_hsguma_2", + "skillId": "skchr_reed2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -239121,17 +238918,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30034", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "31063", + "count": 3, "type": "MATERIAL" } ] @@ -239149,13 +238946,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31064", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -239178,7 +238975,7 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30084", "count": 6, "type": "MATERIAL" } @@ -239191,7 +238988,7 @@ } }, { - "skillId": "skchr_hsguma_3", + "skillId": "skchr_reed2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -239204,17 +239001,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30083", + "count": 8, "type": "MATERIAL" } ] @@ -239232,13 +239029,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -239256,13 +239053,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "31044", + "count": 5, "type": "MATERIAL" } ] @@ -239285,13 +239082,38 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战术装甲", - "description": "获得12%的伤害抵挡", + "name": "灼痕", + "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-10%、15%的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.12, + "value": 0.3, + "valueStr": null + }, + { + "key": "atk", + "value": -0.1, + "valueStr": null + }, + { + "key": "damage_scale", + "value": 1.15, + "valueStr": null + }, + { + "key": "duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "talent@atk", + "value": -0.1, + "valueStr": null + }, + { + "key": "talent@damage_scale", + "value": 1.15, "valueStr": null } ], @@ -239305,13 +239127,38 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "战术装甲", - "description": "获得15%<@ba.talpu>(+3%)的伤害抵挡", + "name": "灼痕", + "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-12%<@ba.talpu>(+2)、17%<@ba.talpu>(+2)的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.15, + "value": 0.3, + "valueStr": null + }, + { + "key": "atk", + "value": -0.12, + "valueStr": null + }, + { + "key": "damage_scale", + "value": 1.17, + "valueStr": null + }, + { + "key": "duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "talent@atk", + "value": -0.12, + "valueStr": null + }, + { + "key": "talent@damage_scale", + "value": 1.17, "valueStr": null } ], @@ -239325,13 +239172,38 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战术装甲", - "description": "获得25%的伤害抵挡", + "name": "灼痕", + "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-20%、30%的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.25, + "value": 0.3, + "valueStr": null + }, + { + "key": "atk", + "value": -0.2, + "valueStr": null + }, + { + "key": "damage_scale", + "value": 1.3, + "valueStr": null + }, + { + "key": "duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "talent@atk", + "value": -0.2, + "valueStr": null + }, + { + "key": "talent@damage_scale", + "value": 1.3, "valueStr": null } ], @@ -239345,13 +239217,38 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "战术装甲", - "description": "获得28%<@ba.talpu>(+3%)的伤害抵挡", + "name": "灼痕", + "description": "造成伤害时有30%概率对敌人施加灼痕效果:攻击力-22%<@ba.talpu>(+2)、32%<@ba.talpu>(+2)的<$ba.magicfragile>【法术脆弱】,不可叠加持续6秒", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.28, + "value": 0.3, + "valueStr": null + }, + { + "key": "atk", + "value": -0.22, + "valueStr": null + }, + { + "key": "damage_scale", + "value": 1.32, + "valueStr": null + }, + { + "key": "duration", + "value": 6.0, + "valueStr": null + }, + { + "key": "talent@atk", + "value": -0.22, + "valueStr": null + }, + { + "key": "talent@damage_scale", + "value": 1.32, "valueStr": null } ], @@ -239369,13 +239266,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "特种作战策略", - "description": "在场时所有友方【重装】职业干员的防御力提升6%", + "name": "映耀", + "description": "治疗其他友方单位时,焰影苇草同时享受50%的治疗量", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 0.06, + "key": "scale", + "value": 0.5, "valueStr": null } ], @@ -239389,13 +239286,13 @@ }, "requiredPotentialRank": 5, "prefabKey": "2", - "name": "特种作战策略", - "description": "在场时所有友方【重装】职业干员的防御力提升8%<@ba.talpu>(+2%)", + "name": "映耀", + "description": "治疗其他友方单位时,焰影苇草同时享受55%<@ba.talpu>(+5)的治疗量", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 0.08, + "key": "scale", + "value": 0.55, "valueStr": null } ], @@ -239437,7 +239334,7 @@ }, { "type": "BUFF", - "description": "防御力+30", + "description": "攻击力+26", "buff": { "attributes": { "abnormalFlags": null, @@ -239447,9 +239344,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "DEF", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 30.0, + "value": 26.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -239522,8 +239419,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 60, + "atk": 50, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -239597,8 +239494,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -239615,13 +239512,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -239639,7 +239536,7 @@ }, { "id": "30103", - "count": 6, + "count": 4, "type": "MATERIAL" } ] @@ -239656,63 +239553,62 @@ "type": "MATERIAL" }, { - "id": "30013", + "id": "30043", "count": 5, "type": "MATERIAL" }, { "id": "30063", - "count": 4, + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_202_demkni": { - "name": "塞雷娅", - "description": "技能可以治疗友方单位", + "char_136_hsguma": { + "name": "星熊", + "description": "能够阻挡三个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_202_demkni", + "potentialItemId": "p_char_136_hsguma", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_202_demkni", - "nationId": "columbia", - "groupId": "rhine", + "classicPotentialItemId": "class_p_char_136_hsguma", + "nationId": "lungmen", + "groupId": "lgd", "teamId": null, - "displayNumber": "RL02", - "appellation": "Saria", + "displayNumber": "LM05", + "appellation": "Hoshiguma", "position": "MELEE", "tagList": [ "防护", - "治疗", - "支援" + "输出" ], - "itemUsage": "前莱茵生命研究员塞雷娅,将是防御与治疗并重的战场核心。", - "itemDesc": "即使是钻石,都比她要懂得变通啊。", + "itemUsage": "龙门近卫局特别任务组干员星熊准备完毕,等待你的指示。", + "itemDesc": "害怕的时候可以站在她身边壮胆。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "guardian", + "subProfessionId": "protector", "trait": null, "phases": [ { - "characterPrefabKey": "char_202_demkni", - "rangeId": "0-1", + "characterPrefabKey": "char_136_hsguma", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1309, - "atk": 200, - "def": 248, - "magicResistance": 10.0, - "cost": 18, - "blockCnt": 2, + "maxHp": 1602, + "atk": 221, + "def": 257, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.2, @@ -239736,12 +239632,12 @@ { "level": 50, "data": { - "maxHp": 1769, - "atk": 287, - "def": 365, - "magicResistance": 10.0, - "cost": 18, - "blockCnt": 2, + "maxHp": 2165, + "atk": 284, + "def": 384, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.2, @@ -239766,18 +239662,18 @@ "evolveCost": null }, { - "characterPrefabKey": "char_202_demkni", - "rangeId": "0-1", + "characterPrefabKey": "char_136_hsguma", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1769, - "atk": 287, - "def": 365, - "magicResistance": 10.0, - "cost": 20, + "maxHp": 2165, + "atk": 284, + "def": 384, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -239802,11 +239698,11 @@ { "level": 80, "data": { - "maxHp": 2268, - "atk": 388, - "def": 487, - "magicResistance": 10.0, - "cost": 20, + "maxHp": 2849, + "atk": 356, + "def": 527, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -239836,30 +239732,30 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 8, + "id": "30012", + "count": 11, "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_202_demkni", - "rangeId": "0-1", + "characterPrefabKey": "char_136_hsguma", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2268, - "atk": 388, - "def": 487, - "magicResistance": 10.0, - "cost": 22, + "maxHp": 2849, + "atk": 356, + "def": 527, + "magicResistance": 0.0, + "cost": 23, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -239884,11 +239780,11 @@ { "level": 90, "data": { - "maxHp": 3150, - "atk": 485, - "def": 595, - "magicResistance": 10.0, - "cost": 22, + "maxHp": 3850, + "atk": 430, + "def": 723, + "magicResistance": 0.0, + "cost": 23, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, @@ -239918,12 +239814,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "30094", "count": 5, "type": "MATERIAL" } @@ -239932,7 +239828,7 @@ ], "skills": [ { - "skillId": "skchr_demkni_1", + "skillId": "skchr_hsguma_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -239949,13 +239845,13 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -239973,13 +239869,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30054", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30034", + "count": 7, "type": "MATERIAL" } ] @@ -239997,13 +239893,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 5, + "id": "30094", + "count": 6, "type": "MATERIAL" } ] @@ -240015,7 +239911,7 @@ } }, { - "skillId": "skchr_demkni_2", + "skillId": "skchr_hsguma_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -240032,13 +239928,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -240056,13 +239952,13 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -240080,13 +239976,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30034", + "count": 6, "type": "MATERIAL" } ] @@ -240098,7 +239994,7 @@ } }, { - "skillId": "skchr_demkni_3", + "skillId": "skchr_hsguma_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -240115,13 +240011,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] @@ -240139,13 +240035,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -240163,13 +240059,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 6, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -240192,28 +240088,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "莱茵充能护服", - "description": "每在场上停留20秒,攻击力+2%,防御力+2%,最多叠加5层", + "name": "战术装甲", + "description": "获得12%的伤害抵挡", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "interval", - "value": 20.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.02, - "valueStr": null - }, - { - "key": "def", - "value": 0.02, + "key": "prob", + "value": 0.12, "valueStr": null } ], @@ -240225,30 +240106,15 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "莱茵充能护服", - "description": "每在场上停留20秒,攻击力+3%<@ba.talpu>(+1%),防御力+3%<@ba.talpu>(+1%),最多叠加5层", + "name": "战术装甲", + "description": "获得15%<@ba.talpu>(+3%)的伤害抵挡", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "interval", - "value": 20.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.03, - "valueStr": null - }, - { - "key": "def", - "value": 0.03, + "key": "prob", + "value": 0.15, "valueStr": null } ], @@ -240262,28 +240128,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "莱茵充能护服", - "description": "每在场上停留20秒,攻击力+5%,防御力+4%,最多叠加5层", + "name": "战术装甲", + "description": "获得25%的伤害抵挡", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "interval", - "value": 20.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.05, - "valueStr": null - }, - { - "key": "def", - "value": 0.04, + "key": "prob", + "value": 0.25, "valueStr": null } ], @@ -240295,30 +240146,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "莱茵充能护服", - "description": "每在场上停留20秒,攻击力+6%<@ba.talpu>(+1%),防御力+5%<@ba.talpu>(+1%),最多叠加5层", + "name": "战术装甲", + "description": "获得28%<@ba.talpu>(+3%)的伤害抵挡", "rangeId": null, "blackboard": [ { - "key": "max_stack_cnt", - "value": 5.0, - "valueStr": null - }, - { - "key": "interval", - "value": 20.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.06, - "valueStr": null - }, - { - "key": "def", - "value": 0.05, + "key": "prob", + "value": 0.28, "valueStr": null } ], @@ -240336,13 +240172,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "精神回复", - "description": "每次回复友方单位生命值时额外回复该单位1点技力", + "name": "特种作战策略", + "description": "在场时所有友方【重装】职业干员的防御力提升6%", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, + "key": "def", + "value": 0.06, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 5, + "prefabKey": "2", + "name": "特种作战策略", + "description": "在场时所有友方【重装】职业干员的防御力提升8%<@ba.talpu>(+2%)", + "rangeId": null, + "blackboard": [ + { + "key": "def", + "value": 0.08, "valueStr": null } ], @@ -240377,31 +240233,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "防御力+27", + "description": "防御力+30", "buff": { "attributes": { "abnormalFlags": null, @@ -240413,7 +240252,7 @@ { "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 27.0, + "value": 30.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -240422,12 +240261,6 @@ }, "equivalentCost": null }, - { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, - "equivalentCost": null - }, { "type": "BUFF", "description": "部署费用-1", @@ -240450,6 +240283,12 @@ } }, "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, + "equivalentCost": null } ], "favorKeyFrames": [ @@ -240486,7 +240325,7 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, + "atk": 60, "def": 60, "magicResistance": 0.0, "cost": 0, @@ -240538,12 +240377,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -240561,7 +240400,7 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 5, "type": "MATERIAL" } @@ -240579,13 +240418,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -240602,8 +240441,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30103", + "count": 6, "type": "MATERIAL" } ] @@ -240620,40 +240459,40 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30013", + "count": 5, "type": "MATERIAL" }, { - "id": "30043", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_423_blemsh": { - "name": "瑕光", + "char_202_demkni": { + "name": "塞雷娅", "description": "技能可以治疗友方单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_423_blemsh", + "potentialItemId": "p_char_202_demkni", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_423_blemsh", - "nationId": "kazimierz", - "groupId": null, + "classicPotentialItemId": "class_p_char_202_demkni", + "nationId": "columbia", + "groupId": "rhine", "teamId": null, - "displayNumber": "KZ09", - "appellation": "Blemishine", + "displayNumber": "RL02", + "appellation": "Saria", "position": "MELEE", "tagList": [ "防护", "治疗", - "输出" + "支援" ], - "itemUsage": "卡西米尔骑士瑕光,即将成熟的荣光。", - "itemDesc": "如果找不到她,请去询问工程部干员。", + "itemUsage": "前莱茵生命研究员塞雷娅,将是防御与治疗并重的战场核心。", + "itemDesc": "即使是钻石,都比她要懂得变通啊。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -240664,16 +240503,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_423_blemsh", - "rangeId": "1-1", + "characterPrefabKey": "char_202_demkni", + "rangeId": "0-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1346, - "atk": 207, - "def": 242, + "maxHp": 1309, + "atk": 200, + "def": 248, "magicResistance": 10.0, "cost": 18, "blockCnt": 2, @@ -240700,9 +240539,9 @@ { "level": 50, "data": { - "maxHp": 1820, - "atk": 297, - "def": 357, + "maxHp": 1769, + "atk": 287, + "def": 365, "magicResistance": 10.0, "cost": 18, "blockCnt": 2, @@ -240730,16 +240569,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_423_blemsh", - "rangeId": "1-1", + "characterPrefabKey": "char_202_demkni", + "rangeId": "0-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1820, - "atk": 297, - "def": 357, + "maxHp": 1769, + "atk": 287, + "def": 365, "magicResistance": 10.0, "cost": 20, "blockCnt": 3, @@ -240766,9 +240605,9 @@ { "level": 80, "data": { - "maxHp": 2334, - "atk": 402, - "def": 476, + "maxHp": 2268, + "atk": 388, + "def": 487, "magicResistance": 10.0, "cost": 20, "blockCnt": 3, @@ -240800,28 +240639,28 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30052", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_423_blemsh", - "rangeId": "1-1", + "characterPrefabKey": "char_202_demkni", + "rangeId": "0-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2334, - "atk": 402, - "def": 476, + "maxHp": 2268, + "atk": 388, + "def": 487, "magicResistance": 10.0, "cost": 22, "blockCnt": 3, @@ -240848,9 +240687,9 @@ { "level": 90, "data": { - "maxHp": 3242, - "atk": 491, - "def": 581, + "maxHp": 3150, + "atk": 485, + "def": 595, "magicResistance": 10.0, "cost": 22, "blockCnt": 3, @@ -240882,13 +240721,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -240896,7 +240735,7 @@ ], "skills": [ { - "skillId": "skchr_blemsh_1", + "skillId": "skchr_demkni_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -240909,17 +240748,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30094", + "id": "30034", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -240966,7 +240805,7 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30084", "count": 5, "type": "MATERIAL" } @@ -240979,7 +240818,7 @@ } }, { - "skillId": "skchr_blemsh_2", + "skillId": "skchr_demkni_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -240992,17 +240831,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30014", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] @@ -241020,13 +240859,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -241044,13 +240883,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -241062,7 +240901,7 @@ } }, { - "skillId": "skchr_blemsh_3", + "skillId": "skchr_demkni_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -241075,17 +240914,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "30033", + "count": 6, "type": "MATERIAL" } ] @@ -241103,13 +240942,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -241127,13 +240966,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "30104", + "count": 6, "type": "MATERIAL" } ] @@ -241156,37 +240995,63 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "剑盾骑士", - "description": "在场时所有受击回复的技能在干员攻击时也回复1点技力", + "name": "莱茵充能护服", + "description": "每在场上停留20秒,攻击力+2%,防御力+2%,最多叠加5层", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 1.0, + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "interval", + "value": 20.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.02, + "valueStr": null + }, + { + "key": "def", + "value": 0.02, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "仁慈", - "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至120%", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "莱茵充能护服", + "description": "每在场上停留20秒,攻击力+3%<@ba.talpu>(+1%),防御力+3%<@ba.talpu>(+1%),最多叠加5层", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.2, + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "interval", + "value": 20.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.03, + "valueStr": null + }, + { + "key": "def", + "value": 0.03, "valueStr": null } ], @@ -241195,18 +241060,33 @@ }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "仁慈", - "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至124%<@ba.talpu>(+4%)", + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "莱茵充能护服", + "description": "每在场上停留20秒,攻击力+5%,防御力+4%,最多叠加5层", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.24, + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "interval", + "value": 20.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.05, + "valueStr": null + }, + { + "key": "def", + "value": 0.04, "valueStr": null } ], @@ -241218,35 +241098,54 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "仁慈", - "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至140%", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "莱茵充能护服", + "description": "每在场上停留20秒,攻击力+6%<@ba.talpu>(+1%),防御力+5%<@ba.talpu>(+1%),最多叠加5层", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.4, + "key": "max_stack_cnt", + "value": 5.0, + "valueStr": null + }, + { + "key": "interval", + "value": 20.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.06, + "valueStr": null + }, + { + "key": "def", + "value": 0.05, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "2", - "name": "仁慈", - "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至144%<@ba.talpu>(+4%)", + "name": "精神回复", + "description": "每次回复友方单位生命值时额外回复该单位1点技力", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.44, + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -241305,7 +241204,7 @@ }, { "type": "BUFF", - "description": "攻击力+26", + "description": "防御力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -241315,9 +241214,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 26.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -241328,7 +241227,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -241390,8 +241289,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 90, - "def": 20, + "atk": 50, + "def": 60, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -241442,12 +241341,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30061", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -241465,7 +241364,7 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 5, "type": "MATERIAL" } @@ -241506,8 +241405,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -241524,40 +241423,40 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30023", + "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30043", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_2025_shu": { - "name": "黍", + "char_423_blemsh": { + "name": "瑕光", "description": "技能可以治疗友方单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2025_shu", + "potentialItemId": "p_char_423_blemsh", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "yan", - "groupId": "sui", + "classicPotentialItemId": "class_p_char_423_blemsh", + "nationId": "kazimierz", + "groupId": null, "teamId": null, - "displayNumber": "NM05", - "appellation": "Shu", + "displayNumber": "KZ09", + "appellation": "Blemishine", "position": "MELEE", "tagList": [ "防护", "治疗", - "支援" + "输出" ], - "itemUsage": "炎国农业天师黍,永远乐于传授农耕相关的一切知识。", - "itemDesc": "耒耜之利,以教天下,岂有隐焉。", + "itemUsage": "卡西米尔骑士瑕光,即将成熟的荣光。", + "itemDesc": "如果找不到她,请去询问工程部干员。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -241568,16 +241467,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_2025_shu", - "rangeId": "0-1", + "characterPrefabKey": "char_423_blemsh", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1334, - "atk": 203, - "def": 250, + "maxHp": 1346, + "atk": 207, + "def": 242, "magicResistance": 10.0, "cost": 18, "blockCnt": 2, @@ -241604,9 +241503,9 @@ { "level": 50, "data": { - "maxHp": 1804, - "atk": 290, - "def": 369, + "maxHp": 1820, + "atk": 297, + "def": 357, "magicResistance": 10.0, "cost": 18, "blockCnt": 2, @@ -241634,16 +241533,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2025_shu", - "rangeId": "0-1", + "characterPrefabKey": "char_423_blemsh", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1804, - "atk": 290, - "def": 369, + "maxHp": 1820, + "atk": 297, + "def": 357, "magicResistance": 10.0, "cost": 20, "blockCnt": 3, @@ -241670,9 +241569,9 @@ { "level": 80, "data": { - "maxHp": 2313, - "atk": 392, - "def": 493, + "maxHp": 2334, + "atk": 402, + "def": 476, "magicResistance": 10.0, "cost": 20, "blockCnt": 3, @@ -241704,28 +241603,28 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 8, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30052", - "count": 3, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2025_shu", - "rangeId": "0-1", + "characterPrefabKey": "char_423_blemsh", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2313, - "atk": 392, - "def": 493, + "maxHp": 2334, + "atk": 402, + "def": 476, "magicResistance": 10.0, "cost": 22, "blockCnt": 3, @@ -241752,9 +241651,9 @@ { "level": 90, "data": { - "maxHp": 3213, - "atk": 479, - "def": 602, + "maxHp": 3242, + "atk": 491, + "def": 581, "magicResistance": 10.0, "cost": 22, "blockCnt": 3, @@ -241786,13 +241685,13 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30135", + "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "30104", + "count": 7, "type": "MATERIAL" } ] @@ -241800,7 +241699,7 @@ ], "skills": [ { - "skillId": "skchr_shu_1", + "skillId": "skchr_blemsh_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -241822,8 +241721,8 @@ "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -241841,13 +241740,13 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31064", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -241865,13 +241764,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -241883,7 +241782,7 @@ } }, { - "skillId": "skchr_shu_2", + "skillId": "skchr_blemsh_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -241900,13 +241799,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 8, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -241924,13 +241823,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -241948,13 +241847,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 3, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -241966,7 +241865,7 @@ } }, { - "skillId": "skchr_shu_3", + "skillId": "skchr_blemsh_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -241983,13 +241882,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 9, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -242007,13 +241906,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -242031,13 +241930,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -242060,43 +241959,37 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "百谷长青", - "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复40生命、获得5%<$ba.protect>庇护", + "name": "剑盾骑士", + "description": "在场时所有受击回复的技能在干员攻击时也回复1点技力", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 40.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.05, + "key": "sp", + "value": 1.0, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "百谷长青", - "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复45<@ba.talpu>(+5)生命、获得7%<@ba.talpu>(+2%)<$ba.protect>庇护", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "仁慈", + "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至120%", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 45.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.07, + "key": "atk_scale", + "value": 1.2, "valueStr": null } ], @@ -242105,23 +241998,18 @@ }, { "unlockCondition": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "百谷长青", - "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复70生命、获得10%<$ba.protect>庇护", + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "仁慈", + "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至124%<@ba.talpu>(+4%)", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 70.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.1, + "key": "atk_scale", + "value": 1.24, "valueStr": null } ], @@ -242133,64 +242021,35 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "百谷长青", - "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复75<@ba.talpu>(+5)生命、获得12%<@ba.talpu>(+2%)<$ba.protect>庇护", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "仁慈", + "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至140%", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 75.0, - "valueStr": null - }, - { - "key": "damage_resistance", - "value": 0.12, + "key": "atk_scale", + "value": 1.4, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "天有四时", - "description": "场上有三名不同职业干员时所有干员生命上限+12%、三名相同职业干员时所有干员攻击速度+12,编队中有四名【岁】干员时所有干员攻击力+12%且4秒获得1点技力", + "name": "仁慈", + "description": "自身可以攻击并优先攻击<$ba.sleep>沉睡的目标且攻击力提升至144%<@ba.talpu>(+4%)", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.12, - "valueStr": null - }, - { - "key": "attack_speed", - "value": 12.0, - "valueStr": null - }, - { - "key": "atk", - "value": 0.12, - "valueStr": null - }, - { - "key": "interval", - "value": 4.0, - "valueStr": null - }, - { - "key": "sp", - "value": 1.0, + "key": "atk_scale", + "value": 1.44, "valueStr": null } ], @@ -242226,7 +242085,7 @@ }, { "type": "BUFF", - "description": "生命上限+200", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -242236,9 +242095,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "MAX_HP", + "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": 200.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -242249,7 +242108,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+26", "buff": { "attributes": { "abnormalFlags": null, @@ -242261,7 +242120,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 26.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -242272,7 +242131,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -242334,8 +242193,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 60, + "atk": 90, + "def": 20, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -242386,12 +242245,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -242409,8 +242268,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -242427,12 +242286,12 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" }, { - "id": "30062", + "id": "30022", "count": 3, "type": "MATERIAL" } @@ -242450,7 +242309,7 @@ "type": "MATERIAL" }, { - "id": "31033", + "id": "30053", "count": 6, "type": "MATERIAL" } @@ -242468,65 +242327,66 @@ "type": "MATERIAL" }, { - "id": "31063", - "count": 5, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { "id": "30103", - "count": 3, + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_2014_nian": { - "name": "年", - "description": "能够阻挡三个敌人", + "char_2025_shu": { + "name": "黍", + "description": "技能可以治疗友方单位", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2014_nian", + "potentialItemId": "p_char_2025_shu", "activityPotentialItemId": null, "classicPotentialItemId": null, "nationId": "yan", "groupId": "sui", "teamId": null, - "displayNumber": "NM01", - "appellation": "Nian", + "displayNumber": "NM05", + "appellation": "Shu", "position": "MELEE", "tagList": [ "防护", + "治疗", "支援" ], - "itemUsage": "来自遥远炎土的神秘访客,年,愿意为你提供一些微小的援助。", - "itemDesc": "永远处在各种娱乐活动漩涡的中心。", + "itemUsage": "炎国农业天师黍,永远乐于传授农耕相关的一切知识。", + "itemDesc": "耒耜之利,以教天下,岂有隐焉。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "protector", + "subProfessionId": "guardian", "trait": null, "phases": [ { - "characterPrefabKey": "char_2014_nian", - "rangeId": "1-1", + "characterPrefabKey": "char_2025_shu", + "rangeId": "0-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1539, - "atk": 295, - "def": 254, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "maxHp": 1334, + "atk": 203, + "def": 250, + "magicResistance": 10.0, + "cost": 18, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242547,15 +242407,15 @@ { "level": 50, "data": { - "maxHp": 2080, - "atk": 405, - "def": 380, - "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "maxHp": 1804, + "atk": 290, + "def": 369, + "magicResistance": 10.0, + "cost": 18, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242577,22 +242437,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2014_nian", - "rangeId": "1-1", + "characterPrefabKey": "char_2025_shu", + "rangeId": "0-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2080, - "atk": 405, - "def": 380, - "magicResistance": 0.0, - "cost": 21, + "maxHp": 1804, + "atk": 290, + "def": 369, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242613,15 +242473,15 @@ { "level": 80, "data": { - "maxHp": 2737, - "atk": 513, - "def": 529, - "magicResistance": 0.0, - "cost": 21, + "maxHp": 2313, + "atk": 392, + "def": 493, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242647,34 +242507,34 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30042", + "count": 8, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2014_nian", - "rangeId": "1-1", + "characterPrefabKey": "char_2025_shu", + "rangeId": "0-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2737, - "atk": 513, - "def": 529, - "magicResistance": 0.0, - "cost": 23, + "maxHp": 2313, + "atk": 392, + "def": 493, + "magicResistance": 10.0, + "cost": 22, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242695,15 +242555,15 @@ { "level": 90, "data": { - "maxHp": 3699, - "atk": 619, - "def": 726, - "magicResistance": 0.0, - "cost": 23, + "maxHp": 3213, + "atk": 479, + "def": 602, + "magicResistance": 10.0, + "cost": 22, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -242729,13 +242589,13 @@ "type": "MATERIAL" }, { - "id": "30115", - "count": 4, + "id": "30145", + "count": 3, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31054", + "count": 6, "type": "MATERIAL" } ] @@ -242743,7 +242603,7 @@ ], "skills": [ { - "skillId": "skchr_nian_1", + "skillId": "skchr_shu_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -242765,8 +242625,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31053", + "count": 5, "type": "MATERIAL" } ] @@ -242784,13 +242644,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31064", + "count": 8, "type": "MATERIAL" } ] @@ -242808,12 +242668,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31014", + "id": "31054", "count": 6, "type": "MATERIAL" } @@ -242826,7 +242686,7 @@ } }, { - "skillId": "skchr_nian_2", + "skillId": "skchr_shu_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -242843,13 +242703,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30073", + "count": 8, "type": "MATERIAL" } ] @@ -242867,12 +242727,12 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30044", "count": 7, "type": "MATERIAL" } @@ -242891,13 +242751,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "30044", + "count": 3, "type": "MATERIAL" } ] @@ -242909,7 +242769,7 @@ } }, { - "skillId": "skchr_nian_3", + "skillId": "skchr_shu_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -242926,13 +242786,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31023", + "count": 9, "type": "MATERIAL" } ] @@ -242950,13 +242810,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -242974,13 +242834,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -243003,13 +242863,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "积甲成山", - "description": "编入队伍时,所有【重装】职业干员的生命上限+8%", + "name": "百谷长青", + "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复40生命、获得5%<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.08, + "key": "hp_recovery_per_sec", + "value": 40.0, + "valueStr": null + }, + { + "key": "damage_resistance", + "value": 0.05, "valueStr": null } ], @@ -243023,13 +242888,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "积甲成山", - "description": "编入队伍时,所有【重装】职业干员的生命上限+12%<@ba.talpu>(+4%)", + "name": "百谷长青", + "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复45<@ba.talpu>(+5)生命、获得7%<@ba.talpu>(+2%)<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.12, + "key": "hp_recovery_per_sec", + "value": 45.0, + "valueStr": null + }, + { + "key": "damage_resistance", + "value": 0.07, "valueStr": null } ], @@ -243043,13 +242913,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "积甲成山", - "description": "编入队伍时,所有【重装】职业干员的生命上限+16%", + "name": "百谷长青", + "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复70生命、获得10%<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.16, + "key": "hp_recovery_per_sec", + "value": 70.0, + "valueStr": null + }, + { + "key": "damage_resistance", + "value": 0.1, "valueStr": null } ], @@ -243063,13 +242938,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "积甲成山", - "description": "编入队伍时,所有【重装】职业干员的生命上限+20%<@ba.talpu>(+4%)", + "name": "百谷长青", + "description": "治疗干员时对其与周围四格地块进行播种施加如下效果:每秒恢复75<@ba.talpu>(+5)生命、获得12%<@ba.talpu>(+2%)<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.2, + "key": "hp_recovery_per_sec", + "value": 75.0, + "valueStr": null + }, + { + "key": "damage_resistance", + "value": 0.12, "valueStr": null } ], @@ -243087,13 +242967,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "干明可鉴", - "description": "部署后立即获得3层<$ba.shield>护盾", + "name": "天有四时", + "description": "场上有三名不同职业干员时所有干员生命上限+12%、三名相同职业干员时所有干员攻击速度+12,编队中有四名【岁】干员时所有干员攻击力+12%且4秒获得1点技力", "rangeId": null, "blackboard": [ { - "key": "times", - "value": 3.0, + "key": "max_hp", + "value": 0.12, + "valueStr": null + }, + { + "key": "attack_speed", + "value": 12.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.12, + "valueStr": null + }, + { + "key": "interval", + "value": 4.0, + "valueStr": null + }, + { + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -243129,7 +243029,7 @@ }, { "type": "BUFF", - "description": "攻击力+24", + "description": "生命上限+200", "buff": { "attributes": { "abnormalFlags": null, @@ -243139,9 +243039,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "MAX_HP", "formulaItem": "ADDITION", - "value": 24.0, + "value": 200.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -243152,7 +243052,7 @@ }, { "type": "BUFF", - "description": "防御力+30", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -243162,9 +243062,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "DEF", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 30.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -243236,9 +243136,9 @@ { "level": 50, "data": { - "maxHp": 400, - "atk": 0, - "def": 70, + "maxHp": 0, + "atk": 50, + "def": 60, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -243289,12 +243189,12 @@ "type": "MATERIAL" }, { - "id": "30011", + "id": "30051", "count": 6, "type": "MATERIAL" }, { - "id": "30061", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -243312,8 +243212,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -243330,13 +243230,13 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -243353,8 +243253,8 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "31033", + "count": 6, "type": "MATERIAL" } ] @@ -243371,66 +243271,65 @@ "type": "MATERIAL" }, { - "id": "30043", - "count": 3, + "id": "31063", + "count": 5, "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30103", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_311_mudrok": { - "name": "泥岩", - "description": "<@ba.kw>无法被友方角色治疗", + "char_2014_nian": { + "name": "年", + "description": "能够阻挡三个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_311_mudrok", + "potentialItemId": "p_char_2014_nian", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_311_mudrok", - "nationId": "rhodes", - "groupId": null, + "classicPotentialItemId": null, + "nationId": "yan", + "groupId": "sui", "teamId": null, - "displayNumber": "R159", - "appellation": "Mudrock", + "displayNumber": "NM01", + "appellation": "Nian", "position": "MELEE", "tagList": [ - "生存", "防护", - "输出" + "支援" ], - "itemUsage": "萨卡兹雇佣兵泥岩,沃土与岩块的故友。", - "itemDesc": "很多人都对她的真面目感到惊讶,大家都一样的。", + "itemUsage": "来自遥远炎土的神秘访客,年,愿意为你提供一些微小的援助。", + "itemDesc": "永远处在各种娱乐活动漩涡的中心。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "unyield", + "subProfessionId": "protector", "trait": null, "phases": [ { - "characterPrefabKey": "char_311_mudrok", + "characterPrefabKey": "char_2014_nian", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1677, - "atk": 370, - "def": 229, - "magicResistance": 10.0, - "cost": 32, - "blockCnt": 2, + "maxHp": 1539, + "atk": 295, + "def": 254, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243451,15 +243350,15 @@ { "level": 50, "data": { - "maxHp": 2207, - "atk": 515, - "def": 347, - "magicResistance": 10.0, - "cost": 32, - "blockCnt": 2, + "maxHp": 2080, + "atk": 405, + "def": 380, + "magicResistance": 0.0, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243481,22 +243380,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_311_mudrok", + "characterPrefabKey": "char_2014_nian", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2207, - "atk": 515, - "def": 347, - "magicResistance": 10.0, - "cost": 34, + "maxHp": 2080, + "atk": 405, + "def": 380, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243517,15 +243416,15 @@ { "level": 80, "data": { - "maxHp": 2867, - "atk": 687, - "def": 463, - "magicResistance": 10.0, - "cost": 34, + "maxHp": 2737, + "atk": 513, + "def": 529, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243556,29 +243455,29 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_311_mudrok", + "characterPrefabKey": "char_2014_nian", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2867, - "atk": 687, - "def": 463, - "magicResistance": 10.0, - "cost": 36, + "maxHp": 2737, + "atk": 513, + "def": 529, + "magicResistance": 0.0, + "cost": 23, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243599,15 +243498,15 @@ { "level": 90, "data": { - "maxHp": 3928, - "atk": 882, - "def": 602, - "magicResistance": 10.0, - "cost": 36, + "maxHp": 3699, + "atk": 619, + "def": 726, + "magicResistance": 0.0, + "cost": 23, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.6, + "baseAttackTime": 1.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -243633,13 +243532,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 4, "type": "MATERIAL" }, { "id": "31024", - "count": 5, + "count": 7, "type": "MATERIAL" } ] @@ -243647,8 +243546,8 @@ ], "skills": [ { - "skillId": "skcom_def_up[3]", - "overridePrefabKey": "skchr_mudrok_1", + "skillId": "skchr_nian_1", + "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ { @@ -243664,13 +243563,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -243688,13 +243587,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -243717,8 +243616,8 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -243730,7 +243629,7 @@ } }, { - "skillId": "skchr_mudrok_2", + "skillId": "skchr_nian_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -243747,13 +243646,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -243771,13 +243670,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -243800,8 +243699,8 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -243813,7 +243712,7 @@ } }, { - "skillId": "skchr_mudrok_3", + "skillId": "skchr_nian_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -243830,12 +243729,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30083", + "id": "30103", "count": 5, "type": "MATERIAL" } @@ -243854,13 +243753,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -243883,7 +243782,7 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -243900,76 +243799,6 @@ "talents": [ { "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身15%最大生命", - "rangeId": null, - "blackboard": [ - { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.15, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身17%<@ba.talpu>(+2%)最大生命", - "rangeId": null, - "blackboard": [ - { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.17, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, { "unlockCondition": { "phase": "PHASE_1", @@ -243977,28 +243806,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身20%最大生命", + "name": "积甲成山", + "description": "编入队伍时,所有【重装】职业干员的生命上限+8%", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.2, + "key": "max_hp", + "value": 0.08, "valueStr": null } ], @@ -244012,28 +243826,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身22%<@ba.talpu>(+2%)最大生命", + "name": "积甲成山", + "description": "编入队伍时,所有【重装】职业干员的生命上限+12%<@ba.talpu>(+4%)", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.22, + "key": "max_hp", + "value": 0.12, "valueStr": null } ], @@ -244047,28 +243846,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多3层,部署后立即获得1层),每层护盾破裂时恢复自身20%最大生命", + "name": "积甲成山", + "description": "编入队伍时,所有【重装】职业干员的生命上限+16%", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 3.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.2, + "key": "max_hp", + "value": 0.16, "valueStr": null } ], @@ -244082,28 +243866,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "沃土予身", - "description": "每9秒获得1层<$ba.shield>护盾(最多3层,部署后立即获得1层),每层护盾破裂时恢复自身22%<@ba.talpu>(+2%)最大生命", + "name": "积甲成山", + "description": "编入队伍时,所有【重装】职业干员的生命上限+20%<@ba.talpu>(+4%)", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 9.0, - "valueStr": null - }, - { - "key": "times", - "value": 1.0, - "valueStr": null - }, - { - "key": "max_times", - "value": 3.0, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.22, + "key": "max_hp", + "value": 0.2, "valueStr": null } ], @@ -244121,13 +243890,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "手足相惜", - "description": "受到来自【萨卡兹】敌人的伤害降低30%", + "name": "干明可鉴", + "description": "部署后立即获得3层<$ba.shield>护盾", "rangeId": null, "blackboard": [ { - "key": "damage_resistance", - "value": 0.3, + "key": "times", + "value": 3.0, "valueStr": null } ], @@ -244163,7 +243932,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "攻击力+24", "buff": { "attributes": { "abnormalFlags": null, @@ -244173,9 +243942,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "RESPAWN_TIME", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -4.0, + "value": 24.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -244186,7 +243955,7 @@ }, { "type": "BUFF", - "description": "防御力+29", + "description": "防御力+30", "buff": { "attributes": { "abnormalFlags": null, @@ -244198,7 +243967,7 @@ { "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 29.0, + "value": 30.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -244270,9 +244039,9 @@ { "level": 50, "data": { - "maxHp": 500, + "maxHp": 400, "atk": 0, - "def": 60, + "def": 70, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -244323,12 +244092,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -244346,7 +244115,7 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 5, "type": "MATERIAL" } @@ -244364,13 +244133,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -244387,8 +244156,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -244405,39 +244174,40 @@ "type": "MATERIAL" }, { - "id": "30063", + "id": "30043", "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4065_judge": { - "name": "斥罪", + "char_311_mudrok": { + "name": "泥岩", "description": "<@ba.kw>无法被友方角色治疗", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4065_judge", + "potentialItemId": "p_char_311_mudrok", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "siracusa", + "classicPotentialItemId": "class_p_char_311_mudrok", + "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "SR35", - "appellation": "Penance", + "displayNumber": "R159", + "appellation": "Mudrock", "position": "MELEE", "tagList": [ "生存", + "防护", "输出" ], - "itemUsage": "叙拉古的原城邦法官,希望自己能坚守法律正义。", - "itemDesc": "在荆棘之上前行,开辟以前未有之路。", + "itemUsage": "萨卡兹雇佣兵泥岩,沃土与岩块的故友。", + "itemDesc": "很多人都对她的真面目感到惊讶,大家都一样的。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -244448,16 +244218,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4065_judge", + "characterPrefabKey": "char_311_mudrok", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1732, - "atk": 368, - "def": 234, + "maxHp": 1677, + "atk": 370, + "def": 229, "magicResistance": 10.0, "cost": 32, "blockCnt": 2, @@ -244484,9 +244254,9 @@ { "level": 50, "data": { - "maxHp": 2279, - "atk": 512, - "def": 355, + "maxHp": 2207, + "atk": 515, + "def": 347, "magicResistance": 10.0, "cost": 32, "blockCnt": 2, @@ -244514,16 +244284,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4065_judge", + "characterPrefabKey": "char_311_mudrok", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2279, - "atk": 512, - "def": 355, + "maxHp": 2207, + "atk": 515, + "def": 347, "magicResistance": 10.0, "cost": 34, "blockCnt": 3, @@ -244550,9 +244320,9 @@ { "level": 80, "data": { - "maxHp": 2960, - "atk": 683, - "def": 474, + "maxHp": 2867, + "atk": 687, + "def": 463, "magicResistance": 10.0, "cost": 34, "blockCnt": 3, @@ -244584,28 +244354,28 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 6, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30042", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4065_judge", + "characterPrefabKey": "char_311_mudrok", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2960, - "atk": 683, - "def": 474, + "maxHp": 2867, + "atk": 687, + "def": 463, "magicResistance": 10.0, "cost": 36, "blockCnt": 3, @@ -244632,9 +244402,9 @@ { "level": 90, "data": { - "maxHp": 4055, - "atk": 876, - "def": 616, + "maxHp": 3928, + "atk": 882, + "def": 602, "magicResistance": 10.0, "cost": 36, "blockCnt": 3, @@ -244666,13 +244436,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 8, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -244680,8 +244450,8 @@ ], "skills": [ { - "skillId": "skchr_judge_1", - "overridePrefabKey": null, + "skillId": "skcom_def_up[3]", + "overridePrefabKey": "skchr_mudrok_1", "overrideTokenKey": null, "levelUpCostCond": [ { @@ -244697,13 +244467,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -244721,13 +244491,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -244745,12 +244515,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30064", + "id": "31034", "count": 4, "type": "MATERIAL" } @@ -244763,7 +244533,7 @@ } }, { - "skillId": "skchr_judge_2", + "skillId": "skchr_mudrok_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -244780,13 +244550,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 6, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] @@ -244804,13 +244574,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -244828,13 +244598,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31064", - "count": 4, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -244846,7 +244616,7 @@ } }, { - "skillId": "skchr_judge_3", + "skillId": "skchr_mudrok_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -244863,13 +244633,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 4, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -244887,12 +244657,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 7, "type": "MATERIAL" } @@ -244911,13 +244681,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { "id": "31014", - "count": 4, + "count": 6, "type": "MATERIAL" } ] @@ -244940,28 +244710,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限30%的<$ba.barrier>屏障", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身15%最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.0, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.3, + "key": "max_times", + "value": 2.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.15, "valueStr": null } ], @@ -244973,30 +244743,30 @@ "phase": "PHASE_0", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限35%<@ba.talpu>(+5%)的<$ba.barrier>屏障", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身17%<@ba.talpu>(+2%)最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.0, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.35, + "key": "max_times", + "value": 2.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.17, "valueStr": null } ], @@ -245010,28 +244780,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限30%的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限6%的<$ba.barrier>屏障(最多不超过生命上限300%)", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身20%最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.06, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.3, + "key": "max_times", + "value": 2.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.2, "valueStr": null } ], @@ -245043,30 +244813,30 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限35%<@ba.talpu>(+5%)的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限6%的<$ba.barrier>屏障(最多不超过生命上限300%)", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多2层,部署后立即获得1层),每层护盾破裂时恢复自身22%<@ba.talpu>(+2%)最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.06, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.35, + "key": "max_times", + "value": 2.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.22, "valueStr": null } ], @@ -245080,28 +244850,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限50%的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限10%的<$ba.barrier>屏障(最多不超过生命上限300%)", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多3层,部署后立即获得1层),每层护盾破裂时恢复自身20%最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.1, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.5, + "key": "max_times", + "value": 3.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.2, "valueStr": null } ], @@ -245113,30 +244883,30 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "律法卫士", - "description": "部署后立即获得相当于生命上限55%<@ba.talpu>(+5%)的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限10%的<$ba.barrier>屏障(最多不超过生命上限300%)", + "name": "沃土予身", + "description": "每9秒获得1层<$ba.shield>护盾(最多3层,部署后立即获得1层),每层护盾破裂时恢复自身22%<@ba.talpu>(+2%)最大生命", "rangeId": null, "blackboard": [ { - "key": "max_hp_ratio", - "value": 3.0, + "key": "interval", + "value": 9.0, "valueStr": null }, { - "key": "kill_hp_ratio", - "value": 0.1, + "key": "times", + "value": 1.0, "valueStr": null }, { - "key": "born_hp_ratio", - "value": 0.55, + "key": "max_times", + "value": 3.0, "valueStr": null }, { - "key": "higher_effect_hp_ratio", - "value": 1.0, + "key": "hp_ratio", + "value": 0.22, "valueStr": null } ], @@ -245154,33 +244924,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "荆棘环身", - "description": "拥有来源于自身的<$ba.barrier>屏障时,每次受到攻击对目标造成相当于斥罪攻击力50%的法术伤害", - "rangeId": null, - "blackboard": [ - { - "key": "atk_scale", - "value": 0.5, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "荆棘环身", - "description": "拥有来源于自身的<$ba.barrier>屏障时,每次受到攻击对目标造成相当于斥罪攻击力53%<@ba.talpu>(+3%)的法术伤害", + "name": "手足相惜", + "description": "受到来自【萨卡兹】敌人的伤害降低30%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.53, + "key": "damage_resistance", + "value": 0.3, "valueStr": null } ], @@ -245215,14 +244965,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+28", + "description": "防御力+29", "buff": { "attributes": { "abnormalFlags": null, @@ -245232,9 +244999,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 28.0, + "value": 29.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -245245,7 +245012,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -245306,9 +245073,9 @@ { "level": 50, "data": { - "maxHp": 600, - "atk": 40, - "def": 0, + "maxHp": 500, + "atk": 0, + "def": 60, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -245359,12 +245126,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30061", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -245382,7 +245149,7 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 5, "type": "MATERIAL" } @@ -245400,13 +245167,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -245423,8 +245190,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30053", + "count": 6, "type": "MATERIAL" } ] @@ -245441,63 +245208,62 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30063", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_416_zumama": { - "name": "森蚺", - "description": "只有阻挡敌人时才能够回复技力", + "char_4065_judge": { + "name": "斥罪", + "description": "<@ba.kw>无法被友方角色治疗", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_416_zumama", + "potentialItemId": "p_char_4065_judge", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_416_zumama", - "nationId": "sargon", + "classicPotentialItemId": null, + "nationId": "siracusa", "groupId": null, "teamId": null, - "displayNumber": "SG03", - "appellation": "Eunectes", + "displayNumber": "SR35", + "appellation": "Penance", "position": "MELEE", "tagList": [ - "输出", "生存", - "防护" + "输出" ], - "itemUsage": "嘉维尔的劲敌森蚺,与“暴躁铁皮”一起踏上战场。", - "itemDesc": "比起拳头,她更喜欢用机器解决问题。", + "itemUsage": "叙拉古的原城邦法官,希望自己能坚守法律正义。", + "itemDesc": "在荆棘之上前行,开辟以前未有之路。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "duelist", + "subProfessionId": "unyield", "trait": null, "phases": [ { - "characterPrefabKey": "char_416_zumama", + "characterPrefabKey": "char_4065_judge", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1882, - "atk": 462, - "def": 247, - "magicResistance": 0.0, - "cost": 29, - "blockCnt": 1, + "maxHp": 1732, + "atk": 368, + "def": 234, + "magicResistance": 10.0, + "cost": 32, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245521,12 +245287,12 @@ { "level": 50, "data": { - "maxHp": 2614, - "atk": 651, - "def": 364, - "magicResistance": 0.0, - "cost": 29, - "blockCnt": 1, + "maxHp": 2279, + "atk": 512, + "def": 355, + "magicResistance": 10.0, + "cost": 32, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245551,19 +245317,19 @@ "evolveCost": null }, { - "characterPrefabKey": "char_416_zumama", + "characterPrefabKey": "char_4065_judge", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2614, - "atk": 651, - "def": 364, - "magicResistance": 0.0, - "cost": 31, - "blockCnt": 1, + "maxHp": 2279, + "atk": 512, + "def": 355, + "magicResistance": 10.0, + "cost": 34, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245587,12 +245353,12 @@ { "level": 80, "data": { - "maxHp": 3440, - "atk": 835, - "def": 492, - "magicResistance": 0.0, - "cost": 31, - "blockCnt": 1, + "maxHp": 2960, + "atk": 683, + "def": 474, + "magicResistance": 10.0, + "cost": 34, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245621,31 +245387,31 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30062", + "id": "30042", "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_416_zumama", + "characterPrefabKey": "char_4065_judge", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 3440, - "atk": 835, - "def": 492, - "magicResistance": 0.0, - "cost": 33, - "blockCnt": 1, + "maxHp": 2960, + "atk": 683, + "def": 474, + "magicResistance": 10.0, + "cost": 36, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245669,12 +245435,12 @@ { "level": 90, "data": { - "maxHp": 4468, - "atk": 1007, - "def": 615, - "magicResistance": 0.0, - "cost": 33, - "blockCnt": 1, + "maxHp": 4055, + "atk": 876, + "def": 616, + "magicResistance": 10.0, + "cost": 36, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.6, @@ -245703,13 +245469,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "30074", + "count": 8, "type": "MATERIAL" } ] @@ -245717,7 +245483,7 @@ ], "skills": [ { - "skillId": "skchr_zumama_1", + "skillId": "skchr_judge_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -245734,13 +245500,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -245758,13 +245524,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 7, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -245782,13 +245548,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -245800,7 +245566,7 @@ } }, { - "skillId": "skchr_zumama_2", + "skillId": "skchr_judge_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -245817,13 +245583,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 6, "type": "MATERIAL" } ] @@ -245841,13 +245607,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30104", + "count": 7, "type": "MATERIAL" } ] @@ -245865,13 +245631,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31064", + "count": 4, "type": "MATERIAL" } ] @@ -245883,7 +245649,7 @@ } }, { - "skillId": "skchr_zumama_3", + "skillId": "skchr_judge_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -245900,13 +245666,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "30073", + "count": 4, "type": "MATERIAL" } ] @@ -245924,13 +245690,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30084", + "count": 7, "type": "MATERIAL" } ] @@ -245948,13 +245714,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "31014", + "count": 4, "type": "MATERIAL" } ] @@ -245970,6 +245736,76 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限30%的<$ba.barrier>屏障", + "rangeId": null, + "blackboard": [ + { + "key": "max_hp_ratio", + "value": 3.0, + "valueStr": null + }, + { + "key": "kill_hp_ratio", + "value": 0.0, + "valueStr": null + }, + { + "key": "born_hp_ratio", + "value": 0.3, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限35%<@ba.talpu>(+5%)的<$ba.barrier>屏障", + "rangeId": null, + "blackboard": [ + { + "key": "max_hp_ratio", + "value": 3.0, + "valueStr": null + }, + { + "key": "kill_hp_ratio", + "value": 0.0, + "valueStr": null + }, + { + "key": "born_hp_ratio", + "value": 0.35, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -245977,23 +245813,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "勇冠三军", - "description": "生命值高于一半时,攻击造成108%伤害;生命值不高于一半时,获得10%的<$ba.protect>庇护", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限30%的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限6%的<$ba.barrier>屏障(最多不超过生命上限300%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "max_hp_ratio", + "value": 3.0, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.1, + "key": "kill_hp_ratio", + "value": 0.06, "valueStr": null }, { - "key": "atk_scale", - "value": 1.08, + "key": "born_hp_ratio", + "value": 0.3, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, "valueStr": null } ], @@ -246005,25 +245846,30 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "勇冠三军", - "description": "生命值高于一半时,攻击造成110%<@ba.talpu>(+2%)伤害;生命值不高于一半时,获得12%<@ba.talpu>(+2%)的<$ba.protect>庇护", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限35%<@ba.talpu>(+5%)的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限6%的<$ba.barrier>屏障(最多不超过生命上限300%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "max_hp_ratio", + "value": 3.0, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.12, + "key": "kill_hp_ratio", + "value": 0.06, "valueStr": null }, { - "key": "atk_scale", - "value": 1.1, + "key": "born_hp_ratio", + "value": 0.35, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, "valueStr": null } ], @@ -246037,23 +245883,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "勇冠三军", - "description": "生命值高于一半时,攻击造成115%伤害;生命值不高于一半时,获得20%的<$ba.protect>庇护", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限50%的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限10%的<$ba.barrier>屏障(最多不超过生命上限300%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "max_hp_ratio", + "value": 3.0, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.2, + "key": "kill_hp_ratio", + "value": 0.1, "valueStr": null }, { - "key": "atk_scale", - "value": 1.15, + "key": "born_hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, "valueStr": null } ], @@ -246065,25 +245916,30 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "勇冠三军", - "description": "生命值高于一半时,攻击造成117%<@ba.talpu>(+2%)伤害;生命值不高于一半时,获得22%<@ba.talpu>(+2%)的<$ba.protect>庇护", + "name": "律法卫士", + "description": "部署后立即获得相当于生命上限55%<@ba.talpu>(+5%)的<$ba.barrier>屏障,每击倒一名敌人时获得相当于生命上限10%的<$ba.barrier>屏障(最多不超过生命上限300%)", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, + "key": "max_hp_ratio", + "value": 3.0, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.22, + "key": "kill_hp_ratio", + "value": 0.1, "valueStr": null }, { - "key": "atk_scale", - "value": 1.17, + "key": "born_hp_ratio", + "value": 0.55, + "valueStr": null + }, + { + "key": "higher_effect_hp_ratio", + "value": 1.0, "valueStr": null } ], @@ -246101,13 +245957,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "愈战愈勇", - "description": "阻挡敌人时技力回复速度+0.2/秒", + "name": "荆棘环身", + "description": "拥有来源于自身的<$ba.barrier>屏障时,每次受到攻击对目标造成相当于斥罪攻击力50%的法术伤害", "rangeId": null, "blackboard": [ { - "key": "sp_recovery_per_sec", - "value": 0.2, + "key": "atk_scale", + "value": 0.5, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "荆棘环身", + "description": "拥有来源于自身的<$ba.barrier>屏障时,每次受到攻击对目标造成相当于斥罪攻击力53%<@ba.talpu>(+3%)的法术伤害", + "rangeId": null, + "blackboard": [ + { + "key": "atk_scale", + "value": 0.53, "valueStr": null } ], @@ -246142,31 +246018,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "防御力+27", + "description": "攻击力+28", "buff": { "attributes": { "abnormalFlags": null, @@ -246176,9 +246035,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "DEF", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 27.0, + "value": 28.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -246189,7 +246048,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -246250,9 +246109,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 70, - "def": 70, + "maxHp": 600, + "atk": 40, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -246303,12 +246162,12 @@ "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30011", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -246326,8 +246185,8 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -246344,12 +246203,12 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" } @@ -246367,8 +246226,8 @@ "type": "MATERIAL" }, { - "id": "31023", - "count": 6, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -246385,65 +246244,66 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "30083", + "count": 5, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4039_horn": { - "name": "号角", - "description": "不阻挡敌人时优先<@ba.kw>远程群体物理攻击", + "char_416_zumama": { + "name": "森蚺", + "description": "只有阻挡敌人时才能够回复技力", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4039_horn", + "potentialItemId": "p_char_416_zumama", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "victoria", + "classicPotentialItemId": "class_p_char_416_zumama", + "nationId": "sargon", "groupId": null, "teamId": null, - "displayNumber": "VC16", - "appellation": "Horn", + "displayNumber": "SG03", + "appellation": "Eunectes", "position": "MELEE", "tagList": [ "输出", + "生存", "防护" ], - "itemUsage": "维多利亚军人号角,与您共御危机。", - "itemDesc": "炮弹迅疾如风暴,盾牌坚硬似铁壁。", + "itemUsage": "嘉维尔的劲敌森蚺,与“暴躁铁皮”一起踏上战场。", + "itemDesc": "比起拳头,她更喜欢用机器解决问题。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "fortress", + "subProfessionId": "duelist", "trait": null, "phases": [ { - "characterPrefabKey": "char_4039_horn", - "rangeId": "4-5", + "characterPrefabKey": "char_416_zumama", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1237, - "atk": 483, - "def": 223, + "maxHp": 1882, + "atk": 462, + "def": 247, "magicResistance": 0.0, - "cost": 24, - "blockCnt": 2, + "cost": 29, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246464,15 +246324,15 @@ { "level": 50, "data": { - "maxHp": 1650, - "atk": 620, - "def": 334, + "maxHp": 2614, + "atk": 651, + "def": 364, "magicResistance": 0.0, - "cost": 24, - "blockCnt": 2, + "cost": 29, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246494,22 +246354,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4039_horn", - "rangeId": "4-5", + "characterPrefabKey": "char_416_zumama", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1650, - "atk": 620, - "def": 334, + "maxHp": 2614, + "atk": 651, + "def": 364, "magicResistance": 0.0, - "cost": 26, - "blockCnt": 3, + "cost": 31, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246530,15 +246390,15 @@ { "level": 80, "data": { - "maxHp": 2200, - "atk": 776, - "def": 452, + "maxHp": 3440, + "atk": 835, + "def": 492, "magicResistance": 0.0, - "cost": 26, - "blockCnt": 3, + "cost": 31, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246564,34 +246424,34 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4039_horn", - "rangeId": "4-6", + "characterPrefabKey": "char_416_zumama", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2200, - "atk": 776, - "def": 452, + "maxHp": 3440, + "atk": 835, + "def": 492, "magicResistance": 0.0, - "cost": 28, - "blockCnt": 3, + "cost": 33, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246612,15 +246472,15 @@ { "level": 90, "data": { - "maxHp": 3067, - "atk": 936, - "def": 620, + "maxHp": 4468, + "atk": 1007, + "def": 615, "magicResistance": 0.0, - "cost": 28, - "blockCnt": 3, + "cost": 33, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.8, + "baseAttackTime": 1.6, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -246646,12 +246506,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30044", + "id": "31014", "count": 7, "type": "MATERIAL" } @@ -246660,7 +246520,7 @@ ], "skills": [ { - "skillId": "skchr_horn_1", + "skillId": "skchr_zumama_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -246677,13 +246537,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 5, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -246701,13 +246561,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "31024", + "count": 7, "type": "MATERIAL" } ] @@ -246725,12 +246585,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30104", + "id": "30094", "count": 5, "type": "MATERIAL" } @@ -246743,7 +246603,7 @@ } }, { - "skillId": "skchr_horn_2", + "skillId": "skchr_zumama_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -246760,12 +246620,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "31023", + "id": "30073", "count": 7, "type": "MATERIAL" } @@ -246784,13 +246644,13 @@ "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -246808,13 +246668,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -246826,7 +246686,7 @@ } }, { - "skillId": "skchr_horn_3", + "skillId": "skchr_zumama_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -246843,13 +246703,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -246867,13 +246727,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30084", - "count": 7, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -246896,7 +246756,7 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -246919,15 +246779,25 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "军事要塞", - "description": "在场时所有重装干员的攻击力+10%", + "prefabKey": "1", + "name": "勇冠三军", + "description": "生命值高于一半时,攻击造成108%伤害;生命值不高于一半时,获得10%的<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "atk", + "key": "hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "damage_resistance", "value": 0.1, "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.08, + "valueStr": null } ], "tokenKey": null, @@ -246938,15 +246808,25 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "军事要塞", - "description": "在场时所有重装干员的攻击力+13%<@ba.talpu>(+3%)", + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "勇冠三军", + "description": "生命值高于一半时,攻击造成110%<@ba.talpu>(+2%)伤害;生命值不高于一半时,获得12%<@ba.talpu>(+2%)的<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.13, + "key": "hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "damage_resistance", + "value": 0.12, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.1, "valueStr": null } ], @@ -246959,108 +246839,78 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "军事要塞", - "description": "在场时所有重装干员的攻击力+20%", + "prefabKey": "1", + "name": "勇冠三军", + "description": "生命值高于一半时,攻击造成115%伤害;生命值不高于一半时,获得20%的<$ba.protect>庇护", "rangeId": null, "blackboard": [ { - "key": "atk", + "key": "hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "damage_resistance", "value": 0.2, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "军事要塞", - "description": "在场时所有重装干员的攻击力+23%<@ba.talpu>(+3%)", - "rangeId": null, - "blackboard": [ + }, { - "key": "atk", - "value": 0.23, + "key": "atk_scale", + "value": 1.15, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - } - ] - }, - { - "candidates": [ + }, { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "血战", - "description": "被击倒时不撤退,恢复所有生命且生命上限-50%,攻击速度+18、防御力+18%(单次部署只触发一次)", + "name": "勇冠三军", + "description": "生命值高于一半时,攻击造成117%<@ba.talpu>(+2%)伤害;生命值不高于一半时,获得22%<@ba.talpu>(+2%)的<$ba.protect>庇护", "rangeId": null, "blackboard": [ - { - "key": "max_hp", - "value": 0.5, - "valueStr": null - }, { "key": "hp_ratio", - "value": 1.0, + "value": 0.5, "valueStr": null }, { - "key": "attack_speed", - "value": 18.0, + "key": "damage_resistance", + "value": 0.22, "valueStr": null }, { - "key": "def", - "value": 0.18, + "key": "atk_scale", + "value": 1.17, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "血战", - "description": "被击倒时不撤退,恢复所有生命且生命上限-50%,攻击速度+21<@ba.talpu>(+3)、防御力+21%<@ba.talpu>(+3%)(单次部署只触发一次)", + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "愈战愈勇", + "description": "阻挡敌人时技力回复速度+0.2/秒", "rangeId": null, "blackboard": [ { - "key": "max_hp", - "value": 0.5, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 1.0, - "valueStr": null - }, - { - "key": "attack_speed", - "value": 21.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.21, + "key": "sp_recovery_per_sec", + "value": 0.2, "valueStr": null } ], @@ -247095,14 +246945,31 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+30", + "description": "防御力+27", "buff": { "attributes": { "abnormalFlags": null, @@ -247112,9 +246979,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "DEF", "formulaItem": "ADDITION", - "value": 30.0, + "value": 27.