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NVIDIA GameWorks

NVIDIA Technologies for game and application developers

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  1. kaolin kaolin Public

    A PyTorch Library for Accelerating 3D Deep Learning Research

    Python 4.6k 570

  2. PhysX PhysX Public

    NVIDIA PhysX SDK

    C++ 3.3k 812

  3. Falcor Falcor Public

    Real-Time Rendering Framework

    C++ 2.8k 510

  4. PhysX-3.4 PhysX-3.4 Public

    NVIDIA PhysX SDK 3.4

    C++ 2.4k 279

  5. kaolin-wisp kaolin-wisp Public

    NVIDIA Kaolin Wisp is a PyTorch library powered by NVIDIA Kaolin Core to work with neural fields (including NeRFs, NGLOD, instant-ngp and VQAD).

    Python 1.5k 131

  6. rtx-remix rtx-remix Public

    Combined repo for the RTX-Remix runtime

    1.4k 73

Repositories

Showing 10 of 35 repositories
  • NVIDIAGameWorks/Displacement-MicroMap-Toolkit’s past year of commit activity
    C++ 144 10 0 0 Updated Feb 13, 2025
  • Displacement-MicroMap-SDK Public archive
    NVIDIAGameWorks/Displacement-MicroMap-SDK’s past year of commit activity
    C++ 19 4 0 0 Updated Feb 13, 2025
  • toolkit-remix Public

    RTX Remix Toolkit

    NVIDIAGameWorks/toolkit-remix’s past year of commit activity
    Python 29 Apache-2.0 10 0 2 Updated Feb 12, 2025
  • bridge-remix Public

    This is the NVIDIA RTX Remix Runtime Bridge repository

    NVIDIAGameWorks/bridge-remix’s past year of commit activity
    C++ 160 MIT 26 7 1 Updated Feb 5, 2025
  • kaolin Public

    A PyTorch Library for Accelerating 3D Deep Learning Research

    NVIDIAGameWorks/kaolin’s past year of commit activity
    Python 4,619 Apache-2.0 570 77 (2 issues need help) 37 Updated Feb 5, 2025
  • dxvk-remix Public
    NVIDIAGameWorks/dxvk-remix’s past year of commit activity
    C++ 326 Zlib 70 12 13 Updated Jan 31, 2025
  • NVIDIAGameWorks/Streamline_Sample’s past year of commit activity
    C++ 20 14 5 1 Updated Jan 30, 2025
  • Streamline Public

    Streamline Integration Framework

    NVIDIAGameWorks/Streamline’s past year of commit activity
    C 467 100 8 2 Updated Jan 30, 2025
  • Falcor Public

    Real-Time Rendering Framework

    NVIDIAGameWorks/Falcor’s past year of commit activity
    C++ 2,780 510 37 5 Updated Jan 7, 2025
  • Blast Public

    A modular destruction SDK designed for performance and flexibility, replacing APEX destruction

    NVIDIAGameWorks/Blast’s past year of commit activity
    C++ 408 77 0 2 Updated Dec 21, 2024