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Version 0.5.0 prepared for initial release.
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.gitignore

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# IDE stuff to ignore
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.idea/
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# Tests output to ignore
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certification/
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coverage/
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metrics.txt
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metrics.xml

LICENCE.txt

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README.md

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# OXID Module Skeleton Generator
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----
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Folders structure, empty classes and metadata generation for new OXID eShop modules.
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### Concentrate only on features - let OXID Module Skeleton Generator create all the rest!
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* **Enter Your copyright data in the module settings**
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* **Open an easy to use Module Generator Wizard**
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* **Enter new module name and optional components**
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* **Press "Generate New Module" and its done - new module is now ready to be activated and filled with features!**
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## OXID Module Skeleton Generator features
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- Fully configurable vendor/author parameters for new modules creation
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- Vendor folder and vendor metadata automatic creation
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- Standard module folders structure creation
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- Completely filled module medatada file generation
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- Naming based on vendor data and module name
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- Created modules follow OXID standards
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- Automatic creation of pre-filled README file
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- Generation of PHP files comments with all vendor and module data
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- Main module class is included in each generated module
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- It contains activation/deactivation events
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- Support automatic SQL execution on the events
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- The class "knows" about its module and provides useful methods
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- Generation of skeleton files for...
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- Overloaded (extend) classes
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- New controllers (also templates are created)
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- Model classes
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- List model classes (linked with item model classes)
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- Widgets (also with templates)
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- Smarty blocks metadata and templates generation
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- Module settings metadata and translations generation
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- Translation files creation
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- Module version
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- Automatic checkout of tests folder
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- And generation of pre-filled tests classes for each new module class
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- Configurable GIT repository URL to get tests folder from
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- Learning mode
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- Creation of hints and to do tasks inside generated files to help proceed with development
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- Sample source code generation to give a hint what each class could/should contain
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- Generated module is immediately working
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- Activate it and events, settings, blocks, controllers, etc. will already be in action!
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## Installation
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- Copy the content of `copy_this/` folder to OXID eShop root folder
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- Activate the module in administration area
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- Set eShop `modules/` folder writable while generating new modules
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## Usage
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- Make sure eShop `modules/` folder (and also Your vendor sub-folder, if it exists) is writable
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- Log in to eShop administration area
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- (for first run) Go to _Extensions -> Modules -> OXID Module Skeleton Generator -> Settings -> Vendor and Copyright Settings_ and enter Your vendor, copyright and author data
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- Open _Module Generator -> Wizard_ (refresh page if it did not appear after module activation)
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- Enter a name for a new module in "UpperCamelCase" format, e.g. "MyModule"
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- (optionally) Enter any other options required in a new module (refer to help hints for more info)
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- Press "Generate New Module" button
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- The module skeleton source is now available in Your vendor sub-folder
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- And the module could be activated already in _Extensions -> Modules_
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## To do and nice to have features for future releases
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- Refactor longer classes to move some methods elsewhere
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- Extend blocks definition validation and blocks templates naming
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- EDIT mode feature: for existing modules, generate/add extra stuff
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- Create nice looking generation form with JS/AJAX events to validate and help enter proper values (auto-complete)
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- Admin interface presets generation, also with menu.xml
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- Generate picture with PNG text overlay with real module name
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- PHPStorm style schemes (or some code beautifier) integration - after generation do code formatting
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- Copy not all folders, but only required ones (Refactor copyDir by providing "copy scenario" array)
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- dbEvent fail on multi-shops and multi-lang in real life projects - need PHP based DB installation
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