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -247125,7 +246992,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -247186,9 +247053,9 @@ { "level": 50, "data": { - "maxHp": 300, + "maxHp": 0, "atk": 70, - "def": 0, + "def": 70, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -247239,12 +247106,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30051", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30011", "count": 4, "type": "MATERIAL" } @@ -247262,8 +247129,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] @@ -247280,13 +247147,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -247321,66 +247188,65 @@ "type": "MATERIAL" }, { - "id": "30043", + "id": "30063", "count": 3, "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_1034_jesca2": { - "name": "涤火杰西卡", - "description": "能够阻挡三个敌人,可以进行远程攻击", + "char_4039_horn": { + "name": "号角", + "description": "不阻挡敌人时优先<@ba.kw>远程群体物理攻击", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1034_jesca2", + "potentialItemId": "p_char_4039_horn", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "columbia", - "groupId": "blacksteel", + "nationId": "victoria", + "groupId": null, "teamId": null, - "displayNumber": "BS30", - "appellation": "Jessica the Liberated", + "displayNumber": "VC16", + "appellation": "Horn", "position": "MELEE", "tagList": [ - "防护", - "生存", - "输出" + "输出", + "防护" ], - "itemUsage": "重装干员杰西卡,如今在一个小小的拓荒者营地中担任治安官。", - "itemDesc": "她从满是烈焰的战场跋涉归来,停留在一片营火旁歇息。", + "itemUsage": "维多利亚军人号角,与您共御危机。", + "itemDesc": "炮弹迅疾如风暴,盾牌坚硬似铁壁。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "TANK", - "subProfessionId": "shotprotector", + "subProfessionId": "fortress", "trait": null, "phases": [ { - "characterPrefabKey": "char_1034_jesca2", - "rangeId": "2-2", + "characterPrefabKey": "char_4039_horn", + "rangeId": "4-5", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1455, - "atk": 269, - "def": 258, + "maxHp": 1237, + "atk": 483, + "def": 223, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "cost": 24, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247401,15 +247267,15 @@ { "level": 50, "data": { - "maxHp": 1941, - "atk": 346, - "def": 386, + "maxHp": 1650, + "atk": 620, + "def": 334, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 3, + "cost": 24, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247431,22 +247297,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1034_jesca2", - "rangeId": "2-2", + "characterPrefabKey": "char_4039_horn", + "rangeId": "4-5", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1941, - "atk": 346, - "def": 386, + "maxHp": 1650, + "atk": 620, + "def": 334, "magicResistance": 0.0, - "cost": 21, + "cost": 26, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247467,15 +247333,15 @@ { "level": 80, "data": { - "maxHp": 2589, - "atk": 433, - "def": 522, + "maxHp": 2200, + "atk": 776, + "def": 452, "magicResistance": 0.0, - "cost": 21, + "cost": 26, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247501,34 +247367,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 10, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30052", - "count": 3, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1034_jesca2", - "rangeId": "2-2", + "characterPrefabKey": "char_4039_horn", + "rangeId": "4-6", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2589, - "atk": 433, - "def": 522, + "maxHp": 2200, + "atk": 776, + "def": 452, "magicResistance": 0.0, - "cost": 23, + "cost": 28, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247549,15 +247415,15 @@ { "level": 90, "data": { - "maxHp": 3608, - "atk": 522, - "def": 716, + "maxHp": 3067, + "atk": 936, + "def": 620, "magicResistance": 0.0, - "cost": 23, + "cost": 28, "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 2.8, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -247583,13 +247449,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -247597,7 +247463,7 @@ ], "skills": [ { - "skillId": "skchr_jesca2_1", + "skillId": "skchr_horn_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -247614,99 +247480,16 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, - "type": "MATERIAL" - }, - { - "id": "31063", - "count": 4, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" - }, - { - "id": "30074", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31064", - "count": 8, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30115", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "31034", + "id": "30063", "count": 5, "type": "MATERIAL" } ] - } - ], - "unlockCond": { - "phase": "PHASE_0", - "level": 1 - } - }, - { - "skillId": "skchr_jesca2_2", - "overridePrefabKey": null, - "overrideTokenKey": null, - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 8, - "type": "MATERIAL" - }, - { - "id": "30074", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30083", - "count": 8, - "type": "MATERIAL" - } - ] }, { "unlockCond": { @@ -247721,13 +247504,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -247750,7 +247533,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 5, "type": "MATERIAL" } @@ -247758,12 +247541,12 @@ } ], "unlockCond": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 } }, { - "skillId": "skchr_jesca2_3", + "skillId": "skchr_horn_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -247780,13 +247563,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -247804,7 +247587,7 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30094", "count": 4, "type": "MATERIAL" }, @@ -247833,7 +247616,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 4, "type": "MATERIAL" } @@ -247841,90 +247624,116 @@ } ], "unlockCond": { - "phase": "PHASE_2", + "phase": "PHASE_1", "level": 1 } - } - ], - "displayTokenDict": { - "token_10032_jesca2_jckshd": true - }, - "talents": [ + }, { - "candidates": [ + "skillId": "skchr_horn_3", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [ { - "unlockCondition": { - "phase": "PHASE_0", + "unlockCond": { + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续20秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+5%", - "rangeId": null, - "blackboard": [ + "lvlUpTime": 28800, + "levelUpCost": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null + "id": "3303", + "count": 8, + "type": "MATERIAL" }, { - "key": "def", - "value": 0.05, - "valueStr": null + "id": "30014", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30093", + "count": 7, + "type": "MATERIAL" } - ], - "tokenKey": "token_10032_jesca2_jckshd", - "isHideTalent": false + ] }, { - "unlockCondition": { - "phase": "PHASE_0", + "unlockCond": { + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续20秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+8%<@ba.talpu>(+3%)", - "rangeId": null, - "blackboard": [ + "lvlUpTime": 57600, + "levelUpCost": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null + "id": "3303", + "count": 12, + "type": "MATERIAL" }, { - "key": "def", - "value": 0.08, - "valueStr": null + "id": "30104", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30084", + "count": 7, + "type": "MATERIAL" } - ], - "tokenKey": "token_10032_jesca2_jckshd", - "isHideTalent": false + ] }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30115", + "count": 6, + "type": "MATERIAL" + }, + { + "id": "31054", + "count": 6, + "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + } + } + ], + "displayTokenDict": null, + "talents": [ + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续35秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+10%", + "prefabKey": "2", + "name": "军事要塞", + "description": "在场时所有重装干员的攻击力+10%", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", + "key": "atk", "value": 0.1, "valueStr": null } ], - "tokenKey": "token_10032_jesca2_jckshd", + "tokenKey": null, "isHideTalent": false }, { @@ -247933,23 +247742,18 @@ "level": 1 }, "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续35秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+13%<@ba.talpu>(+3%)", + "prefabKey": "2", + "name": "军事要塞", + "description": "在场时所有重装干员的攻击力+13%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", + "key": "atk", "value": 0.13, "valueStr": null } ], - "tokenKey": "token_10032_jesca2_jckshd", + "tokenKey": null, "isHideTalent": false }, { @@ -247958,23 +247762,18 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续50秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+15%", + "prefabKey": "2", + "name": "军事要塞", + "description": "在场时所有重装干员的攻击力+20%", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.15, + "key": "atk", + "value": 0.2, "valueStr": null } ], - "tokenKey": "token_10032_jesca2_jckshd", + "tokenKey": null, "isHideTalent": false }, { @@ -247983,23 +247782,18 @@ "level": 1 }, "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "灵活应变", - "description": "可以使用一个持续50秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+18%<@ba.talpu>(+3%)", + "prefabKey": "2", + "name": "军事要塞", + "description": "在场时所有重装干员的攻击力+23%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "cnt", - "value": 1.0, - "valueStr": null - }, - { - "key": "def", - "value": 0.18, + "key": "atk", + "value": 0.23, "valueStr": null } ], - "tokenKey": "token_10032_jesca2_jckshd", + "tokenKey": null, "isHideTalent": false } ] @@ -248012,19 +247806,29 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "蓄能释放", - "description": "机动盾牌受到伤害时,有50%的概率使涤火杰西卡获得1点技力", + "prefabKey": "1", + "name": "血战", + "description": "被击倒时不撤退,恢复所有生命且生命上限-50%,攻击速度+18、防御力+18%(单次部署只触发一次)", "rangeId": null, "blackboard": [ { - "key": "sp", + "key": "max_hp", + "value": 0.5, + "valueStr": null + }, + { + "key": "hp_ratio", "value": 1.0, "valueStr": null }, { - "key": "prob", - "value": 0.5, + "key": "attack_speed", + "value": 18.0, + "valueStr": null + }, + { + "key": "def", + "value": 0.18, "valueStr": null } ], @@ -248037,19 +247841,29 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "蓄能释放", - "description": "机动盾牌受到伤害时,有55%<@ba.talpu>(+5%)的概率使涤火杰西卡获得1点技力", + "prefabKey": "1", + "name": "血战", + "description": "被击倒时不撤退,恢复所有生命且生命上限-50%,攻击速度+21<@ba.talpu>(+3)、防御力+21%<@ba.talpu>(+3%)(单次部署只触发一次)", "rangeId": null, "blackboard": [ { - "key": "sp", + "key": "max_hp", + "value": 0.5, + "valueStr": null + }, + { + "key": "hp_ratio", "value": 1.0, "valueStr": null }, { - "key": "prob", - "value": 0.55, + "key": "attack_speed", + "value": 21.0, + "valueStr": null + }, + { + "key": "def", + "value": 0.21, "valueStr": null } ], @@ -248091,7 +247905,7 @@ }, { "type": "BUFF", - "description": "攻击力+28", + "description": "攻击力+30", "buff": { "attributes": { "abnormalFlags": null, @@ -248103,7 +247917,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 28.0, + "value": 30.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -248175,9 +247989,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 60, - "def": 60, + "maxHp": 300, + "atk": 70, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -248228,12 +248042,12 @@ "type": "MATERIAL" }, { - "id": "30041", + "id": "30021", "count": 5, "type": "MATERIAL" }, { - "id": "30021", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -248251,8 +248065,8 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -248269,12 +248083,12 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 3, "type": "MATERIAL" } @@ -248292,7 +248106,7 @@ "type": "MATERIAL" }, { - "id": "31033", + "id": "31023", "count": 6, "type": "MATERIAL" } @@ -248310,65 +248124,66 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30043", + "count": 3, "type": "MATERIAL" }, { - "id": "31063", - "count": 3, + "id": "31053", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_264_f12yin": { - "name": "山", - "description": "能够阻挡一个敌人", + "char_1034_jesca2": { + "name": "涤火杰西卡", + "description": "能够阻挡三个敌人,可以进行远程攻击", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_264_f12yin", + "potentialItemId": "p_char_1034_jesca2", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_264_f12yin", + "classicPotentialItemId": null, "nationId": "columbia", - "groupId": null, + "groupId": "blacksteel", "teamId": null, - "displayNumber": "CB05", - "appellation": "Mountain", + "displayNumber": "BS30", + "appellation": "Jessica the Liberated", "position": "MELEE", "tagList": [ - "输出", - "生存" + "防护", + "生存", + "输出" ], - "itemUsage": "自由的囚徒山,不动如山。", - "itemDesc": "你可以试试,但你无法前进一步。", + "itemUsage": "重装干员杰西卡,如今在一个小小的拓荒者营地中担任治安官。", + "itemDesc": "她从满是烈焰的战场跋涉归来,停留在一片营火旁歇息。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", - "profession": "WARRIOR", - "subProfessionId": "fighter", + "profession": "TANK", + "subProfessionId": "shotprotector", "trait": null, "phases": [ { - "characterPrefabKey": "char_264_f12yin", - "rangeId": "1-1", + "characterPrefabKey": "char_1034_jesca2", + "rangeId": "2-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1298, - "atk": 242, - "def": 154, + "maxHp": 1455, + "atk": 269, + "def": 258, "magicResistance": 0.0, - "cost": 9, - "blockCnt": 1, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248389,15 +248204,15 @@ { "level": 50, "data": { - "maxHp": 1755, - "atk": 356, - "def": 221, + "maxHp": 1941, + "atk": 346, + "def": 386, "magicResistance": 0.0, - "cost": 9, - "blockCnt": 1, + "cost": 19, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248419,22 +248234,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_264_f12yin", - "rangeId": "1-1", + "characterPrefabKey": "char_1034_jesca2", + "rangeId": "2-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1755, - "atk": 356, - "def": 221, + "maxHp": 1941, + "atk": 346, + "def": 386, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 21, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248455,15 +248270,15 @@ { "level": 80, "data": { - "maxHp": 2250, - "atk": 475, - "def": 299, + "maxHp": 2589, + "atk": 433, + "def": 522, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 21, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248484,39 +248299,39 @@ ], "evolveCost": [ { - "id": "3221", + "id": "3231", "count": 5, "type": "MATERIAL" }, { "id": "30032", - "count": 8, + "count": 10, "type": "MATERIAL" }, { - "id": "30012", - "count": 8, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_264_f12yin", - "rangeId": "1-1", + "characterPrefabKey": "char_1034_jesca2", + "rangeId": "2-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2250, - "atk": 475, - "def": 299, + "maxHp": 2589, + "atk": 433, + "def": 522, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 23, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248537,15 +248352,15 @@ { "level": 90, "data": { - "maxHp": 2745, - "atk": 587, - "def": 357, + "maxHp": 3608, + "atk": 522, + "def": 716, "magicResistance": 0.0, - "cost": 11, - "blockCnt": 1, + "cost": 23, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 0.78, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -248566,7 +248381,7 @@ ], "evolveCost": [ { - "id": "3223", + "id": "3233", "count": 4, "type": "MATERIAL" }, @@ -248576,8 +248391,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -248585,7 +248400,7 @@ ], "skills": [ { - "skillId": "skchr_f12yin_1", + "skillId": "skchr_jesca2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -248602,13 +248417,13 @@ "type": "MATERIAL" }, { - "id": "31024", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "31063", + "count": 4, "type": "MATERIAL" } ] @@ -248631,7 +248446,7 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31064", "count": 8, "type": "MATERIAL" } @@ -248650,12 +248465,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30084", + "id": "31034", "count": 5, "type": "MATERIAL" } @@ -248668,7 +248483,7 @@ } }, { - "skillId": "skchr_f12yin_2", + "skillId": "skchr_jesca2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -248685,13 +248500,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 4, + "id": "30083", + "count": 8, "type": "MATERIAL" } ] @@ -248709,13 +248524,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -248733,13 +248548,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -248751,7 +248566,7 @@ } }, { - "skillId": "skchr_f12yin_3", + "skillId": "skchr_jesca2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -248768,12 +248583,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -248792,7 +248607,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30104", "count": 4, "type": "MATERIAL" }, @@ -248816,13 +248631,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30084", + "count": 4, "type": "MATERIAL" } ] @@ -248834,43 +248649,60 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10032_jesca2_jckshd": true + }, "talents": [ { "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_0", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "巨力重拳", - "description": "攻击时有20%的几率攻击力提升至140%,并在3秒内使目标攻击力降低10%(不可叠加)", + "name": "灵活应变", + "description": "可以使用一个持续20秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+5%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.4, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "prob", - "value": 0.2, + "key": "def", + "value": 0.05, "valueStr": null - }, + } + ], + "tokenKey": "token_10032_jesca2_jckshd", + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "灵活应变", + "description": "可以使用一个持续20秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+8%<@ba.talpu>(+3%)", + "rangeId": null, + "blackboard": [ { - "key": "atk", - "value": -0.1, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "def", + "value": 0.08, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10032_jesca2_jckshd", "isHideTalent": false }, { @@ -248878,34 +248710,49 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "巨力重拳", - "description": "攻击时有20%的几率攻击力提升至145%<@ba.talpu>(+5%),并在3秒内使目标攻击力降低10%(不可叠加)", + "name": "灵活应变", + "description": "可以使用一个持续35秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+10%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.45, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "prob", - "value": 0.2, + "key": "def", + "value": 0.1, "valueStr": null - }, + } + ], + "tokenKey": "token_10032_jesca2_jckshd", + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "1", + "name": "灵活应变", + "description": "可以使用一个持续35秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+13%<@ba.talpu>(+3%)", + "rangeId": null, + "blackboard": [ { - "key": "atk", - "value": -0.1, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "def", + "value": 0.13, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10032_jesca2_jckshd", "isHideTalent": false }, { @@ -248915,32 +248762,22 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "巨力重拳", - "description": "攻击时有20%的几率攻击力提升至160%,并在3秒内使目标攻击力降低15%(不可叠加)", + "name": "灵活应变", + "description": "可以使用一个持续50秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+15%", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.6, - "valueStr": null - }, - { - "key": "prob", - "value": 0.2, - "valueStr": null - }, - { - "key": "atk", - "value": -0.15, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "def", + "value": 0.15, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10032_jesca2_jckshd", "isHideTalent": false }, { @@ -248948,34 +248785,24 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "巨力重拳", - "description": "攻击时有20%的几率攻击力提升至165%<@ba.talpu>(+5%),并在3秒内使目标攻击力降低15%(不可叠加)", + "name": "灵活应变", + "description": "可以使用一个持续50秒的机动盾牌,机动盾牌只能放置于涤火杰西卡四周,机动盾牌部署后,涤火杰西卡立刻转向盾牌且自身与身后的单位防御力+18%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 1.65, - "valueStr": null - }, - { - "key": "prob", - "value": 0.2, - "valueStr": null - }, - { - "key": "atk", - "value": -0.15, + "key": "cnt", + "value": 1.0, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "def", + "value": 0.18, "valueStr": null } ], - "tokenKey": null, + "tokenKey": "token_10032_jesca2_jckshd", "isHideTalent": false } ] @@ -248989,18 +248816,43 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "强壮肉体", - "description": "防御力+10%,获得15%的物理闪避", + "name": "蓄能释放", + "description": "机动盾牌受到伤害时,有50%的概率使涤火杰西卡获得1点技力", "rangeId": null, "blackboard": [ { - "key": "def", - "value": 0.1, + "key": "sp", + "value": 1.0, "valueStr": null }, { "key": "prob", - "value": 0.15, + "value": 0.5, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "2", + "name": "蓄能释放", + "description": "机动盾牌受到伤害时,有55%<@ba.talpu>(+5%)的概率使涤火杰西卡获得1点技力", + "rangeId": null, + "blackboard": [ + { + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "prob", + "value": 0.55, "valueStr": null } ], @@ -249035,31 +248887,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+24", + "description": "攻击力+28", "buff": { "attributes": { "abnormalFlags": null, @@ -249071,7 +248906,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 24.0, + "value": 28.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -249082,7 +248917,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -249144,8 +248979,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 45, - "def": 45, + "atk": 60, + "def": 60, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -249260,8 +249095,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "31033", + "count": 6, "type": "MATERIAL" } ] @@ -249278,38 +249113,39 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 3, + "id": "30093", + "count": 5, "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "31063", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_2024_chyue": { - "name": "重岳", + "char_264_f12yin": { + "name": "山", "description": "能够阻挡一个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_2024_chyue", + "potentialItemId": "p_char_264_f12yin", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "yan", - "groupId": "sui", + "classicPotentialItemId": "class_p_char_264_f12yin", + "nationId": "columbia", + "groupId": null, "teamId": null, - "displayNumber": "NM04", - "appellation": "Chongyue", + "displayNumber": "CB05", + "appellation": "Mountain", "position": "MELEE", "tagList": [ - "爆发" + "输出", + "生存" ], - "itemUsage": "自称只是一介武人的炎国访客,重岳,可从未有人见他真正出手过。", - "itemDesc": "习武没什么门槛,越没门槛的事越难。", + "itemUsage": "自由的囚徒山,不动如山。", + "itemDesc": "你可以试试,但你无法前进一步。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -249320,16 +249156,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_2024_chyue", + "characterPrefabKey": "char_264_f12yin", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1246, + "maxHp": 1298, "atk": 242, - "def": 156, + "def": 154, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -249356,9 +249192,9 @@ { "level": 50, "data": { - "maxHp": 1684, - "atk": 357, - "def": 224, + "maxHp": 1755, + "atk": 356, + "def": 221, "magicResistance": 0.0, "cost": 9, "blockCnt": 1, @@ -249386,16 +249222,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_2024_chyue", + "characterPrefabKey": "char_264_f12yin", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1684, - "atk": 357, - "def": 224, + "maxHp": 1755, + "atk": 356, + "def": 221, "magicResistance": 0.0, "cost": 11, "blockCnt": 1, @@ -249422,9 +249258,9 @@ { "level": 80, "data": { - "maxHp": 2160, - "atk": 477, - "def": 304, + "maxHp": 2250, + "atk": 475, + "def": 299, "magicResistance": 0.0, "cost": 11, "blockCnt": 1, @@ -249461,23 +249297,23 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 8, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_2024_chyue", + "characterPrefabKey": "char_264_f12yin", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2160, - "atk": 477, - "def": 304, + "maxHp": 2250, + "atk": 475, + "def": 299, "magicResistance": 0.0, "cost": 11, "blockCnt": 1, @@ -249504,9 +249340,9 @@ { "level": 90, "data": { - "maxHp": 2635, - "atk": 590, - "def": 363, + "maxHp": 2745, + "atk": 587, + "def": 357, "magicResistance": 0.0, "cost": 11, "blockCnt": 1, @@ -249538,13 +249374,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -249552,7 +249388,7 @@ ], "skills": [ { - "skillId": "skchr_chyue_1", + "skillId": "skchr_f12yin_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -249569,13 +249405,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 9, + "id": "30103", + "count": 5, "type": "MATERIAL" } ] @@ -249593,13 +249429,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 7, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -249622,8 +249458,8 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -249635,7 +249471,7 @@ } }, { - "skillId": "skchr_chyue_2", + "skillId": "skchr_f12yin_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -249652,13 +249488,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30044", "count": 4, "type": "MATERIAL" }, { "id": "31023", - "count": 5, + "count": 4, "type": "MATERIAL" } ] @@ -249676,13 +249512,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -249705,7 +249541,7 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30094", "count": 4, "type": "MATERIAL" } @@ -249718,7 +249554,7 @@ } }, { - "skillId": "skchr_chyue_3", + "skillId": "skchr_f12yin_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -249735,12 +249571,12 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30093", + "id": "31013", "count": 4, "type": "MATERIAL" } @@ -249759,13 +249595,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -249783,13 +249619,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -249812,23 +249648,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "止戈", - "description": "对目标普通攻击时,有18%的概率使重岳2.5秒内对其造成的伤害提升55%", + "name": "巨力重拳", + "description": "攻击时有20%的几率攻击力提升至140%,并在3秒内使目标攻击力降低10%(不可叠加)", "rangeId": null, "blackboard": [ + { + "key": "atk_scale", + "value": 1.4, + "valueStr": null + }, { "key": "prob", - "value": 0.18, + "value": 0.2, "valueStr": null }, { - "key": "damage_scale", - "value": 1.55, + "key": "atk", + "value": -0.1, "valueStr": null }, { - "key": "up_duration", - "value": 2.5, + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -249842,23 +249683,28 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "止戈", - "description": "对目标普通攻击时,有20%<@ba.talpu>(+2%)的概率使重岳2.5秒内对其造成的伤害提升60%<@ba.talpu>(+5%)", + "name": "巨力重拳", + "description": "攻击时有20%的几率攻击力提升至145%<@ba.talpu>(+5%),并在3秒内使目标攻击力降低10%(不可叠加)", "rangeId": null, "blackboard": [ + { + "key": "atk_scale", + "value": 1.45, + "valueStr": null + }, { "key": "prob", "value": 0.2, "valueStr": null }, { - "key": "damage_scale", - "value": 1.6, + "key": "atk", + "value": -0.1, "valueStr": null }, { - "key": "up_duration", - "value": 2.5, + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -249872,23 +249718,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "止戈", - "description": "对目标普通攻击时,有23%的概率使重岳2.5秒内对其造成的伤害提升65%", + "name": "巨力重拳", + "description": "攻击时有20%的几率攻击力提升至160%,并在3秒内使目标攻击力降低15%(不可叠加)", "rangeId": null, "blackboard": [ + { + "key": "atk_scale", + "value": 1.6, + "valueStr": null + }, { "key": "prob", - "value": 0.23, + "value": 0.2, "valueStr": null }, { - "key": "damage_scale", - "value": 1.65, + "key": "atk", + "value": -0.15, "valueStr": null }, { - "key": "up_duration", - "value": 2.5, + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -249902,23 +249753,28 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "止戈", - "description": "对目标普通攻击时,有25%<@ba.talpu>(+2%)的概率使重岳2.5秒内对其造成的伤害提升70%<@ba.talpu>(+5%)", + "name": "巨力重拳", + "description": "攻击时有20%的几率攻击力提升至165%<@ba.talpu>(+5%),并在3秒内使目标攻击力降低15%(不可叠加)", "rangeId": null, "blackboard": [ + { + "key": "atk_scale", + "value": 1.65, + "valueStr": null + }, { "key": "prob", - "value": 0.25, + "value": 0.2, "valueStr": null }, { - "key": "damage_scale", - "value": 1.7, + "key": "atk", + "value": -0.15, "valueStr": null }, { - "key": "up_duration", - "value": 2.5, + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -249936,13 +249792,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "万象为宾", - "description": "若重岳释放一次技能击倒不少于一个敌人,则回复3点技力", + "name": "强壮肉体", + "description": "防御力+10%,获得15%的物理闪避", "rangeId": null, "blackboard": [ { - "key": "sp", - "value": 3.0, + "key": "def", + "value": 0.1, + "valueStr": null + }, + { + "key": "prob", + "value": 0.15, "valueStr": null } ], @@ -250086,8 +249947,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 30, + "atk": 45, + "def": 45, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -250202,8 +250063,8 @@ "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -250220,85 +250081,64 @@ "type": "MATERIAL" }, { - "id": "31063", - "count": 6, + "id": "30083", + "count": 3, "type": "MATERIAL" }, { - "id": "31033", - "count": 3, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_172_svrash": { - "name": "银灰", - "description": "可以进行<@ba.kw>远程攻击,但此时攻击力降低至80%", + "char_2024_chyue": { + "name": "重岳", + "description": "能够阻挡一个敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_172_svrash", + "potentialItemId": "p_char_2024_chyue", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_172_svrash", - "nationId": "kjerag", - "groupId": "karlan", + "classicPotentialItemId": null, + "nationId": "yan", + "groupId": "sui", "teamId": null, - "displayNumber": "JC01", - "appellation": "SilverAsh", + "displayNumber": "NM04", + "appellation": "Chongyue", "position": "MELEE", "tagList": [ - "输出", - "支援" + "爆发" ], - "itemUsage": "喀兰贸易公司董事长,已与罗德岛签订合约,随时可以介入战场。", - "itemDesc": "别再挣扎了,他提出的条件里真没有陷阱,就算有,你也看不出来。", + "itemUsage": "自称只是一介武人的炎国访客,重岳,可从未有人见他真正出手过。", + "itemDesc": "习武没什么门槛,越没门槛的事越难。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "lord", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "atk_scale", - "value": 0.8, - "valueStr": null - } - ], - "overrideDescripton": null, - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "fighter", + "trait": null, "phases": [ { - "characterPrefabKey": "char_172_svrash", - "rangeId": "2-3", + "characterPrefabKey": "char_2024_chyue", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1075, - "atk": 297, - "def": 189, - "magicResistance": 5.0, - "cost": 18, - "blockCnt": 2, + "maxHp": 1246, + "atk": 242, + "def": 156, + "magicResistance": 0.0, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250319,15 +250159,15 @@ { "level": 50, "data": { - "maxHp": 1536, - "atk": 444, - "def": 259, - "magicResistance": 5.0, - "cost": 18, - "blockCnt": 2, + "maxHp": 1684, + "atk": 357, + "def": 224, + "magicResistance": 0.0, + "cost": 9, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250349,22 +250189,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_172_svrash", - "rangeId": "3-12", + "characterPrefabKey": "char_2024_chyue", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1536, - "atk": 444, - "def": 259, - "magicResistance": 10.0, - "cost": 20, - "blockCnt": 2, + "maxHp": 1684, + "atk": 357, + "def": 224, + "magicResistance": 0.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250385,15 +250225,15 @@ { "level": 80, "data": { - "maxHp": 2022, - "atk": 577, - "def": 329, - "magicResistance": 10.0, - "cost": 20, - "blockCnt": 2, + "maxHp": 2160, + "atk": 477, + "def": 304, + "magicResistance": 0.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250431,22 +250271,22 @@ ] }, { - "characterPrefabKey": "char_172_svrash", - "rangeId": "3-12", + "characterPrefabKey": "char_2024_chyue", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2022, - "atk": 577, - "def": 329, - "magicResistance": 10.0, - "cost": 20, - "blockCnt": 2, + "maxHp": 2160, + "atk": 477, + "def": 304, + "magicResistance": 0.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250467,15 +250307,15 @@ { "level": 90, "data": { - "maxHp": 2560, - "atk": 713, - "def": 397, - "magicResistance": 10.0, - "cost": 20, - "blockCnt": 2, + "maxHp": 2635, + "atk": 590, + "def": 363, + "magicResistance": 0.0, + "cost": 11, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 0.78, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -250501,13 +250341,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 6, + "id": "31024", + "count": 5, "type": "MATERIAL" } ] @@ -250515,7 +250355,7 @@ ], "skills": [ { - "skillId": "skchr_svrash_1", + "skillId": "skchr_chyue_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -250528,17 +250368,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { "id": "30023", - "count": 4, + "count": 9, "type": "MATERIAL" } ] @@ -250556,13 +250396,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31034", + "count": 7, "type": "MATERIAL" } ] @@ -250585,8 +250425,8 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "31054", + "count": 6, "type": "MATERIAL" } ] @@ -250598,7 +250438,7 @@ } }, { - "skillId": "skchr_svrash_2", + "skillId": "skchr_chyue_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -250611,17 +250451,17 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30054", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "31023", + "count": 5, "type": "MATERIAL" } ] @@ -250639,13 +250479,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -250663,13 +250503,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30024", - "count": 6, + "id": "31064", + "count": 4, "type": "MATERIAL" } ] @@ -250681,7 +250521,7 @@ } }, { - "skillId": "skchr_svrash_3", + "skillId": "skchr_chyue_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -250694,16 +250534,16 @@ "levelUpCost": [ { "id": "3303", - "count": 6, + "count": 8, "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31064", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", + "id": "30093", "count": 4, "type": "MATERIAL" } @@ -250722,13 +250562,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30064", + "count": 6, "type": "MATERIAL" } ] @@ -250746,13 +250586,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30024", - "count": 5, + "id": "30104", + "count": 4, "type": "MATERIAL" } ] @@ -250775,18 +250615,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "领袖", - "description": "攻击力+5%,编入队伍时所有我方单位的再部署时间-5%", + "name": "止戈", + "description": "对目标普通攻击时,有18%的概率使重岳2.5秒内对其造成的伤害提升55%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.05, + "key": "prob", + "value": 0.18, "valueStr": null }, { - "key": "respawn_time", - "value": -0.05, + "key": "damage_scale", + "value": 1.55, + "valueStr": null + }, + { + "key": "up_duration", + "value": 2.5, "valueStr": null } ], @@ -250800,18 +250645,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "领袖", - "description": "攻击力+7%<@ba.talpu>(+2%),编入队伍时所有我方单位的再部署时间-7%<@ba.talpu>(+2%)", + "name": "止戈", + "description": "对目标普通攻击时,有20%<@ba.talpu>(+2%)的概率使重岳2.5秒内对其造成的伤害提升60%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.07, + "key": "prob", + "value": 0.2, "valueStr": null }, { - "key": "respawn_time", - "value": -0.07, + "key": "damage_scale", + "value": 1.6, + "valueStr": null + }, + { + "key": "up_duration", + "value": 2.5, "valueStr": null } ], @@ -250825,18 +250675,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "领袖", - "description": "攻击力+10%,编入队伍时所有我方单位的再部署时间-10%", + "name": "止戈", + "description": "对目标普通攻击时,有23%的概率使重岳2.5秒内对其造成的伤害提升65%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, + "key": "prob", + "value": 0.23, "valueStr": null }, { - "key": "respawn_time", - "value": -0.1, + "key": "damage_scale", + "value": 1.65, + "valueStr": null + }, + { + "key": "up_duration", + "value": 2.5, "valueStr": null } ], @@ -250850,18 +250705,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "领袖", - "description": "攻击力+12%<@ba.talpu>(+2%),编入队伍时所有我方单位的再部署时间-12%<@ba.talpu>(+2%)", + "name": "止戈", + "description": "对目标普通攻击时,有25%<@ba.talpu>(+2%)的概率使重岳2.5秒内对其造成的伤害提升70%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.12, + "key": "prob", + "value": 0.25, "valueStr": null }, { - "key": "respawn_time", - "value": -0.12, + "key": "damage_scale", + "value": 1.7, + "valueStr": null + }, + { + "key": "up_duration", + "value": 2.5, "valueStr": null } ], @@ -250879,10 +250739,16 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "鹰眼视觉", - "description": "攻击范围内敌人的<$ba.invisible>隐匿效果失效", + "name": "万象为宾", + "description": "若重岳释放一次技能击倒不少于一个敌人,则回复3点技力", "rangeId": null, - "blackboard": [], + "blackboard": [ + { + "key": "sp", + "value": 3.0, + "valueStr": null + } + ], "tokenKey": null, "isHideTalent": false } @@ -250938,7 +250804,7 @@ }, { "type": "BUFF", - "description": "攻击力+26", + "description": "攻击力+24", "buff": { "attributes": { "abnormalFlags": null, @@ -250950,7 +250816,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 26.0, + "value": 24.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -251023,8 +250889,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 50, + "atk": 60, + "def": 30, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -251075,12 +250941,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -251098,7 +250964,7 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" } @@ -251116,13 +250982,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -251139,8 +251005,8 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 7, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -251157,39 +251023,39 @@ "type": "MATERIAL" }, { - "id": "30033", - "count": 4, + "id": "31063", + "count": 6, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31033", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_293_thorns": { - "name": "棘刺", + "char_172_svrash": { + "name": "银灰", "description": "可以进行<@ba.kw>远程攻击,但此时攻击力降低至80%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_293_thorns", + "potentialItemId": "p_char_172_svrash", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_293_thorns", - "nationId": "iberia", - "groupId": null, + "classicPotentialItemId": "class_p_char_172_svrash", + "nationId": "kjerag", + "groupId": "karlan", "teamId": null, - "displayNumber": "II01", - "appellation": "Thorns", + "displayNumber": "JC01", + "appellation": "SilverAsh", "position": "MELEE", "tagList": [ "输出", - "防护" + "支援" ], - "itemUsage": "罗德岛近卫干员棘刺,从不浪费力气,每一次攻击都经过精密计算。", - "itemDesc": "他往往会以自己的理解来配合指挥。", + "itemUsage": "喀兰贸易公司董事长,已与罗德岛签订合约,随时可以介入战场。", + "itemDesc": "别再挣扎了,他提出的条件里真没有陷阱,就算有,你也看不出来。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -251220,16 +251086,16 @@ }, "phases": [ { - "characterPrefabKey": "char_293_thorns", + "characterPrefabKey": "char_172_svrash", "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1096, - "atk": 296, - "def": 191, + "maxHp": 1075, + "atk": 297, + "def": 189, "magicResistance": 5.0, "cost": 18, "blockCnt": 2, @@ -251256,9 +251122,9 @@ { "level": 50, "data": { - "maxHp": 1567, - "atk": 442, - "def": 263, + "maxHp": 1536, + "atk": 444, + "def": 259, "magicResistance": 5.0, "cost": 18, "blockCnt": 2, @@ -251286,16 +251152,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_293_thorns", + "characterPrefabKey": "char_172_svrash", "rangeId": "3-12", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1567, - "atk": 442, - "def": 263, + "maxHp": 1536, + "atk": 444, + "def": 259, "magicResistance": 10.0, "cost": 20, "blockCnt": 2, @@ -251322,9 +251188,9 @@ { "level": 80, "data": { - "maxHp": 2063, - "atk": 575, - "def": 333, + "maxHp": 2022, + "atk": 577, + "def": 329, "magicResistance": 10.0, "cost": 20, "blockCnt": 2, @@ -251356,28 +251222,28 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 8, "type": "MATERIAL" }, { - "id": "30052", + "id": "30062", "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_293_thorns", + "characterPrefabKey": "char_172_svrash", "rangeId": "3-12", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2063, - "atk": 575, - "def": 333, + "maxHp": 2022, + "atk": 577, + "def": 329, "magicResistance": 10.0, "cost": 20, "blockCnt": 2, @@ -251404,9 +251270,9 @@ { "level": 90, "data": { - "maxHp": 2612, - "atk": 711, - "def": 402, + "maxHp": 2560, + "atk": 713, + "def": 397, "magicResistance": 10.0, "cost": 20, "blockCnt": 2, @@ -251438,12 +251304,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 6, "type": "MATERIAL" } @@ -251452,7 +251318,7 @@ ], "skills": [ { - "skillId": "skcom_atk_up[3]", + "skillId": "skchr_svrash_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -251465,16 +251331,16 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30023", "count": 4, "type": "MATERIAL" } @@ -251493,12 +251359,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -251517,13 +251383,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30084", - "count": 6, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -251535,7 +251401,7 @@ } }, { - "skillId": "skchr_thorns_2", + "skillId": "skchr_svrash_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -251548,17 +251414,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30033", + "count": 6, "type": "MATERIAL" } ] @@ -251576,13 +251442,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -251600,13 +251466,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "30024", + "count": 6, "type": "MATERIAL" } ] @@ -251618,7 +251484,7 @@ } }, { - "skillId": "skchr_thorns_3", + "skillId": "skchr_svrash_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -251631,17 +251497,17 @@ "levelUpCost": [ { "id": "3303", - "count": 8, + "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -251659,13 +251525,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -251688,7 +251554,7 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30024", "count": 5, "type": "MATERIAL" } @@ -251712,23 +251578,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "神经腐蚀", - "description": "攻击使目标中毒,在3秒内每秒受到65点法术伤害(对会远程攻击的目标伤害加倍)", + "name": "领袖", + "description": "攻击力+5%,编入队伍时所有我方单位的再部署时间-5%", "rangeId": null, "blackboard": [ { - "key": "damage[normal]", - "value": 65.0, - "valueStr": null - }, - { - "key": "damage[ranged]", - "value": 130.0, + "key": "atk", + "value": 0.05, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "respawn_time", + "value": -0.05, "valueStr": null } ], @@ -251742,23 +251603,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "神经腐蚀", - "description": "攻击使目标中毒,在3秒内每秒受到80<@ba.talpu>(+15)点法术伤害(对会远程攻击的目标伤害加倍)", + "name": "领袖", + "description": "攻击力+7%<@ba.talpu>(+2%),编入队伍时所有我方单位的再部署时间-7%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "damage[normal]", - "value": 80.0, - "valueStr": null - }, - { - "key": "damage[ranged]", - "value": 160.0, + "key": "atk", + "value": 0.07, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "respawn_time", + "value": -0.07, "valueStr": null } ], @@ -251772,23 +251628,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "神经腐蚀", - "description": "攻击使目标中毒,在3秒内每秒受到125点法术伤害(对会远程攻击的目标伤害加倍)", + "name": "领袖", + "description": "攻击力+10%,编入队伍时所有我方单位的再部署时间-10%", "rangeId": null, "blackboard": [ { - "key": "damage[normal]", - "value": 125.0, - "valueStr": null - }, - { - "key": "damage[ranged]", - "value": 250.0, + "key": "atk", + "value": 0.1, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "respawn_time", + "value": -0.1, "valueStr": null } ], @@ -251802,23 +251653,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "神经腐蚀", - "description": "攻击使目标中毒,在3秒内每秒受到140<@ba.talpu>(+15)点法术伤害(对会远程攻击的目标伤害加倍)", + "name": "领袖", + "description": "攻击力+12%<@ba.talpu>(+2%),编入队伍时所有我方单位的再部署时间-12%<@ba.talpu>(+2%)", "rangeId": null, "blackboard": [ { - "key": "damage[normal]", - "value": 140.0, - "valueStr": null - }, - { - "key": "damage[ranged]", - "value": 280.0, + "key": "atk", + "value": 0.12, "valueStr": null }, { - "key": "duration", - "value": 3.0, + "key": "respawn_time", + "value": -0.12, "valueStr": null } ], @@ -251836,46 +251682,10 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "故土潮声", - "description": "如果2秒内没有主动攻击过,每秒恢复最大生命3.5%的生命", - "rangeId": null, - "blackboard": [ - { - "key": "delay", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.035, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "故土潮声", - "description": "如果2秒内没有主动攻击过,每秒恢复最大生命4%<@ba.talpu>(+0.5%)的生命", + "name": "鹰眼视觉", + "description": "攻击范围内敌人的<$ba.invisible>隐匿效果失效", "rangeId": null, - "blackboard": [ - { - "key": "delay", - "value": 2.0, - "valueStr": null - }, - { - "key": "hp_recovery_per_sec_by_max_hp_ratio", - "value": 0.04, - "valueStr": null - } - ], + "blackboard": [], "tokenKey": null, "isHideTalent": false } @@ -251907,9 +251717,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第二天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -251999,8 +251826,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 30, - "def": 70, + "atk": 50, + "def": 50, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -252051,12 +251878,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -252074,7 +251901,7 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30042", "count": 4, "type": "MATERIAL" } @@ -252092,13 +251919,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -252115,8 +251942,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "30023", + "count": 7, "type": "MATERIAL" } ] @@ -252133,39 +251960,39 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 3, + "id": "30033", + "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 6, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4082_qiubai": { - "name": "仇白", + "char_293_thorns": { + "name": "棘刺", "description": "可以进行<@ba.kw>远程攻击,但此时攻击力降低至80%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4082_qiubai", + "potentialItemId": "p_char_293_thorns", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "yan", + "classicPotentialItemId": "class_p_char_293_thorns", + "nationId": "iberia", "groupId": null, "teamId": null, - "displayNumber": "YD20", - "appellation": "Qiubai", + "displayNumber": "II01", + "appellation": "Thorns", "position": "MELEE", "tagList": [ "输出", - "控场" + "防护" ], - "itemUsage": "行走江湖的炎国剑客仇白,为不平之事停下脚步。", - "itemDesc": "她出生时正遇一场大雪,这本是一场难得的相逢。", + "itemUsage": "罗德岛近卫干员棘刺,从不浪费力气,每一次攻击都经过精密计算。", + "itemDesc": "他往往会以自己的理解来配合指挥。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -252196,15 +252023,15 @@ }, "phases": [ { - "characterPrefabKey": "char_4082_qiubai", + "characterPrefabKey": "char_293_thorns", "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1041, - "atk": 299, + "maxHp": 1096, + "atk": 296, "def": 191, "magicResistance": 5.0, "cost": 18, @@ -252232,8 +252059,8 @@ { "level": 50, "data": { - "maxHp": 1488, - "atk": 447, + "maxHp": 1567, + "atk": 442, "def": 263, "magicResistance": 5.0, "cost": 18, @@ -252262,15 +252089,15 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4082_qiubai", + "characterPrefabKey": "char_293_thorns", "rangeId": "3-12", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1488, - "atk": 447, + "maxHp": 1567, + "atk": 442, "def": 263, "magicResistance": 10.0, "cost": 20, @@ -252298,8 +252125,8 @@ { "level": 80, "data": { - "maxHp": 1959, - "atk": 581, + "maxHp": 2063, + "atk": 575, "def": 333, "magicResistance": 10.0, "cost": 20, @@ -252332,27 +252159,27 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30042", + "count": 8, "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4082_qiubai", + "characterPrefabKey": "char_293_thorns", "rangeId": "3-12", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1959, - "atk": 581, + "maxHp": 2063, + "atk": 575, "def": 333, "magicResistance": 10.0, "cost": 20, @@ -252380,8 +252207,8 @@ { "level": 90, "data": { - "maxHp": 2480, - "atk": 718, + "maxHp": 2612, + "atk": 711, "def": 402, "magicResistance": 10.0, "cost": 20, @@ -252414,12 +252241,12 @@ "type": "MATERIAL" }, { - "id": "30145", - "count": 3, + "id": "30115", + "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 6, "type": "MATERIAL" } @@ -252428,7 +252255,7 @@ ], "skills": [ { - "skillId": "skchr_qiubai_1", + "skillId": "skcom_atk_up[3]", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -252450,7 +252277,7 @@ "type": "MATERIAL" }, { - "id": "30103", + "id": "31013", "count": 4, "type": "MATERIAL" } @@ -252469,12 +252296,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30074", + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -252493,13 +252320,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30094", - "count": 4, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -252511,7 +252338,7 @@ } }, { - "skillId": "skchr_qiubai_2", + "skillId": "skchr_thorns_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -252528,12 +252355,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30073", + "id": "30053", "count": 8, "type": "MATERIAL" } @@ -252552,13 +252379,13 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -252576,13 +252403,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -252594,7 +252421,7 @@ } }, { - "skillId": "skchr_qiubai_3", + "skillId": "skchr_thorns_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -252612,12 +252439,12 @@ }, { "id": "30094", - "count": 3, + "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -252635,13 +252462,13 @@ "type": "MATERIAL" }, { - "id": "30064", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -252659,12 +252486,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31034", + "id": "30104", "count": 5, "type": "MATERIAL" } @@ -252688,13 +252515,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "入隙", - "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力25%的法术伤害", + "name": "神经腐蚀", + "description": "攻击使目标中毒,在3秒内每秒受到65点法术伤害(对会远程攻击的目标伤害加倍)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.25, + "key": "damage[normal]", + "value": 65.0, + "valueStr": null + }, + { + "key": "damage[ranged]", + "value": 130.0, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -252708,13 +252545,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "入隙", - "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力28%<@ba.talpu>(+3%)的法术伤害", + "name": "神经腐蚀", + "description": "攻击使目标中毒,在3秒内每秒受到80<@ba.talpu>(+15)点法术伤害(对会远程攻击的目标伤害加倍)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.28, + "key": "damage[normal]", + "value": 80.0, + "valueStr": null + }, + { + "key": "damage[ranged]", + "value": 160.0, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -252728,13 +252575,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "入隙", - "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力40%的法术伤害", + "name": "神经腐蚀", + "description": "攻击使目标中毒,在3秒内每秒受到125点法术伤害(对会远程攻击的目标伤害加倍)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.4, + "key": "damage[normal]", + "value": 125.0, + "valueStr": null + }, + { + "key": "damage[ranged]", + "value": 250.0, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -252748,13 +252605,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "入隙", - "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力43%<@ba.talpu>(+3%)的法术伤害", + "name": "神经腐蚀", + "description": "攻击使目标中毒,在3秒内每秒受到140<@ba.talpu>(+15)点法术伤害(对会远程攻击的目标伤害加倍)", "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.43, + "key": "damage[normal]", + "value": 140.0, + "valueStr": null + }, + { + "key": "damage[ranged]", + "value": 280.0, + "valueStr": null + }, + { + "key": "duration", + "value": 3.0, "valueStr": null } ], @@ -252772,18 +252639,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "落英", - "description": "攻击时有20%的几率使目标<$ba.root>束缚1.5秒", + "name": "故土潮声", + "description": "如果2秒内没有主动攻击过,每秒恢复最大生命3.5%的生命", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.2, + "key": "delay", + "value": 2.0, "valueStr": null }, { - "key": "duration", - "value": 1.5, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.035, "valueStr": null } ], @@ -252797,18 +252664,18 @@ }, "requiredPotentialRank": 2, "prefabKey": "2", - "name": "落英", - "description": "攻击时有23%<@ba.talpu>(+3%)的几率使目标<$ba.root>束缚1.5秒", + "name": "故土潮声", + "description": "如果2秒内没有主动攻击过,每秒恢复最大生命4%<@ba.talpu>(+0.5%)的生命", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.23, + "key": "delay", + "value": 2.0, "valueStr": null }, { - "key": "duration", - "value": 1.5, + "key": "hp_recovery_per_sec_by_max_hp_ratio", + "value": 0.04, "valueStr": null } ], @@ -252935,8 +252802,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 50, + "atk": 30, + "def": 70, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -252987,12 +252854,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30031", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -253010,8 +252877,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -253028,13 +252895,13 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -253051,8 +252918,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -253069,64 +252936,85 @@ "type": "MATERIAL" }, { - "id": "31053", - "count": 5, + "id": "30053", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "30073", + "count": 6, "type": "MATERIAL" } ] } ] }, - "char_4088_hodrer": { - "name": "赫德雷", - "description": "同时攻击阻挡的<@ba.kw>所有敌人", + "char_4082_qiubai": { + "name": "仇白", + "description": "可以进行<@ba.kw>远程攻击,但此时攻击力降低至80%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4088_hodrer", + "potentialItemId": "p_char_4082_qiubai", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": null, - "groupId": "babel", + "nationId": "yan", + "groupId": null, "teamId": null, - "displayNumber": "B216", - "appellation": "Hoederer", + "displayNumber": "YD20", + "appellation": "Qiubai", "position": "MELEE", "tagList": [ - "输出" + "输出", + "控场" ], - "itemUsage": "萨卡兹雇佣兵赫德雷,披着战争向你走来。", - "itemDesc": "这不是他的选择,萨卡兹没有太多选择。", + "itemUsage": "行走江湖的炎国剑客仇白,为不平之事停下脚步。", + "itemDesc": "她出生时正遇一场大雪,这本是一场难得的相逢。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "crusher", - "trait": null, + "subProfessionId": "lord", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "atk_scale", + "value": 0.8, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_4088_hodrer", - "rangeId": "1-1", + "characterPrefabKey": "char_4082_qiubai", + "rangeId": "2-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2626, - "atk": 742, - "def": 0, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1041, + "atk": 299, + "def": 191, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253147,15 +253035,15 @@ { "level": 50, "data": { - "maxHp": 3549, - "atk": 1031, - "def": 0, - "magicResistance": 0.0, - "cost": 20, + "maxHp": 1488, + "atk": 447, + "def": 263, + "magicResistance": 5.0, + "cost": 18, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253177,22 +253065,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4088_hodrer", - "rangeId": "1-1", + "characterPrefabKey": "char_4082_qiubai", + "rangeId": "3-12", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 3549, - "atk": 1031, - "def": 0, - "magicResistance": 0.0, - "cost": 22, + "maxHp": 1488, + "atk": 447, + "def": 263, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253213,15 +253101,15 @@ { "level": 80, "data": { - "maxHp": 4670, - "atk": 1323, - "def": 0, - "magicResistance": 0.0, - "cost": 22, + "maxHp": 1959, + "atk": 581, + "def": 333, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253247,34 +253135,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 10, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30052", - "count": 3, + "id": "30022", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4088_hodrer", - "rangeId": "1-1", + "characterPrefabKey": "char_4082_qiubai", + "rangeId": "3-12", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 4670, - "atk": 1323, - "def": 0, - "magicResistance": 0.0, - "cost": 24, + "maxHp": 1959, + "atk": 581, + "def": 333, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253295,15 +253183,15 @@ { "level": 90, "data": { - "maxHp": 5988, - "atk": 1576, - "def": 0, - "magicResistance": 0.0, - "cost": 24, + "maxHp": 2480, + "atk": 718, + "def": 402, + "magicResistance": 10.0, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 2.5, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -253330,11 +253218,11 @@ }, { "id": "30145", - "count": 4, + "count": 3, "type": "MATERIAL" }, { - "id": "31064", + "id": "30084", "count": 6, "type": "MATERIAL" } @@ -253343,7 +253231,7 @@ ], "skills": [ { - "skillId": "skchr_hodrer_1", + "skillId": "skchr_qiubai_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -253360,12 +253248,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30013", + "id": "30103", "count": 4, "type": "MATERIAL" } @@ -253384,12 +253272,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30084", + "id": "30074", "count": 8, "type": "MATERIAL" } @@ -253408,13 +253296,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 5, + "id": "30094", + "count": 4, "type": "MATERIAL" } ] @@ -253426,7 +253314,7 @@ } }, { - "skillId": "skchr_hodrer_2", + "skillId": "skchr_qiubai_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -253443,13 +253331,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "31044", "count": 4, "type": "MATERIAL" }, { "id": "30073", - "count": 5, + "count": 8, "type": "MATERIAL" } ] @@ -253467,12 +253355,12 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -253491,13 +253379,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31084", - "count": 6, + "id": "30044", + "count": 4, "type": "MATERIAL" } ] @@ -253509,7 +253397,7 @@ } }, { - "skillId": "skchr_hodrer_3", + "skillId": "skchr_qiubai_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -253526,13 +253414,13 @@ "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "30094", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 5, + "id": "30053", + "count": 4, "type": "MATERIAL" } ] @@ -253550,13 +253438,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "30064", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "31054", + "count": 6, "type": "MATERIAL" } ] @@ -253574,13 +253462,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 4, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -253603,18 +253491,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "及锋而试", - "description": "攻击敌人时攻击力提升至105%,若目标处于<$ba.stun>晕眩、<$ba.root>束缚则改为提升至125%", + "name": "入隙", + "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力25%的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.25, + "value": 0.25, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "入隙", + "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力28%<@ba.talpu>(+3%)的法术伤害", + "rangeId": null, + "blackboard": [ { - "key": "atk_scale_2", - "value": 1.05, + "key": "atk_scale", + "value": 0.28, "valueStr": null } ], @@ -253628,18 +253531,33 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "及锋而试", - "description": "攻击敌人时攻击力提升至110%,若目标处于<$ba.stun>晕眩、<$ba.root>束缚则改为提升至140%", + "name": "入隙", + "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力40%的法术伤害", "rangeId": null, "blackboard": [ { "key": "atk_scale", - "value": 1.4, + "value": 0.4, "valueStr": null - }, + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "入隙", + "description": "攻击处于<$ba.sluggish>停顿、<$ba.root>束缚的敌人时,额外造成相当于攻击力43%<@ba.talpu>(+3%)的法术伤害", + "rangeId": null, + "blackboard": [ { - "key": "atk_scale_2", - "value": 1.1, + "key": "atk_scale", + "value": 0.43, "valueStr": null } ], @@ -253657,13 +253575,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "余火之氅", - "description": "使自身与身后一格的友军获得18%的<$ba.protect>庇护", - "rangeId": "b-1", + "name": "落英", + "description": "攻击时有20%的几率使目标<$ba.root>束缚1.5秒", + "rangeId": null, "blackboard": [ { - "key": "damage_resistance", - "value": 0.18, + "key": "prob", + "value": 0.2, + "valueStr": null + }, + { + "key": "duration", + "value": 1.5, "valueStr": null } ], @@ -253675,15 +253598,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "2", - "name": "余火之氅", - "description": "使自身与身后一格的友军获得21%<@ba.talpu>(+3%)的<$ba.protect>庇护", - "rangeId": "b-1", + "name": "落英", + "description": "攻击时有23%<@ba.talpu>(+3%)的几率使目标<$ba.root>束缚1.5秒", + "rangeId": null, "blackboard": [ { - "key": "damage_resistance", - "value": 0.21, + "key": "prob", + "value": 0.23, + "valueStr": null + }, + { + "key": "duration", + "value": 1.5, "valueStr": null } ], @@ -253718,31 +253646,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "生命上限+250", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "MAX_HP", - "formulaItem": "ADDITION", - "value": 250.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+45", + "description": "攻击力+26", "buff": { "attributes": { "abnormalFlags": null, @@ -253754,7 +253665,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 45.0, + "value": 26.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -253765,7 +253676,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -253826,9 +253737,9 @@ { "level": 50, "data": { - "maxHp": 500, - "atk": 80, - "def": 0, + "maxHp": 0, + "atk": 50, + "def": 50, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -253879,12 +253790,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30021", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -253902,8 +253813,8 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -253920,13 +253831,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30022", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -253943,8 +253854,8 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 4, + "id": "30053", + "count": 6, "type": "MATERIAL" } ] @@ -253966,7 +253877,7 @@ "type": "MATERIAL" }, { - "id": "30033", + "id": "31013", "count": 3, "type": "MATERIAL" } @@ -253974,26 +253885,25 @@ } ] }, - "char_4145_ulpia": { - "name": "乌尔比安", + "char_4088_hodrer": { + "name": "赫德雷", "description": "同时攻击阻挡的<@ba.kw>所有敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4145_ulpia", + "potentialItemId": "p_char_4088_hodrer", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "egir", - "groupId": "abyssal", + "nationId": null, + "groupId": "babel", "teamId": null, - "displayNumber": "AA00", - "appellation": "Ulpianus", + "displayNumber": "B216", + "appellation": "Hoederer", "position": "MELEE", "tagList": [ - "输出", - "生存" + "输出" ], - "itemUsage": "深海猎人乌尔比安,与海洋的阴影融为一体。", - "itemDesc": "他独行,一如他刚成为深海猎人时那样。", + "itemUsage": "萨卡兹雇佣兵赫德雷,披着战争向你走来。", + "itemDesc": "这不是他的选择,萨卡兹没有太多选择。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -254004,15 +253914,15 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4145_ulpia", + "characterPrefabKey": "char_4088_hodrer", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2641, - "atk": 739, + "maxHp": 2626, + "atk": 742, "def": 0, "magicResistance": 0.0, "cost": 20, @@ -254040,8 +253950,8 @@ { "level": 50, "data": { - "maxHp": 3569, - "atk": 1027, + "maxHp": 3549, + "atk": 1031, "def": 0, "magicResistance": 0.0, "cost": 20, @@ -254070,15 +253980,15 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4145_ulpia", + "characterPrefabKey": "char_4088_hodrer", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 3569, - "atk": 1027, + "maxHp": 3549, + "atk": 1031, "def": 0, "magicResistance": 0.0, "cost": 22, @@ -254106,8 +254016,8 @@ { "level": 80, "data": { - "maxHp": 4697, - "atk": 1317, + "maxHp": 4670, + "atk": 1323, "def": 0, "magicResistance": 0.0, "cost": 22, @@ -254140,27 +254050,27 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 10, "type": "MATERIAL" }, { - "id": "30012", - "count": 6, + "id": "30052", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4145_ulpia", + "characterPrefabKey": "char_4088_hodrer", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 4697, - "atk": 1317, + "maxHp": 4670, + "atk": 1323, "def": 0, "magicResistance": 0.0, "cost": 24, @@ -254188,8 +254098,8 @@ { "level": 90, "data": { - "maxHp": 6022, - "atk": 1569, + "maxHp": 5988, + "atk": 1576, "def": 0, "magicResistance": 0.0, "cost": 24, @@ -254227,8 +254137,8 @@ "type": "MATERIAL" }, { - "id": "31054", - "count": 2, + "id": "31064", + "count": 6, "type": "MATERIAL" } ] @@ -254236,7 +254146,7 @@ ], "skills": [ { - "skillId": "skchr_ulpia_1", + "skillId": "skchr_hodrer_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -254253,13 +254163,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "31034", "count": 4, "type": "MATERIAL" }, { "id": "30013", - "count": 11, + "count": 4, "type": "MATERIAL" } ] @@ -254277,7 +254187,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31054", "count": 4, "type": "MATERIAL" }, @@ -254301,13 +254211,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31064", - "count": 6, + "id": "31044", + "count": 5, "type": "MATERIAL" } ] @@ -254319,7 +254229,7 @@ } }, { - "skillId": "skchr_ulpia_2", + "skillId": "skchr_hodrer_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -254336,13 +254246,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "30073", + "count": 5, "type": "MATERIAL" } ] @@ -254360,13 +254270,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31044", "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 7, + "id": "31024", + "count": 8, "type": "MATERIAL" } ] @@ -254384,13 +254294,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31044", - "count": 2, + "id": "31084", + "count": 6, "type": "MATERIAL" } ] @@ -254402,9 +254312,9 @@ } }, { - "skillId": "skchr_ulpia_3", + "skillId": "skchr_hodrer_3", "overridePrefabKey": null, - "overrideTokenKey": "token_10039_ulpia_block", + "overrideTokenKey": null, "levelUpCostCond": [ { "unlockCond": { @@ -254419,13 +254329,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "31043", - "count": 4, + "id": "31013", + "count": 5, "type": "MATERIAL" } ] @@ -254443,13 +254353,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "31044", + "count": 8, "type": "MATERIAL" } ] @@ -254467,13 +254377,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31074", - "count": 6, + "id": "31014", + "count": 4, "type": "MATERIAL" } ] @@ -254495,24 +254405,19 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "本性的坚守", - "description": "每次受到伤害时,治疗自身80点生命值;生命值低于50%时,治疗效果提升至120点生命值", + "prefabKey": "1", + "name": "及锋而试", + "description": "攻击敌人时攻击力提升至105%,若目标处于<$ba.stun>晕眩、<$ba.root>束缚则改为提升至125%", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, - "valueStr": null - }, - { - "key": "value1", - "value": 80.0, + "key": "atk_scale", + "value": 1.25, "valueStr": null }, { - "key": "value2", - "value": 120.0, + "key": "atk_scale_2", + "value": 1.05, "valueStr": null } ], @@ -254525,24 +254430,19 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "本性的坚守", - "description": "每次受到伤害时,治疗自身100点生命值;生命值低于50%时,治疗效果提升至160点生命值", + "prefabKey": "1", + "name": "及锋而试", + "description": "攻击敌人时攻击力提升至110%,若目标处于<$ba.stun>晕眩、<$ba.root>束缚则改为提升至140%", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.5, - "valueStr": null - }, - { - "key": "value1", - "value": 100.0, + "key": "atk_scale", + "value": 1.4, "valueStr": null }, { - "key": "value2", - "value": 160.0, + "key": "atk_scale_2", + "value": 1.1, "valueStr": null } ], @@ -254559,39 +254459,14 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "血脉的哺养", - "description": "每次击倒一名敌人时,自身的生命上限提高120,攻击力提高30,最多叠加9次,其他【深海猎人】干员获得50%的提高效果", - "rangeId": null, + "prefabKey": "2", + "name": "余火之氅", + "description": "使自身与身后一格的友军获得18%的<$ba.protect>庇护", + "rangeId": "b-1", "blackboard": [ { - "key": "max_stack_cnt", - "value": 9.0, - "valueStr": null - }, - { - "key": "max_hp", - "value": 120.0, - "valueStr": null - }, - { - "key": "atk", - "value": 30.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].max_hp", - "value": 60.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].atk", - "value": 15.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].max_stack_cnt", - "value": 9.0, + "key": "damage_resistance", + "value": 0.18, "valueStr": null } ], @@ -254604,39 +254479,14 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "血脉的哺养", - "description": "每次击倒一名敌人时,自身的生命上限提高120,攻击力提高30,最多叠加10<@ba.talpu>(+1)次,其他【深海猎人】干员获得50%的提高效果", - "rangeId": null, + "prefabKey": "2", + "name": "余火之氅", + "description": "使自身与身后一格的友军获得21%<@ba.talpu>(+3%)的<$ba.protect>庇护", + "rangeId": "b-1", "blackboard": [ { - "key": "max_stack_cnt", - "value": 10.0, - "valueStr": null - }, - { - "key": "max_hp", - "value": 120.0, - "valueStr": null - }, - { - "key": "atk", - "value": 30.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].max_hp", - "value": 60.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].atk", - "value": 15.0, - "valueStr": null - }, - { - "key": "ulpia_t_1[abyssal].max_stack_cnt", - "value": 10.0, + "key": "damage_resistance", + "value": 0.21, "valueStr": null } ], @@ -254644,24 +254494,6 @@ "isHideTalent": false } ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "-1", - "name": null, - "description": null, - "rangeId": null, - "blackboard": [], - "tokenKey": null, - "isHideTalent": true - } - ] } ], "potentialRanks": [ @@ -254914,8 +254746,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -254932,12 +254764,12 @@ "type": "MATERIAL" }, { - "id": "31023", + "id": "31053", "count": 5, "type": "MATERIAL" }, { - "id": "31053", + "id": "30033", "count": 3, "type": "MATERIAL" } @@ -254945,52 +254777,52 @@ } ] }, - "char_010_chen": { - "name": "陈", - "description": "普通攻击连续造成<@ba.kw>两次伤害", + "char_4145_ulpia": { + "name": "乌尔比安", + "description": "同时攻击阻挡的<@ba.kw>所有敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_010_chen", + "potentialItemId": "p_char_4145_ulpia", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_010_chen", - "nationId": "lungmen", - "groupId": "lgd", + "classicPotentialItemId": null, + "nationId": "egir", + "groupId": "abyssal", "teamId": null, - "displayNumber": "LM04", - "appellation": "Ch'en", + "displayNumber": "AA00", + "appellation": "Ulpianus", "position": "MELEE", "tagList": [ - "爆发", - "输出" + "输出", + "生存" ], - "itemUsage": "龙门近卫局特别督察组组长陈,正依合约前来协助罗德岛的任务。", - "itemDesc": "生气的时候很可怕,平常也最好别惹她。", + "itemUsage": "深海猎人乌尔比安,与海洋的阴影融为一体。", + "itemDesc": "他独行,一如他刚成为深海猎人时那样。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "sword", + "subProfessionId": "crusher", "trait": null, "phases": [ { - "characterPrefabKey": "char_010_chen", + "characterPrefabKey": "char_4145_ulpia", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1229, - "atk": 249, - "def": 154, + "maxHp": 2641, + "atk": 739, + "def": 0, "magicResistance": 0.0, - "cost": 19, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255011,15 +254843,15 @@ { "level": 50, "data": { - "maxHp": 1684, - "atk": 361, - "def": 221, + "maxHp": 3569, + "atk": 1027, + "def": 0, "magicResistance": 0.0, - "cost": 19, + "cost": 20, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255041,22 +254873,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_010_chen", + "characterPrefabKey": "char_4145_ulpia", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1684, - "atk": 361, - "def": 221, + "maxHp": 3569, + "atk": 1027, + "def": 0, "magicResistance": 0.0, - "cost": 21, + "cost": 22, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255077,15 +254909,15 @@ { "level": 80, "data": { - "maxHp": 2188, - "atk": 469, - "def": 288, + "maxHp": 4697, + "atk": 1317, + "def": 0, "magicResistance": 0.0, - "cost": 21, + "cost": 22, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255111,34 +254943,34 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30022", + "count": 10, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_010_chen", + "characterPrefabKey": "char_4145_ulpia", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2188, - "atk": 469, - "def": 288, + "maxHp": 4697, + "atk": 1317, + "def": 0, "magicResistance": 0.0, - "cost": 23, + "cost": 24, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255159,15 +254991,15 @@ { "level": 90, "data": { - "maxHp": 2880, - "atk": 610, - "def": 352, + "maxHp": 6022, + "atk": 1569, + "def": 0, "magicResistance": 0.0, - "cost": 23, + "cost": 24, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, + "baseAttackTime": 2.5, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -255193,13 +255025,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 6, + "id": "31054", + "count": 2, "type": "MATERIAL" } ] @@ -255207,7 +255039,7 @@ ], "skills": [ { - "skillId": "skchr_chen_1", + "skillId": "skchr_ulpia_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -255224,13 +255056,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -255248,13 +255080,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30094", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30084", + "count": 8, "type": "MATERIAL" } ] @@ -255277,8 +255109,8 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "31064", + "count": 6, "type": "MATERIAL" } ] @@ -255290,7 +255122,7 @@ } }, { - "skillId": "skchr_chen_2", + "skillId": "skchr_ulpia_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -255307,13 +255139,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30033", + "count": 6, "type": "MATERIAL" } ] @@ -255331,13 +255163,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30044", + "count": 7, "type": "MATERIAL" } ] @@ -255355,13 +255187,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30034", - "count": 6, + "id": "31044", + "count": 2, "type": "MATERIAL" } ] @@ -255373,9 +255205,9 @@ } }, { - "skillId": "skchr_chen_3", + "skillId": "skchr_ulpia_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10039_ulpia_block", "levelUpCostCond": [ { "unlockCond": { @@ -255390,13 +255222,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31043", + "count": 4, "type": "MATERIAL" } ] @@ -255414,13 +255246,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -255443,8 +255275,8 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "31074", + "count": 6, "type": "MATERIAL" } ] @@ -255466,19 +255298,24 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "呵斥", - "description": "在场时每5秒回复全场友方角色1点攻击/受击技力", + "prefabKey": "2", + "name": "本性的坚守", + "description": "每次受到伤害时,治疗自身80点生命值;生命值低于50%时,治疗效果提升至120点生命值", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 5.