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This repository is the web frontend portion of my steam similar game finder project.

The live demo of the project is at https://mithrillion.github.io/steam_app_frontend/.

The web backend portion can be found at https://github.com/Mithrillion/steam_app_backend

The data processing code can be found at https://github.com/Mithrillion/steam_app_data_processing.

The project consists of the following steps:

  1. Scrape Steam app titles and IDs from a saved version of steamdb.com (not using live scrapping according to terms of steamdb)
  2. Scrape the store page image URLs and user-defined tags from store.steampowered.com for all app IDs obtained in step 1.
  3. Download images from Steam's CDN.
  4. Use PyTorch to train a deep neural network to predict the tags of a Steam game. The neural network is an adapted version of AlexNet, with the final prediction layer swapped with a two-layer RNN and a dense prediction layer in order to deal with multiple image inputs per game.
  5. Use the network up to second last layer to generate a semantic encoding of top 10000 games on Steam, based on their store images.
  6. Use an optimised nearest-neighbour algorithm to find closest games to a given input game.
  7. Wrap the algorithm in step 6 in a web interface.

NEXT STEPs:

  1. Use deeplearn.js to deploy image hashing model onto the web frontend.
  2. Build a game explorer based on hierarchical clustering of games.