From cd5c2273fcfbced9db785b881b39b9b87a9377cf Mon Sep 17 00:00:00 2001 From: Librarian Date: Sat, 1 Jun 2024 13:06:30 +0000 Subject: [PATCH] Update: newgrf/43480f01 (by chujo-chujo) --- newgrf/43480f01/authors.yaml | 3 +++ newgrf/43480f01/global.yaml | 6 ++++++ newgrf/43480f01/versions/20240601T130629Z.yaml | 15 +++++++++++++++ 3 files changed, 24 insertions(+) create mode 100644 newgrf/43480f01/authors.yaml create mode 100644 newgrf/43480f01/global.yaml create mode 100644 newgrf/43480f01/versions/20240601T130629Z.yaml diff --git a/newgrf/43480f01/authors.yaml b/newgrf/43480f01/authors.yaml new file mode 100644 index 000000000..3022a2e8b --- /dev/null +++ b/newgrf/43480f01/authors.yaml @@ -0,0 +1,3 @@ +authors: +- display-name: "chujo-chujo" + github: "91337649" diff --git a/newgrf/43480f01/global.yaml b/newgrf/43480f01/global.yaml new file mode 100644 index 000000000..488c9bbc8 --- /dev/null +++ b/newgrf/43480f01/global.yaml @@ -0,0 +1,6 @@ +name: "ISR/DWE-style Objects II /dirty" +description: |- + Quast65's 'ISR/DWE-style Objects' refurbished. + Contains tiles from ISR/DWE stations, dock- and road-overlapping tiles etc., all updated to be compatible with Brickblock1's 'CHIPS style dock objects'. + Objects automatically adapt to land/water; no maddening multiselect; use parameters to switch between two types of dirty concrete (CHIPS or ISR). +url: "https://github.com/chujo-chujo/ISR-DWE-Objects-II" diff --git a/newgrf/43480f01/versions/20240601T130629Z.yaml b/newgrf/43480f01/versions/20240601T130629Z.yaml new file mode 100644 index 000000000..6e3a6b764 --- /dev/null +++ b/newgrf/43480f01/versions/20240601T130629Z.yaml @@ -0,0 +1,15 @@ +version: "1.0" +license: "GPL v2" +upload-date: 2024-06-01T13:06:29Z +md5sum-partial: "071dc3b3" +classification: + set: "object" + palette: "8bpp" + has-high-res: false + has-sound-effects: false +filesize: 740847 +availability: "new-games" +compatibility: +- name: "vanilla" + conditions: + - ">= 1.2.0"