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "sp", - "value": 1.0, + "key": "value1", + "value": 80.0, + "valueStr": null + }, + { + "key": "value2", + "value": 120.0, "valueStr": null } ], @@ -255491,19 +255328,24 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "呵斥", - "description": "在场时每4秒回复全场友方角色1点攻击/受击技力", + "prefabKey": "2", + "name": "本性的坚守", + "description": "每次受到伤害时,治疗自身100点生命值;生命值低于50%时,治疗效果提升至160点生命值", "rangeId": null, "blackboard": [ { - "key": "interval", - "value": 4.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "sp", - "value": 1.0, + "key": "value1", + "value": 100.0, + "valueStr": null + }, + { + "key": "value2", + "value": 160.0, "valueStr": null } ], @@ -255520,24 +255362,39 @@ "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "持刀格斗术", - "description": "攻击力+5%,防御力+5%,物理闪避+10%", + "prefabKey": "1", + "name": "血脉的哺养", + "description": "每次击倒一名敌人时,自身的生命上限提高120,攻击力提高30,最多叠加9次,其他【深海猎人】干员获得50%的提高效果", "rangeId": null, "blackboard": [ + { + "key": "max_stack_cnt", + "value": 9.0, + "valueStr": null + }, + { + "key": "max_hp", + "value": 120.0, + "valueStr": null + }, { "key": "atk", - "value": 0.05, + "value": 30.0, "valueStr": null }, { - "key": "def", - "value": 0.05, + "key": "ulpia_t_1[abyssal].max_hp", + "value": 60.0, "valueStr": null }, { - "key": "prob", - "value": 0.1, + "key": "ulpia_t_1[abyssal].atk", + "value": 15.0, + "valueStr": null + }, + { + "key": "ulpia_t_1[abyssal].max_stack_cnt", + "value": 9.0, "valueStr": null } ], @@ -255550,24 +255407,39 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "持刀格斗术", - "description": "攻击力+6%<@ba.talpu>(+1%),防御力+6%<@ba.talpu>(+1%),物理闪避+13%<@ba.talpu>(+3%)", + "prefabKey": "1", + "name": "血脉的哺养", + "description": "每次击倒一名敌人时,自身的生命上限提高120,攻击力提高30,最多叠加10<@ba.talpu>(+1)次,其他【深海猎人】干员获得50%的提高效果", "rangeId": null, "blackboard": [ + { + "key": "max_stack_cnt", + "value": 10.0, + "valueStr": null + }, + { + "key": "max_hp", + "value": 120.0, + "valueStr": null + }, { "key": "atk", - "value": 0.06, + "value": 30.0, "valueStr": null }, { - "key": "def", - "value": 0.06, + "key": "ulpia_t_1[abyssal].max_hp", + "value": 60.0, "valueStr": null }, { - "key": "prob", - "value": 0.13, + "key": "ulpia_t_1[abyssal].atk", + "value": 15.0, + "valueStr": null + }, + { + "key": "ulpia_t_1[abyssal].max_stack_cnt", + "value": 10.0, "valueStr": null } ], @@ -255575,6 +255447,24 @@ "isHideTalent": false } ] + }, + { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "-1", + "name": null, + "description": null, + "rangeId": null, + "blackboard": [], + "tokenKey": null, + "isHideTalent": true + } + ] } ], "potentialRanks": [ @@ -255603,7 +255493,7 @@ }, { "type": "BUFF", - "description": "再部署时间-4秒", + "description": "生命上限+250", "buff": { "attributes": { "abnormalFlags": null, @@ -255613,9 +255503,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "RESPAWN_TIME", + "attributeType": "MAX_HP", "formulaItem": "ADDITION", - "value": -4.0, + "value": 250.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -255626,7 +255516,7 @@ }, { "type": "BUFF", - "description": "攻击力+23", + "description": "攻击力+45", "buff": { "attributes": { "abnormalFlags": null, @@ -255638,7 +255528,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 23.0, + "value": 45.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -255710,9 +255600,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 50, - "def": 50, + "maxHp": 500, + "atk": 80, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -255763,12 +255653,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30061", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -255786,8 +255676,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -255804,13 +255694,13 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -255827,8 +255717,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -255845,40 +255735,39 @@ "type": "MATERIAL" }, { - "id": "30073", + "id": "31023", "count": 5, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "31053", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4009_irene": { - "name": "艾丽妮", + "char_010_chen": { + "name": "陈", "description": "普通攻击连续造成<@ba.kw>两次伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4009_irene", + "potentialItemId": "p_char_010_chen", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "iberia", - "groupId": null, + "classicPotentialItemId": "class_p_char_010_chen", + "nationId": "lungmen", + "groupId": "lgd", "teamId": null, - "displayNumber": "II07", - "appellation": "Irene", + "displayNumber": "LM04", + "appellation": "Ch'en", "position": "MELEE", "tagList": [ "爆发", - "输出", - "控场" + "输出" ], - "itemUsage": "审判庭信使艾丽妮,为守护伊比利亚的海岸线而战。", - "itemDesc": "利剑挑破黑夜,提灯照亮前路。", + "itemUsage": "龙门近卫局特别督察组组长陈,正依合约前来协助罗德岛的任务。", + "itemDesc": "生气的时候很可怕,平常也最好别惹她。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -255889,16 +255778,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4009_irene", + "characterPrefabKey": "char_010_chen", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1236, + "maxHp": 1229, "atk": 249, - "def": 151, + "def": 154, "magicResistance": 0.0, "cost": 19, "blockCnt": 2, @@ -255925,9 +255814,9 @@ { "level": 50, "data": { - "maxHp": 1694, - "atk": 367, - "def": 214, + "maxHp": 1684, + "atk": 361, + "def": 221, "magicResistance": 0.0, "cost": 19, "blockCnt": 2, @@ -255955,16 +255844,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4009_irene", + "characterPrefabKey": "char_010_chen", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1694, - "atk": 367, - "def": 214, + "maxHp": 1684, + "atk": 361, + "def": 221, "magicResistance": 0.0, "cost": 21, "blockCnt": 2, @@ -255991,9 +255880,9 @@ { "level": 80, "data": { - "maxHp": 2201, - "atk": 484, - "def": 282, + "maxHp": 2188, + "atk": 469, + "def": 288, "magicResistance": 0.0, "cost": 21, "blockCnt": 2, @@ -256025,28 +255914,28 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4009_irene", + "characterPrefabKey": "char_010_chen", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2201, - "atk": 484, - "def": 282, + "maxHp": 2188, + "atk": 469, + "def": 288, "magicResistance": 0.0, "cost": 23, "blockCnt": 2, @@ -256073,9 +255962,9 @@ { "level": 90, "data": { - "maxHp": 2935, - "atk": 621, - "def": 349, + "maxHp": 2880, + "atk": 610, + "def": 352, "magicResistance": 0.0, "cost": 23, "blockCnt": 2, @@ -256107,13 +255996,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 7, + "id": "30074", + "count": 6, "type": "MATERIAL" } ] @@ -256121,7 +256010,7 @@ ], "skills": [ { - "skillId": "skchr_irene_1", + "skillId": "skchr_chen_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -256138,12 +256027,12 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "31013", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -256186,13 +256075,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -256204,7 +256093,7 @@ } }, { - "skillId": "skchr_irene_2", + "skillId": "skchr_chen_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -256221,13 +256110,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30094", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -256245,13 +256134,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30024", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30104", + "count": 8, "type": "MATERIAL" } ] @@ -256269,13 +256158,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30034", + "count": 6, "type": "MATERIAL" } ] @@ -256287,7 +256176,7 @@ } }, { - "skillId": "skchr_irene_3", + "skillId": "skchr_chen_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -256304,13 +256193,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 8, + "id": "30083", + "count": 5, "type": "MATERIAL" } ] @@ -256328,7 +256217,7 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30024", "count": 4, "type": "MATERIAL" }, @@ -256352,7 +256241,7 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, @@ -256381,18 +256270,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "审判之火", - "description": "对敌人造成物理伤害时有50%概率无视其30%防御力,对空中单位概率提升至100%", + "name": "呵斥", + "description": "在场时每5秒回复全场友方角色1点攻击/受击技力", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.5, + "key": "interval", + "value": 5.0, "valueStr": null }, { - "key": "def_penetrate", - "value": 0.3, + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -256406,18 +256295,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "审判之火", - "description": "对敌人造成物理伤害时有50%概率无视其50%防御力,对空中单位概率提升至100%", + "name": "呵斥", + "description": "在场时每4秒回复全场友方角色1点攻击/受击技力", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.5, + "key": "interval", + "value": 4.0, "valueStr": null }, { - "key": "def_penetrate", - "value": 0.5, + "key": "sp", + "value": 1.0, "valueStr": null } ], @@ -256435,18 +256324,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "净化之剑", - "description": "攻击速度+18,场上有【海怪】敌人时效果翻倍", + "name": "持刀格斗术", + "description": "攻击力+5%,防御力+5%,物理闪避+10%", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 18.0, + "key": "atk", + "value": 0.05, "valueStr": null }, { - "key": "atk", - "value": 0.0, + "key": "def", + "value": 0.05, + "valueStr": null + }, + { + "key": "prob", + "value": 0.1, "valueStr": null } ], @@ -256460,18 +256354,23 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "净化之剑", - "description": "攻击速度+21<@ba.talpu>(+3),场上有【海怪】敌人时效果翻倍", + "name": "持刀格斗术", + "description": "攻击力+6%<@ba.talpu>(+1%),防御力+6%<@ba.talpu>(+1%),物理闪避+13%<@ba.talpu>(+3%)", "rangeId": null, "blackboard": [ { - "key": "attack_speed", - "value": 21.0, + "key": "atk", + "value": 0.06, "valueStr": null }, { - "key": "atk", - "value": 0.0, + "key": "def", + "value": 0.06, + "valueStr": null + }, + { + "key": "prob", + "value": 0.13, "valueStr": null } ], @@ -256615,8 +256514,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 80, - "def": 20, + "atk": 50, + "def": 50, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -256667,12 +256566,12 @@ "type": "MATERIAL" }, { - "id": "30041", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30021", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -256690,8 +256589,8 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -256708,13 +256607,13 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30032", + "count": 4, "type": "MATERIAL" }, { - "id": "30032", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -256731,8 +256630,8 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -256749,12 +256648,12 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 3, + "id": "30073", + "count": 5, "type": "MATERIAL" }, { - "id": "31013", + "id": "30053", "count": 4, "type": "MATERIAL" } @@ -256762,27 +256661,27 @@ } ] }, - "char_4116_blkkgt": { - "name": "锏", + "char_4009_irene": { + "name": "艾丽妮", "description": "普通攻击连续造成<@ba.kw>两次伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4116_blkkgt", + "potentialItemId": "p_char_4009_irene", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kjerag", - "groupId": "karlan", + "nationId": "iberia", + "groupId": null, "teamId": null, - "displayNumber": "JC07", - "appellation": "Degenbrecher", + "displayNumber": "II07", + "appellation": "Irene", "position": "MELEE", "tagList": [ "爆发", "输出", - "削弱" + "控场" ], - "itemUsage": "近卫干员锏,永远站在你的身后。", - "itemDesc": "她不会主动说,也不会主动做,但你会知道,你该怎么说,你该怎么做。", + "itemUsage": "审判庭信使艾丽妮,为守护伊比利亚的海岸线而战。", + "itemDesc": "利剑挑破黑夜,提灯照亮前路。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -256793,16 +256692,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4116_blkkgt", + "characterPrefabKey": "char_4009_irene", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1218, - "atk": 255, - "def": 147, + "maxHp": 1236, + "atk": 249, + "def": 151, "magicResistance": 0.0, "cost": 19, "blockCnt": 2, @@ -256829,9 +256728,9 @@ { "level": 50, "data": { - "maxHp": 1669, - "atk": 376, - "def": 208, + "maxHp": 1694, + "atk": 367, + "def": 214, "magicResistance": 0.0, "cost": 19, "blockCnt": 2, @@ -256859,16 +256758,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4116_blkkgt", + "characterPrefabKey": "char_4009_irene", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1669, - "atk": 376, - "def": 208, + "maxHp": 1694, + "atk": 367, + "def": 214, "magicResistance": 0.0, "cost": 21, "blockCnt": 2, @@ -256895,9 +256794,9 @@ { "level": 80, "data": { - "maxHp": 2168, - "atk": 495, - "def": 274, + "maxHp": 2201, + "atk": 484, + "def": 282, "magicResistance": 0.0, "cost": 21, "blockCnt": 2, @@ -256929,28 +256828,28 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 8, "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4116_blkkgt", + "characterPrefabKey": "char_4009_irene", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2168, - "atk": 495, - "def": 274, + "maxHp": 2201, + "atk": 484, + "def": 282, "magicResistance": 0.0, "cost": 23, "blockCnt": 2, @@ -256977,9 +256876,9 @@ { "level": 90, "data": { - "maxHp": 2891, - "atk": 635, - "def": 339, + "maxHp": 2935, + "atk": 621, + "def": 349, "magicResistance": 0.0, "cost": 23, "blockCnt": 2, @@ -257011,12 +256910,12 @@ "type": "MATERIAL" }, { - "id": "30155", - "count": 3, + "id": "30125", + "count": 4, "type": "MATERIAL" }, { - "id": "30094", + "id": "30104", "count": 7, "type": "MATERIAL" } @@ -257025,7 +256924,7 @@ ], "skills": [ { - "skillId": "skchr_blkkgt_1", + "skillId": "skchr_irene_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -257042,13 +256941,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 8, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -257071,8 +256970,8 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 10, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -257090,12 +256989,12 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30064", + "id": "30044", "count": 4, "type": "MATERIAL" } @@ -257108,7 +257007,7 @@ } }, { - "skillId": "skchr_blkkgt_2", + "skillId": "skchr_irene_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -257125,13 +257024,13 @@ "type": "MATERIAL" }, { - "id": "31074", - "count": 5, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 3, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -257149,13 +257048,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31034", - "count": 6, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -257178,8 +257077,8 @@ "type": "MATERIAL" }, { - "id": "31044", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -257191,7 +257090,7 @@ } }, { - "skillId": "skchr_blkkgt_3", + "skillId": "skchr_irene_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -257208,13 +257107,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 5, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -257232,12 +257131,12 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31024", + "id": "30104", "count": 8, "type": "MATERIAL" } @@ -257256,12 +257155,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31034", + "id": "30044", "count": 5, "type": "MATERIAL" } @@ -257285,53 +257184,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "“天生的武者”", - "description": "造成伤害时有10%的几率攻击力提升至130%,并使目标<$ba.tremble>战栗5秒", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.1, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.3, - "valueStr": null - }, - { - "key": "not_combat", - "value": 5.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "“天生的武者”", - "description": "造成伤害时有10%的几率攻击力提升至135%<@ba.talpu>(+5%),并使目标<$ba.tremble>战栗5秒", + "name": "审判之火", + "description": "对敌人造成物理伤害时有50%概率无视其30%防御力,对空中单位概率提升至100%", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.1, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.35, + "value": 0.5, "valueStr": null }, { - "key": "not_combat", - "value": 5.0, + "key": "def_penetrate", + "value": 0.3, "valueStr": null } ], @@ -257345,53 +257209,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "“天生的武者”", - "description": "造成伤害时有10%的几率攻击力提升至160%,并使目标<$ba.tremble>战栗5秒", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.1, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.6, - "valueStr": null - }, - { - "key": "not_combat", - "value": 5.0, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "1", - "name": "“天生的武者”", - "description": "造成伤害时有10%的几率攻击力提升至165%<@ba.talpu>(+5%),并使目标<$ba.tremble>战栗5秒", + "name": "审判之火", + "description": "对敌人造成物理伤害时有50%概率无视其50%防御力,对空中单位概率提升至100%", "rangeId": null, "blackboard": [ { "key": "prob", - "value": 0.1, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 1.65, + "value": 0.5, "valueStr": null }, { - "key": "not_combat", - "value": 5.0, + "key": "def_penetrate", + "value": 0.5, "valueStr": null } ], @@ -257409,13 +257238,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "活着的传奇", - "description": "攻击被<$ba.tremble>战栗的目标时,无视目标25%的防御力", + "name": "净化之剑", + "description": "攻击速度+18,场上有【海怪】敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "def_penetrate", - "value": 0.25, + "key": "attack_speed", + "value": 18.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.0, "valueStr": null } ], @@ -257429,13 +257263,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "活着的传奇", - "description": "攻击被<$ba.tremble>战栗的目标时,无视目标30%<@ba.talpu>(+5%)的防御力", + "name": "净化之剑", + "description": "攻击速度+21<@ba.talpu>(+3),场上有【海怪】敌人时效果翻倍", "rangeId": null, "blackboard": [ { - "key": "def_penetrate", - "value": 0.3, + "key": "attack_speed", + "value": 21.0, + "valueStr": null + }, + { + "key": "atk", + "value": 0.0, "valueStr": null } ], @@ -257470,9 +257309,26 @@ "equivalentCost": null }, { - "type": "CUSTOM", - "description": "第一天赋效果增强", - "buff": null, + "type": "BUFF", + "description": "再部署时间-4秒", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "RESPAWN_TIME", + "formulaItem": "ADDITION", + "value": -4.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, "equivalentCost": null }, { @@ -257562,8 +257418,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 50, + "atk": 80, + "def": 20, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -257614,12 +257470,12 @@ "type": "MATERIAL" }, { - "id": "30031", - "count": 6, + "id": "30041", + "count": 5, "type": "MATERIAL" }, { - "id": "30041", + "id": "30021", "count": 4, "type": "MATERIAL" } @@ -257637,7 +257493,7 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30052", "count": 4, "type": "MATERIAL" } @@ -257655,13 +257511,13 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30032", + "count": 3, "type": "MATERIAL" } ] @@ -257678,8 +257534,8 @@ "type": "MATERIAL" }, { - "id": "31083", - "count": 4, + "id": "30053", + "count": 6, "type": "MATERIAL" } ] @@ -257696,65 +257552,66 @@ "type": "MATERIAL" }, { - "id": "30053", - "count": 6, + "id": "30063", + "count": 3, "type": "MATERIAL" }, { - "id": "30073", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_017_huang": { - "name": "煌", - "description": "同时攻击阻挡的<@ba.kw>所有敌人", + "char_4116_blkkgt": { + "name": "锏", + "description": "普通攻击连续造成<@ba.kw>两次伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_017_huang", + "potentialItemId": "p_char_4116_blkkgt", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_017_huang", - "nationId": "rhodes", - "groupId": "elite", + "classicPotentialItemId": null, + "nationId": "kjerag", + "groupId": "karlan", "teamId": null, - "displayNumber": "RE41", - "appellation": "Blaze", + "displayNumber": "JC07", + "appellation": "Degenbrecher", "position": "MELEE", "tagList": [ + "爆发", "输出", - "生存" + "削弱" ], - "itemUsage": "罗德岛最热情的精英干员,煌,将在任何地方散播她的热情。", - "itemDesc": "拜托,有时候实在是太热了。", + "itemUsage": "近卫干员锏,永远站在你的身后。", + "itemDesc": "她不会主动说,也不会主动做,但你会知道,你该怎么说,你该怎么做。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "centurion", + "subProfessionId": "sword", "trait": null, "phases": [ { - "characterPrefabKey": "char_017_huang", + "characterPrefabKey": "char_4116_blkkgt", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1286, - "atk": 308, - "def": 156, + "maxHp": 1218, + "atk": 255, + "def": 147, "magicResistance": 0.0, - "cost": 20, + "cost": 19, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257775,15 +257632,15 @@ { "level": 50, "data": { - "maxHp": 1649, - "atk": 429, - "def": 224, + "maxHp": 1669, + "atk": 376, + "def": 208, "magicResistance": 0.0, - "cost": 20, + "cost": 19, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257805,22 +257662,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_017_huang", + "characterPrefabKey": "char_4116_blkkgt", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1649, - "atk": 429, - "def": 224, + "maxHp": 1669, + "atk": 376, + "def": 208, "magicResistance": 0.0, - "cost": 22, + "cost": 21, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257841,15 +257698,15 @@ { "level": 80, "data": { - "maxHp": 2115, - "atk": 581, - "def": 303, + "maxHp": 2168, + "atk": 495, + "def": 274, "magicResistance": 0.0, - "cost": 22, + "cost": 21, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257875,34 +257732,34 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30022", + "count": 8, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_017_huang", + "characterPrefabKey": "char_4116_blkkgt", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2115, - "atk": 581, - "def": 303, + "maxHp": 2168, + "atk": 495, + "def": 274, "magicResistance": 0.0, - "cost": 24, - "blockCnt": 3, + "cost": 23, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257923,15 +257780,15 @@ { "level": 90, "data": { - "maxHp": 2821, - "atk": 765, - "def": 370, + "maxHp": 2891, + "atk": 635, + "def": 339, "magicResistance": 0.0, - "cost": 24, - "blockCnt": 3, + "cost": 23, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -257957,13 +257814,13 @@ "type": "MATERIAL" }, { - "id": "30135", - "count": 4, + "id": "30155", + "count": 3, "type": "MATERIAL" }, { - "id": "30064", - "count": 6, + "id": "30094", + "count": 7, "type": "MATERIAL" } ] @@ -257971,7 +257828,7 @@ ], "skills": [ { - "skillId": "skchr_huang_1", + "skillId": "skchr_blkkgt_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -257988,13 +257845,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31024", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30033", + "count": 8, "type": "MATERIAL" } ] @@ -258012,13 +257869,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30014", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30074", + "count": 10, "type": "MATERIAL" } ] @@ -258036,7 +257893,7 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, @@ -258054,7 +257911,7 @@ } }, { - "skillId": "skchr_huang_2", + "skillId": "skchr_blkkgt_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -258071,13 +257928,13 @@ "type": "MATERIAL" }, { - "id": "30074", - "count": 4, + "id": "31074", + "count": 5, "type": "MATERIAL" }, { "id": "30053", - "count": 8, + "count": 3, "type": "MATERIAL" } ] @@ -258095,13 +257952,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "31034", + "count": 6, "type": "MATERIAL" } ] @@ -258124,7 +257981,7 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31044", "count": 5, "type": "MATERIAL" } @@ -258137,7 +257994,7 @@ } }, { - "skillId": "skchr_huang_3", + "skillId": "skchr_blkkgt_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -258154,13 +258011,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "30043", + "count": 5, "type": "MATERIAL" } ] @@ -258178,13 +258035,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "31024", + "count": 8, "type": "MATERIAL" } ] @@ -258202,13 +258059,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "31034", + "count": 5, "type": "MATERIAL" } ] @@ -258231,28 +258088,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "紧急除颤", - "description": "在生命值低于25%时,仅一次回复50%的生命值并在3秒内使生命值不低于50%", + "name": "“天生的武者”", + "description": "造成伤害时有10%的几率攻击力提升至130%,并使目标<$ba.tremble>战栗5秒", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.25, - "valueStr": null - }, - { - "key": "huang_t_1[heal].hp_ratio", - "value": 0.5, + "key": "prob", + "value": 0.1, "valueStr": null }, { - "key": "huang_t_1[lock].min_hp_ratio", - "value": 0.5, + "key": "atk_scale", + "value": 1.3, "valueStr": null }, { - "key": "huang_t_1[lock].duration", - "value": 3.0, + "key": "not_combat", + "value": 5.0, "valueStr": null } ], @@ -258266,28 +258118,23 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "紧急除颤", - "description": "在生命值低于25%时,仅一次回复50%的生命值并在4<@ba.talpu>(+1)秒内使生命值不低于50%", + "name": "“天生的武者”", + "description": "造成伤害时有10%的几率攻击力提升至135%<@ba.talpu>(+5%),并使目标<$ba.tremble>战栗5秒", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.25, - "valueStr": null - }, - { - "key": "huang_t_1[heal].hp_ratio", - "value": 0.5, + "key": "prob", + "value": 0.1, "valueStr": null }, { - "key": "huang_t_1[lock].min_hp_ratio", - "value": 0.5, + "key": "atk_scale", + "value": 1.35, "valueStr": null }, { - "key": "huang_t_1[lock].duration", - "value": 4.0, + "key": "not_combat", + "value": 5.0, "valueStr": null } ], @@ -258301,28 +258148,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "紧急除颤", - "description": "在生命值低于25%时,仅一次回复50%的生命值并在6秒内使生命值不低于50%", + "name": "“天生的武者”", + "description": "造成伤害时有10%的几率攻击力提升至160%,并使目标<$ba.tremble>战栗5秒", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.25, - "valueStr": null - }, - { - "key": "huang_t_1[heal].hp_ratio", - "value": 0.5, + "key": "prob", + "value": 0.1, "valueStr": null }, { - "key": "huang_t_1[lock].min_hp_ratio", - "value": 0.5, + "key": "atk_scale", + "value": 1.6, "valueStr": null }, { - "key": "huang_t_1[lock].duration", - "value": 6.0, + "key": "not_combat", + "value": 5.0, "valueStr": null } ], @@ -258336,28 +258178,23 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "紧急除颤", - "description": "在生命值低于25%时,仅一次回复50%的生命值并在7<@ba.talpu>(+1)秒内使生命值不低于50%", + "name": "“天生的武者”", + "description": "造成伤害时有10%的几率攻击力提升至165%<@ba.talpu>(+5%),并使目标<$ba.tremble>战栗5秒", "rangeId": null, "blackboard": [ { - "key": "hp_ratio", - "value": 0.25, - "valueStr": null - }, - { - "key": "huang_t_1[heal].hp_ratio", - "value": 0.5, + "key": "prob", + "value": 0.1, "valueStr": null }, { - "key": "huang_t_1[lock].min_hp_ratio", - "value": 0.5, + "key": "atk_scale", + "value": 1.65, "valueStr": null }, { - "key": "huang_t_1[lock].duration", - "value": 7.0, + "key": "not_combat", + "value": 5.0, "valueStr": null } ], @@ -258375,18 +258212,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "严酷训练", - "description": "在战场停留15秒后获得<$ba.buffres>抵抗", + "name": "活着的传奇", + "description": "攻击被<$ba.tremble>战栗的目标时,无视目标25%的防御力", "rangeId": null, "blackboard": [ { - "key": "one_minus_status_resistance", - "value": -0.5, - "valueStr": null - }, - { - "key": "interval", - "value": 15.0, + "key": "def_penetrate", + "value": 0.25, "valueStr": null } ], @@ -258400,18 +258232,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "严酷训练", - "description": "在战场停留12<@ba.talpu>(-3)秒后获得<$ba.buffres>抵抗", + "name": "活着的传奇", + "description": "攻击被<$ba.tremble>战栗的目标时,无视目标30%<@ba.talpu>(+5%)的防御力", "rangeId": null, "blackboard": [ { - "key": "one_minus_status_resistance", - "value": -0.5, - "valueStr": null - }, - { - "key": "interval", - "value": 12.0, + "key": "def_penetrate", + "value": 0.3, "valueStr": null } ], @@ -258453,7 +258280,7 @@ }, { "type": "BUFF", - "description": "攻击力+28", + "description": "攻击力+23", "buff": { "attributes": { "abnormalFlags": null, @@ -258465,7 +258292,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 28.0, + "value": 23.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -258538,8 +258365,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 60, - "def": 45, + "atk": 50, + "def": 50, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -258590,12 +258417,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -258613,8 +258440,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -258631,13 +258458,13 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -258654,8 +258481,8 @@ "type": "MATERIAL" }, { - "id": "30013", - "count": 8, + "id": "31083", + "count": 4, "type": "MATERIAL" } ] @@ -258672,43 +258499,42 @@ "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 6, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, + "id": "30073", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_1026_gvial2": { - "name": "百炼嘉维尔", + "char_017_huang": { + "name": "煌", "description": "同时攻击阻挡的<@ba.kw>所有敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1026_gvial2", + "potentialItemId": "p_char_017_huang", "activityPotentialItemId": null, - "classicPotentialItemId": null, + "classicPotentialItemId": "class_p_char_017_huang", "nationId": "rhodes", - "groupId": null, + "groupId": "elite", "teamId": null, - "displayNumber": "RF22", - "appellation": "Gavial the Invincible", + "displayNumber": "RE41", + "appellation": "Blaze", "position": "MELEE", "tagList": [ - "爆发", "输出", "生存" ], - "itemUsage": "你熟悉的嘉维尔,拿起了战斧。", - "itemDesc": "擅长使用肢体语言来表达对他人的热情,使他们感到舒适和温馨。", + "itemUsage": "罗德岛最热情的精英干员,煌,将在任何地方散播她的热情。", + "itemDesc": "拜托,有时候实在是太热了。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", @@ -258716,16 +258542,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_1026_gvial2", + "characterPrefabKey": "char_017_huang", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1325, - "atk": 309, - "def": 165, + "maxHp": 1286, + "atk": 308, + "def": 156, "magicResistance": 0.0, "cost": 20, "blockCnt": 2, @@ -258752,9 +258578,9 @@ { "level": 50, "data": { - "maxHp": 1699, - "atk": 430, - "def": 236, + "maxHp": 1649, + "atk": 429, + "def": 224, "magicResistance": 0.0, "cost": 20, "blockCnt": 2, @@ -258782,16 +258608,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1026_gvial2", + "characterPrefabKey": "char_017_huang", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1699, - "atk": 430, - "def": 236, + "maxHp": 1649, + "atk": 429, + "def": 224, "magicResistance": 0.0, "cost": 22, "blockCnt": 2, @@ -258818,9 +258644,9 @@ { "level": 80, "data": { - "maxHp": 2179, - "atk": 582, - "def": 320, + "maxHp": 2115, + "atk": 581, + "def": 303, "magicResistance": 0.0, "cost": 22, "blockCnt": 2, @@ -258852,8 +258678,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { @@ -258864,16 +258690,16 @@ ] }, { - "characterPrefabKey": "char_1026_gvial2", + "characterPrefabKey": "char_017_huang", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2179, - "atk": 582, - "def": 320, + "maxHp": 2115, + "atk": 581, + "def": 303, "magicResistance": 0.0, "cost": 24, "blockCnt": 3, @@ -258900,9 +258726,9 @@ { "level": 90, "data": { - "maxHp": 2906, - "atk": 766, - "def": 391, + "maxHp": 2821, + "atk": 765, + "def": 370, "magicResistance": 0.0, "cost": 24, "blockCnt": 3, @@ -258934,12 +258760,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "31014", + "id": "30064", "count": 6, "type": "MATERIAL" } @@ -258948,7 +258774,7 @@ ], "skills": [ { - "skillId": "skchr_gvial2_1", + "skillId": "skchr_huang_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -258965,13 +258791,13 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31043", - "count": 3, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -258989,13 +258815,13 @@ "type": "MATERIAL" }, { - "id": "31044", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -259013,12 +258839,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30014", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -259031,7 +258857,7 @@ } }, { - "skillId": "skchr_gvial2_2", + "skillId": "skchr_huang_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -259048,13 +258874,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30053", + "count": 8, "type": "MATERIAL" } ] @@ -259072,13 +258898,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 9, + "id": "30054", + "count": 8, "type": "MATERIAL" } ] @@ -259101,8 +258927,8 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 4, + "id": "30084", + "count": 5, "type": "MATERIAL" } ] @@ -259114,7 +258940,7 @@ } }, { - "skillId": "skchr_gvial2_3", + "skillId": "skchr_huang_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -259131,12 +258957,12 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "30084", + "count": 4, "type": "MATERIAL" }, { - "id": "30043", + "id": "30063", "count": 4, "type": "MATERIAL" } @@ -259155,13 +258981,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -259184,8 +259010,8 @@ "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -259208,28 +259034,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战地巨斧", - "description": "攻击力和防御力提升5%,每再阻挡一个敌人提升3%", + "name": "紧急除颤", + "description": "在生命值低于25%时,仅一次回复50%的生命值并在3秒内使生命值不低于50%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.05, + "key": "hp_ratio", + "value": 0.25, "valueStr": null }, { - "key": "def", - "value": 0.05, + "key": "huang_t_1[heal].hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk_add", - "value": 0.03, + "key": "huang_t_1[lock].min_hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "def_add", - "value": 0.03, + "key": "huang_t_1[lock].duration", + "value": 3.0, "valueStr": null } ], @@ -259243,28 +259069,28 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "战地巨斧", - "description": "攻击力和防御力提升7%<@ba.talpu>(+2%),每再阻挡一个敌人提升4%<@ba.talpu>(+1%)", + "name": "紧急除颤", + "description": "在生命值低于25%时,仅一次回复50%的生命值并在4<@ba.talpu>(+1)秒内使生命值不低于50%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.07, + "key": "hp_ratio", + "value": 0.25, "valueStr": null }, { - "key": "def", - "value": 0.07, + "key": "huang_t_1[heal].hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk_add", - "value": 0.04, + "key": "huang_t_1[lock].min_hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "def_add", - "value": 0.04, + "key": "huang_t_1[lock].duration", + "value": 4.0, "valueStr": null } ], @@ -259278,28 +259104,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "战地巨斧", - "description": "攻击力和防御力提升10%,每再阻挡一个敌人提升4%", + "name": "紧急除颤", + "description": "在生命值低于25%时,仅一次回复50%的生命值并在6秒内使生命值不低于50%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.1, + "key": "hp_ratio", + "value": 0.25, "valueStr": null }, { - "key": "def", - "value": 0.1, + "key": "huang_t_1[heal].hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk_add", - "value": 0.04, + "key": "huang_t_1[lock].min_hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "def_add", - "value": 0.04, + "key": "huang_t_1[lock].duration", + "value": 6.0, "valueStr": null } ], @@ -259313,28 +259139,28 @@ }, "requiredPotentialRank": 2, "prefabKey": "1", - "name": "战地巨斧", - "description": "攻击力和防御力提升12%<@ba.talpu>(+2%),每再阻挡一个敌人提升5%<@ba.talpu>(+1%)", + "name": "紧急除颤", + "description": "在生命值低于25%时,仅一次回复50%的生命值并在7<@ba.talpu>(+1)秒内使生命值不低于50%", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.12, + "key": "hp_ratio", + "value": 0.25, "valueStr": null }, { - "key": "def", - "value": 0.12, + "key": "huang_t_1[heal].hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "atk_add", - "value": 0.05, + "key": "huang_t_1[lock].min_hp_ratio", + "value": 0.5, "valueStr": null }, { - "key": "def_add", - "value": 0.05, + "key": "huang_t_1[lock].duration", + "value": 7.0, "valueStr": null } ], @@ -259352,23 +259178,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "医学背景", - "description": "受到的治疗效果提升20%,生命值低于一半时提升至40%", + "name": "严酷训练", + "description": "在战场停留15秒后获得<$ba.buffres>抵抗", "rangeId": null, "blackboard": [ { - "key": "heal_scale_1", - "value": 1.2, - "valueStr": null - }, - { - "key": "heal_scale_2", - "value": 1.4, + "key": "one_minus_status_resistance", + "value": -0.5, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.5, + "key": "interval", + "value": 15.0, "valueStr": null } ], @@ -259382,23 +259203,18 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "医学背景", - "description": "受到的治疗效果提升25%<@ba.talpu>(+5%),生命值低于一半时提升至45%<@ba.talpu>(+5%)", + "name": "严酷训练", + "description": "在战场停留12<@ba.talpu>(-3)秒后获得<$ba.buffres>抵抗", "rangeId": null, "blackboard": [ { - "key": "heal_scale_1", - "value": 1.25, - "valueStr": null - }, - { - "key": "heal_scale_2", - "value": 1.45, + "key": "one_minus_status_resistance", + "value": -0.5, "valueStr": null }, { - "key": "hp_ratio", - "value": 0.5, + "key": "interval", + "value": 12.0, "valueStr": null } ], @@ -259525,8 +259341,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 50, - "def": 60, + "atk": 60, + "def": 45, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -259577,12 +259393,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30051", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -259600,8 +259416,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -259618,13 +259434,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -259641,8 +259457,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30013", + "count": 8, "type": "MATERIAL" } ] @@ -259659,64 +259475,66 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "31013", + "count": 4, "type": "MATERIAL" }, { - "id": "31023", - "count": 5, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_350_surtr": { - "name": "史尔特尔", - "description": "攻击造成<@ba.kw>法术伤害", + "char_1026_gvial2": { + "name": "百炼嘉维尔", + "description": "同时攻击阻挡的<@ba.kw>所有敌人", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_350_surtr", + "potentialItemId": "p_char_1026_gvial2", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_350_surtr", + "classicPotentialItemId": null, "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "R111", - "appellation": "Surtr", + "displayNumber": "RF22", + "appellation": "Gavial the Invincible", "position": "MELEE", "tagList": [ - "输出" + "爆发", + "输出", + "生存" ], - "itemUsage": "罗德岛近卫干员史尔特尔,看上去很难接近。", - "itemDesc": "希望对博士是例外。", + "itemUsage": "你熟悉的嘉维尔,拿起了战斧。", + "itemDesc": "擅长使用肢体语言来表达对他人的热情,使他们感到舒适和温馨。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "artsfghter", + "subProfessionId": "centurion", "trait": null, "phases": [ { - "characterPrefabKey": "char_350_surtr", + "characterPrefabKey": "char_1026_gvial2", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1330, - "atk": 288, - "def": 186, - "magicResistance": 10.0, - "cost": 19, - "blockCnt": 1, + "maxHp": 1325, + "atk": 309, + "def": 165, + "magicResistance": 0.0, + "cost": 20, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259737,15 +259555,15 @@ { "level": 50, "data": { - "maxHp": 1750, - "atk": 418, - "def": 267, - "magicResistance": 10.0, - "cost": 19, - "blockCnt": 1, + "maxHp": 1699, + "atk": 430, + "def": 236, + "magicResistance": 0.0, + "cost": 20, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259767,22 +259585,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_350_surtr", + "characterPrefabKey": "char_1026_gvial2", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1750, - "atk": 418, - "def": 267, - "magicResistance": 10.0, - "cost": 21, - "blockCnt": 1, + "maxHp": 1699, + "atk": 430, + "def": 236, + "magicResistance": 0.0, + "cost": 22, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259803,15 +259621,15 @@ { "level": 80, "data": { - "maxHp": 2216, - "atk": 544, - "def": 343, - "magicResistance": 10.0, - "cost": 21, - "blockCnt": 1, + "maxHp": 2179, + "atk": 582, + "def": 320, + "magicResistance": 0.0, + "cost": 22, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259849,22 +259667,22 @@ ] }, { - "characterPrefabKey": "char_350_surtr", + "characterPrefabKey": "char_1026_gvial2", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2216, - "atk": 544, - "def": 343, - "magicResistance": 15.0, - "cost": 21, - "blockCnt": 1, + "maxHp": 2179, + "atk": 582, + "def": 320, + "magicResistance": 0.0, + "cost": 24, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259885,15 +259703,15 @@ { "level": 90, "data": { - "maxHp": 2916, - "atk": 672, - "def": 414, - "magicResistance": 15.0, - "cost": 21, - "blockCnt": 1, + "maxHp": 2906, + "atk": 766, + "def": 391, + "magicResistance": 0.0, + "cost": 24, + "blockCnt": 3, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.25, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -259919,13 +259737,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -259933,7 +259751,7 @@ ], "skills": [ { - "skillId": "skchr_surtr_1", + "skillId": "skchr_gvial2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -259950,13 +259768,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31043", + "count": 3, "type": "MATERIAL" } ] @@ -259974,7 +259792,7 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31044", "count": 4, "type": "MATERIAL" }, @@ -259998,12 +259816,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30064", + "id": "30014", "count": 4, "type": "MATERIAL" } @@ -260016,7 +259834,7 @@ } }, { - "skillId": "skchr_surtr_2", + "skillId": "skchr_gvial2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -260033,13 +259851,13 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 5, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -260057,13 +259875,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30054", - "count": 8, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -260086,8 +259904,8 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "30064", + "count": 4, "type": "MATERIAL" } ] @@ -260099,7 +259917,7 @@ } }, { - "skillId": "skchr_surtr_3", + "skillId": "skchr_gvial2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -260116,13 +259934,13 @@ "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30093", - "count": 7, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -260140,13 +259958,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 9, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -260164,13 +259982,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31014", - "count": 6, + "id": "30044", + "count": 5, "type": "MATERIAL" } ] @@ -260193,13 +260011,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "熔火", - "description": "无视攻击目标12法术抗性", + "name": "战地巨斧", + "description": "攻击力和防御力提升5%,每再阻挡一个敌人提升3%", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 12.0, + "key": "atk", + "value": 0.05, + "valueStr": null + }, + { + "key": "def", + "value": 0.05, + "valueStr": null + }, + { + "key": "atk_add", + "value": 0.03, + "valueStr": null + }, + { + "key": "def_add", + "value": 0.03, "valueStr": null } ], @@ -260211,15 +260044,30 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "熔火", - "description": "无视攻击目标14<@ba.talpu>(+2)法术抗性", + "name": "战地巨斧", + "description": "攻击力和防御力提升7%<@ba.talpu>(+2%),每再阻挡一个敌人提升4%<@ba.talpu>(+1%)", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 14.0, + "key": "atk", + "value": 0.07, + "valueStr": null + }, + { + "key": "def", + "value": 0.07, + "valueStr": null + }, + { + "key": "atk_add", + "value": 0.04, + "valueStr": null + }, + { + "key": "def_add", + "value": 0.04, "valueStr": null } ], @@ -260233,13 +260081,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "熔火", - "description": "无视攻击目标20法术抗性", + "name": "战地巨斧", + "description": "攻击力和防御力提升10%,每再阻挡一个敌人提升4%", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 20.0, + "key": "atk", + "value": 0.1, + "valueStr": null + }, + { + "key": "def", + "value": 0.1, + "valueStr": null + }, + { + "key": "atk_add", + "value": 0.04, + "valueStr": null + }, + { + "key": "def_add", + "value": 0.04, "valueStr": null } ], @@ -260251,15 +260114,30 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "1", - "name": "熔火", - "description": "无视攻击目标22<@ba.talpu>(+2)法术抗性", + "name": "战地巨斧", + "description": "攻击力和防御力提升12%<@ba.talpu>(+2%),每再阻挡一个敌人提升5%<@ba.talpu>(+1%)", "rangeId": null, "blackboard": [ { - "key": "magic_resist_penetrate_fixed", - "value": 22.0, + "key": "atk", + "value": 0.12, + "valueStr": null + }, + { + "key": "def", + "value": 0.12, + "valueStr": null + }, + { + "key": "atk_add", + "value": 0.05, + "valueStr": null + }, + { + "key": "def_add", + "value": 0.05, "valueStr": null } ], @@ -260272,58 +260150,28 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "余烬", - "description": "受到致命伤害时持续使生命值不低于1,4秒后强制退出战场", + "name": "医学背景", + "description": "受到的治疗效果提升20%,生命值低于一半时提升至40%", "rangeId": null, "blackboard": [ { - "key": "surtr_t_2[withdraw].interval", - "value": 4.0, + "key": "heal_scale_1", + "value": 1.2, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 2, - "prefabKey": "2", - "name": "余烬", - "description": "受到致命伤害时持续使生命值不低于1,5<@ba.talpu>(+1)秒后强制退出战场", - "rangeId": null, - "blackboard": [ + }, { - "key": "surtr_t_2[withdraw].interval", - "value": 5.0, + "key": "heal_scale_2", + "value": 1.4, "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "prefabKey": "2", - "name": "余烬", - "description": "受到致命伤害时持续使生命值不低于1,8秒后强制退出战场", - "rangeId": null, - "blackboard": [ + }, { - "key": "surtr_t_2[withdraw].interval", - "value": 8.0, + "key": "hp_ratio", + "value": 0.5, "valueStr": null } ], @@ -260335,15 +260183,25 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "2", - "name": "余烬", - "description": "受到致命伤害时持续使生命值不低于1,9<@ba.talpu>(+1)秒后强制退出战场", + "name": "医学背景", + "description": "受到的治疗效果提升25%<@ba.talpu>(+5%),生命值低于一半时提升至45%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "surtr_t_2[withdraw].interval", - "value": 9.0, + "key": "heal_scale_1", + "value": 1.25, + "valueStr": null + }, + { + "key": "heal_scale_2", + "value": 1.45, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.5, "valueStr": null } ], @@ -260379,7 +260237,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -260408,7 +260266,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -260470,8 +260328,8 @@ "level": 50, "data": { "maxHp": 0, - "atk": 100, - "def": 0, + "atk": 50, + "def": 60, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -260522,12 +260380,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -260545,8 +260403,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -260563,13 +260421,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -260586,8 +260444,8 @@ "type": "MATERIAL" }, { - "id": "30043", - "count": 6, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -260604,39 +260462,38 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 5, + "id": "30103", + "count": 3, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "31023", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_4098_vvana": { - "name": "薇薇安娜", + "char_350_surtr": { + "name": "史尔特尔", "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4098_vvana", + "potentialItemId": "p_char_350_surtr", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "leithanien", + "classicPotentialItemId": "class_p_char_350_surtr", + "nationId": "rhodes", "groupId": null, "teamId": null, - "displayNumber": "LN11", - "appellation": "Viviana", + "displayNumber": "R111", + "appellation": "Surtr", "position": "MELEE", "tagList": [ - "输出", - "生存" + "输出" ], - "itemUsage": "近卫干员薇薇安娜,曾经也被称作“烛骑士”。", - "itemDesc": "既为骑士,也是诗人。", + "itemUsage": "罗德岛近卫干员史尔特尔,看上去很难接近。", + "itemDesc": "希望对博士是例外。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -260647,16 +260504,16 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4098_vvana", + "characterPrefabKey": "char_350_surtr", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1332, - "atk": 277, - "def": 202, + "maxHp": 1330, + "atk": 288, + "def": 186, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -260683,9 +260540,9 @@ { "level": 50, "data": { - "maxHp": 1753, - "atk": 402, - "def": 289, + "maxHp": 1750, + "atk": 418, + "def": 267, "magicResistance": 10.0, "cost": 19, "blockCnt": 1, @@ -260713,16 +260570,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4098_vvana", + "characterPrefabKey": "char_350_surtr", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1753, - "atk": 402, - "def": 289, + "maxHp": 1750, + "atk": 418, + "def": 267, "magicResistance": 10.0, "cost": 21, "blockCnt": 1, @@ -260749,9 +260606,9 @@ { "level": 80, "data": { - "maxHp": 2219, - "atk": 523, - "def": 371, + "maxHp": 2216, + "atk": 544, + "def": 343, "magicResistance": 10.0, "cost": 21, "blockCnt": 1, @@ -260783,28 +260640,28 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 6, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30022", + "id": "30052", "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4098_vvana", + "characterPrefabKey": "char_350_surtr", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2219, - "atk": 523, - "def": 371, + "maxHp": 2216, + "atk": 544, + "def": 343, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -260831,9 +260688,9 @@ { "level": 90, "data": { - "maxHp": 2920, - "atk": 646, - "def": 447, + "maxHp": 2916, + "atk": 672, + "def": 414, "magicResistance": 15.0, "cost": 21, "blockCnt": 1, @@ -260865,13 +260722,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30054", + "count": 5, "type": "MATERIAL" } ] @@ -260879,7 +260736,7 @@ ], "skills": [ { - "skillId": "skchr_vvana_1", + "skillId": "skchr_surtr_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -260896,13 +260753,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30084", "count": 4, "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -260920,13 +260777,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", - "count": 10, + "id": "31014", + "count": 9, "type": "MATERIAL" } ] @@ -260944,12 +260801,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30064", "count": 4, "type": "MATERIAL" } @@ -260962,7 +260819,7 @@ } }, { - "skillId": "skchr_vvana_2", + "skillId": "skchr_surtr_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -260979,13 +260836,13 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "30104", "count": 4, "type": "MATERIAL" }, { "id": "30083", - "count": 8, + "count": 5, "type": "MATERIAL" } ] @@ -261003,12 +260860,12 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31074", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -261027,13 +260884,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -261045,7 +260902,7 @@ } }, { - "skillId": "skchr_vvana_3", + "skillId": "skchr_surtr_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -261062,13 +260919,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 8, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -261091,8 +260948,8 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 7, + "id": "30074", + "count": 9, "type": "MATERIAL" } ] @@ -261110,13 +260967,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "31074", - "count": 5, + "id": "31014", + "count": 6, "type": "MATERIAL" } ] @@ -261139,23 +260996,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "燃烛施明", - "description": "造成的法术伤害+5%,受到的物理和法术伤害-5%。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", + "name": "熔火", + "description": "无视攻击目标12法术抗性", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_pm", - "value": 0.05, - "valueStr": null - }, - { - "key": "damage_scale_m", - "value": 0.05, - "valueStr": null - }, - { - "key": "super_scale", - "value": 2.0, + "key": "magic_resist_penetrate_fixed", + "value": 12.0, "valueStr": null } ], @@ -261169,23 +261016,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "燃烛施明", - "description": "造成的法术伤害+6%<@ba.talpu>(+1%),受到的物理和法术伤害-6%<@ba.talpu>(-1%)。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", + "name": "熔火", + "description": "无视攻击目标14<@ba.talpu>(+2)法术抗性", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_pm", - "value": 0.06, - "valueStr": null - }, - { - "key": "damage_scale_m", - "value": 0.06, - "valueStr": null - }, - { - "key": "super_scale", - "value": 2.0, + "key": "magic_resist_penetrate_fixed", + "value": 14.0, "valueStr": null } ], @@ -261199,23 +261036,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "燃烛施明", - "description": "造成的法术伤害+8%,受到的物理和法术伤害-8%。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", + "name": "熔火", + "description": "无视攻击目标20法术抗性", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_pm", - "value": 0.08, - "valueStr": null - }, - { - "key": "damage_scale_m", - "value": 0.08, - "valueStr": null - }, - { - "key": "super_scale", - "value": 2.0, + "key": "magic_resist_penetrate_fixed", + "value": 20.0, "valueStr": null } ], @@ -261229,23 +261056,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "1", - "name": "燃烛施明", - "description": "造成的法术伤害+9%<@ba.talpu>(+1%),受到的物理和法术伤害-9%<@ba.talpu>(-1%)。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", + "name": "熔火", + "description": "无视攻击目标22<@ba.talpu>(+2)法术抗性", "rangeId": null, "blackboard": [ { - "key": "damage_resistance_pm", - "value": 0.09, - "valueStr": null - }, - { - "key": "damage_scale_m", - "value": 0.09, - "valueStr": null - }, - { - "key": "super_scale", - "value": 2.0, + "key": "magic_resist_penetrate_fixed", + "value": 22.0, "valueStr": null } ], @@ -261256,6 +261073,46 @@ }, { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "2", + "name": "余烬", + "description": "受到致命伤害时持续使生命值不低于1,4秒后强制退出战场", + "rangeId": null, + "blackboard": [ + { + "key": "surtr_t_2[withdraw].interval", + "value": 4.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 2, + "prefabKey": "2", + "name": "余烬", + "description": "受到致命伤害时持续使生命值不低于1,5<@ba.talpu>(+1)秒后强制退出战场", + "rangeId": null, + "blackboard": [ + { + "key": "surtr_t_2[withdraw].interval", + "value": 5.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_2", @@ -261263,13 +261120,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "散华", - "description": "攻击精英或领袖敌人时,有18%概率获得一层仅抵挡近战攻击的<$ba.shield>护盾(最多1层)", + "name": "余烬", + "description": "受到致命伤害时持续使生命值不低于1,8秒后强制退出战场", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.18, + "key": "surtr_t_2[withdraw].interval", + "value": 8.0, "valueStr": null } ], @@ -261283,13 +261140,13 @@ }, "requiredPotentialRank": 2, "prefabKey": "2", - "name": "散华", - "description": "攻击精英或领袖敌人时,有20%<@ba.talpu>(+2%)概率获得一层仅抵挡近战攻击的<$ba.shield>护盾(最多1层)", + "name": "余烬", + "description": "受到致命伤害时持续使生命值不低于1,9<@ba.talpu>(+1)秒后强制退出战场", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.2, + "key": "surtr_t_2[withdraw].interval", + "value": 9.0, "valueStr": null } ], @@ -261468,12 +261325,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30061", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -261491,8 +261348,8 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -261532,8 +261389,8 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30043", + "count": 6, "type": "MATERIAL" } ] @@ -261550,12 +261407,12 @@ "type": "MATERIAL" }, { - "id": "30033", - "count": 6, + "id": "30073", + "count": 5, "type": "MATERIAL" }, { - "id": "30043", + "id": "30053", "count": 4, "type": "MATERIAL" } @@ -261563,106 +261420,52 @@ } ] }, - "char_188_helage": { - "name": "赫拉格", - "description": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命", + "char_4098_vvana": { + "name": "薇薇安娜", + "description": "攻击造成<@ba.kw>法术伤害", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_188_helage", + "potentialItemId": "p_char_4098_vvana", "activityPotentialItemId": null, - "classicPotentialItemId": "class_p_char_188_helage", - "nationId": "ursus", + "classicPotentialItemId": null, + "nationId": "leithanien", "groupId": null, "teamId": null, - "displayNumber": "AZ01", - "appellation": "Hellagur", + "displayNumber": "LN11", + "appellation": "Viviana", "position": "MELEE", "tagList": [ "输出", "生存" ], - "itemUsage": "富有远见的阿撒兹勒近卫赫拉格,将与你合力实现战略目标。", - "itemDesc": "纵使挥动武器只是下举,其中磨炼亦从无一刻之懈怠。", + "itemUsage": "近卫干员薇薇安娜,曾经也被称作“烛骑士”。", + "itemDesc": "既为骑士,也是诗人。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "musha", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 30.0, - "valueStr": null - } - ], - "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命(精英1后更新)", - "prefabKey": null, - "rangeId": null - }, - { - "unlockCondition": { - "phase": "PHASE_1", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 50.0, - "valueStr": null - } - ], - "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命(精英2后更新)", - "prefabKey": null, - "rangeId": null - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 70.0, - "valueStr": null - } - ], - "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命", - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "artsfghter", + "trait": null, "phases": [ { - "characterPrefabKey": "char_188_helage", + "characterPrefabKey": "char_4098_vvana", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1568, - "atk": 340, - "def": 160, - "magicResistance": 0.0, - "cost": 22, + "maxHp": 1332, + "atk": 277, + "def": 202, + "magicResistance": 10.0, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261683,15 +261486,15 @@ { "level": 50, "data": { - "maxHp": 2179, - "atk": 486, - "def": 220, - "magicResistance": 0.0, - "cost": 22, + "maxHp": 1753, + "atk": 402, + "def": 289, + "magicResistance": 10.0, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261713,22 +261516,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_188_helage", + "characterPrefabKey": "char_4098_vvana", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2179, - "atk": 486, - "def": 220, - "magicResistance": 0.0, - "cost": 24, + "maxHp": 1753, + "atk": 402, + "def": 289, + "magicResistance": 10.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261749,15 +261552,15 @@ { "level": 80, "data": { - "maxHp": 2868, - "atk": 632, - "def": 283, - "magicResistance": 0.0, - "cost": 24, + "maxHp": 2219, + "atk": 523, + "def": 371, + "magicResistance": 10.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261783,34 +261586,34 @@ "type": "MATERIAL" }, { - "id": "30022", - "count": 10, + "id": "30062", + "count": 6, "type": "MATERIAL" }, { - "id": "30012", - "count": 6, + "id": "30022", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_188_helage", + "characterPrefabKey": "char_4098_vvana", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2868, - "atk": 632, - "def": 283, - "magicResistance": 0.0, - "cost": 26, + "maxHp": 2219, + "atk": 523, + "def": 371, + "magicResistance": 15.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261831,15 +261634,15 @@ { "level": 90, "data": { - "maxHp": 3825, - "atk": 762, - "def": 334, - "magicResistance": 0.0, - "cost": 26, + "maxHp": 2920, + "atk": 646, + "def": 447, + "magicResistance": 15.0, + "cost": 21, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.25, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -261865,13 +261668,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -261879,7 +261682,7 @@ ], "skills": [ { - "skillId": "skchr_helage_1", + "skillId": "skchr_vvana_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -261896,13 +261699,13 @@ "type": "MATERIAL" }, { - "id": "30024", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30103", - "count": 5, + "id": "30033", + "count": 6, "type": "MATERIAL" } ] @@ -261920,13 +261723,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30034", - "count": 7, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -261944,13 +261747,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 5, + "id": "30054", + "count": 4, "type": "MATERIAL" } ] @@ -261962,7 +261765,7 @@ } }, { - "skillId": "skchr_helage_2", + "skillId": "skchr_vvana_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -261979,12 +261782,12 @@ "type": "MATERIAL" }, { - "id": "30034", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "30013", + "id": "30083", "count": 8, "type": "MATERIAL" } @@ -262003,13 +261806,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31014", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "31074", + "count": 8, "type": "MATERIAL" } ] @@ -262027,13 +261830,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30074", + "count": 7, "type": "MATERIAL" } ] @@ -262045,7 +261848,7 @@ } }, { - "skillId": "skchr_helage_3", + "skillId": "skchr_vvana_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -262062,13 +261865,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 4, + "id": "30043", + "count": 8, "type": "MATERIAL" } ] @@ -262086,13 +261889,13 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30094", "count": 4, "type": "MATERIAL" }, { "id": "30054", - "count": 8, + "count": 7, "type": "MATERIAL" } ] @@ -262115,7 +261918,7 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31074", "count": 5, "type": "MATERIAL" } @@ -262134,23 +261937,28 @@ "candidates": [ { "unlockCondition": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "月盈星亏", - "description": "在场时,自身获得最高+50攻击速度的<$ba.berserk>坚忍(损失50%生命值时达到最大加成)", + "name": "燃烛施明", + "description": "造成的法术伤害+5%,受到的物理和法术伤害-5%。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "min_attack_speed", - "value": 50.0, + "key": "damage_resistance_pm", + "value": 0.05, "valueStr": null }, { - "key": "min_hp_ratio", - "value": 0.5, + "key": "damage_scale_m", + "value": 0.05, + "valueStr": null + }, + { + "key": "super_scale", + "value": 2.0, "valueStr": null } ], @@ -262162,20 +261970,25 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 0, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "月盈星亏", - "description": "在场时,自身获得最高+75攻击速度的<$ba.berserk>坚忍(损失60%生命值时达到最大加成)", + "name": "燃烛施明", + "description": "造成的法术伤害+6%<@ba.talpu>(+1%),受到的物理和法术伤害-6%<@ba.talpu>(-1%)。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "min_attack_speed", - "value": 75.0, + "key": "damage_resistance_pm", + "value": 0.06, "valueStr": null }, { - "key": "min_hp_ratio", - "value": 0.4, + "key": "damage_scale_m", + "value": 0.06, + "valueStr": null + }, + { + "key": "super_scale", + "value": 2.0, "valueStr": null } ], @@ -262189,18 +262002,53 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "月盈星亏", - "description": "在场时,自身获得最高+100攻击速度的<$ba.berserk>坚忍(损失70%生命值时达到最大加成)", + "name": "燃烛施明", + "description": "造成的法术伤害+8%,受到的物理和法术伤害-8%。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", "rangeId": null, "blackboard": [ { - "key": "min_attack_speed", - "value": 100.0, + "key": "damage_resistance_pm", + "value": 0.08, "valueStr": null }, { - "key": "min_hp_ratio", - "value": 0.3, + "key": "damage_scale_m", + "value": 0.08, + "valueStr": null + }, + { + "key": "super_scale", + "value": 2.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 4, + "prefabKey": "1", + "name": "燃烛施明", + "description": "造成的法术伤害+9%<@ba.talpu>(+1%),受到的物理和法术伤害-9%<@ba.talpu>(-1%)。攻击范围内存在精英或领袖敌人时,该效果提升至2倍", + "rangeId": null, + "blackboard": [ + { + "key": "damage_resistance_pm", + "value": 0.09, + "valueStr": null + }, + { + "key": "damage_scale_m", + "value": 0.09, + "valueStr": null + }, + { + "key": "super_scale", + "value": 2.0, "valueStr": null } ], @@ -262218,13 +262066,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "运筹帷幄", - "description": "未阻挡敌人时每秒回复60生命", + "name": "散华", + "description": "攻击精英或领袖敌人时,有18%概率获得一层仅抵挡近战攻击的<$ba.shield>护盾(最多1层)", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 60.0, + "key": "prob", + "value": 0.18, "valueStr": null } ], @@ -262236,15 +262084,15 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 2, "prefabKey": "2", - "name": "运筹帷幄", - "description": "未阻挡敌人时每秒回复70<@ba.talpu>(+10)生命", + "name": "散华", + "description": "攻击精英或领袖敌人时,有20%<@ba.talpu>(+2%)概率获得一层仅抵挡近战攻击的<$ba.shield>护盾(最多1层)", "rangeId": null, "blackboard": [ { - "key": "hp_recovery_per_sec", - "value": 70.0, + "key": "prob", + "value": 0.2, "valueStr": null } ], @@ -262279,31 +262127,14 @@ "equivalentCost": null }, { - "type": "BUFF", - "description": "再部署时间-4秒", - "buff": { - "attributes": { - "abnormalFlags": null, - "abnormalImmunes": null, - "abnormalAntis": null, - "abnormalCombos": null, - "abnormalComboImmunes": null, - "attributeModifiers": [ - { - "attributeType": "RESPAWN_TIME", - "formulaItem": "ADDITION", - "value": -4.0, - "loadFromBlackboard": false, - "fetchBaseValueFromSourceEntity": false - } - ] - } - }, + "type": "CUSTOM", + "description": "第二天赋效果增强", + "buff": null, "equivalentCost": null }, { "type": "BUFF", - "description": "攻击力+26", + "description": "攻击力+28", "buff": { "attributes": { "abnormalFlags": null, @@ -262315,7 +262146,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 26.0, + "value": 28.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -262326,7 +262157,7 @@ }, { "type": "CUSTOM", - "description": "第二天赋效果增强", + "description": "第一天赋效果增强", "buff": null, "equivalentCost": null }, @@ -262387,8 +262218,8 @@ { "level": 50, "data": { - "maxHp": 400, - "atk": 70, + "maxHp": 0, + "atk": 100, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -262440,12 +262271,12 @@ "type": "MATERIAL" }, { - "id": "30031", + "id": "30011", "count": 6, "type": "MATERIAL" }, { - "id": "30041", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -262463,8 +262294,8 @@ "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] @@ -262481,13 +262312,13 @@ "type": "MATERIAL" }, { - "id": "30052", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30012", - "count": 5, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -262504,8 +262335,8 @@ "type": "MATERIAL" }, { - "id": "30083", - "count": 6, + "id": "30073", + "count": 7, "type": "MATERIAL" } ] @@ -262522,39 +262353,39 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 4, + "id": "30033", + "count": 6, "type": "MATERIAL" }, { - "id": "30013", - "count": 5, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_4121_zuole": { - "name": "左乐", + "char_188_helage": { + "name": "赫拉格", "description": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4121_zuole", + "potentialItemId": "p_char_188_helage", "activityPotentialItemId": null, - "classicPotentialItemId": null, - "nationId": "yan", + "classicPotentialItemId": "class_p_char_188_helage", + "nationId": "ursus", "groupId": null, "teamId": null, - "displayNumber": "YD06", - "appellation": "Zuo Le", + "displayNumber": "AZ01", + "appellation": "Hellagur", "position": "MELEE", "tagList": [ "输出", "生存" ], - "itemUsage": "大炎司岁台秉烛人左乐,在本职工作之余也愿意保护你的安全。", - "itemDesc": "他的轻功很好,但从来不会将同伴落在身后。", + "itemUsage": "富有远见的阿撒兹勒近卫赫拉格,将与你合力实现战略目标。", + "itemDesc": "纵使挥动武器只是下举,其中磨炼亦从无一刻之懈怠。