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Merge pull request #97 from Mind-Sports-Games/dev
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src/main/scala/actor/RoomActor.scala

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@@ -51,6 +51,7 @@ object RoomActor {
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case ClientIn.OnlyFor(endpoint, payload) =>
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if (endpoint == ClientIn.OnlyFor.Room(state.id)) deps.clientIn(payload)
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if (endpoint == ClientIn.OnlyFor.Lobby) deps.clientIn(payload)
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None -> None
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case crowd: ClientIn.Crowd =>

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