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Pieces.md

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Attack/defence values

For a capture to be valid, the attacking piece's attack value must be greater than the defending piece's defence value.

Hierarchy of values: None < Basic < Powerful

Pawn

Configuration parameter: max number of squares moved on first move (default 2).

If moving n spaces where n > 2, can be en passant captured as if it had moved anywhere from 1 to n-1 squares.

Otherwise, moves the same as standard chess.

Attack: Powerful
Defence: None

Knight

Moves the same as standard chess.

Attack: Basic
Defence: None

Bishop

Moves the same as standard chess.

Special additional move: El Vaticano Two bishops of the same colour, two squares apart horizontally or vertically can capture a piece lying in between them.

Attack: Basic
Defence: None

Rook

Moves the same as standard chess.

Attack: Basic
Defence: None

Queen

Moves the same as standard chess.

Attack: Basic
Defence: None

King

Moves the same as standard chess.

Attack: Powerful

Can be checked by any piece with at least a Basic attack.

Archbishop

Moves as the combination of a Bishop and a Knight.

Attack: Basic
Defence: None

Chancellor

Moves as the combination of a Rook and a Knight.

Attack: Basic
Defence: None

Camel

Jumps 3 spaces in 1 direction and 1 space perpendicular to that.

Attack: Basic
Defence: None

Zebra

Jumps 3 spaces in 1 direction and 2 spaces perpendicular to that.

Attack: Basic
Defence: None

Mann

Moves like a Queen, but only 1 space at a time.

Attack: Basic
Defence: None

Nightrider

Moves like a Knight, but can move multiple times in the same direction in a single move.

Attack: Basic
Defence: None

Champion

Moves like a Queen up to 2 spaces at a time, can jump.

Attack: Basic
Defence: None

Centaur

Moves like a Mann or Knight.

Attack: Basic
Defence: None

Amazon

Moves like a Queen or Knight.

Attack: Basic
Defence: None

Elephant

Moves like a Mann.

Attack: Powerful
Defence: Basic

Obstacle

Can teleport to any square on the board.

Attack: None
Defence: None

Wall

Moves like an Obstacle.

Attack: None
Defence: Basic