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, @@ -262619,16 +262450,16 @@ }, "phases": [ { - "characterPrefabKey": "char_4121_zuole", + "characterPrefabKey": "char_188_helage", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1582, - "atk": 348, - "def": 151, + "maxHp": 1568, + "atk": 340, + "def": 160, "magicResistance": 0.0, "cost": 22, "blockCnt": 1, @@ -262655,9 +262486,9 @@ { "level": 50, "data": { - "maxHp": 2198, - "atk": 498, - "def": 208, + "maxHp": 2179, + "atk": 486, + "def": 220, "magicResistance": 0.0, "cost": 22, "blockCnt": 1, @@ -262685,16 +262516,16 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4121_zuole", + "characterPrefabKey": "char_188_helage", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2198, - "atk": 498, - "def": 208, + "maxHp": 2179, + "atk": 486, + "def": 220, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -262721,9 +262552,9 @@ { "level": 80, "data": { - "maxHp": 2893, - "atk": 647, - "def": 267, + "maxHp": 2868, + "atk": 632, + "def": 283, "magicResistance": 0.0, "cost": 24, "blockCnt": 1, @@ -262755,28 +262586,28 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30022", + "count": 10, "type": "MATERIAL" }, { - "id": "30062", - "count": 3, + "id": "30012", + "count": 6, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4121_zuole", + "characterPrefabKey": "char_188_helage", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2893, - "atk": 647, - "def": 267, + "maxHp": 2868, + "atk": 632, + "def": 283, "magicResistance": 0.0, "cost": 26, "blockCnt": 1, @@ -262803,9 +262634,9 @@ { "level": 90, "data": { - "maxHp": 3858, - "atk": 780, - "def": 315, + "maxHp": 3825, + "atk": 762, + "def": 334, "magicResistance": 0.0, "cost": 26, "blockCnt": 1, @@ -262837,13 +262668,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 4, "type": "MATERIAL" }, { - "id": "30074", - "count": 8, + "id": "30034", + "count": 7, "type": "MATERIAL" } ] @@ -262851,7 +262682,7 @@ ], "skills": [ { - "skillId": "skchr_zuole_1", + "skillId": "skchr_helage_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -262868,13 +262699,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "30024", "count": 4, "type": "MATERIAL" }, { "id": "30103", - "count": 4, + "count": 5, "type": "MATERIAL" } ] @@ -262892,12 +262723,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "31054", + "id": "30034", "count": 7, "type": "MATERIAL" } @@ -262916,12 +262747,12 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30104", + "id": "30044", "count": 5, "type": "MATERIAL" } @@ -262934,7 +262765,7 @@ } }, { - "skillId": "skchr_zuole_2", + "skillId": "skchr_helage_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -262951,13 +262782,13 @@ "type": "MATERIAL" }, { - "id": "31064", + "id": "30034", "count": 4, "type": "MATERIAL" }, { "id": "30013", - "count": 7, + "count": 8, "type": "MATERIAL" } ] @@ -262975,13 +262806,13 @@ "type": "MATERIAL" }, { - "id": "31064", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "30064", - "count": 5, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -262999,12 +262830,12 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31084", + "id": "30044", "count": 4, "type": "MATERIAL" } @@ -263017,7 +262848,7 @@ } }, { - "skillId": "skchr_zuole_3", + "skillId": "skchr_helage_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -263039,8 +262870,8 @@ "type": "MATERIAL" }, { - "id": "31083", - "count": 3, + "id": "30023", + "count": 4, "type": "MATERIAL" } ] @@ -263058,12 +262889,12 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30074", "count": 4, "type": "MATERIAL" }, { - "id": "31084", + "id": "30054", "count": 8, "type": "MATERIAL" } @@ -263082,13 +262913,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "31054", - "count": 6, + "id": "30094", + "count": 5, "type": "MATERIAL" } ] @@ -263111,24 +262942,19 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "秉烛照影", - "description": "在场时,自身获得最高+30攻击速度和技力自然回复速度+0.5/秒的<$ba.berserk>坚忍(损失50%生命值时达到最大加成)", + "name": "月盈星亏", + "description": "在场时,自身获得最高+50攻击速度的<$ba.berserk>坚忍(损失50%生命值时达到最大加成)", "rangeId": null, "blackboard": [ { "key": "min_attack_speed", - "value": 30.0, + "value": 50.0, "valueStr": null }, { "key": "min_hp_ratio", "value": 0.5, "valueStr": null - }, - { - "key": "min_sp_recovery_per_sec", - "value": 0.5, - "valueStr": null } ], "tokenKey": null, @@ -263141,24 +262967,19 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "秉烛照影", - "description": "在场时,自身获得最高+40攻击速度和技力自然回复速度+1/秒的<$ba.berserk>坚忍(损失60%生命值时达到最大加成)", + "name": "月盈星亏", + "description": "在场时,自身获得最高+75攻击速度的<$ba.berserk>坚忍(损失60%生命值时达到最大加成)", "rangeId": null, "blackboard": [ { "key": "min_attack_speed", - "value": 40.0, + "value": 75.0, "valueStr": null }, { "key": "min_hp_ratio", "value": 0.4, "valueStr": null - }, - { - "key": "min_sp_recovery_per_sec", - "value": 1.0, - "valueStr": null } ], "tokenKey": null, @@ -263171,24 +262992,19 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "秉烛照影", - "description": "在场时,自身获得最高+50攻击速度和技力自然回复速度+2/秒的<$ba.berserk>坚忍(损失70%生命值时达到最大加成)", + "name": "月盈星亏", + "description": "在场时,自身获得最高+100攻击速度的<$ba.berserk>坚忍(损失70%生命值时达到最大加成)", "rangeId": null, "blackboard": [ { "key": "min_attack_speed", - "value": 50.0, + "value": 100.0, "valueStr": null }, { "key": "min_hp_ratio", "value": 0.3, "valueStr": null - }, - { - "key": "min_sp_recovery_per_sec", - "value": 2.0, - "valueStr": null } ], "tokenKey": null, @@ -263205,28 +263021,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "守正自明", - "description": "攻击时有20%的概率获得1点技力,生命低于50%时概率变为70%", + "name": "运筹帷幄", + "description": "未阻挡敌人时每秒回复60生命", "rangeId": null, "blackboard": [ { - "key": "prob_1", - "value": 0.2, - "valueStr": null - }, - { - "key": "sp", - "value": 1.0, - "valueStr": null - }, - { - "key": "prob_2", - "value": 0.7, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.5, + "key": "hp_recovery_per_sec", + "value": 60.0, "valueStr": null } ], @@ -263240,28 +263041,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "守正自明", - "description": "攻击时有23%<@ba.talpu>(+3%)的概率获得1点技力,生命低于50%时概率变为75%<@ba.talpu>(+5%)", + "name": "运筹帷幄", + "description": "未阻挡敌人时每秒回复70<@ba.talpu>(+10)生命", "rangeId": null, "blackboard": [ { - "key": "prob_1", - "value": 0.23, - "valueStr": null - }, - { - "key": "sp", - "value": 1.0, - "valueStr": null - }, - { - "key": "prob_2", - "value": 0.75, - "valueStr": null - }, - { - "key": "hp_ratio", - "value": 0.5, + "key": "hp_recovery_per_sec", + "value": 70.0, "valueStr": null } ], @@ -263404,9 +263190,9 @@ { "level": 50, "data": { - "maxHp": 340, - "atk": 40, - "def": 40, + "maxHp": 400, + "atk": 70, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -263457,12 +263243,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30031", + "count": 6, "type": "MATERIAL" }, { - "id": "30031", + "id": "30041", "count": 4, "type": "MATERIAL" } @@ -263480,8 +263266,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -263498,13 +263284,13 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30052", "count": 4, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30012", + "count": 5, "type": "MATERIAL" } ] @@ -263521,7 +263307,7 @@ "type": "MATERIAL" }, { - "id": "31063", + "id": "30083", "count": 6, "type": "MATERIAL" } @@ -263539,46 +263325,46 @@ "type": "MATERIAL" }, { - "id": "31073", + "id": "30093", "count": 4, "type": "MATERIAL" }, { - "id": "31083", - "count": 3, + "id": "30013", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_485_pallas": { - "name": "帕拉斯", - "description": "可以攻击到<@ba.kw>较远敌人,攻击自身未阻挡的敌人时攻击力提升至120%", + "char_4121_zuole": { + "name": "左乐", + "description": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_485_pallas", + "potentialItemId": "p_char_4121_zuole", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "minos", + "nationId": "yan", "groupId": null, "teamId": null, - "displayNumber": "MN04", - "appellation": "Pallas", + "displayNumber": "YD06", + "appellation": "Zuo Le", "position": "MELEE", "tagList": [ "输出", - "支援" + "生存" ], - "itemUsage": "祭司帕拉斯,自米诺斯而来。", - "itemDesc": "她会十分乐意与人交谈,只要对方与她一样心怀善意,还有不灭的热情。", + "itemUsage": "大炎司岁台秉烛人左乐,在本职工作之余也愿意保护你的安全。", + "itemDesc": "他的轻功很好,但从来不会将同伴落在身后。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "instructor", + "subProfessionId": "musha", "trait": { "candidates": [ { @@ -263589,12 +263375,46 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "atk_scale", - "value": 1.2, + "key": "value", + "value": 30.0, "valueStr": null } ], - "overrideDescripton": null, + "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命(精英1后更新)", + "prefabKey": null, + "rangeId": null + }, + { + "unlockCondition": { + "phase": "PHASE_1", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "value", + "value": 50.0, + "valueStr": null + } + ], + "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命(精英2后更新)", + "prefabKey": null, + "rangeId": null + }, + { + "unlockCondition": { + "phase": "PHASE_2", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "value", + "value": 70.0, + "valueStr": null + } + ], + "overrideDescripton": "不成为其他角色的治疗目标,每次攻击到敌人后回复自身<@ba.kw>{value}生命", "prefabKey": null, "rangeId": null } @@ -263602,22 +263422,22 @@ }, "phases": [ { - "characterPrefabKey": "char_485_pallas", - "rangeId": "2-2", + "characterPrefabKey": "char_4121_zuole", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 794, - "atk": 302, - "def": 213, + "maxHp": 1582, + "atk": 348, + "def": 151, "magicResistance": 0.0, - "cost": 15, - "blockCnt": 2, + "cost": 22, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263638,15 +263458,15 @@ { "level": 50, "data": { - "maxHp": 1088, - "atk": 432, - "def": 301, + "maxHp": 2198, + "atk": 498, + "def": 208, "magicResistance": 0.0, - "cost": 15, - "blockCnt": 2, + "cost": 22, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263668,22 +263488,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_485_pallas", - "rangeId": "2-2", + "characterPrefabKey": "char_4121_zuole", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1088, - "atk": 432, - "def": 301, + "maxHp": 2198, + "atk": 498, + "def": 208, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "cost": 24, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263704,15 +263524,15 @@ { "level": 80, "data": { - "maxHp": 1413, - "atk": 577, - "def": 382, + "maxHp": 2893, + "atk": 647, + "def": 267, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "cost": 24, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263738,8 +263558,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { @@ -263750,22 +263570,22 @@ ] }, { - "characterPrefabKey": "char_485_pallas", - "rangeId": "2-2", + "characterPrefabKey": "char_4121_zuole", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1413, - "atk": 577, - "def": 382, + "maxHp": 2893, + "atk": 647, + "def": 267, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "cost": 26, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263786,15 +263606,15 @@ { "level": 90, "data": { - "maxHp": 1963, - "atk": 687, - "def": 455, + "maxHp": 3858, + "atk": 780, + "def": 315, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 2, + "cost": 26, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.05, + "baseAttackTime": 1.2, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -263820,13 +263640,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 4, "type": "MATERIAL" }, { "id": "30074", - "count": 6, + "count": 8, "type": "MATERIAL" } ] @@ -263834,7 +263654,7 @@ ], "skills": [ { - "skillId": "skchr_pallas_1", + "skillId": "skchr_zuole_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -263851,13 +263671,13 @@ "type": "MATERIAL" }, { - "id": "30094", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 7, + "id": "30103", + "count": 4, "type": "MATERIAL" } ] @@ -263875,13 +263695,13 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31034", "count": 4, "type": "MATERIAL" }, { - "id": "30104", - "count": 8, + "id": "31054", + "count": 7, "type": "MATERIAL" } ] @@ -263899,13 +263719,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30125", "count": 6, "type": "MATERIAL" }, { - "id": "30044", - "count": 4, + "id": "30104", + "count": 5, "type": "MATERIAL" } ] @@ -263917,7 +263737,7 @@ } }, { - "skillId": "skchr_pallas_2", + "skillId": "skchr_zuole_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -263934,12 +263754,12 @@ "type": "MATERIAL" }, { - "id": "30014", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "30093", + "id": "30013", "count": 7, "type": "MATERIAL" } @@ -263958,13 +263778,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31064", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 9, + "id": "30064", + "count": 5, "type": "MATERIAL" } ] @@ -263982,13 +263802,13 @@ "type": "MATERIAL" }, { - "id": "30125", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "31084", + "count": 4, "type": "MATERIAL" } ] @@ -264000,7 +263820,7 @@ } }, { - "skillId": "skchr_pallas_3", + "skillId": "skchr_zuole_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -264017,13 +263837,13 @@ "type": "MATERIAL" }, { - "id": "31014", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30013", - "count": 11, + "id": "31083", + "count": 3, "type": "MATERIAL" } ] @@ -264041,13 +263861,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31054", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "31084", + "count": 8, "type": "MATERIAL" } ] @@ -264070,8 +263890,8 @@ "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "31054", + "count": 6, "type": "MATERIAL" } ] @@ -264087,6 +263907,36 @@ "talents": [ { "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "prefabKey": "1", + "name": "秉烛照影", + "description": "在场时,自身获得最高+30攻击速度和技力自然回复速度+0.5/秒的<$ba.berserk>坚忍(损失50%生命值时达到最大加成)", + "rangeId": null, + "blackboard": [ + { + "key": "min_attack_speed", + "value": 30.0, + "valueStr": null + }, + { + "key": "min_hp_ratio", + "value": 0.5, + "valueStr": null + }, + { + "key": "min_sp_recovery_per_sec", + "value": 0.5, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + }, { "unlockCondition": { "phase": "PHASE_1", @@ -264094,18 +263944,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "英雄的诞生", - "description": "在场时,所有【米诺斯】干员生命值高于80%时获得+15%攻击力的<$ba.strong>精力充沛", + "name": "秉烛照影", + "description": "在场时,自身获得最高+40攻击速度和技力自然回复速度+1/秒的<$ba.berserk>坚忍(损失60%生命值时达到最大加成)", "rangeId": null, "blackboard": [ { - "key": "peak_performance.hp_ratio", - "value": 0.8, + "key": "min_attack_speed", + "value": 40.0, "valueStr": null }, { - "key": "peak_performance.atk", - "value": 0.15, + "key": "min_hp_ratio", + "value": 0.4, + "valueStr": null + }, + { + "key": "min_sp_recovery_per_sec", + "value": 1.0, "valueStr": null } ], @@ -264119,18 +263974,23 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "英雄的诞生", - "description": "在场时,所有【米诺斯】干员生命值高于80%时获得+25%攻击力的<$ba.strong>精力充沛", + "name": "秉烛照影", + "description": "在场时,自身获得最高+50攻击速度和技力自然回复速度+2/秒的<$ba.berserk>坚忍(损失70%生命值时达到最大加成)", "rangeId": null, "blackboard": [ { - "key": "peak_performance.hp_ratio", - "value": 0.8, + "key": "min_attack_speed", + "value": 50.0, "valueStr": null }, { - "key": "peak_performance.atk", - "value": 0.25, + "key": "min_hp_ratio", + "value": 0.3, + "valueStr": null + }, + { + "key": "min_sp_recovery_per_sec", + "value": 2.0, "valueStr": null } ], @@ -264148,13 +264008,28 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "女神的振奋", - "description": "每攻击一名敌人时为自身与身前一格的我方干员恢复40点生命值", + "name": "守正自明", + "description": "攻击时有20%的概率获得1点技力,生命低于50%时概率变为70%", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 40.0, + "key": "prob_1", + "value": 0.2, + "valueStr": null + }, + { + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "prob_2", + "value": 0.7, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.5, "valueStr": null } ], @@ -264168,13 +264043,28 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "女神的振奋", - "description": "每攻击一名敌人时为自身与身前一格的我方干员恢复45<@ba.talpu>(+5)点生命值", + "name": "守正自明", + "description": "攻击时有23%<@ba.talpu>(+3%)的概率获得1点技力,生命低于50%时概率变为75%<@ba.talpu>(+5%)", "rangeId": null, "blackboard": [ { - "key": "value", - "value": 45.0, + "key": "prob_1", + "value": 0.23, + "valueStr": null + }, + { + "key": "sp", + "value": 1.0, + "valueStr": null + }, + { + "key": "prob_2", + "value": 0.75, + "valueStr": null + }, + { + "key": "hp_ratio", + "value": 0.5, "valueStr": null } ], @@ -264233,7 +264123,7 @@ }, { "type": "BUFF", - "description": "攻击力+25", + "description": "攻击力+26", "buff": { "attributes": { "abnormalFlags": null, @@ -264245,7 +264135,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 25.0, + "value": 26.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -264317,9 +264207,9 @@ { "level": 50, "data": { - "maxHp": 300, - "atk": 50, - "def": 0, + "maxHp": 340, + "atk": 40, + "def": 40, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -264370,12 +264260,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30061", + "count": 4, "type": "MATERIAL" }, { - "id": "30051", + "id": "30031", "count": 4, "type": "MATERIAL" } @@ -264393,8 +264283,8 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 5, + "id": "30012", + "count": 7, "type": "MATERIAL" } ] @@ -264411,13 +264301,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30022", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] @@ -264434,8 +264324,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 4, + "id": "31063", + "count": 6, "type": "MATERIAL" } ] @@ -264452,64 +264342,85 @@ "type": "MATERIAL" }, { - "id": "30073", - "count": 5, + "id": "31073", + "count": 4, "type": "MATERIAL" }, { - "id": "30053", - "count": 4, + "id": "31083", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_1014_nearl2": { - "name": "耀骑士临光", - "description": "能够阻挡一个敌人", + "char_485_pallas": { + "name": "帕拉斯", + "description": "可以攻击到<@ba.kw>较远敌人,攻击自身未阻挡的敌人时攻击力提升至120%", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1014_nearl2", + "potentialItemId": "p_char_485_pallas", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kazimierz", + "nationId": "minos", "groupId": null, "teamId": null, - "displayNumber": "KZ01", - "appellation": "Nearl the Radiant Knight", + "displayNumber": "MN04", + "appellation": "Pallas", "position": "MELEE", "tagList": [ - "输出" + "输出", + "支援" ], - "itemUsage": "耀骑士临光,身披炙阳,踏碎迷障,从卡西米尔回到你身边。", - "itemDesc": "有她在,依然很安心。", + "itemUsage": "祭司帕拉斯,自米诺斯而来。", + "itemDesc": "她会十分乐意与人交谈,只要对方与她一样心怀善意,还有不灭的热情。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "fearless", - "trait": null, + "subProfessionId": "instructor", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "atk_scale", + "value": 1.2, + "valueStr": null + } + ], + "overrideDescripton": null, + "prefabKey": null, + "rangeId": null + } + ] + }, "phases": [ { - "characterPrefabKey": "char_1014_nearl2", - "rangeId": "1-1", + "characterPrefabKey": "char_485_pallas", + "rangeId": "2-2", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1397, - "atk": 473, - "def": 130, + "maxHp": 794, + "atk": 302, + "def": 213, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 15, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264530,15 +264441,15 @@ { "level": 50, "data": { - "maxHp": 1996, - "atk": 697, - "def": 187, + "maxHp": 1088, + "atk": 432, + "def": 301, "magicResistance": 0.0, - "cost": 17, - "blockCnt": 1, + "cost": 15, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264560,22 +264471,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1014_nearl2", - "rangeId": "1-1", + "characterPrefabKey": "char_485_pallas", + "rangeId": "2-2", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1996, - "atk": 697, - "def": 187, + "maxHp": 1088, + "atk": 432, + "def": 301, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 1, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264596,15 +264507,15 @@ { "level": 80, "data": { - "maxHp": 2698, - "atk": 883, - "def": 247, + "maxHp": 1413, + "atk": 577, + "def": 382, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 1, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264630,34 +264541,34 @@ "type": "MATERIAL" }, { - "id": "30062", - "count": 5, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30062", + "count": 3, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1014_nearl2", - "rangeId": "1-1", + "characterPrefabKey": "char_485_pallas", + "rangeId": "2-2", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2698, - "atk": 883, - "def": 247, + "maxHp": 1413, + "atk": 577, + "def": 382, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 1, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264678,15 +264589,15 @@ { "level": 90, "data": { - "maxHp": 3550, - "atk": 1064, - "def": 295, + "maxHp": 1963, + "atk": 687, + "def": 455, "magicResistance": 0.0, - "cost": 19, - "blockCnt": 1, + "cost": 17, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.5, + "baseAttackTime": 1.05, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -264712,13 +264623,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 8, + "id": "30074", + "count": 6, "type": "MATERIAL" } ] @@ -264726,7 +264637,7 @@ ], "skills": [ { - "skillId": "skchr_nearl2_1", + "skillId": "skchr_pallas_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -264742,14 +264653,97 @@ "count": 8, "type": "MATERIAL" }, + { + "id": "30094", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30073", + "count": 7, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 57600, + "levelUpCost": [ + { + "id": "3303", + "count": 12, + "type": "MATERIAL" + }, + { + "id": "31024", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30104", + "count": 8, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 86400, + "levelUpCost": [ + { + "id": "3303", + "count": 15, + "type": "MATERIAL" + }, + { + "id": "30145", + "count": 6, + "type": "MATERIAL" + }, { "id": "30044", "count": 4, "type": "MATERIAL" + } + ] + } + ], + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + } + }, + { + "skillId": "skchr_pallas_2", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [ + { + "unlockCond": { + "phase": "PHASE_2", + "level": 1 + }, + "lvlUpTime": 28800, + "levelUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30014", + "count": 4, + "type": "MATERIAL" }, { - "id": "31043", - "count": 3, + "id": "30093", + "count": 7, "type": "MATERIAL" } ] @@ -264767,7 +264761,7 @@ "type": "MATERIAL" }, { - "id": "31044", + "id": "30054", "count": 4, "type": "MATERIAL" }, @@ -264791,25 +264785,25 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30125", "count": 6, "type": "MATERIAL" }, { "id": "31024", - "count": 6, + "count": 5, "type": "MATERIAL" } ] } ], "unlockCond": { - "phase": "PHASE_0", + "phase": "PHASE_1", "level": 1 } }, { - "skillId": "skchr_nearl2_2", + "skillId": "skchr_pallas_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -264826,13 +264820,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 4, + "id": "30013", + "count": 11, "type": "MATERIAL" } ] @@ -264849,97 +264843,14 @@ "count": 12, "type": "MATERIAL" }, - { - "id": "30014", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30094", - "count": 9, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 86400, - "levelUpCost": [ - { - "id": "3303", - "count": 15, - "type": "MATERIAL" - }, - { - "id": "30135", - "count": 6, - "type": "MATERIAL" - }, - { - "id": "31014", - "count": 6, - "type": "MATERIAL" - } - ] - } - ], - "unlockCond": { - "phase": "PHASE_1", - "level": 1 - } - }, - { - "skillId": "skchr_nearl2_3", - "overridePrefabKey": null, - "overrideTokenKey": "token_10019_nearl2_sword", - "levelUpCostCond": [ - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 28800, - "levelUpCost": [ - { - "id": "3303", - "count": 8, - "type": "MATERIAL" - }, { "id": "30064", "count": 3, "type": "MATERIAL" }, { - "id": "30043", - "count": 4, - "type": "MATERIAL" - } - ] - }, - { - "unlockCond": { - "phase": "PHASE_2", - "level": 1 - }, - "lvlUpTime": 57600, - "levelUpCost": [ - { - "id": "3303", - "count": 12, - "type": "MATERIAL" - }, - { - "id": "31014", - "count": 4, - "type": "MATERIAL" - }, - { - "id": "30014", - "count": 10, + "id": "30044", + "count": 6, "type": "MATERIAL" } ] @@ -264957,13 +264868,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30014", - "count": 4, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -264975,9 +264886,7 @@ } } ], - "displayTokenDict": { - "token_10019_nearl2_sword": true - }, + "displayTokenDict": null, "talents": [ { "candidates": [ @@ -264988,18 +264897,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "不畏苦暗", - "description": "部署时对周围四格敌人造成50%攻击力的真实伤害并<$ba.stun>晕眩2秒,上一名部署干员势力为【卡西米尔】时额外造成一次伤害", - "rangeId": "x-5", + "name": "英雄的诞生", + "description": "在场时,所有【米诺斯】干员生命值高于80%时获得+15%攻击力的<$ba.strong>精力充沛", + "rangeId": null, "blackboard": [ { - "key": "atk_scale", - "value": 0.5, + "key": "peak_performance.hp_ratio", + "value": 0.8, "valueStr": null }, { - "key": "stun", - "value": 2.0, + "key": "peak_performance.atk", + "value": 0.15, "valueStr": null } ], @@ -265013,18 +264922,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "不畏苦暗", - "description": "部署时对周围四格敌人造成80%攻击力的真实伤害并<$ba.stun>晕眩3秒,上一名部署干员势力为【卡西米尔】时额外造成一次伤害", - "rangeId": "x-5", + "name": "英雄的诞生", + "description": "在场时,所有【米诺斯】干员生命值高于80%时获得+25%攻击力的<$ba.strong>精力充沛", + "rangeId": null, "blackboard": [ { - "key": "atk_scale", + "key": "peak_performance.hp_ratio", "value": 0.8, "valueStr": null }, { - "key": "stun", - "value": 3.0, + "key": "peak_performance.atk", + "value": 0.25, "valueStr": null } ], @@ -265042,13 +264951,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "破晓", - "description": "攻击无视敌人20%的防御力", + "name": "女神的振奋", + "description": "每攻击一名敌人时为自身与身前一格的我方干员恢复40点生命值", "rangeId": null, "blackboard": [ { - "key": "def_penetrate", - "value": 0.2, + "key": "value", + "value": 40.0, "valueStr": null } ], @@ -265062,13 +264971,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "破晓", - "description": "攻击无视敌人23%<@ba.talpu>(+3%)的防御力", + "name": "女神的振奋", + "description": "每攻击一名敌人时为自身与身前一格的我方干员恢复45<@ba.talpu>(+5)点生命值", "rangeId": null, "blackboard": [ { - "key": "def_penetrate", - "value": 0.23, + "key": "value", + "value": 45.0, "valueStr": null } ], @@ -265127,7 +265036,7 @@ }, { "type": "BUFF", - "description": "攻击力+35", + "description": "攻击力+25", "buff": { "attributes": { "abnormalFlags": null, @@ -265139,7 +265048,7 @@ { "attributeType": "ATK", "formulaItem": "ADDITION", - "value": 35.0, + "value": 25.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -265211,8 +265120,8 @@ { "level": 50, "data": { - "maxHp": 200, - "atk": 85, + "maxHp": 300, + "atk": 50, "def": 0, "magicResistance": 0.0, "cost": 0, @@ -265264,12 +265173,12 @@ "type": "MATERIAL" }, { - "id": "30011", - "count": 6, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30061", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -265287,7 +265196,7 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30032", "count": 5, "type": "MATERIAL" } @@ -265305,13 +265214,13 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -265328,8 +265237,8 @@ "type": "MATERIAL" }, { - "id": "30093", - "count": 5, + "id": "30063", + "count": 4, "type": "MATERIAL" } ] @@ -265346,41 +265255,41 @@ "type": "MATERIAL" }, { - "id": "30103", - "count": 3, + "id": "30073", + "count": 5, "type": "MATERIAL" }, { - "id": "31023", - "count": 5, + "id": "30053", + "count": 4, "type": "MATERIAL" } ] } ] }, - "char_4011_lessng": { - "name": "止颂", + "char_1014_nearl2": { + "name": "耀骑士临光", "description": "能够阻挡一个敌人", - "canUseGeneralPotentialItem": false, - "canUseActivityPotentialItem": true, - "potentialItemId": null, - "activityPotentialItemId": "voucher_lessng", + "canUseGeneralPotentialItem": true, + "canUseActivityPotentialItem": false, + "potentialItemId": "p_char_1014_nearl2", + "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "leithanien", + "nationId": "kazimierz", "groupId": null, "teamId": null, - "displayNumber": "LN07", - "appellation": "Lessing", + "displayNumber": "KZ01", + "appellation": "Nearl the Radiant Knight", "position": "MELEE", "tagList": [ "输出" ], - "itemUsage": "近卫干员止颂,沉默伫立。", - "itemDesc": "他将言语束入剑刃,他戍卫平凡的价值。", - "itemObtainApproach": "活动获得", + "itemUsage": "耀骑士临光,身披炙阳,踏碎迷障,从卡西米尔回到你身边。", + "itemDesc": "有她在,依然很安心。", + "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", @@ -265388,23 +265297,23 @@ "trait": null, "phases": [ { - "characterPrefabKey": "char_4011_lessng", + "characterPrefabKey": "char_1014_nearl2", "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1449, - "atk": 465, - "def": 123, + "maxHp": 1397, + "atk": 473, + "def": 130, "magicResistance": 0.0, - "cost": 19, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265424,16 +265333,16 @@ { "level": 50, "data": { - "maxHp": 2070, - "atk": 684, - "def": 176, + "maxHp": 1996, + "atk": 697, + "def": 187, "magicResistance": 0.0, - "cost": 19, + "cost": 17, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265454,23 +265363,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4011_lessng", + "characterPrefabKey": "char_1014_nearl2", "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2070, - "atk": 684, - "def": 176, + "maxHp": 1996, + "atk": 697, + "def": 187, "magicResistance": 0.0, - "cost": 21, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265490,16 +265399,16 @@ { "level": 80, "data": { - "maxHp": 2798, - "atk": 866, - "def": 232, + "maxHp": 2698, + "atk": 883, + "def": 247, "magicResistance": 0.0, - "cost": 21, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265524,35 +265433,35 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 12, + "id": "30062", + "count": 5, "type": "MATERIAL" }, { - "id": "30022", - "count": 5, + "id": "30052", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4011_lessng", + "characterPrefabKey": "char_1014_nearl2", "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2798, - "atk": 866, - "def": 232, + "maxHp": 2698, + "atk": 883, + "def": 247, "magicResistance": 0.0, - "cost": 21, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265572,16 +265481,16 @@ { "level": 90, "data": { - "maxHp": 3682, - "atk": 1044, - "def": 277, + "maxHp": 3550, + "atk": 1064, + "def": 295, "magicResistance": 0.0, - "cost": 21, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, "baseAttackTime": 1.5, - "respawnTime": 80, + "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -265606,13 +265515,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 4, "type": "MATERIAL" }, { - "id": "31084", - "count": 5, + "id": "31014", + "count": 8, "type": "MATERIAL" } ] @@ -265620,7 +265529,7 @@ ], "skills": [ { - "skillId": "skchr_lessng_1", + "skillId": "skchr_nearl2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -265637,13 +265546,13 @@ "type": "MATERIAL" }, { - "id": "31084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "30023", - "count": 7, + "id": "31043", + "count": 3, "type": "MATERIAL" } ] @@ -265661,7 +265570,7 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31044", "count": 4, "type": "MATERIAL" }, @@ -265685,12 +265594,12 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "30084", + "id": "31024", "count": 6, "type": "MATERIAL" } @@ -265703,7 +265612,7 @@ } }, { - "skillId": "skchr_lessng_2", + "skillId": "skchr_nearl2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -265720,13 +265629,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 7, + "id": "31013", + "count": 4, "type": "MATERIAL" } ] @@ -265744,13 +265653,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30014", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "30094", + "count": 9, "type": "MATERIAL" } ] @@ -265768,13 +265677,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { "id": "31014", - "count": 4, + "count": 6, "type": "MATERIAL" } ] @@ -265786,9 +265695,9 @@ } }, { - "skillId": "skchr_lessng_3", + "skillId": "skchr_nearl2_3", "overridePrefabKey": null, - "overrideTokenKey": null, + "overrideTokenKey": "token_10019_nearl2_sword", "levelUpCostCond": [ { "unlockCond": { @@ -265803,13 +265712,13 @@ "type": "MATERIAL" }, { - "id": "30054", - "count": 4, + "id": "30064", + "count": 3, "type": "MATERIAL" }, { - "id": "31063", - "count": 5, + "id": "30043", + "count": 4, "type": "MATERIAL" } ] @@ -265827,13 +265736,13 @@ "type": "MATERIAL" }, { - "id": "31074", + "id": "31014", "count": 4, "type": "MATERIAL" }, { - "id": "31084", - "count": 8, + "id": "30014", + "count": 10, "type": "MATERIAL" } ] @@ -265851,12 +265760,12 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30054", + "id": "30014", "count": 4, "type": "MATERIAL" } @@ -265869,7 +265778,9 @@ } } ], - "displayTokenDict": null, + "displayTokenDict": { + "token_10019_nearl2_sword": true + }, "talents": [ { "candidates": [ @@ -265880,13 +265791,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "苦痛专注", - "description": "阻挡时,受到来自非自身阻挡敌人的物理和法术伤害降低20%", - "rangeId": null, + "name": "不畏苦暗", + "description": "部署时对周围四格敌人造成50%攻击力的真实伤害并<$ba.stun>晕眩2秒,上一名部署干员势力为【卡西米尔】时额外造成一次伤害", + "rangeId": "x-5", "blackboard": [ { - "key": "damage_resistance", - "value": 0.2, + "key": "atk_scale", + "value": 0.5, + "valueStr": null + }, + { + "key": "stun", + "value": 2.0, "valueStr": null } ], @@ -265900,13 +265816,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "苦痛专注", - "description": "阻挡时,受到来自非自身阻挡敌人的物理和法术伤害降低35%", - "rangeId": null, + "name": "不畏苦暗", + "description": "部署时对周围四格敌人造成80%攻击力的真实伤害并<$ba.stun>晕眩3秒,上一名部署干员势力为【卡西米尔】时额外造成一次伤害", + "rangeId": "x-5", "blackboard": [ { - "key": "damage_resistance", - "value": 0.35, + "key": "atk_scale", + "value": 0.8, + "valueStr": null + }, + { + "key": "stun", + "value": 3.0, "valueStr": null } ], @@ -265924,18 +265845,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "痛楚砺刃", - "description": "受到伤害后,攻击力+12%,持续15秒(不可叠加)", + "name": "破晓", + "description": "攻击无视敌人20%的防御力", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.12, - "valueStr": null - }, - { - "key": "add_atk_duration", - "value": 15.0, + "key": "def_penetrate", + "value": 0.2, "valueStr": null } ], @@ -265949,18 +265865,13 @@ }, "requiredPotentialRank": 4, "prefabKey": "2", - "name": "痛楚砺刃", - "description": "受到伤害后,攻击力+16%<@ba.talpu>(+4%),持续15秒(不可叠加)", + "name": "破晓", + "description": "攻击无视敌人23%<@ba.talpu>(+3%)的防御力", "rangeId": null, "blackboard": [ { - "key": "atk", - "value": 0.16, - "valueStr": null - }, - { - "key": "add_atk_duration", - "value": 15.0, + "key": "def_penetrate", + "value": 0.23, "valueStr": null } ], @@ -265996,7 +265907,7 @@ }, { "type": "BUFF", - "description": "再部署时间-10秒", + "description": "再部署时间-4秒", "buff": { "attributes": { "abnormalFlags": null, @@ -266008,7 +265919,7 @@ { "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": -10.0, + "value": -4.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -266019,7 +265930,7 @@ }, { "type": "BUFF", - "description": "部署费用-1", + "description": "攻击力+35", "buff": { "attributes": { "abnormalFlags": null, @@ -266029,9 +265940,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "COST", + "attributeType": "ATK", "formulaItem": "ADDITION", - "value": -1.0, + "value": 35.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -266156,12 +266067,12 @@ "type": "MATERIAL" }, { - "id": "30021", - "count": 5, + "id": "30011", + "count": 6, "type": "MATERIAL" }, { - "id": "30051", + "id": "30061", "count": 4, "type": "MATERIAL" } @@ -266179,7 +266090,7 @@ "type": "MATERIAL" }, { - "id": "30032", + "id": "30022", "count": 5, "type": "MATERIAL" } @@ -266197,13 +266108,13 @@ "type": "MATERIAL" }, { - "id": "30042", + "id": "30032", "count": 4, "type": "MATERIAL" }, { - "id": "30022", - "count": 3, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] @@ -266220,8 +266131,8 @@ "type": "MATERIAL" }, { - "id": "30033", - "count": 7, + "id": "30093", + "count": 5, "type": "MATERIAL" } ] @@ -266238,85 +266149,65 @@ "type": "MATERIAL" }, { - "id": "31083", - "count": 4, + "id": "30103", + "count": 3, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "31023", + "count": 5, "type": "MATERIAL" } ] } ] }, - "char_1032_excu2": { - "name": "圣约送葬人", - "description": "无法被友方角色治疗,攻击造成<@ba.kw>群体伤害,每攻击到一个敌人回复自身<@ba.kw>50生命,最大生效数等于阻挡数", - "canUseGeneralPotentialItem": true, - "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_1032_excu2", - "activityPotentialItemId": null, + "char_4011_lessng": { + "name": "止颂", + "description": "能够阻挡一个敌人", + "canUseGeneralPotentialItem": false, + "canUseActivityPotentialItem": true, + "potentialItemId": null, + "activityPotentialItemId": "voucher_lessng", "classicPotentialItemId": null, - "nationId": "laterano", + "nationId": "leithanien", "groupId": null, "teamId": null, - "displayNumber": "LT40", - "appellation": "Executor the Ex Foedere", + "displayNumber": "LN07", + "appellation": "Lessing", "position": "MELEE", "tagList": [ "输出" ], - "itemUsage": "圣徒费德里科·吉亚洛,在这里被称呼为送葬人。", - "itemDesc": "在接到任务时,他偶尔会开口询问为什么。", - "itemObtainApproach": "招募寻访", + "itemUsage": "近卫干员止颂,沉默伫立。", + "itemDesc": "他将言语束入剑刃,他戍卫平凡的价值。", + "itemObtainApproach": "活动获得", "isNotObtainable": false, - "isSpChar": true, + "isSpChar": false, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "reaper", - "trait": { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_0", - "level": 1 - }, - "requiredPotentialRank": 0, - "blackboard": [ - { - "key": "value", - "value": 50.0, - "valueStr": null - } - ], - "overrideDescripton": "无法被友方角色治疗,攻击造成<@ba.kw>群体伤害,每攻击到一个敌人回复自身<@ba.kw>{value}生命,最大生效数等于阻挡数", - "prefabKey": null, - "rangeId": null - } - ] - }, + "subProfessionId": "fearless", + "trait": null, "phases": [ { - "characterPrefabKey": "char_1032_excu2", - "rangeId": "1-3", + "characterPrefabKey": "char_4011_lessng", + "rangeId": "1-1", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1076, - "atk": 298, - "def": 224, + "maxHp": 1449, + "atk": 465, + "def": 123, "magicResistance": 0.0, - "cost": 20, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266336,16 +266227,16 @@ { "level": 50, "data": { - "maxHp": 1475, - "atk": 439, - "def": 308, + "maxHp": 2070, + "atk": 684, + "def": 176, "magicResistance": 0.0, - "cost": 20, + "cost": 19, "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266366,23 +266257,23 @@ "evolveCost": null }, { - "characterPrefabKey": "char_1032_excu2", - "rangeId": "1-3", + "characterPrefabKey": "char_4011_lessng", + "rangeId": "1-1", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1475, - "atk": 439, - "def": 308, + "maxHp": 2070, + "atk": 684, + "def": 176, "magicResistance": 0.0, "cost": 21, - "blockCnt": 2, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266402,16 +266293,16 @@ { "level": 80, "data": { - "maxHp": 1967, - "atk": 586, - "def": 396, + "maxHp": 2798, + "atk": 866, + "def": 232, "magicResistance": 0.0, "cost": 21, - "blockCnt": 2, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266436,35 +266327,35 @@ "type": "MATERIAL" }, { - "id": "30052", - "count": 7, + "id": "30012", + "count": 12, "type": "MATERIAL" }, { - "id": "30042", - "count": 4, + "id": "30022", + "count": 5, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_1032_excu2", - "rangeId": "1-3", + "characterPrefabKey": "char_4011_lessng", + "rangeId": "1-1", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1967, - "atk": 586, - "def": 396, + "maxHp": 2798, + "atk": 866, + "def": 232, "magicResistance": 0.0, - "cost": 23, - "blockCnt": 2, + "cost": 21, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266484,16 +266375,16 @@ { "level": 90, "data": { - "maxHp": 2491, - "atk": 707, - "def": 461, + "maxHp": 3682, + "atk": 1044, + "def": 277, "magicResistance": 0.0, - "cost": 23, - "blockCnt": 2, + "cost": 21, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.3, - "respawnTime": 70, + "baseAttackTime": 1.5, + "respawnTime": 80, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, "maxDeployCount": 1, @@ -266518,13 +266409,13 @@ "type": "MATERIAL" }, { - "id": "30155", - "count": 3, + "id": "30145", + "count": 4, "type": "MATERIAL" }, { - "id": "31014", - "count": 7, + "id": "31084", + "count": 5, "type": "MATERIAL" } ] @@ -266532,7 +266423,7 @@ ], "skills": [ { - "skillId": "skchr_excu2_1", + "skillId": "skchr_lessng_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -266549,13 +266440,13 @@ "type": "MATERIAL" }, { - "id": "30054", + "id": "31084", "count": 4, "type": "MATERIAL" }, { - "id": "30043", - "count": 5, + "id": "30023", + "count": 7, "type": "MATERIAL" } ] @@ -266573,12 +266464,12 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30014", + "id": "31014", "count": 9, "type": "MATERIAL" } @@ -266597,13 +266488,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30135", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 4, + "id": "30084", + "count": 6, "type": "MATERIAL" } ] @@ -266615,7 +266506,7 @@ } }, { - "skillId": "skchr_excu2_2", + "skillId": "skchr_lessng_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -266632,12 +266523,12 @@ "type": "MATERIAL" }, { - "id": "31024", + "id": "31054", "count": 4, "type": "MATERIAL" }, { - "id": "31023", + "id": "30083", "count": 7, "type": "MATERIAL" } @@ -266656,7 +266547,7 @@ "type": "MATERIAL" }, { - "id": "30104", + "id": "30084", "count": 4, "type": "MATERIAL" }, @@ -266680,13 +266571,13 @@ "type": "MATERIAL" }, { - "id": "30155", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31014", + "count": 4, "type": "MATERIAL" } ] @@ -266698,7 +266589,7 @@ } }, { - "skillId": "skchr_excu2_3", + "skillId": "skchr_lessng_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -266715,13 +266606,13 @@ "type": "MATERIAL" }, { - "id": "31054", + "id": "30054", "count": 4, "type": "MATERIAL" }, { - "id": "30073", - "count": 8, + "id": "31063", + "count": 5, "type": "MATERIAL" } ] @@ -266739,13 +266630,13 @@ "type": "MATERIAL" }, { - "id": "30044", + "id": "31074", "count": 4, "type": "MATERIAL" }, { - "id": "30094", - "count": 7, + "id": "31084", + "count": 8, "type": "MATERIAL" } ] @@ -266763,13 +266654,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "31024", - "count": 6, + "id": "30054", + "count": 4, "type": "MATERIAL" } ] @@ -266792,18 +266683,13 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "受选之人", - "description": "攻击时有10%几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升3%,技能结束时重置", + "name": "苦痛专注", + "description": "阻挡时,受到来自非自身阻挡敌人的物理和法术伤害降低20%", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.1, - "valueStr": null - }, - { - "key": "prob_add", - "value": 0.03, + "key": "damage_resistance", + "value": 0.2, "valueStr": null } ], @@ -266812,48 +266698,47 @@ }, { "unlockCondition": { - "phase": "PHASE_1", + "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 4, + "requiredPotentialRank": 0, "prefabKey": "1", - "name": "受选之人", - "description": "攻击时有13%<@ba.talpu>(+3%)几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升3%,技能结束时重置", + "name": "苦痛专注", + "description": "阻挡时,受到来自非自身阻挡敌人的物理和法术伤害降低35%", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.13, - "valueStr": null - }, - { - "key": "prob_add", - "value": 0.03, + "key": "damage_resistance", + "value": 0.35, "valueStr": null } ], "tokenKey": null, "isHideTalent": false - }, + } + ] + }, + { + "candidates": [ { "unlockCondition": { "phase": "PHASE_2", "level": 1 }, "requiredPotentialRank": 0, - "prefabKey": "1", - "name": "受选之人", - "description": "攻击时有20%几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升5%,技能结束时重置", + "prefabKey": "2", + "name": "痛楚砺刃", + "description": "受到伤害后,攻击力+12%,持续15秒(不可叠加)", "rangeId": null, "blackboard": [ { - "key": "prob", - "value": 0.2, + "key": "atk", + "value": 0.12, "valueStr": null }, { - "key": "prob_add", - "value": 0.05, + "key": "add_atk_duration", + "value": 15.0, "valueStr": null } ], @@ -266866,48 +266751,19 @@ "level": 1 }, "requiredPotentialRank": 4, - "prefabKey": "1", - "name": "受选之人", - "description": "攻击时有23%<@ba.talpu>(+3%)几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升5%,技能结束时重置", - "rangeId": null, - "blackboard": [ - { - "key": "prob", - "value": 0.23, - "valueStr": null - }, - { - "key": "prob_add", - "value": 0.05, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - } - ] - }, - { - "candidates": [ - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 0, "prefabKey": "2", - "name": "铳弹共感", - "description": "每有一个【拉特兰】干员在场,自身的弹药类技能弹药上限+1(最多4层)", + "name": "痛楚砺刃", + "description": "受到伤害后,攻击力+16%<@ba.talpu>(+4%),持续15秒(不可叠加)", "rangeId": null, "blackboard": [ { - "key": "add_count", - "value": 1.0, + "key": "atk", + "value": 0.16, "valueStr": null }, { - "key": "add_count_max_stack", - "value": 4.0, + "key": "add_atk_duration", + "value": 15.0, "valueStr": null } ], @@ -266943,7 +266799,7 @@ }, { "type": "BUFF", - "description": "防御力+22", + "description": "再部署时间-10秒", "buff": { "attributes": { "abnormalFlags": null, @@ -266953,9 +266809,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "DEF", + "attributeType": "RESPAWN_TIME", "formulaItem": "ADDITION", - "value": 22.0, + "value": -10.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -266966,7 +266822,7 @@ }, { "type": "BUFF", - "description": "攻击力+26", + "description": "部署费用-1", "buff": { "attributes": { "abnormalFlags": null, @@ -266976,9 +266832,9 @@ "abnormalComboImmunes": null, "attributeModifiers": [ { - "attributeType": "ATK", + "attributeType": "COST", "formulaItem": "ADDITION", - "value": 26.0, + "value": -1.0, "loadFromBlackboard": false, "fetchBaseValueFromSourceEntity": false } @@ -266989,7 +266845,7 @@ }, { "type": "CUSTOM", - "description": "第一天赋效果增强", + "description": "第二天赋效果增强", "buff": null, "equivalentCost": null }, @@ -267050,9 +266906,9 @@ { "level": 50, "data": { - "maxHp": 0, - "atk": 70, - "def": 30, + "maxHp": 200, + "atk": 85, + "def": 0, "magicResistance": 0.0, "cost": 0, "blockCnt": 0, @@ -267103,12 +266959,12 @@ "type": "MATERIAL" }, { - "id": "30061", - "count": 4, + "id": "30021", + "count": 5, "type": "MATERIAL" }, { - "id": "30031", + "id": "30051", "count": 4, "type": "MATERIAL" } @@ -267126,8 +266982,8 @@ "type": "MATERIAL" }, { - "id": "30012", - "count": 7, + "id": "30032", + "count": 5, "type": "MATERIAL" } ] @@ -267144,13 +267000,13 @@ "type": "MATERIAL" }, { - "id": "30022", + "id": "30042", "count": 4, "type": "MATERIAL" }, { - "id": "30052", - "count": 4, + "id": "30022", + "count": 3, "type": "MATERIAL" } ] @@ -267185,46 +267041,45 @@ "type": "MATERIAL" }, { - "id": "30023", - "count": 6, + "id": "31083", + "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 4, + "id": "31013", + "count": 3, "type": "MATERIAL" } ] } ] }, - "char_4064_mlynar": { - "name": "玛恩纳", - "description": "通常不攻击且阻挡数为0,技能未开启时<@ba.kw>{max_stack_cnt}秒内攻击力逐渐提升至<@ba.kw>+{atk:0%},技能结束时重置攻击力", + "char_1032_excu2": { + "name": "圣约送葬人", + "description": "无法被友方角色治疗,攻击造成<@ba.kw>群体伤害,每攻击到一个敌人回复自身<@ba.kw>50生命,最大生效数等于阻挡数", "canUseGeneralPotentialItem": true, "canUseActivityPotentialItem": false, - "potentialItemId": "p_char_4064_mlynar", + "potentialItemId": "p_char_1032_excu2", "activityPotentialItemId": null, "classicPotentialItemId": null, - "nationId": "kazimierz", + "nationId": "laterano", "groupId": null, "teamId": null, - "displayNumber": "KZ08", - "appellation": "Młynar", + "displayNumber": "LT40", + "appellation": "Executor the Ex Foedere", "position": "MELEE", "tagList": [ - "输出", - "爆发" + "输出" ], - "itemUsage": "卡西米尔骑士家族的漫游者,玛恩纳,始终将剑带在身边。", - "itemDesc": "他劝诫所有人逃离卡西米尔,而自己从未离开。", + "itemUsage": "圣徒费德里科·吉亚洛,在这里被称呼为送葬人。", + "itemDesc": "在接到任务时,他偶尔会开口询问为什么。", "itemObtainApproach": "招募寻访", "isNotObtainable": false, - "isSpChar": false, + "isSpChar": true, "maxPotentialLevel": 5, "rarity": "TIER_6", "profession": "WARRIOR", - "subProfessionId": "librator", + "subProfessionId": "reaper", "trait": { "candidates": [ { @@ -267235,22 +267090,12 @@ "requiredPotentialRank": 0, "blackboard": [ { - "key": "atk", - "value": 2.0, - "valueStr": null - }, - { - "key": "mid_stack_cnt", - "value": 20.0, - "valueStr": null - }, - { - "key": "max_stack_cnt", - "value": 40.0, + "key": "value", + "value": 50.0, "valueStr": null } ], - "overrideDescripton": "通常不攻击且阻挡数为0,技能未开启时<@ba.kw>{max_stack_cnt}秒内攻击力逐渐提升至最高<@ba.kw>+{atk:0%}且技能结束时重置攻击力", + "overrideDescripton": "无法被友方角色治疗,攻击造成<@ba.kw>群体伤害,每攻击到一个敌人回复自身<@ba.kw>{value}生命,最大生效数等于阻挡数", "prefabKey": null, "rangeId": null } @@ -267258,22 +267103,22 @@ }, "phases": [ { - "characterPrefabKey": "char_4064_mlynar", - "rangeId": "1-2", + "characterPrefabKey": "char_1032_excu2", + "rangeId": "1-3", "maxLevel": 50, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 1945, - "atk": 161, - "def": 239, - "magicResistance": 15.0, - "cost": 10, - "blockCnt": 2, + "maxHp": 1076, + "atk": 298, + "def": 224, + "magicResistance": 0.0, + "cost": 20, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267294,15 +267139,15 @@ { "level": 50, "data": { - "maxHp": 2560, - "atk": 231, - "def": 332, - "magicResistance": 15.0, - "cost": 10, - "blockCnt": 2, + "maxHp": 1475, + "atk": 439, + "def": 308, + "magicResistance": 0.0, + "cost": 20, + "blockCnt": 1, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267324,22 +267169,22 @@ "evolveCost": null }, { - "characterPrefabKey": "char_4064_mlynar", - "rangeId": "1-2", + "characterPrefabKey": "char_1032_excu2", + "rangeId": "1-3", "maxLevel": 80, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 2560, - "atk": 231, - "def": 332, - "magicResistance": 15.0, - "cost": 12, + "maxHp": 1475, + "atk": 439, + "def": 308, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267360,15 +267205,15 @@ { "level": 80, "data": { - "maxHp": 3241, - "atk": 301, - "def": 426, - "magicResistance": 15.0, - "cost": 12, + "maxHp": 1967, + "atk": 586, + "def": 396, + "magicResistance": 0.0, + "cost": 21, "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267394,34 +267239,34 @@ "type": "MATERIAL" }, { - "id": "30032", - "count": 8, + "id": "30052", + "count": 7, "type": "MATERIAL" }, { - "id": "30012", - "count": 8, + "id": "30042", + "count": 4, "type": "MATERIAL" } ] }, { - "characterPrefabKey": "char_4064_mlynar", - "rangeId": "1-2", + "characterPrefabKey": "char_1032_excu2", + "rangeId": "1-3", "maxLevel": 90, "attributesKeyFrames": [ { "level": 1, "data": { - "maxHp": 3241, - "atk": 301, - "def": 426, - "magicResistance": 15.0, - "cost": 12, - "blockCnt": 3, + "maxHp": 1967, + "atk": 586, + "def": 396, + "magicResistance": 0.0, + "cost": 23, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267442,15 +267287,15 @@ { "level": 90, "data": { - "maxHp": 3906, - "atk": 355, - "def": 502, - "magicResistance": 15.0, - "cost": 12, - "blockCnt": 3, + "maxHp": 2491, + "atk": 707, + "def": 461, + "magicResistance": 0.0, + "cost": 23, + "blockCnt": 2, "moveSpeed": 1.0, "attackSpeed": 100.0, - "baseAttackTime": 1.2, + "baseAttackTime": 1.3, "respawnTime": 70, "hpRecoveryPerSec": 0.0, "spRecoveryPerSec": 1.0, @@ -267476,13 +267321,13 @@ "type": "MATERIAL" }, { - "id": "30135", - "count": 4, + "id": "30155", + "count": 3, "type": "MATERIAL" }, { - "id": "31024", - "count": 5, + "id": "31014", + "count": 7, "type": "MATERIAL" } ] @@ -267490,7 +267335,7 @@ ], "skills": [ { - "skillId": "skchr_mlynar_1", + "skillId": "skchr_excu2_1", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -267507,13 +267352,13 @@ "type": "MATERIAL" }, { - "id": "30104", - "count": 3, + "id": "30054", + "count": 4, "type": "MATERIAL" }, { - "id": "30083", - "count": 9, + "id": "30043", + "count": 5, "type": "MATERIAL" } ] @@ -267531,13 +267376,13 @@ "type": "MATERIAL" }, { - "id": "30064", - "count": 3, + "id": "31034", + "count": 4, "type": "MATERIAL" }, { - "id": "30044", - "count": 6, + "id": "30014", + "count": 9, "type": "MATERIAL" } ] @@ -267555,13 +267400,13 @@ "type": "MATERIAL" }, { - "id": "30115", + "id": "30145", "count": 6, "type": "MATERIAL" }, { - "id": "30074", - "count": 7, + "id": "30104", + "count": 4, "type": "MATERIAL" } ] @@ -267573,7 +267418,7 @@ } }, { - "skillId": "skchr_mlynar_2", + "skillId": "skchr_excu2_2", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -267590,13 +267435,13 @@ "type": "MATERIAL" }, { - "id": "31034", + "id": "31024", "count": 4, "type": "MATERIAL" }, { - "id": "31013", - "count": 3, + "id": "31023", + "count": 7, "type": "MATERIAL" } ] @@ -267614,12 +267459,12 @@ "type": "MATERIAL" }, { - "id": "30074", + "id": "30104", "count": 4, "type": "MATERIAL" }, { - "id": "30054", + "id": "31044", "count": 8, "type": "MATERIAL" } @@ -267638,13 +267483,13 @@ "type": "MATERIAL" }, { - "id": "30135", + "id": "30155", "count": 6, "type": "MATERIAL" }, { - "id": "30104", - "count": 5, + "id": "30064", + "count": 3, "type": "MATERIAL" } ] @@ -267656,7 +267501,7 @@ } }, { - "skillId": "skchr_mlynar_3", + "skillId": "skchr_excu2_3", "overridePrefabKey": null, "overrideTokenKey": null, "levelUpCostCond": [ @@ -267678,8 +267523,8 @@ "type": "MATERIAL" }, { - "id": "30063", - "count": 5, + "id": "30073", + "count": 8, "type": "MATERIAL" } ] @@ -267697,13 +267542,13 @@ "type": "MATERIAL" }, { - "id": "30084", + "id": "30044", "count": 4, "type": "MATERIAL" }, { - "id": "31044", - "count": 8, + "id": "30094", + "count": 7, "type": "MATERIAL" } ] @@ -267721,13 +267566,13 @@ "type": "MATERIAL" }, { - "id": "30145", + "id": "30115", "count": 6, "type": "MATERIAL" }, { - "id": "31034", - "count": 4, + "id": "31024", + "count": 6, "type": "MATERIAL" } ] @@ -267750,28 +267595,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "游侠", - "description": "攻击敌人时攻击力提升至105%。周围存在3名及以上敌人时攻击力提升至110%且受到的伤害减少10%", + "name": "受选之人", + "description": "攻击时有10%几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升3%,技能结束时重置", "rangeId": null, "blackboard": [ { - "key": "atk_scale_base", - "value": 1.05, - "valueStr": null - }, - { - "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale_up", - "value": 1.1, + "key": "prob", + "value": 0.1, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.1, + "key": "prob_add", + "value": 0.03, "valueStr": null } ], @@ -267783,30 +267618,20 @@ "phase": "PHASE_1", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "游侠", - "description": "攻击敌人时攻击力提升至108%<@ba.talpu>(+3%)。周围存在3名及以上敌人时攻击力提升至113%<@ba.talpu>(+3%)且受到的伤害减少10%", + "name": "受选之人", + "description": "攻击时有13%<@ba.talpu>(+3%)几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升3%,技能结束时重置", "rangeId": null, "blackboard": [ { - "key": "atk_scale_base", - "value": 1.08, - "valueStr": null - }, - { - "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale_up", - "value": 1.13, + "key": "prob", + "value": 0.13, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.1, + "key": "prob_add", + "value": 0.03, "valueStr": null } ], @@ -267820,28 +267645,18 @@ }, "requiredPotentialRank": 0, "prefabKey": "1", - "name": "游侠", - "description": "攻击敌人时攻击力提升至110%。周围存在3名及以上敌人时攻击力提升至115%且受到的伤害减少15%", + "name": "受选之人", + "description": "攻击时有20%几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升5%,技能结束时重置", "rangeId": null, "blackboard": [ { - "key": "atk_scale_base", - "value": 1.1, - "valueStr": null - }, - { - "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale_up", - "value": 1.15, + "key": "prob", + "value": 0.2, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.15, + "key": "prob_add", + "value": 0.05, "valueStr": null } ], @@ -267853,30 +267668,20 @@ "phase": "PHASE_2", "level": 1 }, - "requiredPotentialRank": 2, + "requiredPotentialRank": 4, "prefabKey": "1", - "name": "游侠", - "description": "攻击敌人时攻击力提升至113%<@ba.talpu>(+3%)。周围存在3名及以上敌人时攻击力提升至118%<@ba.talpu>(+3%)且受到的伤害减少15%", + "name": "受选之人", + "description": "攻击时有23%<@ba.talpu>(+3%)几率额外攻击一次,技能期间每消耗1颗弹药这个几率提升5%,技能结束时重置", "rangeId": null, "blackboard": [ { - "key": "atk_scale_base", - "value": 1.13, - "valueStr": null - }, - { - "key": "cnt", - "value": 3.0, - "valueStr": null - }, - { - "key": "atk_scale_up", - "value": 1.18, + "key": "prob", + "value": 0.23, "valueStr": null }, { - "key": "damage_resistance", - "value": 0.15, + "key": "prob_add", + "value": 0.05, "valueStr": null } ], @@ -267894,43 +267699,1041 @@ }, "requiredPotentialRank": 0, "prefabKey": "2", - "name": "无动于衷", - "description": "在场时,自身更容易受到攻击,所有卡西米尔干员被攻击时反弹相当于玛恩纳攻击力15%的真实伤害", - "rangeId": null, - "blackboard": [ - { - "key": "taunt_level", - "value": 1.0, - "valueStr": null - }, - { - "key": "atk_scale", - "value": 0.15, - "valueStr": null - } - ], - "tokenKey": null, - "isHideTalent": false - }, - { - "unlockCondition": { - "phase": "PHASE_2", - "level": 1 - }, - "requiredPotentialRank": 4, - "prefabKey": "2", - "name": "无动于衷", - "description": "在场时,自身更容易受到攻击,所有卡西米尔干员被攻击时反弹相当于玛恩纳攻击力18%<@ba.talpu>(+3%)的真实伤害", + "name": "铳弹共感", + "description": "每有一个【拉特兰】干员在场,自身的弹药类技能弹药上限+1(最多4层)", "rangeId": null, "blackboard": [ { - "key": "taunt_level", + "key": "add_count", "value": 1.0, "valueStr": null }, { - "key": "atk_scale", - "value": 0.18, + "key": "add_count_max_stack", + "value": 4.0, + "valueStr": null + } + ], + "tokenKey": null, + "isHideTalent": false + } + ] + } + ], + "potentialRanks": [ + { + "type": "BUFF", + "description": "部署费用-1", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "COST", + "formulaItem": "ADDITION", + "value": -1.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, + "equivalentCost": null + }, + { + "type": "BUFF", + "description": "防御力+22", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "DEF", + "formulaItem": "ADDITION", + "value": 22.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, + "equivalentCost": null + }, + { + "type": "BUFF", + "description": "攻击力+26", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "ATK", + "formulaItem": "ADDITION", + "value": 26.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, + "equivalentCost": null + }, + { + "type": "CUSTOM", + "description": "第一天赋效果增强", + "buff": null, + "equivalentCost": null + }, + { + "type": "BUFF", + "description": "部署费用-1", + "buff": { + "attributes": { + "abnormalFlags": null, + "abnormalImmunes": null, + "abnormalAntis": null, + "abnormalCombos": null, + "abnormalComboImmunes": null, + "attributeModifiers": [ + { + "attributeType": "COST", + "formulaItem": "ADDITION", + "value": -1.0, + "loadFromBlackboard": false, + "fetchBaseValueFromSourceEntity": false + } + ] + } + }, + "equivalentCost": null + } + ], + "favorKeyFrames": [ + { + "level": 0, + "data": { + "maxHp": 0, + "atk": 0, + "def": 0, + "magicResistance": 0.0, + "cost": 0, + "blockCnt": 0, + "moveSpeed": 0.0, + "attackSpeed": 0.0, + "baseAttackTime": 0.0, + "respawnTime": 0, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 0.0, + "maxDeployCount": 0, + "maxDeckStackCnt": 0, + "tauntLevel": 0, + "massLevel": 0, + "baseForceLevel": 0, + "stunImmune": false, + "silenceImmune": false, + "sleepImmune": false, + "frozenImmune": false, + "levitateImmune": false, + "disarmedCombatImmune": false, + "fearedImmune": false + } + }, + { + "level": 50, + "data": { + "maxHp": 0, + "atk": 70, + "def": 30, + "magicResistance": 0.0, + "cost": 0, + "blockCnt": 0, + "moveSpeed": 0.0, + "attackSpeed": 0.0, + "baseAttackTime": 0.0, + "respawnTime": 0, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 0.0, + "maxDeployCount": 0, + "maxDeckStackCnt": 0, + "tauntLevel": 0, + "massLevel": 0, + "baseForceLevel": 0, + "stunImmune": false, + "silenceImmune": false, + "sleepImmune": false, + "frozenImmune": false, + "levitateImmune": false, + "disarmedCombatImmune": false, + "fearedImmune": false + } + } + ], + "allSkillLvlup": [ + { + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3301", + "count": 5, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3301", + "count": 5, + "type": "MATERIAL" + }, + { + "id": "30061", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30031", + "count": 4, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3302", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30012", + "count": 7, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_1", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3302", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30022", + "count": 4, + "type": "MATERIAL" + }, + { + "id": "30052", + "count": 4, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_1", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3302", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30033", + "count": 7, + "type": "MATERIAL" + } + ] + }, + { + "unlockCond": { + "phase": "PHASE_1", + "level": 1 + }, + "lvlUpCost": [ + { + "id": "3303", + "count": 8, + "type": "MATERIAL" + }, + { + "id": "30023", + "count": 6, + "type": "MATERIAL" + }, + { + "id": "30083", + "count": 4, + "type": "MATERIAL" + } + ] + } + ] + }, + "char_4064_mlynar": { + "name": "玛恩纳", + "description": "通常不攻击且阻挡数为0,技能未开启时<@ba.kw>{max_stack_cnt}秒内攻击力逐渐提升至<@ba.kw>+{atk:0%},技能结束时重置攻击力", + "canUseGeneralPotentialItem": true, + "canUseActivityPotentialItem": false, + "potentialItemId": "p_char_4064_mlynar", + "activityPotentialItemId": null, + "classicPotentialItemId": null, + "nationId": "kazimierz", + "groupId": null, + "teamId": null, + "displayNumber": "KZ08", + "appellation": "Młynar", + "position": "MELEE", + "tagList": [ + "输出", + "爆发" + ], + "itemUsage": "卡西米尔骑士家族的漫游者,玛恩纳,始终将剑带在身边。", + "itemDesc": "他劝诫所有人逃离卡西米尔,而自己从未离开。", + "itemObtainApproach": "招募寻访", + "isNotObtainable": false, + "isSpChar": false, + "maxPotentialLevel": 5, + "rarity": "TIER_6", + "profession": "WARRIOR", + "subProfessionId": "librator", + "trait": { + "candidates": [ + { + "unlockCondition": { + "phase": "PHASE_0", + "level": 1 + }, + "requiredPotentialRank": 0, + "blackboard": [ + { + "key": "atk", + "value": 2.0, + "valueStr": null + }, + { + "key": "mid_stack_cnt", + "value": 20.0, + "valueStr": null + }, + { + "key": "max_stack_cnt", + "value": 40.0, + "valueStr": null + } + ], + "overrideDescripton": "通常不攻击且阻挡数为0,技能未开启时<@ba.kw>{max_stack_cnt}秒内攻击力逐渐提升至最高<@ba.kw>+{atk:0%}且技能结束时重置攻击力", + "prefabKey": null, + "rangeId": null + } + ] + }, + "phases": [ + { + "characterPrefabKey": "char_4064_mlynar", + "rangeId": "1-2", + "maxLevel": 50, + "attributesKeyFrames": [ + { + "level": 1, + "data": { + "maxHp": 1945, + "atk": 161, + "def": 239, + "magicResistance": 15.0, + "cost": 10, + "blockCnt": 2, + "moveSpeed": 1.0, + "attackSpeed": 100.0, + "baseAttackTime": 1.2, + "respawnTime": 70, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 1.0, + "maxDeployCount": 1, + "maxDeckStackCnt": 0, + "tauntLevel": 0, + "massLevel": 0, + "baseForceLevel": 0, + "stunImmune": false, + "silenceImmune": false, + "sleepImmune": false, + "frozenImmune": false, + "levitateImmune": false, + "disarmedCombatImmune": false, + "fearedImmune": false + } + }, + { + "level": 50, + "data": { + "maxHp": 2560, + "atk": 231, + "def": 332, + "magicResistance": 15.0, + "cost": 10, + "blockCnt": 2, + "moveSpeed": 1.0, + "attackSpeed": 100.0, + "baseAttackTime": 1.2, + "respawnTime": 70, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 1.0, + "maxDeployCount": 1, + "maxDeckStackCnt": 0, + "tauntLevel": 0, + "massLevel": 0, + "baseForceLevel": 0, + "stunImmune": false, + "silenceImmune": false, + "sleepImmune": false, + "frozenImmune": false, + "levitateImmune": false, + "disarmedCombatImmune": false, + "fearedImmune": false + } + } + ], + "evolveCost": null + }, + { + "characterPrefabKey": "char_4064_mlynar", + "rangeId": "1-2", + "maxLevel": 80, + "attributesKeyFrames": [ + { + "level": 1, + "data": { + "maxHp": 2560, + "atk": 231, + "def": 332, + "magicResistance": 15.0, + "cost": 12, + "blockCnt": 2, + "moveSpeed": 1.0, + "attackSpeed": 100.0, + "baseAttackTime": 1.2, + "respawnTime": 70, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 1.0, + 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"level": 30, + "data": { + "maxHp": 10000, + "atk": 0, + "def": 0, + "magicResistance": 0.0, + "cost": 5, + "blockCnt": 1, + "moveSpeed": 1.0, + "attackSpeed": 100.0, + "baseAttackTime": 1.0, + "respawnTime": 10, + "hpRecoveryPerSec": 0.0, + "spRecoveryPerSec": 1.0, + "maxDeployCount": 1, + "maxDeckStackCnt": 0, + "tauntLevel": 0, + "massLevel": 0, + "baseForceLevel": 0, + "stunImmune": false, + "silenceImmune": false, + "sleepImmune": false, + "frozenImmune": false, + "levitateImmune": false, + "disarmedCombatImmune": false, + "fearedImmune": false + } + } + ], + "evolveCost": null + } + ], + "skills": [ + { + "skillId": "sktok_duelcdt_1", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [], + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + } + }, + { + "skillId": "sktok_duelcdt_2", + "overridePrefabKey": null, + "overrideTokenKey": null, + "levelUpCostCond": [], + "unlockCond": { + "phase": "PHASE_0", + "level": 1 + } + } + ], + "displayTokenDict": null, + "talents": null, + "potentialRanks": [], + "favorKeyFrames": null, + "allSkillLvlup": [] } } \ No newline at end of file diff --git a/zh_CN/gamedata/excel/charword_table.json b/zh_CN/gamedata/excel/charword_table.json index 721068c68..181befad9 100644 --- a/zh_CN/gamedata/excel/charword_table.json +++ b/zh_CN/gamedata/excel/charword_table.json @@ -200130,6 +200130,612 @@ "placeType": "ANNIVERSARY", "voiceAsset": "char_4146_nymph/CN_044" }, + "char_4151_tinman_CN_001": { + "charWordId": "char_4151_tinman_CN_001", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_001", + "voiceText": "已经整理完了。放心,不是所有事情都能找到证据,也不是所有事情都适合记录在册,能让一位梅兰德的侦探整理的文书,本身也不值得做什么手脚。", + "voiceTitle": "任命助理", + "voiceIndex": 1, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "HOME_PLACE", + "voiceAsset": "char_4151_tinman/CN_001" + }, + "char_4151_tinman_CN_002": { + "charWordId": "char_4151_tinman_CN_002", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_002", + "voiceText": "罗德岛和梅兰德已经达成合作意向,后续的工作会有专员来对接。我还是更关心一些老朋友在这艘船上的情况,比如那位羽蛇,那个叫Friston-3的机器人,还有你,博士。", + "voiceTitle": "交谈1", + "voiceIndex": 2, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_002" + }, + "char_4151_tinman_CN_003": { + "charWordId": "char_4151_tinman_CN_003", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_003", + "voiceText": "我能在办公室抽烟吗?你要是介意,我可以不把烟吐出来......我曾经在玻利瓦尔的某个火山口待过一阵子,打那时就有了这嗜好,戒不掉了,反正我也没有肺,不会得病。", + "voiceTitle": "交谈2", + "voiceIndex": 3, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_003" + }, + "char_4151_tinman_CN_004": { + "charWordId": "char_4151_tinman_CN_004", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_004", + "voiceText": "那群孩子还跟在我后面吗?算了,就让他们觉得哥伦比亚的童话成真了吧......这副外骨骼确实太引人注目了,还得定期保养,我只是一直懒得换。唉,习惯的力量真可怕。", + "voiceTitle": "交谈3", + "voiceIndex": 4, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_004" + }, + "char_4151_tinman_CN_005": { + "charWordId": "char_4151_tinman_CN_005", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_005", + "voiceText": "一起看看?几家学刊送来的社会动态报告,可以关注下明年会出现哪些新发明和新风潮......嗯?当然是有必要的,你能看出我是个活了几千年的死魂灵吗?你看,心态年轻一点,多有用。", + "voiceTitle": "晋升后交谈1", + "voiceIndex": 5, + "voiceType": "ONLY_TEXT", + "unlockType": "AWAKE", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 1 + }, + { + "valueStr": null, + "valueInt": 1 + } + ], + "lockDescription": null, + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_005" + }, + "char_4151_tinman_CN_006": { + "charWordId": "char_4151_tinman_CN_006", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_006", + "voiceText": "无论是W,还是娜斯提,无论是大刀阔斧的改革,还是悬于云层之上的城市,如今,萨卡兹对未来的构想总是令人欣喜。我?一个在基金会打工的家伙,最应该做的当然是投资年轻人。", + "voiceTitle": "晋升后交谈2", + "voiceIndex": 6, + "voiceType": "ONLY_TEXT", + "unlockType": "AWAKE", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 2 + }, + { + "valueStr": null, + "valueInt": 1 + } + ], + "lockDescription": null, + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_006" + }, + "char_4151_tinman_CN_007": { + "charWordId": "char_4151_tinman_CN_007", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_007", + "voiceText": "我很喜欢罗德岛的甲板,视野很好。可惜我当年到处“拾荒”的时候,没有这样一艘船,以及你们这样的同行者......遇见梅兰德·塞勒涅,留在那片荒野,那都是很后面的事了。", + "voiceTitle": "信赖提升后交谈1", + "voiceIndex": 7, + "voiceType": "ONLY_TEXT", + "unlockType": "FAVOR", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 40 + } + ], + "lockDescription": null, + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_007" + }, + "char_4151_tinman_CN_008": { + "charWordId": "char_4151_tinman_CN_008", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_008", + "voiceText": "站远点,别被烫伤。不用巫术的话,这副“铁皮罐头”在烈日下偶尔会让我有灼烧感......愧疚?或许吧。如果变成薪柴真能解决萨卡兹的问题,那我应该在熔炉里,可惜不能。", + "voiceTitle": "信赖提升后交谈2", + "voiceIndex": 8, + "voiceType": "ONLY_TEXT", + "unlockType": "FAVOR", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 100 + } + ], + "lockDescription": null, + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_008" + }, + "char_4151_tinman_CN_009": { + "charWordId": "char_4151_tinman_CN_009", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_009", + "voiceText": "我和凯尔希勋爵交流过你的事情。放心,梅兰德不会追究那些过往。时间在我们这样的人身上总是走得很快,不是吗?抽烟吗?再有一支烟的工夫,太阳就该落下去了。", + "voiceTitle": "信赖提升后交谈3", + "voiceIndex": 9, + "voiceType": "ONLY_TEXT", + "unlockType": "FAVOR", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 200 + } + ], + "lockDescription": null, + "placeType": "HOME_SHOW", + "voiceAsset": "char_4151_tinman/CN_009" + }, + "char_4151_tinman_CN_010": { + "charWordId": "char_4151_tinman_CN_010", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_010", + "voiceText": "好,我去拿报纸,顺便烤点热狗和玉米片......快餐意味着开拓的节奏从不停歇,伟大的发明,不是吗?", + "voiceTitle": "闲置", + "voiceIndex": 10, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "HOME_WAIT", + "voiceAsset": "char_4151_tinman/CN_010" + }, + "char_4151_tinman_CN_011": { + "charWordId": "char_4151_tinman_CN_011", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_011", + "voiceText": "特里蒙一别后,终于又见面了,博士。侦探锡人,代表梅兰德基金会。自即日起,我们将与罗德岛在各个领域展开合作,共享资源......与秘密。", + "voiceTitle": "干员报到", + "voiceIndex": 11, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "GACHA", + "voiceAsset": "char_4151_tinman/CN_011" + }, + "char_4151_tinman_CN_012": { + "charWordId": "char_4151_tinman_CN_012", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_012", + "voiceText": "看来,除了矿石病诊疗之外,罗德岛的其他业务也做得很好,我们的合作空间比我想象的还要大。", + "voiceTitle": "观看作战记录", + "voiceIndex": 12, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "LEVEL_UP", + "voiceAsset": "char_4151_tinman/CN_012" + }, + "char_4151_tinman_CN_013": { + "charWordId": "char_4151_tinman_CN_013", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_013", + "voiceText": "上一次经历类似的场合,还是梅兰德·塞勒涅隔着篝火,扔过来一张地图一瓶酒,邀请我加入他的队伍,那时还没有哥伦比亚这个国家......有些怀念。", + "voiceTitle": "精英化晋升1", + "voiceIndex": 13, + "voiceType": "ONLY_TEXT", + "unlockType": "AWAKE", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 1 + }, + { + "valueStr": null, + "valueInt": 1 + } + ], + "lockDescription": null, + "placeType": "EVOLVE_ONE", + "voiceAsset": "char_4151_tinman/CN_013" + }, + "char_4151_tinman_CN_014": { + "charWordId": "char_4151_tinman_CN_014", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_014", + "voiceText": "感谢。毕竟对于你我这样的人来说,交付信任可不是一件容易的事情。", + "voiceTitle": "精英化晋升2", + "voiceIndex": 14, + "voiceType": "ONLY_TEXT", + "unlockType": "AWAKE", + "unlockParam": [ + { + "valueStr": null, + "valueInt": 2 + }, + { + "valueStr": null, + "valueInt": 1 + } + ], + "lockDescription": null, + "placeType": "EVOLVE_TWO", + "voiceAsset": "char_4151_tinman/CN_014" + }, + "char_4151_tinman_CN_017": { + "charWordId": "char_4151_tinman_CN_017", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_017", + "voiceText": "队伍里的某些人,素质不亚于基金会的特工啊,博士,我开始好奇这场行动会如何展开了。", + "voiceTitle": "编入队伍", + "voiceIndex": 17, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "SQUAD", + "voiceAsset": "char_4151_tinman/CN_017" + }, + "char_4151_tinman_CN_018": { + "charWordId": "char_4151_tinman_CN_018", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_018", + "voiceText": "各位叫我“锡人”就好,接下来无论什么命令,都请你们严格执行。", + "voiceTitle": "任命队长", + "voiceIndex": 18, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "SQUAD_FIRST", + "voiceAsset": "char_4151_tinman/CN_018" + }, + "char_4151_tinman_CN_019": { + "charWordId": "char_4151_tinman_CN_019", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_019", + "voiceText": "我负责找出一条备用的行动路线。", + "voiceTitle": "行动出发", + "voiceIndex": 19, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_START", + "voiceAsset": "char_4151_tinman/CN_019" + }, + "char_4151_tinman_CN_020": { + "charWordId": "char_4151_tinman_CN_020", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_020", + "voiceText": "你们换条路走吧。", + "voiceTitle": "行动开始", + "voiceIndex": 20, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_FACE_ENEMY", + "voiceAsset": "char_4151_tinman/CN_020" + }, + "char_4151_tinman_CN_021": { + "charWordId": "char_4151_tinman_CN_021", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_021", + "voiceText": "让我先伸个懒腰,关节有些锈住了。", + "voiceTitle": "选中干员1", + "voiceIndex": 21, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SELECT", + "voiceAsset": "char_4151_tinman/CN_021" + }, + "char_4151_tinman_CN_022": { + "charWordId": "char_4151_tinman_CN_022", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_022", + "voiceText": "让我先点根烟,神经别绷那么紧。", + "voiceTitle": "选中干员2", + "voiceIndex": 22, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SELECT", + "voiceAsset": "char_4151_tinman/CN_022" + }, + "char_4151_tinman_CN_023": { + "charWordId": "char_4151_tinman_CN_023", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_023", + "voiceText": "留意声音,声音是咒术最好的载体。", + "voiceTitle": "部署1", + "voiceIndex": 23, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_PLACE", + "voiceAsset": "char_4151_tinman/CN_023" + }, + "char_4151_tinman_CN_024": { + "charWordId": "char_4151_tinman_CN_024", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_024", + "voiceText": "越是习以为常的环境,越容易隐藏危险。", + "voiceTitle": "部署2", + "voiceIndex": 24, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_PLACE", + "voiceAsset": "char_4151_tinman/CN_024" + }, + "char_4151_tinman_CN_025": { + "charWordId": "char_4151_tinman_CN_025", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_025", + "voiceText": "别用这么轻佻的态度对待历史。", + "voiceTitle": "作战中1", + "voiceIndex": 25, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SKILL_1", + "voiceAsset": "char_4151_tinman/CN_025" + }, + "char_4151_tinman_CN_026": { + "charWordId": "char_4151_tinman_CN_026", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_026", + "voiceText": "别用这么狭隘的视角想象未来。", + "voiceTitle": "作战中2", + "voiceIndex": 26, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SKILL_2", + "voiceAsset": "char_4151_tinman/CN_026" + }, + "char_4151_tinman_CN_027": { + "charWordId": "char_4151_tinman_CN_027", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_027", + "voiceText": "找到你们的档案了......