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AI/Santase.AI.SmartPlayer
UI/Santase.UI.WindowsUniversal Expand file tree Collapse file tree 13 files changed +25
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lines changed Original file line number Diff line number Diff line change 6
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[ assembly: AssemblyTitle ( "Santase.AI.SmartPlayer" ) ]
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- [ assembly: AssemblyDescription ( "" ) ]
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+ [ assembly: AssemblyDescription ( "AI for the Santase game engine " ) ]
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[ assembly: AssemblyConfiguration ( "" ) ]
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- [ assembly: AssemblyCompany ( "" ) ]
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+ [ assembly: AssemblyCompany ( "Nikolay.IT " ) ]
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[ assembly: AssemblyProduct ( "Santase.AI.SmartPlayer" ) ]
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- [ assembly: AssemblyCopyright ( "Copyright © 2015" ) ]
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+ [ assembly: AssemblyCopyright ( "Copyright © 2015-2016 " ) ]
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[ assembly: AssemblyTrademark ( "" ) ]
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[ assembly: AssemblyCulture ( "" ) ]
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[ assembly: NeutralResourcesLanguage ( "en" ) ]
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "1.0 .0.0" ) ]
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- [ assembly: AssemblyFileVersion ( "1.0 .0.0" ) ]
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+ [ assembly: AssemblyVersion ( "1.5 .0.0" ) ]
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+ [ assembly: AssemblyFileVersion ( "1.5 .0.0" ) ]
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[ assembly: InternalsVisibleTo ( "Santase.Tests.GameSimulations" ) ]
Original file line number Diff line number Diff line change @@ -215,7 +215,7 @@ private PlayerAction ChooseCardWhenPlayingSecondAndRulesDoNotApply(
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}
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// Smallest card
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- var smallestCard = possibleCardsToPlay . OrderBy ( x => x . GetValue ( ) ) . FirstOrDefault ( ) ;
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+ var smallestCard = possibleCardsToPlay . OrderBy ( x => x . GetValue ( ) ) . ThenByDescending ( x => this . cardTracker . UnknownCards . Count ( uc => uc . Suit == x . Suit ) ) . FirstOrDefault ( ) ;
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if ( context . FirstPlayedCard . Suit != context . TrumpCard . Suit )
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{
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "1.4.1 .0" ) ]
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- [ assembly: AssemblyFileVersion ( "1.4.1 .0" ) ]
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+ [ assembly: AssemblyVersion ( "1.5.0 .0" ) ]
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+ [ assembly: AssemblyFileVersion ( "1.5.0 .0" ) ]
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[ assembly: InternalsVisibleTo ( "Santase.Logic.Tests" ) ]
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- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Upload\Santase.UI.WindowsUniversal_1.4.2 .0_ARM.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0\Santase.UI.WindowsUniversal_1.4.2 .0_ARM.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Upload\Santase.UI.WindowsUniversal_1.5.0 .0_ARM.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0\Santase.UI.WindowsUniversal_1.5.0 .0_ARM.appxsym
Original file line number Diff line number Diff line change 1
- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Upload\Santase.UI.WindowsUniversal_1.4.2 .0_x64.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0\Santase.UI.WindowsUniversal_1.4.2 .0_x64.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Upload\Santase.UI.WindowsUniversal_1.5.0 .0_x64.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0\Santase.UI.WindowsUniversal_1.5.0 .0_x64.appxsym
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- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Upload\Santase.UI.WindowsUniversal_1.4.2 .0_x86.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0\Santase.UI.WindowsUniversal_1.4.2 .0_x86.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Upload\Santase.UI.WindowsUniversal_1.5.0 .0_x86.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0\Santase.UI.WindowsUniversal_1.5.0 .0_x86.appxsym
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- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Santase.UI.WindowsUniversal_1.4.2 .0_ARM.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0_Test\Santase.UI.WindowsUniversal_1.4.2 .0_ARM.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\ARM\Release\Santase.UI.WindowsUniversal_1.5.0 .0_ARM.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0_Test\Santase.UI.WindowsUniversal_1.5.0 .0_ARM.appxsym
