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RelayCommand.cs
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using System;
using System.Windows.Input;
namespace Jon.Wpf.CustomControls
{
public class RelayCommand : ICommand
{
public RelayCommand(Action<object> execute, Predicate<object> canExecute = null)
{
_execute = execute;
_canExecute = canExecute;
}
private readonly Action<object> _execute;
private readonly Predicate<object> _canExecute;
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public bool CanExecute(object parameter)
{
return _canExecute == null || _canExecute(parameter);
}
public void Execute(object parameter)
{
_execute(parameter);
}
}
public class RelayCommand<T> : ICommand
{
public RelayCommand(Action<T> execute, Func<T, bool> canExecute = null)
{
this.execute = execute ?? throw new ArgumentNullException(nameof(execute));
this.canExecute = canExecute;
}
private readonly Action<T> execute;
private readonly Func<T, bool> canExecute;
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public bool CanExecute(object parameter)
{
if (parameter is T typedParameter && (canExecute == null || canExecute(typedParameter)))
{
return true;
}
return false;
}
public void Execute(object parameter)
{
if (parameter is T typedParameter)
{
execute(typedParameter);
}
}
}
}