好,抹去了。", + "voiceTitle": "作战中3", + "voiceIndex": 27, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SKILL_3", + "voiceAsset": "char_4151_tinman/CN_027" + }, + "char_4151_tinman_CN_028": { + "charWordId": "char_4151_tinman_CN_028", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_028", + "voiceText": "铭记灵魂被禁锢的滋味,这将是你们所受的最珍贵的教育。", + "voiceTitle": "作战中4", + "voiceIndex": 28, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BATTLE_SKILL_4", + "voiceAsset": "char_4151_tinman/CN_028" + }, + "char_4151_tinman_CN_029": { + "charWordId": "char_4151_tinman_CN_029", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_029", + "voiceText": "几年前,我听到过一些卡兹戴尔内战的传闻,看来岁月并没有影响你在这方面的天赋,博士。", + "voiceTitle": "完成高难行动", + "voiceIndex": 29, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "FOUR_STAR", + "voiceAsset": "char_4151_tinman/CN_029" + }, + "char_4151_tinman_CN_030": { + "charWordId": "char_4151_tinman_CN_030", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_030", + "voiceText": "虽然在特里蒙的时候就领教过,但你的谋略和对局势的判断还是让人惊讶......罗德岛藏着一位优秀的战术指挥官,你介意我向基金会这么汇报吗?", + "voiceTitle": "3星结束行动", + "voiceIndex": 30, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "THREE_STAR", + "voiceAsset": "char_4151_tinman/CN_030" + }, + "char_4151_tinman_CN_031": { + "charWordId": "char_4151_tinman_CN_031", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_031", + "voiceText": "他们只是逃离了这场战斗,但逃不开这片战场。", + "voiceTitle": "非3星结束行动", + "voiceIndex": 31, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "TWO_STAR", + "voiceAsset": "char_4151_tinman/CN_031" + }, + "char_4151_tinman_CN_032": { + "charWordId": "char_4151_tinman_CN_032", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_032", + "voiceText": "没关系。按照合作协议,梅兰德基金会将负责善后事宜,交给我吧。", + "voiceTitle": "行动失败", + "voiceIndex": 32, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "LOSE", + "voiceAsset": "char_4151_tinman/CN_032" + }, + "char_4151_tinman_CN_033": { + "charWordId": "char_4151_tinman_CN_033", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_033", + "voiceText": "房间不错,说不定住得习惯了,可以直接当新的身体......开个玩笑。", + "voiceTitle": "进驻设施", + "voiceIndex": 33, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BUILDING_PLACE", + "voiceAsset": "char_4151_tinman/CN_033" + }, + "char_4151_tinman_CN_034": { + "charWordId": "char_4151_tinman_CN_034", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_034", + "voiceText": "你说人要是突然摸到高温的金属,会怎么样?", + "voiceTitle": "戳一下", + "voiceIndex": 34, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BUILDING_TOUCHING", + "voiceAsset": "char_4151_tinman/CN_034" + }, + "char_4151_tinman_CN_036": { + "charWordId": "char_4151_tinman_CN_036", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_036", + "voiceText": "你刚刚,是不是看见我从缝隙把烟圈又吸进体内了?", + "voiceTitle": "信赖触摸", + "voiceIndex": 36, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "BUILDING_FAVOR_BUBBLE", + "voiceAsset": "char_4151_tinman/CN_036" + }, + "char_4151_tinman_CN_037": { + "charWordId": "char_4151_tinman_CN_037", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_037", + "voiceText": "明日方舟。", + "voiceTitle": "标题", + "voiceIndex": 37, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "LOADING_PANEL", + "voiceAsset": "char_4151_tinman/CN_037" + }, + "char_4151_tinman_CN_038": { + "charWordId": "char_4151_tinman_CN_038", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_038", + "voiceText": "卡兹戴尔不会有像样的新年活动,而在哥伦比亚,我会和年轻人在广场上一起倒数,等待钟声响起。作为罗德岛的干员,看来今晚必须要满足下那些孩子对我的好奇心了......", + "voiceTitle": "新年祝福", + "voiceIndex": 38, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "NEW_YEAR", + "voiceAsset": "char_4151_tinman/CN_038" + }, + "char_4151_tinman_CN_042": { + "charWordId": "char_4151_tinman_CN_042", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_042", + "voiceText": "有火吗,博士?", + "voiceTitle": "问候", + "voiceIndex": 42, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "GREETING", + "voiceAsset": "char_4151_tinman/CN_042" + }, + "char_4151_tinman_CN_044": { + "charWordId": "char_4151_tinman_CN_044", + "wordKey": "char_4151_tinman", + "charId": "char_4151_tinman", + "voiceId": "CN_044", + "voiceText": "哥伦比亚,未来的卡兹戴尔,甚至罗德岛,它们共同的特点是——年轻,年轻便意味着一切。博士,你我都是来自过去的人,但此时此刻,我们都守护着未来。罗德岛与梅兰德的合作将继续。", + "voiceTitle": "周年庆典", + "voiceIndex": 44, + "voiceType": "ONLY_TEXT", + "unlockType": "DIRECT", + "unlockParam": [], + "lockDescription": "", + "placeType": "ANNIVERSARY", + "voiceAsset": "char_4151_tinman/CN_044" + }, "char_4147_mitm_CN_001": { "charWordId": "char_4147_mitm_CN_001", "wordKey": "char_4147_mitm", @@ -234186,6 +234792,30 @@ } } }, + "char_4151_tinman": { + "wordkeys": [ + "char_4151_tinman" + ], + "charId": "char_4151_tinman", + "dict": { + "CN_MANDARIN": { + "wordkey": "char_4151_tinman", + "voiceLangType": "CN_MANDARIN", + "cvName": [ + "刘北辰" + ], + "voicePath": null + }, + "JP": { + "wordkey": "char_4151_tinman", + "voiceLangType": "JP", + "cvName": [ + "木内秀信" + ], + "voicePath": null + } + } + }, "char_311_mudrok#1": { "wordkeys": [ "char_311_mudrok#1" @@ -234450,7 +235080,8 @@ "defaultLangType": "CN_MANDARIN", "newTagList": [ "char_4146_nymph", - "char_4147_mitm" + "char_4147_mitm", + "char_4151_tinman" ], "voiceLangTypeDict": { "CN_MANDARIN": { @@ -234870,7 +235501,8 @@ "char_4137_udflow": "JP", "char_4145_ulpia": "JP", "char_4146_nymph": "JP", - "char_4147_mitm": "JP" + "char_4147_mitm": "JP", + "char_4151_tinman": "JP" }, "startTimeWithTypeDict": { "CN_TOPOLECT": [ diff --git a/zh_CN/gamedata/excel/data_version.txt b/zh_CN/gamedata/excel/data_version.txt index df583e084..023b2a671 100644 --- a/zh_CN/gamedata/excel/data_version.txt +++ b/zh_CN/gamedata/excel/data_version.txt @@ -1,3 +1,3 @@ Stream://torappu-data/v052/rel52.0 -Change:64626 on 2024/07/09 -VersionControl:52.0.0 +Change:64666 on 2024/07/10 +VersionControl:52.2.0 diff --git a/zh_CN/gamedata/excel/enemy_handbook_table.json b/zh_CN/gamedata/excel/enemy_handbook_table.json index d195a2ff7..4b04166e4 100644 --- a/zh_CN/gamedata/excel/enemy_handbook_table.json +++ b/zh_CN/gamedata/excel/enemy_handbook_table.json @@ -24006,6 +24006,36 @@ ], "invisibleDetail": false }, + "enemy_2085_skzjxd": { + "enemyId": "enemy_2085_skzjxd", + "enemyIndex": "FAT", + "enemyTags": null, + "sortId": 844, + "name": "圆仔", + "enemyLevel": "ELITE", + "description": "鸭爵的合伙人和徒弟,伶牙俐齿的投机者。常在可疑的电视节目里做客,总说自己懂得流转的道理,所以并不计较财产的得失。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "始终面向我方干员数量较多的方向", + "textFormat": "NORMAL" + }, + { + "text": "受到来自正面的物理/法术伤害降低80%", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "NO_DAMAGE" + ], + "invisibleDetail": false + }, "enemy_2009_csaudc": { "enemyId": "enemy_2009_csaudc", "enemyIndex": "CS1", @@ -24609,6 +24639,222 @@ ], "invisibleDetail": false }, + "enemy_2063_skzlch": { + "enemyId": "enemy_2063_skzlch", + "enemyIndex": "SFF1", + "enemyTags": null, + "sortId": 867, + "name": "萨卡兹迷宫劝导者", + "enemyLevel": "NORMAL", + "description": "徘徊的巫妖,曾是知识圣殿的众多照管人之一。他在熔炉的幻景中迷失已久,有可能并不来自你所知的卡兹戴尔。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "进入保护目标后,延长当前年代持续时间", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2064_skzwdd": { + "enemyId": "enemy_2064_skzwdd", + "enemyIndex": "SFF2", + "enemyTags": null, + "sortId": 868, + "name": "萨卡兹迷宫归乡者", + "enemyLevel": "NORMAL", + "description": "温迪戈战士,因家园的许诺而来。他背上的墓碑刻满同胞的名字,压得他一次次屈膝,又驱使他一次次站起。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "处于年代印痕时,攻击变为二连击", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2065_skzjs": { + "enemyId": "enemy_2065_skzjs", + "enemyIndex": "SFF3", + "enemyTags": null, + "sortId": 869, + "name": "恐卡兹", + "enemyLevel": "NORMAL", + "description": "它并非来自萨卡兹的灵或血,却能夺走它们。它是似是而非者,是尚未知的瘟疫,尚未来的诅咒。万不可放它出去。", + "attackType": null, + "ability": null, + "isInvalidKilled": true, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "出生时,对自身所在地块周围的所有友方单位造成法术伤害并生成年代印痕,持续一段时间", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2066_skzlcp": { + "enemyId": "enemy_2066_skzlcp", + "enemyIndex": "SFF4", + "enemyTags": null, + "sortId": 870, + "name": "萨卡兹迷宫织咒者", + "enemyLevel": "ELITE", + "description": "警戒的巫妖,知识圣殿的众多照管人之一。他以丝线纠缠着魂灵熔炉中迸发的火星,救助误入者,惩戒擅闯者。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "停止攻击,持续在目标周围创建年代印痕", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2067_skzcy": { + "enemyId": "enemy_2067_skzcy", + "enemyIndex": "SFF5", + "enemyTags": null, + "sortId": 871, + "name": "“门”", + "enemyLevel": "ELITE", + "description": "一座会跟随生灵的门,在熔炉的幻景中偶尔会遭遇。如果它强迫你进入,不要恐惧,它一定会为你准备出口。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "“门”在消失时带走一名干员,使其暂离队伍", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2068_skzirn": { + "enemyId": "enemy_2068_skzirn", + "enemyIndex": "SFF6", + "enemyTags": null, + "sortId": 872, + "name": "圣卫自动机", + "enemyLevel": "NORMAL", + "description": "保卫圣城的机械,不需要指令即可自主工作。它能够执行内建的牺牲仪礼,释放强烈的神圣震荡,一些萨卡兹将其简称为“自爆”。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "无法被阻挡", + "textFormat": "NORMAL" + }, + { + "text": "移动速度逐渐加快,进入保护目标后,对全场所有单位造成物理伤害", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "NO_DAMAGE" + ], + "invisibleDetail": false + }, + "enemy_2069_skzbox": { + "enemyId": "enemy_2069_skzbox", + "enemyIndex": "SFF7", + "enemyTags": null, + "sortId": 873, + "name": "迷珍巧械", + "enemyLevel": "ELITE", + "description": "某个失落卡兹戴尔帝国建造的思绪收集器,不需要指令即可自主工作。因为持续工作的时间太长,它的速度并不快,移动目的的选择也显得有些没头没脑。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "进入保护目标后偷取一定源石锭", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2070_skzfbx": { + "enemyId": "enemy_2070_skzfbx", + "enemyIndex": "SFF8", + "enemyTags": null, + "sortId": 874, + "name": "迷珍飞械", + "enemyLevel": "ELITE", + "description": "某个失落卡兹戴尔帝国建造的悬浮型思绪收集器,不需要指令即可自主工作。它的空中续航能力很强,但为了保护内容物,一旦飞行受到干扰就会立刻降落。\n", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "<$ba.float>近地悬浮", + "textFormat": "NORMAL" + }, + { + "text": "进入保护目标后偷取一定源石锭", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, "enemy_4001_toxcar": { "enemyId": "enemy_4001_toxcar", "enemyIndex": "MU1", @@ -29605,6 +29851,438 @@ ], "invisibleDetail": false }, + "enemy_2071_skzdny": { + "enemyId": "enemy_2071_skzdny", + "enemyIndex": "LMR", + "enemyTags": null, + "sortId": 1000, + "name": "菈玛莲", + "enemyLevel": "BOSS", + "description": "年轻的咒术大师,未来的女妖之主,亦将跻身“六英雄”之列——但她展现出的并不是这一种印象,那个笑容并不属于二百年前的她。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤", + "textFormat": "NORMAL" + }, + { + "text": "离场后召唤<饮泣之刺>,击败<饮泣之刺>后掉落数个构想", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2072_skdny2": { + "enemyId": "enemy_2072_skdny2", + "enemyIndex": "LMS", + "enemyTags": null, + "sortId": 1001, + "name": "编织泪水的术师", + "enemyLevel": "BOSS", + "description": "年轻的咒术大师,未来的女妖之主,亦将跻身“六英雄”之列——但无论是那面纱,还是她用来涂抹大地的漆料,都并不来自你所知的卡兹戴尔。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤,同时攻击两个目标", + "textFormat": "NORMAL" + }, + { + "text": "离场后召唤<饮泣之刺>,击败<饮泣之刺>后掉落数个构想", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2074_skzgly": { + "enemyId": "enemy_2074_skzgly", + "enemyIndex": "GLT", + "enemyTags": null, + "sortId": 1002, + "name": "歌利亚", + "enemyLevel": "BOSS", + "description": "最强的歌利亚勇士,即使从不提起自己的名字,亦将跻身“六英雄”之列——他的理想比他的力量更加配得上“英雄”的称号。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "下一次攻击对目标造成大量物理伤害,若该技能击杀目标或目标撤退,回复所有技力", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2075_skgly2": { + "enemyId": "enemy_2075_skgly2", + "enemyIndex": "GLS", + "enemyTags": null, + "sortId": 1003, + "name": "遗忘创伤的战士", + "enemyLevel": "BOSS", + "description": "最强的歌利亚勇士,即使从不提起自己的名字,亦将跻身“六英雄”之列——他选择了忘记那些致命伤口,为他信赖的朋友和君王奉献一切。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤", + "textFormat": "NORMAL" + }, + { + "text": "下一次攻击对目标造成大量物理伤害,若该技能击杀目标或目标撤退,回复所有技力", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2076_skzklz": { + "enemyId": "enemy_2076_skzklz", + "enemyIndex": "KST", + "enemyTags": null, + "sortId": 1004, + "name": "凯尔希", + "enemyLevel": "BOSS", + "description": "调停者犹豫着做出了不容犹豫的选择,将要面对“六英雄”的挑战——她会失败,她们会成功。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "生命值低于一半时与Mon2tr交换位置并对周围所有友方单位造成物理伤害并<$ba.stun>晕眩数秒", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2077_skklz2": { + "enemyId": "enemy_2077_skklz2", + "enemyIndex": "KSS", + "enemyTags": null, + "sortId": 1005, + "name": "预见末日的贤人", + "enemyLevel": "BOSS", + "description": "调停者做出了不容犹豫的选择,将要面对“六英雄”的挑战——时间远比预想的要紧迫,她不允许自己失败,更不会屈服。她会选择彻底地敌对。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "生命值低于一半时与迭代的怪物交换位置并对周围所有友方单位造成物理伤害并<$ba.stun>晕眩数秒", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2078_skzmst": { + "enemyId": "enemy_2078_skzmst", + "enemyIndex": "M2T", + "enemyTags": null, + "sortId": 1006, + "name": "Mon2tr", + "enemyLevel": "BOSS", + "description": "调停者的护卫和友伴。它会失败,她们会成功。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "换位或死亡后对周围所有友方单位造成物理伤害,并使其<$ba.stun>晕眩数秒", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2079_skmst2": { + "enemyId": "enemy_2079_skmst2", + "enemyIndex": "M2S", + "enemyTags": null, + "sortId": 1007, + "name": "迭代的怪物", + "enemyLevel": "BOSS", + "description": "调停者的护卫和友伴。它在劝谏和服从中将始终选择后者,相信主人的选择才是灾难中唯一的一丝希望。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "换位或死亡后对周围所有友方单位造成物理伤害,并使其<$ba.stun>晕眩数秒", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2080_skzlwy": { + "enemyId": "enemy_2080_skzlwy", + "enemyIndex": "FMT", + "enemyTags": null, + "sortId": 1008, + "name": "弗莱蒙特,诸思之解答", + "enemyLevel": "BOSS", + "description": "巫妖的领袖,卡兹戴尔民事纠纷的最高裁决者之一,老教师。你们在熔炉内的所为并未得到他的首肯,很危险,他的干涉纯粹是为了你们好。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "第一形态", + "textFormat": "TITLE" + }, + { + "text": "【即兴施展的防身术】每隔一段时间获得1颗攻击能量,下次攻击会将所有的攻击能量一起发射,每拥有一颗攻击能量,受到的物理与法术伤害降低,最多储存3颗攻击能量", + "textFormat": "NORMAL" + }, + { + "text": "【“放逐的黑棺”】弗莱蒙特,诸思之解答在场时,所有友方干员被击败或撤退时,将被封印于“放逐的黑棺”中直至“放逐的黑棺”被击败", + "textFormat": "NORMAL" + }, + { + "text": "第二形态", + "textFormat": "TITLE" + }, + { + "text": "【痴愚惩戒】复活后,短暂蓄力并使场上所有干员重新部署于随机位置", + "textFormat": "NORMAL" + }, + { + "text": "攻击造成<$ba.dt.apoptosis>凋亡损伤", + "textFormat": "NORMAL" + }, + { + "text": "第三形态", + "textFormat": "TITLE" + }, + { + "text": "思维混乱时,弗莱蒙特,诸思之解答会进入第三形态", + "textFormat": "NORMAL" + }, + { + "text": "立刻使场上一名干员封印于“放逐的黑棺”中,并开始尝试复活,复活时场上“放逐的黑棺”数量越多回复的生命值越高", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "MAGIC" + ], + "invisibleDetail": false + }, + "enemy_2081_skztxs": { + "enemyId": "enemy_2081_skztxs", + "enemyIndex": "TRS", + "enemyTags": null, + "sortId": 1009, + "name": "特雷西斯,黑冠尊主", + "enemyLevel": "BOSS", + "description": "大地的征服者,但他手中的笔并未在那张仪式性的地契上留下任何痕迹。赋予他和妹妹的真正责任还未到来,王冠的重量随时提醒着他们这一点。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "第一形态", + "textFormat": "TITLE" + }, + { + "text": "【双子】特雷西斯与特蕾西娅离得越近造成的伤害越高,受到的物理与法术伤害也越低", + "textFormat": "NORMAL" + }, + { + "text": "【挥砍】朝向一个方向蓄力一段时间,砍出剑气,对路径上所有友方单位造成物理伤害", + "textFormat": "NORMAL" + }, + { + "text": "【卫护】每隔一段时间尝试为特蕾西娅,黑冠圣贤回复大量技力,【卫护】被阻挡后对目标造成大量法术伤害", + "textFormat": "NORMAL" + }, + { + "text": "第二形态", + "textFormat": "TITLE" + }, + { + "text": "【双生】特雷西斯与特蕾西娅离的越近受到的物理与法术伤害越低,特蕾西娅,黑冠圣贤技力回复速度越快", + "textFormat": "NORMAL" + }, + { + "text": "【意志重塑】战斗经过较长时间后扣除大量目标生命", + "textFormat": "NORMAL" + }, + { + "text": "思维混乱时,击败特雷西斯,黑冠尊主后会召唤数个精英敌人", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2082_skzdd": { + "enemyId": "enemy_2082_skzdd", + "enemyIndex": "SPT", + "enemyTags": null, + "sortId": 1010, + "name": "博卓卡斯替,圣卫铳骑", + "enemyLevel": "BOSS", + "description": "守卫圣城大门的教宗骑士。他相信秩序,愿意为律法治下的和平服务,但从不放弃心中的质疑。在未来,他将成为卡兹戴尔真正的“爱国者”。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "【劝谕仪礼】更容易受到攻击,主动撤退的单位再部署时间大幅延长", + "textFormat": "NORMAL" + }, + { + "text": "【圣城照护仪礼】距离博卓卡斯替,圣卫铳骑一定距离之外的单位对博卓卡斯替,圣卫铳骑造成的物理与法术伤害大幅降低", + "textFormat": "NORMAL" + }, + { + "text": "受到博卓卡斯替,圣卫铳骑伤害后,攻击力和受到的伤害提升", + "textFormat": "NORMAL" + }, + { + "text": "第一形态", + "textFormat": "TITLE" + }, + { + "text": "【自动自卫仪礼】每隔一段时间召唤数个圣卫自动机", + "textFormat": "NORMAL" + }, + { + "text": "第二形态", + "textFormat": "TITLE" + }, + { + "text": "攻击变为远程,每次攻击造成一定物理溅射伤害", + "textFormat": "NORMAL" + }, + { + "text": "【扫射仪礼】锁定场上所有高台位置,依次对所有高台进行一轮扫射造成一定物理伤害", + "textFormat": "NORMAL" + }, + { + "text": "【自动导引仪礼】进入第二形态后立刻召唤数个圣卫坚盾", + "textFormat": "NORMAL" + }, + { + "text": "第三形态", + "textFormat": "TITLE" + }, + { + "text": "思维混乱时,博卓卡斯替,圣卫铳骑会进入第三形态,攻击力提升并召唤数个精英敌人", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "PHYSIC" + ], + "invisibleDetail": false + }, + "enemy_2084_skzcan": { + "enemyId": "enemy_2084_skzcan", + "enemyIndex": "KNS", + "enemyTags": null, + "sortId": 1011, + "name": "古德因纳夫先生", + "enemyLevel": "BOSS", + "description": "行走于历史的神秘商人,只要时间里存在的,他就贩卖。", + "attackType": null, + "ability": null, + "isInvalidKilled": false, + "overrideKillCntInfos": {}, + "hideInHandbook": false, + "hideInStage": true, + "abilityList": [ + { + "text": "每当生命值低于一定比例时,召唤数个迷珍巧械", + "textFormat": "NORMAL" + }, + { + "text": "当生命值低于一定比例时,移动速度大幅增加,受到的物理与法术伤害大幅降低", + "textFormat": "NORMAL" + }, + { + "text": "进入保护目标时,偷取大量源石锭", + "textFormat": "NORMAL" + } + ], + "linkEnemies": [], + "damageType": [ + "NO_DAMAGE" + ], + "invisibleDetail": false + }, "enemy_5008_cstrwd": { "enemyId": "enemy_5008_cstrwd", "enemyIndex": "-", diff --git a/zh_CN/gamedata/excel/gacha_table.json b/zh_CN/gamedata/excel/gacha_table.json index c37a7acac..f1863c34b 100644 --- a/zh_CN/gamedata/excel/gacha_table.json +++ b/zh_CN/gamedata/excel/gacha_table.json @@ -4440,6 +4440,46 @@ "linkageParam": null, "limitParam": null }, + { + "gachaPoolId": "NORM_52_0_2", + "gachaIndex": 378, + "openTime": 1721116800, + "endTime": 1722283199, + "gachaPoolName": "适合多种场合的强力干员", + "gachaPoolSummary": "结束于7月30日 03:59", + "gachaPoolDetail": "-", + "guarantee5Avail": 1, + "guarantee5Count": 10, + "LMTGSID": null, + "CDPrimColor": null, + "CDSecColor": null, + "freeBackColor": null, + "gachaRuleType": "NORMAL", + "dynMeta": null, + "linkageRuleId": null, + "linkageParam": null, + "limitParam": null + }, + { + "gachaPoolId": "NORM_52_0_3", + "gachaIndex": 380, + "openTime": 1721246400, + "endTime": 1722455999, + "gachaPoolName": "适合多种场合的强力干员", + "gachaPoolSummary": "结束于8月1日 03:59", + "gachaPoolDetail": "-", + "guarantee5Avail": 1, + "guarantee5Count": 10, + "LMTGSID": null, + "CDPrimColor": null, + "CDSecColor": null, + "freeBackColor": null, + "gachaRuleType": "NORMAL", + "dynMeta": null, + "linkageRuleId": null, + "linkageParam": null, + "limitParam": null + }, { "gachaPoolId": "LIMITED_9_0_3", "gachaIndex": 10, @@ -6308,6 +6348,74 @@ "linkageRuleId": null, "linkageParam": null, "limitParam": null + }, + { + "gachaPoolId": "FESCLASSIC_52_0_2", + "gachaIndex": 9965, + "openTime": 1721851200, + "endTime": 1723060799, + "gachaPoolName": "适合多种场合的强力干员", + "gachaPoolSummary": "结束于8月8日 03:59", + "gachaPoolDetail": null, + "guarantee5Avail": 1, + "guarantee5Count": 10, + "LMTGSID": null, + "CDPrimColor": null, + "CDSecColor": null, + "freeBackColor": null, + "gachaRuleType": "FESCLASSIC", + "dynMeta": { + "chooseRuleConst": "【中坚甄选】期间,可在甄选范围内选择并锁定本期出率提升的2名6星干员和3名5星干员。\n选定的过程中,可进一步配置1名6星干员和1名5星干员进入采购中心可供兑换,且上述选定的干员将在【高级凭证区】和【通用凭证区】供兑换。\n本次中坚甄选卡池期间,概率提升的干员选定后本周期内不可再度变更。", + "homeDescConst": "中坚甄选可自由选择并锁定本期概率提升干员!选定后本次寻访不可变更。前10次寻访必定获得5星以上干员!", + "rarityPickCharDict": { + "TIER_5": [ + "char_128_plosis", + "char_115_headbr", + "char_204_platnm", + "char_219_meteo", + "char_166_skfire", + "char_108_silent", + "char_171_bldsk", + "char_148_nearl", + "char_107_liskam", + "char_158_milu", + "char_173_slchan", + "char_174_slbell", + "char_101_sora", + "char_215_mantic", + "char_241_panda", + "char_274_astesi", + "char_279_excu", + "char_367_swllow", + "char_254_vodfox", + "char_401_elysm", + "char_344_beewax", + "char_346_aosta", + "char_214_kafka", + "char_363_toddi" + ], + "TIER_6": [ + "char_103_angel", + "char_134_ifrit", + "char_147_shining", + "char_179_cgbird", + "char_172_svrash", + "char_010_chen", + "char_340_shwaz", + "char_017_huang", + "char_222_bpipe", + "char_423_blemsh", + "char_311_mudrok", + "char_362_saga" + ] + }, + "scrollIndex": 7, + "star5ChooseRuleConst": "本期中坚甄选可从以下5星干员范围内自选3名干员,使其合计出现概率占5星出率的50%", + "star6ChooseRuleConst": "本期中坚甄选可从以下6星干员范围内自选2名干员,使其合计出现概率占6星出率的50%" + }, + "linkageRuleId": null, + "linkageParam": null, + "limitParam": null } ], "newbeeGachaPoolClient": [ @@ -8749,6 +8857,20 @@ "endTime": 1721678399, "spriteId": "picSingle_52_0_1" }, + { + "poolId": "NORM_52_0_2", + "index": 378, + "startTime": 1721116800, + "endTime": 1722283199, + "spriteId": "picNorm_52_0_2" + }, + { + "poolId": "NORM_52_0_3", + "index": 380, + "startTime": 1721246400, + "endTime": 1722455999, + "spriteId": "picNorm_52_0_3" + }, { "poolId": "FESCLASSIC_38_0_2", "index": 999, @@ -9004,6 +9126,10 @@ "FESCLASSIC_50_0_2": { "rarityRank5ItemId": "classic_fes_pick_tier_5_5001", "rarityRank6ItemId": "classic_fes_pick_tier_6_5001" + }, + "FESCLASSIC_52_0_2": { + "rarityRank5ItemId": "classic_fes_pick_tier_5_5201", + "rarityRank6ItemId": "classic_fes_pick_tier_6_5201" } }, "dicRecruit6StarHint": {} diff --git a/zh_CN/gamedata/excel/gamedata_const.json b/zh_CN/gamedata/excel/gamedata_const.json index 7b8ab392d..2691024ba 100644 --- a/zh_CN/gamedata/excel/gamedata_const.json +++ b/zh_CN/gamedata/excel/gamedata_const.json @@ -1640,8 +1640,8 @@ } }, "storyReviewUnlockItemLackTip": "事相碎片数量不足,请前往采购凭证区或活动期间商店获取", - "dataVersion": "52.0.0", - "resPrefVersion": "52d0d0", + "dataVersion": "52.2.0", + "resPrefVersion": "52d2d0", "announceWebBusType": "ak_announcement", "defaultMinContinuousBattleTimes": 1, "defaultMaxContinuousBattleTimes": 6, diff --git a/zh_CN/gamedata/excel/handbook_info_table.json b/zh_CN/gamedata/excel/handbook_info_table.json index 888caac5c..c9839ad55 100644 --- a/zh_CN/gamedata/excel/handbook_info_table.json +++ b/zh_CN/gamedata/excel/handbook_info_table.json @@ -49880,6 +49880,131 @@ ], "handbookAvgList": [] }, + "char_4151_tinman": { + "charID": "char_4151_tinman", + "infoName": "Unknown", + "isLimited": false, + "storyTextAudio": [ + { + "stories": [ + { + "storyText": "【代号】锡人\n【性别】男\n【战斗经验】未公开\n【出身地】未公开\n【生日】未公开\n【种族】未公开\n【身高】184cm\n【矿石病感染情况】\n参照医学检测报告,确认为(涂改痕迹)", + "unLockType": "DIRECT", + "unLockParam": "", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "基础档案", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "【物理强度】标准\n【战场机动】优良\n【生理耐受】■■\n【战术规划】优良\n【战斗技巧】优良\n【源石技艺适应性】缺陷", + "unLockType": "DIRECT", + "unLockParam": "", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "综合体检测试", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "锡人,哥伦比亚侦探,梅兰德基金会高级特工,曾在特里蒙与罗德岛有过数次接触。\n罗德岛与梅兰德基金会已经正式展开合作,不过锡人先生并不负责专门的对接工作。尽管他偶尔也会在梅兰德一侧的接洽人员不方便时临时顶替,但这只是特殊情况,并非常规,请多加注意。", + "unLockType": "DIRECT", + "unLockParam": "", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "客观履历", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "医疗部与工程部联合检测结果显示,该干员体内构件轮廓清晰,未见异常阴影,传动系统内源石颗粒检测未见异常,无活性化迹象,现阶段可确认为(涂改痕迹)\n\n【外骨骼与源石融合率】0%\n锡人先生在接受检查前仔细清洁了身体各部位的灰尘。\n\n【润滑油源石结晶密度】0.007u/L\n锡人先生在接受检查前特意进行了关节除锈,还换上了全新的润滑油,简直光彩照人!\n\n华法琳,给点建议,结论到底是感染者还是非感染者啊?还有,生理耐受那一栏怎么说,真就这么写了?\n——可露希尔\n\n笔在你手里,你自己想。反正上面那些废话你写得也很开心。\n——华法琳", + "unLockType": "FAVOR", + "unLockParam": "25", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "临床诊断分析", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "除了略显特别的外观,锡人与大众印象中典型的哥伦比亚侦探别无二致:干练、敏锐,有着收放自如的亲和力。无论面对的是孩子还是成人,委托人还是调查对象,他都能以礼貌而不失风度的姿态应对。\n不过,也别因为和蔼的态度和风趣的谈吐就对这位老练的侦探掉以轻心。仅仅通过几句闲话、一张纸条,甚至一个眼神,锡人已经看穿了数个诸如零食网络或是地下恋情一类的小秘密。他当然不会宣之于口,可当他举起烟斗,放在嘴边吧上几口,然后隔着烟雾略带戏谑地看向你的时候,你就该知道,这片大地上又多了一个帮你保守秘密的人。\n他还有一些其他的癖好,例如喜欢哥伦比亚快餐,还有,对各种嗜好品颇有心得。\n很多爱好者都能一眼认出他手里的烟斗——1059年发售的费舍尔PFM,用料扎实,结构精巧,至今还在复古风格的蓝卡坞电影里频繁出镜。\n但锡人绝不是个只喜欢古董的收藏家。每当哥伦比亚有什么值得关注的新品上市,相应的产品总会很快出现在锡人的办公桌上。其中的大多数会在几天后不见踪影,但也总会有一些精品从此常伴锡人,比如他最近新换的手杖和皮鞋......\n\n【权限记录】\n还有这副刚保养过不久,顺道换了点零件的身躯。尤其是头部,看起来比以前开朗了不少,不是吗?\n——锡人", + "unLockType": "FAVOR", + "unLockParam": "50", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "档案资料一", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "由于锡人的能力涉及感官与心理体验,在逻各斯干员的密切监视下,一位负责入职测试的干员自告奋勇,做了锡人施术的对象。\n\n我还没反应过来就摔倒在地上,但这是后来才知道的,当时我完全不知道发生了什么,视觉、听觉、触觉......连痛觉都丧失了。\n丧失痛觉更好?你想多了。失去了全部感官,你就只是一个被困在躯壳里的灵魂,寂静、黑暗、麻木......孤独。\n我试图思考点什么来抵御这种恐怖的感受,但这就好像......你掉进了一个没有底的洞,根本不存在思考的根基,你就只是往下掉,往下掉......\n所以,当我听见有人问我话时,我一下子有种看到了地面的解脱感。要不是逻各斯先生的咒言,我就把暗恋对象的名字报出来了。\n——不愿透露姓名的干员\n\n除了这些十分契合特工身份的源石技艺以外,锡人身边还跟着三位同样有着金属身躯的“朋友”,他们有各自的名字——热狗形状的是拉里,甜甜圈是科利,汉堡则是默。三个“朋友”吵吵闹闹,经常闯些不大不小的祸。不过,在协助锡人作战这一点上,他们绝对可靠。\n\n真的很可靠哦,比如在我们教锡人先生打麻将的时候帮他偷偷换牌。\n——克洛丝\n\n还不止这样。上次锡人先生竟然和那三个家伙一起,一个人打四个人的麻将。\n还有,千万不要把他们当成锡人的跟班。要不然你走到哪里他们就会跟到哪里,大拉里在你左耳边用浑厚的低音哇哇大哭,老科利在你右耳边翻来覆去地念叨,小默直接用绳套套你的脖子,不阻碍呼吸,但是会让你有种得了颈椎病的错觉——简直就是地狱。\n——炎熔\n\n【权限记录】\n就像失语多年突然能开口的人不免要学舌、歌唱,乃至大喊大叫一样,他们只是在变着法儿地确认“生活”这个事实。\n如果想知道他们的另一面,就在锡人保养外骨骼的时候去找他吧,你会看到三个还不太熟练,但态度绝对认真的工匠。", + "unLockType": "FAVOR", + "unLockParam": "100", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "档案资料二", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "【权限记录】\n记录编号:1097*****\n密级:秘密\n事件已解决。实验的目击者已被迁往其他拓荒地。\n被几个源石技艺比较独特的拓荒者发现踪迹罢了,没必要大动干戈。\n\n记录编号:1054*****\n密级:机密\n事件已解决。抢在军方接管前妥善处置了大力神公司试图与维多利亚接触的领导层,并消除了我们与大力神合作的实际证据。今后应加强对合作方的引导和监视。注意防备维多利亚方面可能的反扑。军方亦然。\n\n记录编号:1020*****\n密级:无\n致梅兰德·塞勒涅:\n我完全同意你关于儿童权益基金会的想法。\n至于历史协会,请允许我推辞会长的职位。我不讨厌文书和行政工作,但我讨厌一切影响现场勘察的事。更何况,万一真坐了上去,我不知道自己什么时候才能从那个位子上下来。\n你忠实的锡人\n\n记录编号:0920*****\n密级:绝密\n伊比利亚工匠的态度友好而傲慢。精湛的造船技术的确值得他们骄傲,但并未比我上次来时进步太多,他们却以为已经臻于完美。\n顺便,出海的尝试又失败了。以船为身体是个坏主意。我在近海还能正常航行,一到远海就开始在水面上打转。更糟的是风浪很大,假如我还会晕船,大概会吐不少机油之类的东西出去。\n\n博士,在看什么呢?\n......唔,干得不错,他开始信任你了。\n不过,你更应该期待他主动来找你聊天的那个时候。亲耳聆听梅兰德图书馆——至少是半座,毕竟整个图书馆里一半的事情他都亲眼看过——开口讲述历史。真让人嫉妒,不是吗?\n嗯?我知道他没允许我看,可也不用刻意挡着我。就算你忘了,你觉得老怪物会忘了防备罗德岛上那位曾经把他的脑袋打飞的羽蛇吗?也说不定?啧啧,真刻薄。", + "unLockType": "FAVOR", + "unLockParam": "150", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "档案资料三", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "【权限记录】\n记录编号:■■■■■■■■■\n密级:■■\n“给我一个放过你的理由。”\n无头的铠甲与一堆凑成人形的废弃工件在平静的火山口边相对而坐。\n“我涉过河流,见河滩上一年年泛起新绿,天灾也无法将其抹除;我走过荒漠,见城市崩毁又矗立,人类嗜血的本性也无法将其夷平。”\n“给我一个理由。”\n“我正如拾荒者放逐自己,直至我找到那个我们不必焚尽自身也能抵达的未来。”\n“......理由。”\n与多年后的外形相去甚远,死魂灵沉默片刻,从自己肩上取下一枚零件。他将零件随手丢入火山口。零件径自下落,下落,而后发出微弱的光,高速旋转起来,一直向上飞出火山口,飞向天空。\n岩浆微微翻腾,翻滚的气泡如同轻蔑,平静的液面恰似命令。\n“没错,这不过是将法术封装在金属中的精巧把戏。我见识过这样的东西握在不通源石技艺的萨卡兹手中,他们用它切割别人的血肉,又被其他人砍下头颅。\n“但现在,这样的把戏一天能制造数十个。用这样的把戏生产更多的把戏,就会是成千上万个。\n“而这些把戏,将不会被用于杀戮。\n“我想知道,它们会不会出现在我寻找的那个未来之中。”\n\n记录编号:000000001\n密级:■■\n“你怎么称呼,铁皮老兄?或者,我直接叫你‘锡人’怎么样,就是童话里的那个?”\n“请便。”\n“不管怎么说,先来瓶酒吧。地图也来一份。”\n拓荒者隔着篝火扔来一卷地图和一瓶烈酒。锡人摊开地图,上面已经用不同颜色的笔为稀疏的聚落、航路、矿场,甚至可能的考古发掘场所标好了位置。\n“和我这个人相比,这张地图上所有的线条都更像一个童话——哦,地形除外。地形还是很准的。”\n“所有人都这么说!”拓荒者大笑起来,连篝火也跟着笑声震动不停,“但这是未来,未来不是童话。你看,聚落建立在河边,航路附近的源石浓度最低,矿场里是裸露的矿脉,考古场所附近有巨大的骸骨。”\n“你走遍了这些地方?”\n“为什么非要用自己的双脚丈量土地呢?”\n拓荒者从口袋里掏出一枚小小的零件,将其随手抛起,让它升上天空。锡人等着零件飞出视线,但零件在空中停顿了一会儿,稳稳地回到了拓荒者的手心。\n“螺旋桨加微缩相机加放大镜,拍下来的东西很糊,但能用。地图给我一下,我又可以添几笔了。”\n“你真的想要一座连移动城市都要跑上个把月的农场吗?”\n“它为什么只会是我——梅兰德·塞勒涅的农场,而不是一个与过去毫无牵绊,只为未来而生的......崭新的国度呢?”\n锡人沉默了一会儿,一手递过地图,另一只手启开酒瓶。\n“干杯。还有,在你的拓荒队里给我留个位置。”", + "unLockType": "FAVOR", + "unLockParam": "200", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "档案资料四", + "unLockorNot": true + }, + { + "stories": [ + { + "storyText": "【影像记录】\n“我不会求你别走,但......真的不能再多停留片刻吗,就一刻钟?”\n“我想陪伴在你身边,不是一刻钟,而是一个世纪,一千年,一万年。但天灾的消息......不,拓荒者兄弟们的性命,就握在我手中。”\n“哦,我的心要碎了!”\n妆容被泪水弄花的女侍者紧紧抱住拓荒者金属制的身躯。\n“我也一样,亲爱的......但我会把我的心留在这里。”\n“你在说什么,这不可能......”\n拓荒者解开自己的大衣,露出闪闪发光的金属胸膛,猛地掀开胸口处的铁皮,里面空无一物。\n然后,他把那同样由金属制成的手伸进胸中的空洞,摸索着,摸索着,最终从中摸索出一颗心——一颗纸折的心,更确切地说,一枚心形的折纸。\n“从现在起,它是你的,我的心永远属于你。”\n\n“天哪,我们居然真把这卷陈年胶卷放出来了。”\n“当年的影像合成技术有这么厉害吗?”\n“我不管,我爱上那个铁皮做的家伙了。”\n“可他现在肯定已经不在了。这场戏里的女演员你知道吗?那个隐退影星玛丽安娜在演技上的精神导师,好几十年之前就去世了。真可惜。”\n“太可惜了。”", + "unLockType": "AWAKE", + "unLockParam": "2;1", + "unLockString": "", + "patchIdList": null + } + ], + "storyTitle": "晋升记录", + "unLockorNot": true + } + ], + "handbookAvgList": [] + }, "char_4147_mitm": { "charID": "char_4147_mitm", "infoName": "Unknown", diff --git a/zh_CN/gamedata/excel/item_table.json b/zh_CN/gamedata/excel/item_table.json index 679f57e69..bbd8017df 100644 --- a/zh_CN/gamedata/excel/item_table.json +++ b/zh_CN/gamedata/excel/item_table.json @@ -17828,6 +17828,24 @@ "buildingProductList": [], "voucherRelateList": null }, + "p_char_4151_tinman": { + "itemId": "p_char_4151_tinman", + "name": "锡人的信物", + "description": "一枚平平无奇的螺母。你反复比对它和锡人,试图搞清楚它是从哪个部位卸下来的。", + "rarity": "TIER_5", + "iconId": "p_char_4151_tinman", + "overrideBkg": null, + "stackIconId": null, + "sortId": 700149, + "usage": "用于提升锡人的潜能。", + "obtainApproach": "干员入职的馈赠", + "hideInItemGet": false, + "classifyType": "MATERIAL", + "itemType": "MATERIAL", + "stageDropList": [], + "buildingProductList": [], + "voucherRelateList": null + }, "p_char_103_angel": { "itemId": "p_char_103_angel", "name": "能天使的信物", @@ -28746,6 +28764,42 @@ "buildingProductList": [], "voucherRelateList": null }, + "rogue_4_token_bp": { + "itemId": "rogue_4_token_bp", + "name": "魂灵书签", + "description": null, + "rarity": "TIER_5", + "iconId": "rogue_4_token_bp", + "overrideBkg": null, + "stackIconId": null, + "sortId": -10000, + "usage": null, + "obtainApproach": "在集成战略模式中获得", + "hideInItemGet": false, + "classifyType": "NONE", + "itemType": "RL_COIN", + "stageDropList": [], + "buildingProductList": [], + "voucherRelateList": null + }, + "rogue_4_token_grow": { + "itemId": "rogue_4_token_grow", + "name": "散佚迷思", + "description": null, + "rarity": "TIER_5", + "iconId": "rogue_4_token_grow", + "overrideBkg": null, + "stackIconId": null, + "sortId": -10000, + "usage": null, + "obtainApproach": "在集成战略模式中获得", + "hideInItemGet": false, + "classifyType": "NONE", + "itemType": "RL_COIN", + "stageDropList": [], + "buildingProductList": [], + "voucherRelateList": null + }, "act17mini_token_ash": { "itemId": "act17mini_token_ash", "name": "炉渣", diff --git a/zh_CN/gamedata/excel/medal_table.json b/zh_CN/gamedata/excel/medal_table.json index 9ea6ca6e3..678609a21 100644 --- a/zh_CN/gamedata/excel/medal_table.json +++ b/zh_CN/gamedata/excel/medal_table.json @@ -10172,6 +10172,271 @@ "medalRewardGroup": [], "isHidden": false }, + { + "medalId": "medal_rogue_4_01", + "medalName": "“熔铸之玄”", + "medalType": "rogueMedal", + "slotId": 1, + "preMedalIdList": [ + "medal_rogue_4_02", + "medal_rogue_4_03", + "medal_rogue_4_04", + "medal_rogue_4_05", + "medal_rogue_4_06", + "medal_rogue_4_07", + "medal_rogue_4_08", + "medal_rogue_4_09", + "medal_rogue_4_10", + "medal_rogue_4_11", + "medal_rogue_4_12" + ], + "rarity": "T3", + "template": null, + "unlockParam": [], + "getMethod": null, + "description": "一枚镶嵌铁黑结晶,闪耀着火焰光辉的蚀刻章。\n萨卡兹的先辈与后来人今天也在编织新的故事。当心,并没有哪个结局必定不会真的在熔炉外面发生。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_02", + "medalName": "“博览历史”", + "medalType": "rogueMedal", + "slotId": 2, + "preMedalIdList": [], + "rarity": "T1", + "template": "Rlv2PassNode", + "unlockParam": [ + "rogue_4", + "200" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中通过200个节点(常规行动或讲述者列表下)", + "description": "为不知寝食,历阅萨卡兹发展变迁的您颁发的蚀刻章。\n从“虫卡兹”到“电卡兹”,您都想到过。熔炉里的萨卡兹先辈们对其中的不少创意有很高的评价。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_03", + "medalName": "“思维训练”", + "medalType": "rogueMedal", + "slotId": 3, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2BpLevel", + "unlockParam": [ + "rogue_4", + "65" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题的假说辑录中解锁至65级", + "description": "由不断变得复杂的假说辑录凝练出的蚀刻章。\n讲述者们的语言愈发熟练,思绪日益敏捷。您想到,他们除了讲故事以外,一定还能胜任更多这城市亟待填补的缺口岗位。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_04", + "medalName": "“叙事模范”", + "medalType": "rogueMedal", + "slotId": 4, + "preMedalIdList": [], + "rarity": "T1", + "template": "PermUpgrade", + "unlockParam": [ + "rogue_4", + "10" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中完成10次印象固化", + "description": "为重建出多种传统萨卡兹叙事印象的您颁发的蚀刻章。\n如果历史“注定不断重复自身”,那么高效地总结并寻找真正有意义的突破点,就成了打破这一规律的关键。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_05", + "medalName": "“深度剖析”", + "medalType": "rogueMedal", + "slotId": 5, + "preMedalIdList": [], + "rarity": "T1", + "template": "UseAlchemy", + "unlockParam": [ + "rogue_4", + "60" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中完成60次解读", + "description": "为致力于解读历史中萨卡兹们心理动力的您颁发的蚀刻章。\n在讲述者口中的某一个故事里,您成为了卡兹戴尔日后闻名遐迩的“心理史学家”。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_06", + "medalName": "“假设真相”", + "medalType": "rogueMedal", + "slotId": 6, + "preMedalIdList": [], + "rarity": "T1", + "template": "Rlv2Recruit", + "unlockParam": [ + "rogue_4", + "40" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中累积招募40次干员(常规行动或讲述者列表下)", + "description": "根据多组讲述者口中的“真实事件”设计出的纪念蚀刻章。\n其内容不乏禁忌,这反而增强了它们的真实感;熔炉中的先辈们也没有对它们做出过彻底的否定。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_07", + "medalName": "“架空整合”", + "medalType": "rogueMedal", + "slotId": 7, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2GetTeamReward", + "unlockParam": [ + "rogue_4", + "3" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中以不同讲述者列表获得3次委托报酬", + "description": "用以对证不同讲述者笔录的蚀刻章。\n讲述其实也是一种推演,甚至可能比预言更为准确:您掌握的样本越多,卡兹戴尔就越清楚该迎接什么、规避什么。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_08", + "medalName": "“跨越现实”", + "medalType": "rogueMedal", + "slotId": 8, + "preMedalIdList": [], + "rarity": "T1", + "template": "Rlv2PassZone", + "unlockParam": [ + "rogue_4", + "zone_3", + "20" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中通过灰铸迷城20次(常规行动或讲述者列表下)", + "description": "为逐渐适应与萨卡兹先辈辩论,设想出多种可能性的您颁发的蚀刻章。\n在外面,他们讲“想象创造现实”;在熔炉里,想象创造现实。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_09", + "medalName": "“管路拓扑者”", + "medalType": "rogueMedal", + "slotId": 9, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2EndingCollect", + "unlockParam": [ + "rogue_4", + "2" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中达成2种结局(常规行动或讲述者列表下)", + "description": "为构想出卡兹戴尔的两种未来的您颁发的蚀刻章。\n异想天开的故事讲述了那么久,气氛一直很热烈。一位巫妖老人气冲冲地闯进来想让您和讲述者们离开,他遭遇了屈辱的失败。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_10", + "medalName": "“奇物设计师”", + "medalType": "rogueMedal", + "slotId": 10, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2CollectRelic", + "unlockParam": [ + "rogue_4", + "100" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中的想象实体图鉴已持有100个收藏品", + "description": "为再现出大量可能在历史转折中起到关键作用的物品的您颁发的蚀刻章。\n有的时候,您能注意到,会有一团火从熔炉中溅出来,把其中一样物品温柔地收进炉膛里。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_11", + "medalName": "“归乡”", + "medalType": "rogueMedal", + "slotId": 11, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2FinishBattleWithSpecChar", + "unlockParam": [ + "rogue_4", + "char_4151_tinman", + "char_4151_tinman", + "10" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中携带干员锡人战斗胜利10次(常规行动或讲述者列表下)", + "description": "锡人在踏上卡兹戴尔的升降机前从身体上取下,代表其身份的蚀刻章。\n它本为一场告别而准备,本应和一些快餐食品一同投入一座火炉。现在,它被交到了您的手中,变作了再会的信念。", + "advancedMedal": null, + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, + { + "medalId": "medal_rogue_4_12", + "medalName": "“科尔达卡兹”", + "medalType": "rogueMedal", + "slotId": 12, + "preMedalIdList": [], + "rarity": "T2", + "template": "Rlv2EndingWithModeGrade", + "unlockParam": [ + "rogue_4", + "EASY,NORMAL", + "4" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中通过直面魂灵·4", + "description": "为深谙萨卡兹文明发展规律的您颁发的蚀刻章。\n科尔达卡兹,“新家园”。这是现在暂时还无处用到,将来则一定会从众人口中讲出的语言。", + "advancedMedal": "medal_rogue_4_125", + "originMedal": null, + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false + }, { "medalId": "medal_rogue_3_01", "medalName": "“遗忘之银”", @@ -28071,6 +28336,28 @@ ], "medalRewardGroup": [], "isHidden": false + }, + { + "medalId": "medal_rogue_4_125", + "medalName": "“科尔达卡兹”", + "medalType": "rogueMedal", + "slotId": 12, + "preMedalIdList": null, + "rarity": "T2D5", + "template": "Rlv2EndingWithModeGrade", + "unlockParam": [ + "rogue_4", + "EASY,NORMAL", + "10" + ], + "getMethod": "在集成战略:萨卡兹的无终奇语主题中通过直面魂灵·10", + "description": null, + "advancedMedal": null, + "originMedal": "medal_rogue_4_12", + "displayTime": -1, + "expireTimes": [], + "medalRewardGroup": [], + "isHidden": false } ], "medalTypeData": { @@ -29462,6 +29749,29 @@ "groupBackColor": "cac4b9", "groupGetTime": 1706929200, "sharedExpireTimes": null + }, + { + "groupId": "medalGroupRogue04", + "groupName": "萨卡兹的无终奇语蚀刻章套组", + "groupDesc": "记录一段重现的历史历程的蚀刻章套组。\n无论迈入辉煌,亦或遁入湮灭,唯有做出选择的权力,萨卡兹一次未有主动让步。\n想象吧,讲述吧。最好的未来,从不在他人之口。", + "medalId": [ + "medal_rogue_4_01", + "medal_rogue_4_02", + "medal_rogue_4_03", + "medal_rogue_4_04", + "medal_rogue_4_05", + "medal_rogue_4_06", + "medal_rogue_4_07", + "medal_rogue_4_08", + "medal_rogue_4_09", + "medal_rogue_4_10", + "medal_rogue_4_11", + "medal_rogue_4_12" + ], + "sortId": 47, + "groupBackColor": "661d1d", + "groupGetTime": 1721116800, + "sharedExpireTimes": null } ] }, diff --git a/zh_CN/gamedata/excel/open_server_table.json b/zh_CN/gamedata/excel/open_server_table.json index 9e10e5429..729e118b6 100644 --- a/zh_CN/gamedata/excel/open_server_table.json +++ b/zh_CN/gamedata/excel/open_server_table.json @@ -2916,6 +2916,60 @@ } ] }, + { + "groupId": "return_g_19", + "sortId": 2, + "tabTitle": "集成战略", + "title": "集成战略主题更新", + "desc": "在集成战略中,一切都是未知数\n带领干员应对不同的敌人和随机事件", + "diffMissionCount": 0, + "startTime": 1721116800, + "endTime": 1916078399, + "imageId": "page_052_roguelike4", + "iconId": "page_052_roguelike4_icon", + "missionList": [ + { + "missionId": "back_perm_89", + "groupId": "return_g_19", + "sortId": 89, + "jumpType": "NONE", + "jumpParam": null, + "desc": "通过关卡3-8", + "rewardList": [ + { + "id": "return_credit_token2", + "count": 1, + "type": "RETURN_CREDIT" + }, + { + "id": "2004", + "count": 5, + "type": "CARD_EXP" + } + ] + }, + { + "missionId": "back_perm_90", + "groupId": "return_g_19", + "sortId": 90, + "jumpType": "ROGUE", + "jumpParam": "rogue_4", + "desc": "在集成战略:萨卡兹的无终奇语主题中通过10个节点", + "rewardList": [ + { + "id": "return_credit_token2", + "count": 3, + "type": "RETURN_CREDIT" + }, + { + "id": "2004", + "count": 10, + "type": "CARD_EXP" + } + ] + } + ] + }, { "groupId": "return_g_2", "sortId": 2, diff --git a/zh_CN/gamedata/excel/roguelike_topic_table.json b/zh_CN/gamedata/excel/roguelike_topic_table.json index a4459e7df..ee7979683 100644 --- a/zh_CN/gamedata/excel/roguelike_topic_table.json +++ b/zh_CN/gamedata/excel/roguelike_topic_table.json @@ -123,6 +123,37 @@ "loadRewardHpDecoPlugin": true, "loadRewardExtraInfoPlugin": true } + }, + "rogue_4": { + "id": "rogue_4", + "name": "萨卡兹的无终奇语", + "startTime": 1721116800, + "disappearTimeOnMainScreen": 1722369600, + "sort": 4, + "showMedalId": "medal_rogue_4_01", + "medalGroupId": "medalGroupRogue04", + "fullStoredTime": 1748721600, + "lineText": "死魂灵的声音将你引离现实。\n一场仪式,一场沟通。\n超脱大地的畅想即将开始。", + "homeEntryDisplayData": [ + { + "topicId": "rogue_4", + "displayId": "rogue_4_entry_display_1", + "startTs": 1721116800, + "endTs": 1722369600 + } + ], + "moduleTypes": [ + "FRAGMENT", + "DISASTER", + "NODE_UPGRADE" + ], + "config": { + "loadCharCardPlugin": true, + "webBusType": "ak_rogue_4", + "monthChatTrigType": "DUNGEON", + "loadRewardHpDecoPlugin": false, + "loadRewardExtraInfoPlugin": false + } } }, "constant": { @@ -2201,6 +2232,12 @@ "uniEquipId": "uniequip_002_haini", "recruitType": "FREE" }, + "char_4151_tinman": { + "charId": "char_4151_tinman", + "canBeFree": true, + "uniEquipId": null, + "recruitType": "FREE" + }, "char_4146_nymph": { "charId": "char_4146_nymph", "canBeFree": true, @@ -133436,198 +133473,39580 @@ } }, "rollNodeData": {} - } - }, - "modules": { - "rogue_1": { - "moduleTypes": [], - "sanCheck": null, - "dice": null, - "chaos": null, - "totemBuff": null, - "vision": null, - "fragment": null, - "disaster": null, - "nodeUpgrade": null }, - "rogue_2": { - "moduleTypes": [ - "SANCHECK", - "DICE" + "rogue_4": { + "updates": [ + { + "updateId": "rogue_4_update_1", + "topicUpdateTime": -62135625600, + "topicEndTime": 1722456000 + } ], - "sanCheck": { - "sanRanges": [ - { - "sanMax": 100, - "diceGroupId": "rogue_2_dicegroup_1", - "description": "<通明>阴影退避,光芒闪耀。", - "sanDungeonEffect": "SAN_EFFECT_0", - "sanEffectRank": "SAN_EFFECT_3", - "sanEndingDesc": null - }, - { - "sanMax": 99, - "diceGroupId": "rogue_2_dicegroup_2", - "description": "<摇曳>烛火摇荡,光影同舞。", - "sanDungeonEffect": "SAN_EFFECT_1", - "sanEffectRank": "SAN_EFFECT_2", - "sanEndingDesc": null - }, - { - "sanMax": 49, - "diceGroupId": "rogue_2_dicegroup_3", - "description": "<暗淡>光点微渺,阴影随行。", - "sanDungeonEffect": "SAN_EFFECT_2", - "sanEffectRank": "SAN_EFFECT_1", - "sanEndingDesc": null - }, - { - "sanMax": 0, - "diceGroupId": "rogue_2_dicegroup_4", - "description": "<寂灭>再无火焰,再无光明。", - "sanDungeonEffect": "SAN_EFFECT_3", - "sanEffectRank": "SAN_EFFECT_0", - "sanEndingDesc": null - } - ], - "moduleConsts": { - "sanDecreaseToast": "灯火变得更加微弱" + "enrolls": {}, + "milestones": [ + { + "id": "bp_level_1", + "level": 1, + "tokenNum": 200, + "nextTokenNum": 400, + "itemID": "4001", + "itemType": "GOLD", + "itemCount": 20000, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_2", + "level": 2, + "tokenNum": 400, + "nextTokenNum": 600, + "itemID": "2004", + "itemType": "CARD_EXP", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_3", + "level": 3, + "tokenNum": 600, + "nextTokenNum": 800, + "itemID": "31073", + "itemType": "MATERIAL", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_4", + "level": 4, + "tokenNum": 800, + "nextTokenNum": 1000, + "itemID": "3301", + "itemType": "MATERIAL", + "itemCount": 30, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_5", + "level": 5, + "tokenNum": 1000, + "nextTokenNum": 1200, + "itemID": "30064", + "itemType": "MATERIAL", + "itemCount": 3, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_6", + "level": 6, + "tokenNum": 1200, + "nextTokenNum": 1400, + "itemID": "4001", + "itemType": "GOLD", + "itemCount": 20000, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_7", + "level": 7, + "tokenNum": 1400, + "nextTokenNum": 1600, + "itemID": "2004", + "itemType": "CARD_EXP", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_8", + "level": 8, + "tokenNum": 1600, + "nextTokenNum": 1800, + "itemID": "31043", + "itemType": "MATERIAL", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_9", + "level": 9, + "tokenNum": 1800, + "nextTokenNum": 2000, + "itemID": "3302", + "itemType": "MATERIAL", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_10", + "level": 10, + "tokenNum": 2000, + "nextTokenNum": 2200, + "itemID": "30094", + "itemType": "MATERIAL", + "itemCount": 3, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_11", + "level": 11, + "tokenNum": 2200, + "nextTokenNum": 2400, + "itemID": "4001", + "itemType": "GOLD", + "itemCount": 20000, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_12", + "level": 12, + "tokenNum": 2400, + "nextTokenNum": 2625, + "itemID": "2004", + "itemType": "CARD_EXP", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_13", + "level": 13, + "tokenNum": 2625, + "nextTokenNum": 2850, + "itemID": "31083", + "itemType": "MATERIAL", + "itemCount": 10, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_14", + "level": 14, + "tokenNum": 2850, + "nextTokenNum": 3075, + "itemID": "3303", + "itemType": "MATERIAL", + "itemCount": 3, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_15", + "level": 15, + "tokenNum": 3075, + "nextTokenNum": 3300, + "itemID": "31024", + "itemType": "MATERIAL", + "itemCount": 3, + "isGoodPrize": false, + "isGrandPrize": false + }, + { + "id": "bp_level_16", + "level": 16, + "tokenNum": 3300, 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"haveInitialRelicIcon": false, + "scoreFactor": 1.45, + "canUnlockItem": true, + "doMonthTask": true, + "ruleDesc": "我方单位受到的凋亡损伤提升30%", + "ruleDescReplacements": null, + "failTitle": "联系中断", + "failImageId": "image_rogue_4_fail_general", + "failForceDesc": "通过提升干员等级、技能等级或将干员精英化,可以在战斗中取得更大优势", + "sortId": 1, + "equivalentGrade": 9, + "color": "#b86161", + "bpValue": 45, + "bossValue": 6, + "addDesc": "每进入新的一层,所有敌人攻击力和生命值额外+6%\\n探险的年代进入扩张期\\n思维负担变为标准", + "isHard": false, + "unlockText": "通过<直面魂灵·8>", + "displayIconId": "icon_difficulty_1", + "hideEndingStory": false + }, + { + "modeDifficulty": "NORMAL", + "grade": 10, + "name": "直面魂灵", + "subName": null, + "enrollId": null, + "haveInitialRelicIcon": false, + "scoreFactor": 1.5, + "canUnlockItem": true, + "doMonthTask": true, + "ruleDesc": "可同时部署人数-1", + "ruleDescReplacements": null, + "failTitle": "联系中断", + "failImageId": "image_rogue_4_fail_general", + "failForceDesc": "通过提升干员等级、技能等级或将干员精英化,可以在战斗中取得更大优势", + "sortId": 1, + "equivalentGrade": 10, + "color": "#b86161", + "bpValue": 50, + "bossValue": 7, + "addDesc": "每进入新的一层,所有敌人攻击力和生命值额外+7%\\n探险的年代进入扩张期\\n思维负担变为标准", + "isHard": false, + "unlockText": "通过<直面魂灵·9>", + "displayIconId": "icon_difficulty_2", + "hideEndingStory": false + }, + { + "modeDifficulty": "NORMAL", + "grade": 11, + "name": "直面魂灵", + "subName": null, + "enrollId": null, + "haveInitialRelicIcon": false, + "scoreFactor": 1.5, + "canUnlockItem": true, + "doMonthTask": true, + "ruleDesc": "思维负担变为沉重", + "ruleDescReplacements": null, + "failTitle": "联系中断", + "failImageId": "image_rogue_4_fail_general", + "failForceDesc": "通过提升干员等级、技能等级或将干员精英化,可以在战斗中取得更大优势", + "sortId": 1, + "equivalentGrade": 11, + "color": "#cf4242", + "bpValue": 50, + "bossValue": 8, + "addDesc": "每进入新的一层,所有敌人攻击力和生命值额外+8%\\n探险的年代进入扩张期\\n思维负担变为沉重", + "isHard": true, + "unlockText": "通过<直面魂灵·10>", + "displayIconId": "icon_difficulty_2", + "hideEndingStory": false + }, + { + "modeDifficulty": "NORMAL", + "grade": 12, + "name": 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"对周围四格范围的敌人造成长时间晕眩" + }, + "rogue_4_active_tool_4": { + "itemId": "rogue_4_active_tool_4", + "trapId": "trap_031_sleep", + "trapDesc": "立即撤退干员,并大幅减少再部署时间" + }, + "rogue_4_active_tool_5": { + "itemId": "rogue_4_active_tool_5", + "trapId": "trap_083_bunker", + "trapDesc": "阻挡敌人" + }, + "rogue_4_active_tool_6": { + "itemId": "rogue_4_active_tool_6", + "trapId": "trap_052_slowfd", + "trapDesc": "使周围八格区域以内的敌人移动变慢" + } + }, + "recruitTickets": { + "rogue_4_recruit_ticket_pioneer": { + "id": "rogue_4_recruit_ticket_pioneer", + "profession": "PIONEER", + "rarity": "ALL", + "professionList": [ + "PIONEER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_504_rguard" + ] + }, + "rogue_4_recruit_ticket_warrior": { + "id": "rogue_4_recruit_ticket_warrior", + "profession": "WARRIOR", + "rarity": "ALL", + "professionList": [ + "WARRIOR" + ], + "rarityList": [ + "TIER_1", + 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"CASTER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_505_rcast" + ] + }, + "rogue_4_recruit_ticket_support": { + "id": "rogue_4_recruit_ticket_support", + "profession": "SUPPORT", + "rarity": "ALL", + "professionList": [ + "SUPPORT" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_505_rcast" + ] + }, + "rogue_4_recruit_ticket_medic": { + "id": "rogue_4_recruit_ticket_medic", + "profession": "MEDIC", + "rarity": "ALL", + "professionList": [ + "MEDIC" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_506_rmedic" + ] + }, + "rogue_4_recruit_ticket_special": { + "id": "rogue_4_recruit_ticket_special", + "profession": 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+ ] + }, + "rogue_4_recruit_ticket_tank_sp": { + "id": "rogue_4_recruit_ticket_tank_sp", + "profession": "TANK", + "rarity": "ALL", + "professionList": [ + "TANK" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [ + "TIER_4" + ], + "extraCharIds": [ + "char_514_rdfend" + ] + }, + "rogue_4_recruit_ticket_sniper_sp": { + "id": "rogue_4_recruit_ticket_sniper_sp", + "profession": "SNIPER", + "rarity": "ALL", + "professionList": [ + "SNIPER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [ + "TIER_4" + ], + "extraCharIds": [ + "char_507_rsnipe" + ] + }, + "rogue_4_recruit_ticket_caster_sp": { + "id": "rogue_4_recruit_ticket_caster_sp", + "profession": "CASTER", + "rarity": "ALL", + "professionList": [ + "CASTER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + 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"extraFreeRarity": [], + "extraCharIds": [ + "char_504_rguard", + "char_507_rsnipe", + "char_505_rcast", + "char_506_rmedic", + "char_514_rdfend" + ] + }, + "rogue_4_recruit_ticket_all_premium": { + "id": "rogue_4_recruit_ticket_all_premium", + "profession": 639, + "rarity": "ALL", + "professionList": [ + "WARRIOR", + "SNIPER", + "TANK", + "MEDIC", + "SUPPORT", + "CASTER", + "SPECIAL", + "PIONEER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 1, + "extraFreeRarity": [], + "extraCharIds": [ + "char_504_rguard", + "char_507_rsnipe", + "char_505_rcast", + "char_506_rmedic", + "char_514_rdfend" + ] + }, + "rogue_4_recruit_ticket_quad_melee_discount": { + "id": "rogue_4_recruit_ticket_quad_melee_discount", + "profession": 581, + "rarity": "ALL", + "professionList": [ + "WARRIOR", + "TANK", + "SPECIAL", + "PIONEER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_504_rguard", + "char_514_rdfend" + ] + }, + "rogue_4_recruit_ticket_quad_ranged_discount": { + "id": "rogue_4_recruit_ticket_quad_ranged_discount", + "profession": 58, + "rarity": "ALL", + "professionList": [ + "SNIPER", + "MEDIC", + "SUPPORT", + "CASTER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_505_rcast", + "char_506_rmedic", + "char_507_rsnipe" + ] + }, + "rogue_4_recruit_ticket_all_discount": { + "id": "rogue_4_recruit_ticket_all_discount", + "profession": 639, + "rarity": "ALL", + "professionList": [ + "WARRIOR", + "SNIPER", + "TANK", + "MEDIC", + "SUPPORT", + "CASTER", + "SPECIAL", + "PIONEER" + ], + "rarityList": [ + "TIER_1", + "TIER_2", + "TIER_3", + "TIER_4", + "TIER_5", + "TIER_6" + ], + "extraEliteNum": 0, + "extraFreeRarity": [], + "extraCharIds": [ + "char_504_rguard", 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"subTypeId": 0, + "useHiddenMusic": false + }, + "scene_ro4_scout_2": { + "id": "scene_ro4_scout_2", + "title": "前瞻", + "description": "你选定的人员很快就收拾完毕,消失在了视野中。", + "background": "pic_rogue_4_25", + "titleIcon": null, + "subTypeId": 0, + "useHiddenMusic": false + }, + "scene_ro4_sacrifice1_enter": { + "id": "scene_ro4_sacrifice1_enter", + "title": "原初异途", + "description": "遭逐的猎手蹒跚游荡,银色山脉危机四伏,他似要死在这绝地了。然在那金属杀阵间,终是有着什么,冥冥中要引他出这死路。那是——", + "background": "pic_rogue_3_43", + "titleIcon": null, + "subTypeId": 0, + "useHiddenMusic": false + }, + "scene_ro4_sacrifice1_9": { + "id": "scene_ro4_sacrifice1_9", + "title": "原初异途", + "description": "黑色方盒显现深红纹路,洁白光辉展于背脊头颅。漆黑猎手启迪之初,秩序显现,乐园将成。于是他带走方盒折返回部落,点亮同胞,共感共荣......最终,卡兹戴尔圣城屹立于大地,猎手曾经领受启示的地方,安放着他的圣角。", + "background": "pic_rogue_3_43", + "titleIcon": null, + "subTypeId": 0, + "useHiddenMusic": false + }, + "scene_ro4_sacrifice1_10": { + "id": "scene_ro4_sacrifice1_10", + "title": "原初异途", + "description": 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"enemy_2075_skgly2", + "enemy_2076_skzklz", + "enemy_2077_skklz2", + "enemy_2078_skzmst", + "enemy_2079_skmst2", + "enemy_2080_skzlwy", + "enemy_2081_skztxs", + "enemy_2082_skzdd", + "enemy_2084_skzcan", + "enemy_2071_skzdny", + "enemy_2072_skdny2" + ], + "goldChestTrapId": "trap_051_vultres", + "normBoxTrapId": "trap_757_skzbox", + "rareBoxTrapId": "trap_759_skzwyx", + "badBoxTrapId": "trap_758_skzmbx", + "maxHpItemId": "rogue_4_hpmax", + "shieldItemId": "rogue_4_shield", + "keyItemId": "rogue_4_fragment_I_1", + "chestKeyCnt": 1, + "chestKeyItemId": "", + "keyColorId": "6c9cb9FF", + "onceNodeTypeList": [], + "gpScoreRatio": 200, + "overflowUsageSquadBuff": "", + "specialTrapId": "", + "trapRewardRelicId": "", + "unlockRouteItemId": "rogue_4_fragment_I_1", + "unlockRouteItemCount": 2, + "hideBattleNodeName": "凶戾的预感", + "hideBattleNodeDescription": "猎人总有直觉,猎物也能听见弓弦声,你只是不知道自己是哪一者。", + "hideNonBattleNodeName": "诡秘的预感", + "hideNonBattleNodeDescription": "寒冷会让旧伤疼痛,但至少此刻,风没有刮过出鞘的锋刃。", + "charSelectExpeditionConflictToast": "该干员已踏入未来,当前不可加入队伍", + "itemDropTagDict": { + "TREASURE": "无主的财富", + "EXPLORE_TOOL": "调查嘉奖" + }, + "expeditionReturnDescCureUpgrade": null, + "expeditionReturnDescUpgrade": "干员{0}得到了历练", + "expeditionReturnDescCure": null, + "expeditionReturnDesc": "干员{0}回归了队伍", + "expeditionSelectDescFormat": "干员{0}将会在本层结束后归来,并带回一些物资。", + "expeditionReturnDescItem": ",并带回", + "expeditionReturnRewardBlackList": [ + "" + ], + "travelLeaveToastFormat": "“门”在消失时带走了{0},暂时离开了队伍", + "charSelectTravelConflictToast": "该干员被“门”带去了未来,当前不可加入队伍", + "travelReturnDescUpgrade": "干员{0}得到了历练", + "travelReturnDesc": "干员{0}回归了队伍", + "travelReturnDescItem": ",并带回", + "traderReturnTitle": "驮兽到达了它的终点", + "traderReturnDesc": "驮兽离开了队伍", + "gainBuffDiffGrade": 2, + "dsPredictTips": "通过<{0}·{1}>可获得讲述者增益", + "dsBuffActiveTips": "<{0}·{1}>生效", + "totemDesc": null, + "relicDesc": "当直面魂灵的等级达到3、6、9级时,多元奇物类别的收藏品的效果将会一步步被强化。强化后效果只会在达到对应难度的探险中生效。", + "buffDesc": "历史重构中的<五百翻页的笔记>、<三千往返的构筑>、<一万循环的通视>节点将分别在直面魂灵3、6、9以上的探险中生效。\n节点效果只有在历史重构中点亮后才能产生", + "refreshNodeItemId": "rogue_4_fragment_I_1", + "portalZones": [ + "zone_portal_normal_1", + "zone_portal_revival_3", + "zone_portal_travel_1", + "zone_portal_end_1", + "zone_portal_normal_2", + "zone_portal_normal_3", + "zone_portal_normal_4", + "zone_portal_normal_5", + "zone_portal_normal_6", + "zone_portal_revival_4", + "zone_portal_revival_5", + "zone_portal_end_2" + ], + "exploreExpOnKill": "10,20,100" + }, + "shopDialogData": { + "types": { + "BUY_SELECT": { + "groups": { + "NONE": { + "content": [ + "早上好,中午好,以及晚上好。", + "你给我源石,我给你货物,不用操心太多。", + "虽然咱们是老朋友了,但是账还是要算清楚的。", + "为什么要帮你?你就当这是投资吧。", + "买进卖出,以小博大,咱们做的算是同一门生意。", + "这不叫捡破烂,我只是拿走了别人不要的宝贝。", + "想知道我的故事?朋友,好故事很贵的。", + "咱们又见面了,我的朋友,这次想买点什么?", + "久违的再会,我的朋友,很高兴看到你安然无恙。", + "别那么惊讶,朋友。故事里总得有些真实的成分,我就是其中之一。", + "你想要什么?生存用品,仪式材料,或者......一些卡兹戴尔的秘闻。" + ] + }, + "RECRUIT_TICKET": { + "content": [ + "你需要人手,我明白的,那就别犹豫了。", + "要提防名字里带有“梅兰德”字样的哥伦比亚组织。", + "这比你大老远找信使便宜多了。", + "你们罗德岛还真是什么怪人都有啊......", + "大家都有要照顾的生意,我懂。", + "你需要一点帮助,但找人帮忙不是免费的。", + "能让我看看罗德岛的飞行器么?不行?太可惜了。", + "想要找打手,萨卡兹人和黑钢都是不错的选择。", + "荒地的生活充满痛苦,能活下去的都不简单。", + "要是遇见熟悉的人长着一张陌生的脸,千万别上去搭话。", + "是该撑撑场子了,热闹一点,故事才不会让人犯困。" + ] + }, + "RELIC": { + "content": [ + "别担心,消费能促进这个世界的进步。", + "别嫌贵,收集这些破烂很费劲的。", + "全副武装的社会一定是文明的社会。", + "这东西有什么用?你买回去试试不就知道了!", + "人们说拉特兰是一个没有矛盾没有仇恨的城市,你信么,我不信。", + "高卢早已不复存在,亡国的遗骸吸引了不少人铤而走险。", + "我曾经买过一箱蜜饼,但是全被一个佩洛小姑娘抢走了。", + "在卡兹戴尔做生意总得多花些心思,因为那里最不值钱的就是“钱”本身。", + "十个叙拉古人里有五个都是“家族成员”,提防一点。", + "感受到它带着的气息了吗?多么美妙的时代。", + "面对一扇推不开的门,有人翻找钥匙,有人拿起撬棍,你要哪一样?" + ] + }, + "ACTIVE_TOOL": { + "content": [ + "有备无患,有备无患啊朋友。", + "一点点垃圾,一点点恐怖的小玩意儿......", + "这东西有什么用?好问题,其实我也不知道。" + ] + } + } + }, + "BANK_ENTRY": { + "groups": { + "NONE": { + "content": [ + "来看看这个新鲜玩意,前瞻性投资系统,用你多余的财富为未来铺路。", + "远见的思维必不可少,花钱购买人生无尽的可能性,这都是好事啊朋友。", + "这是哥伦比亚的企业家们最喜欢兜售的概念,让商业精神叮咚作响!" + ] + } + } + }, + "BANK_INVEST": { + "groups": { + "NONE": { + "content": [ + "你是个乐观的人,那么尝试对未来投资吧!会有好处的,朋友。", + "别心疼这些钱,现在用不到,以后会用到。" + ] + } + } + }, + "BANK_WITHDRAWAL": { + "groups": { + "NONE": { + "content": [ + "此时此刻你要感谢自己之前的高瞻远瞩,没错吧朋友。", + "有投资就有回报,虽然没那么简单,但是大家都喜欢这一套。", + "曾经的一点点投资会成为当下披荆斩棘的快刀,都是好事。" + ] + } + } + }, + "BANK_FAULTY": { + "groups": { + "NONE": { + "content": [ + "取款有上限,我就能腾出位置给你带来更多实用的东西,理解万岁,朋友。" + ] + } + } + }, + "BANK_REWARD_UNLOCK": { + "groups": { + "NONE": { + "content": [ + "投资储备变多了,朋友,这都是好事。", + "有了这些投资储备,你的冒险会更有底气的。", + "干得漂亮!你的下一次冒险一定会顺利很多,大概?", + "啊,看得出来你一定是一个深谋远虑的人,就是有点太谨慎了。" + ] + } + } + }, + "OUTER_NORMAL": { + "groups": { + "NONE": { + "content": [ + "你为今后的冒险投资,我只收取一些手续费,这很公平。", + "炎国有句老话:“人无远虑必有近忧”。我觉得非常有道理。", + "我又搞到一些新玩意,你会喜欢的。", + "该准备为下一次冒险投资了!" + ] + } + } + }, + "OUTER_REWARD": { + "groups": { + "NONE": { + "content": [ + "感谢你的大力支持,朋友,让我们继续合作吧。" + ] + } + } + }, + "FIGHT_BOSS": { + "groups": { + "NONE": { + "content": [ + "指纹留多了商品会掉价的,朋友。", + "要是先把源石锭交给我,这件商品你可以随便动。", + "商品不喜欢?价格不合适?", + "哦,小心点,万一商品碎了,你就得全价购入了。" + ] + } + } + }, + "RECYCLE_SELECT": { + "groups": { + "NONE": { + "content": [ + "死魂灵的故事流传不多,但我还是知道一些......嗯,不能再说了。", + "拿出来之前,你有把它仔细擦干净吧?朋友?", + "一点残存,一种延伸,诞生在回忆里的......苦果。" + ] + } + } + }, + "RECYCLE_CONFIRM": { + "groups": { + "NONE": { + "content": [ + "脑子里的想法也能换成钱,他们管这叫什么来着?哦对,“知识变现”。", + "感觉心里空落落的?掂一下你的钱袋,朋友,那里可沉了不少。", + "这些东西我自然有用处。别乱打听,还没到时候。" + ] + } + } + }, + "BUY_CONFIRM": { + "groups": { + "NONE": { + "content": [ + "好选择。", + "很划算,不是么?", + "多谢惠顾,看看其他的吧。" + ] + } + } + }, + "RECYCLE_CHANGE": { + "groups": { + "NONE": { + "content": [ + "身为朋友,我乐意为你提供一些其他形式的帮助。", + "为什么不能直接以物易物?哈,走流程也是文明的一部分。", + "有得赚,才有得花。相信我,朋友,你绝对是赚了。" + ] + } + } + } + } + }, + "capsuleDict": null, + "endings": { + "ro4_ending_1": { + "id": "ro4_ending_1", + "familyId": 1, + "name": "憧憬未来", + "desc": "尚未完结的故事被巫妖之主粗暴地打断,比起安抚亡魂,他更希望你们将砖石垒在当下。", + "bgId": "pic_rogue_4_34", + "icons": [ + { + "level": 12, + "iconId": "rl04_complete_icon_1d" + }, + { + "level": 10, + "iconId": "rl04_complete_icon_1c" + }, + { + "level": 4, + "iconId": "rl04_complete_icon_1b" + }, + { + "level": 0, + "iconId": "rl04_complete_icon_1a" + } + ], + "priority": 0, + "changeEndingDesc": null, + "bossIconId": "boss_skzlwy" + }, + "ro4_ending_2": { + "id": "ro4_ending_2", + "familyId": 1, + "name": "双王记", + "desc": "你大胆的假设与想象最终促成了这个结局。它震颤着你的灵魂,让你恍惚了许久都没能缓过神来。", + "bgId": "pic_rogue_4_35", + "icons": [ + { + "level": 12, + "iconId": "rl04_complete_icon_2d" + }, + { + "level": 10, + "iconId": "rl04_complete_icon_2c" + }, + { + "level": 4, + "iconId": "rl04_complete_icon_2b" + }, + { + "level": 0, + "iconId": "rl04_complete_icon_2a" + } + ], + "priority": 1, + "changeEndingDesc": "双王带来大地的和解,生灵共享友爱与哺育。这是人的时代,是两个世纪终于疗愈的伤痕,是萨卡兹乐于分享的梦想家园。", + "bossIconId": "boss_skztxs" + }, + "ro4_ending_3": { + "id": "ro4_ending_3", + "familyId": 1, + "name": "天使之城", + "desc": "萨卡兹就是萨科塔,这怪异的故事深深吸引了你,以至于死魂灵的愤怒和巫妖之主的介入都无法将你从中拖离......", + "bgId": "pic_rogue_4_36", + "icons": [ + { + "level": 12, + "iconId": "rl04_complete_icon_3d" + }, + { + "level": 10, + "iconId": "rl04_complete_icon_3c" + }, + { + "level": 4, + "iconId": "rl04_complete_icon_3b" + }, + { + "level": 0, + "iconId": "rl04_complete_icon_3a" + } + ], + "priority": 2, + "changeEndingDesc": "一声铳响,“萨科塔”与“萨卡兹”这两个名词一并失佚,只余一个光明而神圣的词语流传于世:提卡兹。", + "bossIconId": "boss_skzagz" + } + }, + "battleSummeryDescriptions": { + "EASY": { + "randomDescriptionList": [ + "在【外勤人员招募】中选择与阵容契合的外勤人员能让探索变得更加轻松", + "谨慎规划前进的路线,每一步的决策都至关重要", + "尽可能使用地图中获取的资源能让探索变得更加轻松", + "合理选择干员并搭配阵容会让战斗变得更加轻松", + "【集成战略】中的战斗节点内容会随机变化,掌握其变化规律会让战斗变得更加轻松", + "开始探险前记得利用已开拓的【散佚迷思】,在【历史重构】中深化科考队对环境的认知", + "故事中的道路环境千变万化,并非每条道路都是坦途,不要气馁,再来一次吧", + "故事中的道路危机四伏,适时使用源石锭能让探险变得更加轻松", + "故事中的道路危机四伏,适时消耗希望能让探险变得更加轻松", + "使用各类思绪能让探险变得轻松" + ] + }, + "NORMAL": { + "randomDescriptionList": [ + "在【外勤人员招募】中选择与阵容契合的外勤人员能让探索变得更加轻松", + "谨慎规划前进的路线,每一步的决策都至关重要", + "尽可能使用地图中获取的资源能让探索变得更加轻松", + "合理选择干员并搭配阵容会让战斗变得更加轻松", + "【集成战略】中的战斗节点内容会随机变化,掌握其变化规律会让战斗变得更加轻松", + "开始探险前记得利用已开拓的【散佚迷思】,在【历史重构】中深化科考队对环境的认知", + "故事中的道路环境千变万化,并非每条道路都是坦途,不要气馁,再来一次吧", + "故事中的道路危机四伏,适时使用源石锭能让探险变得更加轻松", + "故事中的道路危机四伏,适时消耗希望能让探险变得更加轻松", + "使用各类思绪能让探险变得轻松" + ] + }, + "HARD": { + "randomDescriptionList": [ + "在【外勤人员招募】中选择与阵容契合的外勤人员能让探索变得更加轻松", + "谨慎规划前进的路线,每一步的决策都至关重要", + "尽可能使用地图中获取的资源能让探索变得更加轻松", + "合理选择干员并搭配阵容会让战斗变得更加轻松", + "【集成战略】中的战斗节点内容会随机变化,掌握其变化规律会让战斗变得更加轻松", + "开始探险前记得利用已开拓的【散佚迷思】,在【历史重构】中深化科考队对环境的认知", + "故事中的道路环境千变万化,并非每条道路都是坦途,不要气馁,再来一次吧", + "故事中的道路危机四伏,适时使用源石锭能让探险变得更加轻松", + "故事中的道路危机四伏,适时消耗希望能让探险变得更加轻松", + "使用各类思绪能让探险变得轻松" + ] + }, + "MONTH_TEAM": { + "randomDescriptionList": [ + "谨慎规划前进的路线,每一步的决策都至关重要", + "尽可能使用地图中获取的资源能让探索变得更加轻松", + "合理选择干员并搭配阵容会让战斗变得更加轻松", + "【集成战略】中的战斗节点内容会随机变化,掌握其变化规律会让战斗变得更加轻松", + "故事中的道路环境千变万化,并非每条道路都是坦途,不要气馁,再来一次吧", + "故事中的道路危机四伏,适时使用源石锭能让探险变得更加轻松", + "故事中的道路危机四伏,适时消耗希望能让探险变得更加轻松", + "使用各类思绪能让探险变得轻松" + ] + }, + "CHALLENGE": { + "randomDescriptionList": [ + "故事虽戛然而止,但你仍有机会去磨炼自己“讲述”故事的技巧", + "撤退后将减少两点目标生命上限并继续探险" + ] + } + }, + "battleLoadingTips": [ + { + "tip": "卡兹戴尔——萨卡兹语言中的“家园”,或“家园所在的地方”。泰拉大地唯一一座萨卡兹聚居的移动城市,拥有独特的经济形态和社会文化。", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "魂灵熔炉——卡兹戴尔移动城市的能量之源,通过城市生活层四通八达的管道,将能量输送到城内各个节点,供居民使用。", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "熔炉的幻景——魂灵熔炉的炉膛内燃烧着众多萨卡兹死魂灵不朽的生命和技艺,长久运作带来的源石技艺残留对其内部产生了奇异的影响。", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "年代——熔炉的幻景与讲述者的讲述产生的共鸣。熔炉内的死魂灵对某段苦难时期所拥有的集体记忆的再现。可能对讲述者构成威胁。", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "初始招募时,可通过助战招募好友干员", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "“临时招募”干员招募时无需消耗希望,请不要错过", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "“希望”可用于招募和进阶干员", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "不同的收藏品组合起来,会有惊人的效果", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "培养更多干员,发掘干员组合间的可能性,可取得更大战斗优势", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "首次招募到的干员最多只能发挥出精英一阶段的能力", + "weight": 20.0, + "category": "ALL" + }, + { + "tip": "可以消耗“散佚迷思”,永久提升你在探险中的能力", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "思绪可通过战斗和事件获得,能对玩家探险产生影响", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "思维负荷超过临界点,思维会混乱,继续前进会产生负担", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "思维负荷超过阻滞点,思维会阻滞且无法继续前进,需要调整负荷", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "探险中会进入各种不同的年代,这些年代会产生特殊的变化,请谨慎应对", + "weight": 50.0, + "category": "ALL" + }, + { + "tip": "思绪有负荷和稀有度两种属性,思维负荷过高会承受负担,而稀有度会影响去伪存真产物的品质。", + "weight": 50.0, + "category": "ALL" + } + ], + "items": { + "rogue_4_recruit_ticket_pioneer": { + "id": "rogue_4_recruit_ticket_pioneer", + "name": "先锋招募券", + "description": null, + "usage": "招募一个先锋干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_pioneer", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_warrior": { + "id": "rogue_4_recruit_ticket_warrior", + "name": "近卫招募券", + "description": null, + "usage": "招募一个近卫干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_warrior", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_tank": { + "id": "rogue_4_recruit_ticket_tank", + "name": "重装招募券", + "description": null, + "usage": "招募一个重装干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_tank", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_sniper": { + "id": "rogue_4_recruit_ticket_sniper", + "name": "狙击招募券", + "description": null, + "usage": "招募一个狙击干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_sniper", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_caster": { + "id": "rogue_4_recruit_ticket_caster", + "name": "术师招募券", + "description": null, + "usage": "招募一个术师干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_caster", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_support": { + "id": "rogue_4_recruit_ticket_support", + "name": "辅助招募券", + "description": null, + "usage": "招募一个辅助干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_support", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_medic": { + "id": "rogue_4_recruit_ticket_medic", + "name": "医疗招募券", + "description": null, + "usage": "招募一个医疗干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_medic", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_special": { + "id": "rogue_4_recruit_ticket_special", + "name": "特种招募券", + "description": null, + "usage": "招募一个特种干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_special", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_pioneer_sp": { + "id": "rogue_4_recruit_ticket_pioneer_sp", + "name": "高级先锋招募券", + "description": null, + "usage": "招募一个先锋干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_pioneer_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_warrior_sp": { + "id": "rogue_4_recruit_ticket_warrior_sp", + "name": "高级近卫招募券", + "description": null, + "usage": "招募一个近卫干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_warrior_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_tank_sp": { + "id": "rogue_4_recruit_ticket_tank_sp", + "name": "高级重装招募券", + "description": null, + "usage": "招募一个重装干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_tank_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_sniper_sp": { + "id": "rogue_4_recruit_ticket_sniper_sp", + "name": "高级狙击招募券", + "description": null, + "usage": "招募一个狙击干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_sniper_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_caster_sp": { + "id": "rogue_4_recruit_ticket_caster_sp", + "name": "高级术师招募券", + "description": null, + "usage": "招募一个术师干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_caster_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_support_sp": { + "id": "rogue_4_recruit_ticket_support_sp", + "name": "高级辅助招募券", + "description": null, + "usage": "招募一个辅助干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_support_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_medic_sp": { + "id": "rogue_4_recruit_ticket_medic_sp", + "name": "高级医疗招募券", + "description": null, + "usage": "招募一个医疗干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_medic_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_special_sp": { + "id": "rogue_4_recruit_ticket_special_sp", + "name": "高级特种招募券", + "description": null, + "usage": "招募一个特种干员(必定出现4星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_special_sp", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_pioneer_vip": { + "id": "rogue_4_recruit_ticket_pioneer_vip", + "name": "精锐先锋招募券", + "description": null, + "usage": "招募一个先锋干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_pioneer_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_warrior_vip": { + "id": "rogue_4_recruit_ticket_warrior_vip", + "name": "精锐近卫招募券", + "description": null, + "usage": "招募一个近卫干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_warrior_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_tank_vip": { + "id": "rogue_4_recruit_ticket_tank_vip", + "name": "精锐重装招募券", + "description": null, + "usage": "招募一个重装干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_tank_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_sniper_vip": { + "id": "rogue_4_recruit_ticket_sniper_vip", + "name": "精锐狙击招募券", + "description": null, + "usage": "招募一个狙击干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_sniper_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_caster_vip": { + "id": "rogue_4_recruit_ticket_caster_vip", + "name": "精锐术师招募券", + "description": null, + "usage": "招募一个术师干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_caster_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_support_vip": { + "id": "rogue_4_recruit_ticket_support_vip", + "name": "精锐辅助招募券", + "description": null, + "usage": "招募一个辅助干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_support_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_medic_vip": { + "id": "rogue_4_recruit_ticket_medic_vip", + "name": "精锐医疗招募券", + "description": null, + "usage": "招募一个医疗干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_medic_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_special_vip": { + "id": "rogue_4_recruit_ticket_special_vip", + "name": "精锐特种招募券", + "description": null, + "usage": "招募一个特种干员(必定出现5星临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_special_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_1": { + "id": "rogue_4_recruit_ticket_double_1", + "name": "突击协议招募券", + "description": null, + "usage": "招募一个先锋或近卫干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_1", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_2": { + "id": "rogue_4_recruit_ticket_double_2", + "name": "堡垒协议招募券", + "description": null, + "usage": "招募一个重装或辅助干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_2", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_3": { + "id": "rogue_4_recruit_ticket_double_3", + "name": "远程协议招募券", + "description": null, + "usage": "招募一个医疗或狙击干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_3", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_4": { + "id": "rogue_4_recruit_ticket_double_4", + "name": "破坏协议招募券", + "description": null, + "usage": "招募一个术师或特种干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_4", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_1_vip": { + "id": "rogue_4_recruit_ticket_double_1_vip", + "name": "精英突击招募券", + "description": null, + "usage": "招募一个先锋或近卫干员,所有干员招募时直接就是直升的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_1_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_2_vip": { + "id": "rogue_4_recruit_ticket_double_2_vip", + "name": "精英堡垒招募券", + "description": null, + "usage": "招募一个重装或辅助干员,所有干员招募时直接就是直升的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_2_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_3_vip": { + "id": "rogue_4_recruit_ticket_double_3_vip", + "name": "精英远程招募券", + "description": null, + "usage": "招募一个医疗或狙击干员,所有干员招募时直接就是直升的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_3_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_double_4_vip": { + "id": "rogue_4_recruit_ticket_double_4_vip", + "name": "精英破坏招募券", + "description": null, + "usage": "招募一个术师或特种干员,所有干员招募时直接就是直升的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_double_4_vip", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_quad_melee": { + "id": "rogue_4_recruit_ticket_quad_melee", + "name": "前线统合招募券", + "description": null, + "usage": "招募一个先锋、近卫、重装或特种干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_quad_melee", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_quad_ranged": { + "id": "rogue_4_recruit_ticket_quad_ranged", + "name": "后方协调招募券", + "description": null, + "usage": "招募一个医疗、狙击、辅助或术师干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_quad_ranged", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_all": { + "id": "rogue_4_recruit_ticket_all", + "name": "高级人事调度函", + "description": null, + "usage": "招募一个任意干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_all", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_5star": { + "id": "rogue_4_recruit_ticket_5star", + "name": "人事调度函", + "description": null, + "usage": "招募任意一个5星及以下的干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_5star", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_all_premium": { + "id": "rogue_4_recruit_ticket_all_premium", + "name": "特别人事调度函", + "description": null, + "usage": "招募一个任意干员(必定出现精英干员临时招募)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_all_premium", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 10, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_quad_melee_discount": { + "id": "rogue_4_recruit_ticket_quad_melee_discount", + "name": "前线统合资深招募券", + "description": null, + "usage": "招募一个先锋、近卫、重装或特种干员,部分干员招募时直接就是已进阶的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_quad_melee_discount", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_quad_ranged_discount": { + "id": "rogue_4_recruit_ticket_quad_ranged_discount", + "name": "后方协调资深招募券", + "description": null, + "usage": "招募一个医疗、狙击、辅助或术师干员,部分干员招募时直接就是已进阶的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_quad_ranged_discount", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_all_discount": { + "id": "rogue_4_recruit_ticket_all_discount", + "name": "高级人事资深招募券", + "description": null, + "usage": "招募一个任意干员,部分干员招募时直接就是已进阶的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_all_discount", + "type": "RECRUIT_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_all": { + "id": "rogue_4_upgrade_ticket_all", + "name": "高级物资配给券", + "description": null, + "usage": "进阶一个任意干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_all", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_5star": { + "id": "rogue_4_upgrade_ticket_5star", + "name": "临时物资配给券", + "description": null, + "usage": "进阶任意一个5星及以下的干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_5star", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_pioneer": { + "id": "rogue_4_upgrade_ticket_pioneer", + "name": "先锋进阶券", + "description": null, + "usage": "进阶一个先锋干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_pioneer", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_warrior": { + "id": "rogue_4_upgrade_ticket_warrior", + "name": "近卫进阶券", + "description": null, + "usage": "进阶一个近卫干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_warrior", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_tank": { + "id": "rogue_4_upgrade_ticket_tank", + "name": "重装进阶券", + "description": null, + "usage": "进阶一个重装干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_tank", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_sniper": { + "id": "rogue_4_upgrade_ticket_sniper", + "name": "狙击进阶券", + "description": null, + "usage": "进阶一个狙击干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_sniper", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_caster": { + "id": "rogue_4_upgrade_ticket_caster", + "name": "术师进阶券", + "description": null, + "usage": "进阶一个术师干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_caster", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_support": { + "id": "rogue_4_upgrade_ticket_support", + "name": "辅助进阶券", + "description": null, + "usage": "进阶一个辅助干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_support", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_medic": { + "id": "rogue_4_upgrade_ticket_medic", + "name": "医疗进阶券", + "description": null, + "usage": "进阶一个医疗干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_medic", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_upgrade_ticket_special": { + "id": "rogue_4_upgrade_ticket_special", + "name": "特种进阶券", + "description": null, + "usage": "进阶一个特种干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_upgrade_ticket_special", + "type": "UPGRADE_TICKET", + "subType": "NONE", + "rarity": "NORMAL", + "value": 2, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_temp_5_up": { + "id": "rogue_4_recruit_ticket_temp_5_up", + "name": "5星随机直升临时招募券", + "description": null, + "usage": "随机获得一名直升的5星临时招募干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_temp_5_up", + "type": "RECRUIT_TICKET", + "subType": "TEMP_TICKET", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_recruit_ticket_temp_6_up": { + "id": "rogue_4_recruit_ticket_temp_6_up", + "name": "6星随机直升临时招募券", + "description": null, + "usage": "随机获得一名直升的6星临时招募干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_recruit_ticket_temp_6_up", + "type": "RECRUIT_TICKET", + "subType": "TEMP_TICKET", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_1": { + "id": "rogue_4_active_tool_1", + "name": "支援补给站", + "description": "紧急提供给外勤干员的便携式补给站。", + "usage": "每次战斗中携带1个便携式补给站", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_1", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_2": { + "id": "rogue_4_active_tool_2", + "name": "支援地雷组", + "description": "紧急提供给外勤干员的干扰地雷组。", + "usage": "每次战斗中携带3个干扰地雷", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_2", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_3": { + "id": "rogue_4_active_tool_3", + "name": "支援轰隆隆", + "description": "紧急提供给外勤干员的轰隆隆先生。", + "usage": "每次战斗中携带2个轰隆隆先生", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_3", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_4": { + "id": "rogue_4_active_tool_4", + "name": "支援起重机", + "description": "紧急提供给外勤干员的雪雉的安全起重机。", + "usage": "每次战斗中携带2个雪雉的安全起重机", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_4", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_5": { + "id": "rogue_4_active_tool_5", + "name": "支援防暴桩", + "description": "紧急提供给外勤干员的便携防暴桩。", + "usage": "每次战斗中携带2个防暴桩", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_5", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_active_tool_6": { + "id": "rogue_4_active_tool_6", + "name": "支援雾机", + "description": "紧急提供给外勤干员的舞台雾机,有些失修了。", + "usage": "每次战斗中携带1个失修舞台雾机", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_active_tool_6", + "type": "ACTIVE_TOOL", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_hp": { + "id": "rogue_4_hp", + "name": "目标生命", + "description": null, + "usage": "目标生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_hp", + "type": "HP", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_hpmax": { + "id": "rogue_4_hpmax", + "name": "生命上限", + "description": null, + "usage": "生命上限", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_hpmax", + "type": "HPMAX", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_gold": { + "id": "rogue_4_gold", + "name": "源石锭", + "description": null, + "usage": "源石锭", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_gold", + "type": "GOLD", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_population": { + "id": "rogue_4_population", + "name": "希望", + "description": null, + "usage": "希望", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_population", + "type": "POPULATION", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_squad_capacity": { + "id": "rogue_4_squad_capacity", + "name": "可携带干员数", + "description": null, + "usage": "可携带干员数", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_squad_capacity", + "type": "SQUAD_CAPACITY", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_exp": { + "id": "rogue_4_exp", + "name": "指挥经验", + "description": null, + "usage": "指挥经验", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_exp", + "type": "EXP", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_key": { + "id": "rogue_4_key", + "name": "钥匙", + "description": null, + "usage": "钥匙", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_key", + "type": "KEY_POINT", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_shield": { + "id": "rogue_4_shield", + "name": "护盾", + "description": null, + "usage": "护盾", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_shield", + "type": "SHIELD", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_max_weight": { + "id": "rogue_4_max_weight", + "name": "负荷临界点", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_max_weight", + "type": "MAX_WEIGHT", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster": { + "id": "rogue_4_disaster", + "name": "时代", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster", + "type": "DISASTER", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_1": { + "id": "rogue_4_disaster_1", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_1", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_2": { + "id": "rogue_4_disaster_2", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_2", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_3": { + "id": "rogue_4_disaster_3", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_3", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_4": { + "id": "rogue_4_disaster_4", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_4", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_5": { + "id": "rogue_4_disaster_5", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_5", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_6": { + "id": "rogue_4_disaster_6", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_6", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_7": { + "id": "rogue_4_disaster_7", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_7", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_8": { + "id": "rogue_4_disaster_8", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_8", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_9": { + "id": "rogue_4_disaster_9", + "name": "时代类型", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_9", + "type": "DISASTER_TYPE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_disaster_change": { + "id": "rogue_4_disaster_change", + "name": "消除时代", + "description": null, + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_disaster_change", + "type": "ABSTRACT_DISASTER", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_portalrelic": { + "id": "rogue_4_feature_portalrelic", + "name": "机制物品", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_portalrelic", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_change_zone_3_boss": { + "id": "rogue_4_feature_change_zone_3_boss", + "name": "事件改变第三层boss", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_change_zone_3_boss", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ending_2": { + "id": "rogue_4_feature_ending_2", + "name": "结局2改变boss", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ending_2", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_portal_variation": { + "id": "rogue_4_feature_portal_variation", + "name": "秘境出现异变", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_portal_variation", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_extra_enemy": { + "id": "rogue_4_feature_extra_enemy", + "name": "出现额外敌人", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_extra_enemy", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_memory": { + "id": "rogue_4_feature_memory", + "name": "掉落回忆", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_memory", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_expedition": { + "id": "rogue_4_feature_expedition", + "name": "先行一步", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_expedition", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_featrue_extra_disaster": { + "id": "rogue_4_featrue_extra_disaster", + "name": "延长天灾回合", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_featrue_extra_disaster", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_expedition_door": { + "id": "rogue_4_feature_expedition_door", + "name": "先行一步门", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_expedition_door", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_1": { + "id": "rogue_4_feature_ev_month_1", + "name": "显示月阵容1原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_1", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_2": { + "id": "rogue_4_feature_ev_month_2", + "name": "显示月阵容2原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_2", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_3": { + "id": "rogue_4_feature_ev_month_3", + "name": "显示月阵容3原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_3", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_4": { + "id": "rogue_4_feature_ev_month_4", + "name": "显示月阵容4原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_4", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_5": { + "id": "rogue_4_feature_ev_month_5", + "name": "显示月阵容5原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_5", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_6": { + "id": "rogue_4_feature_ev_month_6", + "name": "显示月阵容6原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_6", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_7": { + "id": "rogue_4_feature_ev_month_7", + "name": "显示月阵容7原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_7", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_feature_ev_month_8": { + "id": "rogue_4_feature_ev_month_8", + "name": "显示月阵容8原始事件", + "description": "机制物品", + "usage": "机制物品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_feature_ev_month_8", + "type": "FEATURE", + "subType": "NONE", + "rarity": "NONE", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_1": { + "id": "rogue_4_band_1", + "name": "指挥分队", + "description": null, + "usage": "目标生命上限+2,每次战斗结束后额外回复1目标生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_1", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_2": { + "id": "rogue_4_band_2", + "name": "指挥分队", + "description": null, + "usage": "目标生命上限+5,每次战斗结束后额外回复1目标生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_2", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【五百翻页的笔记】" + }, + "rogue_4_band_3": { + "id": "rogue_4_band_3", + "name": "集群分队", + "description": null, + "usage": "可携带干员+2,可同时部署人数+2,初始招募五名罗德岛预备干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_3", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_4": { + "id": "rogue_4_band_4", + "name": "后勤分队", + "description": null, + "usage": "初始源石锭+20,初始希望+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_4", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_5": { + "id": "rogue_4_band_5", + "name": "后勤分队", + "description": null, + "usage": "初始源石锭+30,初始希望+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_5", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【三千往返的构筑】" + }, + "rogue_4_band_6": { + "id": "rogue_4_band_6", + "name": "矛头分队", + "description": null, + "usage": "目标生命变为1,所有我方单位的攻击力+15%,生命值+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_6", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_7": { + "id": "rogue_4_band_7", + "name": "矛头分队", + "description": null, + "usage": "目标生命变为1,所有我方单位的攻击力+20%,生命值+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_7", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【一万循环的通视】" + }, + "rogue_4_band_8": { + "id": "rogue_4_band_8", + "name": "突击战术分队", + "description": null, + "usage": "招募和进阶4星以上的【近卫】或【先锋】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_8", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "拥有合计至少5名先锋或近卫干员完成游戏结局" + }, + "rogue_4_band_9": { + "id": "rogue_4_band_9", + "name": "堡垒战术分队", + "description": null, + "usage": "招募和进阶4星以上的【重装】或【辅助】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_9", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "拥有合计至少5名重装或辅助干员完成游戏结局" + }, + "rogue_4_band_10": { + "id": "rogue_4_band_10", + "name": "远程战术分队", + "description": null, + "usage": "招募和进阶4星以上的【医疗】或【狙击】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_10", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "拥有合计至少5名医疗或狙击干员完成游戏结局" + }, + "rogue_4_band_11": { + "id": "rogue_4_band_11", + "name": "破坏战术分队", + "description": null, + "usage": "招募和进阶4星以上的【术师】或【特种】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_11", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "拥有合计至少5名特种或术师干员完成游戏结局" + }, + "rogue_4_band_12": { + "id": "rogue_4_band_12", + "name": "高规格分队", + "description": null, + "usage": "5星干员招募时都为直升状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_12", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_13": { + "id": "rogue_4_band_13", + "name": "因地制宜分队", + "description": null, + "usage": "每进入新的一层,获得一个随机收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_13", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_band_14": { + "id": "rogue_4_band_14", + "name": "魂灵护送分队", + "description": null, + "usage": "每进入新的一层,获得2缕灵感", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_14", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【灵感潮增】" + }, + "rogue_4_band_15": { + "id": "rogue_4_band_15", + "name": "魂灵护送分队", + "description": null, + "usage": "每进入新的一层,获得2缕灵感且负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_15", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【魂灵护送分队强化】" + }, + "rogue_4_band_16": { + "id": "rogue_4_band_16", + "name": "博闻广记分队", + "description": null, + "usage": "初始负荷临界点+5,初始希望+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_16", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【归纳学识】" + }, + "rogue_4_band_17": { + "id": "rogue_4_band_17", + "name": "博闻广记分队", + "description": null, + "usage": "初始负荷临界点+10,初始希望+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_17", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【博闻广记分队强化】" + }, + "rogue_4_band_18": { + "id": "rogue_4_band_18", + "name": "蓝图测绘分队", + "description": null, + "usage": "刷新节点次数+1,每个节点的首次刷新不消耗构想", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_18", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【勘探史迹】" + }, + "rogue_4_band_19": { + "id": "rogue_4_band_19", + "name": "蓝图测绘分队", + "description": null, + "usage": "刷新节点次数+1,每个节点的首次刷新不消耗构想,初始构想+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_band_19", + "type": "BAND", + "subType": "NONE", + "rarity": "BORN", + "value": 0, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "历史重构中解锁【蓝图测绘分队强化】" + }, + "rogue_4_relic_legacy_1": { + "id": "rogue_4_relic_legacy_1", + "name": "突击协议-利刃", + "description": "用最锋利的矛攻击最坚硬的盾,最后的结果肯定是盾碎了,相信我。", + "usage": "战斗编队中每有一名先锋和近卫干员,所有先锋和近卫干员的攻击力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_2": { + "id": "rogue_4_relic_legacy_2", + "name": "突击协议-散兵", + "description": "精巧的格挡技术才是保护自己身体的真髓。", + "usage": "战斗编队中每有一名先锋和近卫干员,所有先锋和近卫干员的防御力+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_3": { + "id": "rogue_4_relic_legacy_3", + "name": "堡垒协议-方阵", + "description": "如同巨舰碾过碎石。", + "usage": "战斗编队中每有一名重装和辅助干员,所有重装和辅助干员的攻击力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_4": { + "id": "rogue_4_relic_legacy_4", + "name": "堡垒协议-固守", + "description": "用最锋利的矛攻击最坚硬的盾,最后的结果肯定是矛断了,相信我。", + "usage": "战斗编队中每有一名重装和辅助干员,所有重装和辅助干员的防御力+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_5": { + "id": "rogue_4_relic_legacy_5", + "name": "远程协议-遥击", + "description": "能保持距离解决的问题,为什么要凑脸上去?", + "usage": "战斗编队中每有一名医疗和狙击干员,所有医疗和狙击干员的攻击力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_6": { + "id": "rogue_4_relic_legacy_6", + "name": "远程协议-克敌", + "description": "距离太远分不清敌我?那就先射一轮,没躲开的就是敌人。", + "usage": "战斗编队中每有一名医疗和狙击干员,所有医疗和狙击干员的攻击速度+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_6", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_7": { + "id": "rogue_4_relic_legacy_7", + "name": "破坏协议-消除", + "description": "外部的毁灭与内部的瓦解。", + "usage": "战斗编队中每有一名术师和特种干员,所有术师和特种干员的攻击力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_7", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_8": { + "id": "rogue_4_relic_legacy_8", + "name": "破坏协议-压制", + "description": "不要在乎打得准不准,只要打得多,就是打得准!", + "usage": "战斗编队中每有一名术师和特种干员,所有术师和特种干员的攻击速度+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_8", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_9": { + "id": "rogue_4_relic_legacy_9", + "name": "精选兽肉罐头", + "description": "对奔行于长路的旅人而言,“开罐即食”的便利,往往比味道更重要。", + "usage": "可携带干员+1,所有我方单位每秒回复3点生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_9", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_9_a": { + "id": "rogue_4_relic_legacy_9_a", + "name": "精选兽肉罐头-α", + "description": "对奔行于长路的旅人而言,“开罐即食”的便利,往往比味道更重要。", + "usage": "可携带干员+1,所有我方单位每秒回复5点生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_9_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_9_b": { + "id": "rogue_4_relic_legacy_9_b", + "name": "精选兽肉罐头-β", + "description": "对奔行于长路的旅人而言,“开罐即食”的便利,往往比味道更重要。", + "usage": "可携带干员+1,所有我方单位每秒回复8点生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_9_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_9_c": { + "id": "rogue_4_relic_legacy_9_c", + "name": "精选兽肉罐头-γ", + "description": "对奔行于长路的旅人而言,“开罐即食”的便利,往往比味道更重要。", + "usage": "可携带干员+1,所有我方单位每秒回复10点生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_9_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_10": { + "id": "rogue_4_relic_legacy_10", + "name": "凉拌海草", + "description": "曾是令伊比利亚人自傲的民族美食,如今已因海嗣横行,渐渐离开了人们的记忆。", + "usage": "可携带干员+1,所有我方单位的攻击速度+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_10", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_10_a": { + "id": "rogue_4_relic_legacy_10_a", + "name": "凉拌海草-α", + "description": "曾是令伊比利亚人自傲的民族美食,如今已因海嗣横行,渐渐离开了人们的记忆。", + "usage": "可携带干员+1,所有我方单位的攻击速度+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_10_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_10_b": { + "id": "rogue_4_relic_legacy_10_b", + "name": "凉拌海草-β", + "description": "曾是令伊比利亚人自傲的民族美食,如今已因海嗣横行,渐渐离开了人们的记忆。", + "usage": "可携带干员+1,所有我方单位的攻击速度+5", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_10_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_10_c": { + "id": "rogue_4_relic_legacy_10_c", + "name": "凉拌海草-γ", + "description": "曾是令伊比利亚人自傲的民族美食,如今已因海嗣横行,渐渐离开了人们的记忆。", + "usage": "可携带干员+1,所有我方单位的攻击速度+7", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_10_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_11": { + "id": "rogue_4_relic_legacy_11", + "name": "橙味风暴", + "description": "约翰老妈糖果产品,畅销橙子味,以廉价美味为卖点,在孩子中很有人气。", + "usage": "可携带干员+1,所有我方单位的攻击力+1%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_11", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_11_a": { + "id": "rogue_4_relic_legacy_11_a", + "name": "橙味风暴-α", + "description": "约翰老妈糖果产品,畅销橙子味,以廉价美味为卖点,在孩子中很有人气。", + "usage": "可携带干员+1,所有我方单位的攻击力+3%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_11_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_11_b": { + "id": "rogue_4_relic_legacy_11_b", + "name": "橙味风暴-β", + "description": "约翰老妈糖果产品,畅销橙子味,以廉价美味为卖点,在孩子中很有人气。", + "usage": "可携带干员+1,所有我方单位的攻击力+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_11_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_11_c": { + "id": "rogue_4_relic_legacy_11_c", + "name": "橙味风暴-γ", + "description": "约翰老妈糖果产品,畅销橙子味,以廉价美味为卖点,在孩子中很有人气。", + "usage": "可携带干员+1,所有我方单位的攻击力+7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_11_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_12": { + "id": "rogue_4_relic_legacy_12", + "name": "咖啡平原咖啡糖", + "description": "多索雷斯咖啡品牌糖果产品,现已广销各地。添加真实咖啡因,让你从上班清醒到加班。", + "usage": "可携带干员+2,所有我方单位的攻击速度+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_12", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_12_a": { + "id": "rogue_4_relic_legacy_12_a", + "name": "咖啡平原咖啡糖-α", + "description": "多索雷斯咖啡品牌糖果产品,现已广销各地。添加真实咖啡因,让你从上班清醒到加班。", + "usage": "可携带干员+2,所有我方单位的攻击速度+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_12_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_12_b": { + "id": "rogue_4_relic_legacy_12_b", + "name": "咖啡平原咖啡糖-β", + "description": "多索雷斯咖啡品牌糖果产品,现已广销各地。添加真实咖啡因,让你从上班清醒到加班。", + "usage": "可携带干员+2,所有我方单位的攻击速度+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_12_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_12_c": { + "id": "rogue_4_relic_legacy_12_c", + "name": "咖啡平原咖啡糖-γ", + "description": "多索雷斯咖啡品牌糖果产品,现已广销各地。添加真实咖啡因,让你从上班清醒到加班。", + "usage": "可携带干员+2,所有我方单位的攻击速度+8", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_12_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_13": { + "id": "rogue_4_relic_legacy_13", + "name": "尖叫樱桃", + "description": "约翰老妈糖果产品,小众醋腌樱桃味,销量无法比肩畅销款,但一直有一小群忠实而稳定的消费者。听说某位约翰老妈董事就钟爱此口味。", + "usage": "可携带干员+2,所有我方单位的攻击力+2%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_13", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_13_a": { + "id": "rogue_4_relic_legacy_13_a", + "name": "尖叫樱桃-α", + "description": "约翰老妈糖果产品,小众醋腌樱桃味,销量无法比肩畅销款,但一直有一小群忠实而稳定的消费者。听说某位约翰老妈董事就钟爱此口味。", + "usage": "可携带干员+2,所有我方单位的攻击力+4%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_13_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_13_b": { + "id": "rogue_4_relic_legacy_13_b", + "name": "尖叫樱桃-β", + "description": "约翰老妈糖果产品,小众醋腌樱桃味,销量无法比肩畅销款,但一直有一小群忠实而稳定的消费者。听说某位约翰老妈董事就钟爱此口味。", + "usage": "可携带干员+2,所有我方单位的攻击力+6%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_13_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_13_c": { + "id": "rogue_4_relic_legacy_13_c", + "name": "尖叫樱桃-γ", + "description": "约翰老妈糖果产品,小众醋腌樱桃味,销量无法比肩畅销款,但一直有一小群忠实而稳定的消费者。听说某位约翰老妈董事就钟爱此口味。", + "usage": "可携带干员+2,所有我方单位的攻击力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_13_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_14": { + "id": "rogue_4_relic_legacy_14", + "name": "皮特水果什锦", + "description": "皮特牌什锦水果糖,以丰富的口味和超高性价比在糖果市场上与约翰老妈糖果系列相抗衡。缪尔赛思的最爱。", + "usage": "可携带干员+3,所有我方单位的攻击力、防御力和生命值+3%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_14", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_14_a": { + "id": "rogue_4_relic_legacy_14_a", + "name": "皮特水果什锦-α", + "description": "皮特牌什锦水果糖,以丰富的口味和超高性价比在糖果市场上与约翰老妈糖果系列相抗衡。缪尔赛思的最爱。", + "usage": "可携带干员+3,所有我方单位的攻击力、防御力和生命值+4%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_14_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_14_b": { + "id": "rogue_4_relic_legacy_14_b", + "name": "皮特水果什锦-β", + "description": "皮特牌什锦水果糖,以丰富的口味和超高性价比在糖果市场上与约翰老妈糖果系列相抗衡。缪尔赛思的最爱。", + "usage": "可携带干员+3,所有我方单位的攻击力、防御力和生命值+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_14_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_14_c": { + "id": "rogue_4_relic_legacy_14_c", + "name": "皮特水果什锦-γ", + "description": "皮特牌什锦水果糖,以丰富的口味和超高性价比在糖果市场上与约翰老妈糖果系列相抗衡。缪尔赛思的最爱。", + "usage": "可携带干员+3,所有我方单位的攻击力、防御力和生命值+7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_14_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_15": { + "id": "rogue_4_relic_legacy_15", + "name": "地形图", + "description": "一份颇有年代感的手绘地图,图上的名称和对应地形都有较大更易,比例尺似乎也有些问题。", + "usage": "可同时部署人数+1,所有我方单位的防御力+4%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_15", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_15_a": { + "id": "rogue_4_relic_legacy_15_a", + "name": "地形图-α", + "description": "一份颇有年代感的手绘地图,图上的名称和对应地形都有较大更易,比例尺似乎也有些问题。", + "usage": "可同时部署人数+1,所有我方单位的防御力+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_15_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_15_b": { + "id": "rogue_4_relic_legacy_15_b", + "name": "地形图-β", + "description": "一份颇有年代感的手绘地图,图上的名称和对应地形都有较大更易,比例尺似乎也有些问题。", + "usage": "可同时部署人数+1,所有我方单位的防御力+6%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_15_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_15_c": { + "id": "rogue_4_relic_legacy_15_c", + "name": "地形图-γ", + "description": "一份颇有年代感的手绘地图,图上的名称和对应地形都有较大更易,比例尺似乎也有些问题。", + "usage": "可同时部署人数+1,所有我方单位的防御力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_15_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_16": { + "id": "rogue_4_relic_legacy_16", + "name": "神音海螺", + "description": "吹响它,那些你不曾见过、甚至不曾听闻的神明将回应你的声音。其实就是一个空心海螺。", + "usage": "可同时部署人数+1,所有我方单位的生命值+4%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_16", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_16_a": { + "id": "rogue_4_relic_legacy_16_a", + "name": "神音海螺-α", + "description": "吹响它,那些你不曾见过、甚至不曾听闻的神明将回应你的声音。其实就是一个空心海螺。", + "usage": "可同时部署人数+1,所有我方单位的生命值+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_16_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_16_b": { + "id": "rogue_4_relic_legacy_16_b", + "name": "神音海螺-β", + "description": "吹响它,那些你不曾见过、甚至不曾听闻的神明将回应你的声音。其实就是一个空心海螺。", + "usage": "可同时部署人数+1,所有我方单位的生命值+6%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_16_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_16_c": { + "id": "rogue_4_relic_legacy_16_c", + "name": "神音海螺-γ", + "description": "吹响它,那些你不曾见过、甚至不曾听闻的神明将回应你的声音。其实就是一个空心海螺。", + "usage": "可同时部署人数+1,所有我方单位的生命值+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_16_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_17": { + "id": "rogue_4_relic_legacy_17", + "name": "林间夜话", + "description": "疗养庭院为有外勤任务的干员特调的香薰套装,提炼十五种植物成分,尝试一百七十二种组合。风踏进山林,万物低语,人可好眠。", + "usage": "可同时部署人数+2,所有我方单位的防御力+6%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_17", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_17_a": { + "id": "rogue_4_relic_legacy_17_a", + "name": "林间夜话-α", + "description": "疗养庭院为有外勤任务的干员特调的香薰套装,提炼十五种植物成分,尝试一百七十二种组合。风踏进山林,万物低语,人可好眠。", + "usage": "可同时部署人数+2,所有我方单位的防御力+7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_17_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_17_b": { + "id": "rogue_4_relic_legacy_17_b", + "name": "林间夜话-β", + "description": "疗养庭院为有外勤任务的干员特调的香薰套装,提炼十五种植物成分,尝试一百七十二种组合。风踏进山林,万物低语,人可好眠。", + "usage": "可同时部署人数+2,所有我方单位的防御力+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_17_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_17_c": { + "id": "rogue_4_relic_legacy_17_c", + "name": "林间夜话-γ", + "description": "疗养庭院为有外勤任务的干员特调的香薰套装,提炼十五种植物成分,尝试一百七十二种组合。风踏进山林,万物低语,人可好眠。", + "usage": "可同时部署人数+2,所有我方单位的防御力+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_17_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_18": { + "id": "rogue_4_relic_legacy_18", + "name": "教堂救济餐券", + "description": "在没落的伊比利亚沿海城镇,某些教堂会定期提供救济餐,信徒们凭券领取。至于救济餐券的发放标准,是个秘密。", + "usage": "可同时部署人数+2,所有我方单位的生命值+6%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_18", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_18_a": { + "id": "rogue_4_relic_legacy_18_a", + "name": "教堂救济餐券-α", + "description": "在没落的伊比利亚沿海城镇,某些教堂会定期提供救济餐,信徒们凭券领取。至于救济餐券的发放标准,是个秘密。", + "usage": "可同时部署人数+2,所有我方单位的生命值+7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_18_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_18_b": { + "id": "rogue_4_relic_legacy_18_b", + "name": "教堂救济餐券-β", + "description": "在没落的伊比利亚沿海城镇,某些教堂会定期提供救济餐,信徒们凭券领取。至于救济餐券的发放标准,是个秘密。", + "usage": "可同时部署人数+2,所有我方单位的生命值+8%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_18_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_18_c": { + "id": "rogue_4_relic_legacy_18_c", + "name": "教堂救济餐券-γ", + "description": "在没落的伊比利亚沿海城镇,某些教堂会定期提供救济餐,信徒们凭券领取。至于救济餐券的发放标准,是个秘密。", + "usage": "可同时部署人数+2,所有我方单位的生命值+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_18_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_19": { + "id": "rogue_4_relic_legacy_19", + "name": "特级馥郁咖啡豆", + "description": "咖啡农们喂某类体带异香的珍稀羽兽吃下咖啡豆,再从其排泄物中提取加工,经过胃酸发酵过程产生的异香,让咖啡豆的价格翻了三倍。", + "usage": "可携带干员+1,可同时部署人数+1,护盾值+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_19", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_20": { + "id": "rogue_4_relic_legacy_20", + "name": "蓝色丝巾", + "description": "女士优雅的丝巾,她的出现代表安全。", + "usage": "希望+2,可携带干员+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_20", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_21": { + "id": "rogue_4_relic_legacy_21", + "name": "红色蝴蝶结", + "description": "傀影送出的第一份礼物,Miss.Christine非常中意。", + "usage": "希望+2,可同时部署人数+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_21", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_22": { + "id": "rogue_4_relic_legacy_22", + "name": "独奏八音盒", + "description": "老旧的八音盒,打开之后音乐没有响起,盒子中央的小人也没有动。没有任何响动,无人跳舞。在与傀影对戏之前,女主演总是在后台痴痴地看着它。", + "usage": "希望+4,可同时部署人数+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_22", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_23": { + "id": "rogue_4_relic_legacy_23", + "name": "源石鸢尾花", + "description": "极尽奢华的花朵,剧团长在谢幕时向主演献花的次数寥寥无几。", + "usage": "希望+6,可携带干员+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_23", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "拥有不小于60点以上希望上限时完成游戏结局" + }, + "rogue_4_relic_legacy_24": { + "id": "rogue_4_relic_legacy_24", + "name": "古怪的长笛", + "description": "外形古怪的长笛,有人日夜将其吹响。", + "usage": "希望+4,可携带干员+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_24", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_25": { + "id": "rogue_4_relic_legacy_25", + "name": "玻璃小鸟", + "description": "“在我的乐园里,这只小鸟会永远地歌唱下去。”", + "usage": "希望+4,可携带干员+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_25", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计获得50希望" + }, + "rogue_4_relic_legacy_26": { + "id": "rogue_4_relic_legacy_26", + "name": "赤金的远征", + "description": "君王自荒地出发,集市在她的裙下如春芽萌发,财富之路连通高山密林,直到她消失在西方浪涛的边崖。——萨尔贡古老童话", + "usage": "希望+4,可携带干员+1,可同时部署人数+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_26", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计获得150希望" + }, + "rogue_4_relic_legacy_27": { + "id": "rogue_4_relic_legacy_27", + "name": "《杜林地上环游记》", + "description": "从这本游记中,我们可以一窥地底人对于地表人的奇异见解。", + "usage": "护盾值+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_27", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计损失50目标生命" + }, + "rogue_4_relic_legacy_28": { + "id": "rogue_4_relic_legacy_28", + "name": "《旧高卢地名源流考》", + "description": "薄绿从博士办公室里翻出来的古地名历史书,里面记载有克莱布拉松。", + "usage": "护盾值+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_28", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计损失125目标生命" + }, + "rogue_4_relic_legacy_29": { + "id": "rogue_4_relic_legacy_29", + "name": "热水壶", + "description": "罗德岛办公室里的同款热水壶,有人经常大半夜用热水壶煮速食面吃,这种生活习惯不是很健康......", + "usage": "目标生命上限+1,希望+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_29", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_30": { + "id": "rogue_4_relic_legacy_30", + "name": "特殊抑制器", + "description": "罗德岛改良款抑制器,能够有效遏制感染造成的源石技艺失控。", + "usage": "目标生命上限+2,回复2目标生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_30", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_31": { + "id": "rogue_4_relic_legacy_31", + "name": "石像鬼塑像", + "description": "一个手掌大小的雕像,听说是石像鬼们表示友好的造物。", + "usage": "目标生命上限+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_31", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_32": { + "id": "rogue_4_relic_legacy_32", + "name": "血魔的寝床", + "description": "一副奢华的棺木,和古堡十分般配,华法琳说这就是刻板印象。", + "usage": "目标生命上限+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_32", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_33": { + "id": "rogue_4_relic_legacy_33", + "name": "长生者之证", + "description": "一段树枝,枯荣一体;\n从枯萎处生长,从繁盛处枯萎。", + "usage": "目标生命上限+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_33", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_34": { + "id": "rogue_4_relic_legacy_34", + "name": "被撬开的道具箱", + "description": "剧团道具师的道具箱,从顶针到道具假人,一应物品应有尽有。", + "usage": "希望+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_34", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_34_a": { + "id": "rogue_4_relic_legacy_34_a", + "name": "被撬开的道具箱-α", + "description": "剧团道具师的道具箱,从顶针到道具假人,一应物品应有尽有。", + "usage": "希望+4,立即获得源石锭+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_34_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_34_b": { + "id": "rogue_4_relic_legacy_34_b", + "name": "被撬开的道具箱-β", + "description": "剧团道具师的道具箱,从顶针到道具假人,一应物品应有尽有。", + "usage": "希望+4,立即获得源石锭+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_34_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_34_c": { + "id": "rogue_4_relic_legacy_34_c", + "name": "被撬开的道具箱-γ", + "description": "剧团道具师的道具箱,从顶针到道具假人,一应物品应有尽有。", + "usage": "希望+4,立即获得源石锭+5", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_34_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_35": { + "id": "rogue_4_relic_legacy_35", + "name": "古旧乐谱残章", + "description": "一张古旧的乐谱残章,上面的音符已经模糊不清,不知这首曲子讲述着怎样的故事。", + "usage": "希望+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_35", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_35_a": { + "id": "rogue_4_relic_legacy_35_a", + "name": "古旧乐谱残章-α", + "description": "一张古旧的乐谱残章,上面的音符已经模糊不清,不知这首曲子讲述着怎样的故事。", + "usage": "希望+4,所有我方单位的攻击速度+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_35_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_35_b": { + "id": "rogue_4_relic_legacy_35_b", + "name": "古旧乐谱残章-β", + "description": "一张古旧的乐谱残章,上面的音符已经模糊不清,不知这首曲子讲述着怎样的故事。", + "usage": "希望+4,所有我方单位的攻击速度+5", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_35_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_35_c": { + "id": "rogue_4_relic_legacy_35_c", + "name": "古旧乐谱残章-γ", + "description": "一张古旧的乐谱残章,上面的音符已经模糊不清,不知这首曲子讲述着怎样的故事。", + "usage": "希望+4,所有我方单位的攻击速度+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_35_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_36": { + "id": "rogue_4_relic_legacy_36", + "name": "解约协议", + "description": "只要拿到一个签名,就可以彻底摆脱这个剧团了。", + "usage": "希望+4", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_36", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_36_a": { + "id": "rogue_4_relic_legacy_36_a", + "name": "解约协议-α", + "description": "只要拿到一个签名,就可以彻底摆脱这个剧团了。", + "usage": "希望+4,所有我方单位的攻击力+3%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_36_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_36_b": { + "id": "rogue_4_relic_legacy_36_b", + "name": "解约协议-β", + "description": "只要拿到一个签名,就可以彻底摆脱这个剧团了。", + "usage": "希望+4,所有我方单位的攻击力+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_36_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_36_c": { + "id": "rogue_4_relic_legacy_36_c", + "name": "解约协议-γ", + "description": "只要拿到一个签名,就可以彻底摆脱这个剧团了。", + "usage": "希望+4,所有我方单位的攻击力+7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_36_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_37": { + "id": "rogue_4_relic_legacy_37", + "name": "万能钥匙", + "description": "银质的老旧钥匙,可以用它打开任何一扇门。作为管理者,剧团管家自然要手握开启所有秘密的银钥。", + "usage": "希望+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_37", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_37_a": { + "id": "rogue_4_relic_legacy_37_a", + "name": "万能钥匙-α", + "description": "银质的老旧钥匙,可以用它打开任何一扇门。作为管理者,剧团管家自然要手握开启所有秘密的银钥。", + "usage": "希望+6,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_37_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_37_b": { + "id": "rogue_4_relic_legacy_37_b", + "name": "万能钥匙-β", + "description": "银质的老旧钥匙,可以用它打开任何一扇门。作为管理者,剧团管家自然要手握开启所有秘密的银钥。", + "usage": "希望+7,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_37_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_37_c": { + "id": "rogue_4_relic_legacy_37_c", + "name": "万能钥匙-γ", + "description": "银质的老旧钥匙,可以用它打开任何一扇门。作为管理者,剧团管家自然要手握开启所有秘密的银钥。", + "usage": "希望+7,负荷临界点+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_37_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_38": { + "id": "rogue_4_relic_legacy_38", + "name": "女妖之吻", + "description": "外族人获得它时常常会展现出超越自身的勇气,但作为稀少的男性女妖,Logos对于这种东西已经见怪不怪了。", + "usage": "希望+8", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_38", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_38_a": { + "id": "rogue_4_relic_legacy_38_a", + "name": "女妖之吻-α", + "description": "外族人获得它时常常会展现出超越自身的勇气,但作为稀少的男性女妖,Logos对于这种东西已经见怪不怪了。", + "usage": "希望+9", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_38_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_38_b": { + "id": "rogue_4_relic_legacy_38_b", + "name": "女妖之吻-β", + "description": "外族人获得它时常常会展现出超越自身的勇气,但作为稀少的男性女妖,Logos对于这种东西已经见怪不怪了。", + "usage": "希望+10", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_38_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_38_c": { + "id": "rogue_4_relic_legacy_38_c", + "name": "女妖之吻-γ", + "description": "外族人获得它时常常会展现出超越自身的勇气,但作为稀少的男性女妖,Logos对于这种东西已经见怪不怪了。", + "usage": "希望+12", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_38_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_39": { + "id": "rogue_4_relic_legacy_39", + "name": "古旧钱币", + "description": "生锈的古代钱币,已经无法辨认年代,这东西在泰拉荒地上随处可见。", + "usage": "立即获得源石锭+10", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_39", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_39_a": { + "id": "rogue_4_relic_legacy_39_a", + "name": "古旧钱币-α", + "description": "生锈的古代钱币,已经无法辨认年代,这东西在泰拉荒地上随处可见。", + "usage": "立即获得源石锭+10,希望+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_39_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_39_b": { + "id": "rogue_4_relic_legacy_39_b", + "name": "古旧钱币-β", + "description": "生锈的古代钱币,已经无法辨认年代,这东西在泰拉荒地上随处可见。", + "usage": "立即获得源石锭+11,希望+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_39_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_39_c": { + "id": "rogue_4_relic_legacy_39_c", + "name": "古旧钱币-γ", + "description": "生锈的古代钱币,已经无法辨认年代,这东西在泰拉荒地上随处可见。", + "usage": "立即获得源石锭+12,希望+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_39_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_40": { + "id": "rogue_4_relic_legacy_40", + "name": "演员的首饰盒", + "description": "装满了各种碎裂首饰的盒子,年轻的主演佩戴着这些珠宝登台,然后从最高处纵身跃下。", + "usage": "立即获得源石锭+18", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_40", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_40_a": { + "id": "rogue_4_relic_legacy_40_a", + "name": "演员的首饰盒-α", + "description": "装满了各种碎裂首饰的盒子,年轻的主演佩戴着这些珠宝登台,然后从最高处纵身跃下。", + "usage": "立即获得源石锭+18,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_40_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_40_b": { + "id": "rogue_4_relic_legacy_40_b", + "name": "演员的首饰盒-β", + "description": "装满了各种碎裂首饰的盒子,年轻的主演佩戴着这些珠宝登台,然后从最高处纵身跃下。", + "usage": "立即获得源石锭+19,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_40_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_40_c": { + "id": "rogue_4_relic_legacy_40_c", + "name": "演员的首饰盒-γ", + "description": "装满了各种碎裂首饰的盒子,年轻的主演佩戴着这些珠宝登台,然后从最高处纵身跃下。", + "usage": "立即获得源石锭+20,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_40_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_41": { + "id": "rogue_4_relic_legacy_41", + "name": "无瑕宝玉", + "description": "即便城池三度因其而毁,它也依然光洁无瑕,无可挑剔。持有它的萨尔贡皇帝直至今日都没想好用什么珠宝与之相衬,只有争斗的硝烟永伴。", + "usage": "立即获得源石锭+25", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_41", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_41_a": { + "id": "rogue_4_relic_legacy_41_a", + "name": "无瑕宝玉-α", + "description": "即便城池三度因其而毁,它也依然光洁无瑕,无可挑剔。持有它的萨尔贡皇帝直至今日都没想好用什么珠宝与之相衬,只有争斗的硝烟永伴。", + "usage": "立即获得源石锭+26", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_41_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_41_b": { + "id": "rogue_4_relic_legacy_41_b", + "name": "无瑕宝玉-β", + "description": "即便城池三度因其而毁,它也依然光洁无瑕,无可挑剔。持有它的萨尔贡皇帝直至今日都没想好用什么珠宝与之相衬,只有争斗的硝烟永伴。", + "usage": "立即获得源石锭+28", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_41_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_41_c": { + "id": "rogue_4_relic_legacy_41_c", + "name": "无瑕宝玉-γ", + "description": "即便城池三度因其而毁,它也依然光洁无瑕,无可挑剔。持有它的萨尔贡皇帝直至今日都没想好用什么珠宝与之相衬,只有争斗的硝烟永伴。", + "usage": "立即获得源石锭+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_41_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 0, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_42": { + "id": "rogue_4_relic_legacy_42", + "name": "游戏室管理员权限卡", + "description": "持有它,您就掌握了罗德岛的娱乐管理大权,请谨慎处理干员们种种奇怪的申请......以及每天关门。 ", + "usage": "立即进阶一个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_42", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_42_a": { + "id": "rogue_4_relic_legacy_42_a", + "name": "游戏室管理员权限卡-α", + "description": "持有它,您就掌握了罗德岛的娱乐管理大权,请谨慎处理干员们种种奇怪的申请......以及每天关门。 ", + "usage": "立即获得源石锭+1,并进阶一个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_42_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_42_b": { + "id": "rogue_4_relic_legacy_42_b", + "name": "游戏室管理员权限卡-β", + "description": "持有它,您就掌握了罗德岛的娱乐管理大权,请谨慎处理干员们种种奇怪的申请......以及每天关门。 ", + "usage": "立即获得源石锭+2,并进阶一个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_42_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_42_c": { + "id": "rogue_4_relic_legacy_42_c", + "name": "游戏室管理员权限卡-γ", + "description": "持有它,您就掌握了罗德岛的娱乐管理大权,请谨慎处理干员们种种奇怪的申请......以及每天关门。 ", + "usage": "立即获得源石锭+3,并进阶一个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_42_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_43": { + "id": "rogue_4_relic_legacy_43", + "name": "Miss.Christine摸摸券", + "description": "你已经获得了女士的准许!", + "usage": "立即进阶两个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_43", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_43_a": { + "id": "rogue_4_relic_legacy_43_a", + "name": "Miss.Christine摸摸券-α", + "description": "你已经获得了女士的准许!", + "usage": "护盾值+1,并进阶两个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_43_a", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_43_b": { + "id": "rogue_4_relic_legacy_43_b", + "name": "Miss.Christine摸摸券-β", + "description": "你已经获得了女士的准许!", + "usage": "护盾值+2,并进阶两个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_43_b", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_43_c": { + "id": "rogue_4_relic_legacy_43_c", + "name": "Miss.Christine摸摸券-γ", + "description": "你已经获得了女士的准许!", + "usage": "护盾值+3,并进阶两个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_43_c", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_44": { + "id": "rogue_4_relic_legacy_44", + "name": "古旧铸物", + "description": "“天有洪炉,地生五金”......虽然可以用来成就各种事业,却没人知道具体原理。", + "usage": "立即进阶三个干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_44", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计进阶总共35名干员" + }, + "rogue_4_relic_legacy_45": { + "id": "rogue_4_relic_legacy_45", + "name": "钝爪-典训", + "description": "一套强有力的装备,一颗勇往直前的心。", + "usage": "立即进阶一个【先锋】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_45", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_46": { + "id": "rogue_4_relic_legacy_46", + "name": "折戟-典训", + "description": "有的人用剑是因为他们不会用弩也不会用法术。而有的人用剑,是因为只有用剑的必要。", + "usage": "立即进阶一个【近卫】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_46", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_47": { + "id": "rogue_4_relic_legacy_47", + "name": "铁卫-典训", + "description": "划痕是荣耀,但那些碎如齑粉的战士,谁来铭记?", + "usage": "立即进阶一个【重装】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_47", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_48": { + "id": "rogue_4_relic_legacy_48", + "name": "残弩-典训", + "description": "“要么,你们控制点火力。要么,你们搞对目标,好吗?”", + "usage": "立即进阶一个【狙击】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_48", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_49": { + "id": "rogue_4_relic_legacy_49", + "name": "断杖-典训", + "description": "“看过某些术师干员的‘表演’后,我选择默默收起那本莱塔尼亚教材。”", + "usage": "立即进阶一个【术师】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_49", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_50": { + "id": "rogue_4_relic_legacy_50", + "name": "支柱-典训", + "description": "他们行动的时候总是五花八门的。", + "usage": "立即进阶一个【辅助】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_50", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_51": { + "id": "rogue_4_relic_legacy_51", + "name": "医者-典训", + "description": "直到所有人都是医生,都能根治名为生活的病灶,直到那一刻我们才不需要医生。", + "usage": "立即进阶一个【医疗】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_51", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_52": { + "id": "rogue_4_relic_legacy_52", + "name": "锈刃-典训", + "description": "在与特种干员们进行实战练习的时候,请做好充足的“没做好准备就被打了”的准备。", + "usage": "立即进阶一个【特种】干员(不消耗希望)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_52", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_53": { + "id": "rogue_4_relic_legacy_53", + "name": "锈蚀的铁锤", + "description": "“变革是必须的,而我们应当让暴风雨来得更快一点。”", + "usage": "商店中购买道具所需源石锭-50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_53", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_54": { + "id": "rogue_4_relic_legacy_54", + "name": "罗德岛战术电台", + "description": "保持联络,支援马上抵达。", + "usage": "战斗后掉落招募券时,增加一个可选项", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_54", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_55": { + "id": "rogue_4_relic_legacy_55", + "name": "四叶草化石", + "description": "麦哲伦在生命绝迹之所找到的幸运象征。这块石头无疑经历过大地的剧变,但它还是幸存下来,将残留的小小希望留给了发现它的人。 ", + "usage": "我方在得偿所愿节点和战斗后掉落战利品时,增加一个可选项", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_55", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计获得收藏品100次" + }, + "rogue_4_relic_legacy_56": { + "id": "rogue_4_relic_legacy_56", + "name": "阿卡胡拉饭碗", + "description": "水果是当地人的主食之一,现采现食也是常有的事。", + "usage": "回复4目标生命,护盾值+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_56", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_57": { + "id": "rogue_4_relic_legacy_57", + "name": "立体艺术装置", + "description": "莱茵生命有时给人的印象就如同这件艺术品:神秘莫测,层层叠叠,永远探不清虚实。", + "usage": "回复7目标生命,每次战斗结束后额外回复1目标生命", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_57", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "通过第一层【熔魂之始】" + }, + "rogue_4_relic_legacy_58": { + "id": "rogue_4_relic_legacy_58", + "name": "御2", + "description": "这是个防御型量产无人机,没道理它只在敌人手里起作用。", + "usage": "护盾值+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_58", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_59": { + "id": "rogue_4_relic_legacy_59", + "name": "开裂的束缚带", + "description": "这根坚固的带子似乎绑过什么恐怖的东西......救命......", + "usage": "所有敌方单位的攻击力-7%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_59", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_60": { + "id": "rogue_4_relic_legacy_60", + "name": "奇渊面具", + "description": "不属于所知的任何一个文化的古怪面具,会让人丧失战意......并不自觉地陷入长久的沉思。", + "usage": "所有敌方单位的攻击力-12%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_60", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_61": { + "id": "rogue_4_relic_legacy_61", + "name": "教母的信物", + "description": "骨质的桂冠,西西里夫人的信物。秩序的象征将铲平起伏的欲望,斗争不被允许。无论真假,跪下。", + "usage": "所有敌方单位的攻击力-17%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_61", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_62": { + "id": "rogue_4_relic_legacy_62", + "name": "残破合影", + "description": "里面有你认识的人吗?", + "usage": "所有敌方单位的防御力-12%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_62", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_63": { + "id": "rogue_4_relic_legacy_63", + "name": "恐鱼干", + "description": "当生存的欲望压过恐惧后,饥不择食的伊比利亚人会吞下这些“食物”,然后在某个平常的日子里成为恐鱼。", + "usage": "所有敌方单位的防御力-21%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_63", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【集群分队】完成游戏结局" + }, + "rogue_4_relic_legacy_64": { + "id": "rogue_4_relic_legacy_64", + "name": "迷迭香之拥", + "description": "“谁来审判?”", + "usage": "所有敌方单位的防御力-30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_64", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_65": { + "id": "rogue_4_relic_legacy_65", + "name": "镶金骨骰", + "description": "镶金的骨骰只有一面刻着代表生存的印记,至于其他十九面......", + "usage": "所有敌方单位的生命-15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_65", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_66": { + "id": "rogue_4_relic_legacy_66", + "name": "“黑夜呢喃”", + "description": "一张黑色唱片。不。准。碰。它。", + "usage": "所有敌方单位的生命-10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_66", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_67": { + "id": "rogue_4_relic_legacy_67", + "name": "《大静谧》", + "description": "描绘伊比利亚史上最大灾难的画作,笔触毫无意义,色彩毫无意义,意象毫无意义。“阿戈尔知道,阿戈尔知道,阿戈尔知道。”", + "usage": "所有敌方单位的生命-20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_67", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_68": { + "id": "rogue_4_relic_legacy_68", + "name": "异铁小圆盾", + "description": "在异铁被广泛应用于现代工业领域前,这种材料时常被用来制造军用制式武器。", + "usage": "所有我方单位的防御力+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_68", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_69": { + "id": "rogue_4_relic_legacy_69", + "name": "军团护心镜", + "description": "这种甲片曾经能够防护住针对心脏的致命伤害,但随着高卢没落,护心镜这种过时的护甲样式也退出了历史舞台。", + "usage": "所有我方单位的防御力+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_69", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_70": { + "id": "rogue_4_relic_legacy_70", + "name": "古旧的蒸汽甲胄", + "description": "哪怕是这种旧型号的蒸汽甲胄,也仿佛承载着维多利亚君主们照耀着半片大地的荣耀辉光。", + "usage": "所有我方单位的防御力+35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_70", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_71": { + "id": "rogue_4_relic_legacy_71", + "name": "皇帝的恩宠", + "description": "十分锋利的拆信刀。前任乌萨斯皇帝喜爱的日用品。大多数时候并不用来拆信。", + "usage": "所有我方近战单位的攻击力+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_71", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_72": { + "id": "rogue_4_relic_legacy_72", + "name": "贵族刺剑", + "description": "装饰性强的贵族刺剑。高卢贵族首先使用,作为军事武器还是太脆了。", + "usage": "所有我方近战单位的攻击力+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_72", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【突击战术分队】完成游戏结局" + }, + "rogue_4_relic_legacy_73": { + "id": "rogue_4_relic_legacy_73", + "name": "老近卫军之锋", + "description": "高卢将见证老近卫军的牺牲,随后才迎来自己的覆灭。", + "usage": "所有我方近战单位的攻击力+35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_73", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_74": { + "id": "rogue_4_relic_legacy_74", + "name": "显圣吊坠", + "description": "信仰悬在你的心口上方十公分处,语言流入你的血液,子弹滑进你的弹仓。", + "usage": "所有我方远程单位的攻击力+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_74", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_75": { + "id": "rogue_4_relic_legacy_75", + "name": "银餐叉", + "description": "一把用来处理失败的演员,一把用来收拾蹩脚的剧作者,还有一把留给有需要的人。厨师长不能容忍任何人在餐桌上出错。", + "usage": "所有我方远程单位的攻击力+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_75", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_76": { + "id": "rogue_4_relic_legacy_76", + "name": "损坏的左轮弹巢", + "description": "她行过刀山火海也不曾有一刻向奸邪低头,她枪口火舌焦灼好似怒阳,她头顶光芒炽烈几胜白昼。此处安葬着Outcast,我们的朋友。", + "usage": "所有我方远程单位的攻击力+35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_76", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_77": { + "id": "rogue_4_relic_legacy_77", + "name": "难闻的止血剂", + "description": "“这种源石虫的体液经过发酵处理之后可以用于止血”——《罗德岛野外生存指南》", + "usage": "所有我方单位的生命+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_77", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_78": { + "id": "rogue_4_relic_legacy_78", + "name": "急救药箱", + "description": "“…抗生素与乙醇添加物,请在专业人士指导下使用…”——雷姆必拓安全生产指南", + "usage": "所有我方单位的生命+35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_78", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【堡垒战术分队】完成游戏结局" + }, + "rogue_4_relic_legacy_79": { + "id": "rogue_4_relic_legacy_79", + "name": "未知仪器", + "description": "不要问。就当为了你自己好。", + "usage": "所有我方单位的生命+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_79", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_80": { + "id": "rogue_4_relic_legacy_80", + "name": "锈蚀刀片", + "description": "如果它割破了皮肤,你知道会发生什么。", + "usage": "所有敌方单位受到的物理伤害+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_80", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_81": { + "id": "rogue_4_relic_legacy_81", + "name": "赶车夫的长鞭", + "description": "作为剧团的赶车人,他没有名字,没有过往。唯有挥鞭驱赶驮兽,他的生命才有意义。", + "usage": "所有敌方单位受到的物理伤害+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_81", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【远程战术分队】完成游戏结局" + }, + "rogue_4_relic_legacy_82": { + "id": "rogue_4_relic_legacy_82", + "name": "“复仇者”", + "description": "在阿斯卡纶第一次为军事委员会完成任务后,由特雷西斯亲手赠送,特蕾西娅为她安装的第一把武器。", + "usage": "所有敌方单位受到的物理伤害+35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_82", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_83": { + "id": "rogue_4_relic_legacy_83", + "name": "制式防暴用具", + "description": "乌萨斯军警的制式装备,自带施放间歇性致盲源石技艺的功能。可惜关键时刻想得起来这一功能的军警寥寥无几。", + "usage": "所有敌方单位受到的法术伤害+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_83", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_84": { + "id": "rogue_4_relic_legacy_84", + "name": "皇帝的收藏", + "description": "萨米人对他们的荒野尊崇无比,而现在这片荒野的碎片正静静躺在乌萨斯皇帝的私库中。", + "usage": "所有敌方单位受到的法术伤害+30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_84", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【破坏战术分队】完成游戏结局" + }, + "rogue_4_relic_legacy_85": { + "id": "rogue_4_relic_legacy_85", + "name": "“璀璨悲泣”", + "description": "他的血液仍在流淌,他从不曾真的自这里离开。", + "usage": "所有敌方单位受到的法术伤害+40%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_85", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_86": { + "id": "rogue_4_relic_legacy_86", + "name": "活玫瑰", + "description": "是你滋养她,还是她守护你?", + "usage": "所有我方单位受到的治疗和生命回复效果+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_86", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_87": { + "id": "rogue_4_relic_legacy_87", + "name": "苍白花冠", + "description": "血魔仪式使用的花冠头纱,曾经鲜红的生命被吮吸殆尽,现在只余苍白。", + "usage": "所有我方单位受到的治疗和生命回复效果+30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_87", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_88": { + "id": "rogue_4_relic_legacy_88", + "name": "演出用香水", + "description": "剧团演员们上台前会喷一些在身上,这种稳定且芬芳的香气能为演员持续舒缓压力,至少,表面上,看上去是这样的。", + "usage": "所有我方单位每秒回复1%的最大生命值", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_88", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_89": { + "id": "rogue_4_relic_legacy_89", + "name": "设计师量尺", + "description": "在数据、经验以及精确测量下,身着铠甲的人多了几分幸运。", + "usage": "所有我方单位获得15%物理闪避", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_89", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_90": { + "id": "rogue_4_relic_legacy_90", + "name": "“法术杀手”", + "description": "由于莱塔尼亚人的源石技艺与音乐息息相关,有人竟想出了用噪音对抗法术的蠢主意。", + "usage": "所有我方单位获得15%法术闪避", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_90", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_91": { + "id": "rogue_4_relic_legacy_91", + "name": "舞者手链", + "description": "训练有素的舞者在舞台上翩翩起舞躲过陷阱,观众们鼓掌喝彩,全然不知有人刚刚与死亡擦肩而过。", + "usage": "所有我方单位获得10%物理与法术闪避", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_91", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "通过第四层【或然歧域】" + }, + "rogue_4_relic_legacy_92": { + "id": "rogue_4_relic_legacy_92", + "name": "人偶之家", + "description": "每个孩子都该有一套。", + "usage": "初始部署费用+10", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_92", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_93": { + "id": "rogue_4_relic_legacy_93", + "name": "微缩舞台模型", + "description": "红色的颜料未干。小心,别染红了手。", + "usage": "初始部署费用+20", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_93", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_94": { + "id": "rogue_4_relic_legacy_94", + "name": "缠梦古堡模型", + "description": "你见过这里,你曾在古堡中游荡,但你现在将其捧在掌心。这一切到底都是真的,还是只是一场梦?", + "usage": "初始部署费用+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_94", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "通过第二层【锻铁根须】" + }, + "rogue_4_relic_legacy_95": { + "id": "rogue_4_relic_legacy_95", + "name": "漆黑的舞鞋", + "description": "哥伦比亚的舞者踩踏大地,铿锵之声响亮悦耳。", + "usage": "可以在高台部署近战位干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_95", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "通过第三层【灰铸迷城】时已招募大于等于6名远程位干员或大于等于6名近战位干员,累计3次" + }, + "rogue_4_relic_legacy_96": { + "id": "rogue_4_relic_legacy_96", + "name": "洁白的舞鞋", + "description": "乌萨斯的舞者轻盈灵动,于天地间尽情舒展身姿。", + "usage": "可以在低地部署远程位干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_96", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "通过第三层【灰铸迷城】时已招募大于等于6名远程位干员或大于等于6名近战位干员,累计3次" + }, + "rogue_4_relic_legacy_97": { + "id": "rogue_4_relic_legacy_97", + "name": "钝爪-突破", + "description": "在波涛中插下顽石,分割巨浪,破开迷雾。", + "usage": "所有【先锋】干员的部署费用-2,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_97", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_98": { + "id": "rogue_4_relic_legacy_98", + "name": "钝爪-爆发", + "description": "他已经把所有后续部队的事情都干完了,还要别人做什么?", + "usage": "所有【先锋】干员的初始技力+15", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_98", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_99": { + "id": "rogue_4_relic_legacy_99", + "name": "钝爪-熟稔", + "description": "作为大部分时候最先进入战场的干员,你无法想象他们经历了多少。", + "usage": "所有【先锋】干员的技力消耗-35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_99", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_100": { + "id": "rogue_4_relic_legacy_100", + "name": "钝爪-百战", + "description": "“当黑漆漆的敌人向我涌来时,我脑海里只想到四个字——它们完了。”", + "usage": "所有【先锋】干员的攻击力+50%,防御力+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_100", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_101": { + "id": "rogue_4_relic_legacy_101", + "name": "折戟-突破", + "description": "战士走入战场,战士拔出战刃,战士迎接战斗。", + "usage": "所有【近卫】干员的部署费用-3,生命+40%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_101", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_102": { + "id": "rogue_4_relic_legacy_102", + "name": "折戟-锋刃", + "description": "“这是你这个月砍坏的第七把刀了。”“但是我这个月砍了八个敌人。”", + "usage": "所有【近卫】干员的攻击力+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_102", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_103": { + "id": "rogue_4_relic_legacy_103", + "name": "折戟-浴血", + "description": "愈战愈勇的战士十分少见,我们常需要安排一些心理辅导来缓和战后的情绪。", + "usage": "所有【近卫】干员在攻击后获得2点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_103", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_104": { + "id": "rogue_4_relic_legacy_104", + "name": "折戟-破釜沉舟", + "description": "不太建议向煌学习那些技巧。", + "usage": "所有【近卫】干员的防御力-40%,但攻击力+40%,攻击速度+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_104", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_105": { + "id": "rogue_4_relic_legacy_105", + "name": "铁卫-突破", + "description": "持盾者连成山脉,连成土地,他们对抗的不是血肉之敌,他们对抗命运,对抗不公。", + "usage": "所有【重装】干员的部署费用-3,生命+40%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_105", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_106": { + "id": "rogue_4_relic_legacy_106", + "name": "铁卫-侵掠", + "description": "对队友和战略目的的保护行动往往会让人忽视他们原本的侵略性。", + "usage": "所有【重装】干员的攻击力+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_106", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_107": { + "id": "rogue_4_relic_legacy_107", + "name": "铁卫-整固", + "description": "无论命运的打击多么沉重,扛下它。", + "usage": "所有【重装】干员生命值+40%,防御力+40%,法术抗性+20", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_107", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_108": { + "id": "rogue_4_relic_legacy_108", + "name": "铁卫-无锋", + "description": "他们承受的每一次攻击,都将化作怒火数倍返还。", + "usage": "所有【重装】干员在受到攻击后获得2点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_108", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_109": { + "id": "rogue_4_relic_legacy_109", + "name": "残弩-突破", + "description": "上膛,瞄准,开火,毁灭如期而至。", + "usage": "所有【狙击】干员的部署费用-2,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_109", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_110": { + "id": "rogue_4_relic_legacy_110", + "name": "残弩-百步穿杨", + "description": "在源石技艺尚不如今天发达的时代,炎国曾以“百步穿杨”的典故来称赞他人箭术高超。", + "usage": "所有【狙击】干员的攻击力+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_110", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_111": { + "id": "rogue_4_relic_legacy_111", + "name": "残弩-交叉火力", + "description": "密集的火力网布置同时让狙击干员们暴露在危险之中,接下来是一场关于准星的博弈。", + "usage": "所有【狙击】干员的生命-40%,但攻击力+40%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_111", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_112": { + "id": "rogue_4_relic_legacy_112", + "name": "残弩-神速", + "description": "据说古维多利亚的传奇弓手可以让箭矢几乎连成一线。", + "usage": "所有【狙击】干员的攻击速度+70", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_112", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_113": { + "id": "rogue_4_relic_legacy_113", + "name": "断杖-突破", + "description": "让技艺在指尖起舞,呼风唤雨,搅乱现实,达成你宏伟的目的。", + "usage": "所有【术师】干员的部署费用-3,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_113", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_114": { + "id": "rogue_4_relic_legacy_114", + "name": "断杖-织法者", + "description": "在莱塔尼亚仰望高塔的时候经常会看见一些奇怪的现象......甚至是天象。", + "usage": "所有【术师】干员的攻击力+25%,攻击速度+25", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_114", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_115": { + "id": "rogue_4_relic_legacy_115", + "name": "断杖-凝神", + "description": "“当一个术师打算全力以赴,哪怕是天火小姐那种坏脾气术师,也会展露出截然不同的气质。”", + "usage": "所有【术师】干员的技力恢复+0.4/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_115", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_116": { + "id": "rogue_4_relic_legacy_116", + "name": "断杖-苦难巫咒", + "description": "萨卡兹接触源石的起源几乎无从考证,古老法术的起点早已脱离物质现实与逻辑常理。", + "usage": "所有【术师】干员生命-40%,但造成的法术伤害+70%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_116", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_117": { + "id": "rogue_4_relic_legacy_117", + "name": "支柱-突破", + "description": "当“差一点完成任务”的时候,你需要的正是那个帮你补上“差一点”的人。", + "usage": "所有【辅助】干员的部署费用-2,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_117", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_118": { + "id": "rogue_4_relic_legacy_118", + "name": "支柱-勤奋", + "description": "即使是看似最微小的工作,干员们也会全力以赴。何况事实上,一点也不微小。", + "usage": "所有【辅助】干员的技力消耗-40%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_118", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_119": { + "id": "rogue_4_relic_legacy_119", + "name": "支柱-援护", + "description": "递上饭食、指明路线、甚至是促膝谈心,胜败的关键就在这点滴之间。", + "usage": "所有【辅助】干员使攻击范围内的我方单位攻击力+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_119", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_120": { + "id": "rogue_4_relic_legacy_120", + "name": "支柱-枯法", + "description": "弱化敌人的防御有很多手段:立场装置,法术彻甲,弱点标记,以及......让他们肚子疼。", + "usage": "所有【辅助】干员攻击范围内的敌方单位防御力-20%,法术抗性-20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_120", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_121": { + "id": "rogue_4_relic_legacy_121", + "name": "医者-突破", + "description": "拯救是人类必须赞许的美德,是这一切得以存续的仰仗。", + "usage": "所有【医疗】干员的部署费用-2,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_121", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_122": { + "id": "rogue_4_relic_legacy_122", + "name": "医者-自医", + "description": "谁说医者不能自医,他们只是选择给自己来一片提神药然后继续帮助别人而已。", + "usage": "所有【医疗】干员的技力恢复+0.3/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_122", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_123": { + "id": "rogue_4_relic_legacy_123", + "name": "医者-妙手", + "description": "比起从死亡手里多抢回一条命的伟业,事后昏睡个三天算什么?", + "usage": "所有【医疗】干员的攻击速度+50", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_123", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_124": { + "id": "rogue_4_relic_legacy_124", + "name": "医者-固化序列", + "description": "让躯体如移动城市般坚实虽是一种理想化描述,医者们已经准备好将此创想付诸实践了。", + "usage": "所有【医疗】干员攻击范围内的我方单位获得抵抗", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_124", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_125": { + "id": "rogue_4_relic_legacy_125", + "name": "锈刃-突破", + "description": "手段有很多,结局却只有一种。", + "usage": "所有【特种】干员的部署费用-2,生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_125", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_126": { + "id": "rogue_4_relic_legacy_126", + "name": "锈刃-研磨", + "description": "磨不完的锈迹,做不尽的工作。", + "usage": "所有【特种】干员的攻击速度+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_126", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_127": { + "id": "rogue_4_relic_legacy_127", + "name": "锈刃-可视静谧", + "description": "声音在阴影掠过的瞬间遇害,倾听它们的人将是下一位受害者。", + "usage": "所有【特种】干员的再部署时间-35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_127", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_128": { + "id": "rogue_4_relic_legacy_128", + "name": "古高卢银币", + "description": "已灭亡国家“高卢”的流通货币,保存良好,收藏价值很高。", + "usage": "所有干员的初始技力+6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_128", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_129": { + "id": "rogue_4_relic_legacy_129", + "name": "高卢银行支票", + "description": "镶金嵌银、奢华无比的支票本,现在已经无从兑现。", + "usage": "所有干员的初始技力+12", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_129", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_130": { + "id": "rogue_4_relic_legacy_130", + "name": "《第二经济改革法》", + "description": "以此法案为起点,高卢正式迈向了霸权帝国的道路。", + "usage": "所有干员的初始技力+18", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_130", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_131": { + "id": "rogue_4_relic_legacy_131", + "name": "香草沙士汽水", + "description": "玻利瓦尔本地的廉价饮料,拥有上百年历史,混合多种香料,特点是不好喝。", + "usage": "所有自然回复技能的技力恢复+0.2/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_131", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_132": { + "id": "rogue_4_relic_legacy_132", + "name": "羽兽肝酱", + "description": "小瓶高档羽兽肝酱,颜色鲜艳,贵族特供。", + "usage": "所有自然回复技能的技力恢复+0.35/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_132", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_133": { + "id": "rogue_4_relic_legacy_133", + "name": "迷梦香精", + "description": "据说女妖们制作的香氛只会送给心上之人,只需一滴,就能令人如痴如醉,而艺术家们的灵感与创意也随之而来。", + "usage": "所有自然回复技能的技力恢复+0.5/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_133", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_134": { + "id": "rogue_4_relic_legacy_134", + "name": "摩根队长佳酿", + "description": "一种产自伊比利亚地区的酒,在维多利亚中部城市大受欢迎,现已停产。", + "usage": "所有攻击和受击回复的技能每3秒回复1点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_134", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_135": { + "id": "rogue_4_relic_legacy_135", + "name": "生命之水", + "description": "度数奇高的乌萨斯烈酒,上头,据说一个健康的乌萨斯人能干掉好几瓶。", + "usage": "所有攻击和受击回复的技能每2.5秒回复1点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_135", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【高规格分队】完成游戏结局" + }, + "rogue_4_relic_legacy_136": { + "id": "rogue_4_relic_legacy_136", + "name": "皇家利口酒", + "description": "已灭亡国家“高卢”的好酒,现在成为了收藏家手中的珍惜奇货,价格不菲。产地现处莱塔尼亚境内,工艺则已经失传。", + "usage": "所有攻击和受击回复的技能每1.5秒回复1点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_136", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_137": { + "id": "rogue_4_relic_legacy_137", + "name": "悬丝傀儡", + "description": "越是用力想要挣脱,丝线就缠得越紧。你真的认为自己仍在思考?", + "usage": "敌人被晕眩、冻结、束缚时,每秒受到700点法术伤害", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_137", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_138": { + "id": "rogue_4_relic_legacy_138", + "name": "“童趣玩偶”", + "description": "伊比利亚的孩童们将海岸边的奇物做成了简陋玩偶,听说只要抱着它,梦乡就会变得充实起来。", + "usage": "敌人被晕眩、冻结、束缚时,每秒受到1000点法术伤害", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_138", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_139": { + "id": "rogue_4_relic_legacy_139", + "name": "凯旋号角", + "description": "吹响我们的号角,唤起我们的呼号,让敌人在震天咆哮中落荒而逃!", + "usage": "敌人受到的一次性晕眩、寒冷、冻结等异常效果影响时间提高100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_139", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_140": { + "id": "rogue_4_relic_legacy_140", + "name": "高闪相机", + "description": "用这部相机拍摄的照片冲洗出来后基本上只有一片花白,隐约能够看到受害者扭曲的表情。", + "usage": "敌人受到的一次性晕眩、寒冷、冻结等异常效果影响时间提高110%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_140", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "携带不小于3名辅助干员胜利一场战斗" + }, + "rogue_4_relic_legacy_141": { + "id": "rogue_4_relic_legacy_141", + "name": "精神治疗录像带", + "description": "这是他曾经多次阻止你听的,他说这很危险,他说你不该逗留——现在你明白了吗?你在听他唱歌。", + "usage": "敌人受到的一次性晕眩、寒冷、冻结等异常效果影响时间提高150%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_141", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_142": { + "id": "rogue_4_relic_legacy_142", + "name": "老蒲扇", + "description": "遇上连天阴雨,大炎的老天师便会向亲友抱怨自己膝盖受不得湿寒,然后,随手扇动他的蒲扇......云开雾散,雨水退避,天气就此放晴。这一手,下回还得教教他那在大理寺当差的小徒弟。", + "usage": "战斗编队中每有一个职业不同的干员,所有干员的攻击力+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_142", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "拥有不小于20名干员时完成游戏结局" + }, + "rogue_4_relic_legacy_143": { + "id": "rogue_4_relic_legacy_143", + "name": "维多利亚“废铁”勋章", + "description": "推进之王临时设计并颁发给达格达的骑士勋章。材料很烂,但对达格达来说很有意义。", + "usage": "战斗获得的指挥经验+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_143", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_144": { + "id": "rogue_4_relic_legacy_144", + "name": "Scout的狙击镜", + "description": "锁定目标、维持精度、扣下扳机、摧毁敌人抵抗的意志,这一切都是为了那个更远大的未来。Scout已经没有机会看到了,或许你可以帮忙见证。", + "usage": "所有敌方单位受到我方单位伤害时,距离伤害来源越远受到的伤害越高(最高100%)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_144", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "携带不小于3名狙击干员胜利一场战斗" + }, + "rogue_4_relic_legacy_145": { + "id": "rogue_4_relic_legacy_145", + "name": "黑色郁金香", + "description": "沉默压垮了伊比利亚人,所以她要发声,如果言语不够锐利,那就以剑代言。", + "usage": "所有我方干员技能未开启时60秒内攻击力逐渐提升至最高+60%,每次技能结束时失去该加成", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_145", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_146": { + "id": "rogue_4_relic_legacy_146", + "name": "金酒之杯", + "description": "圣人、骑士、虔信之徒,无人不为之疯狂。老天啊,连杯子本身都是纯金的!", + "usage": "每有5源石锭,所有我方单位的攻击速度+7", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_146", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_147": { + "id": "rogue_4_relic_legacy_147", + "name": "绿叶菜罐头", + "description": "很多卡特斯相信吃下这盒罐头,他们就会变得力大无穷。出色的广告效果,业界经典成功案例。", + "usage": "所有干员技能触发后1秒内攻击力+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_147", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_148": { + "id": "rogue_4_relic_legacy_148", + "name": "叙拉古人的愤怒", + "description": "曾经开设在高卢首都的一家“正宗叙拉古餐厅”的招牌面食,用浓郁的巧克力酱与源石虫肝制成的酱汁以其独特风味备受高卢贵族好评。