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- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Santase.UI.WindowsUniversal_1.4.2 .0_x64.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0_Test\Santase.UI.WindowsUniversal_1.4.2 .0_x64.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x64\Release\Santase.UI.WindowsUniversal_1.5.0 .0_x64.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0_Test\Santase.UI.WindowsUniversal_1.5.0 .0_x64.appxsym
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- MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Santase.UI.WindowsUniversal_1.4.2 .0_x86.appx
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- SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0_Test\Santase.UI.WindowsUniversal_1.4.2 .0_x86.appxsym
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+ MainPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\bin\x86\Release\Santase.UI.WindowsUniversal_1.5.0 .0_x86.appx
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+ SymbolPackage=C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0_Test\Santase.UI.WindowsUniversal_1.5.0 .0_x86.appxsym
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<TextBlock x : Name =" PlayerRoundPoints" Grid.Row=" 1" Grid.Column=" 3" HorizontalAlignment =" Right" TextWrapping =" Wrap" Text =" 0" VerticalAlignment =" Bottom" FontSize =" 32" FontWeight =" Bold" Foreground =" WhiteSmoke" />
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<TextBlock x : Name =" OtherPlayerTotalPoints" Grid.Row=" 1" Grid.Column=" 1" HorizontalAlignment =" Left" TextWrapping =" Wrap" Text =" 0" VerticalAlignment =" Top" FontSize =" 36" FontWeight =" ExtraBold" Foreground =" WhiteSmoke" />
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<TextBlock x : Name =" PlayerTotalPoints" Grid.Row=" 1" Grid.Column=" 1" HorizontalAlignment =" Left" TextWrapping =" Wrap" Text =" 0" VerticalAlignment =" Bottom" FontSize =" 36" FontWeight =" ExtraBold" Foreground =" WhiteSmoke" />
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- <TextBlock x : Name =" ProgramVersion" Grid.Row=" 0" Grid.Column=" 0" HorizontalAlignment =" Stretch" TextWrapping =" Wrap" Text =" Santase v1.4.2 " VerticalAlignment =" Top" FontSize =" 20" Foreground =" Azure" FontWeight =" Bold" />
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+ <TextBlock x : Name =" ProgramVersion" Grid.Row=" 0" Grid.Column=" 0" HorizontalAlignment =" Stretch" TextWrapping =" Wrap" Text =" Santase v1.5 " VerticalAlignment =" Top" FontSize =" 20" Foreground =" Azure" FontWeight =" Bold" />
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<TextBlock x : Name =" TotalResult" Grid.Row=" 0" Grid.Column=" 4" HorizontalAlignment =" Right" TextWrapping =" Wrap" Text =" 0-0" VerticalAlignment =" Top" FontSize =" 22" Foreground =" WhiteSmoke" FontWeight =" ExtraBold" />
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</Grid >
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</Page >
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<?xml version =" 1.0" encoding =" utf-8" ?>
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<Package xmlns =" http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns : mp =" http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns : uap =" http://schemas.microsoft.com/appx/manifest/uap/windows10" IgnorableNamespaces =" uap mp" >
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- <Identity Name =" 33379NikolayKostov.Santase" Publisher =" CN=55564A70-3FC4-4AA9-B0AC-B0943F3261F0" Version =" 1.4.2 .0" />
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+ <Identity Name =" 33379NikolayKostov.Santase" Publisher =" CN=55564A70-3FC4-4AA9-B0AC-B0943F3261F0" Version =" 1.5.0 .0" />
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<mp : PhoneIdentity PhoneProductId =" 28afd61e-cd46-4565-b1c4-b15e1b61c62d" PhonePublisherId =" 00000000-0000-0000-0000-000000000000" />
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<Properties >
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<DisplayName >Santase</DisplayName >
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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- [ assembly: AssemblyVersion ( "1.4.2 .0" ) ]
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- [ assembly: AssemblyFileVersion ( "1.4.2 .0" ) ]
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+ [ assembly: AssemblyVersion ( "1.5.0 .0" ) ]
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+ [ assembly: AssemblyFileVersion ( "1.5.0 .0" ) ]
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[ assembly: ComVisible ( false ) ]
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- C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.4.2 .0\Santase.UI.WindowsUniversal_1.4.2 .0_x86_x64_arm.appxbundle
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+ C:\Dev\2016\SantaseGameEngine\Source\UI\Santase.UI.WindowsUniversal\AppPackages\Santase.UI.WindowsUniversal_1.5.0 .0\Santase.UI.WindowsUniversal_1.5.0 .0_x86_x64_arm.appxbundle
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