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tournamentType.ts
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import * as cg from 'chessgroundx/types';
export interface MsgUserStatus {
ustatus: string;
}
export interface MsgGetGames {
rank: number;
name: string;
title: string;
games: TournamentGame[];
perf: number;
nbWin: number;
nbGames: number;
nbBerserk: number;
}
export interface TournamentGame {
gameId: string;
title: string;
name: string;
result: string;
color: string;
rating: number;
}
export interface MsgTournamentStatus {
tstatus: number;
secondsToFinish: number;
nbPlayers: number;
sumRating: number;
nbGames: number;
wWin: number;
bWin: number;
draw: number;
berserk: number;
}
export interface MsgUserConnectedTournament {
tsystem: number;
tminutes: number;
frequency: string;
startsAt: string;
startFen: cg.FEN;
username: string;
ustatus: string;
urating: number;
tstatus: number;
description: string;
defender_name: string;
defender_title: string;
secondsToStart: number;
secondsToFinish: number;
}
export interface MsgGetPlayers {
page: number;
requestedBy: string;
nbPlayers: number;
nbGames: number;
players: TournamentPlayer[];
podium?: TournamentPlayer[];
}
export interface TournamentPlayer {
name: string;
score: number;
paused: boolean;
title: string;
rating: number;
points: any[]; // TODO: I am not sure what elements can be in here. most of the time i see 2-element arrays (i think first is the result, second a streak flag or somthing). But i've seen also string '*' as well and there is that chck about isArray that might mean more cases with numeric scalars exist
fire: number;
perf: number;
nbGames: number;
nbWin: number;
nbBerserk: number;
}
export interface MsgError {
message: string;
}
export interface MsgPing {
timestamp: string;
}
export interface TopGame {
gameId: string;
variant: string;
fen: cg.FEN;
w: string;
b: string;
wr: number;
br: number;
chess960: boolean;
base: number;
inc: number;
byoyomi: number;
lastMove: cg.Move;
}