但是据说差一点引起叙拉古与高卢的外交冲突。", + "usage": "所有干员技能触发后1秒内攻击力+100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_148", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在损失不超过3点目标生命的情况下胜利战斗【失败的试胆】" + }, + "rogue_4_relic_legacy_149": { + "id": "rogue_4_relic_legacy_149", + "name": "“文明的存续”", + "description": "小小的黑色王冠。", + "usage": "所有敌方单位受到的真实伤害+150%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_149", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "???" + }, + "rogue_4_relic_legacy_150": { + "id": "rogue_4_relic_legacy_150", + "name": "国王的新枪", + "description": "绝境下的美好祈愿能带给人希望,即使那并不是真相。", + "usage": "目标生命为1时,所有我方单位的攻击速度+50", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_150", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_151": { + "id": "rogue_4_relic_legacy_151", + "name": "古堡的子嗣", + "description": "只要有足够时间,这个盒子便能成为另一座崭新的舞台。", + "usage": "所有干员在场上停留100秒后防御力+300,法术抗性+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_151", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "累计在战斗中部署干员不小于80次的情况下完成游戏结局" + }, + "rogue_4_relic_legacy_152": { + "id": "rogue_4_relic_legacy_152", + "name": "“小格兰法洛”", + "description": "使用逆向工程分析“伊比利亚之眼”后制作的照射装置,能够洞穿层层阴云,也可暂时驱退强敌。", + "usage": "每次敌人进入保护目标点时,立刻对全场所有敌人造成5秒晕眩", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_152", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计损失125目标生命" + }, + "rogue_4_relic_legacy_153": { + "id": "rogue_4_relic_legacy_153", + "name": "“碎片大厦的回忆”", + "description": "“它正扎在维多利亚的心脏上,眼看着这个帝国流尽鲜血。”", + "usage": "每次敌人进入保护目标点时,立刻对全场所有敌人造成5000点真实伤害", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_153", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_154": { + "id": "rogue_4_relic_legacy_154", + "name": "诸王的冠冕", + "description": "无名的诸王啊,纵使王国毁灭,仍愿您护佑伊比利亚。", + "usage": "目标生命为1时,所有我方单位的攻击力+50%,集齐3件及以上国王收藏品后变为+150%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_154", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_155": { + "id": "rogue_4_relic_legacy_155", + "name": "《光耀卡西米尔》", + "description": "卡西米尔畅销书,以小说笔调讲述了自有骑士竞技以来那些闪耀竞技场的骑士事迹。惨遭放逐但重夺桂冠的临光占据了相当大的篇幅。", + "usage": "干员触发闪避后6秒内攻击力+70%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_155", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_156": { + "id": "rogue_4_relic_legacy_156", + "name": "《归来》", + "description": "卡西米尔畅销书,据说是粉丝的集体创作,“临光”已然成为糅杂了诸多幻想的形象复合体。“放逐,并非逃避。她归来,独自抵挡时代的洪流。”", + "usage": "干员触发闪避后6秒内攻击力+130%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_156", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计胜利40场战斗" + }, + "rogue_4_relic_legacy_157": { + "id": "rogue_4_relic_legacy_157", + "name": "坎诺特印记", + "description": "有人愿意卖坎诺特一个面子,也有人值得坎诺特卖个“面子”。", + "usage": "每次在诡意行商购买一件道具,或在失与得交换一次,希望+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_157", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在“前瞻性投资系统”中的投资储备余额最高达到过325" + }, + "rogue_4_relic_legacy_158": { + "id": "rogue_4_relic_legacy_158", + "name": "湖中神盾", + "description": "三十年前,孩童的玩具木盾落入湖中。三十年后,他凿开冰封湖泊,取出盾牌,踏上英雄的旅途。", + "usage": "护盾值+1;战斗开始时如果拥有护盾值,所有我方单位的最大生命+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_158", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计进入40次非战斗节点" + }, + "rogue_4_relic_legacy_159": { + "id": "rogue_4_relic_legacy_159", + "name": "圆石祭坛", + "description": "送上祭品,获得回馈。它是如此地便利,以至于人们都没有思考过,他们到底在向什么献祭。", + "usage": "战斗后有概率使所有我方单位的攻击力和防御力永久+5%(最多叠加10层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_159", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_160": { + "id": "rogue_4_relic_legacy_160", + "name": "空羽兽", + "description": "肉体早已消逝,灵魂于壳中永驻。枝叶间的不融生灵,带着冰凌于林中展翅。", + "usage": "【召唤物】生命值+30%,攻击力+30%,且在场时使它所属的干员攻击力+60%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_160", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_161": { + "id": "rogue_4_relic_legacy_161", + "name": "古地树实", + "description": "萨米的孩子将愿望许进树种里埋入皑皑白雪。待到大树结实,取下前四个果实,将最小的那个留给后代许愿,余下的树果,便是向萨米祈求答案的贡品。", + "usage": "立即获得三件随机的小玩意", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_161", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_162": { + "id": "rogue_4_relic_legacy_162", + "name": "Friston.P", + "description": "弗里斯顿当然不会错过探寻另一个前人类文明秘密的机会。哦,备份子思维这件事可露希尔并不知情,千万不要告诉她!", + "usage": "每通过一场紧急作战,我方单位的攻击速度永久+5(最多叠加15层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_162", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_163": { + "id": "rogue_4_relic_legacy_163", + "name": "探索者背包", + "description": "他们总是会把一切利于生存的物资塞进背包里,然后带上那一往无前的决心与意志,挑战认知的边界。", + "usage": "所有干员从异常状态恢复后,攻击力+60%并获得抵抗,持续15秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_163", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_164": { + "id": "rogue_4_relic_legacy_164", + "name": "米诺斯颂诗", + "description": "“可有比远征无人之境更值得赞颂的壮举?如今便有一项,前往北方吧,去谱写英雄的篇章!”", + "usage": "每通过一场紧急作战,我方单位的生命值永久+5%(最多叠加15层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_164", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_165": { + "id": "rogue_4_relic_legacy_165", + "name": "扣挠之手", + "description": "点点滴滴,挡无可挡。", + "usage": "【凝滞师】【削弱者】【护佑者】攻击时额外造成目标当前生命值3%的法术伤害", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_165", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_166": { + "id": "rogue_4_relic_legacy_166", + "name": "骑士长枪专业版", + "description": "骑士竞技彩券,上面印着抽象的武器广告", + "usage": "战场的宝箱会掉落更多的源石锭", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_166", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_167": { + "id": "rogue_4_relic_legacy_167", + "name": "活木甲", + "description": "萨满们知晓树木对于生存的执着,所以当战士也拥有这种意志时,他们便会邀请树木成为战士的护甲。", + "usage": "所有我方近战单位部署时获得相当于最大生命50%的屏障", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_167", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "携带不小于3名重装干员胜利一场战斗" + }, + "rogue_4_relic_legacy_168": { + "id": "rogue_4_relic_legacy_168", + "name": "岩角号", + "description": "想要在萨米召集人手,吹号绝对是最为有效的措施。", + "usage": "所有干员周围4格每有一名干员,攻击力+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_168", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_169": { + "id": "rogue_4_relic_legacy_169", + "name": "“荣耀套餐”", + "description": "主办方在骑士竞赛期间推出的特别投注设备,优选多种叠加互补投注套餐,将单场比赛投注的损失降至最低。", + "usage": "我方单位被击倒时,对周围四格的敌人造成6秒晕眩", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_169", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_170": { + "id": "rogue_4_relic_legacy_170", + "name": "荣耀绶带", + "description": "曾有无数位演员出演这个角色,但永远救不了这个角色心目中的挚友。", + "usage": "所有我方单位仅阻挡1名敌人时,攻击力+100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_170", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_171": { + "id": "rogue_4_relic_legacy_171", + "name": "几丁质刺刃", + "description": "一种更有效的外骨骼生长方案。能够撕裂猎物,抵御打击,也可以化作同胞的美食。", + "usage": "战斗开始时,使随机一名干员在本局内攻击力+100%,生命+100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_171", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_172": { + "id": "rogue_4_relic_legacy_172", + "name": "药枚", + "description": "古时炎国军队作战时,军士衔枚行军。桑葚从中得到灵感,制作了一款可食用的硬膏,非常锻炼咬肌,且醒神效果上佳。", + "usage": "所有我方单位在部署时获得2层护盾", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_172", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_173": { + "id": "rogue_4_relic_legacy_173", + "name": "至宝指环", + "description": "在莱塔尼亚的神话中,持戒者享有整片大地的财富,但也终将因贪婪毁灭。", + "usage": "战斗掉落的源石锭+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_173", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "剩余不小于20源石锭时完成游戏结局" + }, + "rogue_4_relic_legacy_174": { + "id": "rogue_4_relic_legacy_174", + "name": "投币玩具", + "description": "不知道为什么会有人喜欢这种造型,但整体的设计理念确实可圈可点——只要投币,就连石像都会动起来,千真万确。", + "usage": "每有5源石锭,所有我方单位的攻击速度+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_174", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_175": { + "id": "rogue_4_relic_legacy_175", + "name": "骑士戒律·新编", + "description": "庄严宣誓那是过去的事儿了,现代骑士精神需要更加灵活的展现方式。在联络装置上输入你的编号,你便是名光荣的骑士。", + "usage": "每有5源石锭,所有我方单位的攻击速度+5", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_175", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_176": { + "id": "rogue_4_relic_legacy_176", + "name": "幸运硬币", + "description": "在罗德岛捡到的硬币,捡到一枚就能捡到很多枚。", + "usage": "每进入一个非战斗节点,源石锭+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_176", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_177": { + "id": "rogue_4_relic_legacy_177", + "name": "眼熟的雕像", + "description": "容貌相近,气质相异,你或许见过这个人?", + "usage": "所有敌方单位的攻击速度-15", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_177", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_178": { + "id": "rogue_4_relic_legacy_178", + "name": "“苦痛的快乐”", + "description": "矿石病在剧团内蔓延,有人倒下,有人哭泣,有人乐不可支,有人一心书写。年轻人在这时收到他的成年礼物,他即将唱响身为演员的最后一支歌。", + "usage": "所有敌方单位的生命-15%,移动速度-15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_178", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_179": { + "id": "rogue_4_relic_legacy_179", + "name": "疗养体验卡", + "description": "疗养庭院特别服务!每位干员在执行外勤任务前,均可前往疗养庭院接受神经调理一次。名额不可转让。", + "usage": "所有干员部署后10秒内攻击速度+40", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_179", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_180": { + "id": "rogue_4_relic_legacy_180", + "name": "疗养特供卡", + "description": "疗养庭院联合医疗部特供!每位干员在执行外勤任务前,均可前往疗养庭院接受全面的身心状态评估,以及神经调理一次,结束后还可品尝波登可自制的花饼。", + "usage": "所有干员部署后10秒内攻击速度+70", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_180", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_181": { + "id": "rogue_4_relic_legacy_181", + "name": "古乔治营养原浆", + "description": "一种味道很差的强化营养剂,原本是哥伦比亚开发商定期向拓荒工人提供的“食物”补给,但在铺天盖地的营销后,它摇身一变成为了贵族钟爱的“美型良品”。", + "usage": "干员生命值越高,攻击力越高,100%生命值时达到最大可提升攻击力(+30%)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_181", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "选择【因地制宜分队】完成游戏结局" + }, + "rogue_4_relic_legacy_182": { + "id": "rogue_4_relic_legacy_182", + "name": "紧急活性剂", + "description": "雷姆必拓当地矿场常用的一种针剂,强活性成分可以刺激工人的感官,保证其在极端环境下的工作效率。生命和工程都有期限,对他们而言,这仅仅是个选择题。", + "usage": "干员生命值越低,攻击速度越快,30%生命值时达到最大可提升攻击速度(+60)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_182", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_183": { + "id": "rogue_4_relic_legacy_183", + "name": "莱塔尼亚荣誉勋章", + "description": "两位女皇很少同做一件事,为创造艺术的人授勋,这是其中一件。", + "usage": "战斗获得的指挥经验+30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_183", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_184": { + "id": "rogue_4_relic_legacy_184", + "name": "人事部铜印", + "description": "■■■收到紧急部署口令后派发给特定干员的印记,你得到它就代表着■■■已完成嘱托。", + "usage": "随机临时招募1名5星干员,且直接就是已进阶的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_184", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_185": { + "id": "rogue_4_relic_legacy_185", + "name": "博士银印", + "description": "这块印记是你出发前嘱咐指挥中枢在合适时间送出的,现在你选定的干员已经赶到宿营处加入外勤任务,顺带把东西原封不动交还给了你。", + "usage": "随机临时招募1名6星干员,且直接就是已进阶的状态", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_185", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在任意时刻拥有不小于13个可携带干员数" + }, + "rogue_4_relic_legacy_186": { + "id": "rogue_4_relic_legacy_186", + "name": "散轶诗简", + "description": "“酣然失千山,万物得其灵。”", + "usage": "【召唤物】的生命值+30%、攻击力+30%,并且不再消耗部署位", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_186", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_187": { + "id": "rogue_4_relic_legacy_187", + "name": "人事部密信", + "description": "“■■■给你的?哦那没事了。”", + "usage": "招募6星干员的希望消耗-2,招募时有概率出现全部随机直升的6星干员", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_187", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_legacy_188": { + "id": "rogue_4_relic_legacy_188", + "name": "彩虹瓮", + "description": "它通常被萨米人放在彩虹落下的地方并精心保存,用以对抗踪迹不定的天灾与人祸", + "usage": "每次敌人进入保护目标点时,使随机一名再部署中的单位当前再部署时间减为0", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_legacy_188", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_1": { + "id": "rogue_4_relic_fight_1", + "name": "“知识之桥”", + "description": "据说只要把它握住,它就会通过振动提示巫妖知识圣殿所在的方向。真的能这样到达知识圣殿的大门吗?它缄口不言。而未曾如此质疑的人,确实从未到达过那扇门。", + "usage": "每使用一缕灵感,所有友方干员的最大生命值+5%(最多叠加10层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_2": { + "id": "rogue_4_relic_fight_2", + "name": "“讨魔义旗”", + "description": "效忠伊比利亚的萨卡兹雇佣兵制作了它,用来屠戮效忠莱塔尼亚的萨卡兹雇佣兵。它现在的名字则是很多年后效忠维多利亚的萨卡兹雇佣兵捡到它时起的。", + "usage": "所有干员对【萨卡兹】敌人造成伤害时回复2点技力", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计击败领袖【凯尔希】2次" + }, + "rogue_4_relic_fight_3": { + "id": "rogue_4_relic_fight_3", + "name": "文学的开端", + "description": "“阿卡姆·那坤·萨卡姆,那就是‘阿喃那’,是唯一的诅咒,是你未曾听见,便将要杀死你的语言。现在落泪吧!”", + "usage": "对【萨卡兹】敌人造成的物理与法术伤害提升50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_4": { + "id": "rogue_4_relic_fight_4", + "name": "佣兵的饰物", + "description": "那是他为了追求尽善尽美所付出的一点微小代价。说微小,是因为他的阅读和写作都未受多少影响。", + "usage": "使随机一名干员的攻击力、防御力、最大生命值+5%,且每次完美作战结束后额外+5%(最多叠加10层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_5": { + "id": "rogue_4_relic_fight_5", + "name": "“圣城之拥”", + "description": "“哦,神圣的卡兹戴尔啊!愿你祝福我的子弹,如同你祝福长存的盟约一样;愿你连结我的铳口和目标,如同你连结你的萨科塔和萨卡兹一般!”", + "usage": "受到【萨卡兹】敌人的伤害降低35%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "???" + }, + "rogue_4_relic_fight_6": { + "id": "rogue_4_relic_fight_6", + "name": "城墙之子", + "description": "土石之子精心培育了卡兹戴尔的古老城垣,教会了它如何使自己变得刚韧,以保护身后的人民。随着长久和平的时代到来,它被拆分成了许多小块,作为护身符赠给了前往未知之地的探险家们。", + "usage": "部署在蓝色目标点周围8格的干员阻挡数+2,最大生命值+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_6", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_7": { + "id": "rogue_4_relic_fight_7", + "name": "国王的铠甲", + "description": "王宫的大门前、广场上,曾摆放着那么多金色的展柜,四方珍品尽供欣赏。而现在,仅仅是回想那个场面就会让人受伤。", + "usage": "护盾值+3,将目标生命全部转化为等量护盾值且战斗结束后使目标生命-1,护盾值+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_7", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_8": { + "id": "rogue_4_relic_fight_8", + "name": "国王的延伸", + "description": "成长,认清现实,用坚韧与笃定武装自己,用包容与慈恩武装朋友。", + "usage": "目标生命为1时,所有干员每2秒额外回复1点技力和3%的生命值", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_8", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_9": { + "id": "rogue_4_relic_fight_9", + "name": "私人巫术终端", + "description": "“我们沿用了‘提卡兹巫术’这个名字,以尊崇祖先在蒙昧时期的发现。但时至今日,它已是一门学科,渗入泰拉的方方面面,而我们对它的开发与探索,还远远没有到达尽头。”", + "usage": "进入战斗时,如果使用了灵感,所有干员攻击速度+35", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_9", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_10": { + "id": "rogue_4_relic_fight_10", + "name": "原始痕迹", + "description": "此类动物最为显著的变化是感染矿石病后产生的变异。除此以外,关于它们的记录在千百年间从未有过变化。", + "usage": "进入战斗时,如果未使用灵感,所有干员费用-6", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_10", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_11": { + "id": "rogue_4_relic_fight_11", + "name": "灾难之源", + "description": "萨卡兹掘断了塔尔干主矿脉,源石结晶从卡兹戴尔喷涌而出。萨卡兹的败亡早已注定,于是他们要大地上的一切成为陪葬。", + "usage": "所有敌方单位受到的法术伤害+20%,受到的元素损伤+100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_11", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_12": { + "id": "rogue_4_relic_fight_12", + "name": "奴隶猎捕器", + "description": "获取娜斯提的设计后,萨卡兹立刻将其运用到了战争之中,他们飞上天空,以绝对优势向着先民倾泻怒火。一场永不停歇的战争就此进入了新的阶段。", + "usage": "进入浮空、失衡与失重状态的单位受到的伤害提升50%,持续10秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_12", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_13": { + "id": "rogue_4_relic_fight_13", + "name": "重力蔑视机关", + "description": "娜斯提·鲁诺瑞伊的杰作将萨卡兹托离了残害他们千万年的大地,此后,萨卡兹虽缥缈于云端,却将自己的根系,牢牢扎在了天空之上。", + "usage": "所有敌人重量-2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_13", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_14": { + "id": "rogue_4_relic_fight_14", + "name": "魔王的床榻", + "description": "身居此位者,安睡即为永眠。", + "usage": "目标生命值达到上限时,所有干员的防御力+20%,法术抗性+10", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_14", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_15": { + "id": "rogue_4_relic_fight_15", + "name": "魔王的旗帜", + "description": "身居此位者,抗争便会陨落。", + "usage": "目标生命值达到上限时,所有干员的攻击速度+30", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_15", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_16": { + "id": "rogue_4_relic_fight_16", + "name": "“小方块”", + "description": "巫妖们的超时空座驾,在非现实情境反而更加坚固。埃芒加德花了好久才修好它。", + "usage": "所有我方单位最大生命值+10%,在狭路相逢中最大生命值额外+80%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_16", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "???" + }, + "rogue_4_relic_fight_17": { + "id": "rogue_4_relic_fight_17", + "name": "光环", + "description": "“当我进入那扇门时,我的兄长已经现出圆环长出光翼。他转过身来,向我问了好。传来的语言像是一把钥匙,解开了我心头的苦难,于是,当我高声回话时,圆环完成了链接,我也由此启明。”", + "usage": "【萨卡兹】敌人的移动速度-30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_17", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_18": { + "id": "rogue_4_relic_fight_18", + "name": "统帅肖像", + "description": "画像中描绘了一位杰出之人,她让互相猜疑的君王握手言和,让语言不通的士兵并肩站立......如果她还活着,泰拉一统似乎也并非天方夜谭。", + "usage": "所有我方单位的攻击力、最大生命值+10%,在险路恶敌中,攻击力、最大生命值额外+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_18", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_19": { + "id": "rogue_4_relic_fight_19", + "name": "讴歌者面纱", + "description": "前任女妖之主留给人一种亲切的印象,好似她从来都是如此......直到她拔出骨笔,轻声吟唱,将哀嚎钉入每一个入侵者的思维。", + "usage": "所有敌方单位受到的法术伤害+10%,受到的元素损伤+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_19", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计击败领袖【菈玛莲】2次" + }, + "rogue_4_relic_fight_20": { + "id": "rogue_4_relic_fight_20", + "name": "无惧之刃", + "description": "他站在城门前,为卡兹戴尔守住这处门户。高卢火炮队、莱塔尼亚术师团、维多利亚骑士轮番上阵,想要突破这只有一名萨卡兹的防线。可直到城门被轰碎,直到联军决定撤退,这位歌利亚剑士都没有后退一步。", + "usage": "作战开始时,我方部署费用最高的干员攻击力与防御力+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_20", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在多局游戏中累计击败领袖【歌利亚】2次" + }, + "rogue_4_relic_fight_21": { + "id": "rogue_4_relic_fight_21", + "name": "束灵骨", + "description": "死魂灵长者用自己的骨骸做成了封印同族的囚笼,之后,他背负着自己曾经的身躯,在大地上搜捕散落在各处的死魂灵同胞。", + "usage": "每携带一缕思绪,所有干员攻击力+3%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_21", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_fight_22": { + "id": "rogue_4_relic_fight_22", + "name": "生命熔炉之薪", + "description": "骨骸被掷入熔炉,火光瞬间从炉中迸发,死魂灵们纠缠在一起,将不甘、愤怒、平静、羞愧,尽数化作驱动卡兹戴尔的动力。", + "usage": "每携带一缕思绪,所有干员攻击力+5%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_fight_22", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_1": { + "id": "rogue_4_relic_hand_1", + "name": "掠食之手", + "description": "跃入兽群,撕裂皮囊。", + "usage": "【尖兵】【冲锋手】【战术家】每次开启技能时自身攻击力、防御力+10%(最多叠加10层),拥有钝爪-掠食时,技力恢复+0.5/秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_book_1": { + "id": "rogue_4_relic_book_1", + "name": "钝爪-掠食", + "description": "兽群饥肠辘辘,等待饱餐一顿。", + "usage": "场上每有一名先锋干员,每3秒获得1点部署费用(最多叠加8层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_book_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_2": { + "id": "rogue_4_relic_hand_2", + "name": "裂岩之手", + "description": "开山碎地,噬土吞石。", + "usage": "【收割者】【武者】【斗士】攻击无视目标70%防御,拥有折戟-裂岩时,每秒恢复自身2.5%的生命值", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_book_2": { + "id": "rogue_4_relic_book_2", + "name": "折戟-裂岩", + "description": "拥有力量的人总能互相成就。", + "usage": "场上每有一名近卫干员,所有我方单位的攻击力+8%(最多叠加8层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_book_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_3": { + "id": "rogue_4_relic_hand_3", + "name": "波纹之手", + "description": "一扫而过,震耳欲聋。", + "usage": "【扩散术师】【链术师】【驭械术师】每对一个单位造成伤害就回复2点技力值,拥有断杖-波纹时,攻击速度+20", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_book_3": { + "id": "rogue_4_relic_book_3", + "name": "断杖-波纹", + "description": "调谐到同一频率,让我们奏起旋律。", + "usage": "场上每有一名术师干员,所有敌人受到的法术伤害+12%(最多叠加8层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_book_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_4": { + "id": "rogue_4_relic_hand_4", + "name": "久居之手", + "description": "战场如家,久居常住。", + "usage": "【伏击客】【行商】【怪杰】每在场上存在30秒,攻击力+25%(最多叠加5层),拥有锈刃-久居时,最多可以叠加8层", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_book_4": { + "id": "rogue_4_relic_book_4", + "name": "锈刃-久居", + "description": "主人不想见客,客人便到不了门前。", + "usage": "场上每有一名特种干员,所有敌方单位的移动速度-5%(最多叠加8层)", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_book_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_5": { + "id": "rogue_4_relic_hand_5", + "name": "奥秘之手", + "description": "寻寻觅觅,接近真相。", + "usage": "【中坚术师】【本源术师】【巫役】每使用过一次技能,自身的技力自然回复速度+0.5/秒,最多叠加4层", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_book_5": { + "id": "rogue_4_relic_book_5", + "name": "锈刃-遗世独立", + "description": "孤独。", + "usage": "【特种】干员周围4格没有其他友方角色时,攻击力+70%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_book_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_hand_6": { + "id": "rogue_4_relic_hand_6", + "name": "轰鸣之手", + "description": "命中标的,撼动大地。", + "usage": "【炮手】【阵法术师】【投掷手】每对一个单位造成伤害就使自身攻击力+15%,最高+150%,5秒未造成伤害则使加成清空", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_hand_6", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_1": { + "id": "rogue_4_relic_res_1", + "name": "一袋构想", + "description": "像“这里要盖一座桥”“那里要种上花”“该把这墙炸开”这类想法,就适合装进袋子里,这样当需要的时候就可以拿出来用。", + "usage": "立即获得3缕构想", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_2": { + "id": "rogue_4_relic_res_2", + "name": "无主的回忆", + "description": "在被长者投入大熔炉的那一刻,一些死魂灵终于想起了自己的出身和责任,用誓言重新树立了信念;另一些则发出恍然而悟的咒骂,令火焰在炉壁上的回声更有力了几分。", + "usage": "立即获得上次探索遗留的最多5缕思绪", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_3": { + "id": "rogue_4_relic_res_3", + "name": "探灵伯爵", + "description": "阿尔布雷希特·冯·蹊兽,蔷花圆号之塔的伯爵,愿为您效劳,承诺给您带回失落的财宝、隐藏的智慧!他只偶尔要求分得其中的一部分作为报酬,称这是为了他的妻子和儿女。", + "usage": "负荷临界点+2,战斗后有概率掉落1缕构想", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_4": { + "id": "rogue_4_relic_res_4", + "name": "铭记的贺礼", + "description": "这是河谷中永远闪烁着波光的水,由菈玛莲·杜康珐丽丝在奇迹降临后的日子里亲手盛装。再之后,“编织泪水的河谷主母”喜笑颜开地把这些小瓶送给了许多亲朋姐妹。", + "usage": "负荷临界点+5", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_5": { + "id": "rogue_4_relic_res_5", + "name": "遭诅战史集", + "description": "这本战史集被放在图书馆最深处,每个试图去阅读的人都会被卷入它所记载的无数战役,在徒劳的抵抗中精神崩溃。但死魂灵长者的手洞穿战场,直接将这位附身书中的同胞封入了自己的骨骸中。", + "usage": "负荷临界点+2,每次完美作战后,负荷临界点+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_6": { + "id": "rogue_4_relic_res_6", + "name": "《神魂坚韧之歌》", + "description": "歌里唱到,笞心魔天生能感应他人的恐惧,她索性把所感都诚实地讲了出来,别人却仍不肯放下那百般的戒备;后来,她练就了一身不用这个天赋克敌的好本领,却还是被冠上了“恶主”的名衔。", + "usage": "每使用一缕灵感,护盾+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_6", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_7": { + "id": "rogue_4_relic_res_7", + "name": "为五秒前准备的锚", + "description": "年轻的巫妖时不时会为记不起五秒前乍现的灵感而感到烦恼,他于是制作了这个锚,好让自己以后可以把那些稍纵即逝的想法固定住。后来,他似乎没有再记起要使用这东西。", + "usage": "进入战斗时,如果使用了灵感,战斗后会额外获得1缕灵感", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_7", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_8": { + "id": "rogue_4_relic_res_8", + "name": "失落之钥", + "description": "“伙计们,这把钥匙能够打开失落王都卡兹戴尔的宝库。喂,绿发的菲林,看好你的兜帽奴隶,别让他碰我的地图!”", + "usage": "战斗获得的指挥经验+20%,指挥等级到达10级时,立刻获得50源石锭", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_8", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在“印象重建”中固化【诡意行商】节点4次" + }, + "rogue_4_relic_res_9": { + "id": "rogue_4_relic_res_9", + "name": "无名图腾", + "description": "这图腾竖立在路口,走近的人会用双脚在大地上一遍遍踩出死魂灵模糊的现实轮廓,直至鞋底磨穿,双脚见血,力竭而亡。死魂灵长者踩碎了同胞的附身物,将其封入了自己的骨骸中。", + "usage": "立刻获得3缕不同种类的思绪", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_9", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在“印象重建”中固化【去伪存真】节点2次" + }, + "rogue_4_relic_res_10": { + "id": "rogue_4_relic_res_10", + "name": "死魂灵残躯", + "description": "失去身体,成为彷徨的幽魂。这就是部分萨卡兹为了族群的未来自愿付出的代价。", + "usage": "希望+2,每个节点可刷新次数+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_10", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_11": { + "id": "rogue_4_relic_res_11", + "name": "魔术匣", + "description": "这个外表平平无奇的匣子肆意摄取着人们的心魄,见到它的人会迫不及待杀死拥有者将之据为己有。人类死绝后,动物们成了争夺的主角。最终,死魂灵长者从一只巨型岩角兽的胃中取出同胞,封入了自己的骨骸中。", + "usage": "源石锭+4,负荷临界点+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_11", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_12": { + "id": "rogue_4_relic_res_12", + "name": "随身画笔", + "description": "画家拿上这支笔,蘸着自己画下一幅杰作,让见到画的人心甘情愿再来添上一笔。死魂灵长者走过满是画像的长廊,用它画下封印的符咒,随后将同胞封入了自己的骨骸中。", + "usage": "构想的负荷-1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_12", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_13": { + "id": "rogue_4_relic_res_13", + "name": "没吃完的糖果", + "description": "“每吃下一颗糖,我就觉得自己身体的一部分不属于自己了。可我还想吃,还想吃......直到那个黑色的阴影出现,一把扯走了我身体里的怪物。但我精神里空缺的那部分,再也没能填上。”", + "usage": "可携带干员+1,负荷临界点+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_13", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_14": { + "id": "rogue_4_relic_res_14", + "name": "贪婪天平", + "description": "商人们将金钱,将珍宝,甚至将自己的性命与灵魂奉上,都无法平衡天平,拿到那轻如鸿毛的光点。死魂灵长者用自己的灵魂压碎了天平,将同胞封入了自己的骨骸中。", + "usage": "当前所有思绪的负荷大于20时,每进入一个非战斗节点,源石锭+3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_14", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_15": { + "id": "rogue_4_relic_res_15", + "name": "雕词錾刀", + "description": "曾经是萨卡兹石匠惯用的工具。在恸哭之刺上錾刻祷词,据说可以平息死魂灵的怨怒。錾刀尚算锋利,祷词却已无人知晓。", + "usage": "地图中的<年代之刺>与<饮泣之刺>的防御力下降50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_15", + "type": "RELIC", + "subType": "NONE", + "rarity": "NORMAL", + "value": 8, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_res_16": { + "id": "rogue_4_relic_res_16", + "name": "思维捕手", + "description": "去伪存真是个漫长的过程,总有一些想法会逸散出去。这时,这些经过专业训练的仆从就会立刻出击,将这些想法化作实在的财富。", + "usage": "每次解读后源石锭+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_res_16", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": "在“印象重建”中固化【去伪存真】节点4次" + }, + "rogue_4_relic_final_1": { + "id": "rogue_4_relic_final_1", + "name": "巴别塔誓言", + "description": "“巴别塔”由两位萨卡兹的魔王直接领导,在军事、科技、医疗等领域皆有建树。其最初,也是最终的目的,在于通过任何手段消灭战争本身。", + "usage": "所有干员的费用+3,让探索开启不同的方向", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_final_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "完成游戏结局" + }, + "rogue_4_relic_final_2": { + "id": "rogue_4_relic_final_2", + "name": "先知长角", + "description": "征服神民与先民的并不是铳械,而是律法。很快,“提卡兹”这个词的意义超越了种族,而卡兹戴尔,也就此成为众生的家园。", + "usage": "刷新节点时出现命运所指,在诡谲断章中无法生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_final_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": "完成游戏结局" + }, + "rogue_4_relic_final_3": { + "id": "rogue_4_relic_final_3", + "name": "十戒", + "description": "比起借助魔王的力量,阿米娅更希望用自己的力量来改变大地。她拒绝了魔王的好意,带着她特有的坚韧与决心行走在泰拉诸国间,救死扶伤,呼吁和平,直到矿石病夺走她的生命。", + "usage": "尊主的残影最大生命值下降50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_final_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_final_4": { + "id": "rogue_4_relic_final_4", + "name": "时与光", + "description": "唤醒律法的第一声狂嚎。", + "usage": "时代会更频繁地出现,思绪的负荷+1,让探索开启不同的方向", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_final_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_1": { + "id": "rogue_4_relic_encounter_1", + "name": "血税之谜", + "description": "“杜卡雷终究失败了,他挺身而出,仍没能阻止自己的兄弟丹索,殷红的锁链于是拴住了大地上的一切生灵。所以如今我们每走一步都会留下一道血的印痕,这血税就是为了还我们那时凭空欠下的债。”", + "usage": "所有友方单位和敌人的最大生命值减少35%,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_2": { + "id": "rogue_4_relic_encounter_2", + "name": "结晶之谜", + "description": "“人们仿照‘石翼魔’,将‘防腐师’的后代称作‘冰翼魔’。他们拥有坚冰的力量与耐心,总和炎魔共事,互相弥补天性的缺点。但后来,他们全被卡尔纳巫狄卡所骗,为阻绝黑流下陷而再未回到地面。”", + "usage": "所有地面干员防御力+600,但部署后,冻结15秒,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_3": { + "id": "rogue_4_relic_encounter_3", + "name": "猜疑之谜", + "description": "“杜拉喀姆公开质疑‘远逐者’对遗迹表现出的谨慎,带领子裔冲进了地下。预言说,他将崩解于‘万古不愈’的创伤,他的子裔将自称‘杜林’,他们的探井将深入大地之心,但将没有活人再能见到他们。”", + "usage": "战斗后获得的源石锭翻倍,但失去目标生命值翻倍,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_4": { + "id": "rogue_4_relic_encounter_4", + "name": "惧傲之谜", + "description": "“‘大诳言者’曾造访此思维边界之地。她以多彩故事为此处风景增色,招待众萨卡兹来此讲古取乐,留下谜题若干,破解之即洞察历史。但时人都道‘笞心恶主所述皆为诳言’,故众萨卡兹离去后俱笃信其不真。”", + "usage": "初始部署费用+50,费用自然回复速度降低50%,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_5": { + "id": "rogue_4_relic_encounter_5", + "name": "预示之谜", + "description": "“摩迩那剜去了自己的独眼,又请巫妖将自己放逐,试图让那偶尔瞥见的景象永久作废。自那以后,新降生的独眼巨人逐渐开始和其他萨卡兹一样,生有双眼。但那预言有人记录了下来,于是仍然应验。”", + "usage": "战斗获得的指挥经验+20%,战斗时出现额外敌人,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_6": { + "id": "rogue_4_relic_encounter_6", + "name": "烙印之谜", + "description": "“在宗长的首肯之下,北风女巫卡莱莎开始教导食腐者们从永恒狩猎的恒律中汲取力量。而对孽茨雷来说,那是他臣民的理性战胜天性的开端。他超乎所有人预料的决定,让食腐者们在成为护灵者后仍继续尊他为宗长。”", + "usage": "所有干员初始技力+30,技力自然回复速度下降50%,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_6", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_7": { + "id": "rogue_4_relic_encounter_7", + "name": "宁静之谜", + "description": "“从阿尼尤斯山的山顶到海佩伦湖的湖心,遍布着无根之人的僧院。僧院依钟而作,亦依钟而息。那钟声仿佛出自万物之源,又回荡于亘古之中,使西图者罢返,令东掠者偃兵。维、卡两国由是至今无事。”", + "usage": "所有友方单位和敌人的攻击力减少25%,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_7", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_encounter_8": { + "id": "rogue_4_relic_encounter_8", + "name": "丝契之谜", + "description": "“巫妖贝尔莎从小痴迷于古老知识中记载的‘其他种的萨卡兹’。在成为‘誊录’后次日,她便强行与实验动物签下巫术契约,开启其灵智,‘虫卡兹’真相如此。她的丝线现在还躲着,不敢见其他巫妖。”", + "usage": "干员周围8格存在其他干员时持续受到伤害,干员周围8格不存在其他干员时攻击速度+50,仅在诡谲断章中生效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_encounter_8", + "type": "RELIC", + "subType": "NONE", + "rarity": "RARE", + "value": 12, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_explore_1": { + "id": "rogue_4_relic_explore_1", + "name": "“拱门”与“呼救”", + "description": "自古以来,卡兹戴尔便隐藏于北方的风雪中。独眼巨人带领着其他萨卡兹制造了这种拥有通灵力量的密文印章,危急时刻把它盖在冰雪上,就能躲藏进脚下巨兽的内心,避开“敌人”。", + "usage": "仅一次,在非区域最终战斗和领袖战中失败时不结束探索,且若当前不处于诡谲断章时进入一个特殊的诡谲断章", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_explore_1", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_relic_explore_2": { + "id": "rogue_4_relic_explore_2", + "name": "希望时代的涂鸦", + "description": "“我是个提卡兹孤儿,爸爸妈妈死于天灾,是隔壁的菲林叔叔一家收养了我,把我当作家里的一分子。我可以问心无愧地说,我是先民的后代。”", + "usage": "希望+3,刷新节点时不再会出现紧急作战,在不期而遇中会发挥奇妙的效果", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_explore_2", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_explore_3": { + "id": "rogue_4_relic_explore_3", + "name": "死仇时代的恨意", + "description": "“我的妹妹被血魔咬死,爸爸被食腐者带走,妈妈带着我逃了出来。我绝不会向萨卡兹妥协,就算要忏悔,也得等到它们彻底消失再说。”", + "usage": "所有友方单位和敌人攻击力+20%,刷新节点时更容易出现紧急作战,在不期而遇中会发挥奇妙的效果", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_explore_3", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_explore_4": { + "id": "rogue_4_relic_explore_4", + "name": "沉眠同胞", + "description": "迷失于银色山脉的萨卡兹以休眠自保。它沉睡了太久,以至于自我都消失殆尽,直到那命中注定的同胞将其唤醒,它将成为另一个他。", + "usage": "希望+5,此收藏品在失与得交换时额外获得1个收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_explore_4", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": true, + "unlockCondDesc": null + }, + "rogue_4_relic_explore_5": { + "id": "rogue_4_relic_explore_5", + "name": "牧驮人的摇铃", + "description": "你用鞭子抽打,它会惊慌逃跑;你以缰绳拉扯,它会扭头抗拒。晃动摇铃,轻哼歌谣,它将随你走遍天涯。", + "usage": "驮兽旅行家加入队伍,在得偿所愿节点掉落战利品时,增加一个可选项", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_relic_explore_5", + "type": "RELIC", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 999, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_01": { + "id": "rogue_4_fragment_D_01", + "name": "纯白花瓣", + "description": "“新的世界。”", + "usage": "与无字地契解读后获得巴别塔誓言", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_01", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 900, + "canSacrifice": false, + "unlockCondDesc": "完成游戏结局" + }, + "rogue_4_fragment_D_02": { + "id": "rogue_4_fragment_D_02", + "name": "无字地契", + "description": "“你的花圃。”", + "usage": "与纯白花瓣解读后获得巴别塔誓言", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_02", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 16, + "sortId": 900, + "canSacrifice": false, + "unlockCondDesc": "完成游戏结局" + }, + "rogue_4_fragment_D_03": { + "id": "rogue_4_fragment_D_03", + "name": "晨间朝阳", + "description": "“人若是总得早出晚归,便没了时间欣赏太阳。”", + "usage": "携带此遗愿进入新一层时,稀有度+1,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_03", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 101, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_04": { + "id": "rogue_4_fragment_D_04", + "name": "门前野草", + "description": "“他们说我像棵野草,我想看看草是什么样子。”", + "usage": "携带此遗愿进入新一层时,稀有度随机刷新,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_04", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 102, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_05": { + "id": "rogue_4_fragment_D_05", + "name": "记功石柱", + "description": "“我该登上那座塔楼,可我倒在了它的脚边。”", + "usage": "携带此遗愿进入新一层时,稀有度+2,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_05", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 103, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_06": { + "id": "rogue_4_fragment_D_06", + "name": "仇人腥血", + "description": "“不是因为我恨他,而是因为他该死。”", + "usage": "携带此遗愿进入新一层时,负荷-1,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_06", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 5, + "sortId": 104, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_07": { + "id": "rogue_4_fragment_D_07", + "name": "旧乡晶尘", + "description": "“这两个词原本各是什么意思?哪个才是‘家’?”", + "usage": "失去后进入新一层会再次回到手上,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_07", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 6, + "sortId": 105, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_08": { + "id": "rogue_4_fragment_D_08", + "name": "枯木新枝", + "description": "“你现在才告诉我,我有个孩子?”", + "usage": "携带此遗愿进入下一层时再次获得该遗愿,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_08", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 2, + "sortId": 106, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_09": { + "id": "rogue_4_fragment_D_09", + "name": "灌铅胸牌", + "description": "“你敲完门,里面的人如果愿意开门,就说我没了。”", + "usage": "失去后源石锭+3,在安全的角落中会发挥特殊效果,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_09", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 107, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_10": { + "id": "rogue_4_fragment_D_10", + "name": "知交笑语", + "description": "“高兴点,你欠我的钱这下一笔勾销啦。”", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_10", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 108, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_11": { + "id": "rogue_4_fragment_D_11", + "name": "土中锅盆", + "description": "“我出了这事,不知他们拿什么吃饭,唉。”", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_11", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 109, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_12": { + "id": "rogue_4_fragment_D_12", + "name": "墙中赤金", + "description": "“只求他们聪明点,别拿我的金子去换那些纸片。”", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_12", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 110, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_13": { + "id": "rogue_4_fragment_D_13", + "name": "箱底祭器", + "description": "“算了,有祖宗保佑呢,他们肯定出不了大岔子。”", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_13", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 111, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_14": { + "id": "rogue_4_fragment_D_14", + "name": "空思白念", + "description": "更为少见。", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_14", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 112, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_15": { + "id": "rogue_4_fragment_D_15", + "name": "妄语谵言", + "description": "更为常见。", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_15", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 113, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_D_16": { + "id": "rogue_4_fragment_D_16", + "name": "无话可说", + "description": "“无所谓,随便吧。”", + "usage": "平凡的愿望,解读时更容易获得收藏品", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_D_16", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 114, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_01": { + "id": "rogue_4_fragment_F_01", + "name": "筑墙", + "description": "“记好这些石头的堆法,他们对付石头时,你就可以逃走。”", + "usage": "使用后,下次战斗所有我方单位部署后立刻获得1层护盾", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_01", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 6, + "sortId": 115, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_02": { + "id": "rogue_4_fragment_F_02", + "name": "火海", + "description": "“哈,不会那样的,我们这儿根本没什么能点着的东西。”", + "usage": "使用后,下次战斗所有我方单位攻击速度+35", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_02", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 6, + "sortId": 116, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_03": { + "id": "rogue_4_fragment_F_03", + "name": "离迁", + "description": "“王庭的老爷们施完法了,就照老路跑,外族人搜不着。”", + "usage": "使用后,下次战斗所有远程干员获得迷彩", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_03", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 12, + "sortId": 117, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_04": { + "id": "rogue_4_fragment_F_04", + "name": "背誓", + "description": "“我已经和城里的人说过要开门了,进来,来杀我们吧。”", + "usage": "使用后,下次战斗所有近战干员受到伤害后,攻击速度+50,持续5秒", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_04", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 6, + "sortId": 118, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_05": { + "id": "rogue_4_fragment_F_05", + "name": "行军", + "description": "“走吧,走快点,路那么远,死还等着咱们呢。”", + "usage": "使用后,下次战斗所有我方单位力度+2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_05", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "SUPER_RARE", + "value": 12, + "sortId": 119, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_06": { + "id": "rogue_4_fragment_F_06", + "name": "亡佚", + "description": "“旧的不去新的不来!正好下回我们换个样子盖。”", + "usage": "使用后,下次战斗结束时额外获得1缕灵感", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_06", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 6, + "sortId": 120, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_07": { + "id": "rogue_4_fragment_F_07", + "name": "发掘", + "description": "“人都走了,赶快跟我回去翻翻还留下什么有用的没有。”", + "usage": "使用后,下次战斗所有我方单位力度+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_07", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 6, + "sortId": 121, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_08": { + "id": "rogue_4_fragment_F_08", + "name": "巫术", + "description": "“后来老祖宗就进那银色的门了,那里面,可什么都有。”", + "usage": "使用后,下次战斗若为作战或紧急作战则召唤“门”,否则灵感失效", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_08", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 122, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_09": { + "id": "rogue_4_fragment_F_09", + "name": "启蒙", + "description": "“那个时候我在卡兹戴尔读书,学的是比较文学。”", + "usage": "使用后下次战斗可同时部署人数+1", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_09", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 123, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_10": { + "id": "rogue_4_fragment_F_10", + "name": "取食", + "description": "“一开始还是种地,人都住在支持层,太阳就留给庄稼。”", + "usage": "使用后下次战斗所有我方单位最大生命值+15%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_10", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 124, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_11": { + "id": "rogue_4_fragment_F_11", + "name": "垦荒", + "description": "“后来殿下弄好了水培的东西,我们这才跟庄稼争到地。”", + "usage": "使用后下次战斗所有我方单位最大生命值+30%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_11", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 125, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_12": { + "id": "rogue_4_fragment_F_12", + "name": "抢夺", + "description": "“能怎么办?抢呗,跟羊抢,跟猫抢。他们也抢咱们。”", + "usage": "使用后下次战斗所有我方单位攻击力+10%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_12", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 126, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_13": { + "id": "rogue_4_fragment_F_13", + "name": "侵略", + "description": "“萨卡兹要‘征服’,啥叫‘征服’?抢了不还,也不走。”", + "usage": "使用后下次战斗所有我方单位攻击力+20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_13", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 127, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_14": { + "id": "rogue_4_fragment_F_14", + "name": "兴亡", + "description": "“我打算出城讨个营生了。”", + "usage": "使用后下次战斗所有我方单位攻击力+30%,最大生命值+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_14", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 3, + "sortId": 128, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_15": { + "id": "rogue_4_fragment_F_15", + "name": "话语", + "description": "“来登记,你从哪儿来?会说萨卡兹话吗?会写吗?”", + "usage": "使用后下一次战斗获得的指挥经验+25%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_15", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 129, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_16": { + "id": "rogue_4_fragment_F_16", + "name": "集会", + "description": "“我们不往前线送东西了?那......你们还管我们吗?”", + "usage": "使用后下一次战斗获得的指挥经验+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_16", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 3, + "sortId": 130, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_17": { + "id": "rogue_4_fragment_F_17", + "name": "天灾", + "description": "“该来的总是要来,管事的人觉得不用把城开走。”", + "usage": "使用后下一次战斗掉落的源石锭+50%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_17", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 131, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_18": { + "id": "rogue_4_fragment_F_18", + "name": "熔炉", + "description": "“基本上不用受冻,这是留在城里最大的好处。”", + "usage": "使用后下一次战斗掉落的源石锭+100%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_18", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "RARE", + "value": 3, + "sortId": 132, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_19": { + "id": "rogue_4_fragment_F_19", + "name": "异族", + "description": "“不用记谁长什么耳朵,他们总能认出你是萨卡兹。”", + "usage": "使用后下次战斗所有我方单位攻击速度+15", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_19", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 133, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_20": { + "id": "rogue_4_fragment_F_20", + "name": "驱城", + "description": "“记好,最多只能加速到每小时五公里,不然又得修十年了。”", + "usage": "使用后下次战斗所有我方单位再部署时间-20%", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_20", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 134, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_21": { + "id": "rogue_4_fragment_F_21", + "name": "佣兵", + "description": "“有给自己挣饭吃的,也有给家里挣饭吃的。”", + "usage": "使用后下次战斗中所有我方单位费用-2", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_21", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 135, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_F_22": { + "id": "rogue_4_fragment_F_22", + "name": "内战", + "description": "“有人说它终于完了,但也有人说,它完不了了。”", + "usage": "使用后下次战斗中所有我方单位费用-3", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_F_22", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 3, + "sortId": 136, + "canSacrifice": false, + "unlockCondDesc": null + }, + "rogue_4_fragment_I_1": { + "id": "rogue_4_fragment_I_1", + "name": "构想", + "description": "“记好这些,用得上的那天总会来的。”", + "usage": "可在印象重建中消耗并能用于开通新路线或改变节点", + "obtainApproach": "在集成战略模式中获得", + "iconId": "rogue_4_fragment_I_1", + "type": "FRAGMENT", + "subType": "NONE", + "rarity": "NORMAL", + "value": 4, + "sortId": 137, + "canSacrifice": false, + "unlockCondDesc": null + } + }, + "bandRef": { + "rogue_4_band_1": { + "itemId": "rogue_4_band_1", + "iconId": "rogue_2_band_11", + "description": "目标生命上限+2,每次战斗结束后额外回复1目标生命", + "bandLevel": 0, + "normalBandId": "rogue_4_band_1" + }, + "rogue_4_band_2": { + "itemId": "rogue_4_band_2", + "iconId": "rogue_2_band_11", + "description": "目标生命上限+5,每次战斗结束后额外回复1目标生命", + "bandLevel": 1, + "normalBandId": "rogue_4_band_1" + }, + "rogue_4_band_3": { + "itemId": "rogue_4_band_3", + "iconId": "rogue_2_band_11", + "description": "可携带干员+2,可同时部署人数+2,初始招募五名罗德岛预备干员", + "bandLevel": 0, + "normalBandId": "rogue_4_band_3" + }, + "rogue_4_band_4": { + "itemId": "rogue_4_band_4", + "iconId": "rogue_2_band_11", + "description": "初始源石锭+20,初始希望+2", + "bandLevel": 0, + "normalBandId": "rogue_4_band_4" + }, + "rogue_4_band_5": { + "itemId": "rogue_4_band_5", + "iconId": "rogue_2_band_11", + "description": "初始源石锭+30,初始希望+2", + "bandLevel": 1, + "normalBandId": "rogue_4_band_4" + }, + "rogue_4_band_6": { + "itemId": "rogue_4_band_6", + "iconId": "rogue_2_band_11", + "description": "目标生命变为1,所有我方单位的攻击力+15%,生命值+15%", + "bandLevel": 0, + "normalBandId": "rogue_4_band_6" + }, + "rogue_4_band_7": { + "itemId": "rogue_4_band_7", + "iconId": "rogue_2_band_11", + "description": "目标生命变为1,所有我方单位的攻击力+20%,生命值+20%", + "bandLevel": 1, + "normalBandId": "rogue_4_band_6" + }, + "rogue_4_band_8": { + "itemId": "rogue_4_band_8", + "iconId": "rogue_2_band_11", + "description": "招募和进阶4星以上的【近卫】或【先锋】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "bandLevel": 0, + "normalBandId": "rogue_4_band_8" + }, + "rogue_4_band_9": { + "itemId": "rogue_4_band_9", + "iconId": "rogue_2_band_11", + "description": "招募和进阶4星以上的【重装】或【辅助】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "bandLevel": 0, + "normalBandId": "rogue_4_band_9" + }, + "rogue_4_band_10": { + "itemId": "rogue_4_band_10", + "iconId": "rogue_2_band_11", + "description": "招募和进阶4星以上的【医疗】或【狙击】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "bandLevel": 0, + "normalBandId": "rogue_4_band_10" + }, + "rogue_4_band_11": { + "itemId": "rogue_4_band_11", + "iconId": "rogue_2_band_11", + "description": "招募和进阶4星以上的【术师】或【特种】干员时希望降低2点和1点,首次招募时为直升状态,并更容易购买到相应职业的招募券", + "bandLevel": 0, + "normalBandId": "rogue_4_band_11" + }, + "rogue_4_band_12": { + "itemId": "rogue_4_band_12", + "iconId": "rogue_2_band_11", + "description": "5星干员招募时都为直升状态", + "bandLevel": 0, + "normalBandId": "rogue_4_band_12" + }, + "rogue_4_band_13": { + "itemId": "rogue_4_band_13", + "iconId": "rogue_2_band_11", + "description": "每进入新的一层,获得一个随机收藏品", + "bandLevel": 0, + "normalBandId": "rogue_4_band_13" + }, + "rogue_4_band_14": { + "itemId": "rogue_4_band_14", + "iconId": "rogue_2_band_11", + "description": "每进入新的一层,获得2缕灵感", + "bandLevel": 0, + "normalBandId": "rogue_4_band_14" + }, + "rogue_4_band_15": { + "itemId": "rogue_4_band_15", + "iconId": "rogue_2_band_11", + "description": "每进入新的一层,获得2缕灵感且负荷临界点+1", + "bandLevel": 1, + "normalBandId": "rogue_4_band_14" + }, + "rogue_4_band_16": { + "itemId": "rogue_4_band_16", + "iconId": "rogue_2_band_11", + "description": "初始负荷临界点+5,初始希望+2", + "bandLevel": 0, + "normalBandId": "rogue_4_band_16" + }, + "rogue_4_band_17": { + "itemId": "rogue_4_band_17", + "iconId": "rogue_2_band_11", + "description": "初始负荷临界点+10,初始希望+2", + "bandLevel": 1, + "normalBandId": "rogue_4_band_16" + }, + "rogue_4_band_18": { + "itemId": "rogue_4_band_18", + "iconId": "rogue_2_band_11", + "description": "刷新节点次数+1,每个节点的首次刷新不消耗构想", + "bandLevel": 0, + "normalBandId": "rogue_4_band_18" + }, + "rogue_4_band_19": { + "itemId": "rogue_4_band_19", + "iconId": "rogue_2_band_11", + "description": "刷新节点次数+1,每个节点的首次刷新不消耗构想,初始构想+1", + "bandLevel": 1, + "normalBandId": "rogue_4_band_18" + } + }, + "endingDetailList": [ + { + "textId": "text_scene_1", + "text": "您在失落财宝中{0}", + "eventType": "INCIDENT", + "showType": "SHOW_CHOICE", + "choiceSceneId": "scene_ro4_relic1_enter", + "paramList": [ + "choice_ro4_relic1_1", + "choice_ro4_relic1_2", + "choice_ro4_relic1_3", + "choice_ro4_relic1_4" + ], + "otherPara1": null + }, + { + "textId": "text_scene_2", + "text": "您在疤痕国际中通过桥夹找到了最好的佣兵", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_rec2_enter", + "paramList": [ + "choice_ro4_rec2_3" + ], + "otherPara1": null + }, + { + "textId": "text_scene_3", + "text": "您在相遇中选择了{0}", + "eventType": "INCIDENT", + "showType": "SHOW_CHOICE", + "choiceSceneId": "scene_ro4_pick1_enter", + "paramList": [ + "choice_ro4_pick1_1", + "choice_ro4_pick1_2" + ], + "otherPara1": null + }, + { + "textId": "text_scene_4", + "text": "您在刀口舔血中为佣兵许诺了未来的财富", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_rec1_enter", + "paramList": [ + "choice_ro4_rec1_2" + ], + "otherPara1": null + }, + { + "textId": "text_scene_5", + "text": "您在变幻之城中用尝试理解城市的循环逻辑,最终被送回了本层初始节点", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_normal8_enter", + "paramList": [ + "choice_ro4_normal8_1" + ], + "otherPara1": null + }, + { + "textId": "text_scene_6", + "text": "您在卫国前夜中听说了双王登基的传闻", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_normal7_enter", + "paramList": [ + "choice_ro4_normal7_1" + ], + "otherPara1": null + }, + { + "textId": "text_scene_7", + "text": "您在热门景点中溜了进去", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_normal5_enter", + "paramList": [ + "choice_ro4_normal5_2" + ], + "otherPara1": null + }, + { + "textId": "text_scene_8", + "text": "您在热门景点中买了票", + "eventType": "INCIDENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_normal5_enter", + "paramList": [ + "choice_ro4_normal5_1" + ], + "otherPara1": null + }, + { + "textId": "text_scene_9", + "text": "您在离去者的庭院中看到了{0}", + "eventType": "INCIDENT", + "showType": "SHOW_CHOICE", + "choiceSceneId": "scene_ro4_fin2_enter", + "paramList": [ + "choice_ro4_fin2_1", + "choice_ro4_fin2_2", + "choice_ro4_fin2_3", + "choice_ro4_fin2_4" + ], + "otherPara1": null + }, + { + "textId": "text_scene_10", + "text": "您在气打鸭处来中尝试教训鸭爵和他的三个手下", + "eventType": "ENTERTAINMENT", + "showType": "SHOW_CONST", + "choiceSceneId": "scene_ro4_bat4_enter", + "paramList": [ + "choice_ro4_bat4_5" + ], + "otherPara1": null + }, + { + "textId": "text_scene_11", + "text": "您在解读变迁中用了{0}次巫术解读资料", + "eventType": "ENTERTAINMENT", + "showType": "SUM", + "choiceSceneId": "scene_ro4_ent1_enter", + "paramList": [ + "choice_ro4_ent1_2" + ], + "otherPara1": null + }, + { + "textId": "text_scene_12", + "text": "您击败了弗莱蒙特,诸思之解答", + "eventType": "BATTLE_BOSS", + "showType": "SHOW_BOSS_END", + "choiceSceneId": null, + "paramList": [ + "ro4_ending_1" + ], + "otherPara1": null + }, + { + "textId": "text_scene_13", + "text": "您击败了特雷西斯,黑冠尊主", + "eventType": "BATTLE_BOSS", + "showType": "SHOW_BOSS_END", + "choiceSceneId": null, + 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"SAN_EFFECT_0", + "sanEffectRank": "SAN_EFFECT_3", + "sanEndingDesc": null + }, + { + "sanMax": 99, + "diceGroupId": "rogue_2_dicegroup_2", + "description": "<摇曳>烛火摇荡,光影同舞。", + "sanDungeonEffect": "SAN_EFFECT_1", + "sanEffectRank": "SAN_EFFECT_2", + "sanEndingDesc": null + }, + { + "sanMax": 49, + "diceGroupId": "rogue_2_dicegroup_3", + "description": "<暗淡>光点微渺,阴影随行。", + "sanDungeonEffect": "SAN_EFFECT_2", + "sanEffectRank": "SAN_EFFECT_1", + "sanEndingDesc": null + }, + { + "sanMax": 0, + "diceGroupId": "rogue_2_dicegroup_4", + "description": "<寂灭>再无火焰,再无光明。", + "sanDungeonEffect": "SAN_EFFECT_3", + "sanEffectRank": "SAN_EFFECT_0", + "sanEndingDesc": null + } + ], + "moduleConsts": { + "sanDecreaseToast": "灯火变得更加微弱" + } + }, + "dice": { + "dice": { + "rogue_2_dice_1": { + "diceId": "rogue_2_dice_1", + "description": "随处可见的六面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 1, + "upgradeDiceId": "rogue_2_dice_11", + "diceFaceCount": 6, + "battleDiceId": "rogue_2_dice_battle1" + }, + "rogue_2_dice_2": { + "diceId": "rogue_2_dice_2", + "description": "随处可见的六面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 1, + "upgradeDiceId": "rogue_2_dice_21", + "diceFaceCount": 6, + "battleDiceId": "rogue_2_dice_battle1" + }, + "rogue_2_dice_3": { + "diceId": "rogue_2_dice_3", + "description": "随处可见的六面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 1, + "upgradeDiceId": "rogue_2_dice_31", + "diceFaceCount": 6, + "battleDiceId": "rogue_2_dice_battle1" + }, + "rogue_2_dice_4": { + "diceId": "rogue_2_dice_4", + "description": "并不常有的八面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 1, + "upgradeDiceId": "rogue_2_dice_41", + "diceFaceCount": 8, + "battleDiceId": "rogue_2_dice_battle2" + }, + "rogue_2_dice_5": { + "diceId": "rogue_2_dice_5", + "description": "随处可见的六面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 1, + "upgradeDiceId": "rogue_2_dice_51", + "diceFaceCount": 6, + "battleDiceId": "rogue_2_dice_battle1" + }, + "rogue_2_dice_11": { + "diceId": "rogue_2_dice_11", + "description": "并不常有的八面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 0, + "upgradeDiceId": null, + "diceFaceCount": 8, + "battleDiceId": "rogue_2_dice_battle2" + }, + "rogue_2_dice_21": { + "diceId": "rogue_2_dice_21", + "description": "并不常有的八面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 0, + "upgradeDiceId": null, + "diceFaceCount": 8, + "battleDiceId": "rogue_2_dice_battle2" + }, + "rogue_2_dice_31": { + "diceId": "rogue_2_dice_31", + "description": "并不常有的八面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 0, + "upgradeDiceId": null, + "diceFaceCount": 8, + "battleDiceId": "rogue_2_dice_battle2" + }, + "rogue_2_dice_41": { + "diceId": "rogue_2_dice_41", + "description": "极为少见的十二面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 0, + "upgradeDiceId": null, + "diceFaceCount": 12, + "battleDiceId": "rogue_2_dice_battle3" + }, + "rogue_2_dice_51": { + "diceId": "rogue_2_dice_51", + "description": "并不常有的八面骰子。投下后似乎能决定什么。", + "isUpgradeDice": 0, + "upgradeDiceId": null, + "diceFaceCount": 8, + "battleDiceId": "rogue_2_dice_battle2" + } + }, + "diceEvents": { + "rogue_2_diceEve_1": { + "dicePointMax": 12, + "diceResultClass": "BEST", + "diceGroupId": "rogue_2_dicegroup_1", + "diceEventId": "rogue_2_diceEve_1", + "resultDesc": "获得了<@ro2.virtue>启示<{0}>", + "showType": "VIRTUE", + "canReroll": false, + "diceEndingScene": "深入海洋", + "diceEndingDesc": "于危难之中获得了启示", + "sound": "ON_ROGUELIKE_DICEGREAT" + }, + "rogue_2_diceEve_2": { + "dicePointMax": 5, + "diceResultClass": "GOOD", + "diceGroupId": "rogue_2_dicegroup_1", + "diceEventId": "rogue_2_diceEve_2", + "resultDesc": "海潮平静,没有发生什么意外", + "showType": "RAW_TEXT", + "canReroll": true, + "diceEndingScene": "深入海洋", + "diceEndingDesc": "海潮平静,没有发生什么意外", + "sound": "ON_ROGUELIKE_DICEGREAT" + }, + "rogue_2_diceEve_3": { + "dicePointMax": 12, + "diceResultClass": "GOOD", + "diceGroupId": "rogue_2_dicegroup_2", + "diceEventId": "rogue_2_diceEve_3", + "resultDesc": "海潮平静,没有发生什么意外", + "showType": "RAW_TEXT", + "canReroll": false, + "diceEndingScene": "深入海洋", + "diceEndingDesc": "海潮平静,没有发生什么意外", + "sound": "ON_ROGUELIKE_DICEGREAT" + }, + "rogue_2_diceEve_4": { + "dicePointMax": 3, + "diceResultClass": "BAD", + "diceGroupId": "rogue_2_dicegroup_2", + "diceEventId": "rogue_2_diceEve_4", + "resultDesc": "干员<@ro2.mutation>{0}产生了排异反应<@ro2.mutation><{1}>", + "showType": "MUTATION", + "canReroll": true, + "diceEndingScene": "深入海洋", + "diceEndingDesc": "你的干员产生了排异反应", + "sound": "ON_ROGUELIKE_DICEBAD" + }, + "rogue_2_diceEve_5": { + "dicePointMax": 12, "diceResultClass": "GOOD", "diceGroupId": "rogue_2_dicegroup_3", "diceEventId": "rogue_2_diceEve_5", @@ -137220,6 +176639,1326 @@ "fragment": null, "disaster": null, "nodeUpgrade": null + }, + "rogue_4": { + "moduleTypes": [ + "FRAGMENT", + "DISASTER", + "NODE_UPGRADE" + ], + "sanCheck": null, + "dice": null, + "chaos": null, + "totemBuff": null, + "vision": null, + "fragment": { + "fragmentData": { + "rogue_4_fragment_D_01": { + "id": "rogue_4_fragment_D_01", + "type": "WISH", + "value": 4, + "weight": 5 + }, + "rogue_4_fragment_D_02": { + "id": "rogue_4_fragment_D_02", + 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"leftOverweightDesc": "轻松", + "relicDevLevel": "巧思的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1)", + "buffs": [ + "rogue_4_difficulty_1" + ], + "buffDesc": [ + "历史重构的“五百翻页的笔记”生效", + "多元奇物展现出巧思的效果" + ] + }, + { + "modeDifficulty": "NORMAL", + "grade": 4, + "leftDisasterDesc": "成型期", + "leftOverweightDesc": "轻松", + "relicDevLevel": "巧思的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1)", + "buffs": [ + "rogue_4_difficulty_1" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 5, + "leftDisasterDesc": "成型期", + "leftOverweightDesc": "标准", + "relicDevLevel": "巧思的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 6, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "标准", + "relicDevLevel": "幻想的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2" + ], + "buffDesc": [ + "历史重构的“三千往返的构筑”生效", + "多元奇物展现出幻想的效果" + ] + }, + { + "modeDifficulty": "NORMAL", + "grade": 7, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "标准", + "relicDevLevel": "幻想的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 8, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "标准", + "relicDevLevel": "幻想的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 9, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "标准", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [ + "历史重构的“一万循环的通视”生效", + "多元奇物展现出架空的效果" + ] + }, + { + "modeDifficulty": "NORMAL", + "grade": 10, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "标准", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+2", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 11, + "leftDisasterDesc": "扩张期", + "leftOverweightDesc": "沉重", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+3", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 12, + "leftDisasterDesc": "鼎盛期", + "leftOverweightDesc": "沉重", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+3", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 13, + "leftDisasterDesc": "鼎盛期", + "leftOverweightDesc": "沉重", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+3", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 14, + "leftDisasterDesc": "鼎盛期", + "leftOverweightDesc": "沉重", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+3", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "NORMAL", + "grade": 15, + "leftDisasterDesc": "鼎盛期", + "leftOverweightDesc": "沉重", + "relicDevLevel": "架空的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1),进入战斗时,所有单位部署费用+3", + "buffs": [ + "rogue_4_difficulty_1", + "rogue_4_difficulty_2", + "rogue_4_difficulty_3" + ], + "buffDesc": [] + }, + { + "modeDifficulty": "MONTH_TEAM", + "grade": 0, + "leftDisasterDesc": "成型期", + "leftOverweightDesc": "轻松", + "relicDevLevel": "实在的", + "weightStatusLimitDesc": "每前进一步,失去1点目标生命(不会使目标生命低于1)", + "buffs": null, + "buffDesc": [] + } + ], + "endingText": { + "summaryGetFragment": "获得思绪{0}", + "summaryUseIdea": "使用了{0}段构想", + "summaryUseFood": "使用了灵感{0}", + "summaryDropFragment": "丢弃了思绪{0}", + "summaryMeetDisaster": "遭遇了{0}", + "summaryLeaveDisaster": "经历了{0}", + "summaryEnterAlchemy": "进入去伪存真节点", + "summaryAlchemyOthers": "获得奖励{0}", + "summaryAlchemyFragment": "使用了思绪{0}", + "summaryWeightOverweight": "负荷超过阻滞点,思维已阻滞", + "summaryWeightLimit": "负荷超过临界点,思维已混乱", + "summaryWeightSafe": "思维清晰,一切正常", + "summaryDuelWin": "进入狭路相逢,并胜利", + "summaryDuelTie": "进入狭路相逢,并平局", + "summaryDuelLose": "进入狭路相逢,并失败", + "summaryPermUpgrade": "固化了对于{0}节点的印象", + "summaryTempUpgrade": "加深了对于{0}节点的印象", + "summarySellFragment": "交易了思绪{0},获得了{1}源石碇", + "summaryMeetTrade": "您进入了失与得,进行选择", + "summaryMeetSecretpath": "您进入了思维边界·{0}", + "summaryExchangeRelic": "您提交了收藏品{0}", + "summaryFightWin": "您选择进入战斗,并取得最终胜利", + "summaryFightFail": "您选择进入战斗,并遗憾落败", + "summaryActor": "探索者名单", + "summaryTop": "您{0}使用{1}历时{2}于{3}", + "summaryZone": "驻足在{0}", + "summaryEnding": "见证了{0}", + "summaryDifficultyZone": "驻足在{0}级难度的{1}", + "summaryDifficultyEnding": "见证了{0}级难度的{1}", + "summaryMode": "您身处熔炉,准备{0}", + "summarySupport": "获得了支援{0}", + "summaryGroup": "您选择了{0}招募组合", + "summaryNormalRecruit": "招募干员{0}", + "summaryDirectRecruit": "直升招募干员{0}", + "summaryFriendRecruit": "助战招募干员{0}", + "summaryFreeRecruit": "临时招募干员{0}", + "summaryMonthRecruit": "通过月度小队招募干员{0}", + "summaryUpgrade": "进阶了干员{0}", + "summaryCompleteEnding": "您完成了{0}结局", + "summaryEachZone": "您进入{0}区域", + "summaryPerfectBattle": "您完美通过了{0}", + "summaryMeetBattle": "您遭遇了{0}", + "summaryMeetEvent": "您遇到了{0}", + "summaryMeetShop": "您遇到了古怪商人坎诺特", + "summaryMeetTreasure": "您打开了{0}", + "summaryBuy": "消耗了{0}源石锭购买了{1}", + "summaryInvest": "进行了{0}次投资", + "summaryGet": "获得{0}", + "summaryRelic": "获得收藏品{0}", + "summarySafeHouse": "在安全的角落进行了{0}", + "summaryFailEnd": "您驻足于此" + } + } } } \ No newline at end of file diff --git a/zh_CN/gamedata/excel/shop_client_table.json b/zh_CN/gamedata/excel/shop_client_table.json index 689feef7f..aa8fec969 100644 --- a/zh_CN/gamedata/excel/shop_client_table.json +++ b/zh_CN/gamedata/excel/shop_client_table.json @@ -18998,6 +18998,53 @@ "returnSkinParam": null } }, + { + "tagId": "tag_540", + "displayType": "block_1_4", + "tagName": "中坚寻访组合包", + "itemTag": "DEADLINE", + "orderNum": 2005, + "startDatetime": 1721851200, + "endDatetime": 1723060799, + "groupList": [ + { + "recommendGroup": [ + 1 + ], + "dataList": [ + { + "imgId": "tag540_a", + "slotIndex": 0, + "cmd": "GIFTPACKAGE", + "param1": "GP_Once_190", + "param2": null, + "skinId": "" + } + ] + } + ], + "tagWord": { + "id": "tag_540", + "text": "这些是采购部特意为博士准备的组合包!快收下吧!虽然说是采购部的组合包,但这也是要动用预算经费的。" + }, + "templateType": "NORGIFT", + "templateParam": { + "normalGiftParam": { + "showStartTs": 1721851200, + "showEndTs": 1723060799, + "goodId": "GP_Once_190", + "giftPackageName": "中坚寻访组合包", + "price": 68, + "logoId": "NORMAL", + "color": "ffd130", + "haveMark": false, + "availCount": 2 + }, + "normalSkinParam": null, + "normalFurnParam": null, + "returnSkinParam": null + } + }, { "tagId": "tag_545", "displayType": "block_1_1", @@ -28245,6 +28292,19 @@ } ] }, + { + "items": [ + { + "spriteId": "shop_Once_190", + "startTime": 1721851200, + "endTime": 1723060799, + "cmd": "GIFTPACKAGE", + "param1": "GP_Once_190", + "skinId": "", + "furniId": "" + } + ] + }, { "items": [ { diff --git a/zh_CN/gamedata/excel/skill_table.json b/zh_CN/gamedata/excel/skill_table.json index 26547a6a4..7c866c33d 100644 --- a/zh_CN/gamedata/excel/skill_table.json +++ b/zh_CN/gamedata/excel/skill_table.json @@ -133255,6 +133255,800 @@ } ] }, + "skchr_tinman_1": { + "skillId": "skchr_tinman_1", + "iconId": null, + "hidden": false, + "levels": [ + { + "name": "“老科利”", + "rangeId": null, + "description": "投掷一个炼金单元,在<@ba.vup>{projectile_delay_time}秒内使落点周围的地面敌人获得<@ba.vup>{-atk:0%}的<$ba.weaken>虚弱效果且每秒受到相当于攻击力<@ba.vup>{atk_scale:0%}的法术伤害", + "skillType": "AUTO", + "durationType": "NONE", + "spData": { + "spType": "INCREASE_WHEN_ATTACK", + "levelUpCost": null, + "maxChargeTime": 1, + "spCost": 8, + "initSp": 0, + "increment": 1.0 + }, + "prefabId": "skchr_tinman_1", + "duration": -1.0, + "blackboard": [ + { + "key": "projectile_delay_time", + "value": 8.0, + "valueStr": null + }, + { + "key": "atk", + "value": -0.15, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 0.3, + "valueStr": null + }, + { + "key": "projectile_range", + "value": 1.0, + "valueStr": null + } + ] + }, + { + "name": "“老科利”", + "rangeId": null, + "description": "投掷一个炼金单元,在<@ba.vup>{projectile_delay_time}秒内使落点周围的地面敌人获得<@ba.vup>{-atk:0%}的<$ba.weaken>虚弱效果且每秒受到相当于攻击力<@ba.vup>{atk_scale:0%}的法术伤害", + "skillType": "AUTO", + "durationType": "NONE", + "spData": { 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"value": 0.2, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 0.9, + "valueStr": null + }, + { + "key": "projectile_range", + "value": 2.0, + "valueStr": null + } + ] + }, + { + "name": "“大拉里”", + "rangeId": null, + "description": "投掷一个炼金单元,在<@ba.vup>{projectile_delay_time}秒内使落点周围的地面敌人每秒受到相当于攻击力<@ba.vup>{atk_scale:0%}的法术伤害、友方单位每秒恢复相当于攻击力<@ba.vup>{hp_recovery_per_sec_ratio:0%}的生命\\n<@ba.rem>可充能2次", + "skillType": "MANUAL", + "durationType": "NONE", + "spData": { + "spType": "INCREASE_WITH_TIME", + "levelUpCost": null, + "maxChargeTime": 2, + "spCost": 25, + "initSp": 18, + "increment": 1.0 + }, + "prefabId": "skchr_tinman_2", + "duration": -1.0, + "blackboard": [ + { + "key": "projectile_delay_time", + "value": 14.0, + "valueStr": null + }, + { + "key": "hp_recovery_per_sec_ratio", + "value": 0.2, + "valueStr": null + }, + { + "key": "atk_scale", + "value": 1.0, + "valueStr": null + }, + { + "key": "projectile_range", + "value": 2.0, + "valueStr": null + } + ] + }, + { + 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"portraitId": "trap_766_duelwal_1", + "dynPortraitId": null, + "dynEntranceId": null, + "buildingId": "", + "battleSkin": { + "overwritePrefab": false, + "skinOrPrefabId": null + }, + "isBuySkin": false, + "tmplId": null, + "voiceId": null, + "voiceType": "NONE", + "displaySkin": { + "skinName": null, + "colorList": null, + "titleList": null, + "modelName": null, + "drawerList": null, + "designerList": null, + "skinGroupId": "ILLUST_0", + "skinGroupName": "默认服装", + "skinGroupSortIndex": -50, + "content": null, + "dialog": null, + "usage": null, + "description": null, + "obtainApproach": null, + "sortId": -3, + "displayTagId": null, + "getTime": 0, + "onYear": 0, + "onPeriod": 0 + } + }, + "trap_767_duelcdt#1": { + "skinId": "trap_767_duelcdt#1", + "charId": "trap_767_duelcdt", + "tokenSkinMap": null, + "illustId": "illust_trap_767_duelcdt_1", + "dynIllustId": null, + "avatarId": "trap_767_duelcdt", + "portraitId": "trap_767_duelcdt_1", + "dynPortraitId": null, + "dynEntranceId": null, + "buildingId": "", + "battleSkin": { + "overwritePrefab": false, + "skinOrPrefabId": null + }, + "isBuySkin": false, + "tmplId": null, + "voiceId": null, + "voiceType": "NONE", + "displaySkin": { + "skinName": null, + "colorList": null, + "titleList": null, + "modelName": null, + "drawerList": null, + "designerList": null, + "skinGroupId": "ILLUST_0", + "skinGroupName": "默认服装", + "skinGroupSortIndex": -50, + "content": null, + "dialog": null, + "usage": null, + "description": null, + "obtainApproach": null, + "sortId": -3, + "displayTagId": null, + "getTime": 0, + "onYear": 0, + "onPeriod": 0 + } + }, "char_002_amiya@winter#1": { "skinId": "char_002_amiya@winter#1", "charId": "char_002_amiya", @@ -68342,6 +68856,10 @@ "0": "char_4124_iana#1", "2": "char_4124_iana#2" }, + "char_4151_tinman": { + "0": "char_4151_tinman#1", + "2": "char_4151_tinman#2" + }, "char_103_angel": { "0": "char_103_angel#1", "2": "char_103_angel#2" @@ -69802,6 +70320,36 @@ }, "trap_180_dsblock": { "0": "trap_180_dsblock#1" + }, + "trap_757_skzbox": { + "0": "trap_757_skzbox#1" + }, + "trap_758_skzmbx": { + "0": "trap_758_skzmbx#1" + }, + "trap_759_skzwyx": { + "0": "trap_759_skzwyx#1" + }, + "trap_760_skztzs": { + "0": "trap_760_skztzs#1" + }, + "trap_761_skzthx": { + "0": "trap_761_skzthx#1" + }, + "trap_762_skztxy": { + "0": "trap_762_skztxy#1" + }, + "trap_763_skzddd": { + "0": "trap_763_skzddd#1" + }, + "trap_764_skzshp": { + "0": "trap_764_skzshp#1" + }, + "trap_766_duelwal": { + "0": "trap_766_duelwal#1" + }, + "trap_767_duelcdt": { + "0": "trap_767_duelcdt#1" } }, "buildinPatchMap": { diff --git a/zh_CN/gamedata/excel/stage_table.json b/zh_CN/gamedata/excel/stage_table.json index 52d9202a2..717ddb350 100644 --- a/zh_CN/gamedata/excel/stage_table.json +++ b/zh_CN/gamedata/excel/stage_table.json @@ -85700,7 +85700,7 @@ "zoneId": "act17mini_zone1", "code": "KR-3", "name": "索伦托:家族聚会", - "description": "<@lv.fs>附加条件:\\n家族士兵和叙拉古平民死亡时积累更多的血债账款", + "description": "<@lv.fs>附加条件:\\n家族专用轿车被击倒时会卸下更多家族士兵", "hardStagedId": null, "dangerLevel": "-", "dangerPoint": -1.0, diff --git a/zh_CN/gamedata/excel/story_review_meta_table.json b/zh_CN/gamedata/excel/story_review_meta_table.json index f1c9ec55a..98c6dd355 100644 --- a/zh_CN/gamedata/excel/story_review_meta_table.json +++ b/zh_CN/gamedata/excel/story_review_meta_table.json @@ -2430,6 +2430,411 @@ "subType": "rogue_3_ending_4", "picDescription": "历史不曾如此传述,历史在此处已无关紧要。", "kvId": null + }, + "pic_rogue_4_KV1": { + "id": "pic_rogue_4_KV1", + "desc": "无终奇语", + "assetPath": "pic_rogue_4_KV1", + "type": "IMAGE", + "subType": null, + "picDescription": "这是独属于萨卡兹的探险,也是独属于萨卡兹的浪漫。", + "kvId": "rogue_kv_default" + }, + "pic_rogue_4_1": { + "id": "pic_rogue_4_1", + "desc": "希望之女", + "assetPath": "pic_rogue_4_1", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "她的存在本身便是一种愿景,一个关于和平的幻象。", + "kvId": null + }, + "pic_rogue_4_2": { + "id": "pic_rogue_4_2", + "desc": "通道", + "assetPath": "pic_rogue_4_2", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "在你做出选择后,隐秘通道也会展现自己的考量......即使它并不会思考。", + "kvId": null + }, + "pic_rogue_4_3": { + "id": "pic_rogue_4_3", + "desc": "求识问路", + "assetPath": "pic_rogue_4_3", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "迷失的人总想寻求解答,可惜并非所有人都能触碰那近在咫尺的答案。", + "kvId": null + }, + "pic_rogue_4_4": { + "id": "pic_rogue_4_4", + "desc": "天地有别", + "assetPath": "pic_rogue_4_4", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "天上的一块废品,砸在地上都是大自然的馈赠。", + "kvId": null + }, + "pic_rogue_4_5": { + "id": "pic_rogue_4_5", + "desc": "知识的爱徒", + "assetPath": "pic_rogue_4_5", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "她根本没有掩饰自己的身份,不是么?接受她的帮助吧。", + "kvId": null + }, + "pic_rogue_4_6": { + "id": "pic_rogue_4_6", + "desc": "轮回", + "assetPath": "pic_rogue_4_6", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "揭过这一页,便能看到新的篇章。", + "kvId": null + }, + "pic_rogue_4_7": { + "id": "pic_rogue_4_7", + "desc": "善后仪式", + "assetPath": "pic_rogue_4_7", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "“燃烧”在萨卡兹的文明里似乎有特殊的含义,看,从熔炉到铁桶,他们总在做相同的事。", + "kvId": null + }, + "pic_rogue_4_8": { + "id": "pic_rogue_4_8", + "desc": "为王的记录", + "assetPath": "pic_rogue_4_8", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "这正是众人期盼的未来,但也绝没有想象中那么完美。", + "kvId": null + }, + "pic_rogue_4_9": { + "id": "pic_rogue_4_9", + "desc": "代价", + "assetPath": "pic_rogue_4_9", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "这里堆积着故事变换的代价。远去的虽归来了,熟悉的却就此陌生了。", + "kvId": null + }, + "pic_rogue_4_10": { + "id": "pic_rogue_4_10", + "desc": "老传统", + "assetPath": "pic_rogue_4_10", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "贩卖暴力的传统源于生存与竞争。", + "kvId": null + }, + "pic_rogue_4_11": { + "id": "pic_rogue_4_11", + "desc": "新事物", + "assetPath": "pic_rogue_4_11", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "交易暴力的行为来自商业与政治。", + "kvId": null + }, + "pic_rogue_4_12": { + "id": "pic_rogue_4_12", + "desc": "萨卡兹主题画展", + "assetPath": "pic_rogue_4_12", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "在卡兹戴尔帝国覆灭,萨卡兹绝迹后的年代,创作萨卡兹题材的画作是一笔稳赚不赔的买卖。", + "kvId": null + }, + "pic_rogue_4_13": { + "id": "pic_rogue_4_13", + "desc": "背井离乡", + "assetPath": "pic_rogue_4_13", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "话虽如此,萨卡兹没有“井”也没有“乡”,在漫长的时间里,他们都在试图赋予这两个词意义,最后,它们合并成了一个词:卡兹戴尔。", + "kvId": null + }, + "pic_rogue_4_14": { + "id": "pic_rogue_4_14", + "desc": "第一类接触", + "assetPath": "pic_rogue_4_14", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "初次见面时犯的错,往后要拿百年千年去偿还。", + "kvId": null + }, + "pic_rogue_4_15": { + "id": "pic_rogue_4_15", + "desc": "咯吱咯吱", + "assetPath": "pic_rogue_4_15", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "在不受束缚的想象里,萨卡兹的形态千变万化。这是基于节肢生物的一种。", + "kvId": null + }, + "pic_rogue_4_16": { + "id": "pic_rogue_4_16", + "desc": "归期", + "assetPath": "pic_rogue_4_16", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "回家的方式不止一种。", + "kvId": null + }, + "pic_rogue_4_17": { + "id": "pic_rogue_4_17", + "desc": "驮行天下", + "assetPath": "pic_rogue_4_17", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "驮兽也有自己的故事,它只是暂时和你走上一段。", + "kvId": null + }, + "pic_rogue_4_18": { + "id": "pic_rogue_4_18", + "desc": "裂地深坑", + "assetPath": "pic_rogue_4_18", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "大地一口吞下了萨卡兹与卡兹戴尔,直至今日,还在品尝与回味。", + "kvId": null + }, + "pic_rogue_4_19": { + "id": "pic_rogue_4_19", + "desc": "坑蒙拐骗", + "assetPath": "pic_rogue_4_19", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "无人维护的历史就会被别有用心者随意装扮。", + "kvId": null + }, + "pic_rogue_4_20": { + "id": "pic_rogue_4_20", + "desc": "记录者", + "assetPath": "pic_rogue_4_20", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "对于一些运气不佳的人来说,无论他们为故事叙述了怎样美好的开头,最后总会滑至悲惨的结局。", + "kvId": null + }, + "pic_rogue_4_21": { + "id": "pic_rogue_4_21", + "desc": "夜晚的家园", + "assetPath": "pic_rogue_4_21", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "只要魂灵熔炉不熄灭,看着那柔和的火光,就能努力再过一天。", + "kvId": null + }, + "pic_rogue_4_22": { + "id": "pic_rogue_4_22", + "desc": "无限", + "assetPath": "pic_rogue_4_22", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "她想要消除一切黑暗未来,可只要她仍能预见,那样的未来就不会结束,她所做的一切都徒劳无功。", + "kvId": null + }, + "pic_rogue_4_23": { + "id": "pic_rogue_4_23", + "desc": "室内观光", + "assetPath": "pic_rogue_4_23", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "卡兹戴尔的真容取决于看客的臆想......