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main.cpp
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#include <algorithm>
#include <array>
#include <fstream>
#include <iostream>
#include <limits>
#include <map>
#include <utility>
std::ofstream fout("doc/out.txt");
std::ifstream fin("doc/in.txt");
const int NMAX = 128;
struct Node {
int dimension, key;
Node *parent;
Node *left, *right;
Node *child;
};
class TwoThreeHeap {
public:
void merge(Node *treeList);
int extractMin();
void mergeWith(TwoThreeHeap &other);
void printHeaps(bool show);
private:
static const int numbMaxTrees = 30;
int n;
std::array<Node *, numbMaxTrees> heaps;
void addChild(Node *parent, Node *child);
void replaceNode(Node *oldNode, Node *newNode);
void mergeTrunks(Node **a, Node **b);
};
void TwoThreeHeap::addChild(Node *parent, Node *child) {
// Adds a node, with it's tree to another node
if (!parent || !child)
return;
// Handle neighbours
Node *highest = parent->child;
if (highest != nullptr) {
Node *lower = highest->right;
child->left = highest;
child->right = lower;
lower->left = child;
highest->right = child;
} else {
child->left = child->right = child;
}
parent->child = child;
child->parent = parent;
}
void TwoThreeHeap::replaceNode(Node *oldNode, Node *newNode) {
// Replace the old node with the new node while also changing the trees
// Handle neighbours
Node *left = oldNode->left;
Node *right = oldNode->right;
if (right == oldNode) {
newNode->right = newNode->left = newNode;
} else {
left->right = newNode;
right->left = newNode;
newNode->left = left;
newNode->right = right;
}
// Handle parent
Node *parent = oldNode->parent;
newNode->parent = parent;
if (parent->child == oldNode) {
parent->child = newNode;
}
}
void TwoThreeHeap::mergeTrunks(Node **a, Node **b) {
// Merges two trees (or trunks) with the same dimension while maintaining the
// heap property.
// Ensure the tree with the smaller root key is the parent
Node *tree = nullptr;
Node *son = nullptr;
if ((*a)->key <= (*b)->key) {
tree = (*a);
son = (*b);
} else {
tree = (*b);
son = (*a);
}
// Identify the Next Children (Trunk Nodes)
Node *nextTree = tree->child;
Node *nextSon = son->child;
// If their dimensions don't match the dimension of the current merging trees,
// they are ignored (set to nullptr).
if (nextTree && nextTree->dimension != son->dimension) {
nextTree = nullptr;
}
if (nextSon && nextSon->dimension != son->dimension) {
nextSon = nullptr;
}
if (nextTree == nullptr) {
// The tree has no valid child trunk
addChild(tree, son);
if (nextSon) {
// Next child
tree->dimension += 1;
*a = nullptr;
*b = tree;
} else {
*a = tree;
*b = nullptr;
}
} else if (nextSon == nullptr) {
// The tree has two nodes in the trunk and the son has only one
if (nextTree->key <= son->key) {
// Make son child of nextTree
addChild(nextTree, son);
} else {
// Make nextTree child of son
replaceNode(nextTree, son);
addChild(son, nextTree);
}
tree->dimension += 1;
*a = nullptr;
*b = tree;
} else {
// Both of them have two nodes
replaceNode(nextTree, son);
// Isolate nextTree
nextTree->left = nextTree->right = nextTree;
tree->dimension += 1;
*a = nextTree;
*b = tree;
}
}
void TwoThreeHeap::merge(Node *treeList) {
// We go through all the trees and we multiply them. If we get a tree with a
// bigger dimension we use it as carry for next position while keeping heap
// property
Node *carry = nullptr; // Temporarily store a tree when dimensions clash
Node *added = treeList; // First tree in the treeList
do {
Node *next = nullptr;
if (added != nullptr) {
// Isolate the node from the list
next = added->right;
added->right = added->left = added;
added->parent = nullptr;
} else {
// Move carry into added if we have no more nodes in treeList
added = carry;
carry = nullptr;
}
if (carry != nullptr) {
// Merge same dimension trees
mergeTrunks(&added, &carry);
}
// Inserting into heap array
if (added) {
int dimension = added->dimension;
if (this->heaps[dimension] != nullptr) {
