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Update BloodWand effect and increment version
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Replaced the DUST particle with BLOCK_CRUMBLE effect in the BloodWand particle animation for improved visual clarity. Also incremented the project version from beta-2.2.1 to beta-2.2.2 to reflect these changes.
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Myuuiii committed Nov 30, 2024
1 parent 5c98bb7 commit 27616aa
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion pom.xml
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@

<groupId>com.myuuiii</groupId>
<artifactId>EmpireWandPlus</artifactId>
<version>beta-2.2.1</version>
<version>beta-2.2.2</version>
<packaging>jar</packaging>

<name>EmpireWandPlus</name>
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Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,7 @@ public void SwitchEffects(PlayerInteractEvent e) {
final Player p = e.getPlayer();
p.getWorld().playSound(p.getLocation(), Sound.BLOCK_STONE_BUTTON_CLICK_OFF, 10.0f, 1.0f);
p.getWorld().spawnParticle(Particle.ENCHANT, p.getLocation(), 50, 0.4, 0.5, 0.4, 0.0);
p.getWorld().spawnParticle(Particle.DUST, p.getLocation().add(0, 0.3, 0), 50, 0.3, 0.6, 0.3, 0.1,
p.getWorld().spawnParticle(Particle.BLOCK_CRUMBLE, p.getLocation().add(0, 0.3, 0), 50, 0.3, 0.6, 0.3, 0.1,
Material.REDSTONE_BLOCK.createBlockData());
}
}

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