以及他们的回忆。", + "kvId": null + }, + "pic_rogue_4_24": { + "id": "pic_rogue_4_24", + "desc": "技术转化期", + "assetPath": "pic_rogue_4_24", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "萨科塔技术不可能全是律法的恩惠,究竟有多少萨卡兹巫术最终发展成了独特的技术,这一点还有待研究。", + "kvId": null + }, + "pic_rogue_4_25": { + "id": "pic_rogue_4_25", + "desc": "科技特色", + "assetPath": "pic_rogue_4_25", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "一些风格化的特征会伴随着种族发展延续下去,例如习惯,例如符号,例如对固定配色的偏爱。", + "kvId": null + }, + "pic_rogue_4_26": { + "id": "pic_rogue_4_26", + "desc": "夜晚热闹闹", + "assetPath": "pic_rogue_4_26", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "管它明日天翻地覆,今晚举杯欢庆,好好犒劳自己。", + "kvId": null + }, + "pic_rogue_4_27": { + "id": "pic_rogue_4_27", + "desc": "老朋友", + "assetPath": "pic_rogue_4_27", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "他一直是那个被幸运眷顾的人。", + "kvId": null + }, + "pic_rogue_4_28": { + "id": "pic_rogue_4_28", + "desc": "故事的婴儿期", + "assetPath": "pic_rogue_4_28", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "令它圆满吧,它不会辜负你。", + "kvId": null + }, + "pic_rogue_4_29": { + "id": "pic_rogue_4_29", + "desc": "复仇", + "assetPath": "pic_rogue_4_29", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "从古堡逃脱后,她开始肆意猎杀猩红剧团成员,也在不知不觉间,成了剧团新剧本的一部分。", + "kvId": null + }, + "pic_rogue_4_30": { + "id": "pic_rogue_4_30", + "desc": "同伴", + "assetPath": "pic_rogue_4_30", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "阿纳萨与鬼最大的区别并非生理构造,而是生活地域不同导致的文化差异。", + "kvId": null + }, + "pic_rogue_4_31": { + "id": "pic_rogue_4_31", + "desc": "亲属", + "assetPath": "pic_rogue_4_31", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "血浓于水,姐弟两人如金石般的情谊将赋予他们抵御万难的力量。", + "kvId": null + }, + "pic_rogue_4_32": { + "id": "pic_rogue_4_32", + "desc": "撰写结局", + "assetPath": "pic_rogue_4_32", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "请演绎你畅想的故事。", + "kvId": null + }, + "pic_rogue_4_33": { + "id": "pic_rogue_4_33", + "desc": "突破边际", + "assetPath": "pic_rogue_4_33", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "这一刻,想象的重要性挣脱了一切禁锢。", + "kvId": null + }, + "pic_rogue_4_34": { + "id": "pic_rogue_4_34", + "desc": "鬼故事的源头", + "assetPath": "pic_rogue_2_32", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "谁都没想到这个畏畏缩缩的佩洛能够成为卡兹戴尔都市传说的组成部分。", + "kvId": null + }, + "pic_rogue_4_35": { + "id": "pic_rogue_4_35", + "desc": "一鸭当先", + "assetPath": "pic_rogue_2_16", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "这次他不是来谈生意的,他有更远大的构想。", + "kvId": null + }, + "pic_rogue_4_36": { + "id": "pic_rogue_4_36", + "desc": "界限分明", + "assetPath": "pic_rogue_2_17", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "高普尼克还是那副老样子,只要你不惹他,他也不会请你吃拳头。", + "kvId": null + }, + "pic_rogue_4_37": { + "id": "pic_rogue_4_37", + "desc": "商业帝国鸭兹戴尔", + "assetPath": "pic_rogue_2_18", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "哦,这当然不会成真,但这的确是他带着员工在这里徘徊的主要原因。", + "kvId": null + }, + "pic_rogue_4_38": { + "id": "pic_rogue_4_38", + "desc": "大经理圆仔", + "assetPath": "pic_rogue_4_38", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "札拉克吹的驮兽听听就行了,别太当真。", + "kvId": null + }, + "pic_rogue_4_39": { + "id": "pic_rogue_4_39", + "desc": "鸭轴好戏", + "assetPath": "pic_rogue_1_12", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "又开拍卖会又当竞拍者,你也不知道鸭爵到底在想什么。", + "kvId": null + }, + "pic_rogue_4_40": { + "id": "pic_rogue_4_40", + "desc": "银色山脉", + "assetPath": "pic_rogue_3_43", + "type": "ROGUE_IMAGE", + "subType": null, + "picDescription": "萨卡兹最初的天堑。", + "kvId": null + }, + "pic_rogue_4_41": { + "id": "pic_rogue_4_41", + "desc": "再见,再见", + "assetPath": "pic_rogue_4_34", + "type": "ENDING_IMAGE", + "subType": "rogue_4_ending_1", + "picDescription": "或许是有生之年与死魂灵们的最后一场聚会了,就称呼它为......“葬礼”吧。", + "kvId": null + }, + "pic_rogue_4_42": { + "id": "pic_rogue_4_42", + "desc": "美梦成真", + "assetPath": "pic_rogue_4_35", + "type": "ENDING_IMAGE", + "subType": "rogue_4_ending_2", + "picDescription": "虚构的故事由此成为真实,抚慰了心灵中最深的缺憾。", + "kvId": null + }, + "pic_rogue_4_43": { + "id": "pic_rogue_4_43", + "desc": "律法在上", + "assetPath": "pic_rogue_4_36", + "type": "ENDING_IMAGE", + "subType": "rogue_4_ending_3", + "picDescription": "照拂未受福的同胞,便是最大的恩德。铳骑们绝不会忘记这一点,即使它意味着自己将受到伤害。", + "kvId": null + }, + "pic_rogue_4_44": { + "id": "pic_rogue_4_44", + "desc": "圣城之战", + "assetPath": "pic_rogue_4_37", + "type": "ENDING_IMAGE", + "subType": "rogue_4_ending_3", + "picDescription": "博卓卡斯替的圣卫与凯尔希的反抗军们都在想同一件事——将战场中央的同伴从对方手中拯救出来。", + "kvId": null } }, "audios": { @@ -2648,6 +3053,56 @@ "desc": "music_rogue_3_12", "name": "主宰" }, + "music_rogue_4_1": { + "id": "music_rogue_4_1", + "desc": "music_rogue_4_1", + "name": "Resolutely Burns the Fire of Lives" + }, + "music_rogue_4_2": { + "id": "music_rogue_4_2", + "desc": "music_rogue_4_2", + "name": "Steadly Unfolds the City of Souls" + }, + "music_rogue_4_3": { + "id": "music_rogue_4_3", + "desc": "music_rogue_4_3", + "name": "Whitely Glimmers the Land of Laws" + }, + "music_rogue_4_4": { + "id": "music_rogue_4_4", + "desc": "music_rogue_4_4", + "name": "Tested by Life" + }, + "music_rogue_4_5": { + "id": "music_rogue_4_5", + "desc": "music_rogue_4_5", + "name": "Tried by Souls" + }, + "music_rogue_4_6": { + "id": "music_rogue_4_6", + "desc": "music_rogue_4_6", + "name": "Judged by A Hero" + }, + "music_rogue_4_7": { + "id": "music_rogue_4_7", + "desc": "music_rogue_4_7", + "name": "正当交易" + }, + "music_rogue_4_8": { + "id": "music_rogue_4_8", + "desc": "music_rogue_4_8", + "name": "Nar'aejeph Saralteri\nNo Alternatives" + }, + "music_rogue_4_9": { + "id": "music_rogue_4_9", + "desc": "music_rogue_4_9", + "name": "Sura Saraǧul'tee\nArise My Friends" + }, + "music_rogue_4_10": { + "id": "music_rogue_4_10", + "desc": "music_rogue_4_10", + "name": "Malihirmam Benevolentes" + }, "music_sandbox_v2_1": { "id": "music_sandbox_v2_1", "desc": "music_sandbox_v2_1", @@ -7989,9 +8444,233 @@ }, "rogue_4": { "timeline": null, - "music": null, + "music": { + "musics": { + "music_rogue_4_1": { + "musicId": "music_rogue_4_1", + "musicSortId": 1 + }, + "music_rogue_4_2": { + "musicId": "music_rogue_4_2", + "musicSortId": 2 + }, + "music_rogue_4_3": { + "musicId": "music_rogue_4_3", + "musicSortId": 3 + }, + "music_rogue_4_4": { + "musicId": "music_rogue_4_4", + "musicSortId": 4 + }, + "music_rogue_4_5": { + "musicId": "music_rogue_4_5", + "musicSortId": 5 + }, + "music_rogue_4_6": { + "musicId": "music_rogue_4_6", + "musicSortId": 6 + }, + "music_rogue_4_7": { + "musicId": "music_rogue_4_7", + "musicSortId": 7 + }, + "music_rogue_4_8": { + "musicId": "music_rogue_4_8", + "musicSortId": 8 + }, + "music_rogue_4_9": { + "musicId": "music_rogue_4_9", + "musicSortId": 9 + }, + "music_rogue_4_10": { + "musicId": "music_rogue_4_10", + "musicSortId": 10 + } + } + }, "pic": { - "pics": {} + "pics": { + "pic_rogue_4_KV1": { + "picId": "pic_rogue_4_KV1", + "picSortId": 1 + }, + "pic_rogue_4_1": { + "picId": "pic_rogue_4_1", + "picSortId": 2 + }, + "pic_rogue_4_2": { + "picId": "pic_rogue_4_2", + "picSortId": 3 + }, + "pic_rogue_4_3": { + "picId": "pic_rogue_4_3", + "picSortId": 4 + }, + "pic_rogue_4_4": { + "picId": "pic_rogue_4_4", + "picSortId": 5 + }, + "pic_rogue_4_5": { + "picId": "pic_rogue_4_5", + "picSortId": 6 + }, + "pic_rogue_4_6": { + "picId": "pic_rogue_4_6", + "picSortId": 7 + }, + "pic_rogue_4_7": { + "picId": "pic_rogue_4_7", + "picSortId": 8 + }, + "pic_rogue_4_8": { + "picId": "pic_rogue_4_8", + "picSortId": 9 + }, + "pic_rogue_4_9": { + "picId": "pic_rogue_4_9", + "picSortId": 10 + }, + "pic_rogue_4_10": { + "picId": "pic_rogue_4_10", + "picSortId": 11 + }, + "pic_rogue_4_11": { + "picId": "pic_rogue_4_11", + "picSortId": 12 + }, + "pic_rogue_4_12": { + "picId": "pic_rogue_4_12", + "picSortId": 13 + }, + "pic_rogue_4_13": { + "picId": "pic_rogue_4_13", + "picSortId": 14 + }, + "pic_rogue_4_14": { + "picId": "pic_rogue_4_14", + "picSortId": 15 + }, + "pic_rogue_4_15": { + "picId": "pic_rogue_4_15", + "picSortId": 16 + }, + "pic_rogue_4_16": { + "picId": "pic_rogue_4_16", + "picSortId": 17 + }, + "pic_rogue_4_17": { + "picId": "pic_rogue_4_17", + "picSortId": 18 + }, + "pic_rogue_4_18": { + "picId": "pic_rogue_4_18", + "picSortId": 19 + }, + "pic_rogue_4_19": { + "picId": "pic_rogue_4_19", + "picSortId": 20 + }, + "pic_rogue_4_20": { + "picId": "pic_rogue_4_20", + "picSortId": 21 + }, + "pic_rogue_4_21": { + "picId": "pic_rogue_4_21", + "picSortId": 22 + }, + "pic_rogue_4_22": { + "picId": "pic_rogue_4_22", + "picSortId": 23 + }, + "pic_rogue_4_23": { + "picId": "pic_rogue_4_23", + "picSortId": 24 + }, + "pic_rogue_4_24": { + "picId": "pic_rogue_4_24", + "picSortId": 25 + }, + "pic_rogue_4_25": { + "picId": "pic_rogue_4_25", + "picSortId": 26 + }, + "pic_rogue_4_26": { + "picId": "pic_rogue_4_26", + "picSortId": 27 + }, + "pic_rogue_4_27": { + "picId": "pic_rogue_4_27", + "picSortId": 28 + }, + "pic_rogue_4_28": { + "picId": "pic_rogue_4_28", + "picSortId": 29 + }, + "pic_rogue_4_29": { + "picId": "pic_rogue_4_29", + "picSortId": 30 + }, + "pic_rogue_4_30": { + "picId": "pic_rogue_4_30", + "picSortId": 31 + }, + "pic_rogue_4_31": { + "picId": "pic_rogue_4_31", + "picSortId": 32 + }, + "pic_rogue_4_32": { + "picId": "pic_rogue_4_32", + "picSortId": 33 + }, + "pic_rogue_4_33": { + "picId": "pic_rogue_4_33", + "picSortId": 34 + }, + "pic_rogue_4_34": { + "picId": "pic_rogue_4_34", + "picSortId": 35 + }, + "pic_rogue_4_35": { + "picId": "pic_rogue_4_35", + "picSortId": 36 + }, + "pic_rogue_4_36": { + "picId": "pic_rogue_4_36", + "picSortId": 37 + }, + "pic_rogue_4_37": { + "picId": "pic_rogue_4_37", + "picSortId": 38 + }, + "pic_rogue_4_38": { + "picId": "pic_rogue_4_38", + "picSortId": 39 + }, + "pic_rogue_4_39": { + "picId": "pic_rogue_4_39", + "picSortId": 40 + }, + "pic_rogue_4_40": { + "picId": "pic_rogue_4_40", + "picSortId": 41 + }, + "pic_rogue_4_41": { + "picId": "pic_rogue_4_41", + "picSortId": 42 + }, + "pic_rogue_4_42": { + "picId": "pic_rogue_4_42", + "picSortId": 43 + }, + "pic_rogue_4_43": { + "picId": "pic_rogue_4_43", + "picSortId": 44 + }, + "pic_rogue_4_44": { + "picId": "pic_rogue_4_44", + "picSortId": 45 + } + } }, "story": null, "avg": { diff --git a/zh_CN/gamedata/excel/story_table.json b/zh_CN/gamedata/excel/story_table.json index a956eaa29..065d75c62 100644 --- a/zh_CN/gamedata/excel/story_table.json +++ b/zh_CN/gamedata/excel/story_table.json @@ -37291,6 +37291,121 @@ "setFlags": [], "completedRewards": [] }, + "Obt/Roguelike/RO4/level_rogue4_entry": { + "id": "Obt/Roguelike/RO4/level_rogue4_entry", + "needCommit": true, + "repeatable": false, + "disabled": false, + "videoResource": false, + "trigger": { + "type": "CUSTOM_OPERATION", + "key": "rogue_4_ro_entry", + "useRegex": false + }, + "condition": { + "minProgress": -1, + "maxProgress": -1, + "minPlayerLevel": 1, + "requiredFlags": [], + "excludedFlags": [], + "requiredStages": [] + }, + "setProgress": -1, + "setFlags": [], + "completedRewards": [] + }, + "Obt/Roguelike/RO4/level_rogue4_ending_1": { + "id": "Obt/Roguelike/RO4/level_rogue4_ending_1", + "needCommit": true, + "repeatable": true, + "disabled": false, + "videoResource": false, + "trigger": { + "type": "CUSTOM_OPERATION", + "key": "rogue_4_ro4_ending_1", + "useRegex": false + }, + "condition": { + "minProgress": -1, + "maxProgress": -1, + "minPlayerLevel": 1, + "requiredFlags": [], + "excludedFlags": [], + "requiredStages": [] + }, + "setProgress": -1, + "setFlags": [], + "completedRewards": [] + }, + "Obt/Roguelike/RO4/level_rogue4_ending_2": { + "id": "Obt/Roguelike/RO4/level_rogue4_ending_2", + "needCommit": true, + "repeatable": true, + "disabled": false, + "videoResource": false, + "trigger": { + "type": "CUSTOM_OPERATION", + "key": "rogue_4_ro4_ending_2", + "useRegex": false + }, + "condition": { + "minProgress": -1, + "maxProgress": -1, + "minPlayerLevel": 1, + "requiredFlags": [], + "excludedFlags": [], + "requiredStages": [] + }, + "setProgress": -1, + "setFlags": [], + "completedRewards": [] + }, + "Obt/Roguelike/RO4/level_rogue4_ending_3": { + "id": "Obt/Roguelike/RO4/level_rogue4_ending_3", + "needCommit": true, + "repeatable": true, + "disabled": false, + "videoResource": false, + "trigger": { + "type": "CUSTOM_OPERATION", + "key": "rogue_4_ro4_ending_3", + "useRegex": false + }, + "condition": { + "minProgress": -1, + "maxProgress": -1, + "minPlayerLevel": 1, + "requiredFlags": [], + "excludedFlags": [], + "requiredStages": [] + }, + "setProgress": -1, + "setFlags": [], + "completedRewards": [] + }, + "Obt/Roguelike/RO4/tutorial_rogue4_d-tr": { + "id": "Obt/Roguelike/RO4/tutorial_rogue4_d-tr", + "needCommit": true, + "repeatable": false, + "disabled": false, + "videoResource": false, + "trigger": { + "type": "CUSTOM_OPERATION", + "key": null, + "useRegex": false + }, + "condition": { + "minProgress": -1, + "maxProgress": -1, + "minPlayerLevel": 1, + "requiredFlags": [], + "excludedFlags": [], + "requiredStages": [] + }, + "setProgress": -1, + "setFlags": [], + "completedRewards": [] + }, "obt/memory/story_12fce_1_1": { "id": "obt/memory/story_12fce_1_1", "needCommit": false, diff --git a/zh_CN/gamedata/excel/uniequip_table.json b/zh_CN/gamedata/excel/uniequip_table.json index e36e6d30d..c32a214cf 100644 --- a/zh_CN/gamedata/excel/uniequip_table.json +++ b/zh_CN/gamedata/excel/uniequip_table.json @@ -42076,6 +42076,11 @@ "subProfessionId": "hammer", "subProfessionName": "撼地者", "subProfessionCatagory": 66 + }, + "alchemist": { + "subProfessionId": "alchemist", + "subProfessionName": "炼金师", + "subProfessionCatagory": 67 } }, "charEquip": { diff --git a/zh_CN/gamedata/excel/zone_table.json b/zh_CN/gamedata/excel/zone_table.json index 2b5278aac..8504963dc 100644 --- a/zh_CN/gamedata/excel/zone_table.json +++ b/zh_CN/gamedata/excel/zone_table.json @@ -798,6 +798,20 @@ "canPreview": false, "hasAdditionalPanel": false }, + "rogue_4": { + "zoneID": "rogue_4", + "zoneIndex": 4, + "type": "ROGUELIKE", + "zoneNameFirst": null, + "zoneNameSecond": null, + "zoneNameTitleCurrent": null, + "zoneNameTitleUnCurrent": null, + "zoneNameTitleEx": null, + "zoneNameThird": null, + "lockedText": null, + "canPreview": false, + "hasAdditionalPanel": false + }, "act17mini_zone1": { "zoneID": "act17mini_zone1", "zoneIndex": 0, diff --git a/zh_CN/gamedata/levels/enemydata/enemy_database.json b/zh_CN/gamedata/levels/enemydata/enemy_database.json index b1cd4d0fb..852640687 100644 --- a/zh_CN/gamedata/levels/enemydata/enemy_database.json +++ b/zh_CN/gamedata/levels/enemydata/enemy_database.json @@ -214805,6 +214805,6486 @@ } ] }, + { + "Key": "enemy_2063_skzlch", + "Value": [ + { + "level": 0, + "enemyData": { + "name": { + "m_defined": true, + "m_value": "萨卡兹迷宫劝导者" + }, + "description": { + "m_defined": true, + "m_value": "进入保护目标后,延长时代持续时间" + }, + "prefabKey": { + "m_defined": true, + "m_value": "enemy_2063_skzlch" + }, + "attributes": { + "maxHp": { + "m_defined": true, + "m_value": 5000 + }, + "atk": { + "m_defined": true, + "m_value": 260 + }, + "def": { + "m_defined": true, + "m_value": 100 + }, + "magicResistance": { + "m_defined": true, + "m_value": 50.0 + }, + "cost": { + "m_defined": false, + "m_value": 0 + }, + "blockCnt": { + "m_defined": false, + "m_value": 0 + }, + "moveSpeed": { + "m_defined": true, + "m_value": 0.7 + }, + "attackSpeed": { + "m_defined": true, + "m_value": 100.0 + }, + "baseAttackTime": { + "m_defined": true, + "m_value": 3.2 + }, + "respawnTime": { + "m_defined": false, + "m_value": 0 + }, + "hpRecoveryPerSec": { + "m_defined": false, + "m_value": 0.0 + }, + "spRecoveryPerSec": { + "m_defined": false, + "m_value": 0.0 + }, + "maxDeployCount": { + "m_defined": false, + "m_value": 0 + }, + "massLevel": { + "m_defined": true, + "m_value": 1 + }, + "baseForceLevel": { + "m_defined": false, + "m_value": 0 + }, + "tauntLevel": { + "m_defined": false, + "m_value": 0 + }, + "epDamageResistance": { + "m_defined": false, + "m_value": 0.0 + }, + "epResistance": { + "m_defined": false, + "m_value": 0.0 + }, + "damageHitratePhysical": { + "m_defined": false, + "m_value": 0.0 + }, + "damageHitrateMagical": { + "m_defined": false, + "m_value": 0.0 + }, + "stunImmune": { + "m_defined": false, + "m_value": false + }, + "silenceImmune": { + "m_defined": false, + "m_value": false + }, + "sleepImmune": { + "m_defined": false, + "m_value": false + }, + "frozenImmune": { + "m_defined": false, + "m_value": false + }, + "levitateImmune": { + "m_defined": false, + "m_value": false + }, + "disarmedCombatImmune": { + "m_defined": false, + "m_value": false + }, + "fearedImmune": { + "m_defined": false, + "m_value": false + } + }, + "applyWay": { + "m_defined": true, + "m_value": "RANGED" + }, + "motion": { + "m_defined": false, + "m_value": "WALK" + }, + "enemyTags": { + "m_defined": true, + "m_value": [ + "sarkaz" + ] + }, + "lifePointReduce": { + "m_defined": true, + "m_value": 1 + }, + "levelType": { + "m_defined": true, + "m_value": "NORMAL" + }, + "rangeRadius": { + "m_defined": true, + "m_value": 1.5 + }, + "numOfExtraDrops": { + "m_defined": false, + "m_value": 0 + }, + "viewRadius": { + "m_defined": false, + "m_value": 0.0 + }, + "notCountInTotal": { + "m_defined": false, + "m_value": false + }, + "talentBlackboard": null, + "skills": null, + "spData": null + } + } + ] + }, + { + "Key": "enemy_2064_skzwdd", + "Value": [ + { + "level": 0, + "enemyData": { + "name": { + "m_defined": true, + "m_value": "萨卡兹迷宫归乡者" + }, + "description": { + "m_defined": true, + "m_value": "处于年代印痕时,攻击变为二连击" + }, + "prefabKey": { + "m_defined": true, + "m_value": "enemy_2064_skzwdd" + }, + "attributes": { + "maxHp": { + "m_defined": true, + "m_value": 10000 + }, + "atk": { + "m_defined": true, + "m_value": 800 + }, + "def": { + "m_defined": true, + "m_value": 700 + }, + "magicResistance": { + "m_defined": true, + "m_value": 20.0 + }, + "cost": { + "m_defined": false, + "m_value": 0 + }, + "blockCnt": { + "m_defined": false, + "m_value": 0 + }, + "moveSpeed": { + "m_defined": true, + "m_value": 0.6 + }, + "attackSpeed": { + "m_defined": true, + "m_value": 100.0 + }, + "baseAttackTime": { + "m_defined": true, + "m_value": 3.5 + }, + "respawnTime": { + "m_defined": false, + "m_value": 0 + }, + "hpRecoveryPerSec": { + "m_defined": false, + "m_value": 0.0 + }, + "spRecoveryPerSec": { + "m_defined": false, + "m_value": 0.0 + }, + "maxDeployCount": { + "m_defined": false, + "m_value": 0 + }, + "massLevel": { + "m_defined": true, + "m_value": 3 + }, + "baseForceLevel": { + "m_defined": false, + "m_value": 0 + }, + "tauntLevel": { + "m_defined": false, + "m_value": 0 + }, + "epDamageResistance": { + "m_defined": false, + "m_value": 0.0 + }, + "epResistance": { + "m_defined": false, + "m_value": 0.0 + }, + "damageHitratePhysical": { + "m_defined": false, + "m_value": 0.0 + }, + "damageHitrateMagical": { + "m_defined": false, + "m_value": 0.0 + }, + "stunImmune": { + "m_defined": false, + "m_value": false + }, + "silenceImmune": { + "m_defined": false, + "m_value": false + }, + "sleepImmune": { + "m_defined": false, + "m_value": false + }, + "frozenImmune": { + "m_defined": false, + "m_value": false + }, + "levitateImmune": { + "m_defined": false, + "m_value": false + }, + "disarmedCombatImmune": { + "m_defined": false, + "m_value": false + }, + "fearedImmune": { + "m_defined": false, + "m_value": false + } + }, + "applyWay": { + "m_defined": true, + "m_value": "MELEE" + }, + "motion": { + "m_defined": false, + "m_value": "WALK" + }, + "enemyTags": { + "m_defined": true, + "m_value": [ + "sarkaz" + ] + }, + "lifePointReduce": { + "m_defined": true, + "m_value": 1 + }, + "levelType": { + "m_defined": true, + "m_value": "NORMAL" + }, + "rangeRadius": { + "m_defined": false, + "m_value": 0.0 + }, + "numOfExtraDrops": { + "m_defined": false, + "m_value": 0 + }, + "viewRadius": { + "m_defined": false, + "m_value": 0.0 + }, + "notCountInTotal": { + "m_defined": false, + "m_value": false + }, + "talentBlackboard": null, + "skills": null, + "spData": null + } + } + ] + }, + { + "Key": "enemy_2065_skzjs", + "Value": [ + { + "level": 0, + "enemyData": { + "name": { + "m_defined": true, + "m_value": "恐卡兹" + }, + "description": { + "m_defined": true, + "m_value": "出生时,对自身所在地块周围的所有友方单位造成法术伤害并生成年代印痕,持续一段时间" + }, + "prefabKey": { + 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b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_1.txt new file mode 100644 index 000000000..4c6de5d12 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_1.txt @@ -0,0 +1,37 @@ +昨天夜里,供暖又停了。清早,妮芙被克伦妮的呼喊吵醒时,窗户上已经结了一层霜。 +大箱小包堆成一座小山,堵在妮芙家的门口。一根手杖从箱包的缝隙里伸出来,一下一下地敲击房门。 +“克伦妮,这些都是......你的行李?”妮芙打开房门,揉着眼睛问道。 +“我是来告别的,妮芙。”克伦妮的嗓音有些沙哑,“我决定了,我还是要去那里找找看。” +自从这群“讲述者”被弗莱蒙特从魂灵熔炉里赶出来,回到自己原本的生活后,他们多多少少都有些不适应。有人干什么活都提不起劲儿,有人每次开门前都会打寒战,有人把锅子放在柴堆上,嘴里念叨着“饭做好了,饭做好了”却忘记点火。巴别塔的医生帮他们检查过后,说这些症状大概可以总结为一种“熔炉后遗症”,他们需要的不是药物治疗而是心理辅导。 +克伦妮的症状最严重,对于传说中那座深陷地下的卡兹戴尔,她一直难以释怀。 +“这次我真的下决心了。”她红着眼圈说,“我已经梦到了它具体的方位。我一闭上眼,就能看到那个巨大的深坑,我的灵感之井......我忘不掉,我忘不掉!” +“好吧,祝你一路顺风。”妮芙打了个呵欠,准备关上门。 +“等等!你不再挽留我一下吗?”克伦妮用手杖卡住门缝。 +“今天来不及了......”妮芙摇摇晃晃地向着自己的床走去,“我要错过浮空城上的派对了,他们已经把绳子扔了下来,我得赶紧爬上去。” +没错,妮芙的症状是嗜睡,但她坚称自己没有睡着,而是去往了一座名为卡兹戴尔的浮空城市。 +“没事的,你可以让他们把卡兹戴尔开到大深坑上面,咱们直接跳进去......糟糕,巫妖来了,快跑!”克伦妮还想劝说妮芙,但她却瞥到了一个可怕的身影正从节点炉旁走过来。 +“欸,你怎么也在?正好正好,你和妮芙跟我一起来。”埃芒加德用法术丝线捆住克伦妮的手腕,阻止了她的逃跑行为。 +听到有人叫自己的名字,妮芙嘟囔着说:“好心的女士......我现在还不需要治疗,我真的急着去那场派对......” +“别睡了,妮芙,醒醒!” +埃芒加德打了个响指,妮芙立马睁开了眼,直愣愣站在原地。随后巫妖又一挥手,堵在门口的行李全被她收进了小方块。 +“跟我来吧,其他人都到齐了,就差你们俩了。” +“埃米,又是这样!我差一点就能......我只是想回去看一眼!你有什么事就不能晚点再说吗?” +“不是我,是老师要见你们。” +“老师......弗莱蒙特先生?他、他又要干什么!”刚睡醒的妮芙有些小脾气,“要不是他把我们赶出来,我早就跟着卡兹戴尔到天上玩去了!” +...... +“你放心,这次一定让你玩个够。”半个小时后,魂灵熔炉外,弗莱蒙特听完埃芒加德汇报,这样对妮芙说道。 +妮芙看着弗莱蒙特脸上的愠怒之色,撇了撇嘴,没敢说话,只是抱着胳膊跺脚取暖。 +“怎么这么冷?”克伦妮问,“供暖又停了吗?” +拎着锅子的珀耳盘算了一下,说:“昨天夜里停的,一直到现在都没恢复,这是时间最长的一次了。” +“难道是大熔炉又出了什么问题?” +众人的目光飘向弗莱蒙特,这位德高望重的知识圣殿看守人忍不住训斥道:“还不都是多亏了你们讲的好故事?!” +“你们闯进熔炉瞎鼓捣,讲些稀奇古怪的故事也就算了,干嘛非得把这些死魂灵哄得那么高兴?”弗莱蒙特嘴角微颤,“现在他们没有故事听就要闹,早上闹完晚上闹,还敢用罢工来威胁我......算了,我又何必跟你们解释呢?” +他甩了甩衣袖,在场众人立刻像被一股绳子拽起,飞向了熔炉核心。 +“就这一次,我已经答应了那些死魂灵,这是最后一次给他们讲故事!” +妮芙的眼睛立刻亮了起来:“您是说......我们还能再来一次探险?太好了,浮空城......” +“大深坑......妮芙你听到没有,我梦到的果然要成真了!”克伦妮不停摇晃着珀耳的肩膀。 +珀耳抱紧了锅子,脸上露出一抹自信的笑容:“还好我早有准备,只要能回到故事里,就随时都能吃上热乎饭了。” +“别想跟上次一样在故事里胡说八道。”弗莱蒙特往妮芙脑袋上敲了一下,“这次我会一直跟在你们后面盯着你们,谁敢乱讲一句,我就把他踢出去。” +妮芙挨了这一记,却显得更加兴奋:“上一次遇见它,我没有好好珍惜,这次说什么我都不会轻易放弃的!” +看着这帮兴致勃勃的“熔炉后遗症”患者,弗莱蒙特不由翻了个白眼。 +“最后一件事,故事讲完以后就立马出来。无论那些死魂灵跟你们说什么,都不许答应他们再讲一次了!” \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_2.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_2.txt new file mode 100644 index 000000000..eb2c54714 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_2.txt @@ -0,0 +1,18 @@ +锡人离开卡兹戴尔的那天,妮芙和其他的“讲述者”们赶到城外给他送别。 +那时候大家似乎还没从那场诡谲瑰丽的故事中缓过神来,谁也不知道这种场合该说些什么。于是他们就在烈日下面面相觑,直到城墙上搬运石料的工人们在歇息时指着他们说:“瞧那群大傻子,也不嫌热。” +还是锡人率先打破了沉默,他显摆起自己新买的针织衫,胸口的位置还绣着迷你版的魂灵熔炉。妮芙感叹着金属身躯的散热性能果然不错,克伦妮则认出那件针织衫是自己摊位上的商品。在这场送别的结尾,妮芙代表大家给锡人送上了一份礼物,那是一盒用异铁雕刻成的“薯条”,原料来自大熔炉翻修中换下的废铁。锡人拿到这份礼物后大笑不止,并说如果有一天他找不到合适的身躯,当一盒薯条也不错。 +“那么,再见了。等我完成在哥伦比亚的工作,应该还会再回来看看的,希望那时的卡兹戴尔不会让我认不出来。”锡人说完,点燃了烟斗,朝着荒野那头走去。趴在他肩上的三个“锡友”抢走了他的帽子,在空中抛接玩耍。 +一个月后,卡莱莎也离开了,没有告诉任何人。 +在原本小屋所在的空地上,留着一口木箱子和一封信。箱子里是许多小瓶的药膏,还有一顶花冠。花冠上的巫术已经被剥离,但它仍是一件精美的饰品。在信中,卡莱莎拜托妮芙将那些药膏送去城外,并交给正在扩建新移动地块的食腐者士兵们。卡莱莎曾为他们死去的同伴主持过葬礼,这些药膏能为还活着的这些人减轻皮肤溃烂的痛苦。 +在信的末尾,卡莱莎解释道,自己不想再经历一次送别锡人时的尴尬场面,所以请妮芙原谅自己的不辞而别。能够帮更多食腐者减轻痛苦的方法仍藏匿在萨米,等待着她去取回,但她会在风雪中远眺卡兹戴尔的方向。 +那时的妮芙已经回到大熔炉给死魂灵讲过许多故事了,“熔炉后遗症”的症状也已经消退,可她拿着那封信还是会鼻头发酸。克伦妮安慰她说,没关系的,至少老祖宗们还在,还可以去找他们讲故事,在故事里跑到萨米去看看。 +不久后,魂灵熔炉的改建工程终于完成,死魂灵们离开了那座熔炉。而克伦妮也又一次打包好了行李,这次她真的要走了。 +还留在城里的讲述者们又一次聚集在城墙下为同伴送别。此时的城墙上已经布满了崭新的法术防御单元,不再会有歇息的工人嘲笑他们。于是妮芙无所顾忌地哭了出来,一边揪着克伦妮的袖子,一边喊道:“老祖宗走了,你也走了!” +克伦妮将一枚玫瑰花造型的发卡别在妮芙的鬓角,又给她系上一条石榴石项链,然后退了两步仔细端详,笑着说:“不要哭。这是我这些日子最好的作品了,要配上笑容才更好看。” +克伦妮不再想着去寻找那座传说中的失落之城,她带着自己的设计图稿,要去应聘那个运动服装品牌的设计师。她说,即便失败了也没关系,她在卡兹戴尔还有纪念品生意要经营呢。城市每天都会变个样,也许用不了多久,游客们就会接踵而至。 +克伦妮走后不久,卡兹戴尔城里果然多了一些新面孔。但他们并非游客,而是从城外聚居地迁入的各种族感染者。卡兹戴尔城里还有不少空地可以建起楼房,扩容后的立体农场也能养活更多人,就连节点炉的灰堆里,也埋着比以前更多的红薯与土豆。珀耳对妮芙说,任何一座繁荣的城市,都是这样不断有人离开,也不断有人进来的。今天的卡兹戴尔还称不上繁荣,但明天、后天的卡兹戴尔,就不一定了。 +妮芙找到了泥岩,本想问问她什么时候会离开。但当她看到泥岩背后那一排排新建起的房屋,房屋边用砖头围起的一方小小的菜圃,还有泥土中刚露出头的菜苗......妮芙最终什么都没问,只是将一个大箱子交给她,里面是克伦妮委托企鹅物流送来的最新款式工作防护服。 +“接下来,我们该怎么办?留在这里,还是离开?”妮芙这样问珀耳。她帮珀耳将房间里的东西装上手推车,准备运到罗德岛办事处旁新建的员工宿舍。 +珀耳没有直接回答她的问题,而是从手推车上取下一个写满数字的本子,指着上面的几处标注对妮芙说,新一季的种子刚刚种下,上一季的粮食还没有收上来,在这样青黄不接的时候,城里老年人的总数却并没有像往年那般急剧减少,这证明他们现在起码都有一口饭吃,有一口热水喝;虽然老年人口占总人口的比例有所下降,但那是因为越来越多的年轻人正在涌入卡兹戴尔,他们不仅养活了自己,还帮助这座城市变得更好。 +她回头望向那座没有死魂灵的大熔炉,熔炉的外表看起来似乎和以前没有什么区别,但“阿喃那”正在其中安静燃烧。能量从大熔炉流入管道,抵达每一处节点炉。妮芙从跳动的火焰中感觉到了城市的呼吸,这是一座不会停止生长的城市。她的血脉古老,但是顽强。 +更何况,城市里还有这么多令人欣喜的新故事。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_3.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_3.txt new file mode 100644 index 000000000..12ae985a8 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_1_3.txt @@ -0,0 +1,68 @@ +在推开房门的一瞬间,锡人叹了一口气。 +被打翻的台灯。音量开到最大的收音机。空中飘浮的薯片袋子。浴室门缝里溢出的水。打结的百叶窗。平躺着的电视机。书和本子在地毯上搭成的叠叠乐。翻过来的茶几。沙发上的破洞。沙发破洞里的薯片碎渣。 +锡人的脸上看不出表情。在推开门前,他已经知道自己将要面临些什么。 +“你跑哪儿去了?怎么去了这么久?”“我要的酸奶呢?是香菜口味的吗?”“又有什么好玩的吗?”“太无聊了!我要出去玩!”“你放的这也叫音乐?快关掉!”...... +“慢点儿!”锡人放下塞得满满当当的纸袋,“一个一个说!” +“岂有此理,现在买酸奶都不送吸管了吗?真是世风日下!”这是老科利。 +“把你帽子借我一下,我要做个降落伞!”这是小默。 +锡人走到沙发边上,犹豫再三还是没坐下。“你们差不多就行了,跟大拉里学学,安安静静的不好吗?” +沙发上的大拉里咂着奶嘴翻了个白眼,随即一道低沉雄浑的嗓音在锡人脑中响起:“没见我嘴里含着东西吗?” +“死魂灵说话又不用张嘴!”老科利气愤地挥舞着拐杖,“才来了哥伦比亚几天,连怎么说话都忘了吗?真是没规矩!” +大拉里浑厚的嗓音再度响起:“死魂灵不会吃香菜味的薯片,你倒也没少吃。” +“你说什么?!” +“我说......老科利你个蠢货!我受够一切香菜口味的食物了!小默,你也不喜欢香菜,我们是一伙儿的,帮我捆住老科利的脖子!” +“没问题......等等,他是个甜甜圈,哪儿有脖子?” +“那就拴住他的眼儿!” +“呦呵——!” +“笨蛋!我说的是眼儿,不是眼睛!” +绳圈在空中突然拐了一个弯,冲着锡人的帽子飞来。 +“喂喂——”锡人抬手挡开了绳圈,“这些家具弄坏了都是要赔的,为了我的钱夹......不,为了你们的薯片着想,稍微安分一点儿可以吗?” +“糟糕,就差一点儿!” +“被他看穿了!狡诈的哥伦比亚人!” +“交出降落伞帽,饶你的钱夹一命!” +刚刚还扭打在一起的三人瞬间便统一了战线。不,不应该说是“人”,这三位明明是—— +一个热狗面包,一个甜甜圈,还有一个芝士汉堡,但他们全都和锡人一样,由金属制成。 +“狡诈的哥伦比亚人......说你们自己吗?”锡人靠坐在沙发扶手上,“你们的证件都办下来了,瞧瞧......咦,证件呢?大拉里,你又偷我东西!” +大拉里若无其事地将三张哥伦比亚护照扔向空中。“你自己不细心,弄丢了,也怪我吗?” +“总有一天我要将所有口袋都缝起来,看你还怎么掏。”锡人招手,那三张证件又落回他手上,“知道这几张纸有多难办吗?” +老科利用手里的拐杖猛戳锡人的膝盖。“那我们是不是就可以光明正大地上街玩了?” +“没那么快,对你们的安全资质核验工作还在进行中。”锡人说,“别用那种眼神看着我——你是不知道我这几天写了多少份保证书、填了多少次问卷。” +拓荒者打扮的小默失望地踢了一脚空气。“整天就待在这个破房间里,我都快闷死了!我要骑驮兽,我要在太阳下决斗!” +“我再说一遍,这不是什么破房间,这是有特殊安保措施的收容基地,这里的一切东西都很值钱——水龙头是谁忘关了?快去关上。”锡人瞥了一眼翻倒的电视机,顺手拔掉了插头。 +“少看点拓荒者电影,还有那些幼稚的喜剧节目......各位都是几千岁的老东西了。” +“你不也是?”大拉里立马还嘴道。 +“街上这么热闹......”小默钻进百叶窗的缝隙里张望着深夜的街道,“我们却只能缩在这个破房间里。” +“——还不如回卡兹戴尔去呢。熔炉里至少暖气管够,也不会停热水!”老科利说着,在沙发上跳了一下,浴室内的哗哗水声随即止住了。 +锡人用手背敲了敲困涩的关节。 +“你当初可是跟我们保证过,哥伦比亚特别好玩,我们才跟着你出来的!” +锡人摘下帽子给自己扇起风来。 +“等我回去就告诉他们,你就是个骗子!” +“告诉谁?”锡人把帽子扣在大拉里身上。帽子太深,大拉里不得不用两只手撑着帽檐。 +“告诉弗莱蒙特?告诉维什戴尔?还是她肩膀上的那位?” +锡人的声音越来越高。 +“现在的卡兹戴尔正在迎来新生,一切旧的都会被熔铸成新的城砖。你们回去,有谁会理你们?你们又能帮上什么忙?” +死魂灵们陷入沉默。收音机里的欢快乐声显得格外刺耳。 +不知道是谁啧了一声,收音机便像被一只无形的巨手攥住,瞬间变为了一坨冒烟的废铁。 +“一百五十金券。”锡人说,“从你们的零花钱里扣。” +大拉里松开手,任由帽子滑落,完全将自己盖入其中。 +那道低沉浑厚的声音又一次在帽子之内、房间之外的维度里逐渐响起,只是多出了一些愁绪。 +“......破房间,破房间......” +剩下的老科利和小默也跟着节奏喊叫起来:“破房间!破房间!破房间破房间破房间!” +锡人摇了摇头,把躺倒的电视机扶起,插回插头,转动旋钮,胡闹喜剧三人组的声音与夸张的音效又在房间里响起。 +帽檐被抬起一条缝,慢慢转向电视机的方向。锡人抓起帽子扣回自己的头上。 +“拉里,科利和默。”锡人念出屏幕上出现的名字。 +金属制成的热狗面包、甜甜圈和芝士汉堡都转头看向他。 +“我坐在那座炉子上面的时候,其实本来没想带你们离开。熔炉之外,无非是另一座熔炉。但我和你们分享那些汉堡包和薯条时,突然就冒出这么一个想法——我想把我见到过的、碰到过的那些美好的东西,全都分给你们。 +“也许算是一份补偿?不,我并不欠你们任何东西。但你们绝对值得。 +“关于过去的记忆,既然已经差不多被烧得一干二净,那么干脆就当做没有过,重新来活一次,活得不一样。 +“这是当时我的原话。我说完等了很久,但只有你们从炉子里跳了出来。”锡人嗤笑一声,“也不知道你们听懂没有。” +“听懂了。”大拉里刚说完,电视机里突然传来一连串叮咚响声,古老的新哥伦比亚人连忙扭头看向屏幕:三个各有特点的角色在一场庄严的庭审上突然演奏起音乐来,其中一人将大提琴当成了弓箭,将琴弓发射进了书记员的嘴里。 +“哈哈哈,那个人是你,老科利!你又闯祸了!”大拉里的粗嗓门放肆大笑起来。 +“闭嘴!没礼貌!我才没那么蠢!”老科利气得胡子都歪了。 +“你输了!付钱!”小默挥舞起绳圈,毫不掩饰地威胁着。 +老科利气冲冲地从礼帽底下掏出一叠金券,数出几张分给旁边的两个死魂灵,最后将剩下的全递给了锡人。 +“赔你收音机的钱。多出来的麻烦帮我换成香菜味的薯片......我知道你们要说些什么,闭嘴!大拉里和小默,你们无法理解香菜与金属接触时奇妙变化的滋味,是你们的损失。” +锡人笑着接过那叠金券。“我先帮你存着,再过几天,我带你们去商店,你可以自己买。” +“存你那的话,一天利息半张金券。”老科利扭过头去盯着屏幕,“没错,我终于弄明白什么叫利息了。你不愿告诉我也没用,电视里什么都能学到。” +“没问题。不过你们还欠我二百金券的房屋清洁费。嗯哼,欠款也是要算利息的。” +“破房间。”大拉里头也没回,嘴里飞快地接上一句。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_1.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_1.txt new file mode 100644 index 000000000..73ff7c5c9 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_1.txt @@ -0,0 +1,29 @@ +卡兹戴尔看上去已经许久没有遭受过天灾,城市的边缘早已被各式各样的建筑填满,道路在建筑间交错,一直通到了城外,原本用作接驳的平台,现在正堆放着各式各样的集装箱。一队商人正在关卡前讨论着要在卡兹戴尔采购的商品——有的准备去娱乐公司订购唱片,有的则要去服装公司看看当下最流行的款式;有的想买一批《萨卡兹咒文通解》,有的则想买些卡兹戴尔产的优质农作物运往南方。他们手上都拿着特殊的巫术卡片,似乎凭借这张卡,他们就能够在城市中自由通行。 +那座市中心的宏伟建筑似乎是卡兹戴尔的博物馆,庆祝建馆百年的横幅拉得到处都是。一些脚手架还没拆除,土石之子和工人们正在商量如何完成最后的修缮工作。一部分工人刚刚结束轮班,换了身干净衣服就走入了参观博物馆的人群间,准备观赏藏品。不论萨卡兹还是其他种族的人都是凭票入场,看不见什么区别对待的影子。女妖讲解员领着长长的游客队伍参观展品,歌利亚保安们则笔直地站立在展品两侧。一些简陋而神秘的仪式器具,如今被安放在展架上,用巫术玻璃罩住展现给来自五湖四海的游客们。走过层层展区,最后一站是礼品店,在这里能够买到古老熔炉的模型、巫妖手记的拓印,抑或是女妖之主的同款香氛。 +在城市的一角,一整块区域被留给了年轻的学生,每间教室里都坐满了人。女妖教授声乐,巫妖钻研逻辑,温迪戈带着学生锻炼,笞心魔则当起了心理医生,安抚孩子们敏感的内心。校园内的青青草地适合散心与聚会,清澈的人工河流则引来了想要纵情玩乐的人,如果顺着河流一路前行,便会来到曾经的魂灵熔炉遗址。 +似乎在某一个时期,萨卡兹们以燃烧死魂灵来驱动这座城市,当萨卡兹们拥有建造移动城市的完整技术后,死魂灵们便被放出了熔炉。但在那之后,这座古老的建筑一直没有被拆除,经过改造,这个曾经盛满火焰的建筑,如今成了卡兹戴尔所有人工水道的源头,继续滋养着这座城市...... +...... +妮芙从床上醒来,回想着之前看到的场景。 +那些是她昏迷前浅浅一瞥所见到的景象。 +那是卡兹戴尔,她和伙伴们所讲述的卡兹戴尔。 +多么美好,多么令人向往啊。 +可现实呢? +妮芙望向窗外,清晨的雾气混杂着源石尘,只能看到一片土黄中若隐若现的破旧楼房,远处时不时传来萨卡兹工人们的吆喝声。 +“你醒了,妮芙小姐,睡得还好吗?”阿米娅带着早餐来看妮芙。 +“睡得可香了,阿米娅小姐。”妮芙揉了揉自己的脸颊,“外面发生了什么事吗?” +“没什么特别的,只是一些罗德岛承运的建材到了,现在正在交接,准备直接运到施工场地去......他们吵到你了吗?” +“完全没有。”妮芙拿起病床旁的梳子,打理着自己那头长发,“对了,我刚刚梦到了自己离开故事前看到的卡兹戴尔街景,你愿意听我说说吗?” +“当然。” +阿米娅坐在病床边,竖起耳朵认真听着妮芙的讲述。 +...... +“哎呀,要是卡兹戴尔真能变成这样就好了。” +“我想这样有趣的生活离萨卡兹并不遥远。” +“所以我也想再努力一下,去罗德岛多学些本领,说不定等我回来的时候,就可以把卡兹戴尔建设成故事中的样子了呢。” +“你一定能做到的,妮芙小姐。” +“嘿嘿,谢谢你~” +“时候还早,那我也来讲一个我的故事吧。” +“对哦阿米娅小姐,那个时候是你进入死魂灵空间里把我拉出来的吧。” +“下次当心些,不要再沉浸得那么深了。” +“我知道错啦......那时候我感觉自己从身体里飞了出去,只看到殿下和将军转过了脑袋......到底发生了什么?” +“别急别急,我想想该怎么讲。嗯...... +“就从那个故事中的‘阿米娅’开始讲起吧。” \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_2.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_2.txt new file mode 100644 index 000000000..517454a69 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_2.txt @@ -0,0 +1,17 @@ +很久很久以前,特蕾西娅与特雷西斯在雷姆必拓遇袭,被迫分散了许久。在两人分开的时间里,特蕾西娅救下了一个感染者女孩。 +她的名字,叫作阿米娅。 +整个失事的车队中只有她一个人活了下来,源石在她的右臂上留下了大片结晶。 +她根本走不动路,源石感染还带来了极为严重的发热症状。特蕾西娅没有别的办法,只能简单处理一下她的伤口,然后背着女孩尝试穿过荒野,寻找帮手。 +刺客还在紧追不舍,女孩的高烧久久没有退去,特蕾西娅只能尽力护着女孩,在荒野中苦苦前行。当特雷西斯带着巴别塔成员找到特蕾西娅时,衣匠正怀抱着沉睡的女孩歇息,最后一批刺客就倒在不远处,而她抱着女孩的那只手,此刻仍在流血。 +女孩被紧急送去巴别塔救治,最终幸运地活了下来,只是右臂上那片源石结晶,或许只能陪伴她一生了。 +特蕾西娅收养了她,每当有时间,她都会和特雷西斯一起陪伴这个孩子。无论是因为命运,还是出于内心的悲悯,她都准备抚养阿米娅直至她生命的终结——毕竟阿米娅的感染状况并不乐观,根据巴别塔医疗团队的预计,或许五年之内,阿米娅就将离开这片大地。 +然而她幸运地活到了成年,在那之后又过了二十多年才最终离开。没有人知道她是何时逝去的,当人们找寻失踪的阿米娅时,他们只找到了一个沾满源石粉尘的药箱、一件被源石粉尘撕裂的白袍,以及一块损坏的身份牌。 +特蕾西娅知道这一天终究会到来,她早已做好了准备,可当她拿到药箱里那份为魔王们所留的矿石病监测预防笔记时,还是没能忍住眼眶中的泪水。对于阿米娅的逝去,特雷西斯心底也满是惋惜,这不单单是双子间的感同身受,更怀着他个人对阿米娅的认可与尊敬。为了远大的理想,巴别塔不得不建构在鲜血之上,这与阿米娅内心的期望背道而驰——她是战争的受害者,不想再以暴力加害他人。于是在与魔王们道别后,她没有接受他们的任何援助,独自离开了卡兹戴尔,走上了行医施药、救死扶伤的道路。渐渐地,她组建起了一支医疗小分队,专门前往天灾肆虐或是战争频发的地区进行医疗救援。很少有人能将自己的理想坚持到最后一刻,但在为阿米娅收敛遗物时,特雷西斯仍不住地想起当初那只被矿石病折磨的小卡特斯。当时,他正代替特蕾西娅看护阿米娅,在询问她有什么愿望时,小阿米娅告诉剑士,她想成为那个打败矿石病的人。特雷西斯笑了笑,只当作一个孩子朴素的愿望,而现在,他真切地感受着这份决心的重量。 +...... +正因这些共同经历过的点滴,魔王们才如此珍视这场交流。即使他们知道那并非他们所熟知的阿米娅,可那份顽强与坚韧,决断与勇气,却正是他们记忆中阿米娅的样貌。当她飘浮在空中,显现出王冠,继承了他们未竟的事业时,那份从心底涌现的欣喜,令他们由衷地感到欣慰。 +而在阿米娅眼中,她能有幸见到一个两人和解的未来,看到特蕾西娅理想中的大地时,又怎会不为之激动和振奋呢? +...... +“所以你最后和两位殿下说了什么?” +阿米娅笑了笑,她并没有回答,只是嘱咐妮芙好好休息。 +就在她身旁的空病床上,“魔王”拿着并不存在的纸和笔,记录下了阿米娅和妮芙的谈话,以及那些奇怪的故事。 +她笑得很开心。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_3.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_3.txt new file mode 100644 index 000000000..b6ff0aea8 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_2_3.txt @@ -0,0 +1,36 @@ +很少有人知道,巴别塔最下层隐藏着一间囚室。没有人在此看守,因为魔王早已在此设下重重禁制,以确保萨卡兹的大敌永远无法逃脱。这里很少有访客,但今天,特雷西斯走过空旷的长廊,打开了那间囚室的大门。 +“好久不见,凯尔希。” +被称作“凯尔希”的菲林并没有回应,只是继续坐在书桌前看着她手中的那本古籍。 +“还是说,我该称呼你为,AMa-10?” +菲林回过头看着特雷西斯,毫无生气的眼睛中潜藏着一丝惊讶。 +“不应当有人知晓这串字符的意义,是谁告诉你的,魔王?” +“阿米娅与我们分享了这个秘密。在那个她健在的世界里,你是她,是魔王最得力的助手之一。 +“当然,在这里,你并不认识她,于你而言,她只是一个受到源石感染的卡特斯,不值得你为之倾注任何注意。 +“我们想知道的,只有一件事。 +“在阿米娅身边,有一个将面容隐藏在兜帽下的‘人类’,是谁?” +“我没有答案。” +“我们也不奢求你说出答案。” +囚室外的长廊再次响起了脚步声,特蕾西娅快步走入囚室。 +“有问到什么吗?” +“没有,特蕾西娅,凯尔希从不会告诉我们任何真相。那头怪物的情况怎么样?” +“凯尔希的仆从已经被巫妖静滞封存,她的思绪没有机会溜出去。” +“时间紧迫,我们开始吧。” +“嗯。” +黑王冠在两人头顶浮现。 +“你的思维就像是一片山脉,凯尔希,如果没有向导,没有人能从中挖掘到自己想要的信息。 +“但现在,我们有了一个形象、一个声音、一段回忆。阿米娅坚信那个人能够帮助我们战胜源石,所以我们必须与其接触。” +“抱歉,凯尔希,请不要抵抗,我们也不希望你受到伤害。把你知道的,都告诉我们,好吗?请放心,你不会记得今天发生过什么的。” +特蕾西娅的语气很轻柔,仿佛这是一句恳求,凯尔希的记忆却已如潮水般涌入兄妹两人的心灵。 +从始至终,凯尔希都没有任何抵抗,但她早已将自己的记忆化作迷宫,试图阻碍魔王们探寻真相。 +只可惜,阿米娅留给魔王们的记忆是那么真切,凯尔希的虚假回忆并不足以迷惑魔王们的心灵,在绕过那些无法触碰的记忆区间后,他们很快就找到了那个答案,特雷西斯与特蕾西娅在同一时间说出了那个名字。 +“预言家......” +...... +四个月后,根据凯尔希的记忆,巴别塔发掘到了一艘舰船的遗迹。船上的智能控制系统仍在运作,工程师为了绕过系统获取控制权花费了许多时间,每一道舱门的开启,都意味着大量的人力付出。但魔王们仍将尚不富裕的资源全部倾入了这艘舰船中,因为那里面装着的,是能够一劳永逸地解决源石问题的最终方案——至少,魔王们是这样相信的。 +终于,最后一道门也被攻破,大门缓缓打开,显现出一个尚在沉睡的人形生物。 +那正是他们在阿米娅记忆中看到的那个人。 +特蕾西娅走上前去,伸出一只手,等待着对方的回应。 +那个人的意识仍很浑浊,几乎是本能地抓住了特蕾西娅伸来的手,兜帽下的双眼缓缓睁开,对上了一双充满希望与喜悦的眼睛。 +黑冠在她头上悬浮,她毫无保留地将大地上所有已知的信息分享给了眼前的陌生人。她希望,他们希望,这个来自过往的救世主能够一劳永逸地解决大地最根深蒂固的顽疾。 +那个人沉默了许久,许久,魔王们没有出声,静静等待着眼前之人的回应。 +最终,一个无人能够回答的问题开始在大厅中回响—— +“普瑞赛斯在哪里?” diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_1.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_1.txt new file mode 100644 index 000000000..abe641532 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_1.txt @@ -0,0 +1,59 @@ +与由履带承载的其他一切不同,圣城卡兹戴尔巨大的正门——巡礼门,是一座锚定在土壤上的建筑。 +自建成之日起,它便未曾移动分毫,毁灭与繁荣都不曾撼动它。它的坐标、它的周界通信呼号、它附近的地理特征、从其他主要定居点到达它的路线,由万国信使们抄写、背诵,早已传遍了大地的每个角落。它那不计其数的来访者中,有的寻找启示,有的仰慕秩序,有的追求更好的生活,有的则是受情势所迫。但这座巨门对他们一视同仁,悉数接纳——它从未关闭过,哪怕天灾来临。 +确保巡礼门不至于陷入必须要关闭的情况,则是一代代圣卫铳骑的职责。 +为此,负责卫戍巡礼门的圣卫铳骑每天需要在有限的时间里进行数十公里的外围警戒勘察,撰写报告,并且赶在正午之前回到巡礼门,完成从门前到升降机之间的四十二次巡回。在那以后,他们则要进行守夜,带领圣卫们帮助那些因为升降机进入安息时段而未能进入圣城,滞留在无玷甬道里的人们,向他们分发食物和其他必需品。 +在自动机应用尚不广泛的过去,这样艰巨的任务需要多名铳骑协力完成。但在现代,自动机承担了大量机械的、重复的任务,铳骑肩上的责任虽然一如既往,负担却已大大减轻。他们不再需要多人同勤,也不必再常驻门前。当代的守门铳骑,便只余博卓卡斯替一人,他一人便已足够。 +“然后呢?你就回来了?” +——博卓卡斯替一人便已足够,对这一点,铳骑年轻的女儿曾经深信不疑。 +“唔,虽然不知道为何,但他们显然更愿意跟随迷途者。我若下令缠斗,恐会出现死伤。” +“圣卫会出现死伤?还是说那些迷途者?” +“区别何在?我们终为同胞。” +“父亲......” +叶莲娜叹着气,眼睛瞥向别处,像赌气一样,视线执拗地寻找往来人流的空隙,最终落在无玷甬道洁净的白墙上。 +这条宽广的大道之所以被称为“甬道”,是因为其两侧宏伟的高墙,也是因为过去这里除了往来圣城的人以外空无一物。 +但现在,这里有了她和父亲眼下并排坐着的长椅,从自动水车里引出的供旅人取水的喷泉,以及移动卫生间一类的便利设施。最近,也开始有人贩卖各种款式的气球和动物形状的甜点。 +当然,这一切都是在圣卫铳骑的准许之下。 +博卓卡斯替只是安静地坐着,靠在长椅的椅背上,好像在晒太阳。但无玷甬道中没有真实的阳光,照射进来的自然光全都受过处理,并受到人工光源的补强,以确保在这条通道中不会形成任何阴影。 +此刻,他的思绪正是逃避在这些他早已无比熟悉的巡礼门小知识里面,哪怕他真心实意地宁愿把千百倍的思考与关注倾泻向他的女儿。 +他就是无法主动开口。 +他没有办法与女儿共感。所以甚至也没有手段传达自己的为难。 +他是个提卡兹,而叶莲娜是卡特斯,他们并没有血缘关系。 +沉默的几分钟过去,博卓卡斯替感到无法忍受。 +“叶——” +“父——” +双方同时开口,随即同时示意将话语权让渡给对方,有着长耳朵的姑娘终于抓住了机会。 +“父亲,你其实觉得格罗瓦兹尔是对的,不是吗?” +“......” +女孩这回开启对话的方式不同以往,很直接。这令博卓卡斯替感到意外,不过他还是在话语间捕捉到了对方的意图。 +“但他离开了卡兹戴尔。” +“是啊。” +“你不肯告诉我你们共感到的东西。” +“不,我告诉过你了,你哥哥也同样担心你会莽撞地——” +“我不会离开卡兹戴尔的。” +这一次,女孩坚定的态度并没有像刚才的话语一样令圣卫铳骑惊讶,话题的走向就是如此,他已经十分熟悉。 +“我不会离开岗位,我无法与提卡兹共感,比圣卫中最坚定的信徒更难以动摇,不会受到迷途者的影响。 +“第五厅和第七厅都愿意为我的能力出具担保,这你也是知道的,不,不如说,我不就是你自己教出来的吗?” +姑娘一字一顿地说完,吐了一口气,随即又开始努力思考起要补充的话。 +“我也并不惧怕矿石病感染。我是一名教宗骑士的亲属,有权得到庇护。 +“母亲也同意了,她说只要你点头她就没问题,她说的。 +“最根本的是,卡兹戴尔并没有任何一条律法阻止我进入这个岗位,而如果我的申请能够通过,也是呼应了当代教宗阁下的......” +博卓卡斯替静静地听着姑娘罗列着一条又一条的理由,如同他之前无数次所做的那样。 +不,他绝不是在假装尊重女儿的想法,只为了等待一个最后拒绝她的机会。相反,每一次,他都试图让自己被女儿说服。每一次,叶莲娜列举的理由都更丰富、更充分,这回甚至连海伦都松口了。 +如果我是叶莲娜,我会多渴望这份责任,我这样做又会是为了什么呢。 +他无法与女儿共感,他只能退而求其次,使出浑身解数去和女儿“共感”。 +所以这一次,他也经过了良久的斟酌和斗争才给出了自己的回答,尽管他自己也明白这回答在女孩看来可能和之前的没有太多不同。 +“我知道,我会在适当的时候询问教宗阁下的意见,在那之前,等我的消息好吗,叶莲娜?” +“......你每天都见他。” +“但我也跟你说过,我并不是每天都有机会表达我的意见,我不会忘的,好吗?” +“你们今天也会见面,对吗?” +“......对,我会尽力找机会的,我保证。” +“总有一天。”姑娘故意用不管不顾的语调说,“在那之前,我保证你值勤时都会见到我的。” +“如果你成为一名圣卫,我值勤的时候也会一直见到你的,叶莲娜。走吧,我送你回升降机,然后我就去见教宗阁下。” +他将选择向卡兹戴尔教宗报告的内容,不幸的是,至少就今天来说,那内容中主要的部分都将与叶莲娜的愿望无关。 +还有时间,博卓卡斯替这样想着,努力说服着自己。就像当年面对儿子的时候一样。 +但他还是失败了。对于圣城的判断,他的儿子是正确的;对于他本身的状况,他的女儿也是正确的。 +而他们的正确难道没有一部分恰恰来自身为父亲的我自己吗,他想。 +——他今天仍然为律法治下的和平服务,但他也服务于律法的指导吗? +——如果和平本身陷入险境,他维护谁? +传闻中,一些提卡兹有预言的能力。博卓卡斯替相信自己没有这样的能力,但他仍预感到,变化即将到来。 +叶莲娜不能成为圣卫。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_2.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_2.txt new file mode 100644 index 000000000..929dc0f61 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_2.txt @@ -0,0 +1,51 @@ +圣城卡兹戴尔,巡礼门外大约二十公里的地方,一丛规模庞大的源石晶簇之间。 +巡礼门不能移动,也就只能无奈地放任爆发生长的源石结晶渐渐逼近。在卡兹戴尔的某些地块之外,源石结晶已经开始和城内的建筑展开高度的攀比;在另一些地方,黑色的晶体尖刺甚至已经攀上高大的白色城墙。 +这片源石晶簇过于靠近巡礼门,圣城的城防炮火不会将这里设为打击目标。圣卫为了保护往来圣城的人群,也会尽量避免在如此之近的危险源石周围战斗,不会前来巡察。这算是扎营在此的反抗军游击队员们与圣城达成的一种默契。 +凯尔希和游击队员们已经在巡礼门附近和卡兹戴尔的圣卫纠缠了不少年。一开始,是因为圣城援引律法,不再允许她进入城市。后来,则是因看不惯圣城强制“启示”做法或其他制度的人们自发地不断聚集、加入,不断开展抗议活动。 +现在,又加上了那些蔓延生长的晶刺——圣城完全忽视它们。 +凯尔希不想与卡兹戴尔开战,在一种惯性的驱使下,她还是一边和同伴努力劝返巡礼的人群,一边慢慢地寻找进入城市的办法。直到最近—— +游击队员们找到一些高耸的土丘,在土丘上面打进桩子,深入地下,钉住基岩,再在它们之间挂上复合织物材质的巨大防尘布,遮住整个地带,最后把车辆设备等一股脑儿拖到土丘间的空地里,就算是安好了营帐。他们自有一些法子,让生长的源石不至于过分地干扰到他们。 +妮芙过去几天里就被关在这个大遮阳棚下的一辆车里。 +“......蕾缪安和格罗瓦兹尔一直在就你的待遇问题向我抗议,我承认,我过于谨慎了。” +平淡地让话语流出的是白色短发的菲林。妮芙没有问过,但她知道这是凯尔希,这位“凯尔希”和之前死魂灵老祖宗们绘声绘色描述的那一位几乎一模一样。 +“我没有理由认为你这几天里对我撒过什么影响重大的谎,因此我们决定,你滞留期间可以在这片营地自由走动,我们只请求你不要随意离开。” +妮芙赶紧抓住机会问了最想问的问题: +“请问,和我一起的同伴们呢?” +“......和你同一批受到保护的人里,只有你的行踪还在我们的掌握中。”凯尔希顿了顿,皱着眉头继续说道,“意思是说,趁我们不注意的时候,他们似乎都消失了。” +这也是为什么我们一开始决定对你采取那种措施,她进一步补充。 +“那么我为什么还留在这里......”是死魂灵不愿意放自己离开吗?但她也已经多日没有听到过老祖宗们的声音。 +“综合这几天跟你了解到的情况来看,我们对此有个猜测。” +妮芙首度觉得对方透亮的绿色眼睛里出现了一丝阴霾。 +“基点毋需自我参照,亦不会迷失于决策的平原。” +时间没有给笞心魔理解这句话的机会,哨兵的大吼打断了对话。 +“自动机——!” +凯尔希立时跃起,转瞬间不见了踪影。 +妮芙愣了一下,也跟了上去。营地里的游击队员纷纷冲向各自的岗位,她在人群中跌跌撞撞了一番,跑到遮阳棚外,刚好看到一架黄铜色的无人机冒着烟从天空砸到地上。 +接着,有人一把将妮芙抓到了源石晶簇的阴影中,她的痛哼声也被捂在了嘴里。 +是凯尔希。她的另一只手上已经握着一把大剑,而在通向外界的小径另一侧,她们正对面的晶岔上,那只听从她指挥的黑色怪物正低伏着身躯。 +天空中又有几架新的无人机飞来,遮阳棚下此刻已是一片空无一人的模样。 +“是定向搜索协议的队形,但自动机数量太少了。”凯尔希偏过头,轻声向肩膀处的对讲机说,“对,一定和她有关,但应该是个人行为,或者是有交涉意图。” +妮芙一边想着自己听不懂,一边意识到胳膊仍然被菲林攥着。 +“打下来,送个信号,但等对方先现身。” +话音落下,那几架无人机好像突然在空中顿了顿,随即坠向大地。 +过了一小会儿,正当妮芙觉得警报应该已经解除的时候,凯尔希却如离弦之箭一般狂奔出去,随后传来了金属碰撞的声音。 +不,那是一块巨物砸向另一块巨物所发出的巨响。 +凯尔希腾跃而起,将武器砸向举盾抵挡的对手。一呼一吸间,她的仆役,那怪物的镰刀般的双爪仿佛就要在举起盾牌的敌人露出的破绽间咬合。几乎同时,一个粉红色的影子跳跃着出现在那敌人身后的晶簇顶端,手中细长之物顶端爆发出安静的雷光。 +但在下一个瞬间里,敌人——妮芙终于看清了银白色的铳骑——已经挥开了持剑的菲林,一脚踩住了怪物,并且用空闲的右手直接在身后接住了飞行的蚀刻弹药。 +“我未持械,我为谈话而来,不寻求冲突。” +“......我们需要确认一下。” +游击队员们从晶簇间、土丘上出现,五花八门的长短兵器对准了铳骑。 +“蕾缪安,怎么样?” +随着凯尔希的问话,粉色头发的提卡兹从晶簇顶端轻盈地跃下,头顶的光环前后摇摆,像是跟不上她。 +“铳骑阁下没有撒谎哦。” +天使朝营地的方向挥了挥手,人群散去。 +“铳骑阁下要来点茶水吗?甜饼如何?虽然我们这里都没有呢。” +“不必——凯尔希勋爵。” +“我在。” +“教宗阁下需要见你带走的那位同胞。” +“如果我不同意?” +“教宗阁下有言,此事拖延下去对双方皆有害,你应心知肚明。” +“......” +“教宗阁下保证此会面的目的绝非要启示她。” +博卓卡斯替停顿片刻—— +“我也愿意保证她的安全。” \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_3.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_3.txt new file mode 100644 index 000000000..e4e5eed96 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/endbook/endbook_rogue_4_3_3.txt @@ -0,0 +1,65 @@ +游击队一行人正在冰面上快速滑行。 +这冰面是由源石技艺所封冻做出,比真正的冰块坚硬百倍,圣卫们来自冰面下的射击无法伤它分毫。 +这是叶莲娜的杰作,它还在顺着她的意志向前延伸,速度甚至比他们的滑行还要快。 +凯尔希正在叶莲娜前方指挥方向。而在后者身旁,已经重新振作起来的妮芙闭着眼念念有词,于是凡是靠近她们的自动机便快速朽坏,在空中化为飞沙。蕾缪安敏捷的身影则在冰面上来回跃动,如同乐队指挥一般挥舞着那支细长的守护铳——没有人听到射击的声音,不论是她自己的,还是那些狙击型自动机的。 +“叶莲娜小姐,我们的目的地快要到了。” +和博卓卡斯替分开后,众人已经在卡兹戴尔首尾相接的移动地块中奔行了一天,时而在地下潜行,时而借着法术在楼宇间的高处快速行进。 +“知道了。” +一开始带路的是叶莲娜,但随着一行人逐渐深入城市,凯尔希变成了那个更熟悉路线的人。 +“前方会有一块被地块包围的天然地面,没有升降机但应该影响不到我们。我们的目标就埋在那地面之下,不需要挖掘,我知道有一条通道,提卡兹早就尝试过了。” +凯尔希回头看着叶莲娜。 +“叶莲娜小姐,你的父亲并不希望你继续跟随我们。” +“他并不在这里。” +“......好吧,那么我有个额外的任务委托给你,看好妮芙小姐,千万不要让她离开你的视线。” +“好的。”答应的是叶莲娜。 +“咦?”发出疑问的是妮芙。 +“我们将要造访的是这片大地上最特殊的场所。” +凯尔希不带感情地淡淡说道。 +“我一直试图进入卡兹戴尔,有一部分原因也和这个地方有关。我并不想鲁莽,我仍不想鲁莽,但妮芙小姐和卡兹戴尔宗座会面的结果过于出乎意料,自他开始大量向城内搬运那些切割粗糙的晶簇,我就不再有时间了。” +“我们要找什么?” +“一个我愿付出一切信任,但却不愿打扰的人。 +“妮芙小姐,你需要亲自把你的来处和经历告诉他。在那之前,你不能消失,我也相信你不会消失。 +“只有基点毋需自我参照,亦不会迷失于决策的平原。妮芙小姐,就算你的出现代表我们这些人的生命都是徒劳无功...... +“但他是不同的,且我知道他确实存在于此。如果我们仍要挣扎,那么我们也许......必须祝告他的救援。” + + +“格罗瓦兹尔,你并未......变化。” +“那‘变化’要求我全心全意地伤害一位提卡兹同胞,所以是的,父亲,我并未‘变化’。但我早就已经改变。” +博卓卡斯替想起第二次访问迷途者营地时,与那个瘦削的青年——他的亲生儿子——之间的简短对话。 +而今,青年的父亲做好了全心全意地去伤害一位提卡兹同胞的准备—— +眼前这位身着黑袍,背对着他,看似普通至极的中年提卡兹。 +“教宗阁下。” +“我并未传召你,博卓卡斯替阁下。” +“我祝告您重回理智的殿堂,收回您的训谕。” +“那么我祝告您回到您的岗位上去,巡礼门眼下的情况一定混乱不堪。” +“不幸的是,您的训谕正是那混乱的源头。” +“......” +“......” +“我问你,这宗座其余的捍卫者呢?” +“他们休息了,这很好,他们未曾面对过这个疯狂的您。而当他们醒来,一切都已过去。” +博卓卡斯替握紧手中的长戟。为了这个时刻,他已经选择了放下自己的守护铳。 +“博卓卡斯替。” +“我在。” +“你可知道何谓‘萨卡兹’?” +“‘否定同胞’?抑或是,‘没有......家园’?......不,我不知道这个词。” +“卡兹戴尔的使命是什么?” +“传播、接受、容纳。” +“类比芸芸,提卡兹有何出众?” +“......提卡兹并不特殊,所以我们接受和容纳。” +“那你为何反对我?律法已经令我知晓,若即若离之处有我们蒙受苦难的同胞,你却要让卡兹戴尔袖手旁观?” +“您的话语在我们耳中如同梦呓,我不知哪里是‘若即若离之处’,但您的决定实在地戕害着外面活着的人!” +长戟一挥,指向宗座间巨大的落地窗外。 +“源石是终要面对的危害!这乃是您自己的所言!” +“但律法纠正了我。” +“......” +“还记得我请求你带回,又被你悄无声息带走的那位访客吗? +“正是她传达了律法的意愿。 +“初步设计中,决策的存取只能严格单向进行。” +奇妙的词句开始在教宗的声音中出现。 +“但源石,只有源石,存在突破限制的可能性。” +那声音从静谧开始,逐渐迸发出热情。 +“卡兹戴尔将容纳‘萨卡兹’,这才是我们真正的命运。” +声音的主人转过身,满脸陶醉的狂喜。 +博卓卡斯替决定不再听下去。 +“——父亲,启迪应是选择,它不应强加于人。” +以血亲的话语洗净思绪,圣卫铳骑的长戟指向圣城的敌人。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_1.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_1.txt new file mode 100644 index 000000000..b3492f57f --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_1.txt @@ -0,0 +1,17 @@ +妮芙对这里很熟悉,这则故事中的卡兹戴尔还没离开现实太远,层层叠叠的民居充斥着这里,一砖一瓦都有迹可循。在应对完这则故事中的冲突后,妮芙带着思绪与伙伴们离开了这则故事。 +...... +还是卡兹戴尔,还是熟悉的环境,唯一不同的是,妮芙在民居中见到了一片坍塌的瓦砾。一位萨卡兹正在清理废墟,好把横死的同伴从瓦砾里拉出来带去火化,顺便取走他身上值钱的东西。 +这只是她所经历的万千故事中的一个片段,虽然有片刻感到悲伤,但妮芙并没有太在意这个细节。 +...... +在被埃芒加德的老师从安魂仪式中赶出来之后,妮芙很快就回到了正常的生活中去,在她离开卡兹戴尔去罗德岛之前,总要先给手头还没做完的事画上句号。忙忙碌碌间,她路过了一栋“熟悉”的建筑。 +她突然间想到了什么。 +她冲入眼前的建筑,循着记忆跑向那间民居——一楼,二楼,三楼,穿过走廊,敲响房门。 +“已死之人”带着疑惑打开了房门,透过窄缝,妮芙看到那位为同伴收尸的萨卡兹。 +“你说我们的房间有问题?”开门的萨卡兹用一种看傻瓜的眼神看着神情凝重的妮芙,“你当我们不知道吗,笞心魔?又老又旧,是个人都知道这里不安全,但那又怎么样?要是有足够多的铁片和钢镚,谁愿意住这种地方?” +“这里真的很危险!”妮芙一边斟酌着词句,一边奋力从脑海里挖掘出当时她所“看”到的情形。逝者的手......粉碎的砖石......坍塌的墙壁......断裂的......房梁?! +“您可以不相信我,这没有关系,但请您检查一下房梁好吗?我看您的床就在正下方,如果它断掉的话,整个房间会直接塌掉一半,您会被活埋的!” +“真是个疯子......喂,铁棍,你也听到了吧,赶紧爬上去看一眼,不然这个笞心魔怕不是要把我们这扇门给敲烂。”虽然仍旧是怀疑的口气,但这个萨卡兹最终还是催促他的同伴去检查一下房梁,不一会儿,他就听到了同伴的惊呼。 +“我的血魔大君啊,这根房梁已经裂了一半了,那个老石翼魔把房子给我们的时候根本没提过这件事。” +“*语无伦次的萨卡兹粗口*。”门前的萨卡兹用最恶毒的词句咒骂了一顿屋子的原主人后,立刻换上一副笑脸转向了妮芙—— +“谢谢你,朋友,你真是救了我一命。可我们从来都没见过面,你是怎么知道我家有问题的?” +“我有一个......嗯......独眼巨人朋友。” \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_2.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_2.txt new file mode 100644 index 000000000..3a458a85c --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_2.txt @@ -0,0 +1,16 @@ +“你真的在那场仪式里见到了一个悲剧,并且阻止了它发生?” +“是真的,埃米!” +“可你又怎么确定呢?你并没有看到过事情的全貌,说不定是一场谋杀呢?说不定那位萨卡兹的同伴从头到尾都知晓这件事,只是看着它发生呢?” +“这个......我的直觉告诉我他们两个都不是坏人......” +“那我就相信你作为笞心魔的直觉吧,所以呢?” +“你还不明白吗,埃米?如果人们可以自由地同先祖们分享自己过去与现在的故事,是不是就意味着,他们能够体验到未来,然后规避那些会伤害到他们的事物?” +“你知道自己在说什么吗,妮芙......” +“我很清楚,埃米你不觉得这是一项划时代的发现吗?” +“你大概忘了锡人先生在其中做了多少事,没有他作为沟通者,我们这样深入意识空间脑子都会被烧坏的,那是死魂灵,不是什么从地底里挖出来的许愿机器。” +“可是......” +“退一步说,就算你说服了老师重新开放熔炉核心区,和死魂灵恢复沟通,也不一定能利用那些潜意识精确地去讲述那些你想要预测,想要回避的事。就算你是笞心魔,也做不到。” +“......试试也不可以吗?” +“我劝你死了这条心——” +“好吧......” +“——不过,如果你只是想要和先祖们沟通一下的话,我倒是有个方法。” +“谢谢埃米,埃米最好了!” \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_3.txt b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_3.txt new file mode 100644 index 000000000..1fcf10422 --- /dev/null +++ b/zh_CN/gamedata/story/obt/rogue/rogue_4/monthrecord/month_record_rogue_4_1_3.txt @@ -0,0 +1,37 @@ +夜深人静,机械停止轰鸣,城市陷入沉睡,然而魂灵熔炉与各个节点炉,依旧散发着光芒与热量。 +为了不被人发现,妮芙和埃芒加德找了一个边缘城区的节点炉。两个人布置了一个微型仪式祭坛,将一个雕像放在祭坛中央,随后默念咒语,等待时机。 +过了一小会儿,远方的魂灵熔炉开始发亮——这是魂灵熔炉将能源输送给各个节点炉的讯号,考虑到熔炉系统联通了整个卡兹戴尔,理论上死魂灵们也可以在其中穿行。 +妮芙将一些呼唤的词句写在纸上烧毁,埃芒加德则继续念诵着加工过的安魂仪式咒语。 +熔炉亮起,而后暗淡,它将作为这个城区的心脏,将能源泵入千家万户。 +埃芒加德的咒语念完了,妮芙的问候也通过火焰传递给了节点炉,她们都在等待。 +“死魂灵们没有回应也是很正常的啦,所有节点炉在建造时就考虑到了这种可能性,土石之子用专门的术法加固过建材,不会让半点魂灵的力量从里面透出来。” +“埃米——” +“怎么了?” +“等到魂灵熔炉被改建成动力炉,先祖们会被送去哪里呢?” +“嗯......这个老师没和我透露过,不过这帮老祖宗鬼点子这么多,应该也不至于闲下来之后还蹲在炉子里过上一辈子。” +“如果,我是说如果啊,如果他们可以在节点炉里给来往的萨卡兹们提供一些人生的——” +“那么不到半个月全城的人都只会在街上大喊我好恨了......不是每个人都像你一样愿意时时刻刻帮助别人的,按照老祖宗们的性格,我想他们也不愿意一天被百来个人围住问这问那的。” +“对哦......对不起,埃米......我又给你添麻烦了。” +“哪里,有这样一个专门试验新咒语的机会,我也很开心的。” +“那咒语成功了吗?” +“好像没有。” +又一次闪烁,又一次泵动,依然什么都没有发生,只有放在祭坛中央,用来给死魂灵附身的雕像倒下了。 +妮芙把它捡起,擦干净尘土,放回了原位。 +过了半秒,她突然意识到了什么。 +“埃米!” +“怎么了,我还在想怎么调整咒语能够让死魂灵们接收到我们的讯号。” +“雕像的手,姿势是不是变了?” +这个雕像是埃芒加德出行前随手从架子上拿的,她记得那只手原本应该指向天空,而现在,它指向了妮芙。 +“或许死魂灵们已经过来了,只是我们没有意识到?” +埃芒加德在两张纸上分别写下了“是”与“否”放在了雕像前,然后问出了自己的问题—— +“您是死魂灵先祖吗?” +雕像一只手指着埃芒加德,一只手指向了写有“是”的纸片。 +“成功了?” +“大概是成功了吧......这个程度的沟通应该很安全,不用害怕他们用威压恐吓你。” +似乎是为了表达愤怒,雕像的两只手都指向了埃芒加德。 +“那我问了?” +“嗯,快试试吧。” +“先祖魂灵们,请解答我的疑问—— +“我能通过安魂仪式的力量预测未来吗?” +妮芙问出这个问题的瞬间,她听到了身后那声长长的叹息。 +一阵风吹过,雕像摇晃了几下,倒在了那张写有“否”的纸片上。 \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_1.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_1.txt new file mode 100644 index 000000000..14da006bd --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_1.txt @@ -0,0 +1,205 @@ +[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] +[stopmusic] +[Dialog] +[Background(image="bg_black",screenadapt="coverall")] +[PlaySound(key="$grenade_explosion", volume=1)] +[CameraShake(duration=1.7, xstrength=20, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] +[delay(time=1)] +[PlaySound(key="$grenade_explosion", volume=1)] +[PlaySound(key="$d_sp_ballista", volume=1)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] +[CameraShake(duration=1.7, xstrength=20, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] +[Blocker(a=1, r=255, g=255, b=255, fadetime=0.4, block=true)] +[delay(time=2)] +[Background(image="52_mini03_sarkazfurnace",screenadapt="coverall")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[Delay(time=2)] +[playMusic(key="$calm_loop", volume=0.6)] +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m",duration=1)] +[delay(time=1.5)] +[charslot] +[charslot(slot="m",name="avg_4146_nymph_1#2$1",focus="m",duration=1)] +[delay(time=2)] +[name="妮芙"]欸,我们回来了? +[Dialog] +[charslot] +[charslot(slot = "m", name = "avg_npc_1114_1#7$1")] +[CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] +[name="弗莱蒙特"]埃芒加德! +[Dialog] +[charslot] +[charslot(slot = "m", name = "avg_npc_869_1#9$1",duration=1)] +[delay(time=2)] +[name="埃芒加德"]老师我在这里...... +[dialog] +[charslot] +[charslot(slot = "r", name = "avg_npc_869_1#9$1",focus="l")] +[charslot(slot = "l", name = "avg_npc_1114_1#10$1",focus="l")] +[name="弗莱蒙特"]这就是你脑袋里挤出来的好主意?趁着我不注意拉半打萨卡兹来熔炉里? +[charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] +[name="埃芒加德"]我也就是想帮个忙,您看,您之前那一次也没有想象中的那么顺利嘛...... +[charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] +[name="埃芒加德"]维什戴尔大人被炸上了天,死魂灵们也气得从熔炉里溜了出去。 +[charslot(slot = "l", name = "avg_npc_1114_1#5$1",focus="l")] +[name="弗莱蒙特"]嗯? +[charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="r")] +[name="埃芒加德"]我就是想说,我们举行仪式的结果还是不错的...... +[charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="r")] +[name="埃芒加德"]您不觉得熔炉已经平静下来了吗? +[Dialog] +[charslot] +熔炉里没有任何杂音,也感受不到任何死魂灵的躁动,他们就像是刚刚饱餐一顿陷入小憩的食客,抑或是...... +躲在门后等着看某人笑话的顽童。 +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] +[name="锡人"](脱帽行礼) +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]......(颔首示意) +[dialog] +[charslot] +[charslot(slot = "r", name = "avg_npc_869_1#1$1",focus="l")] +[charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] +[name="弗莱蒙特"]要是没人给你搭建通道,承受失控的魂灵之怒,把想法从那些张不开的嘴里扒出来,你现在就得和你的小朋友们躺在这里被烘干。 +[charslot(slot = "r", name = "avg_npc_869_1#8$1",focus="r")] +[name="埃芒加德"]但—— +[charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] +[name="弗莱蒙特"]等回到知识圣殿我可以揪着你的命结慢慢听你狡辩,埃芒加德。 +[charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] +[name="弗莱蒙特"]现在给我过来,把嘴闭上。 +[charslot(slot = "r", name = "avg_npc_869_1#6$1",focus="r")] +[name="埃芒加德"]唔...... +[dialog] +[PlaySound(key="$d_gen_walk_n")] +[charslot(slot = "r", name = "avg_npc_869_1#6$1",focus="l")] +[charslot(slot = "l", name = "avg_npc_1114_1#7$1",focus="l")] +[charslot(slot="r",focus="l",posfrom="0,0",posto="-200,0",duration=2)] +[delay(time=2.5)] +[charslot] +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]至于你们。 +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]我不管你们是王庭稚儿、街区里的包打听、罗德岛的佣兵...... +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]还是云游回来的裁缝又或是孽茨雷的弃信者。 +[charslot(slot = "m", name = "avg_npc_1114_1#7$1")] +[name="弗莱蒙特"]回你们该回的地方,做你们该做的事。 +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]卡兹戴尔那么多地方要垒起砖瓦,你们倒好,跑来这里做梦? +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]如果你们真想让自己梦想里的卡兹戴尔有那么一点成为现实的可能,就自己去动手。 +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]别窝在这里靠臆想取悦自己和炉子里那帮老混蛋。 +[dialog] +[charslot] +[PlaySound(key="$firestorm", channel="bg",volume=1)] +[bgeffect(name="$eb_burn",layer=1,y=-100)] +[delay(time=3)] +[StopSound(fadetime=1, channel="bg")] +[charslot(slot = "m", name = "avg_npc_1114_1#7$1")] +[bgeffect] +[CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] +[name="弗莱蒙特"]说的就是你们,怎么了! +[charslot(slot = "m", name = "avg_npc_869_1#6$1")] +[name="埃芒加德"]好了好了老师,您消消气...... +[charslot(slot = "m", name = "avg_npc_1114_1#7$1")] +[name="弗莱蒙特"]我没有气,说话声音大一点就叫气吗? +[charslot(slot = "m", name = "avg_npc_869_1#6$1")] +[name="埃芒加德"]是是是,您说得对...... +[charslot(slot = "m", name = "avg_npc_1114_1#7$1")] +[name="弗莱蒙特"]哼。 +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]现在离开这里,萨卡兹们,我不计较你们闯入魂灵熔炉的罪责。 +[charslot(slot = "m", name = "avg_npc_1114_1#12$1")] +[name="弗莱蒙特"]埃芒加德,带他们出去。 +[charslot(slot = "m", name = "avg_npc_869_1#8$1")] +[name="埃芒加德"]是...... +[Dialog] +[charslot] +[stopmusic(fadetime=2)] +[PlaySound(key="$d_gen_walk_n")] +于是萨卡兹们跟着埃芒加德离开了熔炉核心,对于他们的想法,巫妖之主并不在意。 +但当锡人路过他身边时,弗莱蒙特伸手拦住了去路。 +[charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="r")] +[charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] +[name="弗莱蒙特"]你还要在卡兹戴尔住多久? +[charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] +[name="锡人"]假期快用完了,我也该准备准备回哥伦比亚述职了。 +[charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] +[name="弗莱蒙特"]魂灵熔炉的历史使命已经接近尾声。 +[charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] +[name="锡人"]他们烧了那么久,也该冷静一下了。 +[charslot(slot = "r", name = "avg_npc_1114_1#12$1",focus="r")] +[name="弗莱蒙特"]有了那些技术,我们也不必抱着愧疚继续燃烧自己的同族。 +[charslot(slot="l",name="avg_4151_tinman_1#2$1",focus="l")] +[name="锡人"]可你刚刚还在骂他们。 +[charslot(slot = "r", name = "avg_npc_1114_1#1$1",focus="r")] +[name="弗莱蒙特"]呵,也就现在还能骂上几句,等他们离开百年千年,卡兹戴尔的熔炉只为节庆而燃烧的时候,我会想念他们的。 +[charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="l")] +[name="锡人"]那么,我有件事想和你商量。 +[Dialog] +[charslot] +[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] +[Background(image="49_g5_furnaceplatform",screenadapt="coverall")] +[delay(time=2)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)] +[charslot(slot="m",name="avg_4151_tinman_1#9$1",focus="m",duration=1)] +[delay(time=2)] +[name="锡人"]我回来了,老朋友们。 +[charslot(slot="m",name="avg_4151_tinman_1#9$1",focus="m")] +[name="锡人"]弗莱蒙特把熔炉核心给封了,只能换到这儿来。 +[charslot(slot="m",name="avg_4151_tinman_1#3$1",focus="m")] +[name="锡人"]我带了些哥伦比亚的特产,你们有兴趣尝尝吗? +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[delay(time=1)] +[Image(image="pic_rogue_4_34", x=-60,y=0, xScale=0.9, yScale=0.9)] +[ImageTween(image="pic_rogue_4_34", xTo=0,yTo=0, xScaleTo=0.85, yScaleTo=0.85, duration=40)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +锡人拿出了一个哥伦比亚随处可见的快餐店纸袋,郑重地把汽水、汉堡、薯条等食品摆在一旁。 +热量从熔炉中传来,随之而来的是混杂在一起的情感。 +好奇、轻蔑、愤怒。 +它们混合在一起,一如既往。 +[name="锡人"]老人也总得尝试下新事物,不是吗? +锡人抓起一块炸兽肉丢进自己口中,随后将一包薯条丢下了熔炉。 +[name="锡人"](咀嚼) +[name="锡人"](吞咽) +[name="锡人"]味道怎么样,要不要再来点? +[name="锡人"]还是说加份番茄酱? +薯条在空中碳化,充分融入炽热的空气中,就像是恰到好处的助燃剂,引动了魂灵们的热情。 +很快地,其他快餐也被丢入熔炉中,死魂灵狂热地“品尝”着食物。 +于他们而言,咀嚼、品尝,是一些来自记忆深处的回忆,味道也是如此。 +甜来自古老的果实,咸来自流下的眼泪,破碎的记忆拼凑起了进食的想象。 +他们近乎遗忘,他们乐在其中。 +[name="锡人"]虽然你们被天上那家伙一个个抓来丢进了这里,但熔炉里的生活马上要成为一段往事了。 +[name="锡人"]那些分享给你们的故事,对于孩子们而言是抚慰你们的童话。 +[name="锡人"]但于我而言,我真心希望那是你们寻回自我的契机。 +[name="锡人"]如果那场探索真的给你带来了触动,使你想到了未来的方向。 +[name="锡人"]我可以带你离开。 +[name="锡人"]不是作为一团燃烧的意识块,而是一个个体,一个你,我的同胞。 +锡人从怀里掏出了三个铁皮玩偶放在身边,又拿出了一个烟斗点上了火。 +[name="锡人"]如果你们中真的有人愿意挣脱出这混沌,我想我也该在这里多等一会。 +熔炉中火焰翻腾纠缠,死魂灵在燃烧中早已不分彼此,早已不分彼此,想要将自己的意识从一团朦胧中挣脱出来,并不是件易事。 +毕竟,如果他们当初有着坚韧的意志与理想,也就不会被死魂灵长者掷入炉中,为卡兹戴尔提供能源。 +可毕竟已过了许久,是否有人改变与顿悟,谁也说不准。 +锡人坐在熔炉口,静静等待同胞的答案。 +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] +[Dialog] +[charslot] +[Image] +[delay(time=2)] +[name="锡人"]再会了,卡兹戴尔。 +[Dialog] +[charslot] +[Image] +[delay(time=1)] +[name="锡人"]走吧,老科利、大拉里、小默。 +[name="锡人"]生活欢迎你们。 +[Dialog] +[charslot] +[stopmusic(fadetime=3)] +[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] +[Image] \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_2.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_2.txt new file mode 100644 index 000000000..495790749 --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_2.txt @@ -0,0 +1,120 @@ +[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] +[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] +[stopmusic] +[Dialog] +[Background] +[delay(time=2)] +[Dialog] +[Background(image="bg_victoria",screenadapt="coverall")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[delay(time=1)] +[PlayMusic(intro="$newhope02_intro", key="$newhope02_loop", volume=0.7)] +[charslot(slot="r",name="avg_npc_1297_1#1$1",focus="all",duration=2)] +[charslot(slot="l",name="avg_npc_1296_1#1$1",focus="all",duration=2)] +[delay(time=2.5)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="双王遣退周遭的卫兵,独留萨卡兹们在这新卡兹戴尔的议事厅前。", x=300,y=270, alignment="left", size=26, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n经过一场试探后,他们探查到了讲述者们不存在于这片大地的实质,同时也觉察到了这批陌生客人并没有恶意。 ",block = true)] +[Sticker(id="st1", multi = true, text="\n因此,两人放下暴力,准备倾听来客的申辩。",block = true)] +[Sticker(id="st1", multi = true, text="\n萨卡兹们各有各的想法,每个人口中的缘由也千差万别,但魔王们都听了,都认可了。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="他们让守卫放行,邀请客人们自由观览新卡兹戴尔,也欢迎来客为他们讲述更多的趣闻。", x=300,y=270, alignment="left", size=26, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n而后,主人走向台阶,客人走向大门。",block = true)] +[Sticker(id="st1", multi = true, text="\n或许在遍历这新卡兹戴尔的壮丽之后,这篇故事就将迎来它的结局。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[charslot] +[charslot(slot="m",name="avg_4146_nymph_1#15$1",focus="m",duration=2)] +[delay(time=2.5)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="可妮芙还不想结束这一切,于她而言,这个故事应当才刚刚开始,她还想多游览一下这个卡兹戴尔,还想走到外面去,看看萨卡兹如今的生活。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n可她很快就发现,自己的身体好像有些不听使唤了。时间变得黏稠而阻滞,周边的一切都停了下来。",block = true)] +[Sticker(id="st1", multi = true, text="\n而后,自己的存在突然离开躯体向着高空飞去,她只来得及瞥一眼变化后的大地,就彻底陷入了寂静黑暗。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="天空隆隆作响,昭示着死魂灵们心满意足,同时也意味着,故事要翻篇了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n失去意识的妮芙向下倒去,在那一瞬间,两位魔王就已经回头并准备扶起虚弱的萨卡兹。",block = true)] +[Sticker(id="st1", multi = true, text="\n在即将撞上地板前,一道无形的力量稳住了妮芙的躯体,将她慢慢扶起。",block = true)] +[Sticker(id="st1", multi = true, text="\n法杖上的钥匙四散而开,交织出难分虚实的空间。",block = true)] +[Sticker(id="st1", multi = true, text="\n一个白色的身影从笞心魔头顶浮现。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[Image(image="pic_rogue_4_35", x=-60,y=0, xScale=1.4, yScale=1.4)] +[ImageTween(image="pic_rogue_4_35", xTo=0,yTo=0,duration=40)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[delay(time=3)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="阿米娅。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n特雷西斯与特蕾西娅心中最深的遗憾。",block = true)] +[Sticker(id="st1", multi = true, text="\n一位孤独无依的卡特斯少女,被他们收养,受他们影响,最终因他们的理念而死。",block = true)] +[Sticker(id="st1", multi = true, text="\n矿石病夺走了她的生命,他们对此无能为力。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="而现在......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n那虚影中传来的情感,却与失去的别无二致。",block = true)] +[Sticker(id="st1", multi = true, text="\n“阿米娅”抬起了手,纯白的王冠从空中显现。",block = true)] +[Sticker(id="st1", multi = true, text="\n“文明的存续”,魔王们从未想过将这重担加在阿米娅身上。",block = true)] +[Sticker(id="st1", multi = true, text="\n但在另一片大地,另一种存在中,他们或许在身陨时将这传承交付给了她。",block = true)] +[Sticker(id="st1")] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[delay(time=1)] +[Image(image="pic_rogue_4_35", x=-60,y=0, xScale=0.9, yScale=0.9)] +[ImageTween(image="pic_rogue_4_35", xTo=0,yTo=0, xScaleTo=0.85, yScaleTo=0.85, duration=40)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[delay(time=2)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="于是他们也抬起了手,漆黑的王冠就此显现。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n王冠交叠,诉说着逝去与懊悔。",block = true)] +[Sticker(id="st1", multi = true, text="\n同时,也将喜悦与希望传递给对方。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="那被改变的过去。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n那不存在的当下。",block = true)] +[Sticker(id="st1", multi = true, text="\n那仍憧憬的未来。",block = true)] +[Sticker(id="st1", multi = true, text="\n经由“文明的存续”,两个世界所经历的所有信息,将在这点滴间不断传输。",block = true)] +[Sticker(id="st1", multi = true, text="\n直到......",block = true)] +[Sticker(id="st1", multi = true, text="\n......",block = true)] +[Sticker(id="st1")] +[dialog] +[stopmusic(fadetime=2)] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[Image] +[Background(image="bg_rhodesinpatientcenter",screenadapt="coverall")] +[PlayMusic(intro="$ekg_loop", key="$ekg_loop", volume=0.4, delay=0)] +[delay(time=2)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[stopmusic(fadetime=2)] +[delay(time=1)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="妮芙睁开了眼睛。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n她还记得自己是从魂灵熔炉旁进入故事的。",block = true)] +[Sticker(id="st1", multi = true, text="\n那这又是哪里?自己是怎么过来的?种种困惑让她有点紧张。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Delay(time=1)] +[name="???"]你醒了? +[dialog] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="不过当她听到这熟悉的声音,看到那个和她差不多大的身影时,一切担忧都随之消失了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Dialog] +[charslot] +[charslot(slot="m",name="avg_npc_394_1#8$1",focus="m",duration=1.5)] +[delay(time=2.5)] +[name="阿米娅"]好好休息吧,妮芙小姐,别担心,很快就会好起来的。 +[Dialog] +[stopmusic(fadetime=3)] +[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] +[Image] \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_3.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_3.txt new file mode 100644 index 000000000..a7ebff0f2 --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_ending_3.txt @@ -0,0 +1,182 @@ +[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] +[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] +[stopmusic] +[Dialog] +[Background] +[delay(time=1)] +[Dialog] +[Background(image="26_g1_laterano_cathedralfront",screenadapt="coverall")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[delay(time=2)] +[PlayMusic(intro="$drift_intro", key="$drift_loop", volume=0.7)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="战斗结束了。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n这是萨卡兹们从未见过的阵仗。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[charslot(slot="r",name="avg_npc_358_1#1$1",focus="all",duration=2)] +[charslot(slot="l",name="avg_npc_358_1#1$1",focus="all",duration=2)] +[PlaySound(key="$d_avg_armywalking", volume=1)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="萨科塔结成战阵缓步推进,头顶的光芒比太阳更甚。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n铳械不间断地发出怒号,而走在最前面的铳骑,轮廓熟悉得令人恐惧。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[charslot] +[dialog] +[charslot(slot="m",name="avg_4146_nymph_1#15$1",focus="m")] +[name="妮芙"]...... +[dialog] +[charslot] +[PlaySound(key="$d_avg_land_impact", volume=0.4)] +[CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] +[delay(time=1.5)] +[PlaySound(key="$d_avg_land_impact", volume=0.4)] +[CameraShake(duration=1.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] +[delay(time=1.5)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="他每向前一步,大地都会为之震撼。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n铳械锃亮,坚盾如墙。",block = true)] +[Sticker(id="st1", multi = true, text="\n一如胜利本身。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Dialog] +[charslot] +[name="???"]收起武器,提卡兹们。 +[dialog] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="在铳骑号令下,萨科塔们整齐划一收起了铳械。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n萨科塔?提卡兹?或许是这故事过于奇诡,连身在其中的讲述者都无法理解自己的思绪。",block = true)] +[Sticker(id="st1", multi = true, text="\n而就在他们陷入恍惚时,铳骑已来到了他们面前。",block = true)] +[Sticker(id="st1")] +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[delay(time=1)] +[Image(image="pic_rogue_4_36", x=0,y=0, xScale=0.9, yScale=0.9)] +[ImageTween(image="pic_rogue_4_36", xTo=0,yTo=0, xScaleTo=0.85, yScaleTo=0.85, duration=40)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[delay(time=1)] +[name="???"]欢迎你们,未蒙福的同胞。 +[name="博卓卡斯替"]我是博卓卡斯替,圣城的卫士。 +[name="博卓卡斯替"]随我走吧,我将带你们回到卡兹戴尔,启迪在即,你们将不再苦于晦暗。 +[dialog] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="他的真切,他的诚挚,随着言语一同流入萨卡兹的心田。在这无可抗拒的温暖中,是更多人的善意,是心灵的袒露,是——", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n是天堂,是翼与环,是照耀一切的光。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="铳骑伸出了手。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n他很清楚应当如何对待尚未蒙福的同胞,他们很迷茫,他们很害怕。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="因此,他将以超人的耐心对待同胞们,接受他们的谩骂与攻击,等待他们的倾诉与忏悔。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n直到他们回到卡兹戴尔,重新成为提卡兹的一部分。",block = true)] +[Sticker(id="st1", multi = true, text="\n这便是他的职责。",block = true)] +[Sticker(id="st1", multi = true, text="\n他会等待。",block = true)] +[Sticker(id="st1")] +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Dialog] +[charslot] +[Image] +[Background(image="26_g1_laterano_cathedralfront",screenadapt="coverall")] +[delay(time=1)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[stopmusic(fadetime=1)] +[charslot] +[name="???"]Mon3tr! +[dialog] +[charslot(slot="m",name="npc_10002",focus="m")] +[CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] +[PlaySound(key="$Mon3tr_n")] +[delay(time=1)] +[dialog] +[charslot] +[charslot(slot="m",name="npc_10002",action="zoom", poszoom = "1.5,1.5", focus="m",duration=0.5)] +[charslot(slot="m",name="npc_10002",afrom=1,ato=0,focus="m",duration=0.3)] +[Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] +[PlaySound(key="$p_imp_whip_h", volume=1)] +[PlaySound(key="$d_avg_land_impact")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] +[CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] +[delay(time=2)] +[PlaySound(key="$rungeneral", volume=0.9)] +[charslot(slot="m",name="char_003_kaltsn07_1#1",focus="m",duration=2)] +[delay(time=2)] +[PlayMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.7)] +[name="凯尔希"] 跟我来,提卡兹们。 +[dialog] +[charslot] +[charslot(slot="r",name="avg_4146_nymph_1#2$1",focus="all")] +[charslot(slot="l",name="avg_4151_tinman_1#1$1",focus="all")] +[delay(time=1)] +[charslot(duration=1)] +[PlaySound(key="$d_avg_crowdrun", volume=1)] +[delay(time=4)] +[name="博卓卡斯替"]......圣卫们,跟上,保护同胞。 +[dialog] +[charslot] +[PlaySound(key="$d_gen_soldiersrun",volume=0.8)] +[delay(time=1)] +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] +[Dialog] +[charslot] +[Image] +[Background(image="bg_battlefield",screenadapt="coverall")] +[delay(time=1)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[delay(time=1)] +[PlaySound(key="$d_avg_crowdrun", volume=1)] +[charslot(slot="r",name="char_003_kaltsn07_1#1",focus="all",duration=2)] +[charslot(slot="l",name="avg_4146_nymph_1#15$1",focus="all",duration=2)] +[delay(time=2)] +[charslot] +[PlaySound(key="$grenade_explosion", volume=1)] +[PlaySound(key="$d_sp_ballista", volume=1)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] +[CameraShake(duration=1.7, xstrength=20, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] +[Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] +[delay(time=2)] +[charslot(slot="m",name="char_003_kaltsn07_1#1",focus="all",duration=1)] +[delay(time=1)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Sticker(id="st1", multi = true, text="萨科塔们的射击将菲林与萨卡兹们分开。", x=300,y=270, alignment="left", size=25, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n她敏捷地闪躲开,望向远处严阵以待的卡兹戴尔圣卫。",block = true)] +[Sticker(id="st1", multi = true, text="\n而在她身后,神民、先民、堕天使逐渐从藏身处走出。",block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[dialog] +[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] +[Background(image="bg_black",screenadapt="coverall")] +[Dialog] +[charslot] +[Image(image="pic_rogue_4_37", x=-60,y=0, xScale=0.9, yScale=0.9)] +[ImageTween(image="pic_rogue_4_37", xTo=0,yTo=0, xScaleTo=0.85, yScaleTo=0.85, duration=40)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] +[delay(time=2)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="为了令未蒙福的同胞得享启示。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[delay(time=1)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="为了庇护纯净的提卡兹不受律法玷污。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1")] +[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] +[delay(time=1)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="他们的战斗将持续至永恒。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1")] +[Dialog] +[charslot] +[stopmusic(fadetime=3)] +[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] +[Image] \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_entry.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_entry.txt new file mode 100644 index 000000000..7d2c9deb6 --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/level_rogue4_entry.txt @@ -0,0 +1,68 @@ +[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] +[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] +[stopmusic] +[Dialog] +[Background(image="52_mini03_sarkazfurnace",screenadapt="coverall")] +[charslot] +[Delay(time=1)] +[playMusic(intro="$drift_intro",key="$drift_loop", volume=0.6)] +[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] +[Delay(time=2)] +[PlaySound(key="$d_avg_clothmovement", volume=1)] +[charslot(slot="m",name="avg_4146_nymph_1#10$1",focus="m",duration=2)] +[charslot(slot="m",name="avg_4146_nymph_1#10$1",focus="m",posfrom="0,-30",posto="0,0",duration=2)] +[delay(time=2.5)] +[name="妮芙"]疼疼疼...... +[charslot(slot="m",name="avg_4146_nymph_1#7$1",focus="m")] +[name="妮芙"]这里是? +[Dialog] +[charslot] +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m",duration=1)] +[delay(time=2)] +[name="锡人"]魂灵熔炉,卡兹戴尔的魂灵熔炉。 +[charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] +[name="妮芙"]锡人先生? +[charslot(slot="m",name="avg_4146_nymph_1#17$1",focus="m")] +[name="妮芙"]刚刚发生了什么,这里好像......不太对劲? +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] +[name="锡人"]你不是许诺给熔炉的死魂灵们讲述一个更好的故事,演绎一个更精彩的卡兹戴尔吗? +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] +[name="锡人"]他们现在把笔塞在我们手里了。 +[charslot(slot="m",name="avg_4151_tinman_1#3$1",focus="m")] +[name="锡人"]尽情发挥吧,妮芙。就从这里,从我们最熟悉的熔炉开始。 +[charslot(slot="m",name="avg_4151_tinman_1#3$1",focus="m")] +[name="锡人"]把脑袋里的想法全部拿出来,用从未说过的妄语编写萨卡兹所在的大地。 +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] +[name="锡人"]让那帮老家伙们好奇、惊颤、愤怒、欢笑。 +[charslot(slot="m",name="avg_4151_tinman_1#1$1",focus="m")] +[name="锡人"]让他们那被烧得模糊的灵魂重新感受下生活的滋味。 +[Dialog] +[charslot] +熔炉很平静,内里也感受不到死魂灵们被灼烧的痛苦与愤怒。 +他们并不在那里。 +但妮芙感觉得到,死魂灵们正聚在一起,注视着,议论着,争吵着。 +[charslot(slot="m",name="avg_4146_nymph_1#15$1",focus="m")] +[name="妮芙"]那等大家都醒过来,我们就出发吧。 +[charslot(slot="m",name="avg_4146_nymph_1#14$1",focus="m")] +[name="妮芙"]我先去前面看看。 +[charslot(slot="m",name="avg_4151_tinman_1#8$1",focus="m")] +[name="锡人"]别走太远。 +[charslot(slot="m",name="avg_4146_nymph_1#1$1",focus="m")] +[name="妮芙"]嗯,我会当心的。 +[Dialog] +[charslot] +[PlaySound(key="$d_gen_walk_n")] +[delay(time=3)] +[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] +[Sticker(id="st1", multi = true, text="在这个故事的开端,萨卡兹们在卡兹戴尔的心脏中醒来。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n没有沉重的过往,也没有绝望的未来。 ",block = true)] +[Sticker(id="st1", multi = true, text="\n一切尚未发生,一切尚未结束。",block = true)] +[Sticker(id="st1")] +[Sticker(id="st1", multi = true, text="于是,在准备妥当后,他们离开了熔炉,去往那还未被讲述的未知。 ",x=300,y=270, alignment="left", size=26, delay=0.04, width=700,block = true)] +[Sticker(id="st1", multi = true, text="\n故事翻向了新的一页。",block = true)] +[Sticker(id="st1")] +[Dialog] +[charslot] +[stopmusic(fadetime=3)] +[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] +[Image] \ No newline at end of file diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/ref_rogue_4.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/ref_rogue_4.txt new file mode 100644 index 000000000..bd79e0ba4 --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/ref_rogue_4.txt @@ -0,0 +1,41 @@ +[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] + +[Image(image="pic_rogue_4_KV1",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_1",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_2",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_3",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_4",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_5",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_6",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_7",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_8",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_9",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_10",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_11",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_12",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_13",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_14",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_15",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_16",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_17",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_18",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_19",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_20",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_21",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_22",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_23",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_24",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_25",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_27",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_28",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_29",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_30",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_31",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_32",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_33",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_34",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_35",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_36",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_37",screenadapt="coverall", fadetime=0)] +[Image(image="pic_rogue_4_38",screenadapt="coverall", fadetime=0)] + diff --git a/zh_CN/gamedata/story/obt/roguelike/ro4/tutorial_rogue4_d-tr.txt b/zh_CN/gamedata/story/obt/roguelike/ro4/tutorial_rogue4_d-tr.txt new file mode 100644 index 000000000..97c13b315 --- /dev/null +++ b/zh_CN/gamedata/story/obt/roguelike/ro4/tutorial_rogue4_d-tr.txt @@ -0,0 +1,16 @@ +[HEADER(is_tutorial=true, is_skippable=false)] rogue4狭路相逢教学关 +[InputBlocker(blockInput=true)] +[Delay(time=1.5)] +[Battle.Pause] +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5)]在狭路相逢节点中,您可以从三组敌人中选择<@tu.kw>一组敌人进行挑战。 +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5)]在限定时间内击败您选择的敌人即可获得胜利。 +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5)]当任一敌人进入我方防御点,即视为失败。 +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5)]战斗失败没有任何惩罚,不会降低目标生命值或护盾值,<@tu.kw>更不会结束本次探索。 +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5, dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")]战斗胜利后,您能获得的<@tu.kw>奖励取决于所战胜敌人的实力。 +[Tutorial(tileY=3, tileX=1, focusWidth=200, focusHeight=200, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 在三组敌人中,最左侧的敌人实力最弱,战胜他们将获得最少的奖励。 +[Tutorial(tileY=3, tileX=7, focusWidth=200, focusHeight=200, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 以此类推,最右侧的敌人实力最强,战胜他们则能获得<@tu.kw>最丰厚的奖励。 +[Tutorial(anchor="Right", focusX=-52, focusY=0, focusWidth=100, focusHeight=100, animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph")] 如果您不想与眼前的三组敌人对战,可以点击这里的按键来替换所有敌人。 +[Tutorial(dialogHead="$avatar_nymph", black="$f_tut_black", protectTime=0.5)]决定好要挑战的一组敌人后,您需要部署<@tu.kw>与该组敌人数量相当的我方干员来应敌。 +[Tutorial(tileY=2, tileX=4, focusWidth=125, focusHeight=125, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph")] 将干员<@tu.kw>部署至想要挑战的敌人下方方格来完成指派。 +[Tutorial(tileY=3, tileX=4, focusWidth=200, focusHeight=200, animStyle="Highlight", focusStyle="HighlightCircle", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph", dialogX="$f_lower_dialog_pos_x", dialogY="$f_lower_dialog_pos_y")] 请注意,三组敌人被地形分隔开,该节点也不支持与多组敌人对战。因此您<@tu.kw>不能同时部署干员至多个不同的敌人组下方。 +[Tutorial(anchor="Right", focusX=-110, focusY=-130, focusWidth=225, focusHeight=105, animStyle="Highlight", focusStyle="HighlightRect", black="$f_tut_black", protectTime=0.5, dialogHead="$avatar_nymph")] 指派完成后,点击这里即可开始战斗。 \ No newline at end of file