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Asset Search

Krzysiek Justyński edited this page May 19, 2022 · 19 revisions

Searching inside Flow Assets is available since version 1.3.

It's based on the engine plugin added in UE 4.26. The plugin is marked as beta, probably because of the search performance.

It requires trivial changes in the engine code, so it's not available in launcher engine builds. However, both changes have been accepted by Epic, so Asset Search will be active in launcher builds since UE 5.1.

Unlocking feature

If you're compiling your own engine version, you can easily unlock this feature.

  • Merge the aforementioned pull request.
  • Open FFlowAssetIndexer class, simply uncomment it.
  • Go to FFlowEditorModule::RegisterAssetIndexers body and uncomment line registering that indexer class.

Using feature

  • Make sure the Asset Search plugin is enabled in your project.
  • Open Search tab. You can do this via Tools menu in UE5, or Window menu in UE4.
  • If you never used this Search yet, check the status of "missing indexes assets" in the bottom right corner. Click it, it gonna index all assets supported by the Asset Search. It can take many minutes, depending on your project size.
  • Wait until indexing finishes and the status in the bottom left corner is Ready again.