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EssentiaEngine is a minimalistic, component-based game engine designed for flexibility and performance. It features an Entity-Component-System (ECS) architecture, OpenGL-based rendering and support for 2D and 3D game development. EssentiaEngine is both a library and a foundation for creating game engines tailored to specific needs.
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Kujakuh/EssentiaEngine
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EssentiaEngine is a minimalistic, component-based game engine designed for flexibility and performance. It features an Entity-Component-System (ECS) architecture, OpenGL-based rendering and support for 2D and 3D game development. EssentiaEngine is both a library and a foundation for creating game engines tailored to specific needs.
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