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iOS Push Notifications guide outdated and incomplete #561
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we are very emergency about this ios push deprecated in unity 2022.3.53f1 because of our request, publisher started using Playfab. While positive opinions about Playfab are coming out, iOS push problem makes publisher feel not good. I hope an alternative comes out as soon as possible. Thank you. is req.DeviceToken at below codes can be used in RegisterForIOSPushNotificationRequest? IEnumerator RequestAuthorization()
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How is this not yet fixed? Is there a workaround we don't know off to be able to use firebase and playfab simultaneously? |
Thank you for concerning about this issue.
This issue is cleared with AuthorizationRequest you suggested.
Thanks a lot. Take care.
2025년 2월 18일 (화) 오전 7:51, gwachnitz ***@***.***>님이 작성:
… How is this not yet fixed? Is there a workaround we don't know off to be
able to use firebase and playfab simultaneously?
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How is this not yet fixed? Is there a workaround we don't know off to be
able to use firebase and playfab simultaneously?
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The documentation for setting up push notifications on iOS has several issues:
UnityEngine.iOS.NotificationServices.RegisterForNotifications()
. New projects should use the Mobile Notifications packageDocument Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.
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