// Merge trees of the same dimension
mergeTrunks(&(this->heaps[dimension]), &added);
} else {
this->heaps[dimension] = added;
added = nullptr;
this->n += (1 << dimension); // effectively compute 2^d
}
}
carry = added;
added = next;
} while (added != nullptr || carry != nullptr);
}
int TwoThreeHeap::extractMin() {
int minDimension = -1;
int minValue = std::numeric_limits<int>::max();
Node *minNode = nullptr;
// Find the smallest root
for (int d = 0; d < numbMaxTrees; ++d) {
if (heaps[d] && heaps[d]->key < minValue) {
minValue = heaps[d]->key;
minDimension = d;
minNode = heaps[d];
}
}
// Remove the tree from heaps
heaps[minDimension] = nullptr;
n -= (1 << minDimension);
// Reintegrate children into the heap
Node *child = minNode->child;
if (child) {
Node *start = child;
do {
Node *next = child->right;
child->parent = nullptr;
child->left = child->right = nullptr; // Isolate the child
this->merge(child);
child = next;
} while (child != start);
}
int result = minNode->key;
delete minNode;
return result;
}
void TwoThreeHeap::mergeWith(TwoThreeHeap &other) {
// Merge all the trees from 'other' into 'this'
for (int d = 0; d < numbMaxTrees; ++d) {
if (other.heaps[d] != nullptr) {
Node *tree = other.heaps[d];
tree->parent = nullptr;
tree->left = tree->right = nullptr;
this->merge(tree);
other.heaps[d] = nullptr;
}
}
other.n = 0;
}
void printTree(Node *node, int depth = 0) {
if (!node)
return;
for (int i = 0; i < depth; ++i) {
std::cout << " ";
}
std::cout << "Node(key=" << node->key << ", dim=" << node->dimension << ")";
if (node->child) {
std::cout << " -> [child=" << node->child->key
<< " with dim= " << node->child->dimension << "]";
}
std::cout << std::endl;
Node *child = node->child;
if (child) {
Node *start = child;
do {
printTree(child, depth + 1);
child = child->right;
} while (child != start);
}
}
void TwoThreeHeap::printHeaps(bool show) {
if (show) {
std::cout << "TwoThreeHeap Contents:" << std::endl;
for (int i = 0; i < numbMaxTrees; ++i) {
if (heaps[i]) {
std::cout << "Tree at dimension " << i << ":" << std::endl;
printTree(heaps[i]);
}
}
}
}
TwoThreeHeap heaps[NMAX];
std::map<int, std::pair<Node *, int>> nodeOrder;
int nodeCounter = 0;
void init(int N) {
for (int i = 0; i < N; i++) {
heaps[i] = TwoThreeHeap();
}
}
void add(int i, int x) {
Node *newNode = new Node();
newNode->key = x;
newNode->dimension = 0;
newNode->child = nullptr;
newNode->left = newNode->right = nullptr;
newNode->parent = nullptr;
heaps[i].merge(newNode);
nodeOrder[nodeCounter++] = {newNode, i};
heaps[i].printHeaps(false);
}
int getMin(int i) {
int result = heaps[i].extractMin();
fout << result << '\n';
heaps[i].printHeaps(false);
return result;
}
void decreaseKey(int i, int x) {
if (nodeOrder.find(i) == nodeOrder.end()) {
return;
}
Node *targetNode = nodeOrder[i].first;
targetNode->key -= x;
while (targetNode->parent != nullptr &&
targetNode->key < targetNode->parent->key) {
auto itTarget =
std::find_if(nodeOrder.begin(), nodeOrder.end(), [&](const auto &p) {
return p.second.first == targetNode;
});
auto itParent =
std::find_if(nodeOrder.begin(), nodeOrder.end(), [&](const auto &p) {
return p.second.first == targetNode->parent;
});
std::swap(targetNode->key, targetNode->parent->key);
if (itTarget != nodeOrder.end() && itParent != nodeOrder.end()) {
std::swap(itTarget->second.first, itParent->second.first);
}
targetNode = targetNode->parent;
}
}
void mergeSets(int i, int j) {
heaps[i].mergeWith(heaps[j]);
heaps[i].printHeaps(false);
}
int main() {
std::ios_base::sync_with_stdio(false);
std::cin.tie(0);
int N, _, op, i, j, x;
// std::cin >> N >> _;
fin >> N >> _;
init(N);
do {
// std::cin >> op >> i;
fin >> op >> i;
switch (op) {
case 1:
// std::cin >> x;
fin >> x;
add(i, x);
break;
case 2:
std::cout << getMin(i) << '\n';
break;
case 3:
// std::cin >> x;
fin >> x;
decreaseKey(i, x);
break;
case 4:
// std::cin >> j;
fin >> j;
mergeSets(i, j);
break;
}
} while (_ -= 1);
return 0;
}