diff --git a/Models/DiffuseTransmissionTest/README.body.md b/Models/DiffuseTransmissionTest/README.body.md index c805c5c..739eb95 100644 --- a/Models/DiffuseTransmissionTest/README.body.md +++ b/Models/DiffuseTransmissionTest/README.body.md @@ -11,4 +11,8 @@ There is a single directional punctual light, facing the camera. The smaller rectangles on the left side use Unlit materials to indicate color and texture inputs. -Behind each of the larger rectangles are dark pink rectangles, to emulate the layout as seen [in the extension readme here](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_diffuse_transmission#diffusetransmissionfactor). However these may only affect the diffuse transmission in renderers using pathtracing. \ No newline at end of file +Behind each of the larger rectangles are dark pink rectangles, to emulate the layout as seen [in the extension readme here](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_diffuse_transmission#diffusetransmissionfactor). However these may only affect the diffuse transmission in renderers using pathtracing. + +![render from Dassault Stellar](screenshot/dassault-stellar.jpg)
+_Path-traced render from Dassault Systèmes [Stellar Physically Correct](https://blog.3ds.com/brands/3dexcite/stellar-physically-correct/), using the PBR Neutral tonemapper._ + diff --git a/Models/DiffuseTransmissionTest/screenshot/dassault-stellar.jpg b/Models/DiffuseTransmissionTest/screenshot/dassault-stellar.jpg new file mode 100644 index 0000000..891a4ea Binary files /dev/null and b/Models/DiffuseTransmissionTest/screenshot/dassault-stellar.jpg differ